Compare commits

...

36 Commits

Author SHA1 Message Date
David Snopek
98c143a483 gdextension: Sync with upstream commit 15073afe3856abd2aa1622492fe50026c7d63dc1 (4.2.2-stable) 2024-04-17 13:06:07 -05:00
David Snopek
28d43fb99a Merge pull request #1442 from dsnopek/4.2-cherrypicks-3
Cherry-picks for the godot-cpp 4.2 branch - 3rd batch
2024-04-17 12:58:21 -05:00
Chris Cranford
77f1d228cd Fix PropertyInfo to use hint/usage default constants
(cherry picked from commit e160966163)
2024-04-17 11:09:24 -05:00
thimenesup
ab5b9f2ceb Fix Projection create_orthogonal being incorrect
Title

(cherry picked from commit e4ae69f607)
2024-04-17 11:09:00 -05:00
Thaddeus Crews
ef4d771444 Implement verbose toggle from godot repo
(cherry picked from commit b05c21bb1d)
2024-04-17 11:08:41 -05:00
dependabot[bot]
66ced64c1e Bump mymindstorm/setup-emsdk from 13 to 14
Bumps [mymindstorm/setup-emsdk](https://github.com/mymindstorm/setup-emsdk) from 13 to 14.
- [Release notes](https://github.com/mymindstorm/setup-emsdk/releases)
- [Commits](https://github.com/mymindstorm/setup-emsdk/compare/v13...v14)

---
updated-dependencies:
- dependency-name: mymindstorm/setup-emsdk
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
(cherry picked from commit 32ca574f49)
2024-04-17 11:08:29 -05:00
Thaddeus Crews
fc5366c026 Use GDREGISTER defines in example
(cherry picked from commit a537b4af4d)
2024-04-17 11:08:14 -05:00
David Snopek
7e5fa8e7a9 Merge pull request #1410 from dsnopek/4.2-cherrypicks-2
Cherry-picks for the godot-cpp 4.2 branch - 2nd batch
2024-04-08 13:09:13 -05:00
A Thousand Ships
f8477fb9f2 Fix incorrect utility call signature
(cherry picked from commit d055b575fb)
2024-04-08 11:50:07 -05:00
ytnuf
ef723ca9ec Change cmake_minimum_required to match actual requirements
This is because target_link_options was added in v3.13
So this wouldn't build with cmake v3.12

Likewise in CMAKE_CXX_STANDARD only supports value of 17 starting with
cmake v3.9
So the test wouldn't build properly with cmake v3.6

(cherry picked from commit 5c12bd2287)
2024-04-08 11:49:53 -05:00
Thaddeus Crews
7473b984cb Enforce template syntax typename over class
(cherry picked from commit 87f5fb0691)
2024-04-08 11:49:37 -05:00
David Snopek
98ad839827 Avoid creating most objects that Godot is going to use placement new to initialize
(cherry picked from commit c4fde852e6)
2024-04-08 11:45:25 -05:00
bruvzg
a07b1f6e07 [Packed*Array] Add support for initializer lists.
(cherry picked from commit 8c98a90f32)
2024-04-08 11:44:28 -05:00
A Thousand Ships
f002ca18c7 Fix invalid void return in BitField
(cherry picked from commit 7ed8ef7221)
2024-03-11 12:51:07 -05:00
Marc Gilleron
3fe7c2e87b Fix explicit namespaces in macros
(cherry picked from commit e607790647)
2024-03-11 12:50:56 -05:00
David Snopek
7ddd278dea Fix _notification with parent and child classes
(cherry picked from commit 23c010900c)
2024-03-11 12:50:43 -05:00
bruvzg
cae4bf58ac [Core] Improve CowData and Memory metadata alignment.
(cherry picked from commit b173a4d935)
2024-03-11 12:47:09 -05:00
Fabio Alessandrelli
1517a24f72 [SCons] Split targets.py, apply flags from tools
Split `targets` tool logic, moving all the compiler-specific flags to a
new `common_compiler_flags.py` file, and everything else (CPPDEFINES,
optimize option logic, dev build logic, etc) to the `godotcpp` tool.

The default tools now apply the common compiler flags by importing the
file and explicitly calling `configure`.

(cherry picked from commit 16df4bff30)
2024-03-11 12:46:58 -05:00
Fabio Alessandrelli
1b8cfaab71 [SCons] Add support for custom build tools and platforms
Use with:

`scons platform=os2 custom_tools=/path/to/tools`

(assuming you have an `os2.py` inside `/path/to/tools/`)

(cherry picked from commit baaad7ada2)
2024-03-11 12:46:48 -05:00
DaylilyZeleen
dc19986497 Fix object return value of builtin types' methods.
(cherry picked from commit 6a3753c076)
2024-03-11 12:46:39 -05:00
bruvzg
c2d4ccd592 Switch to 64-bit ints.
(cherry picked from commit 59a5a8b104)
2024-03-11 12:46:27 -05:00
David Snopek
51c752c46b Merge pull request #1372 from dsnopek/4.2-cherrypicks-1
Cherry-picks for the godot-cpp 4.2 branch - 1st batch
2024-02-16 09:03:54 -06:00
MJacred
45dc04f2cf Update README: fix godot-cpp issue tracker url
(cherry picked from commit 8a535d0ecc)
2024-01-24 08:43:31 -06:00
Chris Cranford
dc76664cea Rework GDCLASS macro to allow pure virtual functions
(cherry picked from commit 5f350e2572)
2024-01-22 15:30:04 -06:00
A Thousand Ships
97214ecd7a Fix AABB.encloses failing on shared upper bound
(cherry picked from commit 3943e41d2f)
2024-01-22 15:29:53 -06:00
nightblade9
300e74364b Update README.md with basic pre-requisites
(cherry picked from commit ee169b201b)
2024-01-22 15:29:45 -06:00
Daylily-Zeleen
3129672a4f Remove "godot" namespace when binding global constants.
(cherry picked from commit bd40a94424)
2024-01-22 15:29:36 -06:00
A Thousand Ships
c0b2d85ffc Add missing OP_POWER operator to Variant
(cherry picked from commit f037a697eb)
2024-01-22 15:29:27 -06:00
A Thousand Ships
62eed50524 Fix expected argument count for call errors
(cherry picked from commit b77cb648c3)
2024-01-22 15:29:18 -06:00
ArchLinus
f9b66e3c72 Add an error message if android NDK is not installed
(cherry picked from commit 718d0baea3)
2024-01-22 15:29:08 -06:00
Aaron Franke
81a72ff06b Allow detecting when building as a GDExtension
(cherry picked from commit e17c7bf530)
2024-01-22 15:28:57 -06:00
Aaron Franke
0472b6bdd4 Add PackedRealArray as an alias for PackedFloat(32/64)Array
(cherry picked from commit 646c71c277)
2024-01-22 15:28:46 -06:00
David Snopek
aaffda23a5 Avoid error from -Werror=type-limits on GCC 11
(cherry picked from commit cad5be53b1)
2024-01-22 15:27:51 -06:00
Rémi Verschelde
78ffea5b13 gdextension: Sync with upstream commit b09f793f564a6c95dc76acc654b390e68441bd01 (4.2.1-stable) 2023-12-12 13:48:47 +01:00
dependabot[bot]
f93a6c5a5b Bump actions/setup-python from 4 to 5
Bumps [actions/setup-python](https://github.com/actions/setup-python) from 4 to 5.
- [Release notes](https://github.com/actions/setup-python/releases)
- [Commits](https://github.com/actions/setup-python/compare/v4...v5)

---
updated-dependencies:
- dependency-name: actions/setup-python
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
(cherry picked from commit a7becb43e6)
2023-12-12 13:47:56 +01:00
Rémi Verschelde
b03e56922d CMake: Remove hardcoded warnings list and forcing -Werror on library builds
The CMake buildsystem should be completely reviewed to properly match
what is done by SCons, instead of making its own arbitrary decisions on
how godot-cpp should be compiled.

Currently the SCons setup doesn't include warning options, so CMake
shouldn't either. Options similar to upstream Godot's SCons setup could
be added, and then replicated for CMake.

(cherry picked from commit 41517eacb1)
2023-12-12 13:47:21 +01:00
64 changed files with 1242 additions and 786 deletions

View File

@@ -104,7 +104,7 @@ jobs:
continue-on-error: true
- name: Set up Python (for SCons)
uses: actions/setup-python@v4
uses: actions/setup-python@v5
with:
python-version: '3.x'
@@ -117,7 +117,7 @@ jobs:
- name: Web dependencies
if: ${{ matrix.platform == 'web' }}
uses: mymindstorm/setup-emsdk@v13
uses: mymindstorm/setup-emsdk@v14
with:
version: ${{env.EM_VERSION}}
actions-cache-folder: ${{env.EM_CACHE_FOLDER}}
@@ -134,22 +134,22 @@ jobs:
- name: Generate godot-cpp sources only
run: |
scons platform=${{ matrix.platform }} build_library=no ${{ matrix.flags }}
scons platform=${{ matrix.platform }} verbose=yes build_library=no ${{ matrix.flags }}
scons -c
- name: Build godot-cpp (debug)
run: |
scons platform=${{ matrix.platform }} target=template_debug ${{ matrix.flags }}
scons platform=${{ matrix.platform }} verbose=yes target=template_debug ${{ matrix.flags }}
- name: Build test without rebuilding godot-cpp (debug)
run: |
cd test
scons platform=${{ matrix.platform }} target=template_debug ${{ matrix.flags }} build_library=no
scons platform=${{ matrix.platform }} verbose=yes target=template_debug ${{ matrix.flags }} build_library=no
- name: Build test and godot-cpp (release)
run: |
cd test
scons platform=${{ matrix.platform }} target=template_release ${{ matrix.flags }}
scons platform=${{ matrix.platform }} verbose=yes target=template_release ${{ matrix.flags }}
- name: Download latest Godot artifacts
uses: dsnopek/action-download-artifact@1322f74e2dac9feed2ee76a32d9ae1ca3b4cf4e9

View File

@@ -37,7 +37,7 @@
# Todo
# Test build for Windows, Mac and mingw.
cmake_minimum_required(VERSION 3.12)
cmake_minimum_required(VERSION 3.13)
project(godot-cpp LANGUAGES CXX)
option(GENERATE_TEMPLATE_GET_NODE "Generate a template version of the Node class's get_node." ON)
@@ -47,11 +47,6 @@ option(GODOT_CPP_WARNING_AS_ERROR "Treat warnings as errors" OFF)
# Add path to modules
list( APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/" )
# Check if we are building ourself or being included
if(${PROJECT_NAME} STREQUAL ${CMAKE_PROJECT_NAME})
set(GODOT_CPP_BUILDING_SELF ON)
endif()
# Set some helper variables for readability
set( compiler_is_clang "$<OR:$<CXX_COMPILER_ID:AppleClang>,$<CXX_COMPILER_ID:Clang>>" )
set( compiler_is_gnu "$<CXX_COMPILER_ID:GNU>" )
@@ -158,12 +153,6 @@ add_library(godot::cpp ALIAS ${PROJECT_NAME})
include(GodotCompilerWarnings)
# Treat warnings as errors if we are building ourself
if(GODOT_CPP_BUILDING_SELF)
unset( GODOT_CPP_WARNING_AS_ERROR CACHE )
set_warning_as_error()
endif()
target_compile_features(${PROJECT_NAME}
PRIVATE
cxx_std_17

