Update most demos for Godot 4.0.beta10 (#782)
@@ -29,5 +29,6 @@ process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -56,7 +56,7 @@ func _ready():
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func _process(_delta):
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# Order the CanvasItem to update every frame.
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update()
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queue_redraw()
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func _physics_process(delta):
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@@ -29,5 +29,6 @@ process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -29,5 +29,6 @@ process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -29,5 +29,6 @@ process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -16,8 +16,8 @@ _global_script_class_icons={}
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config/name="Bullet Shower"
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config/description="Demonstrates how to manage large amounts of objects efficiently using low-level Servers."
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run/main_scene="res://shower.tscn"
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config/icon="res://icon.png"
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config/features=PackedStringArray("4.0")
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config/icon="res://icon.png"
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[display]
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@@ -7,7 +7,7 @@
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[sub_resource type="SpriteFrames" id="1"]
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animations = [{
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"frames": [ExtResource( "3" ), ExtResource( "4" )],
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"frames": [ExtResource("3"), ExtResource("4")],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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@@ -19,16 +19,16 @@ radius = 27.0
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[node name="Shower" type="Node2D"]
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[node name="Bullets" type="Node2D" parent="."]
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script = ExtResource( "2" )
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script = ExtResource("2")
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[node name="Player" type="Area2D" parent="."]
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script = ExtResource( "5" )
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script = ExtResource("5")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Player"]
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frames = SubResource( "1" )
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frames = SubResource("1")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Player"]
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shape = SubResource( "2" )
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shape = SubResource("2")
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[connection signal="body_shape_entered" from="Player" to="Player" method="_on_body_shape_entered"]
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[connection signal="body_shape_exited" from="Player" to="Player" method="_on_body_shape_exited"]
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@@ -1,34 +1,41 @@
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[gd_scene load_steps=4 format=3 uid="uid://ccqoreueuxdb7"]
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[ext_resource type="Script" path="res://HUD.gd" id="1"]
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[ext_resource type="Font" uid="uid://dyjc58f6sdms0" path="res://fonts/Xolonium-Regular.tres" id="2_3dmm8"]
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[sub_resource type="InputEventAction" id="InputEventAction_fopy7"]
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action = &"start_game"
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[sub_resource type="Shortcut" id="4"]
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events = [SubResource("InputEventAction_fopy7")]
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[node name="HUD" type="CanvasLayer"]
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script = ExtResource( "1" )
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script = ExtResource("1")
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[node name="ScoreLabel" type="Label" parent="."]
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anchors_preset = 10
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anchor_right = 1.0
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offset_bottom = 78.0
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theme_override_fonts/font = ExtResource( "2_3dmm8" )
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grow_horizontal = 2
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theme_override_font_sizes/font_size = 60
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text = "0"
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horizontal_alignment = 1
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[node name="MessageLabel" type="Label" parent="."]
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anchors_preset = 14
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anchor_top = 0.5
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anchor_right = 1.0
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anchor_bottom = 0.5
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offset_top = -79.5
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offset_bottom = 79.5
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theme_override_fonts/font = ExtResource( "2_3dmm8" )
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_font_sizes/font_size = 60
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text = "Dodge the
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Creeps"
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horizontal_alignment = 1
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[node name="StartButton" type="Button" parent="."]
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anchors_preset = 7
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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@@ -37,9 +44,10 @@ offset_left = -90.0
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offset_top = -200.0
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offset_right = 90.0
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offset_bottom = -100.0
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theme_override_fonts/font = ExtResource( "2_3dmm8" )
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grow_horizontal = 2
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grow_vertical = 0
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theme_override_font_sizes/font_size = 60
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shortcut = SubResource( "4" )
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shortcut = SubResource("4")
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text = "Start"
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[node name="MessageTimer" type="Timer" parent="."]
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@@ -31,7 +31,7 @@ func _on_MobTimer_timeout():
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# Choose a random location on Path2D.
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var mob_spawn_location = get_node(^"MobPath/MobSpawnLocation")
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mob_spawn_location.offset = randi()
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mob_spawn_location.progress = randi()
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# Set the mob's direction perpendicular to the path direction.
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var direction = mob_spawn_location.rotation + PI / 2
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@@ -11,17 +11,21 @@
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_data = {
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"points": PackedVector2Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 480, 0, 0, 0, 0, 0, 480, 720, 0, 0, 0, 0, 0, 720, 0, 0, 0, 0, 0, 0)
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}
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point_count = 5
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[node name="Main" type="Node"]
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script = ExtResource( "1" )
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mob_scene = ExtResource( "2" )
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script = ExtResource("1")
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mob_scene = ExtResource("2")
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[node name="ColorRect" type="ColorRect" parent="."]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0.219608, 0.372549, 0.380392, 1)
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[node name="Player" parent="." instance=ExtResource( "3" )]
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[node name="Player" parent="." instance=ExtResource("3")]
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[node name="MobTimer" type="Timer" parent="."]
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wait_time = 0.5
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@@ -32,21 +36,21 @@ wait_time = 0.5
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wait_time = 2.0
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one_shot = true
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[node name="StartPosition" type="Position2D" parent="."]
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[node name="StartPosition" type="Marker2D" parent="."]
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position = Vector2(240, 450)
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[node name="MobPath" type="Path2D" parent="."]
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curve = SubResource( "1" )
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curve = SubResource("1")
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[node name="MobSpawnLocation" type="PathFollow2D" parent="MobPath"]
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[node name="HUD" parent="." instance=ExtResource( "4" )]
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[node name="HUD" parent="." instance=ExtResource("4")]
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[node name="Music" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( "5" )
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stream = ExtResource("5")
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[node name="DeathSound" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( "6" )
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stream = ExtResource("6")
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[connection signal="hit" from="Player" to="." method="game_over"]
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[connection signal="timeout" from="MobTimer" to="." method="_on_MobTimer_timeout"]
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@@ -1,4 +1,4 @@
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extends RigidDynamicBody2D
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extends RigidBody2D
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func _ready():
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$AnimatedSprite2D.playing = true
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@@ -1,7 +1,7 @@
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[remap]
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importer="oggvorbisstr"
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type="AudioStreamOGGVorbis"
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type="AudioStreamOggVorbis"
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uid="uid://q2pf4fr8d0ks"
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path="res://.godot/imported/House In a Forest Loop.ogg-1a6a72ae843ad792b7039931227e8d50.oggvorbisstr"
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@@ -14,3 +14,6 @@ dest_files=["res://.godot/imported/House In a Forest Loop.ogg-1a6a72ae843ad792b7
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loop=true
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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@@ -1,7 +1,7 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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type="AudioStreamWAV"
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uid="uid://dw26fpygeag8o"
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path="res://.godot/imported/gameover.wav-98c95c744b35280048c2bd093cf8a356.sample"
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@@ -1,7 +1,7 @@
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[remap]
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importer="font_data_dynamic"
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type="FontData"
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type="FontFile"
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uid="uid://cit6gwe5px1q8"
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path="res://.godot/imported/Xolonium-Regular.ttf-bc2981e3069cff4c34dd7c8e2bb73fba.fontdata"
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@@ -12,7 +12,8 @@ dest_files=["res://.godot/imported/Xolonium-Regular.ttf-bc2981e3069cff4c34dd7c8e
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[params]
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antialiased=true
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Rendering=null
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antialiasing=1
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generate_mipmaps=false
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multichannel_signed_distance_field=false
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msdf_pixel_range=8
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@@ -20,15 +21,12 @@ msdf_size=48
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force_autohinter=false
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hinting=1
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subpixel_positioning=1
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embolden=0.0
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transform=Transform2D(1, 0, 0, 1, 0, 0)
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oversampling=0.0
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Fallbacks=null
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fallbacks=[]
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Compress=null
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compress=true
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opentype_feature_overrides={}
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preload/char_ranges=PackedStringArray()
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preload/glyph_ranges=PackedStringArray()
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preload/configurations=PackedStringArray()
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support_overrides/language_enabled=PackedStringArray()
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support_overrides/language_disabled=PackedStringArray()
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support_overrides/script_enabled=PackedStringArray()
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support_overrides/script_disabled=PackedStringArray()
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preload=[]
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language_support={}
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script_support={}
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opentype_features={}
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@@ -18,8 +18,8 @@ This is a finished version of the game featured in the 'Your first 2D game'
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tutorial in the documentation. For more details, consider
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following the tutorial in the documentation."
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run/main_scene="res://Main.tscn"
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config/icon="res://icon.png"
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config/features=PackedStringArray("4.0")
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config/icon="res://icon.png"
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[debug]
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@@ -37,39 +37,40 @@ window/stretch/mode="canvas_items"
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move_left={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777231,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"unicode":0,"echo":false,"script":null)
|
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
|
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]
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}
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move_right={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777233,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":68,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
|
||||
]
|
||||
}
|
||||
move_up={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777232,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
|
||||
]
|
||||
}
|
||||
move_down={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777234,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
|
||||
]
|
||||
}
|
||||
start_game={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777221,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194309,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
|
||||
@@ -1,38 +1,61 @@
|
||||
[gd_scene load_steps=6 format=2]
|
||||
[gd_scene load_steps=8 format=3 uid="uid://dmn8nkpogiwsf"]
|
||||
|
||||
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://fonts/source_code_pro_explanations.tres" type="Font" id=2]
|
||||
[ext_resource path="res://debug/StatesStackDiplayer.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://debug/ControlsPanel.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://fonts/source_code_pro_explanations_bold.tres" type="Font" id=5]
|
||||
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States are common in games. You can use the pattern to:
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1. Separate each behavior and transitions between behaviors, thus make scripts shorter and easier to manage
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You can read more about States in the excellent [url=http://gameprogrammingpatterns.com/state.html]Game Programming Patterns ebook[/url]."
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States are common in games. You can use the pattern to:
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@@ -42,19 +65,20 @@ States are common in games. You can use the pattern to:
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3. Improve your code's structure. Look at the scene tree and FileSystem tab: without looking at the code, you'll know what the Player can or cannot do.
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You can read more about States in the excellent Game Programming Patterns ebook."
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Attack:
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Stagger:
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Sprint:"
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@@ -1,30 +1,16 @@
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States are common in games. You can use the pattern to:
|
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|
||||
1. Separate each behavior and transitions between behaviors, thus make scripts shorter and easier to manage
|
||||
2. Respect the Single Responsibility Principle. Each State object represents [b]one[/b] action
|
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3. Improve your code's structure. Look at the scene tree and FileSystem tab: without looking at the code, you'll know what the Player can or cannot do.
|
||||
|
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You can read more about States in the excellent [url=http://gameprogrammingpatterns.com/state.html]Game Programming Patterns ebook[/url]."
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text = "This example shows how to apply the State programming pattern in GDscript, including Hierarchical States, and a pushdown automaton.
|
||||
|
||||
States are common in games. You can use the pattern to:
|
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@@ -34,6 +20,3 @@ States are common in games. You can use the pattern to:
|
||||
3. Improve your code's structure. Look at the scene tree and FileSystem tab: without looking at the code, you'll know what the Player can or cannot do.
|
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You can read more about States in the excellent Game Programming Patterns ebook."
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[node name="States" type="Label" parent="."]
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@@ -33,16 +22,13 @@ offset_left = 20.0
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2."
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32
2d/finite_state_machine/fonts/SourceCodePro-Black.ttf.import
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@@ -0,0 +1,32 @@
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[remap]
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32
2d/finite_state_machine/fonts/SourceCodePro-Bold.ttf.import
Normal file
@@ -0,0 +1,32 @@
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[remap]
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script_support={}
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@@ -1,8 +1,9 @@
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[remap]
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type="StreamTexture2D"
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@@ -10,26 +11,24 @@ metadata={
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dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"]
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/src_normal=""
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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svg/scale=1.0
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -1,31 +1,30 @@
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[gd_scene load_steps=20 format=2]
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[gd_scene load_steps=19 format=3 uid="uid://bpdyvy2681m3i"]
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[ext_resource path="res://player/player_controller.gd" type="Script" id=1]
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[sub_resource type="Animation" id="2"]
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length = 0.6
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("BodyPivot/Body:modulate")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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|
||||
"values": [Color(1, 1, 1, 1), Color(1, 0, 0, 1), Color(1, 1, 1, 1), Color(1, 0, 0, 1), Color(1, 1, 1, 1), Color(1, 0, 0, 1), Color(1, 1, 1, 1)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=3]
|
||||
[sub_resource type="Animation" id="3"]
|
||||
|
||||
[sub_resource type="Font" id=4]
|
||||
size = 20
|
||||
use_filter = true
|
||||
font_data = ExtResource( 14 )
|
||||
|
||||
[node name="Player" type="CharacterBody2D"]
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_horizontal_guides_": []
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_vi1hn"]
|
||||
_data = {
|
||||
"idle": SubResource("1"),
|
||||
"stagger": SubResource("2"),
|
||||
"walk": SubResource("3")
|
||||
}
|
||||
|
||||
[node name="Player" type="CharacterBody2D"]
|
||||
script = ExtResource("1")
|
||||
|
||||
[node name="StateMachine" type="Node" parent="."]
|
||||
script = ExtResource( 2 )
|
||||
script = ExtResource("2")
|
||||
|
||||
[node name="Idle" type="Node" parent="StateMachine"]
|
||||
script = ExtResource( 3 )
|
||||
script = ExtResource("3")
|
||||
|
||||
[node name="Move" type="Node" parent="StateMachine"]
|
||||
script = ExtResource( 4 )
|
||||
script = ExtResource("4")
|
||||
|
||||
[node name="Jump" type="Node" parent="StateMachine"]
|
||||
script = ExtResource( 5 )
|
||||
script = ExtResource("5")
|
||||
|
||||
[node name="Stagger" type="Node" parent="StateMachine"]
|
||||
script = ExtResource( 6 )
|
||||
script = ExtResource("6")
|
||||
|
||||
[node name="Attack" type="Node" parent="StateMachine"]
|
||||
script = ExtResource( 7 )
|
||||
script = ExtResource("7")
|
||||
|
||||
[node name="Die" type="Node" parent="StateMachine"]
|
||||
script = ExtResource( 8 )
|
||||
script = ExtResource("8")
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
anims/idle = SubResource( 1 )
|
||||
anims/stagger = SubResource( 2 )
|
||||
anims/walk = SubResource( 3 )
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_vi1hn")
|
||||
}
|
||||
|
||||
[node name="Shadow" type="Sprite2D" parent="."]
