2020-05-10 20:49:06 +02:00
2020-05-09 16:24:06 +02:00
2020-05-09 16:24:06 +02:00
2020-05-09 16:24:06 +02:00
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2020-05-09 16:40:37 +02:00
2020-05-09 16:24:06 +02:00
2020-05-09 16:24:06 +02:00
2020-05-09 16:24:06 +02:00
2020-05-09 16:24:06 +02:00

C# Tools for Godot

Debugger and utilities for working with Godot C# projects in VSCode.

Features

  • Debugging.
  • Launch a game directly from the Godot editor.
  • Code completion for Node paths, Input actions, Resource paths, Scene paths and Signal names.

Requirements

Godot 3.2.3 or 4.0 or greater is required (both versions are currently unreleaded).

A Godot editor instance must be running for the project in order for code completion to work.

Screenshots

Debugging

Nodes code completion

Input actions code completion

Signals code completion

Description
Debugger and utilities for working with Godot C# projects in VSCode
Readme MIT 517 KiB
Languages
TypeScript 69.5%
C# 25.6%
Shell 1.9%
JavaScript 1.8%
Makefile 1.2%