View File

@@ -58,7 +58,7 @@ first-party `godot-cpp` extension.
Some compatibility breakage is to be expected as GDExtension and `godot-cpp`
get more used, documented, and critical issues get resolved. See the
[Godot issue tracker](https://github.com/godotengine/godot/issues?q=is%3Aissue+is%3Aopen+label%3Atopic%3Agdextension)
and the [godot-cpp issue tracker](https://github.com/godotengine/godot/issues)
and the [godot-cpp issue tracker](https://github.com/godotengine/godot-cpp/issues)
for a list of known issues, and be sure to provide feedback on issues and PRs
which affect your use of this extension.
@@ -74,7 +74,10 @@ so formatting is done before your changes are submitted.
## Getting started
It's a bit similar to what it was for 3.x but also a bit different.
You need the same C++ pre-requisites installed that are required for the `godot` repository. Follow the [official build instructions for your target platform](https://docs.godotengine.org/en/latest/contributing/development/compiling/index.html#building-for-target-platforms).
Getting started with GDExtensions is a bit similar to what it was for 3.x but also a bit different.
This new approach is much more akin to how core Godot modules are structured.
Compiling this repository generates a static library to be linked with your shared lib,
@@ -129,7 +132,7 @@ void initialize_example_module(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
ClassDB::register_class<Example>();
GDREGISTER_CLASS(Example);
}
```

View File

@@ -413,6 +413,10 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
if class_name == "PackedVector3Array":
result.append("#include <godot_cpp/variant/vector3.hpp>")
if is_packed_array(class_name):
result.append("#include <godot_cpp/core/error_macros.hpp>")
result.append("#include <initializer_list>")
if class_name == "Array":
result.append("#include <godot_cpp/variant/array_helpers.hpp>")
@@ -454,6 +458,8 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
result.append("")
result.append("\tstatic struct _MethodBindings {")
result.append("\t\tGDExtensionTypeFromVariantConstructorFunc from_variant_constructor;")
if "constructors" in builtin_api:
for constructor in builtin_api["constructors"]:
result.append(f'\t\tGDExtensionPtrConstructor constructor_{constructor["index"]};')
@@ -494,6 +500,9 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
result.append("\tstatic void init_bindings();")
result.append("\tstatic void _init_bindings_constructors_destructor();")
result.append("")
result.append(f"\t{class_name}(const Variant *p_variant);")
result.append("")
result.append("public:")
@@ -558,7 +567,7 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
vararg = method["is_vararg"]
if vararg:
result.append("\ttemplate<class... Args>")
result.append("\ttemplate<typename... Args>")
method_signature = "\t"
if "is_static" in method and method["is_static"]:
@@ -588,17 +597,17 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
# Special cases.
if class_name == "String":
result.append("\tstatic String utf8(const char *from, int len = -1);")
result.append("\tvoid parse_utf8(const char *from, int len = -1);")
result.append("\tstatic String utf16(const char16_t *from, int len = -1);")
result.append("\tvoid parse_utf16(const char16_t *from, int len = -1);")
result.append("\tstatic String utf8(const char *from, int64_t len = -1);")
result.append("\tvoid parse_utf8(const char *from, int64_t len = -1);")
result.append("\tstatic String utf16(const char16_t *from, int64_t len = -1);")
result.append("\tvoid parse_utf16(const char16_t *from, int64_t len = -1);")
result.append("\tCharString utf8() const;")
result.append("\tCharString ascii() const;")
result.append("\tChar16String utf16() const;")
result.append("\tChar32String utf32() const;")
result.append("\tCharWideString wide_string() const;")
result.append("\tstatic String num_real(double p_num, bool p_trailing = true);")
result.append("\tError resize(int p_size);")
result.append("\tError resize(int64_t p_size);")
if "members" in builtin_api:
for member in builtin_api["members"]:
@@ -651,13 +660,13 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
result.append("\tString &operator+=(const wchar_t *p_str);")
result.append("\tString &operator+=(const char32_t *p_str);")
result.append("\tconst char32_t &operator[](int p_index) const;")
result.append("\tchar32_t &operator[](int p_index);")
result.append("\tconst char32_t &operator[](int64_t p_index) const;")
result.append("\tchar32_t &operator[](int64_t p_index);")
result.append("\tconst char32_t *ptr() const;")
result.append("\tchar32_t *ptrw();")
if class_name == "Array":
result.append("\ttemplate <class... Args>")
result.append("\ttemplate <typename... Args>")
result.append("\tstatic Array make(Args... args) {")
result.append("\t\treturn helpers::append_all(Array(), args...);")
result.append("\t}")
@@ -670,8 +679,8 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
return_type = "int32_t"
elif class_name == "PackedFloat32Array":
return_type = "float"
result.append(f"\tconst {return_type} &operator[](int p_index) const;")
result.append(f"\t{return_type} &operator[](int p_index);")
result.append(f"\tconst {return_type} &operator[](int64_t p_index) const;")
result.append(f"\t{return_type} &operator[](int64_t p_index);")
result.append(f"\tconst {return_type} *ptr() const;")
result.append(f"\t{return_type} *ptrw();")
iterators = """
@@ -740,10 +749,21 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
}
"""
result.append(iterators.replace("$TYPE", return_type))
init_list = """
_FORCE_INLINE_ $CLASS(std::initializer_list<$TYPE> p_init) {
ERR_FAIL_COND(resize(p_init.size()) != 0);
size_t i = 0;
for (const $TYPE &element : p_init) {
set(i++, element);
}
}
"""
result.append(init_list.replace("$TYPE", return_type).replace("$CLASS", class_name))
if class_name == "Array":
result.append("\tconst Variant &operator[](int p_index) const;")
result.append("\tVariant &operator[](int p_index);")
result.append("\tconst Variant &operator[](int64_t p_index) const;")
result.append("\tVariant &operator[](int64_t p_index);")
result.append("\tvoid set_typed(uint32_t p_type, const StringName &p_class_name, const Variant &p_script);")
result.append("\tvoid _ref(const Array &p_from) const;")
@@ -818,6 +838,10 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
result.append(f"void {class_name}::_init_bindings_constructors_destructor() {{")
result.append(
f"\t_method_bindings.from_variant_constructor = internal::gdextension_interface_get_variant_to_type_constructor({enum_type_name});"
)
if "constructors" in builtin_api:
for constructor in builtin_api["constructors"]:
result.append(
@@ -899,6 +923,11 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
copy_constructor_index = -1
result.append(f"{class_name}::{class_name}(const Variant *p_variant) {{")
result.append("\t_method_bindings.from_variant_constructor(&opaque, p_variant->_native_ptr());")
result.append("}")
result.append("")
if "constructors" in builtin_api:
for constructor in builtin_api["constructors"]:
method_signature = f"{class_name}::{class_name}("
@@ -964,8 +993,19 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
result.append(method_signature + "{")
method_call = "\t"
is_ref = False
if "return_type" in method:
method_call += f'return internal::_call_builtin_method_ptr_ret<{correct_type(method["return_type"])}>('
return_type = method["return_type"]
if is_enum(return_type):
method_call += f"return ({get_gdextension_type(correct_type(return_type))})internal::_call_builtin_method_ptr_ret<int64_t>("
elif is_pod_type(return_type) or is_variant(return_type):
method_call += f"return internal::_call_builtin_method_ptr_ret<{get_gdextension_type(correct_type(return_type))}>("
elif is_refcounted(return_type):
method_call += f"return Ref<{return_type}>::_gde_internal_constructor(internal::_call_builtin_method_ptr_ret_obj<{return_type}>("
is_ref = True
else:
method_call += f"return internal::_call_builtin_method_ptr_ret_obj<{return_type}>("
else:
method_call += "internal::_call_builtin_method_ptr_no_ret("
method_call += f'_method_bindings.method_{method["name"]}, '
@@ -986,6 +1026,9 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
result += encode
arguments.append(arg_name)
method_call += ", ".join(arguments)
if is_ref:
method_call += ")" # Close Ref<> constructor.
method_call += ");"
result.append(method_call)
@@ -1384,7 +1427,7 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
result.append("protected:")
# T is the custom class we want to register (from which the call initiates, going up the inheritance chain),
# B is its base class (can be a custom class too, that's why we pass it).
result.append("\ttemplate <class T, class B>")
result.append("\ttemplate <typename T, typename B>")
result.append("\tstatic void register_virtuals() {")
if class_name != "Object":
result.append(f"\t\t{inherits}::register_virtuals<T, B>();")
@@ -1430,16 +1473,16 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
if class_name == "Object":
result.append("")
result.append("\ttemplate<class T>")
result.append("\ttemplate<typename T>")
result.append("\tstatic T *cast_to(Object *p_object);")
result.append("\ttemplate<class T>")
result.append("\ttemplate<typename T>")
result.append("\tstatic const T *cast_to(const Object *p_object);")
result.append("\tvirtual ~Object() = default;")
elif use_template_get_node and class_name == "Node":
result.append("\ttemplate<class T>")
result.append("\ttemplate<typename T>")
result.append(
"\tT *get_node(const NodePath &p_path) const { return Object::cast_to<T>(get_node_internal(p_path)); }"
)
@@ -1696,7 +1739,7 @@ def generate_global_constants(api, output_dir):
header.append("")
for constant in api["global_constants"]:
header.append(f'\tconst int {escape_identifier(constant["name"])} = {constant["value"]};')
header.append(f'\tconst int64_t {escape_identifier(constant["name"])} = {constant["value"]};')
header.append("")
@@ -1778,9 +1821,9 @@ def generate_global_constant_binds(api, output_dir):
continue
if enum_def["is_bitfield"]:
header.append(f'VARIANT_BITFIELD_CAST(godot::{enum_def["name"]});')
header.append(f'VARIANT_BITFIELD_CAST({enum_def["name"]});')
else:
header.append(f'VARIANT_ENUM_CAST(godot::{enum_def["name"]});')
header.append(f'VARIANT_ENUM_CAST({enum_def["name"]});')
# Variant::Type is not a global enum, but only one line, it is worth to place in this file instead of creating new file.
header.append(f"VARIANT_ENUM_CAST(godot::Variant::Type);")
@@ -2073,7 +2116,7 @@ def make_varargs_template(
if with_public_declare:
function_signature = "public: "
function_signature += "template<class... Args> "
function_signature += "template<typename... Args> "
if static:
function_signature += "static "
@@ -2433,6 +2476,7 @@ def get_operator_id_name(op):
"unary-": "negate",
"unary+": "positive",
"%": "module",
"**": "power",
"<<": "shift_left",
">>": "shift_right",
"&": "bit_and",

View File

@@ -2,10 +2,10 @@
"header": {
"version_major": 4,
"version_minor": 2,
"version_patch": 0,
"version_patch": 2,
"version_status": "stable",
"version_build": "official",
"version_full_name": "Godot Engine v4.2.stable.official"
"version_full_name": "Godot Engine v4.2.2.stable.official"
},
"builtin_class_sizes": [
{
@@ -82143,6 +82143,24 @@
}
]
},
{
"name": "_begin_handle_action",
"is_const": false,
"is_static": false,
"is_vararg": false,
"is_virtual": true,
"arguments": [
{
"name": "id",
"type": "int",
"meta": "int32"
},
{
"name": "secondary",
"type": "bool"
}
]
},
{
"name": "_set_handle",
"is_const": false,
@@ -82700,6 +82718,28 @@
}
]
},
{
"name": "_begin_handle_action",
"is_const": false,
"is_static": false,
"is_vararg": false,
"is_virtual": true,
"arguments": [
{
"name": "gizmo",
"type": "EditorNode3DGizmo"
},
{
"name": "handle_id",
"type": "int",
"meta": "int32"
},
{
"name": "secondary",
"type": "bool"
}
]
},
{
"name": "_set_handle",
"is_const": false,
@@ -136403,6 +136443,17 @@
"inherits": "Node2D",
"api_type": "core",
"methods": [
{
"name": "get_rid",
"is_const": true,
"is_vararg": false,
"is_static": false,
"is_virtual": false,
"hash": 2944877500,
"return_value": {
"type": "RID"
}
},
{
"name": "set_enabled",
"is_const": false,
@@ -136724,6 +136775,17 @@
"inherits": "Node3D",
"api_type": "core",
"methods": [
{
"name": "get_rid",
"is_const": true,
"is_vararg": false,
"is_static": false,
"is_virtual": false,
"hash": 2944877500,
"return_value": {
"type": "RID"
}
},
{
"name": "set_enabled",
"is_const": false,
@@ -140321,6 +140383,17 @@
"inherits": "Node2D",
"api_type": "core",
"methods": [
{
"name": "get_rid",
"is_const": true,
"is_vararg": false,
"is_static": false,
"is_virtual": false,
"hash": 2944877500,
"return_value": {
"type": "RID"
}
},
{
"name": "set_navigation_polygon",
"is_const": false,
@@ -140721,6 +140794,17 @@
"inherits": "Node3D",
"api_type": "core",
"methods": [
{
"name": "get_rid",
"is_const": true,
"is_vararg": false,
"is_static": false,
"is_virtual": false,
"hash": 2944877500,
"return_value": {
"type": "RID"
}
},
{
"name": "set_navigation_mesh",
"is_const": false,
@@ -150997,6 +151081,10 @@
{
"name": "NOTIFICATION_PREDELETE",
"value": 1
},
{
"name": "NOTIFICATION_EXTENSION_RELOADED",
"value": 2
}
],
"enums": [
@@ -205939,6 +206027,23 @@
}
]
},
{
"name": "debug_canvas_item_get_rect",
"is_const": false,
"is_vararg": false,
"is_static": false,
"is_virtual": false,
"hash": 624227424,
"return_value": {
"type": "Rect2"
},
"arguments": [
{
"name": "item",
"type": "RID"
}
]
},
{
"name": "canvas_light_create",
"is_const": false,
@@ -207596,7 +207701,7 @@
"is_refcounted": true,
"is_instantiable": true,
"inherits": "ResourceImporter",
"api_type": "core"
"api_type": "editor"
},
{
"name": "ResourceImporterOBJ",