|
||||
self_modulate = Color(1, 1, 1, 0.361098)
|
||||
position = Vector2(0, -4)
|
||||
texture = ExtResource( 9 )
|
||||
texture = ExtResource("9")
|
||||
|
||||
[node name="BodyPivot" type="Position2D" parent="."]
|
||||
[node name="BodyPivot" type="Marker2D" parent="."]
|
||||
|
||||
[node name="Body" type="Sprite2D" parent="BodyPivot"]
|
||||
position = Vector2(0, -58)
|
||||
texture = ExtResource( 10 )
|
||||
texture = ExtResource("10")
|
||||
|
||||
[node name="BulletSpawn" type="Node2D" parent="BodyPivot"]
|
||||
position = Vector2(0, -58)
|
||||
script = ExtResource( 11 )
|
||||
script = ExtResource("11")
|
||||
|
||||
[node name="CooldownTimer" type="Timer" parent="BodyPivot/BulletSpawn"]
|
||||
wait_time = 0.2
|
||||
one_shot = true
|
||||
|
||||
[node name="WeaponPivot" type="Position2D" parent="BodyPivot"]
|
||||
[node name="WeaponPivot" type="Marker2D" parent="BodyPivot"]
|
||||
position = Vector2(0, -58)
|
||||
script = ExtResource( 12 )
|
||||
script = ExtResource("12")
|
||||
|
||||
[node name="Offset" type="Position2D" parent="BodyPivot/WeaponPivot"]
|
||||
[node name="Offset" type="Marker2D" parent="BodyPivot/WeaponPivot"]
|
||||
position = Vector2(110, 0)
|
||||
|
||||
[node name="Sword" parent="BodyPivot/WeaponPivot/Offset" instance=ExtResource( 13 )]
|
||||
[node name="Sword" parent="BodyPivot/WeaponPivot/Offset" instance=ExtResource("13")]
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
|
||||
polygon = PackedVector2Array(-20, 0, -20, -20, 20, -20, 20, 0)
|
||||
@@ -108,15 +106,9 @@ offset_left = -109.0
|
||||
offset_top = -172.0
|
||||
offset_right = 110.0
|
||||
offset_bottom = -138.0
|
||||
custom_fonts/font = SubResource( 4 )
|
||||
text = "Idle"
|
||||
align = 1
|
||||
valign = 1
|
||||
uppercase = true
|
||||
script = ExtResource( 15 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
script = ExtResource("15")
|
||||
|
||||
[connection signal="state_changed" from="StateMachine" to="BodyPivot/WeaponPivot/Offset/Sword" method="_on_StateMachine_state_changed"]
|
||||
[connection signal="state_changed" from="StateMachine" to="StateNameDisplayer" method="_on_StateMachine_state_changed"]
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture2D"
|
||||
path="res://.godot/imported/body.png-313f6363670a5852a7b7126ab476d8b1.stex"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ds53oxkqrcumd"
|
||||
path="res://.godot/imported/body.png-313f6363670a5852a7b7126ab476d8b1.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
@@ -10,26 +11,24 @@ metadata={
|
||||
[deps]
|
||||
|
||||
source_file="res://player/body.png"
|
||||
dest_files=["res://.godot/imported/body.png-313f6363670a5852a7b7126ab476d8b1.stex"]
|
||||
dest_files=["res://.godot/imported/body.png-313f6363670a5852a7b7126ab476d8b1.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/hdr_compression=1
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
[gd_scene load_steps=3 format=3 uid="uid://b6uru8lfx45ma"]
|
||||
|
||||
[ext_resource path="res://player/bullet/bullet.gd" type="Script" id=1]
|
||||
[ext_resource type="Script" path="res://player/bullet/bullet.gd" id="1"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id=1]
|
||||
[sub_resource type="CircleShape2D" id="1"]
|
||||
radius = 12.0
|
||||
|
||||
[node name="Bullet" type="CharacterBody2D"]
|
||||
collision_layer = 2
|
||||
collision_mask = 2
|
||||
script = ExtResource( 1 )
|
||||
script = ExtResource("1")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource( 1 )
|
||||
shape = SubResource("1")
|
||||
|
||||
@@ -7,11 +7,11 @@ signal direction_changed(new_direction)
|
||||
|
||||
var look_direction = Vector2.RIGHT:
|
||||
set(value):
|
||||
# TODO: Manually copy the code from this method.
|
||||
look_direction = value
|
||||
set_look_direction(value)
|
||||
|
||||
func take_damage(attacker, amount, effect = null):
|
||||
if is_a_parent_of(attacker):
|
||||
if is_ancestor_of(attacker):
|
||||
return
|
||||
$States/Stagger.knockback_direction = (attacker.global_position - global_position).normalized()
|
||||
$Health.take_damage(amount, effect)
|
||||
@@ -24,5 +24,4 @@ func set_dead(value):
|
||||
|
||||
|
||||
func set_look_direction(value):
|
||||
look_direction = value
|
||||
emit_signal("direction_changed", value)
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture2D"
|
||||
path="res://.godot/imported/shadow.png-493c4635eca1ce8bdece629560617dc7.stex"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://eds33w28pilu"
|
||||
path="res://.godot/imported/shadow.png-493c4635eca1ce8bdece629560617dc7.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
@@ -10,26 +11,24 @@ metadata={
|
||||
[deps]
|
||||
|
||||
source_file="res://player/shadow.png"
|
||||
dest_files=["res://.godot/imported/shadow.png-493c4635eca1ce8bdece629560617dc7.stex"]
|
||||
dest_files=["res://.godot/imported/shadow.png-493c4635eca1ce8bdece629560617dc7.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/hdr_compression=1
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
[gd_scene load_steps=8 format=2]
|
||||
[gd_scene load_steps=9 format=3 uid="uid://cdacdp11r3jua"]
|
||||
|
||||
[ext_resource path="res://player/weapon/sword.gd" type="Script" id=1]
|
||||
[ext_resource path="res://player/weapon/sword.png" type="Texture2D" id=2]
|
||||
[ext_resource type="Script" path="res://player/weapon/sword.gd" id="1"]
|
||||
[ext_resource type="Texture2D" uid="uid://7cfjw83v5m75" path="res://player/weapon/sword.png" id="2"]
|
||||
|
||||
[sub_resource type="Animation" id=1]
|
||||
[sub_resource type="Animation" id="1"]
|
||||
resource_name = "SETUP"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath(".:rotation_degrees")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
@@ -18,11 +18,11 @@ tracks/0/keys = {
|
||||
"values": [0.0]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath(".:scale")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
@@ -30,11 +30,11 @@ tracks/1/keys = {
|
||||
"values": [Vector2(1, 1)]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath(".:visible")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
@@ -42,11 +42,11 @@ tracks/2/keys = {
|
||||
"values": [true]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath(".:monitoring")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
@@ -54,11 +54,11 @@ tracks/3/keys = {
|
||||
"values": [true]
|
||||
}
|
||||
tracks/4/type = "value"
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/path = NodePath(".:monitorable")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
@@ -66,16 +66,16 @@ tracks/4/keys = {
|
||||
"values": [false]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=2]
|
||||
[sub_resource type="Animation" id="2"]
|
||||
resource_name = "attack_circular"
|
||||
length = 0.3
|
||||
step = 0.05
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath(".:rotation_degrees")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.15, 0.2),
|
||||
"transitions": PackedFloat32Array(0.439427, 1, 1),
|
||||
@@ -83,11 +83,11 @@ tracks/0/keys = {
|
||||
"values": [-100.0, 100.0, 90.0]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath(".:scale")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0, 0.05, 0.15, 0.2),
|
||||
"transitions": PackedFloat32Array(1, 2.50795, 1, 1),
|
||||
@@ -95,11 +95,11 @@ tracks/1/keys = {
|
||||
"values": [Vector2(1, 1), Vector2(1, 1.3), Vector2(1, 1), Vector2(1, 1)]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath(".:visible")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
@@ -107,15 +107,15 @@ tracks/2/keys = {
|
||||
"values": [true]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=3]
|
||||
[sub_resource type="Animation" id="3"]
|
||||
length = 0.45
|
||||
step = 0.05
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath(".:rotation_degrees")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.15, 0.2),
|
||||
"transitions": PackedFloat32Array(0.439427, 1, 1),
|
||||
@@ -123,11 +123,11 @@ tracks/0/keys = {
|
||||
"values": [-80.0, 85.0, 75.0]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath(".:scale")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0, 0.05, 0.15, 0.2),
|
||||
"transitions": PackedFloat32Array(1, 2.50795, 1, 1),
|
||||
@@ -135,11 +135,11 @@ tracks/1/keys = {
|
||||
"values": [Vector2(1, 1), Vector2(1, 1.3), Vector2(1, 1), Vector2(1, 1)]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath(".:visible")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
@@ -147,33 +147,33 @@ tracks/2/keys = {
|
||||
"values": [true]
|
||||
}
|
||||
tracks/3/type = "method"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath(".")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(0.1, 0.25),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"values": [{
|
||||
"args": [],
|
||||
"method": "set_attack_input_listening"
|
||||
"method": &"set_attack_input_listening"
|
||||
}, {
|
||||
"args": [],
|
||||
"method": "set_ready_for_next_attack"
|
||||
"method": &"set_ready_for_next_attack"
|
||||
}]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=4]
|
||||
[sub_resource type="Animation" id="4"]
|
||||
resource_name = "attack_medium"
|
||||
length = 0.5
|
||||
step = 0.05
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath(".:rotation_degrees")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0.05, 0.25, 0.35),
|
||||
"transitions": PackedFloat32Array(0.439427, 1, 1),
|
||||
@@ -181,11 +181,11 @@ tracks/0/keys = {
|
||||
"values": [95.0, -95.0, -90.0]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath(".:scale")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1, 0.2, 0.25),
|
||||
"transitions": PackedFloat32Array(1, 2.50795, 1, 1),
|
||||
@@ -193,11 +193,11 @@ tracks/1/keys = {
|
||||
"values": [Vector2(1, 1), Vector2(1, 1.3), Vector2(1, 1), Vector2(1, 1)]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath(".:visible")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
@@ -205,14 +205,14 @@ tracks/2/keys = {
|
||||
"values": [true]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=5]
|
||||
[sub_resource type="Animation" id="5"]
|
||||
length = 0.01
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath(".:visible")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
@@ -220,23 +220,30 @@ tracks/0/keys = {
|
||||
"values": [false]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_6cp3i"]
|
||||
_data = {
|
||||
"SETUP": SubResource("1"),
|
||||
"attack_circular": SubResource("2"),
|
||||
"attack_fast": SubResource("3"),
|
||||
"attack_medium": SubResource("4"),
|
||||
"idle": SubResource("5")
|
||||
}
|
||||
|
||||
[node name="Sword" type="Area2D"]
|
||||
collision_layer = 16
|
||||
collision_mask = 3
|
||||
input_pickable = false
|
||||
monitorable = false
|
||||
script = ExtResource( 1 )
|
||||
script = ExtResource("1")
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
anims/SETUP = SubResource( 1 )
|
||||
anims/attack_circular = SubResource( 2 )
|
||||
anims/attack_fast = SubResource( 3 )
|
||||
anims/attack_medium = SubResource( 4 )
|
||||
anims/idle = SubResource( 5 )
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_6cp3i")
|
||||
}
|
||||
|
||||
[node name="Sword" type="Sprite2D" parent="."]
|
||||
position = Vector2(4, 0)
|
||||
texture = ExtResource( 2 )
|
||||
texture = ExtResource("2")
|
||||
offset = Vector2(67, 0)
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
|
||||
|
||||
@@ -31,10 +31,8 @@ var combo = [{
|
||||
var hit_objects = []
|
||||
|
||||
func _ready():
|
||||
# warning-ignore:return_value_discarded
|
||||
$AnimationPlayer.connect(&"animation_finished", self._on_animation_finished)
|
||||
# warning-ignore:return_value_discarded
|
||||
self.connect(&"body_entered", self._on_body_entered)
|
||||
$AnimationPlayer.animation_finished.connect(self._on_animation_finished)
|
||||
body_entered.connect(self._on_body_entered)
|
||||
_change_state(States.IDLE)
|
||||
|
||||
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture2D"
|
||||
path="res://.godot/imported/sword.png-fc7f0084cdf333c826eda2b33f2ec3cc.stex"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://7cfjw83v5m75"
|
||||
path="res://.godot/imported/sword.png-fc7f0084cdf333c826eda2b33f2ec3cc.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
@@ -10,26 +11,24 @@ metadata={
|
||||
[deps]
|
||||
|
||||
source_file="res://player/weapon/sword.png"
|
||||
dest_files=["res://.godot/imported/sword.png-fc7f0084cdf333c826eda2b33f2ec3cc.stex"]
|
||||
dest_files=["res://.godot/imported/sword.png-fc7f0084cdf333c826eda2b33f2ec3cc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/hdr_compression=1
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
extends Position2D
|
||||
extends Marker2D
|
||||
|
||||
var z_index_start = 0
|
||||
|
||||
func _ready():
|
||||
#warning-ignore:return_value_discarded
|
||||
owner.connect(&"direction_changed", self._on_Parent_direction_changed)
|
||||
owner.direction_changed.connect(self._on_Parent_direction_changed)
|
||||
z_index_start = z_index
|
||||
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=4
|
||||
config_version=5
|
||||
|
||||
[application]
|
||||
|
||||
@@ -15,87 +15,77 @@ config/description="This example shows how to apply the State machine programmin
|
||||
pattern in GDscript, including Hierarchical States, and a
|
||||
pushdown automaton."
