Updated 2D pathfinding for version 3.1 (#301)

This commit is contained in:
Toshio Araki
2019-01-29 03:00:43 -05:00
committed by Rémi Verschelde
parent 916c9c933c
commit a6ce6dbf4c
10 changed files with 32 additions and 135 deletions

View File

@@ -5,39 +5,18 @@
[ext_resource path="res://character.gd" type="Script" id=3]
[ext_resource path="res://sprites/character.png" type="Texture" id=4]
[node name="Game" type="Node" index="0"]
[node name="Game" type="Node"]
[node name="TileMap" type="TileMap" parent="." index="0"]
mode = 0
[node name="TileMap" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
cell_size = Vector2( 64, 64 )
cell_quadrant_size = 16
cell_custom_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
cell_half_offset = 2
cell_tile_origin = 0
cell_y_sort = false
cell_clip_uv = false
collision_use_kinematic = false
collision_friction = 1.0
collision_bounce = 0.0
collision_layer = 1
collision_mask = 1
occluder_light_mask = 1
format = 1
tile_data = PoolIntArray( 65537, 0, 0, 65541, 0, 0, 65545, 0, 0, 65550, 0, 0, 196614, 0, 0, 196615, 0, 0, 196616, 0, 0, 196617, 0, 0, 196618, 0, 0, 196619, 0, 0, 262145, 0, 0, 262146, 0, 0, 262147, 0, 0, 327683, 0, 0, 393219, 0, 0, 393220, 0, 0, 393221, 0, 0, 393222, 0, 0, 393226, 0, 0, 393227, 0, 0, 393228, 0, 0, 458761, 0, 0, 524290, 0, 0, 524291, 0, 0, 524292, 0, 0, 524293, 0, 0, 524294, 0, 0, 524295, 0, 0, 524296, 0, 0, 524297, 0, 0 )
script = ExtResource( 2 )
_sections_unfolded = [ "Cell" ]
map_size = Vector2( 16, 16 )
[node name="Character" type="Position2D" parent="." index="1"]
[node name="Character" type="Position2D" parent="."]
script = ExtResource( 3 )
SPEED = 200.0
[node name="Sprite" type="Sprite" parent="Character" index="0"]
[node name="Sprite" type="Sprite" parent="Character"]
position = Vector2( 7, 0 )
texture = ExtResource( 4 )

View File

@@ -12,14 +12,14 @@ var target_position = Vector2()
var velocity = Vector2()
func _ready():
_change_state(IDLE)
_change_state(STATES.IDLE)
func _change_state(new_state):
if new_state == FOLLOW:
path = get_parent().get_node('TileMap').get_path(position, target_position)
if new_state == STATES.FOLLOW:
path = get_parent().get_node('TileMap')._get_path(position, target_position)
if not path or len(path) == 1:
_change_state(IDLE)
_change_state(STATES.IDLE)
return
# The index 0 is the starting cell
# we don't want the character to move back to it in this example
@@ -28,13 +28,13 @@ func _change_state(new_state):
func _process(delta):
if not _state == FOLLOW:
if not _state == STATES.FOLLOW:
return
var arrived_to_next_point = move_to(target_point_world)
if arrived_to_next_point:
path.remove(0)
if len(path) == 0:
_change_state(IDLE)
_change_state(STATES.IDLE)
return
target_point_world = path[0]
@@ -57,4 +57,4 @@ func _input(event):
global_position = get_global_mouse_position()
else:
target_position = get_global_mouse_position()
_change_state(FOLLOW)
_change_state(STATES.FOLLOW)

