for the 2d platformer demos changing the asset resolution from 2x upscaled to "true" pixel art, also adjusting values likes positions
@@ -5,62 +5,62 @@
|
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[sub_resource type="ConvexPolygonShape2D" id=1]
|
||||
|
||||
custom_solver_bias = 0.0
|
||||
points = PoolVector2Array( -32, -24, 32, -24, 32, 32, -32, 32 )
|
||||
points = PoolVector2Array( -16, -12, 16, -12, 16, 16, -16, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=2]
|
||||
|
||||
custom_solver_bias = 0.0
|
||||
points = PoolVector2Array( -32, 32, -32, -24, 24, -24, 24, 32 )
|
||||
points = PoolVector2Array( -16, 16, -16, -12, 12, -12, 12, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=3]
|
||||
|
||||
custom_solver_bias = 0.0
|
||||
points = PoolVector2Array( -32, -32, 32, -32, 32, 32, -32, 32 )
|
||||
points = PoolVector2Array( -16, -16, 16, -16, 16, 16, -16, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=4]
|
||||
|
||||
custom_solver_bias = 0.0
|
||||
points = PoolVector2Array( -32, -56, 32, 8, 32, 64, -32, 64 )
|
||||
points = PoolVector2Array( -16, -28, 16, 4, 16, 32, -16, 32 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=5]
|
||||
|
||||
custom_solver_bias = 0.0
|
||||
points = PoolVector2Array( -32, 32, -32, -32, 24, -32, 24, 32 )
|
||||
points = PoolVector2Array( -16, 16, -16, -16, 12, -16, 12, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=6]
|
||||
|
||||
custom_solver_bias = 0.0
|
||||
points = PoolVector2Array( -32, -24, 32, -24, 32, 24, -32, 24 )
|
||||
points = PoolVector2Array( -16, -12, 16, -12, 16, 12, -16, 12 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=7]
|
||||
|
||||
custom_solver_bias = 0.0
|
||||
points = PoolVector2Array( -32, -24, 24, -24, 24, 24, -32, 24 )
|
||||
points = PoolVector2Array( -16, -12, 12, -12, 12, 12, -16, 12 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=8]
|
||||
|
||||
custom_solver_bias = 0.0
|
||||
points = PoolVector2Array( -32, 32, -32, -32, 24, -32, 24, 32 )
|
||||
points = PoolVector2Array( -16, 16, -16, -16, 12, -16, 12, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=9]
|
||||
|
||||
custom_solver_bias = 0.0
|
||||
points = PoolVector2Array( -64, 32, -64, -32, -8, -32, -8, 32 )
|
||||
points = PoolVector2Array( -32, 16, -32, -16, -4, -16, -4, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=10]
|
||||
|
||||
custom_solver_bias = 0.0
|
||||
points = PoolVector2Array( -32, 32, -32, -32, 24, -32, 32, -24, 32, 32 )
|
||||
points = PoolVector2Array( -16, 16, -16, -16, 12, -16, 16, -12, 16, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=11]
|
||||
|
||||
custom_solver_bias = 0.0
|
||||
points = PoolVector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
|
||||
points = PoolVector2Array( -16, 16, -16, -12, 16, -12, 16, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=12]
|
||||
|
||||
custom_solver_bias = 0.0
|
||||
points = PoolVector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
|
||||
points = PoolVector2Array( -16, 16, -16, -12, 16, -12, 16, 16 )
|
||||
|
||||
[resource]
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@@ -68,144 +68,144 @@ points = PoolVector2Array( -32, 32, -32, -24, 32, -24, 32, 32 )
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0/texture = ExtResource( 1 )
|
||||
0/tex_offset = Vector2( 0, 0 )
|
||||
0/modulate = Color( 1, 1, 1, 1 )
|
||||
0/region = Rect2( 0, 0, 64, 64 )
|
||||
0/occluder_offset = Vector2( 32, 32 )
|
||||
0/navigation_offset = Vector2( 32, 32 )
|
||||
0/shape_offset = Vector2( 32, 32 )
|
||||
0/region = Rect2( 0, 0, 32, 32 )
|
||||
0/occluder_offset = Vector2( 16, 16 )
|
||||
0/navigation_offset = Vector2( 16, 16 )
|
||||
0/shape_offset = Vector2( 16, 16 )
|
||||
0/shapes = [ SubResource( 1 ) ]
|
||||
1/name = "edge"
|
||||
1/texture = ExtResource( 1 )
|
||||
1/tex_offset = Vector2( 0, 0 )
|
||||
1/modulate = Color( 1, 1, 1, 1 )
|
||||
1/region = Rect2( 64, 0, 64, 64 )
|
||||
1/occluder_offset = Vector2( 32, 32 )
|
||||
1/navigation_offset = Vector2( 32, 32 )
|
||||
1/shape_offset = Vector2( 32, 32 )
|
||||
1/region = Rect2( 32, 0, 32, 32 )
|
||||
1/occluder_offset = Vector2( 16, 16 )
|
||||
1/navigation_offset = Vector2( 16, 16 )
|
||||
1/shape_offset = Vector2( 16, 16 )
|
||||
1/shapes = [ SubResource( 2 ) ]
|
||||
2/name = "wall"
|
||||
2/texture = ExtResource( 1 )
|
||||
2/tex_offset = Vector2( 0, 0 )
|
||||
2/modulate = Color( 1, 1, 1, 1 )
|
||||
2/region = Rect2( 64, 64, 64, 64 )
|
||||
2/occluder_offset = Vector2( 32, 32 )
|
||||
2/navigation_offset = Vector2( 32, 32 )
|
||||
2/shape_offset = Vector2( 32, 32 )
|
||||
2/region = Rect2( 32, 32, 32, 32 )
|
||||
2/occluder_offset = Vector2( 16, 16 )
|
||||
2/navigation_offset = Vector2( 16, 16 )
|
||||
2/shape_offset = Vector2( 16, 16 )
|
||||
2/shapes = [ SubResource( 8 ) ]
|
||||
3/name = "wall_deco"
|
||||
3/texture = ExtResource( 1 )
|
||||
3/tex_offset = Vector2( 0, 0 )
|
||||
3/modulate = Color( 1, 1, 1, 1 )
|
||||
3/region = Rect2( 320, 128, 128, 64 )
|
||||
3/occluder_offset = Vector2( 64, 32 )
|
||||
3/navigation_offset = Vector2( 64, 32 )
|
||||
3/shape_offset = Vector2( 64, 32 )
|
||||
3/region = Rect2( 160, 64, 64, 32 )
|
||||
3/occluder_offset = Vector2( 32, 16 )
|
||||
3/navigation_offset = Vector2( 32, 16 )
|
||||
3/shape_offset = Vector2( 32, 16 )
|
||||
3/shapes = [ SubResource( 9 ) ]
|
||||
4/name = "corner"
|
||||
4/texture = ExtResource( 1 )
|
||||
4/tex_offset = Vector2( 0, 0 )
|
||||
4/modulate = Color( 1, 1, 1, 1 )
|
||||
4/region = Rect2( 64, 128, 64, 64 )
|
||||
4/occluder_offset = Vector2( 32, 32 )
|
||||
4/navigation_offset = Vector2( 32, 32 )
|
||||
4/shape_offset = Vector2( 32, 32 )
|
||||
4/region = Rect2( 32, 64, 32, 32 )
|
||||
4/occluder_offset = Vector2( 16, 16 )
|
||||
4/navigation_offset = Vector2( 16, 16 )
|
||||
4/shape_offset = Vector2( 16, 16 )
|
||||
