Monkey Pong: fix case of Normalized

This was changed between 3.0-alpha2 and 3.0-beta1.
This commit is contained in:
Rémi Verschelde
2017-12-09 18:36:36 +01:00
parent faf9f49024
commit 296da279ea

View File

@@ -28,7 +28,7 @@ public class Paddle : Area2D
if (area is Ball ball)
{
// Assign new direction
ball.direction = new Vector2(ballDir, (float)new Random().NextDouble() * 2 - 1).normalized();
ball.direction = new Vector2(ballDir, (float)new Random().NextDouble() * 2 - 1).Normalized();
}
}
}