|
||||
run/main_scene="res://Demo.tscn"
|
||||
config/features=PackedStringArray("4.0")
|
||||
config/icon="res://icon.png"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/width=1280
|
||||
window/size/height=720
|
||||
window/dpi/allow_hidpi=true
|
||||
window/stretch/mode="2d"
|
||||
window/size/viewport_width=1280
|
||||
window/size/viewport_height=720
|
||||
window/stretch/mode="canvas_items"
|
||||
window/stretch/aspect="expand"
|
||||
|
||||
[gdnative]
|
||||
|
||||
singletons=[]
|
||||
|
||||
[input]
|
||||
|
||||
move_left={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777231,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777231,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_up={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777232,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777232,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_right={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777233,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":68,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777233,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":68,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_down={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777234,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777234,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
|
||||
]
|
||||
}
|
||||
fire={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":82,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":82,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":7,"pressure":0.0,"pressed":false,"script":null)
|
||||
]
|
||||
}
|
||||
run={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777237,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777237,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":1,"pressure":0.0,"pressed":false,"script":null)
|
||||
]
|
||||
}
|
||||
jump={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
|
||||
]
|
||||
}
|
||||
simulate_damage={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":88,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":88,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":3,"pressure":0.0,"pressed":false,"script":null)
|
||||
]
|
||||
}
|
||||
attack={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":70,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":70,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":6,"pressure":0.0,"pressed":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[rendering]
|
||||
|
||||
quality/driver/driver_name="GLES2"
|
||||
vram_compression/import_etc=true
|
||||
vram_compression/import_etc2=false
|
||||
|
||||
@@ -17,14 +17,14 @@ var states_stack = []
|
||||
var current_state = null
|
||||
var _active = false:
|
||||
set(value):
|
||||
# TODO: Manually copy the code from this method.
|
||||
_active = value
|
||||
set_active(value)
|
||||
|
||||
func _ready():
|
||||
if not start_state:
|
||||
if start_state.is_empty():
|
||||
start_state = get_child(0).get_path()
|
||||
for child in get_children():
|
||||
var err = child.connect(&"finished", self._change_state)
|
||||
var err = child.finished.connect(self._change_state)
|
||||
if err:
|
||||
printerr(err)
|
||||
initialize(start_state)
|
||||
@@ -38,7 +38,6 @@ func initialize(initial_state):
|
||||
|
||||
|
||||
func set_active(value):
|
||||
_active = value
|
||||
set_physics_process(value)
|
||||
set_process_input(value)
|
||||
if not _active:
|
||||
|
||||
17
2d/glow/README.md
Normal file
@@ -0,0 +1,17 @@
|
||||
# Glow for 2D
|
||||
|
||||
This showcases how to use glow in a 2D game via the WorldEnvironment node.
|
||||
|
||||
Slide the cave image left and right to observe the glow effect at work.
|
||||
|
||||
Language: GDScript
|
||||
|
||||
Renderer: Forward Plus
|
||||
|
||||
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/110
|
||||
|
||||
## Screenshots
|
||||
|
||||

|
||||
|
||||

|
||||
21
2d/glow/beach_cave.gd
Normal file
@@ -0,0 +1,21 @@
|
||||
extends Node2D
|
||||
|
||||
const CAVE_LIMIT = 1000
|
||||
|
||||
var glow_map = preload("res://glow_map.webp")
|
||||
|
||||
@onready var cave = $Cave
|
||||
|
||||
func _unhandled_input(event):
|
||||
if event is InputEventMouseMotion and event.button_mask > 0:
|
||||
cave.position.x = clampf(cave.position.x + event.relative.x, -CAVE_LIMIT, 0)
|
||||
|
||||
if event.is_action_pressed("toggle_glow_map"):
|
||||
if $WorldEnvironment.environment.glow_map:
|
||||
$WorldEnvironment.environment.glow_map = null
|
||||
# Restore glow intensity to its default value
|
||||
$WorldEnvironment.environment.glow_intensity = 0.8
|
||||
else:
|
||||
$WorldEnvironment.environment.glow_map = glow_map
|
||||
# Increase glow intensity to compensate for the glow map darkening parts of the glow.
|
||||
$WorldEnvironment.environment.glow_intensity = 1.6
|
||||
51
2d/glow/beach_cave.tscn
Normal file
@@ -0,0 +1,51 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://bhcia8aeoa4cm"]
|
||||
|
||||
[ext_resource type="Script" path="res://beach_cave.gd" id="1"]
|
||||
[ext_resource type="Texture2D" uid="uid://drndflsw6mug" path="res://ocean_beach.png" id="2"]
|
||||
[ext_resource type="Texture2D" uid="uid://dyslwppgvocgd" path="res://ocean_cave.png" id="3"]
|
||||
|
||||
[sub_resource type="Environment" id="1"]
|
||||
background_mode = 3
|
||||
ambient_light_sky_contribution = 0.0
|
||||
glow_enabled = true
|
||||
glow_levels/3 = 0.0
|
||||
glow_levels/4 = 1.0
|
||||
glow_levels/7 = 1.0
|
||||
glow_strength = 0.88
|
||||
glow_bloom = 0.08
|
||||
glow_blend_mode = 0
|
||||
|
||||
[node name="BeachCave" type="Node2D"]
|
||||
script = ExtResource("1")
|
||||
|
||||
[node name="Beach" type="Sprite2D" parent="."]
|
||||
modulate = Color(2, 2, 2, 1)
|
||||
self_modulate = Color(2, 2, 2, 1)
|
||||
texture = ExtResource("2")
|
||||
centered = false
|
||||
region_enabled = true
|
||||
region_rect = Rect2(0, 0, 3840, 720)
|
||||
|
||||
[node name="Cave" type="Sprite2D" parent="."]
|
||||
self_modulate = Color(0.233166, 0.221219, 0.23582, 1)
|
||||
scale = Vector2(1.2, 1)
|
||||
texture = ExtResource("3")
|
||||
centered = false
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = SubResource("1")
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
offset = Vector2(540, 360)
|
||||
current = true
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
visible = false
|
||||
offset_left = 18.0
|
||||
offset_top = 18.0
|
||||
offset_right = 294.0
|
||||
offset_bottom = 70.0
|
||||
size_flags_horizontal = 2
|
||||
size_flags_vertical = 0
|
||||
text = "Drag left and right with the mouse
|
||||
G: Toggle glow map (lens dirt effect)"
|
||||
BIN
2d/glow/glow_map.webp
Normal file
|
After Width: | Height: | Size: 247 KiB |
34
2d/glow/glow_map.webp.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bocux7q0xdifq"
|
||||
path="res://.godot/imported/glow_map.webp-13400453956ba4dd65042386a2d4cf65.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://glow_map.webp"
|
||||
dest_files=["res://.godot/imported/glow_map.webp-13400453956ba4dd65042386a2d4cf65.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
2d/glow/icon.png
Normal file
|
After Width: | Height: | Size: 9.5 KiB |
@@ -1,8 +1,9 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture2D"
|
||||
path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bsjtxyyenw6db"
|
||||
path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
@@ -10,26 +11,24 @@ metadata={
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.png"
|
||||
dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"]
|
||||
dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/hdr_compression=1
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 376 KiB After Width: | Height: | Size: 376 KiB |
@@ -1,8 +1,9 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture2D"
|
||||
path="res://.godot/imported/ocean_beach.png-b571ab5468cc775a520aaa47efbed607.stex"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://drndflsw6mug"
|
||||
path="res://.godot/imported/ocean_beach.png-b571ab5468cc775a520aaa47efbed607.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
@@ -10,26 +11,24 @@ metadata={
|
||||
[deps]
|
||||
|
||||
source_file="res://ocean_beach.png"
|
||||
dest_files=["res://.godot/imported/ocean_beach.png-b571ab5468cc775a520aaa47efbed607.stex"]
|
||||
dest_files=["res://.godot/imported/ocean_beach.png-b571ab5468cc775a520aaa47efbed607.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/hdr_compression=1
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=2
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 597 KiB After Width: | Height: | Size: 597 KiB |
@@ -1,8 +1,9 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture2D"
|
||||
path="res://.godot/imported/ocean_cave.png-2a86f381e3092b4cb698b627d778e19b.stex"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dyslwppgvocgd"
|
||||
path="res://.godot/imported/ocean_cave.png-2a86f381e3092b4cb698b627d778e19b.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
@@ -10,26 +11,24 @@ metadata={
|
||||
[deps]
|
||||
|
||||
source_file="res://ocean_cave.png"
|
||||
dest_files=["res://.godot/imported/ocean_cave.png-2a86f381e3092b4cb698b627d778e19b.stex"]
|
||||
dest_files=["res://.godot/imported/ocean_cave.png-2a86f381e3092b4cb698b627d778e19b.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/hdr_compression=1
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
39
2d/glow/project.godot
Normal file
@@ -0,0 +1,39 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=5
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Glow for 2D"
|
||||
config/description="This showcases how to use glow in a 2D game via the WorldEnvironment node.
|
||||
|
||||
Slide the cave image left and right to observe the glow effect at work."
|
||||
run/main_scene="res://beach_cave.tscn"
|
||||
config/features=PackedStringArray("4.0")
|
||||
config/icon="res://icon.png"
|
||||
run/name=""
|
||||
|
||||
[display]
|
||||
|
||||
window/size/viewport_width=1080
|
||||
window/size/viewport_height=720
|
||||
window/stretch/mode="canvas_items"
|
||||
window/stretch/aspect="expand"
|
||||
|
||||
[input]
|
||||
|
||||
toggle_glow_map={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":71,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[rendering]
|
||||
|
||||
environment/defaults/default_clear_color=Color(0.0666667, 0.0588235, 0.0431373, 1)
|
||||
|
Before Width: | Height: | Size: 318 KiB After Width: | Height: | Size: 318 KiB |
|
Before Width: | Height: | Size: 159 KiB After Width: | Height: | Size: 159 KiB |
@@ -1,18 +0,0 @@
|
||||
# HDR for 2D
|
||||
|
||||
Simple demo how to use High Dynamic Range (HDR) in a 2D game,
|
||||
via the WorldEnvironment node.
|
||||
|
||||
Just slide the cave image left and right to observe the HDR effect at work.
|
||||
|
||||
Language: GDScript
|
||||
|
||||
Renderer: GLES 3 (HDR is not available in GLES 2)
|
||||
|
||||
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/110
|
||||
|
||||
## Screenshots
|
||||
|
||||

|
||||
|
||||

|
||||
@@ -1,16 +0,0 @@
|
||||
extends Node2D
|
||||
|
||||
const CAVE_LIMIT = 1000
|
||||
|
||||
@onready var cave = $Cave
|
||||
|
||||
func _unhandled_input(event):
|
||||
if event is InputEventMouseMotion and event.button_mask > 0:
|
||||
var rel_x = event.relative.x
|
||||
var cavepos = cave.position
|
||||
cavepos.x += rel_x
|
||||
if cavepos.x < -CAVE_LIMIT:
|
||||
cavepos.x = -CAVE_LIMIT
|
||||
elif cavepos.x > 0:
|
||||
cavepos.x = 0
|
||||
cave.position = cavepos
|
||||
@@ -1,56 +0,0 @@
|
||||
[gd_scene load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://beach_cave.gd" type="Script" id=1]
|
||||
[ext_resource path="res://ocean_beach.png" type="Texture2D" id=2]
|
||||
[ext_resource path="res://ocean_cave.png" type="Texture2D" id=3]
|
||||
|
||||
[sub_resource type="Environment" id=1]
|
||||
background_mode = 4
|
||||
ambient_light_sky_contribution = 0.0
|
||||
auto_exposure_enabled = true
|
||||
auto_exposure_scale = 0.51
|
||||
auto_exposure_speed = 4.0
|
||||
ssao_blur = 1
|
||||
glow_enabled = true
|
||||
glow_levels/3 = false
|
||||
glow_levels/4 = true
|
||||
glow_levels/7 = true
|
||||
glow_strength = 0.88
|
||||
glow_blend_mode = 0
|
||||
glow_bicubic_upscale = true
|
||||
|
||||
[node name="BeachCave" type="Node2D"]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="Beach" type="Sprite2D" parent="."]
|
||||
modulate = Color(2, 2, 2, 1)
|
||||
self_modulate = Color(2, 2, 2, 1)
|
||||
texture = ExtResource( 2 )
|
||||
centered = false
|
||||
region_enabled = true
|
||||
region_rect = Rect2(0, 0, 3840, 720)
|
||||
|
||||
[node name="Cave" type="Sprite2D" parent="."]
|
||||
self_modulate = Color(0.233166, 0.221219, 0.23582, 1)
|
||||
scale = Vector2(1.2, 1)
|
||||
texture = ExtResource( 3 )
|
||||
centered = false
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = SubResource( 1 )
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
offset = Vector2(540, 360)
|
||||
current = true
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
offset_left = 10.0
|
||||
offset_top = 10.0
|
||||
offset_right = 135.0
|
||||
offset_bottom = 24.0
|
||||
size_flags_horizontal = 2
|
||||
size_flags_vertical = 0
|
||||
text = "Drag Left and Right"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
BIN
2d/hdr/icon.png
|
Before Width: | Height: | Size: 2.3 KiB |
@@ -1,40 +0,0 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=4
|
||||
|
||||
[application]
|
||||
|
||||
config/name="HDR for 2D"
|
||||
config/description="Simple demo how to use High Dynamic Range (HDR) in a 2D game,
|
||||
via the WorldEnvironment node.
|
||||
|
||||
Just slide the cave image left and right to observe the HDR effect at work."
|
||||
run/main_scene="res://beach_cave.tscn"
|
||||
config/icon="res://icon.png"
|
||||
run/name=""
|
||||
|
||||
[display]
|
||||
|
||||
window/size/width=1080
|
||||
window/size/height=720
|
||||
window/dpi/allow_hidpi=true
|
||||
window/stretch/mode="2d"
|
||||
window/stretch/aspect="expand"
|
||||
|
||||
[gdnative]
|
||||
|
||||
singletons=[]
|
||||
|
||||
[rasterizer]
|
||||
|
||||
blur_buffer_size=128
|
||||
|
||||
[rendering]
|
||||
|
||||
environment/default_clear_color=Color(0.05, 0.0453, 0.0265, 1)
|
||||
@@ -1,8 +1,9 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture2D"
|
||||
path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ddqj5gbtw2cxw"
|
||||
path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
@@ -10,26 +11,24 @@ metadata={
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.png"
|
||||
dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"]
|
||||
dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/hdr_compression=1
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
||||
@@ -1,17 +1,14 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
[gd_scene load_steps=3 format=3 uid="uid://bdlxxdkhge6fx"]
|
||||
|
||||
[ext_resource path="res://tileset.tres" type="TileSet" id=1]
|
||||
[ext_resource path="res://troll.tscn" type="PackedScene" id=2]
|
||||
[ext_resource type="TileSet" uid="uid://cdqwqnhu3t3wq" path="res://tileset.tres" id="1"]
|
||||
[ext_resource type="PackedScene" uid="uid://bryfdf2r0lvau" path="res://troll.tscn" id="2"]
|
||||
|
||||
[node name="Map" type="Node2D"]
|
||||
|
||||
[node name="TileMap" type="TileMap" parent="."]
