43 Commits

Author SHA1 Message Date
Aaron Franke
2ee9b47f6c Use ETC instead of ETC2 for all GLES2 demos 2021-03-29 18:30:14 -04:00
Aaron Franke
4913cd868a Misc fixes and tweaks 2021-03-03 02:59:17 -05:00
Aaron Franke
fc54dd9c23 Fix README files, especially in Android IAP demos 2020-11-28 22:05:39 -05:00
Duroxxigar
3f8567f920 Created C# networked Pong 2020-10-20 23:18:57 -04:00
Aaron Franke
918a289ee2 Format files using updated file_format.sh 2020-10-01 14:23:54 -04:00
Hugo Locurcio
fe6103256a Allow hiDPI in all demos that support multiple resolutions
This is required to benefit from crisp display on hiDPI monitors.
This also fixes issues related to fullscreen and input handling
when using an hiDPI display on Windows.
2020-10-01 00:56:12 +02:00
Aaron Franke
d4bf89d364 Link to the asset library from the README of each demo 2020-09-10 15:37:10 -04:00
Aaron Franke
fcc7d5c723 Optimize PNG images using oxipng 2020-08-16 17:48:38 -05:00
pkruszynski
f9c93b0d28 Fix for multitouch_view 2020-08-04 03:13:19 +01:00
Aaron Franke
8dff86d370 Add README files to categories 2020-07-03 20:45:51 -04:00
Aaron Franke
5215bc00f8 Remove useless "_find_free_pointer_id" method in Multitouch View 2020-07-02 13:58:34 -04:00
Aaron Franke
c13e56662f Clean up unused and outdated environment files 2020-06-27 20:58:19 -04:00
Aaron Franke
35d44b5d85 Remove trailing space characters in the formatting script 2020-06-21 23:00:13 -04:00
Aaron Franke
f9e7456b70 Add descriptions to all projects with README files
These show up in the project manager when hovering over projects.
2020-03-16 20:50:53 -04:00
Aaron Franke
bc949bd47e Multitouch View tweaks 2020-03-14 03:07:16 -04:00
Aaron Franke
da280ec220 Add README to and fix Circle Pop demo
Circle Pop gets its own commit since I found a bug that had to be fixed
2020-03-09 03:54:32 -04:00
Aaron Franke
f2a18910aa Add README files to Viewport demos 2020-03-09 03:54:32 -04:00
Aaron Franke
2eaedf8064 Add README files to demos with multiple versions 2020-03-09 03:54:32 -04:00
Aaron Franke
aea4010bc8 Convert most demos to GLES 2
Also fix Viewport error in 3D scaling demo, add an icon to Multiplayer Bomber, and rename BPM sync files.
2020-03-04 20:59:12 -05:00
Aaron Franke
da157f6d0e Update VisualScript demos for Godot 3.2 2020-02-12 19:31:23 -05:00
Aaron Franke
4f5f0ec1a9 Update all Pong demos to Godot 3.1.2 and conform to style guides 2020-02-01 03:15:27 -05:00
Hugo Locurcio
a45b84a5ad Handle multiple resolutions in most demos
This makes demos render correctly on hiDPI displays,
while also demonstrating how to handle multiple resolutions.

The 3D in 2D demo now uses "3D No-Effects" for the 3D viewport,
which is faster to render. Thanks to this, 4× MSAA is now enabled
for a better result.

The background loading demo now uses mipmaps for better-looking images.

The material testers demo now samples mouse input in a
resolution-independent manner when panning.

Default clear colors were also changed in some projects for visual
consistency with the project's theme.
2020-01-28 19:08:03 +01:00
Jummit
ebdb732fc8 tidy up Main.vs 2019-12-07 16:58:48 +01:00
Hugo Locurcio
184b0fe5f8 Optimize all images using oxipng -o6 --strip all --zopfli 2019-06-11 16:40:50 +02:00
Thomas Karcher
626b9178bb Converted to and tested with V3.1 2019-06-04 21:25:25 +02:00
Bojidar Marinov
03ba4fc1df Make some demos work again, reimport 2018-01-16 17:46:10 +02:00
Rémi Verschelde
5116684dcf Fix ball direction in visual pong
It was using randi() for y instead of 2*randf()-1.
2018-01-13 19:45:54 +01:00
Rémi Verschelde
f61c760e62 Merge pull request #172 from RandomShaper/adpod-mt
Examples about (multi)touch events
2018-01-09 22:31:34 +01:00
sambler
abb08c9d1a Automatic .import updates made by opening projects in the godot editor
These import changes allow the projects to be opened with the runtime.
2018-01-06 22:16:13 +01:00
Pedro J. Estébanez
abf561255c Examples about (multi)touch events 2017-12-07 03:34:10 +01:00
Rémi Verschelde
f8ca6d0a4d Sync all demos with current master format 2017-10-30 12:38:39 +01:00
Scott Beca
3f37e754c3 Update project.godot files to latest format 2017-09-30 21:22:16 +10:00
Rémi Verschelde
9365e97c0f Some more ProjectSettings fixes 2017-07-26 20:25:57 +02:00
Jakub Grzesik
2c012b4e59 basic fixes for project.godot files 2017-07-26 20:06:21 +02:00
Juan Linietsky
13eab7d1aa Added visual script pong 2017-07-01 07:29:39 -03:00
Juan Linietsky
6ef185c192 begun porting demos, platformer is working (mostly) 2017-06-23 07:44:27 -03:00
Jakub Grzesik
a1ea97bb1e VsPlatformer bugfix: bullets were unable to deal damage 2016-09-16 11:29:12 +02:00
Juan Linietsky
1a7e9e0dc4 Platformer demo now uses Kinematic Controller 2016-09-04 23:14:23 -03:00
Juan Linietsky
5ee9e3cf6a Add pong3 demo using expression nodes 2016-09-04 14:17:52 -03:00
Juan Linietsky
109b704ae3 Added two versions of pong using visual script:
-One regular one and one (direct port of the tutorial demo)
-One using more advanced godot concepts
2016-09-03 00:23:42 -03:00
Juan Linietsky
675f7934b0 fix switch 2016-09-01 20:03:56 -03:00
Juan Linietsky
21cd93a801 Changed script to use just pressed actions 2016-09-01 18:58:33 -03:00
Juan Linietsky
bccc1cd127 Added a new platformer demo entirely made with visual script. 2016-08-31 17:57:08 -03:00