@@ -207610,7 +207715,7 @@
"is_refcounted": true,
"is_instantiable": true,
"inherits": "ResourceImporter",
"api_type": "core",
"api_type": "editor",
"methods": [
{
"name": "load_from_buffer",

View File

@@ -47,11 +47,11 @@ public:
static void remove_plugin_class(const StringName &p_class_name);
static void deinitialize(GDExtensionInitializationLevel p_level);
template <class T>
template <typename T>
static void add_by_type() {
add_plugin_class(T::get_class_static());
}
template <class T>
template <typename T>
static void remove_by_type() {
remove_plugin_class(T::get_class_static());
}

View File

@@ -45,7 +45,7 @@ namespace godot {
class RefCounted;
template <class T>
template <typename T>
class Ref {
T *reference = nullptr;
@@ -108,7 +108,7 @@ public:
ref(p_from);
}
template <class T_Other>
template <typename T_Other>
void operator=(const Ref<T_Other> &p_from) {
RefCounted *refb = const_cast<RefCounted *>(static_cast<const RefCounted *>(p_from.ptr()));
if (!refb) {
@@ -144,7 +144,7 @@ public:
}
}
template <class T_Other>
template <typename T_Other>
void reference_ptr(T_Other *p_ptr) {
if (reference == p_ptr) {
return;
@@ -161,7 +161,7 @@ public:
ref(p_from);
}
template <class T_Other>
template <typename T_Other>
Ref(const Ref<T_Other> &p_from) {
RefCounted *refb = const_cast<RefCounted *>(static_cast<const RefCounted *>(p_from.ptr()));
if (!refb) {
@@ -226,7 +226,7 @@ public:
}
};
template <class T>
template <typename T>
struct PtrToArg<Ref<T>> {
_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
GDExtensionRefPtr ref = (GDExtensionRefPtr)p_ptr;
@@ -248,7 +248,7 @@ struct PtrToArg<Ref<T>> {
}
};
template <class T>
template <typename T>
struct PtrToArg<const Ref<T> &> {
typedef Ref<T> EncodeT;
@@ -259,7 +259,7 @@ struct PtrToArg<const Ref<T> &> {
}
};
template <class T>
template <typename T>
struct GetTypeInfo<Ref<T>, typename EnableIf<TypeInherits<RefCounted, T>::value>::type> {
static const GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static const GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
@@ -269,7 +269,7 @@ struct GetTypeInfo<Ref<T>, typename EnableIf<TypeInherits<RefCounted, T>::value>
}
};
template <class T>
template <typename T>
struct GetTypeInfo<const Ref<T> &, typename EnableIf<TypeInherits<RefCounted, T>::value>::type> {
static const GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static const GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;

View File

@@ -48,6 +48,7 @@ typedef void GodotObject;
// Base for all engine classes, to contain the pointer to the engine instance.
class Wrapped {
friend class GDExtensionBinding;
friend class ClassDB;
friend void postinitialize_handler(Wrapped *);
protected:
@@ -116,7 +117,7 @@ void add_engine_class_registration_callback(EngineClassRegistrationCallback p_ca
void register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks);
void register_engine_classes();
template <class T>
template <typename T>
struct EngineClassRegistration {
EngineClassRegistration() {
add_engine_class_registration_callback(&EngineClassRegistration<T>::callback);
@@ -131,17 +132,6 @@ struct EngineClassRegistration {
} // namespace godot
#ifdef HOT_RELOAD_ENABLED
#define _GDCLASS_RECREATE(m_class, m_inherits) \
m_class *new_instance = (m_class *)memalloc(sizeof(m_class)); \
Wrapped::RecreateInstance recreate_data = { new_instance, obj, Wrapped::recreate_instance }; \
Wrapped::recreate_instance = &recreate_data; \
memnew_placement(new_instance, m_class); \
return new_instance;
#else
#define _GDCLASS_RECREATE(m_class, m_inherits) return nullptr;
#endif
// Use this on top of your own classes.
// Note: the trail of `***` is to keep sane diffs in PRs, because clang-format otherwise moves every `\` which makes
// every line of the macro different
@@ -196,7 +186,7 @@ protected:
return (::godot::String(::godot::Wrapped::*)() const) & m_class::_to_string; \
} \
\
template <class T, class B> \
template <typename T, typename B> \
static void register_virtuals() { \
m_inherits::register_virtuals<T, B>(); \
} \
@@ -226,22 +216,18 @@ public:
return m_inherits::get_class_static(); \
} \
\
static GDExtensionObjectPtr create(void *data) { \
m_class *new_object = memnew(m_class); \
return new_object->_owner; \
} \
\
static GDExtensionClassInstancePtr recreate(void *data, GDExtensionObjectPtr obj) { \
_GDCLASS_RECREATE(m_class, m_inherits); \
} \
\
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed) { \
if (p_instance && m_class::_get_notification()) { \
if (!p_reversed) { \
m_inherits::notification_bind(p_instance, p_what, p_reversed); \
} \
if (m_class::_get_notification() != m_inherits::_get_notification()) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
return cls->_notification(p_what); \
cls->_notification(p_what); \
} \
if (p_reversed) { \
m_inherits::notification_bind(p_instance, p_what, p_reversed); \
} \
m_inherits::notification_bind(p_instance, p_what, p_reversed); \
} \
} \
\
@@ -437,14 +423,6 @@ public:
return m_inherits::get_class_static(); \
} \
\
static GDExtensionObjectPtr create(void *data) { \
return nullptr; \
} \
\
static GDExtensionClassInstancePtr recreate(void *data, GDExtensionObjectPtr obj) { \
return nullptr; \
} \
\
static void free(void *data, GDExtensionClassInstancePtr ptr) { \
} \
\

View File

@@ -83,7 +83,7 @@ namespace godot {
}; \
}
template <class T>
template <typename T>
struct VariantCaster {
static _FORCE_INLINE_ T cast(const Variant &p_variant) {
using TStripped = std::remove_pointer_t<T>;
@@ -95,7 +95,7 @@ struct VariantCaster {
}
};
template <class T>
template <typename T>
struct VariantCaster<T &> {
static _FORCE_INLINE_ T cast(const Variant &p_variant) {
using TStripped = std::remove_pointer_t<T>;
@@ -107,7 +107,7 @@ struct VariantCaster<T &> {
}
};
template <class T>
template <typename T>
struct VariantCaster<const T &> {
static _FORCE_INLINE_ T cast(const Variant &p_variant) {
using TStripped = std::remove_pointer_t<T>;
@@ -144,7 +144,7 @@ struct VariantObjectClassChecker<const Ref<T> &> {
}
};
template <class T>
template <typename T>
struct VariantCasterAndValidate {
static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, GDExtensionCallError &r_error) {
GDExtensionVariantType argtype = GDExtensionVariantType(GetTypeInfo<T>::VARIANT_TYPE);
@@ -159,7 +159,7 @@ struct VariantCasterAndValidate {
}
};
template <class T>
template <typename T>
struct VariantCasterAndValidate<T &> {
static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, GDExtensionCallError &r_error) {
GDExtensionVariantType argtype = GDExtensionVariantType(GetTypeInfo<T>::VARIANT_TYPE);
@@ -174,7 +174,7 @@ struct VariantCasterAndValidate<T &> {
}
};
template <class T>
template <typename T>
struct VariantCasterAndValidate<const T &> {
static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, GDExtensionCallError &r_error) {
GDExtensionVariantType argtype = GDExtensionVariantType(GetTypeInfo<T>::VARIANT_TYPE);
@@ -189,47 +189,47 @@ struct VariantCasterAndValidate<const T &> {
}
};
template <class T, class... P, size_t... Is>
template <typename T, typename... P, size_t... Is>
void call_with_ptr_args_helper(T *p_instance, void (T::*p_method)(P...), const GDExtensionConstTypePtr *p_args, IndexSequence<Is...>) {
(p_instance->*p_method)(PtrToArg<P>::convert(p_args[Is])...);
}
template <class T, class... P, size_t... Is>
template <typename T, typename... P, size_t... Is>
void call_with_ptr_argsc_helper(T *p_instance, void (T::*p_method)(P...) const, const GDExtensionConstTypePtr *p_args, IndexSequence<Is...>) {
(p_instance->*p_method)(PtrToArg<P>::convert(p_args[Is])...);
}
template <class T, class R, class... P, size_t... Is>
template <typename T, typename R, typename... P, size_t... Is>
void call_with_ptr_args_ret_helper(T *p_instance, R (T::*p_method)(P...), const GDExtensionConstTypePtr *p_args, void *r_ret, IndexSequence<Is...>) {
PtrToArg<R>::encode((p_instance->*p_method)(PtrToArg<P>::convert(p_args[Is])...), r_ret);
}
template <class T, class R, class... P, size_t... Is>
template <typename T, typename R, typename... P, size_t... Is>
void call_with_ptr_args_retc_helper(T *p_instance, R (T::*p_method)(P...) const, const GDExtensionConstTypePtr *p_args, void *r_ret, IndexSequence<Is...>) {
PtrToArg<R>::encode((p_instance->*p_method)(PtrToArg<P>::convert(p_args[Is])...), r_ret);
}
template <class T, class... P>
template <typename T, typename... P>
void call_with_ptr_args(T *p_instance, void (T::*p_method)(P...), const GDExtensionConstTypePtr *p_args, void * /*ret*/) {
call_with_ptr_args_helper<T, P...>(p_instance, p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class... P>
template <typename T, typename... P>
void call_with_ptr_args(T *p_instance, void (T::*p_method)(P...) const, const GDExtensionConstTypePtr *p_args, void * /*ret*/) {
call_with_ptr_argsc_helper<T, P...>(p_instance, p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
void call_with_ptr_args(T *p_instance, R (T::*p_method)(P...), const GDExtensionConstTypePtr *p_args, void *r_ret) {
call_with_ptr_args_ret_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
void call_with_ptr_args(T *p_instance, R (T::*p_method)(P...) const, const GDExtensionConstTypePtr *p_args, void *r_ret) {
call_with_ptr_args_retc_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class... P, size_t... Is>
template <typename T, typename... P, size_t... Is>
void call_with_variant_args_helper(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;
@@ -241,7 +241,7 @@ void call_with_variant_args_helper(T *p_instance, void (T::*p_method)(P...), con
(void)(p_args); // Avoid warning.
}
template <class T, class... P, size_t... Is>
template <typename T, typename... P, size_t... Is>
void call_with_variant_argsc_helper(T *p_instance, void (T::*p_method)(P...) const, const Variant **p_args, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;
@@ -253,7 +253,7 @@ void call_with_variant_argsc_helper(T *p_instance, void (T::*p_method)(P...) con
(void)(p_args); // Avoid warning.
}
template <class T, class R, class... P, size_t... Is>
template <typename T, typename R, typename... P, size_t... Is>
void call_with_variant_args_ret_helper(T *p_instance, R (T::*p_method)(P...), const Variant **p_args, Variant &r_ret, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;
@@ -264,7 +264,7 @@ void call_with_variant_args_ret_helper(T *p_instance, R (T::*p_method)(P...), co
#endif
}
template <class T, class R, class... P, size_t... Is>
template <typename T, typename R, typename... P, size_t... Is>
void call_with_variant_args_retc_helper(T *p_instance, R (T::*p_method)(P...) const, const Variant **p_args, Variant &r_ret, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;
@@ -276,66 +276,66 @@ void call_with_variant_args_retc_helper(T *p_instance, R (T::*p_method)(P...) co
(void)p_args;
}
template <class T, class... P>
template <typename T, typename... P>
void call_with_variant_args(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, int p_argcount, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_helper<T, P...>(p_instance, p_method, p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
void call_with_variant_args_ret(T *p_instance, R (T::*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_ret_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
void call_with_variant_args_retc(T *p_instance, R (T::*p_method)(P...) const, const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_retc_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class... P>
template <typename T, typename... P>
void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const GDExtensionConstVariantPtr *p_args, int p_argcount, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -346,7 +346,7 @@ void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const G
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -365,12 +365,12 @@ void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const G
call_with_variant_args_helper(p_instance, p_method, argsp.data(), r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class... P>
template <typename T, typename... P>
void call_with_variant_argsc_dv(T *p_instance, void (T::*p_method)(P...) const, const GDExtensionConstVariantPtr *p_args, int p_argcount, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -381,7 +381,7 @@ void call_with_variant_argsc_dv(T *p_instance, void (T::*p_method)(P...) const,
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -400,12 +400,12 @@ void call_with_variant_argsc_dv(T *p_instance, void (T::*p_method)(P...) const,
call_with_variant_argsc_helper(p_instance, p_method, argsp.data(), r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
void call_with_variant_args_ret_dv(T *p_instance, R (T::*p_method)(P...), const GDExtensionConstVariantPtr *p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -416,7 +416,7 @@ void call_with_variant_args_ret_dv(T *p_instance, R (T::*p_method)(P...), const
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -435,12 +435,12 @@ void call_with_variant_args_ret_dv(T *p_instance, R (T::*p_method)(P...), const
call_with_variant_args_ret_helper(p_instance, p_method, argsp.data(), r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
void call_with_variant_args_retc_dv(T *p_instance, R (T::*p_method)(P...) const, const GDExtensionConstVariantPtr *p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -451,7 +451,7 @@ void call_with_variant_args_retc_dv(T *p_instance, R (T::*p_method)(P...) const,
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -477,7 +477,7 @@ void call_with_variant_args_retc_dv(T *p_instance, R (T::*p_method)(P...) const,
#pragma GCC diagnostic ignored "-Wunused-but-set-parameter"
#endif
