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Improve pause demo
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@@ -1,16 +1,16 @@
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extends Button
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func _ready():
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#This ensures that this Node won't be paused, allowing it to
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#process even when the SceneTree is paused. Without that it would
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#not be able to unpause the game. Note that you can set this through
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#the inspector as well
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# This ensures that this Node won't be paused, allowing it to
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# process even when the SceneTree is paused. Without that it would
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# not be able to unpause the game. Note that you can set this through
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# the inspector as well.
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pause_mode = Node.PAUSE_MODE_PROCESS
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func _toggled(button_pressed):
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#Pause or unpause the SceneTree based on whether the button is
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#toggled on or off
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# Pause or unpause the SceneTree based on whether the button is
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# toggled on or off.
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get_tree().paused = button_pressed
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if button_pressed:
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text = "Unpause"
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@@ -1,10 +0,0 @@
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extends Spatial
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func _on_pause_pressed():
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get_node("pause_popup").set_exclusive(true)
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get_node("pause_popup").popup()
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get_tree().set_pause(true)
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func _on_unpause_pressed():
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get_node("pause_popup").hide()
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get_tree().set_pause(false)
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@@ -8,7 +8,7 @@
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length = 10.0
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("cube:rotation_degrees")
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tracks/0/path = NodePath("Cube:rotation_degrees")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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@@ -20,26 +20,26 @@ tracks/0/keys = {
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"values": [ Vector3( 0, 0, 0 ), Vector3( 0, -360, 0 ) ]
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}
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[node name="pause_scene" type="Spatial"]
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[node name="PauseScene" type="Spatial"]
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[node name="cube" type="MeshInstance" parent="."]
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[node name="Cube" type="MeshInstance" parent="."]
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mesh = SubResource( 1 )
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material/0 = null
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[node name="camera" type="Camera" parent="."]
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[node name="Camera" type="Camera" parent="."]
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transform = Transform( 0.571594, 0.275303, -0.772974, 0, 0.942035, 0.335515, 0.820537, -0.191779, 0.538461, -5.59754, 2.75935, 4.01344 )
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fov = 74.0
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near = 0.1
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[node name="anim" type="AnimationPlayer" parent="."]
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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autoplay = "spin"
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anims/spin = SubResource( 2 )
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[node name="spot" type="SpotLight" parent="."]
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[node name="SpotLight" type="SpotLight" parent="."]
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transform = Transform( 0.792992, 0.251051, -0.555101, 0, 0.911149, 0.412078, 0.609232, -0.326775, 0.722534, -3.05357, 1.80053, 3.64099 )
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spot_range = 6.0
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[node name="pause_button" type="Button" parent="."]
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[node name="PauseButton" type="Button" parent="."]
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pause_mode = 2
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anchor_left = 0.5
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anchor_top = 0.5
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