Pause demo: Showcase new pause features in Godot 4.0

This commit is contained in:
Aaron Franke
2022-04-03 04:41:45 -05:00
parent 3eda0c7fe1
commit 9f8a625c8e
3 changed files with 51 additions and 1 deletions

View File

@@ -0,0 +1,7 @@
extends OptionButton
@onready var cube_animation = $"../../AnimationPlayer"
func _on_option_button_item_selected(index):
cube_animation.process_mode = index

View File

@@ -28,6 +28,7 @@ singletons=[]
[rendering]
vulkan/rendering/back_end=1
environment/defaults/default_clear_color=Color(0.133333, 0.133333, 0.133333, 1)
quality/intended_usage/framebuffer_allocation=3
vram_compression/import_etc=true
vram_compression/import_etc2=false

View File

@@ -1,6 +1,7 @@
[gd_scene load_steps=4 format=3 uid="uid://cwa8rglnrg4yb"]
[gd_scene load_steps=5 format=3 uid="uid://cwa8rglnrg4yb"]
[ext_resource type="Script" path="res://pause_button.gd" id="1"]
[ext_resource type="Script" path="res://process_mode.gd" id="2_0dpmq"]
[sub_resource type="BoxMesh" id="1"]
@@ -50,3 +51,44 @@ offset_bottom = 200.0
toggle_mode = true
text = "Pause"
script = ExtResource( "1" )
[node name="ProcessMode" type="HBoxContainer" parent="."]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -185.502
offset_top = -250.0
offset_right = 185.503
offset_bottom = -210.0
theme_override_constants/separation = 12
[node name="Label" type="Label" parent="ProcessMode"]
offset_top = 7.0
offset_right = 151.0
offset_bottom = 33.0
text = "Cube Process Mode"
[node name="OptionButton" type="OptionButton" parent="ProcessMode"]
minimum_size = Vector2(200, 0)
offset_left = 163.0
offset_right = 363.0
offset_bottom = 40.0
item_count = 5
selected = 0
popup/item_0/text = "Inherit"
popup/item_0/id = 0
popup/item_1/text = "Pausable"
popup/item_1/id = 1
popup/item_2/text = "When Paused"
popup/item_2/id = 2
popup/item_3/text = "Always"
popup/item_3/id = 3
popup/item_4/text = "Disabled (Never)"
popup/item_4/id = 4
script = ExtResource( "2_0dpmq" )
__meta__ = {
"_edit_use_custom_anchors": false
}
[connection signal="item_selected" from="ProcessMode/OptionButton" to="ProcessMode/OptionButton" method="_on_option_button_item_selected"]