template <class Q>
template <typename Q>
void call_get_argument_type_helper(int p_arg, int &index, GDExtensionVariantType &type) {
if (p_arg == index) {
type = GDExtensionVariantType(GetTypeInfo<Q>::VARIANT_TYPE);
@@ -485,7 +485,7 @@ void call_get_argument_type_helper(int p_arg, int &index, GDExtensionVariantType
index++;
}
template <class... P>
template <typename... P>
GDExtensionVariantType call_get_argument_type(int p_arg) {
GDExtensionVariantType type = GDEXTENSION_VARIANT_TYPE_NIL;
int index = 0;
@@ -497,7 +497,7 @@ GDExtensionVariantType call_get_argument_type(int p_arg) {
return type;
}
template <class Q>
template <typename Q>
void call_get_argument_type_info_helper(int p_arg, int &index, PropertyInfo &info) {
if (p_arg == index) {
info = GetTypeInfo<Q>::get_class_info();
@@ -505,7 +505,7 @@ void call_get_argument_type_info_helper(int p_arg, int &index, PropertyInfo &inf
index++;
}
template <class... P>
template <typename... P>
void call_get_argument_type_info(int p_arg, PropertyInfo &info) {
int index = 0;
// I think rocket science is simpler than modern C++.
@@ -515,7 +515,7 @@ void call_get_argument_type_info(int p_arg, PropertyInfo &info) {
(void)index; // Suppress GCC warning.
}
template <class Q>
template <typename Q>
void call_get_argument_metadata_helper(int p_arg, int &index, GDExtensionClassMethodArgumentMetadata &md) {
if (p_arg == index) {
md = GetTypeInfo<Q>::METADATA;
@@ -523,7 +523,7 @@ void call_get_argument_metadata_helper(int p_arg, int &index, GDExtensionClassMe
index++;
}
template <class... P>
template <typename... P>
GDExtensionClassMethodArgumentMetadata call_get_argument_metadata(int p_arg) {
GDExtensionClassMethodArgumentMetadata md = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
@@ -536,7 +536,7 @@ GDExtensionClassMethodArgumentMetadata call_get_argument_metadata(int p_arg) {
return md;
}
template <class... P, size_t... Is>
template <typename... P, size_t... Is>
void call_with_variant_args_static(void (*p_method)(P...), const Variant **p_args, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;
@@ -547,12 +547,12 @@ void call_with_variant_args_static(void (*p_method)(P...), const Variant **p_arg
#endif
}
template <class... P>
template <typename... P>
void call_with_variant_args_static_dv(void (*p_method)(P...), const GDExtensionConstVariantPtr *p_args, int p_argcount, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = sizeof...(P);
r_error.expected = sizeof...(P);
return;
}
#endif
@@ -563,7 +563,7 @@ void call_with_variant_args_static_dv(void (*p_method)(P...), const GDExtensionC
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = sizeof...(P);
r_error.expected = sizeof...(P);
return;
}
#endif
@@ -582,53 +582,53 @@ void call_with_variant_args_static_dv(void (*p_method)(P...), const GDExtensionC
call_with_variant_args_static(p_method, argsp.data(), r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class... P, size_t... Is>
template <typename... P, size_t... Is>
void call_with_ptr_args_static_method_helper(void (*p_method)(P...), const GDExtensionConstTypePtr *p_args, IndexSequence<Is...>) {
p_method(PtrToArg<P>::convert(p_args[Is])...);
}
template <class... P>
template <typename... P>
void call_with_ptr_args_static_method(void (*p_method)(P...), const GDExtensionConstTypePtr *p_args) {
call_with_ptr_args_static_method_helper<P...>(p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
}
template <class R, class... P>
template <typename R, typename... P>
void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_static_ret<R, P...>(p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class... P>
template <typename... P>
void call_with_variant_args_static_ret(void (*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_static<P...>(p_method, p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class R, class... P, size_t... Is>
template <typename R, typename... P, size_t... Is>
void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_args, Variant &r_ret, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;
@@ -639,12 +639,12 @@ void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_ar
#endif
}
template <class R, class... P>
template <typename R, typename... P>
void call_with_variant_args_static_ret_dv(R (*p_method)(P...), const GDExtensionConstVariantPtr *p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = sizeof...(P);
r_error.expected = sizeof...(P);
return;
}
#endif
@@ -655,7 +655,7 @@ void call_with_variant_args_static_ret_dv(R (*p_method)(P...), const GDExtension
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = sizeof...(P);
r_error.expected = sizeof...(P);
return;
}
#endif
@@ -674,12 +674,12 @@ void call_with_variant_args_static_ret_dv(R (*p_method)(P...), const GDExtension
call_with_variant_args_static_ret(p_method, argsp.data(), r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class R, class... P, size_t... Is>
template <typename R, typename... P, size_t... Is>
void call_with_ptr_args_static_method_ret_helper(R (*p_method)(P...), const GDExtensionConstTypePtr *p_args, void *r_ret, IndexSequence<Is...>) {
PtrToArg<R>::encode(p_method(PtrToArg<P>::convert(p_args[Is])...), r_ret);
}
template <class R, class... P>
template <typename R, typename... P>
void call_with_ptr_args_static_method_ret(R (*p_method)(P...), const GDExtensionConstTypePtr *p_args, void *r_ret) {
call_with_ptr_args_static_method_ret_helper<R, P...>(p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
}

View File

@@ -32,6 +32,7 @@
#define GODOT_BUILTIN_PTRCALL_HPP
#include <gdextension_interface.h>
#include <godot_cpp/core/object.hpp>
#include <array>
@@ -39,13 +40,24 @@ namespace godot {
namespace internal {
template <class... Args>
template <typename O, typename... Args>
O *_call_builtin_method_ptr_ret_obj(const GDExtensionPtrBuiltInMethod method, GDExtensionTypePtr base, const Args &...args) {
GodotObject *ret = nullptr;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
method(base, call_args.data(), &ret, sizeof...(Args));
if (ret == nullptr) {
return nullptr;
}
return reinterpret_cast<O *>(internal::get_object_instance_binding(ret));
}
template <typename... Args>
void _call_builtin_constructor(const GDExtensionPtrConstructor constructor, GDExtensionTypePtr base, Args... args) {
std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
constructor(base, call_args.data());
}
template <class T, class... Args>
template <typename T, typename... Args>
T _call_builtin_method_ptr_ret(const GDExtensionPtrBuiltInMethod method, GDExtensionTypePtr base, Args... args) {
T ret;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
@@ -53,20 +65,20 @@ T _call_builtin_method_ptr_ret(const GDExtensionPtrBuiltInMethod method, GDExten
return ret;
}
template <class... Args>
template <typename... Args>
void _call_builtin_method_ptr_no_ret(const GDExtensionPtrBuiltInMethod method, GDExtensionTypePtr base, Args... args) {
std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
method(base, call_args.data(), nullptr, sizeof...(Args));
}
template <class T>
template <typename T>
T _call_builtin_operator_ptr(const GDExtensionPtrOperatorEvaluator op, GDExtensionConstTypePtr left, GDExtensionConstTypePtr right) {
T ret;
op(left, right, &ret);
return ret;
}
template <class T>
template <typename T>
T _call_builtin_ptr_getter(const GDExtensionPtrGetter getter, GDExtensionConstTypePtr base) {
T ret;
getter(base, &ret);

View File

@@ -109,28 +109,55 @@ private:
static void initialize_class(const ClassInfo &cl);
static void bind_method_godot(const StringName &p_class_name, MethodBind *p_method);
template <class T, bool is_abstract>
template <typename T, bool is_abstract>
static void _register_class(bool p_virtual = false, bool p_exposed = true);
template <typename T>
static GDExtensionObjectPtr _create_instance_func(void *data) {
if constexpr (!std::is_abstract_v<T>) {
T *new_object = memnew(T);
return new_object->_owner;
} else {
return nullptr;
}
}
template <typename T>
static GDExtensionClassInstancePtr _recreate_instance_func(void *data, GDExtensionObjectPtr obj) {
if constexpr (!std::is_abstract_v<T>) {
#ifdef HOT_RELOAD_ENABLED
T *new_instance = (T *)memalloc(sizeof(T));
Wrapped::RecreateInstance recreate_data = { new_instance, obj, Wrapped::recreate_instance };
Wrapped::recreate_instance = &recreate_data;
memnew_placement(new_instance, T);
return new_instance;
#else
return nullptr;
#endif
} else {
return nullptr;
}
}
public:
template <class T>
template <typename T>
static void register_class(bool p_virtual = false);
template <class T>
template <typename T>
static void register_abstract_class();
template <class T>
template <typename T>
static void register_internal_class();
_FORCE_INLINE_ static void _register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks) {
instance_binding_callbacks[p_name] = p_callbacks;
}
template <class N, class M, typename... VarArgs>
template <typename N, typename M, typename... VarArgs>
static MethodBind *bind_method(N p_method_name, M p_method, VarArgs... p_args);
template <class N, class M, typename... VarArgs>
template <typename N, typename M, typename... VarArgs>
static MethodBind *bind_static_method(StringName p_class, N p_method_name, M p_method, VarArgs... p_args);
template <class M>
template <typename M>
static MethodBind *bind_vararg_method(uint32_t p_flags, StringName p_name, M p_method, const MethodInfo &p_info = MethodInfo(), const std::vector<Variant> &p_default_args = std::vector<Variant>{}, bool p_return_nil_is_variant = true);
static void add_property_group(const StringName &p_class, const String &p_name, const String &p_prefix);
@@ -152,23 +179,23 @@ public:
};
#define BIND_CONSTANT(m_constant) \
godot::ClassDB::bind_integer_constant(get_class_static(), "", #m_constant, m_constant);
::godot::ClassDB::bind_integer_constant(get_class_static(), "", #m_constant, m_constant);
#define BIND_ENUM_CONSTANT(m_constant) \
godot::ClassDB::bind_integer_constant(get_class_static(), godot::_gde_constant_get_enum_name(m_constant, #m_constant), #m_constant, m_constant);
::godot::ClassDB::bind_integer_constant(get_class_static(), ::godot::_gde_constant_get_enum_name(m_constant, #m_constant), #m_constant, m_constant);
#define BIND_BITFIELD_FLAG(m_constant) \
godot::ClassDB::bind_integer_constant(get_class_static(), godot::_gde_constant_get_bitfield_name(m_constant, #m_constant), #m_constant, m_constant, true);
::godot::ClassDB::bind_integer_constant(get_class_static(), ::godot::_gde_constant_get_bitfield_name(m_constant, #m_constant), #m_constant, m_constant, true);
#define BIND_VIRTUAL_METHOD(m_class, m_method) \
{ \
auto _call##m_method = [](GDExtensionObjectPtr p_instance, const GDExtensionConstTypePtr *p_args, GDExtensionTypePtr p_ret) -> void { \
call_with_ptr_args(reinterpret_cast<m_class *>(p_instance), &m_class::m_method, p_args, p_ret); \
}; \
godot::ClassDB::bind_virtual_method(m_class::get_class_static(), #m_method, _call##m_method); \
::godot::ClassDB::bind_virtual_method(m_class::get_class_static(), #m_method, _call##m_method); \
}
template <class T, bool is_abstract>
template <typename T, bool is_abstract>
void ClassDB::_register_class(bool p_virtual, bool p_exposed) {
static_assert(TypesAreSame<typename T::self_type, T>::value, "Class not declared properly, please use GDCLASS.");
instance_binding_callbacks[T::get_class_static()] = &T::_gde_binding_callbacks;
@@ -202,9 +229,9 @@ void ClassDB::_register_class(bool p_virtual, bool p_exposed) {
T::to_string_bind, // GDExtensionClassToString to_string_func;
nullptr, // GDExtensionClassReference reference_func;
nullptr, // GDExtensionClassUnreference unreference_func;
T::create, // GDExtensionClassCreateInstance create_instance_func; /* this one is mandatory */
&_create_instance_func<T>, // GDExtensionClassCreateInstance create_instance_func; /* this one is mandatory */
T::free, // GDExtensionClassFreeInstance free_instance_func; /* this one is mandatory */
T::recreate, // GDExtensionClassRecreateInstance recreate_instance_func;
&_recreate_instance_func<T>, // GDExtensionClassRecreateInstance recreate_instance_func;
&ClassDB::get_virtual_func, // GDExtensionClassGetVirtual get_virtual_func;
nullptr, // GDExtensionClassGetVirtualCallData get_virtual_call_data_func;
nullptr, // GDExtensionClassCallVirtualWithData call_virtual_func;
@@ -221,22 +248,22 @@ void ClassDB::_register_class(bool p_virtual, bool p_exposed) {
initialize_class(classes[cl.name]);
}
template <class T>
template <typename T>
void ClassDB::register_class(bool p_virtual) {
ClassDB::_register_class<T, false>(p_virtual);
}
template <class T>
template <typename T>
void ClassDB::register_abstract_class() {
ClassDB::_register_class<T, true>();
}
template <class T>
template <typename T>
void ClassDB::register_internal_class() {
ClassDB::_register_class<T, false>(false, false);
}
template <class N, class M, typename... VarArgs>
template <typename N, typename M, typename... VarArgs>
MethodBind *ClassDB::bind_method(N p_method_name, M p_method, VarArgs... p_args) {
Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
const Variant *argptrs[sizeof...(p_args) + 1];
@@ -247,7 +274,7 @@ MethodBind *ClassDB::bind_method(N p_method_name, M p_method, VarArgs... p_args)
return bind_methodfi(METHOD_FLAGS_DEFAULT, bind, p_method_name, sizeof...(p_args) == 0 ? nullptr : (const void **)argptrs, sizeof...(p_args));
}
template <class N, class M, typename... VarArgs>
template <typename N, typename M, typename... VarArgs>
MethodBind *ClassDB::bind_static_method(StringName p_class, N p_method_name, M p_method, VarArgs... p_args) {
Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
const Variant *argptrs[sizeof...(p_args) + 1];