|
||||
tile_set = ExtResource( 1 )
|
||||
cell_size = Vector2(82, 94)
|
||||
cell_half_offset = 1
|
||||
cell_tile_origin = 1
|
||||
format = 1
|
||||
tile_data = PackedInt32Array(-458747, 0, 0, -458746, 0, 0, -393212, 0, 0, -393211, 0, 0, -393210, 0, 0, -393209, 0, 0, -393208, 0, 0, -393207, 0, 0, -327678, 0, 0, -327677, 0, 0, -327676, 0, 0, -327675, 6, 0, -327674, 6, 0, -327673, 6, 0, -327672, 6, 0, -327671, 0, 0, -327670, 0, 0, -327669, 0, 0, -262142, 0, 0, -262141, 0, 0, -262140, 6, 0, -262139, 6, 0, -262138, 6, 0, -262137, 6, 0, -262136, 6, 0, -262135, 0, 0, -262134, 0, 0, -262133, 0, 0, -262132, 0, 0, -262131, 0, -1200553578, -196606, 0, 0, -196605, 0, 0, -196604, 6, 0, -196603, 6, 0, -196602, 6, 0, -196601, 6, 0, -196600, 1, 0, -196599, 0, 0, -196598, 1, 0, -196597, 1, 0, -196596, 0, 0, -196595, 0, -1200553578, -196594, 0, -1200553578, -131071, 9, 0, -131070, 0, 0, -131069, 0, 0, -131068, 2, 0, -131067, 2, 0, -131066, 0, 0, -131065, 21, 0, -131064, 19, 0, -131063, 0, 0, -131062, 0, 0, -131061, 16, -1200553578, -131060, 0, -1200553578, -131059, 0, 0, -131058, 0, 0, -131057, 0, 0, -131056, 0, -1200553578, -65534, 0, 0, -65533, 1, 0, -65532, 0, 0, -65531, 0, 0, -65530, 20, 0, -65529, 19, 0, -65528, 2, 0, -65527, 0, 0, -65526, 14, 0, -65525, 0, -1200553578, -65524, 0, 0, -65523, 0, 0, -65522, 23, 0, -65521, 0, 0, -65520, 0, -1200553578, -65519, 0, -1200553578, 3, 1, 0, 4, 2, 0, 5, 0, 0, 6, 1, 0, 7, 1, -1200553578, 8, 0, -1200553578, 9, 10, -1200553578, 10, 12, -1200553578, 11, 0, -1200553578, 12, 0, 0, 13, 8, 0, 14, 0, 0, 15, 0, 0, 16, 0, 0, 17, 0, 0, 65538, 0, -1200553578, 65539, 0, 0, 65540, 2, 0, 65541, 0, 0, 65542, 1, 0, 65543, 15, -1200553578, 65544, 0, 0, 65545, 0, 0, 65546, 0, 0, 65547, 0, 0, 65548, 0, 0, 65549, 25, 0, 65550, 8, 0, 65551, 0, 0, 65552, 21, 0, 65553, 0, 0, 131074, 0, -1200553578, 131075, 1, 0, 131076, 0, 0, 131077, 1, 0, 131078, 0, 0, 131079, 0, 0, 131080, 0, 0, 131081, 5, 0, 131082, 0, 0, 131083, 0, 0, 131084, 0, 0, 131085, 0, 0, 131086, 0, 0, 131087, 0, 0, 131088, 0, 0, 131089, 0, 0, 196610, 0, -1200553578, 196611, 0, 0, 196612, 0, 0, 196613, 23, 0, 196614, 0, 0, 196615, 0, 0, 196616, 0, 0, 196617, 5, 0, 196618, 5, 0, 196619, 0, 0, 196620, 0, 0, 196621, 0, 0, 196622, 0, 0, 196623, 23, 0, 196624, 0, 0, 262148, 0, 0, 262149, 0, 0, 262150, 0, 0, 262151, 0, 0, 262152, 8, 0, 262153, 5, 0, 262154, 5, 0, 262155, 0, 0, 262156, 0, 0, 262157, 21, 0, 262158, 0, 0, 262159, 0, 0, 262160, 0, 0, 327686, 0, 0, 327687, 0, 0, 327688, 0, 0, 327689, 0, 0, 327690, 0, 0, 327691, 0, 0, 327692, 0, 0, 327693, 0, 0, 327694, 0, 0)
|
||||
tile_set = ExtResource("1")
|
||||
format = 2
|
||||
layer_0/tile_data = PackedInt32Array(-458747, 0, 0, -458746, 0, 0, -393212, 0, 0, -393211, 0, 0, -393210, 0, 0, -393209, 0, 0, -393208, 0, 0, -393207, 0, 0, -327678, 0, 0, -327677, 0, 0, -327676, 0, 0, -327675, 6, 0, -327674, 6, 0, -327673, 6, 0, -327672, 6, 0, -327671, 0, 0, -327670, 0, 0, -327669, 0, 0, -262142, 0, 0, -262141, 0, 0, -262140, 6, 0, -262139, 6, 0, -262138, 6, 0, -262137, 6, 0, -262136, 6, 0, -262135, 0, 0, -262134, 0, 0, -262133, 0, 0, -262132, 0, 0, -262131, 0, 0, -196606, 0, 0, -196605, 0, 0, -196604, 6, 0, -196603, 6, 0, -196602, 6, 0, -196601, 6, 0, -196600, 1, 0, -196599, 0, 0, -196598, 1, 0, -196597, 1, 0, -196596, 0, 0, -196595, 0, 0, -196594, 0, 0, -131071, 9, 0, -131070, 0, 0, -131069, 0, 0, -131068, 2, 0, -131067, 2, 0, -131066, 0, 0, -131065, 21, 0, -131064, 19, 0, -131063, 0, 0, -131062, 0, 0, -131061, 16, 0, -131060, 0, 0, -131059, 0, 0, -131058, 0, 0, -131057, 0, 0, -131056, 0, 0, -65534, 0, 0, -65533, 1, 0, -65532, 0, 0, -65531, 0, 0, -65530, 20, 0, -65529, 19, 0, -65528, 2, 0, -65527, 0, 0, -65526, 14, 0, -65525, 0, 0, -65524, 0, 0, -65523, 0, 0, -65522, 23, 0, -65521, 0, 0, -65520, 0, 0, -65519, 0, 0, 3, 1, 0, 4, 2, 0, 5, 0, 0, 6, 1, 0, 7, 1, 0, 8, 0, 0, 9, 10, 0, 10, 12, 0, 11, 0, 0, 12, 0, 0, 13, 8, 0, 14, 0, 0, 15, 0, 0, 16, 0, 0, 17, 0, 0, 65538, 0, 0, 65539, 0, 0, 65540, 2, 0, 65541, 0, 0, 65542, 1, 0, 65543, 15, 0, 65544, 0, 0, 65545, 0, 0, 65546, 0, 0, 65547, 0, 0, 65548, 0, 0, 65549, 25, 0, 65550, 8, 0, 65551, 0, 0, 65552, 21, 0, 65553, 0, 0, 131074, 0, 0, 131075, 1, 0, 131076, 0, 0, 131077, 1, 0, 131078, 0, 0, 131079, 0, 0, 131080, 0, 0, 131081, 5, 0, 131082, 0, 0, 131083, 0, 0, 131084, 0, 0, 131085, 0, 0, 131086, 0, 0, 131087, 0, 0, 131088, 0, 0, 131089, 0, 0, 196610, 0, 0, 196611, 0, 0, 196612, 0, 0, 196613, 23, 0, 196614, 0, 0, 196615, 0, 0, 196616, 0, 0, 196617, 5, 0, 196618, 5, 0, 196619, 0, 0, 196620, 0, 0, 196621, 0, 0, 196622, 0, 0, 196623, 23, 0, 196624, 0, 0, 262148, 0, 0, 262149, 0, 0, 262150, 0, 0, 262151, 0, 0, 262152, 8, 0, 262153, 5, 0, 262154, 5, 0, 262155, 0, 0, 262156, 0, 0, 262157, 21, 0, 262158, 0, 0, 262159, 0, 0, 262160, 0, 0, 327686, 0, 0, 327687, 0, 0, 327688, 0, 0, 327689, 0, 0, 327690, 0, 0, 327691, 0, 0, 327692, 0, 0, 327693, 0, 0, 327694, 0, 0)
|
||||
|
||||
[node name="Troll" parent="." instance=ExtResource( 2 )]
|
||||
[node name="Troll" parent="." instance=ExtResource("2")]
|
||||
position = Vector2(602.819, -39.2876)
|
||||
|
||||
@@ -6,63 +6,60 @@
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=4
|
||||
config_version=5
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Hexagonal Game"
|
||||
config/description="Very simple demo showing a hexagonal TileMap and TileSet."
|
||||
run/main_scene="res://map.tscn"
|
||||
config/features=PackedStringArray("4.0")
|
||||
config/icon="res://icon.png"
|
||||
|
||||
[display]
|
||||
|
||||
window/dpi/allow_hidpi=true
|
||||
window/stretch/mode="2d"
|
||||
window/stretch/mode="canvas_items"
|
||||
window/stretch/aspect="expand"
|
||||
|
||||
[gdnative]
|
||||
|
||||
singletons=[]
|
||||
|
||||
[input]
|
||||
|
||||
move_down={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777234,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
|
||||
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_left={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777231,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
|
||||
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_right={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777233,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":68,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
|
||||
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_up={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777232,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
|
||||
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[physics]
|
||||
|
||||
common/physics_ticks_per_second=120
|
||||
|
||||
[rendering]
|
||||
|
||||
quality/driver/driver_name="GLES2"
|
||||
vram_compression/import_etc=true
|
||||
vram_compression/import_etc2=false
|
||||
environment/default_clear_color=Color(0.172549, 0.219608, 0.129412, 1)
|
||||
environment/defaults/default_clear_color=Color(0.106667, 0.2, 0.1, 1)
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture2D"
|
||||
path="res://.godot/imported/WWT-01.png-a74af26d994adfc547572b5b9c0c4034.stex"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://crqmfvmjk10qv"
|
||||
path="res://.godot/imported/WWT-01.png-a74af26d994adfc547572b5b9c0c4034.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
@@ -10,26 +11,24 @@ metadata={
|
||||
[deps]
|
||||
|
||||
source_file="res://tiles/WWT-01.png"
|
||||
dest_files=["res://.godot/imported/WWT-01.png-a74af26d994adfc547572b5b9c0c4034.stex"]
|
||||
dest_files=["res://.godot/imported/WWT-01.png-a74af26d994adfc547572b5b9c0c4034.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/hdr_compression=1
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture2D"
|
||||
path="res://.godot/imported/WWT-02.png-9a9ae8a623554db2531366e8a06b737a.stex"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cedbg617ddc06"
|
||||
path="res://.godot/imported/WWT-02.png-9a9ae8a623554db2531366e8a06b737a.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
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[ext_resource type="Texture2D" uid="uid://c0ujnkfiof2c7" path="res://tiles/WWT-25.png" id="18"]
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[ext_resource type="Texture2D" uid="uid://nqj5fdvt56ad" path="res://tiles/WWT-26.png" id="19"]
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[ext_resource type="Texture2D" uid="uid://b2l65q8a3gdh4" path="res://tiles/WWT-05.png" id="21"]
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[ext_resource type="Texture2D" uid="uid://dw1k6i44aj0x6" path="res://tiles/WWT-06.png" id="22"]
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[ext_resource type="Texture2D" uid="uid://bpo0pq1q0f27b" path="res://tiles/WWT-10.png" id="26"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_bmxdu"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u8sk8"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dtlkn"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_k6l3k"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_yird3"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_2rlgx"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_4vyst"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_hte4l"]
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|
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_1o5vu"]
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texture = ExtResource("10")
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|
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|
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_qxvr3"]
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|
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|
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_w48kd"]
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texture = ExtResource("12")
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|
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|
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_c2r56"]
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texture = ExtResource("13")
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ppq3m"]
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texture = ExtResource("14")
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|
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|
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|
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|
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_2nvyk"]
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texture = ExtResource("15")
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texture_region_size = Vector2i(128, 128)
|
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|
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|
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|
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|
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|
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0:0/4 = 4
|
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|
