Merge pull request #655 from Calinou/bullet-shower-no-check-collision-with-other-bullets

Don't check bullet collision with other bullets in the Bullet shower demo
This commit is contained in:
Aaron Franke
2021-10-26 10:33:38 -04:00
committed by GitHub

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@@ -38,6 +38,10 @@ func _ready():
Physics2DServer.body_set_space(bullet.body, get_world_2d().get_space())
Physics2DServer.body_add_shape(bullet.body, shape)
# Don't make bullets check collision with other bullets to improve performance.
# Their collision mask is still configured to the default value, which allows
# bullets to detect collisions with the player.
Physics2DServer.body_set_collision_layer(bullet.body, 0)
# Place bullets randomly on the viewport and move bullets outside the
# play area so that they fade in nicely.