@@ -259,7 +286,7 @@ MethodBind *ClassDB::bind_static_method(StringName p_class, N p_method_name, M p
return bind_methodfi(0, bind, p_method_name, sizeof...(p_args) == 0 ? nullptr : (const void **)argptrs, sizeof...(p_args));
}
template <class M>
template <typename M>
MethodBind *ClassDB::bind_vararg_method(uint32_t p_flags, StringName p_name, M p_method, const MethodInfo &p_info, const std::vector<Variant> &p_default_args, bool p_return_nil_is_variant) {
MethodBind *bind = create_vararg_method_bind(p_method, p_info, p_return_nil_is_variant);
ERR_FAIL_NULL_V(bind, nullptr);

View File

@@ -108,7 +108,7 @@ typedef float real_t;
// Generic swap template.
#ifndef SWAP
#define SWAP(m_x, m_y) __swap_tmpl((m_x), (m_y))
template <class T>
template <typename T>
inline void __swap_tmpl(T &x, T &y) {
T aux = x;
x = y;

View File

@@ -43,7 +43,7 @@ namespace godot {
namespace internal {
template <class O, class... Args>
template <typename O, typename... Args>
O *_call_native_mb_ret_obj(const GDExtensionMethodBindPtr mb, void *instance, const Args &...args) {
GodotObject *ret = nullptr;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
@@ -54,7 +54,7 @@ O *_call_native_mb_ret_obj(const GDExtensionMethodBindPtr mb, void *instance, co
return reinterpret_cast<O *>(internal::get_object_instance_binding(ret));
}
template <class R, class... Args>
template <typename R, typename... Args>
R _call_native_mb_ret(const GDExtensionMethodBindPtr mb, void *instance, const Args &...args) {
R ret;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
@@ -62,13 +62,13 @@ R _call_native_mb_ret(const GDExtensionMethodBindPtr mb, void *instance, const A
return ret;
}
template <class... Args>
template <typename... Args>
void _call_native_mb_no_ret(const GDExtensionMethodBindPtr mb, void *instance, const Args &...args) {
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
internal::gdextension_interface_object_method_bind_ptrcall(mb, instance, mb_args.data(), nullptr);
}
template <class R, class... Args>
template <typename R, typename... Args>
R _call_utility_ret(GDExtensionPtrUtilityFunction func, const Args &...args) {
R ret;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
@@ -76,15 +76,15 @@ R _call_utility_ret(GDExtensionPtrUtilityFunction func, const Args &...args) {
return ret;
}
template <class... Args>
Object *_call_utility_ret_obj(const GDExtensionPtrUtilityFunction func, void *instance, const Args &...args) {
template <typename... Args>
Object *_call_utility_ret_obj(const GDExtensionPtrUtilityFunction func, const Args &...args) {
GodotObject *ret = nullptr;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
func(&ret, mb_args.data(), mb_args.size());
return (Object *)internal::get_object_instance_binding(ret);
}
template <class... Args>
template <typename... Args>
void _call_utility_no_ret(const GDExtensionPtrUtilityFunction func, const Args &...args) {
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
func(nullptr, mb_args.data(), mb_args.size());

View File

@@ -84,7 +84,7 @@ constexpr auto CLAMP(const T m_a, const T2 m_min, const T3 m_max) {
// Generic swap template.
#ifndef SWAP
#define SWAP(m_x, m_y) __swap_tmpl((m_x), (m_y))
template <class T>
template <typename T>
inline void __swap_tmpl(T &x, T &y) {
T aux = x;
x = y;
@@ -138,7 +138,7 @@ static inline int get_shift_from_power_of_2(unsigned int p_bits) {
return -1;
}
template <class T>
template <typename T>
static _FORCE_INLINE_ T nearest_power_of_2_templated(T x) {
--x;

View File

@@ -40,10 +40,6 @@
#include <type_traits>
#ifndef PAD_ALIGN
#define PAD_ALIGN 16 //must always be greater than this at much
#endif
// p_dummy argument is added to avoid conflicts with the engine functions when both engine and GDExtension are built as a static library on iOS.
void *operator new(size_t p_size, const char *p_dummy, const char *p_description); ///< operator new that takes a description and uses MemoryStaticPool
void *operator new(size_t p_size, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)); ///< operator new that takes a description and uses MemoryStaticPool
@@ -69,6 +65,18 @@ class Memory {
Memory();
public:
// Alignment: ↓ max_align_t ↓ uint64_t ↓ max_align_t
// ┌─────────────────┬──┬────────────────┬──┬───────────...
// │ uint64_t │░░│ uint64_t │░░│ T[]
// │ alloc size │░░│ element count │░░│ data
// └─────────────────┴──┴────────────────┴──┴───────────...
// Offset: ↑ SIZE_OFFSET ↑ ELEMENT_OFFSET ↑ DATA_OFFSET
// Note: "alloc size" is used and set by the engine and is never accessed or changed for the extension.
static constexpr size_t SIZE_OFFSET = 0;
static constexpr size_t ELEMENT_OFFSET = ((SIZE_OFFSET + sizeof(uint64_t)) % alignof(uint64_t) == 0) ? (SIZE_OFFSET + sizeof(uint64_t)) : ((SIZE_OFFSET + sizeof(uint64_t)) + alignof(uint64_t) - ((SIZE_OFFSET + sizeof(uint64_t)) % alignof(uint64_t)));
static constexpr size_t DATA_OFFSET = ((ELEMENT_OFFSET + sizeof(uint64_t)) % alignof(max_align_t) == 0) ? (ELEMENT_OFFSET + sizeof(uint64_t)) : ((ELEMENT_OFFSET + sizeof(uint64_t)) + alignof(max_align_t) - ((ELEMENT_OFFSET + sizeof(uint64_t)) % alignof(max_align_t)));
static void *alloc_static(size_t p_bytes, bool p_pad_align = false);
static void *realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align = false);
static void free_static(void *p_ptr, bool p_pad_align = false);
@@ -76,7 +84,7 @@ public:
_ALWAYS_INLINE_ void postinitialize_handler(void *) {}
template <class T>
template <typename T>
_ALWAYS_INLINE_ T *_post_initialize(T *p_obj) {
postinitialize_handler(p_obj);
return p_obj;
@@ -92,28 +100,28 @@ _ALWAYS_INLINE_ T *_post_initialize(T *p_obj) {
#define memnew_placement(m_placement, m_class) ::godot::_post_initialize(new ("", m_placement, sizeof(m_class), "") m_class)
// Generic comparator used in Map, List, etc.
template <class T>
template <typename T>
struct Comparator {
_ALWAYS_INLINE_ bool operator()(const T &p_a, const T &p_b) const { return (p_a < p_b); }
};
template <class T>
template <typename T>
void memdelete(T *p_class, typename std::enable_if<!std::is_base_of_v<godot::Wrapped, T>>::type * = nullptr) {
if (!std::is_trivially_destructible<T>::value) {
if constexpr (!std::is_trivially_destructible_v<T>) {
p_class->~T();
}
Memory::free_static(p_class);
}
template <class T, std::enable_if_t<std::is_base_of_v<godot::Wrapped, T>, bool> = true>
template <typename T, std::enable_if_t<std::is_base_of_v<godot::Wrapped, T>, bool> = true>
void memdelete(T *p_class) {
godot::internal::gdextension_interface_object_destroy(p_class->_owner);
}
template <class T, class A>
template <typename T, typename A>
void memdelete_allocator(T *p_class) {
if (!std::is_trivially_destructible<T>::value) {
if constexpr (!std::is_trivially_destructible_v<T>) {
p_class->~T();
}
@@ -126,16 +134,20 @@ public:
_ALWAYS_INLINE_ static void free(void *p_ptr) { Memory::free_static(p_ptr); }
};
template <class T>
template <typename T>
class DefaultTypedAllocator {
public:
template <class... Args>
template <typename... Args>
_ALWAYS_INLINE_ T *new_allocation(const Args &&...p_args) { return memnew(T(p_args...)); }
_ALWAYS_INLINE_ void delete_allocation(T *p_allocation) { memdelete(p_allocation); }
};
#define memnew_arr(m_class, m_count) memnew_arr_template<m_class>(m_count)
_FORCE_INLINE_ uint64_t *_get_element_count_ptr(uint8_t *p_ptr) {
return (uint64_t *)(p_ptr - Memory::DATA_OFFSET + Memory::ELEMENT_OFFSET);
}
template <typename T>
T *memnew_arr_template(size_t p_elements, const char *p_descr = "") {
if (p_elements == 0) {
@@ -145,12 +157,14 @@ T *memnew_arr_template(size_t p_elements, const char *p_descr = "") {
same strategy used by std::vector, and the Vector class, so it should be safe.*/
size_t len = sizeof(T) * p_elements;
uint64_t *mem = (uint64_t *)Memory::alloc_static(len, true);
uint8_t *mem = (uint8_t *)Memory::alloc_static(len, true);
T *failptr = nullptr; // Get rid of a warning.
ERR_FAIL_NULL_V(mem, failptr);
*(mem - 1) = p_elements;
if (!std::is_trivially_destructible<T>::value) {
uint64_t *_elem_count_ptr = _get_element_count_ptr(mem);
*(_elem_count_ptr) = p_elements;
if constexpr (!std::is_trivially_destructible_v<T>) {
T *elems = (T *)mem;
/* call operator new */
@@ -163,11 +177,19 @@ T *memnew_arr_template(size_t p_elements, const char *p_descr = "") {
}
template <typename T>
void memdelete_arr(T *p_class) {
uint64_t *ptr = (uint64_t *)p_class;
size_t memarr_len(const T *p_class) {
uint8_t *ptr = (uint8_t *)p_class;
uint64_t *_elem_count_ptr = _get_element_count_ptr(ptr);
return *(_elem_count_ptr);
}
if (!std::is_trivially_destructible<T>::value) {
uint64_t elem_count = *(ptr - 1);
template <typename T>
void memdelete_arr(T *p_class) {
uint8_t *ptr = (uint8_t *)p_class;
if constexpr (!std::is_trivially_destructible_v<T>) {
uint64_t *_elem_count_ptr = _get_element_count_ptr(ptr);
uint64_t elem_count = *(_elem_count_ptr);
for (uint64_t i = 0; i < elem_count; i++) {
p_class[i].~T();

View File

@@ -147,7 +147,7 @@ public:
virtual ~MethodBind();
};
template <class Derived, class T, class R, bool should_returns>
template <typename Derived, typename T, typename R, bool should_returns>
class MethodBindVarArgBase : public MethodBind {
protected:
R(T::*method)
@@ -208,7 +208,7 @@ private:
}
};
template <class T>
template <typename T>
class MethodBindVarArgT : public MethodBindVarArgBase<MethodBindVarArgT<T>, T, void, false> {
friend class MethodBindVarArgBase<MethodBindVarArgT<T>, T, void, false>;
@@ -231,14 +231,14 @@ private:
}
};
template <class T>
template <typename T>
MethodBind *create_vararg_method_bind(void (T::*p_method)(const Variant **, GDExtensionInt, GDExtensionCallError &), const MethodInfo &p_info, bool p_return_nil_is_variant) {
MethodBind *a = memnew((MethodBindVarArgT<T>)(p_method, p_info, p_return_nil_is_variant));
a->set_instance_class(T::get_class_static());
return a;
}
template <class T, class R>
template <typename T, typename R>
class MethodBindVarArgTR : public MethodBindVarArgBase<MethodBindVarArgTR<T, R>, T, R, true> {
friend class MethodBindVarArgBase<MethodBindVarArgTR<T, R>, T, R, true>;
@@ -260,7 +260,7 @@ private:
}
};
template <class T, class R>
template <typename T, typename R>
MethodBind *create_vararg_method_bind(R (T::*p_method)(const Variant **, GDExtensionInt, GDExtensionCallError &), const MethodInfo &p_info, bool p_return_nil_is_variant) {
MethodBind *a = memnew((MethodBindVarArgTR<T, R>)(p_method, p_info, p_return_nil_is_variant));
a->set_instance_class(T::get_class_static());
@@ -277,9 +277,9 @@ class _gde_UnexistingClass;
// No return, not const.
#ifdef TYPED_METHOD_BIND
template <class T, class... P>
template <typename T, typename... P>
#else
template <class... P>
template <typename... P>
#endif // TYPED_METHOD_BIND
class MethodBindT : public MethodBind {
void (MB_T::*method)(P...);
@@ -339,7 +339,7 @@ public:
}
};
template <class T, class... P>
template <typename T, typename... P>
MethodBind *create_method_bind(void (T::*p_method)(P...)) {
#ifdef TYPED_METHOD_BIND
MethodBind *a = memnew((MethodBindT<T, P...>)(p_method));
@@ -353,9 +353,9 @@ MethodBind *create_method_bind(void (T::*p_method)(P...)) {
// No return, const.
#ifdef TYPED_METHOD_BIND
template <class T, class... P>
template <typename T, typename... P>
#else
template <class... P>
template <typename... P>
#endif // TYPED_METHOD_BIND
class MethodBindTC : public MethodBind {
void (MB_T::*method)(P...) const;
@@ -415,7 +415,7 @@ public:
}
};
template <class T, class... P>
template <typename T, typename... P>
MethodBind *create_method_bind(void (T::*p_method)(P...) const) {
#ifdef TYPED_METHOD_BIND
MethodBind *a = memnew((MethodBindTC<T, P...>)(p_method));
@@ -429,9 +429,9 @@ MethodBind *create_method_bind(void (T::*p_method)(P...) const) {
// Return, not const.
#ifdef TYPED_METHOD_BIND
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
#else
template <class R, class... P>
template <typename R, typename... P>
#endif // TYPED_METHOD_BIND
class MethodBindTR : public MethodBind {
R(MB_T::*method)
@@ -498,7 +498,7 @@ public:
}
};
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
MethodBind *create_method_bind(R (T::*p_method)(P...)) {
#ifdef TYPED_METHOD_BIND
MethodBind *a = memnew((MethodBindTR<T, R, P...>)(p_method));
@@ -512,9 +512,9 @@ MethodBind *create_method_bind(R (T::*p_method)(P...)) {
// Return, const.
#ifdef TYPED_METHOD_BIND
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
#else
template <class R, class... P>
template <typename R, typename... P>
#endif // TYPED_METHOD_BIND
class MethodBindTRC : public MethodBind {
R(MB_T::*method)
@@ -581,7 +581,7 @@ public:
}
};
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
MethodBind *create_method_bind(R (T::*p_method)(P...) const) {
#ifdef TYPED_METHOD_BIND
MethodBind *a = memnew((MethodBindTRC<T, R, P...>)(p_method));
@@ -596,7 +596,7 @@ MethodBind *create_method_bind(R (T::*p_method)(P...) const) {
// no return
template <class... P>
template <typename... P>
class MethodBindTS : public MethodBind {
void (*function)(P...);
@@ -652,7 +652,7 @@ public:
}
};
template <class... P>
template <typename... P>
MethodBind *create_static_method_bind(void (*p_method)(P...)) {
MethodBind *a = memnew((MethodBindTS<P...>)(p_method));
return a;
@@ -660,7 +660,7 @@ MethodBind *create_static_method_bind(void (*p_method)(P...)) {
// return
template <class R, class... P>
template <typename R, typename... P>
class MethodBindTRS : public MethodBind {
R(*function)
(P...);
@@ -722,7 +722,7 @@ public:
}
};
template <class R, class... P>
template <typename R, typename... P>
MethodBind *create_static_method_bind(R (*p_method)(P...)) {
MethodBind *a = memnew((MethodBindTRS<R, P...>)(p_method));
return a;

View File

@@ -39,7 +39,7 @@
namespace godot {
template <class T>