4/shapes = [ SubResource( 10 ) ]
|
||||
5/name = "flowers"
|
||||
5/texture = ExtResource( 1 )
|
||||
5/tex_offset = Vector2( 0, 0 )
|
||||
5/modulate = Color( 1, 1, 1, 1 )
|
||||
5/region = Rect2( 192, 192, 64, 64 )
|
||||
5/occluder_offset = Vector2( 32, 32 )
|
||||
5/navigation_offset = Vector2( 32, 32 )
|
||||
5/shape_offset = Vector2( 32, 32 )
|
||||
5/region = Rect2( 96, 96, 32, 32 )
|
||||
5/occluder_offset = Vector2( 16, 16 )
|
||||
5/navigation_offset = Vector2( 16, 16 )
|
||||
5/shape_offset = Vector2( 16, 16 )
|
||||
5/shapes = [ SubResource( 11 ) ]
|
||||
6/name = "tree_base"
|
||||
6/texture = ExtResource( 1 )
|
||||
6/tex_offset = Vector2( 0, 0 )
|
||||
6/modulate = Color( 1, 1, 1, 1 )
|
||||
6/region = Rect2( 256, 192, 64, 64 )
|
||||
6/occluder_offset = Vector2( 32, 32 )
|
||||
6/navigation_offset = Vector2( 32, 32 )
|
||||
6/shape_offset = Vector2( 32, 32 )
|
||||
6/region = Rect2( 128, 96, 32, 32 )
|
||||
6/occluder_offset = Vector2( 16, 16 )
|
||||
6/navigation_offset = Vector2( 16, 16 )
|
||||
6/shape_offset = Vector2( 16, 16 )
|
||||
6/shapes = [ SubResource( 12 ) ]
|
||||
7/name = "tree_mid"
|
||||
7/texture = ExtResource( 1 )
|
||||
7/tex_offset = Vector2( 0, 0 )
|
||||
7/modulate = Color( 1, 1, 1, 1 )
|
||||
7/region = Rect2( 256, 128, 64, 64 )
|
||||
7/occluder_offset = Vector2( 32, 32 )
|
||||
7/navigation_offset = Vector2( 32, 32 )
|
||||
7/region = Rect2( 128, 64, 32, 32 )
|
||||
7/occluder_offset = Vector2( 16, 16 )
|
||||
7/navigation_offset = Vector2( 16, 16 )
|
||||
7/shape_offset = Vector2( 0, 0 )
|
||||
7/shapes = [ ]
|
||||
8/name = "tree_mid 2"
|
||||
8/texture = ExtResource( 1 )
|
||||
8/tex_offset = Vector2( 0, 0 )
|
||||
8/modulate = Color( 1, 1, 1, 1 )
|
||||
8/region = Rect2( 256, 64, 64, 64 )
|
||||
8/occluder_offset = Vector2( 32, 32 )
|
||||
8/navigation_offset = Vector2( 32, 32 )
|
||||
8/region = Rect2( 128, 32, 32, 32 )
|
||||
8/occluder_offset = Vector2( 16, 16 )
|
||||
8/navigation_offset = Vector2( 16, 16 )
|
||||
8/shape_offset = Vector2( 0, 0 )
|
||||
8/shapes = [ ]
|
||||
9/name = "tree_top"
|
||||
9/texture = ExtResource( 1 )
|
||||
9/tex_offset = Vector2( 0, 0 )
|
||||
9/modulate = Color( 1, 1, 1, 1 )
|
||||
9/region = Rect2( 256, 0, 64, 64 )
|
||||
9/occluder_offset = Vector2( 32, 32 )
|
||||
9/navigation_offset = Vector2( 32, 32 )
|
||||
9/region = Rect2( 128, 0, 32, 32 )
|
||||
9/occluder_offset = Vector2( 16, 16 )
|
||||
9/navigation_offset = Vector2( 16, 16 )
|
||||
9/shape_offset = Vector2( 0, 0 )
|
||||
9/shapes = [ ]
|
||||
10/name = "solid"
|
||||
10/texture = ExtResource( 1 )
|
||||
10/tex_offset = Vector2( 0, 0 )
|
||||
10/modulate = Color( 1, 1, 1, 1 )
|
||||
10/region = Rect2( 0, 64, 64, 64 )
|
||||
10/occluder_offset = Vector2( 32, 32 )
|
||||
10/navigation_offset = Vector2( 32, 32 )
|
||||
10/region = Rect2( 0, 32, 32, 32 )
|
||||
10/occluder_offset = Vector2( 16, 16 )
|
||||
10/navigation_offset = Vector2( 16, 16 )
|
||||
10/shape_offset = Vector2( 0, 0 )
|
||||
10/shapes = [ ]
|
||||
11/name = "ceiling"
|
||||
11/texture = ExtResource( 1 )
|
||||
11/tex_offset = Vector2( 0, 0 )
|
||||
11/modulate = Color( 1, 1, 1, 1 )
|
||||
11/region = Rect2( 384, 64, 64, 64 )
|
||||
11/occluder_offset = Vector2( 32, 32 )
|
||||
11/navigation_offset = Vector2( 32, 32 )
|
||||
11/shape_offset = Vector2( 32, 32 )
|
||||
11/region = Rect2( 192, 32, 32, 32 )
|
||||
11/occluder_offset = Vector2( 16, 16 )
|
||||
11/navigation_offset = Vector2( 16, 16 )
|
||||
11/shape_offset = Vector2( 16, 16 )
|
||||
11/shapes = [ SubResource( 3 ) ]
|
||||
12/name = "ramp"
|
||||
12/texture = ExtResource( 1 )
|
||||
12/tex_offset = Vector2( 0, 0 )
|
||||
12/modulate = Color( 1, 1, 1, 1 )
|
||||
12/region = Rect2( 128, 128, 64, 128 )
|
||||
12/occluder_offset = Vector2( 32, 64 )
|
||||
12/navigation_offset = Vector2( 32, 64 )
|
||||
12/shape_offset = Vector2( 32, 64 )
|
||||
12/region = Rect2( 64, 64, 32, 64 )
|
||||
12/occluder_offset = Vector2( 16, 32 )
|
||||
12/navigation_offset = Vector2( 16, 32 )
|
||||
12/shape_offset = Vector2( 16, 32 )
|
||||
12/shapes = [ SubResource( 4 ) ]
|
||||
13/name = "ceiling2wall"
|
||||
13/texture = ExtResource( 1 )
|
||||
13/tex_offset = Vector2( 0, 0 )
|
||||
13/modulate = Color( 1, 1, 1, 1 )
|
||||
13/region = Rect2( 448, 64, 64, 64 )
|
||||
13/occluder_offset = Vector2( 32, 32 )
|
||||
13/navigation_offset = Vector2( 32, 32 )
|
||||
13/shape_offset = Vector2( 32, 32 )
|
||||
13/region = Rect2( 224, 32, 32, 32 )
|
||||
13/occluder_offset = Vector2( 16, 16 )
|
||||
13/navigation_offset = Vector2( 16, 16 )
|
||||
13/shape_offset = Vector2( 16, 16 )
|
||||
13/shapes = [ SubResource( 5 ) ]
|
||||
14/name = "platform_floor"
|
||||
14/texture = ExtResource( 1 )
|
||||
14/tex_offset = Vector2( 0, 0 )
|
||||
14/modulate = Color( 1, 1, 1, 1 )
|
||||
14/region = Rect2( 128, 0, 64, 64 )
|
||||
14/occluder_offset = Vector2( 32, 32 )
|
||||
14/navigation_offset = Vector2( 32, 32 )
|
||||
14/shape_offset = Vector2( 32, 32 )
|
||||
14/region = Rect2( 64, 0, 32, 32 )
|
||||
14/occluder_offset = Vector2( 16, 16 )
|
||||
14/navigation_offset = Vector2( 16, 16 )
|
||||
14/shape_offset = Vector2( 16, 16 )
|
||||
14/shapes = [ SubResource( 6 ) ]
|
||||
15/name = "platform_edge"
|
||||
15/texture = ExtResource( 1 )
|
||||
15/tex_offset = Vector2( 0, 0 )
|
||||
15/modulate = Color( 1, 1, 1, 1 )
|
||||
15/region = Rect2( 192, 0, 64, 64 )
|
||||
15/occluder_offset = Vector2( 32, 32 )
|
||||
15/navigation_offset = Vector2( 32, 32 )
|
||||
15/shape_offset = Vector2( 32, 32 )
|
||||
15/region = Rect2( 96, 0, 32, 32 )
|
||||
15/occluder_offset = Vector2( 16, 16 )
|
||||
15/navigation_offset = Vector2( 16, 16 )
|
||||
15/shape_offset = Vector2( 16, 16 )
|
||||
15/shapes = [ SubResource( 7 ) ]
|
||||
|
||||
|
||||
@@ -6,142 +6,142 @@
|
||||
|
||||
[node name="Floor" type="Sprite" parent="."]
