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Convert the Screen Space Shaders demo back to GLES 3
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.gitignore
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.gitignore
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@@ -9,6 +9,7 @@ export_presets.cfg
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# Mono-specific ignores
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.mono/
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data_*/
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mono_crash.*.json
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# System/tool-specific ignores
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@@ -5,7 +5,7 @@ Many common full-res effects are implemented here for reference.
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Language: [GDSL](https://docs.godotengine.org/en/latest/tutorials/shading/shading_reference/shading_language.html) and GDScript
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Renderer: GLES 2
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Renderer: GLES 3
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## Screenshots
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@@ -32,7 +32,3 @@ stretch/mode="2d"
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[gdnative]
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singletons=[ ]
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[rendering]
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quality/driver/driver_name="GLES2"
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