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|
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|
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|
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0:0/6 = 6
|
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0:0/6/flip_v = true
|
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0:0/6/transpose = true
|
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0:0/7 = 7
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0:0/7/flip_h = true
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|
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|
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_rfmnc"]
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texture = ExtResource("16")
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texture_region_size = Vector2i(128, 128)
|
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|
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|
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0:0/2/flip_v = true
|
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0:0/3 = 3
|
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0:0/3/flip_h = true
|
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0:0/3/flip_v = true
|
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0:0/4 = 4
|
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0:0/4/transpose = true
|
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0:0/5 = 5
|
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0:0/5/flip_h = true
|
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0:0/5/transpose = true
|
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0:0/6 = 6
|
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0:0/6/flip_v = true
|
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|
||||
0:0/7 = 7
|
||||
0:0/7/flip_h = true
|
||||
0:0/7/flip_v = true
|
||||
0:0/7/transpose = true
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_25mrk"]
|
||||
texture = ExtResource("17")
|
||||
texture_region_size = Vector2i(128, 128)
|
||||
0:0/next_alternative_id = 8
|
||||
0:0/0 = 0
|
||||
0:0/1 = 1
|
||||
0:0/1/flip_h = true
|
||||
0:0/2 = 2
|
||||
0:0/2/flip_v = true
|
||||
0:0/3 = 3
|
||||
0:0/3/flip_h = true
|
||||
0:0/3/flip_v = true
|
||||
0:0/4 = 4
|
||||
0:0/4/transpose = true
|
||||
0:0/5 = 5
|
||||
0:0/5/flip_h = true
|
||||
0:0/5/transpose = true
|
||||
0:0/6 = 6
|
||||
0:0/6/flip_v = true
|
||||
0:0/6/transpose = true
|
||||
0:0/7 = 7
|
||||
0:0/7/flip_h = true
|
||||
0:0/7/flip_v = true
|
||||
0:0/7/transpose = true
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_3l4iw"]
|
||||
texture = ExtResource("18")
|
||||
texture_region_size = Vector2i(128, 128)
|
||||
0:0/next_alternative_id = 8
|
||||
0:0/0 = 0
|
||||
0:0/1 = 1
|
||||
0:0/1/flip_h = true
|
||||
0:0/2 = 2
|
||||
0:0/2/flip_v = true
|
||||
0:0/3 = 3
|
||||
0:0/3/flip_h = true
|
||||
0:0/3/flip_v = true
|
||||
0:0/4 = 4
|
||||
0:0/4/transpose = true
|
||||
0:0/5 = 5
|
||||
0:0/5/flip_h = true
|
||||
0:0/5/transpose = true
|
||||
0:0/6 = 6
|
||||
0:0/6/flip_v = true
|
||||
0:0/6/transpose = true
|
||||
0:0/7 = 7
|
||||
0:0/7/flip_h = true
|
||||
0:0/7/flip_v = true
|
||||
0:0/7/transpose = true
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_jm5h0"]
|
||||
texture = ExtResource("19")
|
||||
texture_region_size = Vector2i(128, 128)
|
||||
0:0/next_alternative_id = 8
|
||||
0:0/0 = 0
|
||||
0:0/1 = 1
|
||||
0:0/1/flip_h = true
|
||||
0:0/2 = 2
|
||||
0:0/2/flip_v = true
|
||||
0:0/3 = 3
|
||||
0:0/3/flip_h = true
|
||||
0:0/3/flip_v = true
|
||||
0:0/4 = 4
|
||||
0:0/4/transpose = true
|
||||
0:0/5 = 5
|
||||
0:0/5/flip_h = true
|
||||
0:0/5/transpose = true
|
||||
0:0/6 = 6
|
||||
0:0/6/flip_v = true
|
||||
0:0/6/transpose = true
|
||||
0:0/7 = 7
|
||||
0:0/7/flip_h = true
|
||||
0:0/7/flip_v = true
|
||||
0:0/7/transpose = true
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_88jh5"]
|
||||
texture = ExtResource("20")
|
||||
texture_region_size = Vector2i(128, 128)
|
||||
0:0/next_alternative_id = 8
|
||||
0:0/0 = 0
|
||||
0:0/1 = 1
|
||||
0:0/1/flip_h = true
|
||||
0:0/2 = 2
|
||||
0:0/2/flip_v = true
|
||||
0:0/3 = 3
|
||||
0:0/3/flip_h = true
|
||||
0:0/3/flip_v = true
|
||||
0:0/4 = 4
|
||||
0:0/4/transpose = true
|
||||
0:0/5 = 5
|
||||
0:0/5/flip_h = true
|
||||
0:0/5/transpose = true
|
||||
0:0/6 = 6
|
||||
0:0/6/flip_v = true
|
||||
0:0/6/transpose = true
|
||||
0:0/7 = 7
|
||||
0:0/7/flip_h = true
|
||||
0:0/7/flip_v = true
|
||||
0:0/7/transpose = true
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_hfv7b"]
|
||||
texture = ExtResource("21")
|
||||
texture_region_size = Vector2i(128, 128)
|
||||
0:0/next_alternative_id = 8
|
||||
0:0/0 = 0
|
||||
0:0/1 = 1
|
||||
0:0/1/flip_h = true
|
||||
0:0/2 = 2
|
||||
0:0/2/flip_v = true
|
||||
0:0/3 = 3
|
||||
0:0/3/flip_h = true
|
||||
0:0/3/flip_v = true
|
||||
0:0/4 = 4
|
||||
0:0/4/transpose = true
|
||||
0:0/5 = 5
|
||||
0:0/5/flip_h = true
|
||||
0:0/5/transpose = true
|
||||
0:0/6 = 6
|
||||
0:0/6/flip_v = true
|
||||
0:0/6/transpose = true
|
||||
0:0/7 = 7
|
||||
0:0/7/flip_h = true
|
||||
0:0/7/flip_v = true
|
||||
0:0/7/transpose = true
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xix30"]
|
||||
texture = ExtResource("22")
|
||||
texture_region_size = Vector2i(128, 128)
|
||||
0:0/next_alternative_id = 8
|
||||
0:0/0 = 0
|
||||
0:0/1 = 1
|
||||
0:0/1/flip_h = true
|
||||
0:0/2 = 2
|
||||
0:0/2/flip_v = true
|
||||
0:0/3 = 3
|
||||
0:0/3/flip_h = true
|
||||
0:0/3/flip_v = true
|
||||
0:0/4 = 4
|
||||
0:0/4/transpose = true
|
||||
0:0/5 = 5
|
||||
0:0/5/flip_h = true
|
||||
0:0/5/transpose = true
|
||||
0:0/6 = 6
|
||||
0:0/6/flip_v = true
|
||||
0:0/6/transpose = true
|
||||
0:0/7 = 7
|
||||
0:0/7/flip_h = true
|
||||
0:0/7/flip_v = true
|
||||
0:0/7/transpose = true
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_svdm5"]
|
||||
texture = ExtResource("23")
|
||||
texture_region_size = Vector2i(128, 128)
|
||||
0:0/next_alternative_id = 8
|
||||
0:0/0 = 0
|
||||
0:0/1 = 1
|
||||
0:0/1/flip_h = true
|
||||
0:0/2 = 2
|
||||
0:0/2/flip_v = true
|
||||
0:0/3 = 3
|
||||
0:0/3/flip_h = true
|
||||
0:0/3/flip_v = true
|
||||
0:0/4 = 4
|
||||
0:0/4/transpose = true
|
||||
0:0/5 = 5
|
||||
0:0/5/flip_h = true
|
||||
0:0/5/transpose = true
|
||||
0:0/6 = 6
|
||||
0:0/6/flip_v = true
|
||||
0:0/6/transpose = true
|
||||
0:0/7 = 7
|
||||
0:0/7/flip_h = true
|
||||
0:0/7/flip_v = true
|
||||
0:0/7/transpose = true
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xg1yk"]
|
||||
texture = ExtResource("24")
|
||||
texture_region_size = Vector2i(128, 128)
|
||||
0:0/next_alternative_id = 8
|
||||
0:0/0 = 0
|
||||
0:0/1 = 1
|
||||
0:0/1/flip_h = true
|
||||
0:0/2 = 2
|
||||
0:0/2/flip_v = true
|
||||
0:0/3 = 3
|
||||
0:0/3/flip_h = true
|
||||
0:0/3/flip_v = true
|
||||
0:0/4 = 4
|
||||
0:0/4/transpose = true
|
||||
0:0/5 = 5
|
||||
0:0/5/flip_h = true
|
||||
0:0/5/transpose = true
|
||||
0:0/6 = 6
|
||||
0:0/6/flip_v = true
|
||||
0:0/6/transpose = true
|
||||
0:0/7 = 7
|
||||
0:0/7/flip_h = true
|
||||
0:0/7/flip_v = true
|
||||
0:0/7/transpose = true
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_rjq70"]
|
||||
texture = ExtResource("25")
|
||||
texture_region_size = Vector2i(128, 128)
|
||||
0:0/next_alternative_id = 8
|
||||
0:0/0 = 0
|
||||
0:0/1 = 1
|
||||
0:0/1/flip_h = true
|
||||
0:0/2 = 2
|
||||
0:0/2/flip_v = true
|
||||
0:0/3 = 3
|
||||
0:0/3/flip_h = true
|
||||
0:0/3/flip_v = true
|
||||
0:0/4 = 4
|
||||
0:0/4/transpose = true
|
||||
0:0/5 = 5
|
||||
0:0/5/flip_h = true
|
||||
0:0/5/transpose = true
|
||||
0:0/6 = 6
|
||||
0:0/6/flip_v = true
|
||||
0:0/6/transpose = true
|
||||
0:0/7 = 7
|
||||
0:0/7/flip_h = true
|
||||
0:0/7/flip_v = true
|
||||
0:0/7/transpose = true
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_fpx8o"]
|
||||
texture = ExtResource("26")
|
||||
texture_region_size = Vector2i(128, 128)
|
||||
0:0/next_alternative_id = 8
|
||||
0:0/0 = 0
|
||||
0:0/1 = 1
|
||||
0:0/1/flip_h = true
|
||||
0:0/2 = 2
|
||||
0:0/2/flip_v = true
|
||||
0:0/3 = 3
|
||||
0:0/3/flip_h = true
|
||||
0:0/3/flip_v = true
|
||||
0:0/4 = 4
|
||||
0:0/4/transpose = true
|
||||
0:0/5 = 5
|
||||
0:0/5/flip_h = true
|
||||
0:0/5/transpose = true
|
||||
0:0/6 = 6
|
||||
0:0/6/flip_v = true
|
||||
0:0/6/transpose = true
|
||||
0:0/7 = 7
|
||||
0:0/7/flip_h = true
|
||||
0:0/7/flip_v = true
|
||||
0:0/7/transpose = true
|
||||
|
||||
[resource]
|
||||
0/name = "Tile1"
|
||||
0/texture = ExtResource( 1 )
|
||||
0/tex_offset = Vector2( 0, 0 )
|
||||
0/modulate = Color( 1, 1, 1, 1 )
|
||||
0/region = Rect2( 0, 0, 128, 128 )
|
||||
0/tile_mode = 0
|
||||
0/occluder_offset = Vector2( 0, 0 )
|
||||
0/navigation_offset = Vector2( 0, 0 )
|
||||
0/shapes = [ ]
|
||||
0/z_index = 0
|
||||
1/name = "Tile2"
|
||||
1/texture = ExtResource( 2 )
|
||||
1/tex_offset = Vector2( 0, 0 )
|
||||
1/modulate = Color( 1, 1, 1, 1 )
|
||||
1/region = Rect2( 0, 0, 128, 128 )
|
||||
1/tile_mode = 0
|
||||
1/occluder_offset = Vector2( 0, 0 )
|
||||
1/navigation_offset = Vector2( 0, 0 )
|
||||
1/shapes = [ ]
|
||||
1/z_index = 0
|
||||
2/name = "Tile3"
|
||||
2/texture = ExtResource( 13 )
|
||||
2/tex_offset = Vector2( 0, 0 )
|
||||
2/modulate = Color( 1, 1, 1, 1 )
|
||||
2/region = Rect2( 0, 0, 128, 128 )
|
||||
2/tile_mode = 0
|
||||
2/occluder_offset = Vector2( 0, 0 )
|
||||
2/navigation_offset = Vector2( 0, 0 )
|
||||
2/shapes = [ ]
|
||||
2/z_index = 0
|
||||
3/name = "Tile4"
|
||||
3/texture = ExtResource( 20 )
|
||||
3/tex_offset = Vector2( 0, 0 )
|
||||
3/modulate = Color( 1, 1, 1, 1 )
|
||||
3/region = Rect2( 0, 0, 128, 128 )
|
||||
3/tile_mode = 0
|
||||
3/occluder_offset = Vector2( 0, 0 )
|
||||
3/navigation_offset = Vector2( 0, 0 )
|
||||
3/shapes = [ ]
|
||||
3/z_index = 0
|
||||
4/name = "Tile5"
|
||||
4/texture = ExtResource( 21 )
|
||||
4/tex_offset = Vector2( 0, 0 )
|
||||
4/modulate = Color( 1, 1, 1, 1 )
|
||||
4/region = Rect2( 0, 0, 128, 128 )
|
||||
4/tile_mode = 0
|
||||
4/occluder_offset = Vector2( 0, 0 )
|
||||
4/navigation_offset = Vector2( 0, 0 )
|
||||
4/shapes = [ ]
|
||||
4/z_index = 0
|
||||
5/name = "Tile6"
|
||||
5/texture = ExtResource( 22 )
|
||||
5/tex_offset = Vector2( 0, 0 )
|
||||
5/modulate = Color( 1, 1, 1, 1 )
|
||||
5/region = Rect2( 0, 0, 128, 128 )
|
||||
5/tile_mode = 0
|
||||
5/occluder_offset = Vector2( 0, 0 )
|
||||
5/navigation_offset = Vector2( 0, 0 )
|
||||
5/shapes = [ ]
|
||||
5/z_index = 0
|
||||
6/name = "Tile7"
|
||||
6/texture = ExtResource( 23 )
|
||||
6/tex_offset = Vector2( 0, 0 )
|
||||
6/modulate = Color( 1, 1, 1, 1 )
|
||||
6/region = Rect2( 0, 0, 128, 128 )
|
||||
6/tile_mode = 0
|
||||
6/occluder_offset = Vector2( 0, 0 )
|
||||
6/navigation_offset = Vector2( 0, 0 )
|
||||
6/shapes = [ ]
|
||||
6/z_index = 0
|
||||
7/name = "Tile8"
|
||||
7/texture = ExtResource( 24 )
|
||||
7/tex_offset = Vector2( 0, 0 )
|
||||
7/modulate = Color( 1, 1, 1, 1 )
|
||||
7/region = Rect2( 0, 0, 128, 128 )
|
||||
7/tile_mode = 0
|
||||
7/occluder_offset = Vector2( 0, 0 )