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 0, 0, 64, 64 )
|
||||
region_rect = Rect2( 0, 0, 32, 32 )
|
||||
|
||||
[node name="Collision" type="StaticBody2D" parent="Floor"]
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Floor/Collision"]
|
||||
polygon = PoolVector2Array( 32, -24, 32, 32, -32, 32, -32, -24 )
|
||||
polygon = PoolVector2Array( 16, -12, 16, 16, -16, 16, -16, -12 )
|
||||
|
||||
[node name="Edge" type="Sprite" parent="."]
|
||||
position = Vector2( 64, 0 )
|
||||
position = Vector2( 32, 0 )
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 64, 0, 64, 64 )
|
||||
region_rect = Rect2( 32, 0, 32, 32 )
|
||||
|
||||
[node name="Collision" type="StaticBody2D" parent="Edge"]
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Edge/Collision"]
|
||||
polygon = PoolVector2Array( -32, -24, 24, -24, 24, 32, -32, 32 )
|
||||
polygon = PoolVector2Array( -16, -12, 12, -12, 12, 16, -16, 16 )
|
||||
|
||||
[node name="Wall" type="Sprite" parent="."]
|
||||
position = Vector2( 64, 64 )
|
||||
position = Vector2( 32, 32 )
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 64, 64, 64, 64 )
|
||||
region_rect = Rect2( 32, 32, 32, 32 )
|
||||
|
||||
[node name="Collision" type="StaticBody2D" parent="Wall"]
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Wall/Collision"]
|
||||
polygon = PoolVector2Array( -32, -32, 24, -32, 24, 32, -32, 32 )
|
||||
polygon = PoolVector2Array( -16, -16, 12, -16, 12, 16, -16, 16 )
|
||||
|
||||
[node name="WallDeco" type="Sprite" parent="."]
|
||||
position = Vector2( 96, 128 )
|
||||
position = Vector2( 48, 64 )
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 320, 128, 128, 64 )
|
||||
region_rect = Rect2( 160, 64, 64, 32 )
|
||||
|
||||
[node name="Collision" type="StaticBody2D" parent="WallDeco"]
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="WallDeco/Collision"]
|
||||
polygon = PoolVector2Array( -64, -32, -8, -32, -8, 32, -64, 32 )
|
||||
polygon = PoolVector2Array( -32, -16, -4, -16, -4, 16, -32, 16 )
|
||||
|
||||
[node name="Corner" type="Sprite" parent="."]
|
||||
position = Vector2( 64, 192 )
|
||||
position = Vector2( 32, 96 )
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 64, 128, 64, 64 )
|
||||
region_rect = Rect2( 32, 64, 32, 32 )
|
||||
|
||||
[node name="Collision" type="StaticBody2D" parent="Corner"]
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Corner/Collision"]
|
||||
polygon = PoolVector2Array( -32, -32, 24, -32, 32, -24, 32, 32, -32, 32 )
|
||||
polygon = PoolVector2Array( -16, -16, 12, -16, 16, -12, 16, 16, -16, 16 )
|
||||
|
||||
[node name="Flowers" type="Sprite" parent="."]
|
||||
position = Vector2( 128, 192 )
|
||||
position = Vector2( 64, 96 )
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 192, 192, 64, 64 )
|
||||
region_rect = Rect2( 96, 96, 32, 32 )
|
||||
|
||||
[node name="Collision" type="StaticBody2D" parent="Flowers"]
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Flowers/Collision"]
|
||||
polygon = PoolVector2Array( -32, 32, 32, 32, 32, -24, -32, -24 )
|
||||
polygon = PoolVector2Array( -16, 16, 16, 16, 16, -12, -16, -12 )
|
||||
|
||||
[node name="TreeBase" type="Sprite" parent="."]
|
||||
position = Vector2( 192, 192 )
|
||||
position = Vector2( 96, 96 )
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 256, 192, 64, 64 )
|
||||
region_rect = Rect2( 128, 96, 32, 32 )
|
||||
|
||||
[node name="Collision" type="StaticBody2D" parent="TreeBase"]
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="TreeBase/Collision"]
|
||||
polygon = PoolVector2Array( -32, 32, 32, 32, 32, -24, -32, -24 )
|
||||
polygon = PoolVector2Array( -16, 16, 16, 16, 16, -12, -16, -12 )
|
||||
|
||||
[node name="TreeMid" type="Sprite" parent="."]
|
||||
position = Vector2( 192, 128 )
|
||||
position = Vector2( 96, 64 )
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 256, 128, 64, 64 )
|
||||
region_rect = Rect2( 128, 64, 32, 32 )
|
||||
|
||||
[node name="TreeMid2" type="Sprite" parent="."]
|
||||
position = Vector2( 192, 64 )
|
||||
position = Vector2( 96, 32 )
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 256, 64, 64, 64 )
|
||||
region_rect = Rect2( 128, 32, 32, 32 )
|
||||
|
||||
[node name="TreeTop" type="Sprite" parent="."]
|
||||
position = Vector2( 192, 0 )
|
||||
position = Vector2( 96, 0 )
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 256, 0, 64, 64 )
|
||||
region_rect = Rect2( 128, 0, 32, 32 )
|
||||
|
||||
[node name="Solid" type="Sprite" parent="."]
|
||||
position = Vector2( 0, 64 )
|
||||
position = Vector2( 0, 32 )
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 0, 64, 64, 64 )
|
||||
region_rect = Rect2( 0, 32, 32, 32 )
|
||||
|
||||
[node name="Ceiling" type="Sprite" parent="."]
|
||||
position = Vector2( 0, 128 )
|
||||
position = Vector2( 0, 64 )
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 384, 64, 64, 64 )
|
||||
region_rect = Rect2( 192, 32, 32, 32 )
|
||||
|
||||
[node name="Collision" type="StaticBody2D" parent="Ceiling"]
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Ceiling/Collision"]
|
||||
polygon = PoolVector2Array( 32, -32, 32, 32, -32, 32, -32, -32 )
|
||||
polygon = PoolVector2Array( 16, -16, 16, 16, -16, 16, -16, -16 )
|
||||
|
||||
[node name="Ramp" type="Sprite" parent="."]
|
||||
position = Vector2( 256, 224 )
|
||||
position = Vector2( 128, 112 )
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 128, 128, 64, 128 )
|
||||
region_rect = Rect2( 64, 64, 32, 64 )
|
||||
|
||||
[node name="Collision" type="StaticBody2D" parent="Ramp"]
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Ramp/Collision"]
|
||||
polygon = PoolVector2Array( -32, -56, 32, 8, 32, 64, -32, 64 )
|
||||
polygon = PoolVector2Array( -16, -28, 16, 4, 16, 32, -16, 32 )
|
||||
|
||||
[node name="CeilingWall" type="Sprite" parent="."]
|
||||
position = Vector2( 0, 192 )
|
||||
position = Vector2( 0, 96 )
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 448, 64, 64, 64 )
|
||||
region_rect = Rect2( 224, 32, 32, 32 )
|
||||
|
||||
[node name="Collision" type="StaticBody2D" parent="CeilingWall"]
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="CeilingWall/Collision"]
|
||||
polygon = PoolVector2Array( -32, -32, 24, -32, 24, 32, -32, 32 )
|
||||
polygon = PoolVector2Array( -16, -16, 12, -16, 12, 16, -16, 16 )
|
||||
|
||||
[node name="PlatformFloor" type="Sprite" parent="."]
|
||||
position = Vector2( 0, 256 )
|
||||
position = Vector2( 0, 128 )
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 128, 0, 64, 64 )
|
||||
region_rect = Rect2( 64, 0, 32, 32 )
|
||||
|
||||
[node name="Collision" type="StaticBody2D" parent="PlatformFloor"]
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="PlatformFloor/Collision"]
|
||||
polygon = PoolVector2Array( 32, -24, 32, 24, -32, 24, -32, -24 )
|
||||
polygon = PoolVector2Array( 16, -12, 16, 12, -16, 12, -16, -12 )
|
||||
|
||||
[node name="PlatformEdge" type="Sprite" parent="."]
|
||||
position = Vector2( 64, 256 )
|
||||
position = Vector2( 32, 128 )
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 192, 0, 64, 64 )
|
||||
region_rect = Rect2( 96, 0, 32, 32 )
|
||||
|
||||
[node name="Collision" type="StaticBody2D" parent="PlatformEdge"]
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="PlatformEdge/Collision"]
|
||||
polygon = PoolVector2Array( 24, -24, 24, 24, -32, 24, -32, -24 )
|
||||
polygon = PoolVector2Array( 12, -12, 12, 12, -16, 12, -16, -12 )
|
||||
|
||||
[node name="Help" type="Label" parent="."]
|
||||
margin_left = 1.0
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
scroll_base_scale = Vector2( 0.7, 0 )
|
||||
|
||||
[node name="Sky" type="ParallaxLayer" parent="."]
|
||||
motion_mirroring = Vector2( 800, 0 )
|
||||
motion_mirroring = Vector2( 400, 0 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="Sky"]
|
||||
scale = Vector2( 32, 0.94 )
|
||||
@@ -20,54 +20,54 @@ centered = false
|
||||
|
||||
[node name="Clouds" type="ParallaxLayer" parent="."]
