Coding style

This commit is contained in:
Benjamin Navarro
2020-01-28 13:32:18 +01:00
parent 566c7e15f8
commit b93d9028a9
2 changed files with 5 additions and 11 deletions

View File

@@ -21,7 +21,7 @@ extends Spatial
export(float) var max_separation = 20.0
export(float) var split_line_thickness = 3.0
export(Color, RGBA) var split_line_color = Color(0.0, 0.0, 0.0, 1.0)
export(Color, RGBA) var split_line_color = Color.black
export(bool) var adaptive_split_line_thickness = true
onready var player1 = $'../Player1'
@@ -41,7 +41,7 @@ func _ready():
view.material.set_shader_param('viewport2', $Viewport2.get_texture())
func _process(delta):
func _process(_delta):
_move_cameras()
_update_splitscreen()
@@ -62,14 +62,8 @@ func _move_cameras():
func _update_splitscreen():
var screen_size = get_viewport().get_visible_rect().size
var player1_position = camera1.unproject_position(player1.translation)
player1_position.x /= screen_size.x;
player1_position.y /= screen_size.y;
var player2_position = camera2.unproject_position(player2.translation)
player2_position.x /= screen_size.x;
player2_position.y /= screen_size.y;
var player1_position = camera1.unproject_position(player1.translation) / screen_size
var player2_position = camera2.unproject_position(player2.translation) / screen_size
var thickness
if adaptive_split_line_thickness:

View File

@@ -6,7 +6,7 @@ export(int, 1, 2) var player_id = 1
export(float) var walk_speed = 20.0
func _physics_process(delta):
func _physics_process(_delta):
var velocity = Vector3.ZERO
velocity.z = -Input.get_action_strength("move_up_player" + str(player_id))
velocity.z += Input.get_action_strength("move_down_player" + str(player_id))