template <typename T>
struct PtrToArg {};
#define MAKE_PTRARG(m_type) \
@@ -166,7 +166,7 @@ MAKE_PTRARG_BY_REFERENCE(Variant);
// This is for Object.
template <class T>
template <typename T>
struct PtrToArg<T *> {
static_assert(std::is_base_of<Object, T>::value, "Cannot encode non-Object value as an Object");
_FORCE_INLINE_ static T *convert(const void *p_ptr) {
@@ -178,7 +178,7 @@ struct PtrToArg<T *> {
}
};
template <class T>
template <typename T>
struct PtrToArg<const T *> {
static_assert(std::is_base_of<Object, T>::value, "Cannot encode non-Object value as an Object");
_FORCE_INLINE_ static const T *convert(const void *p_ptr) {

View File

@@ -47,11 +47,11 @@
#include <vector>
#define ADD_SIGNAL(m_signal) godot::ClassDB::add_signal(get_class_static(), m_signal)
#define ADD_GROUP(m_name, m_prefix) godot::ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
#define ADD_SUBGROUP(m_name, m_prefix) godot::ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix)
#define ADD_PROPERTY(m_property, m_setter, m_getter) godot::ClassDB::add_property(get_class_static(), m_property, m_setter, m_getter)
#define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) godot::ClassDB::add_property(get_class_static(), m_property, m_setter, m_getter, m_index)
#define ADD_SIGNAL(m_signal) ::godot::ClassDB::add_signal(get_class_static(), m_signal)
#define ADD_GROUP(m_name, m_prefix) ::godot::ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
#define ADD_SUBGROUP(m_name, m_prefix) ::godot::ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix)
#define ADD_PROPERTY(m_property, m_setter, m_getter) ::godot::ClassDB::add_property(get_class_static(), m_property, m_setter, m_getter)
#define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ::godot::ClassDB::add_property(get_class_static(), m_property, m_setter, m_getter, m_index)
namespace godot {
@@ -78,31 +78,31 @@ struct MethodInfo {
MethodInfo();
MethodInfo(StringName p_name);
template <class... Args>
template <typename... Args>
MethodInfo(StringName p_name, const Args &...args);
MethodInfo(Variant::Type ret);
MethodInfo(Variant::Type ret, StringName p_name);
template <class... Args>
template <typename... Args>
MethodInfo(Variant::Type ret, StringName p_name, const Args &...args);
MethodInfo(const PropertyInfo &p_ret, StringName p_name);
template <class... Args>
template <typename... Args>
MethodInfo(const PropertyInfo &p_ret, StringName p_name, const Args &...);
};
template <class... Args>
template <typename... Args>
MethodInfo::MethodInfo(StringName p_name, const Args &...args) :
name(p_name), flags(GDEXTENSION_METHOD_FLAG_NORMAL) {
arguments = { args... };
}
template <class... Args>
template <typename... Args>
MethodInfo::MethodInfo(Variant::Type ret, StringName p_name, const Args &...args) :
name(p_name), flags(GDEXTENSION_METHOD_FLAG_NORMAL) {
return_val.type = ret;
arguments = { args... };
}
template <class... Args>
template <typename... Args>
MethodInfo::MethodInfo(const PropertyInfo &p_ret, StringName p_name, const Args &...args) :
name(p_name), return_val(p_ret), flags(GDEXTENSION_METHOD_FLAG_NORMAL) {
arguments = { args... };
@@ -119,7 +119,7 @@ public:
}
};
template <class T>
template <typename T>
T *Object::cast_to(Object *p_object) {
if (p_object == nullptr) {
return nullptr;
@@ -132,7 +132,7 @@ T *Object::cast_to(Object *p_object) {
return dynamic_cast<T *>(internal::get_object_instance_binding(casted));
}
template <class T>
template <typename T>
const T *Object::cast_to(const Object *p_object) {
if (p_object == nullptr) {
return nullptr;

View File

@@ -47,9 +47,9 @@ struct PropertyInfo {
Variant::Type type = Variant::NIL;
StringName name;
StringName class_name;
uint32_t hint = 0;
uint32_t hint = PROPERTY_HINT_NONE;
String hint_string;
uint32_t usage = 7;
uint32_t usage = PROPERTY_USAGE_DEFAULT;
PropertyInfo() = default;

View File

@@ -90,7 +90,7 @@ static PropertyInfo make_property_info(Variant::Type p_type, const StringName &p
// instead of a forward declaration. You can always forward declare 'T' in a header file, and then
// include the actual declaration of 'T' in the source file where 'GetTypeInfo<T>' is instantiated.
template <class T, typename = void>
template <typename T, typename = void>
struct GetTypeInfo;
#define MAKE_TYPE_INFO(m_type, m_var_type) \
@@ -248,14 +248,14 @@ inline StringName _gde_constant_get_enum_name(T param, StringName p_constant) {
return GetTypeInfo<T>::get_class_info().class_name;
}
template <class T>
template <typename T>
class BitField {
int64_t value = 0;
public:
_FORCE_INLINE_ void set_flag(T p_flag) { value |= p_flag; }
_FORCE_INLINE_ bool has_flag(T p_flag) const { return value & p_flag; }
_FORCE_INLINE_ void clear_flag(T p_flag) { return value &= ~p_flag; }
_FORCE_INLINE_ void clear_flag(T p_flag) { value &= ~p_flag; }
_FORCE_INLINE_ BitField(int64_t p_value) { value = p_value; }
_FORCE_INLINE_ operator int64_t() const { return value; }
_FORCE_INLINE_ operator Variant() const { return value; }
@@ -295,7 +295,7 @@ inline StringName _gde_constant_get_bitfield_name(T param, StringName p_constant
return GetTypeInfo<BitField<T>>::get_class_info().class_name;
}
template <class T>
template <typename T>
struct PtrToArg<TypedArray<T>> {
_FORCE_INLINE_ static TypedArray<T> convert(const void *p_ptr) {
return TypedArray<T>(*reinterpret_cast<const Array *>(p_ptr));
@@ -306,7 +306,7 @@ struct PtrToArg<TypedArray<T>> {
}
};
template <class T>
template <typename T>
struct PtrToArg<const TypedArray<T> &> {
typedef Array EncodeT;
_FORCE_INLINE_ static TypedArray<T>

View File

@@ -43,78 +43,120 @@
namespace godot {
template <class T>
template <typename T>
class Vector;
template <class T, class V>
template <typename T, typename V>
class VMap;
template <class T>
template <typename T>
class CharStringT;
static_assert(std::is_trivially_destructible_v<std::atomic<uint64_t>>);
// Silence a false positive warning (see GH-52119).
#if defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wplacement-new"
#endif
template <class T>
template <typename T>
class CowData {
template <class TV>
template <typename TV>
friend class Vector;
template <class TV, class VV>
template <typename TV, typename VV>
friend class VMap;
template <class TS>
template <typename TS>
friend class CharStringT;
public:
typedef int64_t Size;
typedef uint64_t USize;
static constexpr USize MAX_INT = INT64_MAX;
private:
// Function to find the next power of 2 to an integer.
static _FORCE_INLINE_ USize next_po2(USize x) {
if (x == 0) {
return 0;
}
--x;
x |= x >> 1;
x |= x >> 2;
x |= x >> 4;
x |= x >> 8;
x |= x >> 16;
if (sizeof(USize) == 8) {
x |= x >> 32;
}
return ++x;
}
// Alignment: ↓ max_align_t ↓ USize ↓ max_align_t
// ┌────────────────────┬──┬─────────────┬──┬───────────...
// │ SafeNumeric<USize> │░░│ USize │░░│ T[]
// │ ref. count │░░│ data size │░░│ data
// └────────────────────┴──┴─────────────┴──┴───────────...
// Offset: ↑ REF_COUNT_OFFSET ↑ SIZE_OFFSET ↑ DATA_OFFSET
static constexpr size_t REF_COUNT_OFFSET = 0;
static constexpr size_t SIZE_OFFSET = ((REF_COUNT_OFFSET + sizeof(SafeNumeric<USize>)) % alignof(USize) == 0) ? (REF_COUNT_OFFSET + sizeof(SafeNumeric<USize>)) : ((REF_COUNT_OFFSET + sizeof(SafeNumeric<USize>)) + alignof(USize) - ((REF_COUNT_OFFSET + sizeof(SafeNumeric<USize>)) % alignof(USize)));
static constexpr size_t DATA_OFFSET = ((SIZE_OFFSET + sizeof(USize)) % alignof(max_align_t) == 0) ? (SIZE_OFFSET + sizeof(USize)) : ((SIZE_OFFSET + sizeof(USize)) + alignof(max_align_t) - ((SIZE_OFFSET + sizeof(USize)) % alignof(max_align_t)));
mutable T *_ptr = nullptr;
// internal helpers
_FORCE_INLINE_ SafeNumeric<uint32_t> *_get_refcount() const {
static _FORCE_INLINE_ SafeNumeric<USize> *_get_refcount_ptr(uint8_t *p_ptr) {
return (SafeNumeric<USize> *)(p_ptr + REF_COUNT_OFFSET);
}
static _FORCE_INLINE_ USize *_get_size_ptr(uint8_t *p_ptr) {
return (USize *)(p_ptr + SIZE_OFFSET);
}
static _FORCE_INLINE_ T *_get_data_ptr(uint8_t *p_ptr) {
return (T *)(p_ptr + DATA_OFFSET);
}
_FORCE_INLINE_ SafeNumeric<USize> *_get_refcount() const {
if (!_ptr) {
return nullptr;
}
return reinterpret_cast<SafeNumeric<uint32_t> *>(_ptr) - 2;
return (SafeNumeric<USize> *)((uint8_t *)_ptr - DATA_OFFSET + REF_COUNT_OFFSET);
}
_FORCE_INLINE_ uint32_t *_get_size() const {
_FORCE_INLINE_ USize *_get_size() const {
if (!_ptr) {
return nullptr;
}
return reinterpret_cast<uint32_t *>(_ptr) - 1;
return (USize *)((uint8_t *)_ptr - DATA_OFFSET + SIZE_OFFSET);
}
_FORCE_INLINE_ T *_get_data() const {
if (!_ptr) {
return nullptr;
}
return reinterpret_cast<T *>(_ptr);
_FORCE_INLINE_ USize _get_alloc_size(USize p_elements) const {
return next_po2(p_elements * sizeof(T));
}
_FORCE_INLINE_ size_t _get_alloc_size(size_t p_elements) const {
return next_power_of_2(p_elements * sizeof(T));
}
_FORCE_INLINE_ bool _get_alloc_size_checked(size_t p_elements, size_t *out) const {
_FORCE_INLINE_ bool _get_alloc_size_checked(USize p_elements, USize *out) const {
if (unlikely(p_elements == 0)) {
*out = 0;
return true;
}
#if defined(__GNUC__)
size_t o;
size_t p;
#if defined(__GNUC__) && defined(IS_32_BIT)
USize o;
USize p;
if (__builtin_mul_overflow(p_elements, sizeof(T), &o)) {
*out = 0;
return false;
}
*out = next_power_of_2(o);
if (__builtin_add_overflow(o, static_cast<size_t>(32), &p)) {
*out = next_po2(o);
if (__builtin_add_overflow(o, static_cast<USize>(32), &p)) {
return false; // No longer allocated here.
}
#else
@@ -128,22 +170,22 @@ private:
void _unref(void *p_data);
void _ref(const CowData *p_from);
void _ref(const CowData &p_from);
uint32_t _copy_on_write();
USize _copy_on_write();
public:
void operator=(const CowData<T> &p_from) { _ref(p_from); }
_FORCE_INLINE_ T *ptrw() {
_copy_on_write();
return (T *)_get_data();
return _ptr;
}
_FORCE_INLINE_ const T *ptr() const {
return _get_data();
return _ptr;
}
_FORCE_INLINE_ int size() const {
uint32_t *size = (uint32_t *)_get_size();
_FORCE_INLINE_ Size size() const {
USize *size = (USize *)_get_size();
if (size) {
return *size;
} else {
@@ -154,41 +196,42 @@ public:
_FORCE_INLINE_ void clear() { resize(0); }
_FORCE_INLINE_ bool is_empty() const { return _ptr == nullptr; }
_FORCE_INLINE_ void set(int p_index, const T &p_elem) {
_FORCE_INLINE_ void set(Size p_index, const T &p_elem) {
ERR_FAIL_INDEX(p_index, size());
_copy_on_write();
_get_data()[p_index] = p_elem;
_ptr[p_index] = p_elem;
}
_FORCE_INLINE_ T &get_m(int p_index) {
_FORCE_INLINE_ T &get_m(Size p_index) {
CRASH_BAD_INDEX(p_index, size());
_copy_on_write();
return _get_data()[p_index];
return _ptr[p_index];
}
_FORCE_INLINE_ const T &get(int p_index) const {
_FORCE_INLINE_ const T &get(Size p_index) const {
CRASH_BAD_INDEX(p_index, size());
return _get_data()[p_index];
return _ptr[p_index];
}
Error resize(int p_size);
template <bool p_ensure_zero = false>
Error resize(Size p_size);
_FORCE_INLINE_ void remove_at(int p_index) {
_FORCE_INLINE_ void remove_at(Size p_index) {
ERR_FAIL_INDEX(p_index, size());
T *p = ptrw();
int len = size();
for (int i = p_index; i < len - 1; i++) {
Size len = size();
for (Size i = p_index; i < len - 1; i++) {
p[i] = p[i + 1];
}
resize(len - 1);
}
Error insert(int p_pos, const T &p_val) {
Error insert(Size p_pos, const T &p_val) {
ERR_FAIL_INDEX_V(p_pos, size() + 1, ERR_INVALID_PARAMETER);
resize(size() + 1);
for (int i = (size() - 1); i > p_pos; i--) {
for (Size i = (size() - 1); i > p_pos; i--) {
set(i, get(i - 1));
}
set(p_pos, p_val);
@@ -196,83 +239,88 @@ public:
return OK;
}
int find(const T &p_val, int p_from = 0) const;
Size find(const T &p_val, Size p_from = 0) const;
Size rfind(const T &p_val, Size p_from = -1) const;
Size count(const T &p_val) const;
_FORCE_INLINE_ CowData() {}
_FORCE_INLINE_ ~CowData();
_FORCE_INLINE_ CowData(CowData<T> &p_from) { _ref(p_from); }
_FORCE_INLINE_ CowData(CowData<T> &p_from) { _ref(p_from); };
};
template <class T>
template <typename T>
void CowData<T>::_unref(void *p_data) {
if (!p_data) {
return;
}
SafeNumeric<uint32_t> *refc = _get_refcount();
SafeNumeric<USize> *refc = _get_refcount();
if (refc->decrement() > 0) {
return; // still in use
}
// clean up
if (!std::is_trivially_destructible<T>::value) {
uint32_t *count = _get_size();
if constexpr (!std::is_trivially_destructible_v<T>) {
USize *count = _get_size();
T *data = (T *)(count + 1);
for (uint32_t i = 0; i < *count; ++i) {
for (USize i = 0; i < *count; ++i) {
// call destructors
data[i].~T();
}
}
// free mem
Memory::free_static((uint8_t *)p_data, true);
Memory::free_static(((uint8_t *)p_data) - DATA_OFFSET, false);
}
template <class T>
uint32_t CowData<T>::_copy_on_write() {
template <typename T>
typename CowData<T>::USize CowData<T>::_copy_on_write() {
if (!_ptr) {
return 0;
}
SafeNumeric<uint32_t> *refc = _get_refcount();
SafeNumeric<USize> *refc = _get_refcount();
uint32_t rc = refc->get();
USize rc = refc->get();
if (unlikely(rc > 1)) {
/* in use by more than me */
uint32_t current_size = *_get_size();
USize current_size = *_get_size();
uint32_t *mem_new = (uint32_t *)Memory::alloc_static(_get_alloc_size(current_size), true);
uint8_t *mem_new = (uint8_t *)Memory::alloc_static(_get_alloc_size(current_size) + DATA_OFFSET, false);
ERR_FAIL_NULL_V(mem_new, 0);
new (mem_new - 2) SafeNumeric<uint32_t>(1); // refcount
*(mem_new - 1) = current_size; // size
SafeNumeric<USize> *_refc_ptr = _get_refcount_ptr(mem_new);
USize *_size_ptr = _get_size_ptr(mem_new);
T *_data_ptr = _get_data_ptr(mem_new);
T *_data = (T *)(mem_new);
new (_refc_ptr) SafeNumeric<USize>(1); //refcount
*(_size_ptr) = current_size; //size
// initialize new elements
if (std::is_trivially_copyable<T>::value) {
memcpy(mem_new, _ptr, current_size * sizeof(T));
if constexpr (std::is_trivially_copyable_v<T>) {