|
||||
motion_scale = Vector2( 0.1, 1 )
|
||||
motion_mirroring = Vector2( 800, 0 )
|
||||
motion_mirroring = Vector2( 400, 0 )
|
||||
|
||||
[node name="Sprite1" type="Sprite" parent="Clouds"]
|
||||
position = Vector2( 28, 127 )
|
||||
position = Vector2( 14, 64 )
|
||||
texture = ExtResource( 2 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite2" type="Sprite" parent="Clouds"]
|
||||
position = Vector2( 404, 24 )
|
||||
position = Vector2( 202, 12 )
|
||||
texture = ExtResource( 2 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite3" type="Sprite" parent="Clouds"]
|
||||
position = Vector2( 154, 46 )
|
||||
position = Vector2( 77, 23 )
|
||||
texture = ExtResource( 3 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite4" type="Sprite" parent="Clouds"]
|
||||
position = Vector2( 525, 130 )
|
||||
position = Vector2( 272, 65 )
|
||||
texture = ExtResource( 3 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite5" type="Sprite" parent="Clouds"]
|
||||
position = Vector2( 255, 158 )
|
||||
position = Vector2( 127, 79 )
|
||||
texture = ExtResource( 4 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite6" type="Sprite" parent="Clouds"]
|
||||
position = Vector2( 674, 70 )
|
||||
position = Vector2( 337, 35 )
|
||||
texture = ExtResource( 4 )
|
||||
centered = false
|
||||
|
||||
[node name="Mount2" type="ParallaxLayer" parent="."]
|
||||
motion_scale = Vector2( 0.2, 1 )
|
||||
motion_mirroring = Vector2( 800, 0 )
|
||||
motion_mirroring = Vector2( 400, 0 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="Mount2"]
|
||||
position = Vector2( 0, 225 )
|
||||
position = Vector2( 0, 113 )
|
||||
texture = ExtResource( 5 )
|
||||
centered = false
|
||||
region_rect = Rect2( 0, 0, 800, 256 )
|
||||
region_rect = Rect2( 0, 0, 400, 128 )
|
||||
|
||||
[node name="Mount1" type="ParallaxLayer" parent="."]
|
||||
motion_scale = Vector2( 0.4, 1 )
|
||||
motion_mirroring = Vector2( 800, 0 )
|
||||
motion_mirroring = Vector2( 400, 0 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="Mount1"]
|
||||
position = Vector2( 0, 225 )
|
||||
position = Vector2( 0, 113 )
|
||||
texture = ExtResource( 6 )
|
||||
centered = false
|
||||
region_rect = Rect2( 0, 0, 800, 256 )
|
||||
region_rect = Rect2( 0, 0, 400, 128 )
|
||||
|
||||
@@ -4,10 +4,10 @@
|
||||
[ext_resource path="res://background/plankpin.png" type="Texture" id=2]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 128, 8 )
|
||||
extents = Vector2( 64, 4 )
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=2]
|
||||
extents = Vector2( 16, 27 )
|
||||
extents = Vector2( 8, 13.5 )
|
||||
|
||||
[node name="Seesaw" type="Node2D"]
|
||||
|
||||
@@ -27,9 +27,9 @@ node_b = NodePath("../Pillar")
|
||||
[node name="Pillar" type="StaticBody2D" parent="."]
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="Pillar"]
|
||||
position = Vector2( -0.290825, 20.2425 )
|
||||
position = Vector2( -0.1454125, 10.12125 )
|
||||
texture = ExtResource( 2 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Pillar"]
|
||||
position = Vector2( 0, 25 )
|
||||
position = Vector2( 0, 12.5 )
|
||||
shape = SubResource( 2 )
|
||||
|
||||
|
Before Width: | Height: | Size: 197 B After Width: | Height: | Size: 371 B |
@@ -20,7 +20,7 @@ compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
@@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
||||
|
Before Width: | Height: | Size: 166 B After Width: | Height: | Size: 353 B |
@@ -20,7 +20,7 @@ compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
@@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
||||
|
Before Width: | Height: | Size: 278 B After Width: | Height: | Size: 441 B |
@@ -20,7 +20,7 @@ compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
@@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
||||
|
Before Width: | Height: | Size: 377 B After Width: | Height: | Size: 530 B |
@@ -20,7 +20,7 @@ compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
@@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
||||
|
Before Width: | Height: | Size: 239 B After Width: | Height: | Size: 400 B |
@@ -20,7 +20,7 @@ compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
@@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
||||
|
Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 5.0 KiB |
@@ -20,7 +20,7 @@ compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
@@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
||||
|
Before Width: | Height: | Size: 5.9 KiB After Width: | Height: | Size: 5.5 KiB |
@@ -20,7 +20,7 @@ compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
@@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
||||
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.1 KiB |
@@ -20,7 +20,7 @@ compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
@@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -90,6 +90,7 @@ tracks/4/keys = {
|
||||
}
|
||||
|
||||
[sub_resource type="CircleShape2D" id=3]
|
||||
radius = 5.0
|
||||
|
||||
[sub_resource type="CanvasItemMaterial" id=4]
|
||||
blend_mode = 1
|
||||
@@ -139,5 +140,6 @@ process_material = SubResource( 7 )
|
||||
texture = ExtResource( 4 )
|
||||
|
||||
[node name="Enabler" type="VisibilityEnabler2D" parent="."]
|
||||
rect = Rect2( -5, -5, 10, 10 )
|
||||
pause_particles = false
|
||||
[connection signal="body_entered" from="." to="." method="_on_body_enter"]
|
||||
|
||||
|
Before Width: | Height: | Size: 344 B After Width: | Height: | Size: 423 B |
@@ -20,7 +20,7 @@ compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
@@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -101,7 +101,7 @@ tracks/0/keys = {
|
||||
}
|
||||
|
||||
[sub_resource type="CircleShape2D" id=5]
|
||||
radius = 14.0
|
||||
radius = 7.0
|
||||
|
||||
[sub_resource type="Gradient" id=6]
|
||||
offsets = PoolRealArray( 0, 0.564972, 1 )
|
||||
@@ -130,8 +130,8 @@ contacts_reported = 4
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="Enabler" type="VisibilityEnabler2D" parent="."]
|
||||
position = Vector2( 16.2569, 11.0034 )
|
||||
scale = Vector2( 23.5056, 10.8629 )
|
||||
position = Vector2( 8.12845, 5.5017 )
|
||||
scale = Vector2( 11.7528, 5.43145 )
|
||||
pause_particles = false
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
@@ -145,26 +145,26 @@ hframes = 8
|
||||
frame = 4
|
||||
|
||||
[node name="Shape1" type="CollisionShape2D" parent="."]
|
||||
position = Vector2( -1.08072, -2.16144 )
|
||||
position = Vector2( -0.54036, -1.08072 )
|
||||
shape = SubResource( 5 )
|
||||
|
||||
[node name="Shape2" type="CollisionShape2D" parent="."]
|
||||
position = Vector2( 6.48431, 3.24216 )
|
||||
position = Vector2( 3.24216, 1.62108 )
|
||||
shape = SubResource( 5 )
|
||||
|
||||
[node name="Shape3" type="CollisionShape2D" parent="."]
|
||||
position = Vector2( -12.495, 3.53415 )
|
||||
position = Vector2( -6.2475, 1.76707 )
|
||||
shape = SubResource( 5 )
|
||||
|
||||
[node name="RaycastLeft" type="RayCast2D" parent="."]
|
||||
position = Vector2( -33.2868, -9.34363 )
|
||||
position = Vector2( -14, -4.672 )
|
||||
enabled = true
|
||||
cast_to = Vector2( 0, 45 )
|
||||
cast_to = Vector2( 0, 22.5 )
|
||||
|
||||
[node name="RaycastRight" type="RayCast2D" parent="."]
|
||||
position = Vector2( 29.1987, -9.34363 )
|
||||
position = Vector2( 11, -4.672 )
|
||||
enabled = true
|
||||
cast_to = Vector2( 0, 45 )
|
||||
cast_to = Vector2( 0, 22.5 )
|
||||
|
||||
[node name="Particles2D" type="Particles2D" parent="."]
