Use webpack for distribution and bump version to 0.1.2

This commit is contained in:
Ignacio Etcheverry
2020-05-10 20:49:06 +02:00
parent 33cbf4aad7
commit 9af720c3c0
7 changed files with 73 additions and 23 deletions

View File

@@ -3,7 +3,7 @@
"displayName": "C# Tools for Godot",
"description": "Debugger and utilities for working with Godot C# projects",
"icon": "icon.png",
"version": "0.1.1",
"version": "0.1.2",
"publisher": "neikeq",
"license": "MIT",
"repository": {
@@ -21,11 +21,12 @@
"workspaceContains:project.godot",
"onDebugResolve:godot"
],
"main": "./out/extension.js",
"main": "./dist/extension.bundled.js",
"scripts": {
"vscode:prepublish": "make build",
"compile": "make build",
"compile-tsc": "make tsc",
"compile-tsc-debug": "make tsc-debug",
"watch": "tsc -watch -p ./"
},
"dependencies": {
@@ -43,11 +44,14 @@
"@types/node": "^10.12.21",
"@types/vscode": "^1.28.0",
"glob": "^7.1.4",
"make": "^0.8.1",
"mocha": "^6.1.4",
"typescript": "^3.3.1",
"ts-loader": "^7.0.3",
"tslint": "^5.12.1",
"typescript": "^3.3.1",
"vsce": "^1.20.0",
"make": "^0.8.1"
"webpack": "^4.43.0",
"webpack-cli": "^3.3.11"
},
"breakpoints": [
{
@@ -68,7 +72,7 @@
"fsharp"
]
},
"program": "./GodotDebugSession/bin/Release/GodotDebugSession.exe",
"program": "./dist/GodotDebugSession/GodotDebugSession.exe",
"osx": {
"runtime": "mono"
},
@@ -154,4 +158,4 @@
}
]
}
}
}