Renamed to lowercase to follow conventions

This commit is contained in:
Wagner Ferreira
2019-02-06 14:23:20 -02:00
committed by TwistedTwigleg
parent 9adc81ce7f
commit 7e37b4162f

View File

@@ -1,526 +0,0 @@
[gd_scene load_steps=16 format=2]
[ext_resource path="res://gui_3d.gd" type="Script" id=1]
[ext_resource path="res://icon.png" type="Texture" id=2]
[sub_resource type="PlaneMesh" id=1]
custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
size = Vector2( 3, 2 )
subdivide_width = 0
subdivide_depth = 0
[sub_resource type="ViewportTexture" id=2]
resource_local_to_scene = true
flags = 5
viewport_path = NodePath("Viewport")
[sub_resource type="SpatialMaterial" id=3]
resource_local_to_scene = true
render_priority = 0
flags_transparent = true
flags_unshaded = true
flags_albedo_tex_force_srgb = true
params_diffuse_mode = 1
albedo_texture = SubResource( 2 )
metallic = 0.0
metallic_specular = 0.5
metallic_texture_channel = 0
roughness = 0.0
roughness_texture_channel = 0
emission_enabled = true
emission = Color( 0, 0, 0, 1 )
emission_energy = 1.0
emission_operator = 0
emission_on_uv2 = false
normal_enabled = false
rim_enabled = false
clearcoat_enabled = false
anisotropy_enabled = false
ao_enabled = false
depth_enabled = false
subsurf_scatter_enabled = false
transmission_enabled = false
refraction_enabled = false
detail_enabled = false
uv1_scale = Vector3( 1, 1, 1 )
uv1_offset = Vector3( 0, 0, 0 )
uv1_triplanar = false
uv1_triplanar_sharpness = 1.0
uv2_scale = Vector3( 1, 1, 1 )
uv2_offset = Vector3( 0, 0, 0 )
uv2_triplanar = false
uv2_triplanar_sharpness = 1.0
proximity_fade_enable = false
distance_fade_enable = false
_sections_unfolded = [ "Albedo", "Flags" ]
[sub_resource type="GDScript" id=4]
script/source = "tool
extends Object
func e():
return 0.01
"
[sub_resource type="BoxShape" id=5]
extents = Vector3( 1.5, 1, 0.01 )
script = SubResource( 4 )
[sub_resource type="Animation" id=6]
length = 6.0
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Camera:transform")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 2, 4, 6 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
"update": 0,
"values": [ Transform( 0.994592, 0, 0.103856, 0, 1, 0, -0.103856, 0, 0.994592, 0.465682, 0, 1.78523 ), Transform( 0.962984, 0, -0.269557, 0, 1, 0, 0.269557, 0, 0.962984, -0.462237, 0, 2.41934 ), Transform( 0.806599, 0, -0.591098, 0, 1, 0, 0.591098, 0, 0.806599, -1.59502, 0, 2.05358 ), Transform( 0.994592, 0, 0.103856, 0, 1, 0, -0.103856, 0, 0.994592, 0.465682, 0, 1.78523 ) ]
}
[sub_resource type="PlaneMesh" id=7]
custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
size = Vector2( 2, 2 )
subdivide_width = 0
subdivide_depth = 0
[sub_resource type="GDScript" id=8]
script/source = "tool
extends Object
func e():
return 0
"
[sub_resource type="GDScript" id=9]
script/source = "tool
extends Object
func e():
return 90
"
[sub_resource type="GDScript" id=10]
script/source = "tool
extends Object
func e():
return 0
"
[sub_resource type="CubeMesh" id=11]
custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
size = Vector3( 2, 2, 2 )
subdivide_width = 0
subdivide_height = 0
subdivide_depth = 0
[sub_resource type="SpatialMaterial" id=12]
albedo_color = Color( 0.722656, 0.791992, 1, 1 )
roughness = 0.0
[sub_resource type="GDScript" id=13]
script/source = "tool
extends Object
func e():
return 0
"
[node name="Gui_in_3D" type="Spatial"]
script = ExtResource( 1 )
quad_mesh_size = Vector2( 3, 2 )
quad_node_scale = 1
[node name="Viewport" type="Viewport" parent="."]
