mirror of
https://github.com/godotengine/godot-cpp.git
synced 2026-01-01 05:48:37 +03:00
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9 Commits
godot-3.5-
...
3.5
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32
.github/workflows/ci.yml
vendored
32
.github/workflows/ci.yml
vendored
@@ -10,51 +10,51 @@ jobs:
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matrix:
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include:
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- name: 🐧 Linux (GCC)
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os: ubuntu-18.04
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os: ubuntu-20.04
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platform: linux
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artifact-name: godot-cpp-linux-glibc2.27-x86_64-release
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artifact-name: godot-cpp-linux-glibc2.31-x86_64-release
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artifact-path: bin/libgodot-cpp.linux.release.64.a
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godot_zip: Godot_v3.4-stable_linux_server.64.zip
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executable: Godot_v3.4-stable_linux_server.64
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godot_zip: Godot_v3.5-stable_linux_server.64.zip
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executable: Godot_v3.5-stable_linux_server.64
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- name: 🏁 Windows (x86_64, MSVC)
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os: windows-2019
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os: windows-2022
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platform: windows
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artifact-name: godot-cpp-windows-msvc2019-x86_64-release
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artifact-path: bin/libgodot-cpp.windows.release.64.lib
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- name: 🏁 Windows (x86_64, MinGW)
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os: windows-2019
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os: windows-2022
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platform: windows
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artifact-name: godot-cpp-linux-mingw-x86_64-release
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artifact-path: bin/libgodot-cpp.windows.release.64.a
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flags: use_mingw=yes
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- name: 🍎 macOS (universal)
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os: macos-11
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os: macos-13
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platform: osx
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artifact-name: godot-cpp-macos-universal-release
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artifact-path: bin/libgodot-cpp.osx.release.64.a
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flags: macos_arch=universal
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godot_zip: Godot_v3.4-stable_osx.universal.zip
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godot_zip: Godot_v3.5-stable_osx.universal.zip
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executable: Godot.app/Contents/MacOS/Godot
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- name: 🤖 Android (arm64)
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os: ubuntu-18.04
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os: ubuntu-20.04
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platform: android
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artifact-name: godot-cpp-android-arm64-release
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artifact-path: bin/libgodot-cpp.android.release.arm64v8.a
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flags: android_arch=arm64v8
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flags: ANDROID_NDK_ROOT=$ANDROID_NDK_LATEST_HOME android_arch=arm64v8
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- name: 🍏 iOS (arm64)
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os: macos-11
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os: macos-13
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platform: ios
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artifact-name: godot-cpp-ios-arm64-release
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artifact-path: bin/libgodot-cpp.ios.release.arm64.a
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steps:
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- name: Checkout
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uses: actions/checkout@v2
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uses: actions/checkout@v4
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with:
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submodules: recursive
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@@ -76,6 +76,8 @@ jobs:
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- name: Windows dependency (MinGW)
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if: ${{ matrix.platform == 'windows' }}
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uses: egor-tensin/setup-mingw@v2
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with:
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version: 12.2.0
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- name: Build godot-cpp (debug)
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run: |
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@@ -94,7 +96,7 @@ jobs:
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- name: Run test GDNative library
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if: ${{ matrix.platform == 'linux' || matrix.platform == 'osx' }}
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run: |
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curl -LO https://downloads.tuxfamily.org/godotengine/3.4/${{ matrix.godot_zip }}
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curl -LO https://downloads.tuxfamily.org/godotengine/3.5/${{ matrix.godot_zip }}
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unzip ${{ matrix.godot_zip }}
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./${{ matrix.executable }} --path test -s script.gd
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@@ -106,11 +108,11 @@ jobs:
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if-no-files-found: error
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static-checks:
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name: Static Checks (clang-format)
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name: 📊 Static Checks (clang-format)
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runs-on: ubuntu-20.04
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steps:
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- name: Checkout
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uses: actions/checkout@v2
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uses: actions/checkout@v4
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- name: Make apt sources.list use the default Ubuntu repositories
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run: |
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1
.gitignore
vendored
1
.gitignore
vendored
@@ -1,4 +1,5 @@
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# Misc
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gen/*
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logs/*
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*.log
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Submodule godot-headers updated: 1049927a59...86afe2307b
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