|
||||
modulate = Color( 1, 1, 1, 0.685843 )
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
class_name Enemy
|
||||
extends RigidBody2D
|
||||
|
||||
const WALK_SPEED = 50
|
||||
const WALK_SPEED = 25
|
||||
|
||||
enum State {
|
||||
WALKING,
|
||||
|
||||
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.1 KiB |
@@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -13,4 +13,4 @@ mode = 3
|
||||
texture = ExtResource( 2 )
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Platform"]
|
||||
polygon = PoolVector2Array( -88, -24, 88, -24, 88, 24, -88, 24 )
|
||||
polygon = PoolVector2Array( -44, -12, 44, -12, 44, 12, -44, 12 )
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
[ext_resource path="res://platform/one_way_platform.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 100, 10 )
|
||||
extents = Vector2( 50, 5 )
|
||||
|
||||
[node name="OneWayPlatform" type="StaticBody2D"]
|
||||
|
||||
@@ -11,6 +11,6 @@ extents = Vector2( 100, 10 )
|
||||
texture = ExtResource( 1 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2( 1.46304, -13.1672 )
|
||||
position = Vector2( 0.73152, -6.5836 )
|
||||
shape = SubResource( 1 )
|
||||
one_way_collision = true
|
||||
|
||||
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 967 B |
@@ -20,7 +20,7 @@ compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
@@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
||||
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 788 B |
@@ -20,7 +20,7 @@ compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
@@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -17,6 +17,7 @@ orbit_velocity_random = 0.0
|
||||
scale = 0.8
|
||||
|
||||
[sub_resource type="CircleShape2D" id=3]
|
||||
radius = 4.5
|
||||
|
||||
[sub_resource type="Animation" id=4]
|
||||
length = 1.5
|
||||
|
||||
@@ -203,10 +203,11 @@ tracks/0/keys = {
|
||||
|
||||
[sub_resource type="RayShape2D" id=15]
|
||||
custom_solver_bias = 0.5
|
||||
length = 18.0
|
||||
|
||||
[node name="Player" type="RigidBody2D"]
|
||||
mode = 2
|
||||
mass = 3.0
|
||||
mass = 1.5
|
||||
physics_material_override = SubResource( 1 )
|
||||
custom_integrator = true
|
||||
contacts_reported = 3
|
||||
@@ -219,7 +220,7 @@ hframes = 16
|
||||
|
||||
[node name="Smoke" type="Particles2D" parent="Sprite"]
|
||||
self_modulate = Color( 1, 1, 1, 0.26702 )
|
||||
position = Vector2( 20.7312, 3.21187 )
|
||||
position = Vector2( 10, 1.5 )
|
||||
rotation = -1.45648
|
||||
emitting = false
|
||||
lifetime = 0.3
|
||||
@@ -243,19 +244,19 @@ anims/standing_weapon_ready = SubResource( 14 )
|
||||
|
||||
[node name="Camera" type="Camera2D" parent="."]
|
||||
current = true
|
||||
zoom = Vector2( 0.5, 0.5 )
|
||||
limit_left = 0
|
||||
limit_top = 0
|
||||
|
||||
[node name="BulletShoot" type="Position2D" parent="."]
|
||||
position = Vector2( 31.2428, 4.08784 )
|
||||
position = Vector2( 15, 2 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2( 0.291992, -12.1587 )
|
||||
scale = Vector2( 1, 1.76469 )
|
||||
position = Vector2( 0.15, -6 )
|
||||
shape = SubResource( 15 )
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
|
||||
polygon = PoolVector2Array( -0.138023, 16.5036, -19.902, -24.8691, 19.3625, -24.6056 )
|
||||
polygon = PoolVector2Array( -0.138, 8.25, -10, -12, 11, -12 )
|
||||
|
||||
[node name="UI" type="CanvasLayer" parent="."]
|
||||
layer = 0
|
||||
|
||||
|
Before Width: | Height: | Size: 211 B After Width: | Height: | Size: 357 B |
@@ -20,7 +20,7 @@ compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
@@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -23,13 +23,13 @@ extends RigidBody2D
|
||||
# - Friction cant be used, so floor velocity must be considered
|
||||
# for moving platforms.
|
||||
|
||||
const WALK_ACCEL = 800.0
|
||||
const WALK_DEACCEL = 800.0
|
||||
const WALK_MAX_VELOCITY = 200.0
|
||||
const AIR_ACCEL = 200.0
|
||||
const AIR_DEACCEL = 200.0
|
||||
const JUMP_VELOCITY = 460
|
||||
const STOP_JUMP_FORCE = 900.0
|
||||
const WALK_ACCEL = 400.0
|
||||
const WALK_DEACCEL = 400.0
|
||||
const WALK_MAX_VELOCITY = 100.0
|
||||
const AIR_ACCEL = 100.0
|
||||
const AIR_DEACCEL = 100.0
|
||||
const JUMP_VELOCITY = 230
|
||||
const STOP_JUMP_FORCE = 450.0
|
||||
const MAX_SHOOT_POSE_TIME = 0.3
|
||||
const MAX_FLOOR_AIRBORNE_TIME = 0.15
|
||||
|
||||
@@ -209,7 +209,7 @@ func _shot_bullet():
|
||||
bi.position = pos
|
||||
get_parent().add_child(bi)
|
||||
|
||||
bi.linear_velocity = Vector2(800.0 * ss, -80)
|
||||
bi.linear_velocity = Vector2(400.0 * ss, -40)
|
||||
|
||||
($Sprite/Smoke as Particles2D).restart()
|
||||
($SoundShoot as AudioStreamPlayer2D).play()
|
||||
@@ -219,5 +219,5 @@ func _shot_bullet():
|
||||
|
||||
func _spawn_enemy_above():
|
||||
var e = Enemy.instance()
|
||||
e.position = position + 100 * Vector2.UP
|
||||
e.position = position + 50 * Vector2.UP
|
||||
get_parent().add_child(e)
|
||||
|
||||
|
Before Width: | Height: | Size: 4.0 KiB After Width: | Height: | Size: 2.5 KiB |
@@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -62,8 +62,6 @@ window/size/width=800
|
||||
window/size/height=480
|
||||
window/stretch/mode="2d"
|
||||
window/stretch/aspect="keep"
|
||||
stretch/aspect="keep_height"
|
||||
stretch/mode="2d"
|
||||
|
||||
[gdnative]
|
||||
|
||||
@@ -73,6 +71,29 @@ singletons=[ ]
|
||||
|
||||
repeat=false
|
||||
|
||||
[importer_defaults]
|
||||
|
||||
texture={
|
||||
"compress/bptc_ldr": 0,
|
||||
"compress/hdr_mode": 0,
|
||||
"compress/lossy_quality": 0.7,
|
||||
"compress/mode": 0,
|
||||
"compress/normal_map": 0,
|
||||
"detect_3d": false,
|
||||
"flags/anisotropic": false,
|
||||
"flags/filter": false,
|
||||
"flags/mipmaps": false,
|
||||
"flags/repeat": 0,
|
||||
"flags/srgb": 2,
|
||||
"process/HDR_as_SRGB": false,
|
||||
"process/fix_alpha_border": true,
|
||||
"process/invert_color": false,
|
||||
"process/premult_alpha": false,
|
||||
"size_limit": 0,
|
||||
"stream": false,
|
||||
"svg/scale": 1.0
|
||||
}
|
||||
|
||||
[input]
|
||||
|
||||
jump={
|
||||
@@ -115,7 +136,7 @@ spawn={
|
||||
|
||||
[physics]
|
||||
|
||||
2d/default_gravity=700
|
||||
2d/default_gravity=350
|
||||
|
||||
[rasterizer]
|
||||
|
||||
@@ -129,9 +150,9 @@ mipmap_policy=1
|
||||
|
||||
quality/intended_usage/framebuffer_allocation=0
|
||||
quality/intended_usage/framebuffer_allocation.mobile=1
|
||||
quality/2d/use_pixel_snap=true
|
||||
quality/filters/anisotropic_filter_level=2
|
||||
quality/filters/use_nearest_mipmap_filter=true
|
||||
quality/voxel_cone_tracing/high_quality=false
|
||||
quality/depth/hdr=false
|
||||
|
||||
[texture_import]
|
||||
|
||||
|
Before Width: | Height: | Size: 3.9 KiB After Width: | Height: | Size: 3.2 KiB |
@@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
||||
|
Before Width: | Height: | Size: 278 B After Width: | Height: | Size: 441 B |
|
Before Width: | Height: | Size: 377 B After Width: | Height: | Size: 530 B |
|
