Convert the Screen Space Shaders demo back to GLES 3

This commit is contained in:
Aaron Franke
2020-05-12 13:55:09 -04:00
parent a9c63035da
commit ed2348080c
3 changed files with 2 additions and 5 deletions

1
.gitignore vendored
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@@ -9,6 +9,7 @@ export_presets.cfg
# Mono-specific ignores
.mono/
data_*/
mono_crash.*.json
# System/tool-specific ignores

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@@ -5,7 +5,7 @@ Many common full-res effects are implemented here for reference.
Language: [GDSL](https://docs.godotengine.org/en/latest/tutorials/shading/shading_reference/shading_language.html) and GDScript
Renderer: GLES 2
Renderer: GLES 3
## Screenshots

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@@ -32,7 +32,3 @@ stretch/mode="2d"
[gdnative]
singletons=[ ]
[rendering]
quality/driver/driver_name="GLES2"