|
||||
7/navigation_offset = Vector2( 0, 0 )
|
||||
7/shapes = [ ]
|
||||
7/z_index = 0
|
||||
8/name = "Tile9"
|
||||
8/texture = ExtResource( 25 )
|
||||
8/tex_offset = Vector2( 0, 0 )
|
||||
8/modulate = Color( 1, 1, 1, 1 )
|
||||
8/region = Rect2( 0, 0, 128, 128 )
|
||||
8/tile_mode = 0
|
||||
8/occluder_offset = Vector2( 0, 0 )
|
||||
8/navigation_offset = Vector2( 0, 0 )
|
||||
8/shapes = [ ]
|
||||
8/z_index = 0
|
||||
9/name = "Tile10"
|
||||
9/texture = ExtResource( 26 )
|
||||
9/tex_offset = Vector2( 0, 0 )
|
||||
9/modulate = Color( 1, 1, 1, 1 )
|
||||
9/region = Rect2( 0, 0, 128, 128 )
|
||||
9/tile_mode = 0
|
||||
9/occluder_offset = Vector2( 0, 0 )
|
||||
9/navigation_offset = Vector2( 0, 0 )
|
||||
9/shapes = [ ]
|
||||
9/z_index = 0
|
||||
10/name = "Tile11"
|
||||
10/texture = ExtResource( 3 )
|
||||
10/tex_offset = Vector2( 0, 0 )
|
||||
10/modulate = Color( 1, 1, 1, 1 )
|
||||
10/region = Rect2( 0, 0, 128, 128 )
|
||||
10/tile_mode = 0
|
||||
10/occluder_offset = Vector2( 0, 0 )
|
||||
10/navigation_offset = Vector2( 0, 0 )
|
||||
10/shapes = [ ]
|
||||
10/z_index = 0
|
||||
11/name = "Tile12"
|
||||
11/texture = ExtResource( 4 )
|
||||
11/tex_offset = Vector2( 0, 0 )
|
||||
11/modulate = Color( 1, 1, 1, 1 )
|
||||
11/region = Rect2( 0, 0, 128, 128 )
|
||||
11/tile_mode = 0
|
||||
11/occluder_offset = Vector2( 0, 0 )
|
||||
11/navigation_offset = Vector2( 0, 0 )
|
||||
11/shapes = [ ]
|
||||
11/z_index = 0
|
||||
12/name = "Tile13"
|
||||
12/texture = ExtResource( 5 )
|
||||
12/tex_offset = Vector2( 0, 0 )
|
||||
12/modulate = Color( 1, 1, 1, 1 )
|
||||
12/region = Rect2( 0, 0, 128, 128 )
|
||||
12/tile_mode = 0
|
||||
12/occluder_offset = Vector2( 0, 0 )
|
||||
12/navigation_offset = Vector2( 0, 0 )
|
||||
12/shapes = [ ]
|
||||
12/z_index = 0
|
||||
13/name = "Tile14"
|
||||
13/texture = ExtResource( 6 )
|
||||
13/tex_offset = Vector2( 0, 0 )
|
||||
13/modulate = Color( 1, 1, 1, 1 )
|
||||
13/region = Rect2( 0, 0, 128, 128 )
|
||||
13/tile_mode = 0
|
||||
13/occluder_offset = Vector2( 0, 0 )
|
||||
13/navigation_offset = Vector2( 0, 0 )
|
||||
13/shapes = [ ]
|
||||
13/z_index = 0
|
||||
14/name = "Tile15"
|
||||
14/texture = ExtResource( 7 )
|
||||
14/tex_offset = Vector2( 0, 0 )
|
||||
14/modulate = Color( 1, 1, 1, 1 )
|
||||
14/region = Rect2( 0, 0, 128, 128 )
|
||||
14/tile_mode = 0
|
||||
14/occluder_offset = Vector2( 0, 0 )
|
||||
14/navigation_offset = Vector2( 0, 0 )
|
||||
14/shapes = [ ]
|
||||
14/z_index = 0
|
||||
15/name = "Tile16"
|
||||
15/texture = ExtResource( 8 )
|
||||
15/tex_offset = Vector2( 0, 0 )
|
||||
15/modulate = Color( 1, 1, 1, 1 )
|
||||
15/region = Rect2( 0, 0, 128, 128 )
|
||||
15/tile_mode = 0
|
||||
15/occluder_offset = Vector2( 0, 0 )
|
||||
15/navigation_offset = Vector2( 0, 0 )
|
||||
15/shapes = [ ]
|
||||
15/z_index = 0
|
||||
16/name = "Tile17"
|
||||
16/texture = ExtResource( 9 )
|
||||
16/tex_offset = Vector2( 0, 0 )
|
||||
16/modulate = Color( 1, 1, 1, 1 )
|
||||
16/region = Rect2( 0, 0, 128, 128 )
|
||||
16/tile_mode = 0
|
||||
16/occluder_offset = Vector2( 0, 0 )
|
||||
16/navigation_offset = Vector2( 0, 0 )
|
||||
16/shapes = [ ]
|
||||
16/z_index = 0
|
||||
17/name = "Tile18"
|
||||
17/texture = ExtResource( 10 )
|
||||
17/tex_offset = Vector2( 0, 0 )
|
||||
17/modulate = Color( 1, 1, 1, 1 )
|
||||
17/region = Rect2( 0, 0, 128, 128 )
|
||||
17/tile_mode = 0
|
||||
17/occluder_offset = Vector2( 0, 0 )
|
||||
17/navigation_offset = Vector2( 0, 0 )
|
||||
17/shapes = [ ]
|
||||
17/z_index = 0
|
||||
18/name = "Tile19"
|
||||
18/texture = ExtResource( 11 )
|
||||
18/tex_offset = Vector2( 0, 0 )
|
||||
18/modulate = Color( 1, 1, 1, 1 )
|
||||
18/region = Rect2( 0, 0, 128, 128 )
|
||||
18/tile_mode = 0
|
||||
18/occluder_offset = Vector2( 0, 0 )
|
||||
18/navigation_offset = Vector2( 0, 0 )
|
||||
18/shapes = [ ]
|
||||
18/z_index = 0
|
||||
19/name = "Tile20"
|
||||
19/texture = ExtResource( 12 )
|
||||
19/tex_offset = Vector2( 0, 0 )
|
||||
19/modulate = Color( 1, 1, 1, 1 )
|
||||
19/region = Rect2( 0, 0, 128, 128 )
|
||||
19/tile_mode = 0
|
||||
19/occluder_offset = Vector2( 0, 0 )
|
||||
19/navigation_offset = Vector2( 0, 0 )
|
||||
19/shapes = [ ]
|
||||
19/z_index = 0
|
||||
20/name = "Tile21"
|
||||
20/texture = ExtResource( 14 )
|
||||
20/tex_offset = Vector2( 0, 0 )
|
||||
20/modulate = Color( 1, 1, 1, 1 )
|
||||
20/region = Rect2( 0, 0, 128, 128 )
|
||||
20/tile_mode = 0
|
||||
20/occluder_offset = Vector2( 0, 0 )
|
||||
20/navigation_offset = Vector2( 0, 0 )
|
||||
20/shapes = [ ]
|
||||
20/z_index = 0
|
||||
21/name = "Tile22"
|
||||
21/texture = ExtResource( 15 )
|
||||
21/tex_offset = Vector2( 0, 0 )
|
||||
21/modulate = Color( 1, 1, 1, 1 )
|
||||
21/region = Rect2( 0, 0, 128, 128 )
|
||||
21/tile_mode = 0
|
||||
21/occluder_offset = Vector2( 0, 0 )
|
||||
21/navigation_offset = Vector2( 0, 0 )
|
||||
21/shapes = [ ]
|
||||
21/z_index = 0
|
||||
22/name = "Tile23"
|
||||
22/texture = ExtResource( 16 )
|
||||
22/tex_offset = Vector2( 0, 0 )
|
||||
22/modulate = Color( 1, 1, 1, 1 )
|
||||
22/region = Rect2( 0, 0, 128, 128 )
|
||||
22/tile_mode = 0
|
||||
22/occluder_offset = Vector2( 0, 0 )
|
||||
22/navigation_offset = Vector2( 0, 0 )
|
||||
22/shapes = [ ]
|
||||
22/z_index = 0
|
||||
23/name = "Tile24"
|
||||
23/texture = ExtResource( 17 )
|
||||
23/tex_offset = Vector2( 0, 0 )
|
||||
23/modulate = Color( 1, 1, 1, 1 )
|
||||
23/region = Rect2( 0, 0, 128, 128 )
|
||||
23/tile_mode = 0
|
||||
23/occluder_offset = Vector2( 0, 0 )
|
||||
23/navigation_offset = Vector2( 0, 0 )
|
||||
23/shapes = [ ]
|
||||
23/z_index = 0
|
||||
24/name = "Tile25"
|
||||
24/texture = ExtResource( 18 )
|
||||
24/tex_offset = Vector2( 0, 0 )
|
||||
24/modulate = Color( 1, 1, 1, 1 )
|
||||
24/region = Rect2( 0, 0, 128, 128 )
|
||||
24/tile_mode = 0
|
||||
24/occluder_offset = Vector2( 0, 0 )
|
||||
24/navigation_offset = Vector2( 0, 0 )
|
||||
24/shapes = [ ]
|
||||
24/z_index = 0
|
||||
25/name = "Tile26"
|
||||
25/texture = ExtResource( 19 )
|
||||
25/tex_offset = Vector2( 0, 0 )
|
||||
25/modulate = Color( 1, 1, 1, 1 )
|
||||
25/region = Rect2( 0, 0, 128, 128 )
|
||||
25/tile_mode = 0
|
||||
25/occluder_offset = Vector2( 0, 0 )
|
||||
25/navigation_offset = Vector2( 0, 0 )
|
||||
25/shapes = [ ]
|
||||
25/z_index = 0
|
||||
tile_shape = 3
|
||||
tile_offset_axis = 1
|
||||
tile_size = Vector2i(110, 94)
|
||||
sources/0 = SubResource("TileSetAtlasSource_oh287")
|
||||
sources/1 = SubResource("TileSetAtlasSource_bmxdu")
|
||||
sources/2 = SubResource("TileSetAtlasSource_c2r56")
|
||||
sources/3 = SubResource("TileSetAtlasSource_88jh5")
|
||||
sources/4 = SubResource("TileSetAtlasSource_hfv7b")
|
||||
sources/5 = SubResource("TileSetAtlasSource_xix30")
|
||||
sources/6 = SubResource("TileSetAtlasSource_svdm5")
|
||||
sources/7 = SubResource("TileSetAtlasSource_xg1yk")
|
||||
sources/8 = SubResource("TileSetAtlasSource_rjq70")
|
||||
sources/9 = SubResource("TileSetAtlasSource_fpx8o")
|
||||
sources/10 = SubResource("TileSetAtlasSource_u8sk8")
|
||||
sources/11 = SubResource("TileSetAtlasSource_dtlkn")
|
||||
sources/12 = SubResource("TileSetAtlasSource_k6l3k")
|
||||
sources/13 = SubResource("TileSetAtlasSource_yird3")
|
||||
sources/14 = SubResource("TileSetAtlasSource_2rlgx")
|
||||
sources/15 = SubResource("TileSetAtlasSource_4vyst")
|
||||
sources/16 = SubResource("TileSetAtlasSource_hte4l")
|
||||
sources/17 = SubResource("TileSetAtlasSource_1o5vu")
|
||||
sources/18 = SubResource("TileSetAtlasSource_qxvr3")
|
||||
sources/19 = SubResource("TileSetAtlasSource_w48kd")
|
||||
sources/20 = SubResource("TileSetAtlasSource_ppq3m")
|
||||
sources/21 = SubResource("TileSetAtlasSource_2nvyk")
|
||||
sources/22 = SubResource("TileSetAtlasSource_rfmnc")
|
||||
sources/23 = SubResource("TileSetAtlasSource_25mrk")
|
||||
sources/24 = SubResource("TileSetAtlasSource_3l4iw")
|
||||
sources/25 = SubResource("TileSetAtlasSource_jm5h0")
|
||||
|
||||
@@ -1,13 +1,16 @@
|
||||
extends CharacterBody2D
|
||||
|
||||
const MOTION_SPEED = 160 # Pixels/second.
|
||||
const TAN30DEG = tan(deg2rad(30))
|
||||
const MOTION_SPEED = 30
|
||||
const FRICTION_FACTOR = 0.89
|
||||
const TAN30DEG = tan(deg_to_rad(30))
|
||||
|
||||
func _physics_process(_delta):
|
||||
var motion = Vector2()
|
||||
motion.x = Input.get_axis(&"move_left", &"move_right")
|
||||
motion.y = Input.get_axis(&"move_up", &"move_down")
|
||||
# Make diagonal movement fit for hexagonal tiles.
|
||||
motion.y *= TAN30DEG
|
||||
motion = motion.normalized() * MOTION_SPEED
|
||||
#warning-ignore:return_value_discarded
|
||||
move_and_slide(motion)
|
||||
velocity += motion.normalized() * MOTION_SPEED
|
||||
# Apply friction.
|
||||
velocity *= FRICTION_FACTOR
|
||||
move_and_slide()
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture2D"
|
||||
path="res://.godot/imported/troll.png-78efc50bfccaa17f54d40cfea3eef5f5.stex"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://c125b0x0g8lwk"
|
||||
path="res://.godot/imported/troll.png-78efc50bfccaa17f54d40cfea3eef5f5.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
@@ -10,26 +11,24 @@ metadata={
|
||||
[deps]
|
||||
|
||||
source_file="res://troll.png"
|
||||
dest_files=["res://.godot/imported/troll.png-78efc50bfccaa17f54d40cfea3eef5f5.stex"]
|
||||
dest_files=["res://.godot/imported/troll.png-78efc50bfccaa17f54d40cfea3eef5f5.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/hdr_compression=1
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
||||
@@ -1,20 +1,26 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
[gd_scene load_steps=4 format=3 uid="uid://bryfdf2r0lvau"]
|
||||
|
||||
[ext_resource path="res://troll.gd" type="Script" id=1]
|
||||
[ext_resource path="res://troll.png" type="Texture2D" id=2]
|
||||
[ext_resource type="Script" path="res://troll.gd" id="1"]
|
||||
[ext_resource type="Texture2D" uid="uid://c125b0x0g8lwk" path="res://troll.png" id="2"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id=1]
|
||||
[sub_resource type="CircleShape2D" id="1"]
|
||||
radius = 16.0
|
||||
|
||||
[node name="Troll" type="CharacterBody2D"]
|
||||
script = ExtResource( 1 )
|
||||
script = ExtResource("1")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture = ExtResource( 2 )
|
||||
texture = ExtResource("2")
|
||||
|
||||
[node name="Shadow" type="Sprite2D" parent="."]
|
||||
modulate = Color(0, 0, 0, 0.501961)
|
||||
show_behind_parent = true
|
||||
position = Vector2(3, 3)
|
||||
texture = ExtResource("2")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(3.24216, 19.453)
|
||||
shape = SubResource( 1 )
|
||||
shape = SubResource("1")
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
current = true
|
||||
|
||||
@@ -29,5 +29,6 @@ process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
||||
@@ -29,5 +29,6 @@ process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
||||
@@ -14,12 +14,11 @@ config/name="Scene Instancing Demo"
|
||||
config/description="A demo showing how to use scene instancing to
|
||||
make many duplicates of the same object."