editor/display_folded = true
arvr = false
size = Vector2( 280, 180 )
own_world = false
world = null
transparent_bg = true
hdr = false
usage = 0
render_target_v_flip = true
render_target_clear_mode = 0
render_target_update_mode = 2
audio_listener_enable_2d = false
audio_listener_enable_3d = false
physics_object_picking = false
gui_disable_input = false
gui_snap_controls_to_pixels = true
shadow_atlas_size = 0
shadow_atlas_quad_0 = 2
shadow_atlas_quad_1 = 2
shadow_atlas_quad_2 = 3
shadow_atlas_quad_3 = 4
_sections_unfolded = [ "Render Target", "Rendering" ]
[node name="GUI" type="Control" parent="Viewport" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 280.0
margin_bottom = 180.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 1
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
_sections_unfolded = [ "Mouse", "Rect" ]
[node name="Panel" type="Panel" parent="Viewport/GUI" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
_sections_unfolded = [ "Rect" ]
[node name="Label" type="Label" parent="Viewport/GUI" index="1"]
[node name="Label" type="Label" parent="Viewport/GUI"]
margin_left = 44.0
margin_top = 27.0
margin_right = 121.0
margin_bottom = 41.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 4
text = "Hello world!"
[node name="Button" type="Button" parent="Viewport/GUI" index="2"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 14.0
margin_top = 46.0
margin_right = 154.0
margin_bottom = 74.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "A button!"
flat = false
align = 1
_sections_unfolded = [ "Rect" ]
[node name="TextEdit" type="LineEdit" parent="Viewport/GUI" index="3"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 14.0
margin_top = 87.0
margin_right = 154.0
margin_bottom = 111.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 1
size_flags_horizontal = 1
size_flags_vertical = 1
focus_mode = 2
context_menu_enabled = true
placeholder_alpha = 0.6
caret_blink = false
caret_blink_speed = 0.65
caret_position = 0
_sections_unfolded = [ "Rect" ]
[node name="HSlider" type="HSlider" parent="Viewport/GUI" index="4"]
[node name="HSlider" type="HSlider" parent="Viewport/GUI"]
margin_left = 14.0
margin_top = 118.0
margin_right = 154.0
margin_bottom = 134.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 0
min_value = 0.0
max_value = 100.0
step = 1.0
page = 0.0
value = 0.0
exp_edit = false
rounded = false
editable = true
tick_count = 0
ticks_on_borders = false
focus_mode = 2
_sections_unfolded = [ "Rect" ]
[node name="ColorRect" type="ColorRect" parent="Viewport/GUI" index="5"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 180.0
margin_top = 26.0
margin_right = 244.0
margin_bottom = 90.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
color = Color( 1, 0, 0, 1 )
_sections_unfolded = [ "Rect" ]
[node name="TextureRect" type="TextureRect" parent="Viewport/GUI/ColorRect" index="0"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -20.0
margin_top = -20.0
margin_right = 20.0
margin_bottom = 20.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 1
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
texture = ExtResource( 2 )
expand = true
stretch_mode = 0
[node name="VSlider" type="VSlider" parent="Viewport/GUI" index="6"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 260.0
margin_top = 26.0
margin_right = 276.0
margin_bottom = 166.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 0
size_flags_vertical = 1
min_value = 0.0
max_value = 100.0
step = 1.0
page = 0.0
value = 0.0
exp_edit = false
rounded = false
editable = true
tick_count = 0
ticks_on_borders = false
focus_mode = 2
_sections_unfolded = [ "Rect" ]
[node name="OptionButton" type="OptionButton" parent="Viewport/GUI" index="7"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 170.0
margin_top = 111.0
margin_right = 252.0
margin_bottom = 165.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
toggle_mode = false
action_mode = 0
enabled_focus_mode = 2
shortcut = null
group = null
text = "Item 0"
flat = false
align = 0
items = [ "Item 0", null, false, -1, null, "Item 1", null, false, -1, null, "Item 2", null, false, -1, null ]
selected = 0
_sections_unfolded = [ "Rect" ]
[node name="Area" type="Area" parent="." index="1"]
[node name="Area" type="Area" parent="."]