Before Width: | Height: | Size: 239 B After Width: | Height: | Size: 400 B |
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 7.5 KiB |
|
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 7.9 KiB |
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 344 B After Width: | Height: | Size: 423 B |
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 831 B |
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 788 B |
|
Before Width: | Height: | Size: 211 B After Width: | Height: | Size: 357 B |
@@ -14,17 +14,17 @@ dest_files=[ "res://.import/bullet.png-a148438922f3743d5615622ef8134c9f.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=3
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=2
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=true
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=0
|
||||
process/fix_alpha_border=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
|
||||
|
Before Width: | Height: | Size: 4.0 KiB After Width: | Height: | Size: 2.5 KiB |
|
Before Width: | Height: | Size: 5.0 KiB After Width: | Height: | Size: 3.2 KiB |
@@ -3,47 +3,47 @@
|
||||
[ext_resource path="res://assets/art/tileset/tiles_demo.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=1]
|
||||
points = PoolVector2Array( 0, 12, 64, 12, 64, 64, 0, 64 )
|
||||
points = PoolVector2Array( 0, 6, 32, 6, 32, 32, 0, 32 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=2]
|
||||
points = PoolVector2Array( 0, 12, 56, 12, 56, 64, 0, 64 )
|
||||
points = PoolVector2Array( 0, 6, 28, 6, 28, 32, 0, 32 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=3]
|
||||
points = PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 )
|
||||
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=4]
|
||||
points = PoolVector2Array( 0, 12, 64, 12, 64, 64, 0, 64 )
|
||||
points = PoolVector2Array( 0, 6, 32, 6, 32, 32, 0, 32 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=5]
|
||||
points = PoolVector2Array( 64, 76, 64, 128, 0, 128, 0, 12 )
|
||||
points = PoolVector2Array( 32, 38, 32, 64, 0, 64, 0, 6 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=6]
|
||||
points = PoolVector2Array( 0, 0, 56, 0, 56, 64, 0, 64 )
|
||||
points = PoolVector2Array( 0, 0, 28, 0, 28, 32, 0, 32 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=7]
|
||||
points = PoolVector2Array( 56, 12, 64, 12, 64, 64, 0, 64, 0, 0, 56, 0 )
|
||||
points = PoolVector2Array( 28, 6, 32, 6, 32, 32, 0, 32, 0, 0, 28, 0 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=8]
|
||||
points = PoolVector2Array( 0, 12, 64, 12, 64, 64, 0, 64 )
|
||||
points = PoolVector2Array( 0, 6, 32, 6, 32, 32, 0, 32 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=9]
|
||||
points = PoolVector2Array( 0, 12, 56, 12, 56, 64, 0, 64 )
|
||||
points = PoolVector2Array( 0, 6, 28, 6, 28, 32, 0, 32 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=10]
|
||||
points = PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 )
|
||||
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=11]
|
||||
points = PoolVector2Array( 0, 0, 64, 0, 64, 48, 0, 48 )
|
||||
points = PoolVector2Array( 0, 0, 32, 0, 32, 24, 0, 24 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=12]
|
||||
points = PoolVector2Array( 0, 0, 56, 0, 56, 48, 0, 48 )
|
||||
points = PoolVector2Array( 0, 0, 28, 0, 28, 24, 0, 24 )
|
||||
|
||||
[resource]
|
||||
0/name = "ground"
|
||||
0/texture = ExtResource( 1 )
|
||||
0/tex_offset = Vector2( 0, 0 )
|
||||
0/modulate = Color( 1, 1, 1, 1 )
|
||||
0/region = Rect2( 0, 0, 64, 64 )
|
||||
0/region = Rect2( 0, 0, 32, 32 )
|
||||
0/tile_mode = 0
|
||||
0/occluder_offset = Vector2( 0, 0 )
|
||||
0/navigation_offset = Vector2( 0, 0 )
|
||||
@@ -59,7 +59,7 @@ points = PoolVector2Array( 0, 0, 56, 0, 56, 48, 0, 48 )
|
||||
1/texture = ExtResource( 1 )
|
||||
1/tex_offset = Vector2( 0, 0 )
|
||||
1/modulate = Color( 1, 1, 1, 1 )
|
||||
1/region = Rect2( 64, 0, 64, 64 )
|
||||
1/region = Rect2( 32, 0, 32, 32 )
|
||||
1/tile_mode = 0
|
||||
1/occluder_offset = Vector2( 0, 0 )
|
||||
1/navigation_offset = Vector2( 0, 0 )
|
||||
@@ -75,7 +75,7 @@ points = PoolVector2Array( 0, 0, 56, 0, 56, 48, 0, 48 )
|
||||
2/texture = ExtResource( 1 )
|
||||
2/tex_offset = Vector2( 0, 0 )
|
||||
2/modulate = Color( 1, 1, 1, 1 )
|
||||
2/region = Rect2( 128, 128, 64, 128 )
|
||||
2/region = Rect2( 64, 64, 32, 64 )
|
||||
2/tile_mode = 0
|
||||
2/occluder_offset = Vector2( 0, 0 )
|
||||
2/navigation_offset = Vector2( 0, 0 )
|
||||
@@ -91,7 +91,7 @@ points = PoolVector2Array( 0, 0, 56, 0, 56, 48, 0, 48 )
|
||||
3/texture = ExtResource( 1 )
|
||||
3/tex_offset = Vector2( 0, 0 )
|
||||
3/modulate = Color( 1, 1, 1, 1 )
|
||||
3/region = Rect2( 64, 64, 64, 64 )
|
||||
3/region = Rect2( 32, 32, 32, 32 )
|
||||
3/tile_mode = 0
|
||||
3/occluder_offset = Vector2( 0, 0 )
|
||||
3/navigation_offset = Vector2( 0, 0 )
|
||||
@@ -107,7 +107,7 @@ points = PoolVector2Array( 0, 0, 56, 0, 56, 48, 0, 48 )
|
||||
4/texture = ExtResource( 1 )
|
||||
4/tex_offset = Vector2( 0, 0 )
|
||||
4/modulate = Color( 1, 1, 1, 1 )
|
||||
4/region = Rect2( 64, 128, 64, 64 )
|
||||
4/region = Rect2( 32, 64, 32, 32 )
|
||||
4/tile_mode = 0
|
||||
4/occluder_offset = Vector2( 0, 0 )
|
||||
4/navigation_offset = Vector2( 0, 0 )
|
||||
@@ -123,7 +123,7 @@ points = PoolVector2Array( 0, 0, 56, 0, 56, 48, 0, 48 )
|
||||
5/texture = ExtResource( 1 )
|
||||
5/tex_offset = Vector2( 0, 0 )
|
||||
5/modulate = Color( 1, 1, 1, 1 )
|
||||
5/region = Rect2( 128, 0, 64, 64 )
|
||||
5/region = Rect2( 64, 0, 32, 32 )
|
||||
5/tile_mode = 0
|
||||
5/occluder_offset = Vector2( 0, 0 )
|
||||
5/navigation_offset = Vector2( 0, 0 )
|
||||
@@ -139,7 +139,7 @@ points = PoolVector2Array( 0, 0, 56, 0, 56, 48, 0, 48 )
|
||||
6/texture = ExtResource( 1 )
|
||||
6/tex_offset = Vector2( 0, 0 )
|
||||
6/modulate = Color( 1, 1, 1, 1 )
|
||||
6/region = Rect2( 192, 0, 64, 64 )
|
||||
6/region = Rect2( 96, 0, 32, 32 )
|
||||
6/tile_mode = 0
|
||||
6/occluder_offset = Vector2( 0, 0 )
|
||||
6/navigation_offset = Vector2( 0, 0 )
|
||||
@@ -155,7 +155,7 @@ points = PoolVector2Array( 0, 0, 56, 0, 56, 48, 0, 48 )
|
||||
7/texture = ExtResource( 1 )
|
||||
7/tex_offset = Vector2( 0, 0 )
|
||||
7/modulate = Color( 1, 1, 1, 1 )
|
||||
7/region = Rect2( 0, 64, 64, 64 )
|
||||
7/region = Rect2( 0, 32, 32, 32 )
|
||||
7/tile_mode = 0
|
||||
7/occluder_offset = Vector2( 0, 0 )
|
||||
7/navigation_offset = Vector2( 0, 0 )
|
||||
@@ -171,7 +171,7 @@ points = PoolVector2Array( 0, 0, 56, 0, 56, 48, 0, 48 )
|
||||
8/texture = ExtResource( 1 )
|
||||
8/tex_offset = Vector2( 0, 0 )
|
||||
8/modulate = Color( 1, 1, 1, 1 )
|
||||
8/region = Rect2( 384, 64, 64, 64 )
|
||||
8/region = Rect2( 192, 32, 32, 32 )
|
||||
8/tile_mode = 0
|
||||
8/occluder_offset = Vector2( 0, 0 )
|
||||
8/navigation_offset = Vector2( 0, 0 )
|
||||
@@ -187,7 +187,7 @@ points = PoolVector2Array( 0, 0, 56, 0, 56, 48, 0, 48 )
|
||||
9/texture = ExtResource( 1 )
|
||||
9/tex_offset = Vector2( 0, 0 )
|
||||
9/modulate = Color( 1, 1, 1, 1 )