|
||||
run/main_scene="res://scene_instancing.tscn"
|
||||
config/icon="res://icon.png"
|
||||
config/features=PackedStringArray("4.0")
|
||||
config/icon="res://icon.png"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/viewport_width=800
|
||||
window/stretch/mode="canvas_items"
|
||||
window/stretch/aspect="expand"
|
||||
|
||||
@@ -29,4 +28,6 @@ window/stretch/aspect="expand"
|
||||
|
||||
[rendering]
|
||||
|
||||
environment/defaults/default_clear_color=Color(0.239216, 0.0823529, 0.156863, 1)
|
||||
anti_aliasing/quality/msaa_2d=2
|
||||
vulkan/rendering/back_end=1
|
||||
|
||||
@@ -36,15 +36,19 @@ bounce = 0.4
|
||||
[node name="SceneInstancing" type="Node2D"]
|
||||
|
||||
[node name="InfoLabel" type="Label" parent="."]
|
||||
offset_right = 354.0
|
||||
offset_bottom = 26.0
|
||||
offset_left = 16.0
|
||||
offset_top = 16.0
|
||||
offset_right = 370.0
|
||||
offset_bottom = 42.0
|
||||
text = "Click the mouse to spawn a new Ball instance."
|
||||
horizontal_alignment = 1
|
||||
metadata/_edit_use_anchors_ = true
|
||||
|
||||
[node name="BallFactory" type="Node2D" parent="."]
|
||||
script = ExtResource( "1" )
|
||||
script = ExtResource("1")
|
||||
|
||||
[node name="Static" type="StaticBody2D" parent="."]
|
||||
position = Vector2(184, 32)
|
||||
|
||||
[node name="Collision" type="CollisionPolygon2D" parent="Static"]
|
||||
polygon = PackedVector2Array(8.68994, 22.1976, 50.4445, 556.656, 292.621, 501.54, 335.36, 550.855, 510.039, 563.135, 542.137, 526.368, 567.463, 515.822, 612.463, 506.822, 667.291, 495.079, 747.553, 553.575, 793.806, 6.70509, 802.465, 601.097, 4.43558, 596.186)
|
||||
@@ -53,46 +57,46 @@ polygon = PackedVector2Array(8.68994, 22.1976, 50.4445, 556.656, 292.621, 501.54
|
||||
color = Color(1, 0.266667, 0.419608, 1)
|
||||
polygon = PackedVector2Array(8.68994, 22.1976, 50.4445, 556.656, 292.621, 501.54, 335.36, 550.855, 510.039, 563.135, 542.137, 526.368, 567.463, 515.822, 612.463, 506.822, 667.291, 495.079, 747.553, 553.575, 793.806, 6.70509, 802.465, 601.097, 4.43558, 596.186)
|
||||
|
||||
[node name="Ball1" parent="." instance=ExtResource( "2" )]
|
||||
position = Vector2(223.823, 161.773)
|
||||
physics_material_override = SubResource( "1" )
|
||||
[node name="Ball1" parent="." instance=ExtResource("2")]
|
||||
position = Vector2(407.823, 193.773)
|
||||
physics_material_override = SubResource("1")
|
||||
|
||||
[node name="Ball2" parent="." instance=ExtResource( "2" )]
|
||||
position = Vector2(388.078, 213.215)
|
||||
physics_material_override = SubResource( "2" )
|
||||
[node name="Ball2" parent="." instance=ExtResource("2")]
|
||||
position = Vector2(572.078, 245.215)
|
||||
physics_material_override = SubResource("2")
|
||||
|
||||
[node name="Ball3" parent="." instance=ExtResource( "2" )]
|
||||
position = Vector2(439.52, 104.013)
|
||||
physics_material_override = SubResource( "3" )
|
||||
[node name="Ball3" parent="." instance=ExtResource("2")]
|
||||
position = Vector2(623.52, 136.013)
|
||||
physics_material_override = SubResource("3")
|
||||
|
||||
[node name="Ball4" parent="." instance=ExtResource( "2" )]
|
||||
position = Vector2(235.555, 336.858)
|
||||
physics_material_override = SubResource( "4" )
|
||||
[node name="Ball4" parent="." instance=ExtResource("2")]
|
||||
position = Vector2(419.555, 368.858)
|
||||
physics_material_override = SubResource("4")
|
||||
|
||||
[node name="Ball5" parent="." instance=ExtResource( "2" )]
|
||||
position = Vector2(509.555, 362.858)
|
||||
physics_material_override = SubResource( "5" )
|
||||
[node name="Ball5" parent="." instance=ExtResource("2")]
|
||||
position = Vector2(693.555, 394.858)
|
||||
physics_material_override = SubResource("5")
|
||||
|
||||
[node name="Ball6" parent="." instance=ExtResource( "2" )]
|
||||
position = Vector2(635.555, 147.858)
|
||||
physics_material_override = SubResource( "6" )
|
||||
[node name="Ball6" parent="." instance=ExtResource("2")]
|
||||
position = Vector2(819.555, 179.858)
|
||||
physics_material_override = SubResource("6")
|
||||
|
||||
[node name="Ball7" parent="." instance=ExtResource( "2" )]
|
||||
position = Vector2(631.872, 325.88)
|
||||
physics_material_override = SubResource( "7" )
|
||||
[node name="Ball7" parent="." instance=ExtResource("2")]
|
||||
position = Vector2(815.872, 357.88)
|
||||
physics_material_override = SubResource("7")
|
||||
|
||||
[node name="Ball8" parent="." instance=ExtResource( "2" )]
|
||||
position = Vector2(529.97, 205.561)
|
||||
physics_material_override = SubResource( "8" )
|
||||
[node name="Ball8" parent="." instance=ExtResource("2")]
|
||||
position = Vector2(713.97, 237.561)
|
||||
physics_material_override = SubResource("8")
|
||||
|
||||
[node name="Ball9" parent="." instance=ExtResource( "2" )]
|
||||
position = Vector2(101.489, 167.502)
|
||||
physics_material_override = SubResource( "9" )
|
||||
[node name="Ball9" parent="." instance=ExtResource("2")]
|
||||
position = Vector2(285.489, 199.502)
|
||||
physics_material_override = SubResource("9")
|
||||
|
||||
[node name="Ball10" parent="." instance=ExtResource( "2" )]
|
||||
position = Vector2(143.756, 295.139)
|
||||
physics_material_override = SubResource( "10" )
|
||||
[node name="Ball10" parent="." instance=ExtResource("2")]
|
||||
position = Vector2(327.756, 327.139)
|
||||
physics_material_override = SubResource("10")
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
offset = Vector2(400, 300)
|
||||
offset = Vector2(576, 324)
|
||||
current = true
|
||||
|
||||
@@ -1,28 +1,19 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
[gd_scene load_steps=3 format=3 uid="uid://d2n73c4vcs6yd"]
|
||||
|
||||
[ext_resource path="res://tileset.tres" type="TileSet" id=1]
|
||||
[ext_resource path="res://troll.tscn" type="PackedScene" id=2]
|
||||
[ext_resource type="TileSet" uid="uid://r7h8te85l3bx" path="res://tileset.tres" id="1"]
|
||||
[ext_resource type="PackedScene" uid="uid://cvs6nhy4ydg0u" path="res://troll.tscn" id="2"]
|
||||
|
||||
[node name="Dungeon" type="Node2D"]
|
||||
|
||||
[node name="Floor" type="TileMap" parent="."]
|
||||
mode = 1
|
||||
tile_set = ExtResource( 1 )
|
||||
cell_size = Vector2(128, 64)
|
||||
cell_tile_origin = 1
|
||||
centered_textures = true
|
||||
format = 1
|
||||
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mode = 1
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tile_set = ExtResource( 1 )
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cell_size = Vector2(128, 64)
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cell_tile_origin = 1
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cell_y_sort = true
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centered_textures = true
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format = 1
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tile_set = ExtResource("1")
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format = 2
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[node name="Troll" parent="Walls" instance=ExtResource( 2 )]
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position = Vector2(368.142, 347.007)
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[node name="Troll" parent="Walls" instance=ExtResource("2")]
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position = Vector2(448.142, 339.007)
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@@ -1,8 +1,9 @@
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[remap]
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importer="texture"
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type="StreamTexture2D"
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path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
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type="CompressedTexture2D"
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uid="uid://cyuecw0rd5i3y"
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path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"
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metadata={
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"vram_texture": false
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}
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@@ -10,26 +11,24 @@ metadata={
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[deps]
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source_file="res://icon.png"
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dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"]
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dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -1,8 +1,9 @@
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[remap]
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importer="texture"
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type="StreamTexture2D"
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path="res://.godot/imported/isotiles.png-502434fe0d6c3fd8ce67cea5a960c208.stex"
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type="CompressedTexture2D"
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uid="uid://kqinbs473dse"
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path="res://.godot/imported/isotiles.png-502434fe0d6c3fd8ce67cea5a960c208.ctex"
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metadata={
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"vram_texture": false
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}
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@@ -10,26 +11,24 @@ metadata={
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[deps]
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source_file="res://isotiles.png"
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dest_files=["res://.godot/imported/isotiles.png-502434fe0d6c3fd8ce67cea5a960c208.stex"]
|
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dest_files=["res://.godot/imported/isotiles.png-502434fe0d6c3fd8ce67cea5a960c208.ctex"]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -6,7 +6,7 @@
|
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; [section] ; section goes between []
|
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; param=value ; assign values to parameters
|
||||
|
||||
config_version=4
|
||||
config_version=5
|
||||
|
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[application]
|
||||
|
||||
@@ -16,65 +16,53 @@ config/description="This demo shows a traditional isometric view with depth sort
|
||||
A character can move around the level and will also slide around objects,
|
||||
as well as be occluded when standing in front or behind them."
|
||||
run/main_scene="res://dungeon.tscn"
|
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config/features=PackedStringArray("4.0")
|
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config/icon="res://icon.png"
|
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|
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[display]
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window/dpi/allow_hidpi=true
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window/stretch/mode="2d"
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window/stretch/mode="canvas_items"
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window/stretch/aspect="expand"
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|
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[gdnative]
|
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|
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singletons=[]
|
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|
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[image_loader]
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|
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filter=false
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gen_mipmaps=false
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[input]
|
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move_down={
|
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777234,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
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"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
|
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null)
|
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"unicode":0,"echo":false,"script":null)
|
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]
|
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}
|
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move_left={
|
||||
"deadzone": 0.5,
|
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777231,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
|
||||
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null)
|
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"unicode":0,"echo":false,"script":null)
|
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]
|
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}
|
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move_right={
|
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"deadzone": 0.5,
|
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777233,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":68,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
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"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
|
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
|
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null)
|
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"unicode":0,"echo":false,"script":null)
|
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]
|
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}
|
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move_up={
|
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777232,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
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"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[rasterizer]
|
||||
[physics]
|
||||
|
||||
use_pixel_snap=true
|
||||
common/physics_ticks_per_second=120
|
||||
|
||||
[rendering]
|
||||
|
||||
quality/driver/driver_name="GLES2"
|
||||
vram_compression/import_etc=true
|
||||
vram_compression/import_etc2=false
|
||||
environment/default_clear_color=Color(0.0784314, 0.105882, 0.145098, 1)
|
||||
environment/defaults/default_clear_color=Color(0.03, 0.082, 0.15, 1)
|
||||
|
||||
@@ -1,105 +1,248 @@
|
||||
[gd_resource type="TileSet" load_steps=5 format=2]
|
||||
[gd_resource type="TileSet" load_steps=7 format=3 uid="uid://r7h8te85l3bx"]
|
||||
|
||||
[ext_resource path="res://isotiles.png" type="Texture2D" id=1]
|
||||
[ext_resource type="Texture2D" uid="uid://kqinbs473dse" path="res://isotiles.png" id="1"]
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=1]
|
||||
points = PackedVector2Array( 0, -32, 64, 0, 0, 32, -64, 0 )
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ha7ln"]
|
||||
texture = ExtResource("1")
|
||||
margins = Vector2i(28, 75)
|
||||
texture_region_size = Vector2i(135, 105)
|
||||
0:0/next_alternative_id = 8
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/1 = 1
|
||||
0:0/1/flip_h = true
|
||||
