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16 lines
388 B
C#
16 lines
388 B
C#
using EnvDTE;
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using Mono.Debugging.Soft;
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using Mono.Debugging.VisualStudio;
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namespace GodotAddinVS.Debugging
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{
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internal class GodotStartInfo : StartInfo
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{
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public string StartArguments;
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public GodotStartInfo(SoftDebuggerStartArgs args, DebuggingOptions options, Project startupProject) :
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base(args, options, startupProject)
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{
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}
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}
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}
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