mirror of
https://github.com/godotengine/godot-csharp-vscode.git
synced 2026-01-04 18:09:54 +03:00
Use webpack for distribution and bump version to 0.1.2
This commit is contained in:
16
package.json
16
package.json
@@ -3,7 +3,7 @@
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"displayName": "C# Tools for Godot",
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"description": "Debugger and utilities for working with Godot C# projects",
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"icon": "icon.png",
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"version": "0.1.1",
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"version": "0.1.2",
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"publisher": "neikeq",
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"license": "MIT",
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"repository": {
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@@ -21,11 +21,12 @@
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"workspaceContains:project.godot",
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"onDebugResolve:godot"
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],
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"main": "./out/extension.js",
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"main": "./dist/extension.bundled.js",
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"scripts": {
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"vscode:prepublish": "make build",
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"compile": "make build",
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"compile-tsc": "make tsc",
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"compile-tsc-debug": "make tsc-debug",
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"watch": "tsc -watch -p ./"
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},
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"dependencies": {
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@@ -43,11 +44,14 @@
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"@types/node": "^10.12.21",
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"@types/vscode": "^1.28.0",
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"glob": "^7.1.4",
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"make": "^0.8.1",
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"mocha": "^6.1.4",
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"typescript": "^3.3.1",
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"ts-loader": "^7.0.3",
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"tslint": "^5.12.1",
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"typescript": "^3.3.1",
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"vsce": "^1.20.0",
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"make": "^0.8.1"
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"webpack": "^4.43.0",
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"webpack-cli": "^3.3.11"
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},
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"breakpoints": [
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{
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@@ -68,7 +72,7 @@
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"fsharp"
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]
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},
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"program": "./GodotDebugSession/bin/Release/GodotDebugSession.exe",
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"program": "./dist/GodotDebugSession/GodotDebugSession.exe",
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"osx": {
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"runtime": "mono"
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},
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@@ -154,4 +158,4 @@
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}
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]
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}
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}
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}
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