memcpy((uint8_t *)_data_ptr, _ptr, current_size * sizeof(T));
} else {
for (uint32_t i = 0; i < current_size; i++) {
memnew_placement(&_data[i], T(_get_data()[i]));
for (USize i = 0; i < current_size; i++) {
memnew_placement(&_data_ptr[i], T(_ptr[i]));
}
}
_unref(_ptr);
_ptr = _data;
_ptr = _data_ptr;
rc = 1;
}
return rc;
}
template <class T>
Error CowData<T>::resize(int p_size) {
template <typename T>
template <bool p_ensure_zero>
Error CowData<T>::resize(Size p_size) {
ERR_FAIL_COND_V(p_size < 0, ERR_INVALID_PARAMETER);
int current_size = size();
Size current_size = size();
if (p_size == current_size) {
return OK;
@@ -286,59 +334,71 @@ Error CowData<T>::resize(int p_size) {
}
// possibly changing size, copy on write
uint32_t rc = _copy_on_write();
USize rc = _copy_on_write();
size_t current_alloc_size = _get_alloc_size(current_size);
size_t alloc_size;
USize current_alloc_size = _get_alloc_size(current_size);
USize alloc_size;
ERR_FAIL_COND_V(!_get_alloc_size_checked(p_size, &alloc_size), ERR_OUT_OF_MEMORY);
if (p_size > current_size) {
if (alloc_size != current_alloc_size) {
if (current_size == 0) {
// alloc from scratch
uint32_t *ptr = (uint32_t *)Memory::alloc_static(alloc_size, true);
ERR_FAIL_NULL_V(ptr, ERR_OUT_OF_MEMORY);
*(ptr - 1) = 0; // size, currently none
new (ptr - 2) SafeNumeric<uint32_t>(1); // refcount
uint8_t *mem_new = (uint8_t *)Memory::alloc_static(alloc_size + DATA_OFFSET, false);
ERR_FAIL_NULL_V(mem_new, ERR_OUT_OF_MEMORY);
_ptr = (T *)ptr;
SafeNumeric<USize> *_refc_ptr = _get_refcount_ptr(mem_new);
USize *_size_ptr = _get_size_ptr(mem_new);
T *_data_ptr = _get_data_ptr(mem_new);
new (_refc_ptr) SafeNumeric<USize>(1); //refcount
*(_size_ptr) = 0; //size, currently none
_ptr = _data_ptr;
} else {
uint32_t *_ptrnew = (uint32_t *)Memory::realloc_static(_ptr, alloc_size, true);
ERR_FAIL_NULL_V(_ptrnew, ERR_OUT_OF_MEMORY);
new (_ptrnew - 2) SafeNumeric<uint32_t>(rc); // refcount
uint8_t *mem_new = (uint8_t *)Memory::realloc_static(((uint8_t *)_ptr) - DATA_OFFSET, alloc_size + DATA_OFFSET, false);
ERR_FAIL_NULL_V(mem_new, ERR_OUT_OF_MEMORY);
_ptr = (T *)(_ptrnew);
SafeNumeric<USize> *_refc_ptr = _get_refcount_ptr(mem_new);
T *_data_ptr = _get_data_ptr(mem_new);
new (_refc_ptr) SafeNumeric<USize>(rc); //refcount
_ptr = _data_ptr;
}
}
// construct the newly created elements
if (!std::is_trivially_constructible<T>::value) {
T *elems = _get_data();
for (int i = *_get_size(); i < p_size; i++) {
memnew_placement(&elems[i], T);
if constexpr (!std::is_trivially_constructible_v<T>) {
for (Size i = *_get_size(); i < p_size; i++) {
memnew_placement(&_ptr[i], T);
}
} else if (p_ensure_zero) {
memset((void *)(_ptr + current_size), 0, (p_size - current_size) * sizeof(T));
}
*_get_size() = p_size;
} else if (p_size < current_size) {
if (!std::is_trivially_destructible<T>::value) {
if constexpr (!std::is_trivially_destructible_v<T>) {
// deinitialize no longer needed elements
for (uint32_t i = p_size; i < *_get_size(); i++) {
T *t = &_get_data()[i];
for (USize i = p_size; i < *_get_size(); i++) {
T *t = &_ptr[i];
t->~T();
}
}
if (alloc_size != current_alloc_size) {
uint32_t *_ptrnew = (uint32_t *)Memory::realloc_static(_ptr, alloc_size, true);
ERR_FAIL_NULL_V(_ptrnew, ERR_OUT_OF_MEMORY);
new (_ptrnew - 2) SafeNumeric<uint32_t>(rc); // refcount
uint8_t *mem_new = (uint8_t *)Memory::realloc_static(((uint8_t *)_ptr) - DATA_OFFSET, alloc_size + DATA_OFFSET, false);
ERR_FAIL_NULL_V(mem_new, ERR_OUT_OF_MEMORY);
_ptr = (T *)(_ptrnew);
SafeNumeric<USize> *_refc_ptr = _get_refcount_ptr(mem_new);
T *_data_ptr = _get_data_ptr(mem_new);
new (_refc_ptr) SafeNumeric<USize>(rc); //refcount
_ptr = _data_ptr;
}
*_get_size() = p_size;
@@ -347,15 +407,15 @@ Error CowData<T>::resize(int p_size) {
return OK;
}
template <class T>
int CowData<T>::find(const T &p_val, int p_from) const {
int ret = -1;
template <typename T>
typename CowData<T>::Size CowData<T>::find(const T &p_val, Size p_from) const {
Size ret = -1;
if (p_from < 0 || size() == 0) {
return ret;
}
for (int i = p_from; i < size(); i++) {
for (Size i = p_from; i < size(); i++) {
if (get(i) == p_val) {
ret = i;
break;
@@ -365,12 +425,42 @@ int CowData<T>::find(const T &p_val, int p_from) const {
return ret;
}
template <class T>
template <typename T>
typename CowData<T>::Size CowData<T>::rfind(const T &p_val, Size p_from) const {
const Size s = size();
if (p_from < 0) {
p_from = s + p_from;
}
if (p_from < 0 || p_from >= s) {
p_from = s - 1;
}
for (Size i = p_from; i >= 0; i--) {
if (get(i) == p_val) {
return i;
}
}
return -1;
}
template <typename T>
typename CowData<T>::Size CowData<T>::count(const T &p_val) const {
Size amount = 0;
for (Size i = 0; i < size(); i++) {
if (get(i) == p_val) {
amount++;
}
}
return amount;
}
template <typename T>
void CowData<T>::_ref(const CowData *p_from) {
_ref(*p_from);
}
template <class T>
template <typename T>
void CowData<T>::_ref(const CowData &p_from) {
if (_ptr == p_from._ptr) {
return; // self assign, do nothing.
@@ -388,7 +478,7 @@ void CowData<T>::_ref(const CowData &p_from) {
}
}
template <class T>
template <typename T>
CowData<T>::~CowData() {
_unref(_ptr);
}

View File

@@ -52,7 +52,7 @@ namespace godot {
* The assignment operator copy the pairs from one map to the other.
*/
template <class TKey, class TValue>
template <typename TKey, typename TValue>
struct HashMapElement {
HashMapElement *next = nullptr;
HashMapElement *prev = nullptr;
@@ -62,10 +62,10 @@ struct HashMapElement {
data(p_key, p_value) {}
};
template <class TKey, class TValue,
class Hasher = HashMapHasherDefault,
class Comparator = HashMapComparatorDefault<TKey>,
class Allocator = DefaultTypedAllocator<HashMapElement<TKey, TValue>>>
template <typename TKey, typename TValue,
typename Hasher = HashMapHasherDefault,
typename Comparator = HashMapComparatorDefault<TKey>,
typename Allocator = DefaultTypedAllocator<HashMapElement<TKey, TValue>>>
class HashMap {
public:
const uint32_t MIN_CAPACITY_INDEX = 2; // Use a prime.

View File

@@ -48,9 +48,9 @@ namespace godot {
*
*/
template <class TKey,
class Hasher = HashMapHasherDefault,
class Comparator = HashMapComparatorDefault<TKey>>
template <typename TKey,
typename Hasher = HashMapHasherDefault,
typename Comparator = HashMapComparatorDefault<TKey>>
class HashSet {
public:
static constexpr uint32_t MIN_CAPACITY_INDEX = 2; // Use a prime.

View File

@@ -253,7 +253,7 @@ static _FORCE_INLINE_ uint32_t hash_djb2_one_float(double p_in, uint32_t p_prev
return ((p_prev << 5) + p_prev) + hash_one_uint64(u.i);
}
template <class T>
template <typename T>
static _FORCE_INLINE_ uint32_t hash_make_uint32_t(T p_in) {
union {
T t;
@@ -286,7 +286,7 @@ static _FORCE_INLINE_ uint64_t hash_djb2_one_64(uint64_t p_in, uint64_t p_prev =
return ((p_prev << 5) + p_prev) ^ p_in;
}
template <class T>
template <typename T>
static _FORCE_INLINE_ uint64_t hash_make_uint64_t(T p_in) {
union {
T t;
@@ -298,15 +298,15 @@ static _FORCE_INLINE_ uint64_t hash_make_uint64_t(T p_in) {
return _u._u64;
}
template <class T>
template <typename T>
class Ref;
struct HashMapHasherDefault {
// Generic hash function for any type.
template <class T>
template <typename T>
static _FORCE_INLINE_ uint32_t hash(const T *p_pointer) { return hash_one_uint64((uint64_t)p_pointer); }
template <class T>
template <typename T>
static _FORCE_INLINE_ uint32_t hash(const Ref<T> &p_ref) { return hash_one_uint64((uint64_t)p_ref.operator->()); }
static _FORCE_INLINE_ uint32_t hash(const String &p_string) { return p_string.hash(); }

View File

@@ -45,7 +45,7 @@
namespace godot {
template <class T, class A = DefaultAllocator>
template <typename T, typename A = DefaultAllocator>
class List {
struct _Data;
@@ -410,7 +410,7 @@ public:
/**
* find an element in the list,
*/
template <class T_v>
template <typename T_v>
Element *find(const T_v &p_val) {
Element *it = front();
while (it) {
@@ -646,7 +646,7 @@ public:
sort_custom<Comparator<T>>();
}
template <class C>
template <typename C>
void sort_custom_inplace() {
if (size() < 2) {
return;
@@ -693,7 +693,7 @@ public:
_data->last = to;
}
template <class C>
template <typename C>
struct AuxiliaryComparator {
C compare;
_FORCE_INLINE_ bool operator()(const Element *a, const Element *b) const {
@@ -701,7 +701,7 @@ public:
}
};
template <class C>
template <typename C>
void sort_custom() {
// this version uses auxiliary memory for speed.
// if you don't want to use auxiliary memory, use the in_place version

View File

@@ -43,7 +43,7 @@ namespace godot {
// If tight, it grows strictly as much as needed.
// Otherwise, it grows exponentially (the default and what you want in most cases).
template <class T, class U = uint32_t, bool force_trivial = false, bool tight = false>
template <typename T, typename U = uint32_t, bool force_trivial = false, bool tight = false>
class LocalVector {
private:
U count = 0;
@@ -257,7 +257,7 @@ public:
return -1;
}
template <class C>
template <typename C>
void sort_custom() {
U len = count;
if (len == 0) {
@@ -331,7 +331,7 @@ public:
}
};
template <class T, class U = uint32_t, bool force_trivial = false>
template <typename T, typename U = uint32_t, bool force_trivial = false>
using TightLocalVector = LocalVector<T, U, force_trivial, true>;
} // namespace godot

View File

@@ -33,7 +33,7 @@
namespace godot {
template <class F, class S>
template <typename F, typename S>
struct Pair {
F first;
S second;
@@ -49,17 +49,17 @@ struct Pair {
}
};
template <class F, class S>
template <typename F, typename S>
bool operator==(const Pair<F, S> &pair, const Pair<F, S> &other) {
return (pair.first == other.first) && (pair.second == other.second);
}
template <class F, class S>
template <typename F, typename S>
bool operator!=(const Pair<F, S> &pair, const Pair<F, S> &other) {
return (pair.first != other.first) || (pair.second != other.second);
}
template <class F, class S>
template <typename F, typename S>
struct PairSort {
bool operator()(const Pair<F, S> &A, const Pair<F, S> &B) const {
if (A.first != B.first) {
@@ -69,7 +69,7 @@ struct PairSort {
}
};
template <class K, class V>
template <typename K, typename V>
struct KeyValue {
const K key;
V value;
@@ -85,17 +85,17 @@ struct KeyValue {
}
};
template <class K, class V>
template <typename K, typename V>
bool operator==(const KeyValue<K, V> &pair, const KeyValue<K, V> &other) {
return (pair.key == other.key) && (pair.value == other.value);
}
template <class K, class V>
template <typename K, typename V>
bool operator!=(const KeyValue<K, V> &pair, const KeyValue<K, V> &other) {
return (pair.key != other.key) || (pair.value != other.value);
}
template <class K, class V>
template <typename K, typename V>
struct KeyValueSort {
bool operator()(const KeyValue<K, V> &A, const KeyValue<K, V> &B) const {
return A.key < B.key;

View File

@@ -40,7 +40,7 @@ namespace godot {
// based on the very nice implementation of rb-trees by:
// https://web.archive.org/web/20120507164830/https://web.mit.edu/~emin/www/source_code/red_black_tree/index.html
template <class K, class V, class C = Comparator<K>, class A = DefaultAllocator>
template <typename K, typename V, typename C = Comparator<K>, typename A = DefaultAllocator>
class RBMap {
enum Color {
RED,

View File

@@ -38,7 +38,7 @@
namespace godot {
template <class T, class C = Comparator<T>, class A = DefaultAllocator>
template <typename T, typename C = Comparator<T>, typename A = DefaultAllocator>
class RBSet {
enum Color {
RED,

View File

@@ -42,7 +42,7 @@
namespace godot {
template <class T, bool THREAD_SAFE = false>
template <typename T, bool THREAD_SAFE = false>
class RID_Alloc {
T **chunks = nullptr;
uint32_t **free_list_chunks = nullptr;
@@ -347,7 +347,7 @@ public:
}
};
template <class T, bool THREAD_SAFE = false>
template <typename T, bool THREAD_SAFE = false>
class RID_PtrOwner {
RID_Alloc<T *, THREAD_SAFE> alloc;
@@ -406,7 +406,7 @@ public:
alloc(p_target_chunk_byte_size) {}
};
template <class T, bool THREAD_SAFE = false>
template <typename T, bool THREAD_SAFE = false>
class RID_Owner {
RID_Alloc<T, THREAD_SAFE> alloc;

View File

@@ -48,7 +48,16 @@ namespace godot {
// value and, as an important benefit, you can be sure the value is properly synchronized
// even with threads that are already running.
template <class T>
// These are used in very specific areas of the engine where it's critical that these guarantees are held
#define SAFE_NUMERIC_TYPE_PUN_GUARANTEES(m_type) \
static_assert(sizeof(SafeNumeric<m_type>) == sizeof(m_type)); \
static_assert(alignof(SafeNumeric<m_type>) == alignof(m_type)); \
static_assert(std::is_trivially_destructible<std::atomic<m_type>>::value);
#define SAFE_FLAG_TYPE_PUN_GUARANTEES \
static_assert(sizeof(SafeFlag) == sizeof(bool)); \
static_assert(alignof(SafeFlag) == alignof(bool));
template <typename T>
class SafeNumeric {
std::atomic<T> value;
@@ -186,7 +195,7 @@ public:
#else
template <class T>
template <typename T>
class SafeNumeric {
protected:
T value;

View File

@@ -35,7 +35,7 @@
namespace godot {
template <class T, class Comparator = _DefaultComparator<T>>
template <typename T, typename Comparator = _DefaultComparator<T>>
class SearchArray {
public:
Comparator compare;

View File

@@ -36,7 +36,7 @@
namespace godot {
template <class T>
template <typename T>
class SelfList {
public:
class List {

View File

@@ -41,7 +41,7 @@ namespace godot {
break; \
}
template <class T>
template <typename T>
struct _DefaultComparator {
_FORCE_INLINE_ bool operator()(const T &a, const T &b) const { return (a < b); }
};
@@ -52,7 +52,7 @@ struct _DefaultComparator {
#define SORT_ARRAY_VALIDATE_ENABLED false
#endif
template <class T, class Comparator = _DefaultComparator<T>, bool Validate = SORT_ARRAY_VALIDATE_ENABLED>