|
||||
9/region = Rect2( 448, 64, 64, 64 )
|
||||
9/region = Rect2( 224, 32, 32, 32 )
|
||||
9/tile_mode = 0
|
||||
9/occluder_offset = Vector2( 0, 0 )
|
||||
9/navigation_offset = Vector2( 0, 0 )
|
||||
@@ -203,7 +203,7 @@ points = PoolVector2Array( 0, 0, 56, 0, 56, 48, 0, 48 )
|
||||
10/texture = ExtResource( 1 )
|
||||
10/tex_offset = Vector2( 0, 0 )
|
||||
10/modulate = Color( 1, 1, 1, 1 )
|
||||
10/region = Rect2( 320, 64, 64, 64 )
|
||||
10/region = Rect2( 160, 32, 32, 32 )
|
||||
10/tile_mode = 0
|
||||
10/occluder_offset = Vector2( 0, 0 )
|
||||
10/navigation_offset = Vector2( 0, 0 )
|
||||
@@ -219,7 +219,7 @@ points = PoolVector2Array( 0, 0, 56, 0, 56, 48, 0, 48 )
|
||||
11/texture = ExtResource( 1 )
|
||||
11/tex_offset = Vector2( 0, 0 )
|
||||
11/modulate = Color( 1, 1, 1, 1 )
|
||||
11/region = Rect2( 256, 128, 64, 64 )
|
||||
11/region = Rect2( 128, 64, 32, 32 )
|
||||
11/tile_mode = 0
|
||||
11/occluder_offset = Vector2( 0, 0 )
|
||||
11/navigation_offset = Vector2( 0, 0 )
|
||||
@@ -229,7 +229,7 @@ points = PoolVector2Array( 0, 0, 56, 0, 56, 48, 0, 48 )
|
||||
12/texture = ExtResource( 1 )
|
||||
12/tex_offset = Vector2( 0, 0 )
|
||||
12/modulate = Color( 1, 1, 1, 1 )
|
||||
12/region = Rect2( 256, 64, 64, 64 )
|
||||
12/region = Rect2( 128, 32, 32, 32 )
|
||||
12/tile_mode = 0
|
||||
12/occluder_offset = Vector2( 0, 0 )
|
||||
12/navigation_offset = Vector2( 0, 0 )
|
||||
@@ -239,7 +239,7 @@ points = PoolVector2Array( 0, 0, 56, 0, 56, 48, 0, 48 )
|
||||
13/texture = ExtResource( 1 )
|
||||
13/tex_offset = Vector2( 0, 0 )
|
||||
13/modulate = Color( 1, 1, 1, 1 )
|
||||
13/region = Rect2( 256, 192, 64, 64 )
|
||||
13/region = Rect2( 128, 96, 32, 32 )
|
||||
13/tile_mode = 0
|
||||
13/occluder_offset = Vector2( 0, 0 )
|
||||
13/navigation_offset = Vector2( 0, 0 )
|
||||
@@ -255,7 +255,7 @@ points = PoolVector2Array( 0, 0, 56, 0, 56, 48, 0, 48 )
|
||||
14/texture = ExtResource( 1 )
|
||||
14/tex_offset = Vector2( 0, 0 )
|
||||
14/modulate = Color( 1, 1, 1, 1 )
|
||||
14/region = Rect2( 256, 0, 64, 64 )
|
||||
14/region = Rect2( 128, 0, 32, 32 )
|
||||
14/tile_mode = 0
|
||||
14/occluder_offset = Vector2( 0, 0 )
|
||||
14/navigation_offset = Vector2( 0, 0 )
|
||||
|
||||
@@ -81,6 +81,29 @@ singletons=[ ]
|
||||
|
||||
repeat=false
|
||||
|
||||
[importer_defaults]
|
||||
|
||||
texture={
|
||||
"compress/bptc_ldr": 0,
|
||||
"compress/hdr_mode": 0,
|
||||
"compress/lossy_quality": 0.7,
|
||||
"compress/mode": 0,
|
||||
"compress/normal_map": 0,
|
||||
"detect_3d": false,
|
||||
"flags/anisotropic": false,
|
||||
"flags/filter": false,
|
||||
"flags/mipmaps": false,
|
||||
"flags/repeat": 0,
|
||||
"flags/srgb": 2,
|
||||
"process/HDR_as_SRGB": false,
|
||||
"process/fix_alpha_border": true,
|
||||
"process/invert_color": false,
|
||||
"process/premult_alpha": false,
|
||||
"size_limit": 0,
|
||||
"stream": false,
|
||||
"svg/scale": 1.0
|
||||
}
|
||||
|
||||
[input]
|
||||
|
||||
jump={
|
||||
@@ -136,8 +159,7 @@ toggle_pause={
|
||||
|
||||
[physics]
|
||||
|
||||
2d/default_gravity=700
|
||||
2d/gravity_default=1800.0
|
||||
2d/default_gravity=350
|
||||
|
||||
[rasterizer]
|
||||
|
||||
|
||||
@@ -169,8 +169,8 @@ tracks/0/keys = {
|
||||
}
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id=5]
|
||||
radius = 13.4556
|
||||
height = 14.2002
|
||||
radius = 11.0
|
||||
height = 7.0
|
||||
|
||||
[sub_resource type="CanvasItemMaterial" id=6]
|
||||
blend_mode = 1
|
||||
@@ -195,7 +195,6 @@ orbit_velocity = 0.0
|
||||
orbit_velocity_random = 0.0
|
||||
angle = 720.0
|
||||
angle_random = 1.0
|
||||
scale = 0.4
|
||||
scale_random = 1.0
|
||||
color_ramp = SubResource( 8 )
|
||||
hue_variation = 0.05
|
||||
@@ -205,25 +204,25 @@ hue_variation_random = 0.46
|
||||
collision_layer = 2
|
||||
collision_mask = 24
|
||||
script = ExtResource( 5 )
|
||||
speed = Vector2( 150, 500 )
|
||||
gravity = 1800.0
|
||||
speed = Vector2( 75, 250 )
|
||||
gravity = 900.0
|
||||
|
||||
[node name="PlatformDetector" type="RayCast2D" parent="."]
|
||||
position = Vector2( 0, 12 )
|
||||
position = Vector2( 0, 6 )
|
||||
enabled = true
|
||||
cast_to = Vector2( 0, 8 )
|
||||
collision_mask = 8
|
||||
|
||||
[node name="FloorDetectorLeft" type="RayCast2D" parent="."]
|
||||
position = Vector2( -30, -8 )
|
||||
position = Vector2( -15, -4 )
|
||||
enabled = true
|
||||
cast_to = Vector2( 0, 70 )
|
||||
cast_to = Vector2( 0, 35 )
|
||||
collision_mask = 24
|
||||
|
||||
[node name="FloorDetectorRight" type="RayCast2D" parent="."]
|
||||
position = Vector2( 31.16, -8 )
|
||||
position = Vector2( 15.5, -3 )
|
||||
enabled = true
|
||||
cast_to = Vector2( 0, 70 )
|
||||
cast_to = Vector2( 0, 35 )
|
||||
collision_mask = 24
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
@@ -231,7 +230,7 @@ material = SubResource( 1 )
|
||||
texture = ExtResource( 4 )
|
||||
flip_h = true
|
||||
hframes = 8
|
||||
frame = 5
|
||||
frame = 7
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
anims/destroy = SubResource( 2 )
|
||||
|
||||
@@ -4,7 +4,7 @@ extends Position2D
|
||||
# The Cooldown timer controls the cooldown duration between shots.
|
||||
|
||||
|
||||
const BULLET_VELOCITY = 1000.0
|
||||
const BULLET_VELOCITY = 500.0
|
||||
const Bullet = preload("res://src/Objects/Bullet.tscn")
|
||||
|
||||
onready var sound_shoot = $Shoot
|
||||
|
||||
@@ -2,7 +2,7 @@ class_name Player
|
||||
extends Actor
|
||||
|
||||
|
||||
const FLOOR_DETECT_DISTANCE = 40.0
|
||||
const FLOOR_DETECT_DISTANCE = 20.0
|
||||
|
||||
onready var platform_detector = $PlatformDetector
|
||||
onready var sprite = $Sprite
|
||||
|
||||
@@ -184,13 +184,13 @@ tracks/0/keys = {
|
||||
}
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=11]
|
||||
extents = Vector2( 10, 27 )
|
||||
extents = Vector2( 10, 14 )
|
||||
|
||||
[node name="Player" type="KinematicBody2D"]
|
||||
collision_mask = 30
|
||||
script = ExtResource( 1 )
|
||||
speed = Vector2( 300, 700 )
|
||||
gravity = 1800.0
|
||||
speed = Vector2( 150, 350 )
|
||||
gravity = 900.0
|
||||
|
||||
[node name="ShootAnimation" type="Timer" parent="."]
|
||||
process_mode = 0
|
||||
@@ -203,14 +203,14 @@ cast_to = Vector2( 0, 6 )
|
||||
collision_mask = 8
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
position = Vector2( 0, -28 )
|
||||
position = Vector2( 0, -14 )
|
||||
texture = ExtResource( 2 )
|
||||
vframes = 2
|
||||
hframes = 16
|
||||
frame = 16
|
||||
|
||||
[node name="Gun" type="Position2D" parent="Sprite"]
|
||||
position = Vector2( 30.6589, 6.13176 )
|
||||
position = Vector2( 14, 1 )
|
||||
script = ExtResource( 9 )
|
||||
|
||||
[node name="Shoot" type="AudioStreamPlayer2D" parent="Sprite/Gun"]
|
||||
@@ -241,7 +241,7 @@ current = true
|
||||
process_mode = 0
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2( 0, -27 )
|
||||
position = Vector2( 0, -14 )
|
||||
shape = SubResource( 11 )
|
||||
|
||||
[node name="Jump" type="AudioStreamPlayer2D" parent="."]