input_ray_pickable = true
input_capture_on_drag = true
space_override = 0
gravity_point = false
gravity_distance_scale = 0.0
gravity_vec = Vector3( 0, -1, 0 )
gravity = 9.8
linear_damp = 0.1
angular_damp = 1.0
priority = 0.0
monitoring = true
monitorable = true
collision_layer = 1
collision_mask = 1
audio_bus_override = false
audio_bus_name = "Master"
reverb_bus_enable = false
reverb_bus_name = "Master"
reverb_bus_amount = 0.0
reverb_bus_uniformity = 0.0
_sections_unfolded = [ "Transform" ]
[node name="Quad" type="MeshInstance" parent="Area" index="0"]
transform = Transform( -1, -1.50996e-007, -6.60024e-015, 0, -4.37114e-008, 1, -1.50996e-007, 1, 4.37114e-008, 0, 0, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 1 )
material/0 = SubResource( 3 )
[node name="CollisionShape" type="CollisionShape" parent="Area"]
shape = SubResource( 5 )
[node name="Camera" type="Camera" parent="."]
transform = Transform( 0.994592, 0, 0.103856, 0, 1, 0, -0.103856, 0, 0.994592, 0.465682, 0, 1.78523 )
fov = 74.0
near = 0.1
[node name="OmniLight" type="OmniLight" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.38866, 1.2413, 2.72141 )
shadow_enabled = true
omni_range = 10.0
[node name="Camera_Move" type="AnimationPlayer" parent="."]
autoplay = "Move_camera"
playback_process_mode = 1
playback_default_blend_time = 0.0
playback_speed = 0.25
anims/Move_camera = SubResource( 6 )
blend_times = [ ]
_sections_unfolded = [ "Playback Options" ]
[node name="3D_background" type="Spatial" parent="." index="5"]
[node name="3D_background" type="Spatial" parent="."]
editor/display_folded = true
[node name="Wall" type="MeshInstance" parent="3D_background" index="0"]
transform = Transform( 4, 0, 0, 0, -1.74846e-007, -4, 0, 4, -1.74846e-007, -2.60819, 0.589247, -2.08943 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 7 )
material/0 = null
script = SubResource( 8 )
transform = Transform( 4, 0, 0, 0, -1.74846e-007, -4, 0, 4, -1.74846e-007, 5.08055, 0.589247, -2.08943 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 7 )
material/0 = null
script = SubResource( 8 )
transform = Transform( -1.74846e-007, -4, 0, -1.74846e-007, 7.64274e-015, -4, 4, -1.74846e-007, -1.74846e-007, 9.04446, 0.589247, 1.62058 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 7 )
material/0 = null
script = SubResource( 9 )
[node name="Floor" type="MeshInstance" parent="3D_background"]
transform = Transform( 4, 0, 0, 0, 4, 0, 0, 0, 4, -2.60819, -2.68765, 1.46502 )
mesh = SubResource( 7 )
material/0 = null
script = SubResource( 10 )
[node name="Floor2" type="MeshInstance" parent="3D_background"]
transform = Transform( 4, 0, 0, 0, 4, 0, 0, 0, 4, 5.08055, -2.68765, 1.46502 )
mesh = SubResource( 7 )
material/0 = null
script = SubResource( 10 )
[node name="Cube" type="MeshInstance" parent="3D_background"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4.25901, -0.598608, 0.374871 )
mesh = SubResource( 11 )
material/0 = SubResource( 12 )
script = SubResource( 13 )
[node name="Cube2" type="MeshInstance" parent="3D_background"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.88761, 2.01326, 0.374871 )
mesh = SubResource( 11 )
material/0 = SubResource( 12 )
script = SubResource( 13 )
_sections_unfolded = [ "Transform" ]