View File

@@ -2,100 +2,15 @@
[sub_resource type="ProceduralSky" id=1]
radiance_size = 4
sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
sky_curve = 0.25
sky_energy = 1.0
ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
ground_curve = 0.01
ground_energy = 1.0
sun_color = Color( 1, 1, 1, 1 )
sun_latitude = 35.0
sun_longitude = 0.0
sun_angle_min = 1.0
sun_angle_max = 100.0
sun_curve = 0.05
sun_energy = 16.0
texture_size = 2
[resource]
background_mode = 2
background_sky = SubResource( 1 )
background_sky_custom_fov = 0.0
background_color = Color( 0, 0, 0, 1 )
background_energy = 1.0
background_canvas_max_layer = 0
ambient_light_color = Color( 0, 0, 0, 1 )
ambient_light_energy = 1.0
ambient_light_sky_contribution = 1.0
fog_enabled = false
fog_color = Color( 0.5, 0.6, 0.7, 1 )
fog_sun_color = Color( 1, 0.9, 0.7, 1 )
fog_sun_amount = 0.0
fog_depth_enabled = true
fog_depth_begin = 10.0
fog_depth_curve = 1.0
fog_transmit_enabled = false
fog_transmit_curve = 1.0
fog_height_enabled = false
fog_height_min = 0.0
fog_height_max = 100.0
fog_height_curve = 1.0
tonemap_mode = 0
tonemap_exposure = 1.0
tonemap_white = 1.0
auto_exposure_enabled = false
auto_exposure_scale = 0.4
auto_exposure_min_luma = 0.05
auto_exposure_max_luma = 8.0
auto_exposure_speed = 0.5
ss_reflections_enabled = false
ss_reflections_max_steps = 64
ss_reflections_fade_in = 0.15
ss_reflections_fade_out = 2.0
ss_reflections_depth_tolerance = 0.2
ss_reflections_roughness = true
ssao_enabled = false
ssao_radius = 1.0
ssao_intensity = 1.0
ssao_radius2 = 0.0
ssao_intensity2 = 1.0
ssao_bias = 0.01
ssao_light_affect = 0.0
ssao_color = Color( 0, 0, 0, 1 )
ssao_quality = 0
ssao_blur = 3
ssao_edge_sharpness = 4.0
dof_blur_far_enabled = false
dof_blur_far_distance = 10.0
dof_blur_far_transition = 5.0
dof_blur_far_amount = 0.1
dof_blur_far_quality = 1
dof_blur_near_enabled = false
dof_blur_near_distance = 2.0
dof_blur_near_transition = 1.0
dof_blur_near_amount = 0.1
dof_blur_near_quality = 1
glow_enabled = false
glow_levels/1 = false
glow_levels/2 = false
glow_levels/3 = true
glow_levels/4 = false
glow_levels/5 = true
glow_levels/6 = false
glow_levels/7 = false
glow_intensity = 0.8
glow_strength = 1.0
glow_bloom = 0.0
glow_blend_mode = 2
glow_hdr_threshold = 1.0
glow_hdr_scale = 2.0
glow_bicubic_upscale = false
adjustment_enabled = false
adjustment_brightness = 1.0
adjustment_contrast = 1.0
adjustment_saturation = 1.0

View File

@@ -7,16 +7,14 @@ path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
[deps]
source_file="res://icon.png"
source_md5="0b0cb045ce690875fab066adeea76aba"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
dest_md5="58323f97585db7bd8d6e03320f9ebb33"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -111,7 +111,7 @@ func calculate_point_index(point):
return point.x + map_size.x * point.y
func get_path(world_start, world_end):
func _get_path(world_start, world_end):
self.path_start_position = world_to_map(world_start)
self.path_end_position = world_to_map(world_end)
_recalculate_path()

View File

@@ -6,7 +6,12 @@
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=3
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
@@ -16,8 +21,11 @@ config/icon="res://icon.png"
[input]
click=[ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
click={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
]
}
[rendering]

View File

@@ -7,16 +7,14 @@ path="res://.import/character.png-eb70ac48a5acf508c4b7740ea4ac4fae.stex"
[deps]
source_file="res://sprites/character.png"
source_md5="8746d76344ac3bad60c33b1bc43e11fd"
dest_files=[ "res://.import/character.png-eb70ac48a5acf508c4b7740ea4ac4fae.stex" ]
dest_md5="e874204705e06ca4dc2c9b0a90db7e8a"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -7,16 +7,14 @@ path="res://.import/obstacle.png-0258c5f5ce65bfa0dd8610adeb784f54.stex"
[deps]
source_file="res://sprites/obstacle.png"
source_md5="f741dc1724960a029cba51c962d988be"
dest_files=[ "res://.import/obstacle.png-0258c5f5ce65bfa0dd8610adeb784f54.stex" ]
dest_md5="432d869b849ac70d4f76935622b2e37b"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -7,16 +7,14 @@ path="res://.import/path_end.png-02b79e25892cd8d863bd44c3c5a1720e.stex"
[deps]
source_file="res://sprites/path_end.png"
source_md5="be9537ddfec33fdc35a33d88cad94d38"
dest_files=[ "res://.import/path_end.png-02b79e25892cd8d863bd44c3c5a1720e.stex" ]
dest_md5="436b174ce46135e1d4d6b9b238889433"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -7,16 +7,14 @@ path="res://.import/path_start.png-475bd0b469629aa8779d506c5134e5c2.stex"
[deps]
source_file="res://sprites/path_start.png"
source_md5="6b4a1211e21f4fab937c7b309d802a44"
dest_files=[ "res://.import/path_start.png-475bd0b469629aa8779d506c5134e5c2.stex" ]
dest_md5="5d90014ca7f70fa5f9494bd25fbe72d0"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true