|
||||
|
||||
@@ -11,10 +11,10 @@
|
||||
scroll_base_scale = Vector2( 0.4, 0 )
|
||||
|
||||
[node name="Sky" type="ParallaxLayer" parent="."]
|
||||
motion_mirroring = Vector2( 800, 0 )
|
||||
motion_mirroring = Vector2( 400, 0 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="Sky"]
|
||||
scale = Vector2( 128, 0.94 )
|
||||
scale = Vector2( 64, 0.94 )
|
||||
texture = ExtResource( 2 )
|
||||
centered = false
|
||||
|
||||
@@ -31,7 +31,7 @@ texture = ExtResource( 3 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite2" type="Sprite" parent="Clouds/CloudGroup1"]
|
||||
position = Vector2( 200, 20 )
|
||||
position = Vector2( 100, 10 )
|
||||
texture = ExtResource( 3 )
|
||||
centered = false
|
||||
|
||||
@@ -41,17 +41,17 @@ texture = ExtResource( 4 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite4" type="Sprite" parent="Clouds/CloudGroup1"]
|
||||
position = Vector2( 300, 130 )
|
||||
position = Vector2( 150, 65 )
|
||||
texture = ExtResource( 4 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite5" type="Sprite" parent="Clouds/CloudGroup1"]
|
||||
position = Vector2( 30, 150 )
|
||||
position = Vector2( 15, 75 )
|
||||
texture = ExtResource( 5 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite6" type="Sprite" parent="Clouds/CloudGroup1"]
|
||||
position = Vector2( 450, 70 )
|
||||
position = Vector2( 225, 35 )
|
||||
texture = ExtResource( 5 )
|
||||
centered = false
|
||||
|
||||
@@ -63,7 +63,7 @@ texture = ExtResource( 3 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite2" type="Sprite" parent="Clouds/CloudGroup2"]
|
||||
position = Vector2( 200, 20 )
|
||||
position = Vector2( 100, 10 )
|
||||
texture = ExtResource( 3 )
|
||||
centered = false
|
||||
|
||||
@@ -73,22 +73,22 @@ texture = ExtResource( 4 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite4" type="Sprite" parent="Clouds/CloudGroup2"]
|
||||
position = Vector2( 300, 130 )
|
||||
position = Vector2( 150, 65 )
|
||||
texture = ExtResource( 4 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite5" type="Sprite" parent="Clouds/CloudGroup2"]
|
||||
position = Vector2( 30, 150 )
|
||||
position = Vector2( 15, 75 )
|
||||
texture = ExtResource( 5 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite6" type="Sprite" parent="Clouds/CloudGroup2"]
|
||||
position = Vector2( 450, 70 )
|
||||
position = Vector2( 225, 35 )
|
||||
texture = ExtResource( 5 )
|
||||
centered = false
|
||||
|
||||
[node name="CloudGroup3" type="Node2D" parent="Clouds"]
|
||||
position = Vector2( 780, 0 )
|
||||
position = Vector2( 390, 0 )
|
||||
|
||||
[node name="Sprite1" type="Sprite" parent="Clouds/CloudGroup3"]
|
||||
position = Vector2( -200, 120 )
|
||||
@@ -96,7 +96,7 @@ texture = ExtResource( 3 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite2" type="Sprite" parent="Clouds/CloudGroup3"]
|
||||
position = Vector2( 200, 20 )
|
||||
position = Vector2( 100, 10 )
|
||||
texture = ExtResource( 3 )
|
||||
centered = false
|
||||
|
||||
@@ -106,22 +106,22 @@ texture = ExtResource( 4 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite4" type="Sprite" parent="Clouds/CloudGroup3"]
|
||||
position = Vector2( 300, 130 )
|
||||
position = Vector2( 150, 65 )
|
||||
texture = ExtResource( 4 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite5" type="Sprite" parent="Clouds/CloudGroup3"]
|
||||
position = Vector2( 30, 150 )
|
||||
position = Vector2( 15, 75 )
|
||||
texture = ExtResource( 5 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite6" type="Sprite" parent="Clouds/CloudGroup3"]
|
||||
position = Vector2( 450, 70 )
|
||||
position = Vector2( 225, 35 )
|
||||
texture = ExtResource( 5 )
|
||||
centered = false
|
||||
|
||||
[node name="CloudGroup4" type="Node2D" parent="Clouds"]
|
||||
position = Vector2( 1560, 0 )
|
||||
position = Vector2( 780, 0 )
|
||||
|
||||
[node name="Sprite1" type="Sprite" parent="Clouds/CloudGroup4"]
|
||||
position = Vector2( -200, 120 )
|
||||
@@ -129,7 +129,7 @@ texture = ExtResource( 3 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite2" type="Sprite" parent="Clouds/CloudGroup4"]
|
||||
position = Vector2( 200, 20 )
|
||||
position = Vector2( 100, 10 )
|
||||
texture = ExtResource( 3 )
|
||||
centered = false
|
||||
|
||||
@@ -139,36 +139,36 @@ texture = ExtResource( 4 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite4" type="Sprite" parent="Clouds/CloudGroup4"]
|
||||
position = Vector2( 300, 130 )
|
||||
position = Vector2( 150, 65 )
|
||||
texture = ExtResource( 4 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite5" type="Sprite" parent="Clouds/CloudGroup4"]
|
||||
position = Vector2( 30, 150 )
|
||||
position = Vector2( 15, 75 )
|
||||
texture = ExtResource( 5 )
|
||||
centered = false
|
||||
|
||||
[node name="Sprite6" type="Sprite" parent="Clouds/CloudGroup4"]
|
||||
position = Vector2( 450, 70 )
|
||||
position = Vector2( 225, 35 )
|
||||
texture = ExtResource( 5 )
|
||||
centered = false
|
||||
|
||||
[node name="Mountains2" type="ParallaxLayer" parent="."]
|
||||
position = Vector2( 0, 481 )
|
||||
position = Vector2( 0, 243 )
|
||||
motion_scale = Vector2( 0.2, 1 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="Mountains2"]
|
||||
position = Vector2( 0, -120 )
|
||||
position = Vector2( 0, -64 )
|
||||
texture = ExtResource( 1 )
|
||||
region_enabled = true
|
||||
region_rect = Rect2( 0, 0, 4096, 256 )
|
||||
region_rect = Rect2( 0, 0, 2048, 128 )
|
||||
|
||||
[node name="Mountains1" type="ParallaxLayer" parent="."]
|
||||
position = Vector2( 0, 481 )
|
||||
position = Vector2( 0, 246 )
|
||||
motion_scale = Vector2( 0.4, 1 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="Mountains1"]
|
||||
position = Vector2( 0, -100 )
|
||||
position = Vector2( 0, -64 )
|
||||
texture = ExtResource( 6 )
|
||||
region_enabled = true
|
||||
region_rect = Rect2( 0, 0, 4096, 256 )
|
||||
region_rect = Rect2( 0, 0, 2048, 128 )
|
||||
|
||||
@@ -20,6 +20,7 @@ color = Color( 1, 1, 1, 0.705882 )
|
||||
[sub_resource type="CanvasItemMaterial" id=4]
|
||||
|
||||
[sub_resource type="CircleShape2D" id=5]
|
||||
radius = 4.5
|
||||
|
||||
[sub_resource type="Animation" id=6]
|
||||
resource_name = "destroy"
|
||||
|
||||
@@ -137,6 +137,7 @@ tracks/3/keys = {
|
||||
}
|
||||
|
||||
[sub_resource type="CircleShape2D" id=3]
|
||||
radius = 5.0
|
||||
|
||||
[node name="Coin" type="Area2D"]
|
||||
monitorable = false
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
[ext_resource path="res://assets/art/platforms/moving_platform.png" type="Texture" id=2]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 94, 12 )
|
||||
extents = Vector2( 47, 6 )
|
||||
|
||||
[node name="Platform" type="KinematicBody2D"]
|
||||
z_index = -1
|
||||
@@ -16,6 +16,6 @@ motion/sync_to_physics = true
|
||||
texture = ExtResource( 2 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2( 0, -8 )
|
||||
position = Vector2( 0, -4 )
|
||||
shape = SubResource( 1 )
|
||||
one_way_collision = true
|
||||
|
||||