221 Commits

Author SHA1 Message Date
hurikhan
5dcfab8954 WIP -- set_resizable() + is_resizable added 2015-01-15 22:50:23 +09:00
hurikhan
aa4433dc93 demo window set to resizeable (need a bugfix her) 2015-01-14 15:44:47 +08:00
hurikhan
eae4281236 don't start demo in fullscreen mode 2015-01-14 13:27:03 +08:00
hurikhan
067dbfa56f get_screen() + set_screen() added 2015-01-14 12:02:59 +08:00
hurikhan
6a2359f901 Using Xinerama extension for getting screen info 2015-01-13 21:01:24 +08:00
hurikhan
1fb9fea4c8 get_screen_position() added 2015-01-13 17:25:50 +08:00
hurikhan
22a9165d4c Demo misc/window_management added 2015-01-11 20:30:57 +08:00
sanikoyes
865318334c 1.Change interpolate_callback:p_times_in_sec argument before p_callback argument(more readable)
2.NodePath replace to instance_ID(can control object doe's not in scene tree)
3.Change interpolate types from Node to Object, can control more types(etc script class object)
4.Add pending_update counter, avoid insert/remove interpolates-list while traversal it
2014-12-19 17:13:20 +08:00
marynate
c49c529002 Add missing icon.png to tween demo 2014-12-08 13:21:05 +08:00
Juan Linietsky
cd7bdd93db UDP Fixes
-=-=-=-=-

Curse the day I decided to port UDP code, as it ended up
being two nights of work.  At least It's done now (I hope).

-Fixed UDP Support, API seems stable
-Added UDP Chat demo (chat that can lose your packets, heh)
-Added helpers to areas and bodies to get list of collided bodies and contained bodies.
-Sped up screen/viewport capture code.
-Added code to save an image as PNG
-Small fix so scripts register their singletons after modules did.
2014-11-13 00:53:12 -03:00
Juan Linietsky
bf79221919 SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
2014-11-05 21:20:42 -03:00
Juan Linietsky
b12d7a7976 missing demo files 2014-10-03 00:25:53 -03:00
Juan Linietsky
f64f2d81ef Fixed too many little issues, check the issues closed today. 2014-09-21 01:43:42 -03:00
sanikoyes
6d29298210 Update tween demo 2014-08-27 15:39:04 +08:00
sanikoyes
ad388c5c65 tween:
1、add follow/targeting support
2、update demo
2014-08-25 13:36:56 +08:00
sanikoyes
044145b135 Replace object to NodePath
Add time callback support
Update demo
2014-08-22 11:24:53 +08:00
sanikoyes
d064bdbec3 Add tween delay support
Add tween get_runtime function
Update demo for tween delay sample
2014-08-21 15:34:16 +08:00
sanikoyes
a8ff97e637 Add tween seek/repeat support
Add tween demo
2014-08-20 16:39:28 +08:00
Dana Olson
c535cf3c69 added joysticks demo 2014-08-06 02:29:14 -04:00
Juan Linietsky
436b8e38b7 -Added google play services (needed for some stuff)
-Added new screen resizing options, stretch_2d is removed, new much more flexible ones.
-Fixed bug in viewport (can create more instances in 3d-in-2d demo now)
-Can set android permissions and screen sizes manually in the export settings
-Changed export templates extension to .tpz (too many people unzipped the manually..)
-File dialog now ensures that the proper extension is used (will not allow to save without it)
-Fixed bug that made collision exceptions not work in 2D
2014-04-14 22:16:13 -03:00
Juan Linietsky
ccfc7d19b9 GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00