mirror of
https://github.com/godotengine/godot-csharp-visualstudio.git
synced 2026-01-03 10:09:16 +03:00
Fix build errors due to typos (#39)
Replaced all occurrences of "GoDot" with "Godot"
This commit is contained in:
@@ -104,13 +104,13 @@ namespace GodotAddinVS.Debugging
|
||||
var startArgs = new SoftDebuggerListenArgs(_baseProject.Name, IPAddress.Loopback, port) {MaxConnectionAttempts = 3};
|
||||
|
||||
var startInfo = new GodotStartInfo(startArgs, null, _baseProject) {WorkingDirectory = GodotPackage.Instance.GodotSolutionEventsListener?.SolutionDir};
|
||||
|
||||
try
|
||||
|
||||
try
|
||||
{
|
||||
if (_baseProject.ConfigurationManager.ActiveConfiguration.Object is ProjectConfigurationProperties props)
|
||||
startInfo.StartArguments = props.StartArguments;
|
||||
} catch(Exception){}
|
||||
|
||||
|
||||
var session = new GodotDebuggerSession();
|
||||
|
||||
var launcher = new MonoDebuggerLauncher(new Progress<string>());
|
||||
|
||||
Reference in New Issue
Block a user