0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/1/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/2 = 2
|
||||
0:0/2/flip_v = true
|
||||
0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/2/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/3 = 3
|
||||
0:0/3/flip_h = true
|
||||
0:0/3/flip_v = true
|
||||
0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/3/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/4 = 4
|
||||
0:0/4/transpose = true
|
||||
0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/4/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/5 = 5
|
||||
0:0/5/flip_h = true
|
||||
0:0/5/transpose = true
|
||||
0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/5/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/6 = 6
|
||||
0:0/6/flip_v = true
|
||||
0:0/6/transpose = true
|
||||
0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/6/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/7 = 7
|
||||
0:0/7/flip_h = true
|
||||
0:0/7/flip_v = true
|
||||
0:0/7/transpose = true
|
||||
0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/7/physics_layer_0/angular_velocity = 0.0
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=2]
|
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points = PackedVector2Array( -24, -12, -10, -22, 10, -22, 24, -12, 24, 2, 10, 12, -10, 12, -24, 2 )
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_asp48"]
|
||||
texture = ExtResource("1")
|
||||
margins = Vector2i(221, 75)
|
||||
texture_region_size = Vector2i(135, 105)
|
||||
0:0/next_alternative_id = 8
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/1 = 1
|
||||
0:0/1/flip_h = true
|
||||
0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/1/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/2 = 2
|
||||
0:0/2/flip_v = true
|
||||
0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/2/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/3 = 3
|
||||
0:0/3/flip_h = true
|
||||
0:0/3/flip_v = true
|
||||
0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/3/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/4 = 4
|
||||
0:0/4/transpose = true
|
||||
0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/4/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/5 = 5
|
||||
0:0/5/flip_h = true
|
||||
0:0/5/transpose = true
|
||||
0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/5/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/6 = 6
|
||||
0:0/6/flip_v = true
|
||||
0:0/6/transpose = true
|
||||
0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/6/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/7 = 7
|
||||
0:0/7/flip_h = true
|
||||
0:0/7/flip_v = true
|
||||
0:0/7/transpose = true
|
||||
0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/7/physics_layer_0/angular_velocity = 0.0
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=3]
|
||||
points = PackedVector2Array( -40, 16, 24, -16, 40, -8, -24, 24 )
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_70d1t"]
|
||||
texture = ExtResource("1")
|
||||
margins = Vector2i(28, 220)
|
||||
texture_region_size = Vector2i(140, 140)
|
||||
0:0/next_alternative_id = 8
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1.5, -2.5, -65, 32, -3, 64.5, 62, 31)
|
||||
0:0/1 = 1
|
||||
0:0/1/flip_h = true
|
||||
0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/1/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(70, 38, 134, 70, 70, 102, 6, 70)
|
||||
0:0/2 = 2
|
||||
0:0/2/flip_v = true
|
||||
0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/2/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(70, 38, 134, 70, 70, 102, 6, 70)
|
||||
0:0/3 = 3
|
||||
0:0/3/flip_h = true
|
||||
0:0/3/flip_v = true
|
||||
0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/3/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(70, 38, 134, 70, 70, 102, 6, 70)
|
||||
0:0/4 = 4
|
||||
0:0/4/transpose = true
|
||||
0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/4/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(70, 38, 134, 70, 70, 102, 6, 70)
|
||||
0:0/5 = 5
|
||||
0:0/5/flip_h = true
|
||||
0:0/5/transpose = true
|
||||
0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/5/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(70, 38, 134, 70, 70, 102, 6, 70)
|
||||
0:0/6 = 6
|
||||
0:0/6/flip_v = true
|
||||
0:0/6/transpose = true
|
||||
0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/6/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(70, 38, 134, 70, 70, 102, 6, 70)
|
||||
0:0/7 = 7
|
||||
0:0/7/flip_h = true
|
||||
0:0/7/flip_v = true
|
||||
0:0/7/transpose = true
|
||||
0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/7/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(70, 38, 134, 70, 70, 102, 6, 70)
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_4o6e1"]
|
||||
texture = ExtResource("1")
|
||||
margins = Vector2i(259, 241)
|
||||
texture_region_size = Vector2i(55, 95)
|
||||
0:0/next_alternative_id = 9
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, 8.5, -13, 12.5, -22, 25.5, -18, 38.5, 2.5, 44, 23, 40, 27, 26, 19, 13)
|
||||
0:0/1 = 1
|
||||
0:0/1/flip_h = true
|
||||
0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/1/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(5.5, 35.5, 19.5, 25.5, 39.5, 25.5, 53.5, 35.5, 53.5, 49.5, 39.5, 59.5, 19.5, 59.5, 5.5, 49.5)
|
||||
0:0/2 = 2
|
||||
0:0/2/flip_v = true
|
||||
0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/2/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(5.5, 35.5, 19.5, 25.5, 39.5, 25.5, 53.5, 35.5, 53.5, 49.5, 39.5, 59.5, 19.5, 59.5, 5.5, 49.5)
|
||||
0:0/3 = 3
|
||||
0:0/3/flip_h = true
|
||||
0:0/3/flip_v = true
|
||||
0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/3/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(5.5, 35.5, 19.5, 25.5, 39.5, 25.5, 53.5, 35.5, 53.5, 49.5, 39.5, 59.5, 19.5, 59.5, 5.5, 49.5)
|
||||
0:0/4 = 4
|
||||
0:0/4/transpose = true
|
||||
0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/4/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(5.5, 35.5, 19.5, 25.5, 39.5, 25.5, 53.5, 35.5, 53.5, 49.5, 39.5, 59.5, 19.5, 59.5, 5.5, 49.5)
|
||||
0:0/5 = 5
|
||||
0:0/5/flip_h = true
|
||||
0:0/5/transpose = true
|
||||
0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/5/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(5.5, 35.5, 19.5, 25.5, 39.5, 25.5, 53.5, 35.5, 53.5, 49.5, 39.5, 59.5, 19.5, 59.5, 5.5, 49.5)
|
||||
0:0/6 = 6
|
||||
0:0/6/flip_v = true
|
||||
0:0/6/transpose = true
|
||||
0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/6/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(5.5, 35.5, 19.5, 25.5, 39.5, 25.5, 53.5, 35.5, 53.5, 49.5, 39.5, 59.5, 19.5, 59.5, 5.5, 49.5)
|
||||
0:0/7 = 7
|
||||
0:0/7/flip_h = true
|
||||
0:0/7/flip_v = true
|
||||
0:0/7/transpose = true
|
||||
0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/7/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(5.5, 35.5, 19.5, 25.5, 39.5, 25.5, 53.5, 35.5, 53.5, 49.5, 39.5, 59.5, 19.5, 59.5, 5.5, 49.5)
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_3pxuh"]
|
||||
texture = ExtResource("1")
|
||||
margins = Vector2i(54, 426)
|
||||
texture_region_size = Vector2i(85, 110)
|
||||
0:0/next_alternative_id = 8
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(24.8, -19.6, -39.5, 12, -21.5, 21, 43, -10.5)
|
||||
0:0/1 = 1
|
||||
0:0/1/flip_h = true
|
||||
0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/1/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-21, -21.5, -42, -11, 25.5, 19.5, 39, 12.5)
|
||||
0:0/2 = 2
|
||||
0:0/2/flip_v = true
|
||||
0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/2/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(2.5, 71, 66.5, 39, 82.5, 47, 18.5, 79)
|
||||
0:0/3 = 3
|
||||
0:0/3/flip_h = true
|
||||
0:0/3/flip_v = true
|
||||
0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/3/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(2.5, 71, 66.5, 39, 82.5, 47, 18.5, 79)
|
||||
0:0/4 = 4
|
||||
0:0/4/transpose = true
|
||||
0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/4/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(2.5, 71, 66.5, 39, 82.5, 47, 18.5, 79)
|
||||
0:0/5 = 5
|
||||
0:0/5/flip_h = true
|
||||
0:0/5/transpose = true
|
||||
0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/5/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(2.5, 71, 66.5, 39, 82.5, 47, 18.5, 79)
|
||||
0:0/6 = 6
|
||||
0:0/6/flip_v = true
|
||||
0:0/6/transpose = true
|
||||
0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/6/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(2.5, 71, 66.5, 39, 82.5, 47, 18.5, 79)
|
||||
0:0/7 = 7
|
||||
0:0/7/flip_h = true
|
||||
0:0/7/flip_v = true
|
||||
0:0/7/transpose = true
|
||||
0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/7/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(2.5, 71, 66.5, 39, 82.5, 47, 18.5, 79)
|
||||
|
||||
[resource]
|
||||
0/name = "Base"
|
||||
0/texture = ExtResource( 1 )
|
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0/tex_offset = Vector2( 0, 0 )
|
||||
0/modulate = Color( 1, 1, 1, 1 )
|
||||
0/region = Rect2( 28, 75, 135, 105 )
|
||||
0/tile_mode = 0
|
||||
0/occluder_offset = Vector2( 67.5, 52.5 )
|
||||
0/navigation_offset = Vector2( 67.5, 52.5 )
|
||||
0/shape_offset = Vector2( 0, 0 )
|
||||
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
0/shape_one_way = false
|
||||
0/shape_one_way_margin = 0.0
|
||||
0/shapes = [ ]
|
||||
0/z_index = 0
|
||||
1/name = "Base2"
|
||||
1/texture = ExtResource( 1 )
|
||||
1/tex_offset = Vector2( 0, 0 )
|
||||
1/modulate = Color( 1, 1, 1, 1 )
|
||||
1/region = Rect2( 221, 75, 135, 105 )
|
||||
1/tile_mode = 0
|
||||
1/occluder_offset = Vector2( 67.5, 52.5 )
|
||||
1/navigation_offset = Vector2( 67.5, 52.5 )
|
||||
1/shape_offset = Vector2( 0, 0 )
|
||||
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
1/shape_one_way = false
|
||||
1/shape_one_way_margin = 0.0
|
||||
1/shapes = [ ]
|
||||
1/z_index = 0
|
||||
2/name = "Wall"
|
||||
2/texture = ExtResource( 1 )
|
||||
2/tex_offset = Vector2( 0, -32 )
|
||||
2/modulate = Color( 1, 1, 1, 1 )
|
||||
2/region = Rect2( 28, 220, 140, 140 )
|
||||
2/tile_mode = 0
|
||||
2/occluder_offset = Vector2( 70, 70 )
|
||||
2/navigation_offset = Vector2( 70, 70 )
|
||||
2/shape_offset = Vector2( 70, 70 )
|
||||
2/shape_transform = Transform2D( 1, 0, 0, 1, 70, 70 )
|
||||
2/shape = SubResource( 1 )
|
||||
2/shape_one_way = false
|
||||
2/shape_one_way_margin = 1.0
|
||||
2/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 1 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 70, 70 )
|
||||
} ]
|
||||
2/z_index = 0
|
||||
3/name = "Column"
|
||||
3/texture = ExtResource( 1 )
|
||||
3/tex_offset = Vector2( 0, -32 )
|
||||
3/modulate = Color( 1, 1, 1, 1 )
|
||||
3/region = Rect2( 259, 241, 55, 95 )
|
||||
3/tile_mode = 0
|
||||
3/occluder_offset = Vector2( 27.5, 47.5 )
|
||||
3/navigation_offset = Vector2( 27.5, 47.5 )
|
||||
3/shape_offset = Vector2( 29.5, 47.5 )
|
||||
3/shape_transform = Transform2D( 1, 0, 0, 1, 29.5, 47.5 )
|
||||
3/shape = SubResource( 2 )
|
||||
3/shape_one_way = false
|
||||
3/shape_one_way_margin = 1.0
|
||||
3/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 2 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 29.5, 47.5 )
|
||||
} ]
|
||||
3/z_index = 0
|
||||
4/name = "Door1"
|
||||
4/texture = ExtResource( 1 )
|
||||
4/tex_offset = Vector2( 0, -25 )
|
||||
4/modulate = Color( 1, 1, 1, 1 )
|
||||
4/region = Rect2( 54, 426, 85, 110 )
|
||||
4/tile_mode = 0
|
||||
4/occluder_offset = Vector2( 42.5, 55 )
|
||||
4/navigation_offset = Vector2( 42.5, 55 )
|
||||
4/shape_offset = Vector2( 42.5, 55 )
|
||||
4/shape_transform = Transform2D( 1, 0, 0, 1, 42.5, 55 )
|
||||
4/shape = SubResource( 3 )
|
||||
4/shape_one_way = false
|
||||
4/shape_one_way_margin = 1.0
|
||||
4/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 3 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 42.5, 55 )
|
||||
} ]
|
||||
4/z_index = 0
|
||||
tile_shape = 1
|
||||
tile_layout = 5
|
||||
tile_size = Vector2i(128, 64)
|
||||
physics_layer_0/collision_layer = 1
|
||||
sources/0 = SubResource("TileSetAtlasSource_ha7ln")
|
||||
sources/1 = SubResource("TileSetAtlasSource_asp48")
|
||||
sources/2 = SubResource("TileSetAtlasSource_70d1t")
|
||||
sources/3 = SubResource("TileSetAtlasSource_4o6e1")
|
||||
sources/4 = SubResource("TileSetAtlasSource_3pxuh")
|
||||
|
||||
@@ -1,12 +1,15 @@
|
||||
extends CharacterBody2D
|
||||
|
||||
const MOTION_SPEED = 160 # Pixels/second.
|
||||
const MOTION_SPEED = 30 # Pixels/second.
|
||||
const FRICTION_FACTOR = 0.89
|
||||
|
||||
func _physics_process(_delta):
|
||||
var motion = Vector2()
|
||||
motion.x = Input.get_axis(&"move_left", &"move_right")
|
||||
motion.y = Input.get_axis(&"move_up", &"move_down")
|
||||
# Make diagonal movement fit isometric tiles.
|
||||
motion.y /= 2
|
||||
motion = motion.normalized() * MOTION_SPEED
|
||||
#warning-ignore:return_value_discarded
|
||||
move_and_slide(motion)
|
||||
velocity += motion.normalized() * MOTION_SPEED
|
||||
# Apply friction.
|
||||
velocity *= FRICTION_FACTOR
|
||||
move_and_slide()
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture2D"
|
||||
path="res://.godot/imported/troll.png-78efc50bfccaa17f54d40cfea3eef5f5.stex"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b8fv8swublbqq"
|
||||
path="res://.godot/imported/troll.png-78efc50bfccaa17f54d40cfea3eef5f5.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
@@ -10,26 +11,24 @@ metadata={
|
||||
[deps]
|
||||
|
||||
source_file="res://troll.png"
|
||||
dest_files=["res://.godot/imported/troll.png-78efc50bfccaa17f54d40cfea3eef5f5.stex"]
|
||||
dest_files=["res://.godot/imported/troll.png-78efc50bfccaa17f54d40cfea3eef5f5.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/hdr_compression=1
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
||||
@@ -1,20 +1,26 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
[gd_scene load_steps=4 format=3 uid="uid://cvs6nhy4ydg0u"]
|
||||
|
||||
[ext_resource path="res://troll.gd" type="Script" id=1]
|
||||
[ext_resource path="res://troll.png" type="Texture2D" id=2]
|
||||
[ext_resource type="Script" path="res://troll.gd" id="1"]
|
||||
[ext_resource type="Texture2D" uid="uid://b8fv8swublbqq" path="res://troll.png" id="2"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id=1]
|
||||
[sub_resource type="CircleShape2D" id="1"]
|
||||
radius = 16.0
|
||||
|
||||
[node name="Troll" type="CharacterBody2D"]
|
||||
script = ExtResource( 1 )
|
||||
script = ExtResource("1")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
position = Vector2(-4, -28)
|
||||
texture = ExtResource( 2 )
|
||||
texture = ExtResource("2")
|
||||
|
||||
[node name="Shadow" type="Sprite2D" parent="."]
|
||||
modulate = Color(0, 0, 0, 0.501961)
|
||||
show_behind_parent = true
|
||||
position = Vector2(-1, -25)
|
||||
texture = ExtResource("2")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource( 1 )
|
||||
shape = SubResource("1")
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
current = true
|
||||
|
||||
@@ -29,5 +29,6 @@ process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
||||
@@ -29,5 +29,6 @@ process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
||||