template <typename T, typename Comparator = _DefaultComparator<T>, bool Validate = SORT_ARRAY_VALIDATE_ENABLED>
class SortArray {
enum {
INTROSORT_THRESHOLD = 16

View File

@@ -52,7 +52,7 @@ class ThreadWorkPool {
virtual ~BaseWork() = default;
};
template <class C, class M, class U>
template <typename C, typename M, typename U>
struct Work : public BaseWork {
C *instance;
M method;
@@ -94,7 +94,7 @@ class ThreadWorkPool {
}
public:
template <class C, class M, class U>
template <typename C, typename M, typename U>
void begin_work(uint32_t p_elements, C *p_instance, M p_method, U p_userdata) {
ERR_FAIL_NULL(threads); // Never initialized.
ERR_FAIL_COND(current_work != nullptr);
@@ -145,7 +145,7 @@ public:
current_work = nullptr;
}
template <class C, class M, class U>
template <typename C, typename M, typename U>
void do_work(uint32_t p_elements, C *p_instance, M p_method, U p_userdata) {
switch (p_elements) {
case 0:

View File

@@ -47,38 +47,42 @@
namespace godot {
template <class T>
template <typename T>
class VectorWriteProxy {
public:
_FORCE_INLINE_ T &operator[](int p_index) {
_FORCE_INLINE_ T &operator[](typename CowData<T>::Size p_index) {
CRASH_BAD_INDEX(p_index, ((Vector<T> *)(this))->_cowdata.size());
return ((Vector<T> *)(this))->_cowdata.ptrw()[p_index];
}
};
template <class T>
template <typename T>
class Vector {
friend class VectorWriteProxy<T>;
public:
VectorWriteProxy<T> write;
typedef typename CowData<T>::Size Size;
private:
CowData<T> _cowdata;
public:
bool push_back(T p_elem);
_FORCE_INLINE_ bool append(const T &p_elem) { return push_back(p_elem); } // alias
_FORCE_INLINE_ bool append(const T &p_elem) { return push_back(p_elem); } //alias
void fill(T p_elem);
void remove_at(int p_index) { _cowdata.remove_at(p_index); }
void erase(const T &p_val) {
int idx = find(p_val);
void remove_at(Size p_index) { _cowdata.remove_at(p_index); }
_FORCE_INLINE_ bool erase(const T &p_val) {
Size idx = find(p_val);
if (idx >= 0) {
remove_at(idx);
return true;
}
return false;
}
void reverse();
_FORCE_INLINE_ T *ptrw() { return _cowdata.ptrw(); }
@@ -86,37 +90,45 @@ public:
_FORCE_INLINE_ void clear() { resize(0); }
_FORCE_INLINE_ bool is_empty() const { return _cowdata.is_empty(); }
_FORCE_INLINE_ T get(int p_index) { return _cowdata.get(p_index); }
_FORCE_INLINE_ const T &get(int p_index) const { return _cowdata.get(p_index); }
_FORCE_INLINE_ void set(int p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); }
_FORCE_INLINE_ int size() const { return _cowdata.size(); }
Error resize(int p_size) { return _cowdata.resize(p_size); }
_FORCE_INLINE_ const T &operator[](int p_index) const { return _cowdata.get(p_index); }
Error insert(int p_pos, T p_val) { return _cowdata.insert(p_pos, p_val); }
int find(const T &p_val, int p_from = 0) const { return _cowdata.find(p_val, p_from); }
_FORCE_INLINE_ T get(Size p_index) { return _cowdata.get(p_index); }
_FORCE_INLINE_ const T &get(Size p_index) const { return _cowdata.get(p_index); }
_FORCE_INLINE_ void set(Size p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); }
_FORCE_INLINE_ Size size() const { return _cowdata.size(); }
Error resize(Size p_size) { return _cowdata.resize(p_size); }
Error resize_zeroed(Size p_size) { return _cowdata.template resize<true>(p_size); }
_FORCE_INLINE_ const T &operator[](Size p_index) const { return _cowdata.get(p_index); }
Error insert(Size p_pos, T p_val) { return _cowdata.insert(p_pos, p_val); }
Size find(const T &p_val, Size p_from = 0) const { return _cowdata.find(p_val, p_from); }
Size rfind(const T &p_val, Size p_from = -1) const { return _cowdata.rfind(p_val, p_from); }
Size count(const T &p_val) const { return _cowdata.count(p_val); }
void append_array(Vector<T> p_other);
_FORCE_INLINE_ bool has(const T &p_val) const { return find(p_val) != -1; }
template <class C>
void sort_custom() {
int len = _cowdata.size();
void sort() {
sort_custom<_DefaultComparator<T>>();
}
template <typename Comparator, bool Validate = SORT_ARRAY_VALIDATE_ENABLED, typename... Args>
void sort_custom(Args &&...args) {
Size len = _cowdata.size();
if (len == 0) {
return;
}
T *data = ptrw();
SortArray<T, C> sorter;
SortArray<T, Comparator, Validate> sorter{ args... };
sorter.sort(data, len);
}
void sort() {
sort_custom<_DefaultComparator<T>>();
Size bsearch(const T &p_value, bool p_before) {
return bsearch_custom<_DefaultComparator<T>>(p_value, p_before);
}
int bsearch(const T &p_value, bool p_before) {
SearchArray<T> search;
template <typename Comparator, typename Value, typename... Args>
Size bsearch_custom(const Value &p_value, bool p_before, Args &&...args) {
SearchArray<T, Comparator> search{ args... };
return search.bisect(ptrw(), size(), p_value, p_before);
}
@@ -125,7 +137,7 @@ public:
}
void ordered_insert(const T &p_val) {
int i;
Size i;
for (i = 0; i < _cowdata.size(); i++) {
if (p_val < operator[](i)) {
break;
@@ -140,33 +152,36 @@ public:
Vector<uint8_t> to_byte_array() const {
Vector<uint8_t> ret;
if (is_empty()) {
return ret;
}
ret.resize(size() * sizeof(T));
memcpy(ret.ptrw(), ptr(), sizeof(T) * size());
return ret;
}
Vector<T> slice(int p_begin, int p_end = INT_MAX) const {
Vector<T> slice(Size p_begin, Size p_end = CowData<T>::MAX_INT) const {
Vector<T> result;
const int s = size();
const Size s = size();
int begin = Math::clamp(p_begin, -s, s);
Size begin = CLAMP(p_begin, -s, s);
if (begin < 0) {
begin += s;
}
int end = Math::clamp(p_end, -s, s);
Size end = CLAMP(p_end, -s, s);
if (end < 0) {
end += s;
}
ERR_FAIL_COND_V(begin > end, result);
int result_size = end - begin;
Size result_size = end - begin;
result.resize(result_size);
const T *const r = ptr();
T *const w = result.ptrw();
for (int i = 0; i < result_size; ++i) {
for (Size i = 0; i < result_size; ++i) {
w[i] = r[begin + i];
}
@@ -174,11 +189,11 @@ public:
}
bool operator==(const Vector<T> &p_arr) const {
int s = size();
Size s = size();
if (s != p_arr.size()) {
return false;
}
for (int i = 0; i < s; i++) {
for (Size i = 0; i < s; i++) {
if (operator[](i) != p_arr[i]) {
return false;
}
@@ -187,11 +202,11 @@ public:
}
bool operator!=(const Vector<T> &p_arr) const {
int s = size();
Size s = size();
if (s != p_arr.size()) {
return true;
}
for (int i = 0; i < s; i++) {
for (Size i = 0; i < s; i++) {
if (operator[](i) != p_arr[i]) {
return true;
}
@@ -268,7 +283,7 @@ public:
Error err = _cowdata.resize(p_init.size());
ERR_FAIL_COND(err);
int i = 0;
Size i = 0;
for (const T &element : p_init) {
_cowdata.set(i++, element);
}
@@ -278,28 +293,28 @@ public:
_FORCE_INLINE_ ~Vector() {}
};
template <class T>
template <typename T>
void Vector<T>::reverse() {
for (int i = 0; i < size() / 2; i++) {
for (Size i = 0; i < size() / 2; i++) {
T *p = ptrw();
SWAP(p[i], p[size() - i - 1]);
}
}
template <class T>
template <typename T>
void Vector<T>::append_array(Vector<T> p_other) {
const int ds = p_other.size();
const Size ds = p_other.size();
if (ds == 0) {
return;
}
const int bs = size();
const Size bs = size();
resize(bs + ds);
for (int i = 0; i < ds; ++i) {
for (Size i = 0; i < ds; ++i) {
ptrw()[bs + i] = p_other[i];
}
}
template <class T>
template <typename T>
bool Vector<T>::push_back(T p_elem) {
Error err = resize(size() + 1);
ERR_FAIL_COND_V(err, true);
@@ -308,10 +323,10 @@ bool Vector<T>::push_back(T p_elem) {
return false;
}
template <class T>
template <typename T>
void Vector<T>::fill(T p_elem) {
T *p = ptrw();
for (int i = 0; i < size(); i++) {
for (Size i = 0; i < size(); i++) {
p[i] = p_elem;
}
}

View File

@@ -35,7 +35,7 @@
namespace godot {
template <class T, class V>
template <typename T, typename V>
class VMap {
public:
struct Pair {

View File

@@ -35,7 +35,7 @@
namespace godot {
template <class T>
template <typename T>
class VSet {
Vector<T> _data;

View File

@@ -201,11 +201,11 @@ inline bool AABB::encloses(const AABB &p_aabb) const {
return (
(src_min.x <= dst_min.x) &&
(src_max.x > dst_max.x) &&
(src_max.x >= dst_max.x) &&
(src_min.y <= dst_min.y) &&
(src_max.y > dst_max.y) &&
(src_max.y >= dst_max.y) &&
(src_min.z <= dst_min.z) &&
(src_max.z > dst_max.z));
(src_max.z >= dst_max.z));
}
Vector3 AABB::get_support(const Vector3 &p_normal) const {

View File

@@ -60,7 +60,7 @@ Callable create_callable_from_ccmp(CallableCustomMethodPointerBase *p_callable_m
// No return value.
//
template <class T, class... P>
template <typename T, typename... P>
class CallableCustomMethodPointer : public CallableCustomMethodPointerBase {
struct Data {
T *instance;
@@ -85,7 +85,7 @@ public:
}
};
template <class T, class... P>
template <typename T, typename... P>
Callable create_custom_callable_function_pointer(T *p_instance, void (T::*p_method)(P...)) {
typedef CallableCustomMethodPointer<T, P...> CCMP;
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
@@ -96,7 +96,7 @@ Callable create_custom_callable_function_pointer(T *p_instance, void (T::*p_meth
// With return value.
//
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
class CallableCustomMethodPointerRet : public CallableCustomMethodPointerBase {
struct Data {
T *instance;
@@ -122,7 +122,7 @@ public:
}
};
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
Callable create_custom_callable_function_pointer(T *p_instance, R (T::*p_method)(P...)) {
typedef CallableCustomMethodPointerRet<T, R, P...> CCMP; // Messes with memnew otherwise.
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
@@ -133,7 +133,7 @@ Callable create_custom_callable_function_pointer(T *p_instance, R (T::*p_method)
// Const with return value.
//
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
class CallableCustomMethodPointerRetC : public CallableCustomMethodPointerBase {
struct Data {
T *instance;
@@ -159,7 +159,7 @@ public:
}
};
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
Callable create_custom_callable_function_pointer(const T *p_instance, R (T::*p_method)(P...) const) {
typedef CallableCustomMethodPointerRetC<T, R, P...> CCMP; // Messes with memnew otherwise.
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
@@ -170,7 +170,7 @@ Callable create_custom_callable_function_pointer(const T *p_instance, R (T::*p_m
// Static method with no return value.
//
template <class... P>
template <typename... P>
class CallableCustomStaticMethodPointer : public CallableCustomMethodPointerBase {
struct Data {
void (*method)(P...);
@@ -194,7 +194,7 @@ public:
}
};
template <class... P>
template <typename... P>
Callable create_custom_callable_static_function_pointer(void (*p_method)(P...)) {
typedef CallableCustomStaticMethodPointer<P...> CCMP;
CCMP *ccmp = memnew(CCMP(p_method));
@@ -205,7 +205,7 @@ Callable create_custom_callable_static_function_pointer(void (*p_method)(P...))
// Static method with return value.
//
template <class R, class... P>
template <typename R, typename... P>
class CallableCustomStaticMethodPointerRet : public CallableCustomMethodPointerBase {
struct Data {
R(*method)
@@ -229,7 +229,7 @@ public:
}
};
template <class R, class... P>
template <typename R, typename... P>
Callable create_custom_callable_static_function_pointer(R (*p_method)(P...)) {
typedef CallableCustomStaticMethodPointerRet<R, P...> CCMP;
CCMP *ccmp = memnew(CCMP(p_method));

View File

@@ -38,19 +38,19 @@
namespace godot {
template <class T>
template <typename T>
class CharStringT;
template <class T>
template <typename T>
class CharProxy {
template <class TS>
template <typename TS>
friend class CharStringT;
const int _index;
const int64_t _index;
CowData<T> &_cowdata;
static inline const T _null = 0;
_FORCE_INLINE_ CharProxy(const int &p_index, CowData<T> &p_cowdata) :
_FORCE_INLINE_ CharProxy(const int64_t &p_index, CowData<T> &p_cowdata) :
_index(p_index),
_cowdata(p_cowdata) {}
@@ -80,7 +80,7 @@ public:
}
};
template <class T>
template <typename T>
class CharStringT {
friend class String;
@@ -90,19 +90,19 @@ class CharStringT {
public:
_FORCE_INLINE_ T *ptrw() { return _cowdata.ptrw(); }
_FORCE_INLINE_ const T *ptr() const { return _cowdata.ptr(); }
_FORCE_INLINE_ int size() const { return _cowdata.size(); }
Error resize(int p_size) { return _cowdata.resize(p_size); }
_FORCE_INLINE_ int64_t size() const { return _cowdata.size(); }
Error resize(int64_t p_size) { return _cowdata.resize(p_size); }
_FORCE_INLINE_ T get(int p_index) const { return _cowdata.get(p_index); }
_FORCE_INLINE_ void set(int p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); }
_FORCE_INLINE_ const T &operator[](int p_index) const {
_FORCE_INLINE_ T get(int64_t p_index) const { return _cowdata.get(p_index); }
_FORCE_INLINE_ void set(int64_t p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); }
_FORCE_INLINE_ const T &operator[](int64_t p_index) const {
if (unlikely(p_index == _cowdata.size())) {
return _null;
}
return _cowdata.get(p_index);
}
_FORCE_INLINE_ CharProxy<T> operator[](int p_index) { return CharProxy<T>(p_index, _cowdata); }
_FORCE_INLINE_ CharProxy<T> operator[](int64_t p_index) { return CharProxy<T>(p_index, _cowdata); }
_FORCE_INLINE_ CharStringT() {}
_FORCE_INLINE_ CharStringT(const CharStringT<T> &p_str) { _cowdata._ref(p_str._cowdata); }
@@ -112,7 +112,7 @@ public:
void operator=(const T *p_cstr);
bool operator<(const CharStringT<T> &p_right) const;
CharStringT<T> &operator+=(T p_char);
int length() const { return size() ? size() - 1 : 0; }
int64_t length() const { return size() ? size() - 1 : 0; }
const T *get_data() const;
operator const T *() const { return get_data(); };

View File

@@ -36,7 +36,7 @@
namespace godot {
template <class T>
template <typename T>
class TypedArray : public Array {
public:
_FORCE_INLINE_ void operator=(const Array &p_array) {

View File

@@ -47,8 +47,6 @@ class ObjectID;
class Variant {
uint8_t opaque[GODOT_CPP_VARIANT_SIZE]{ 0 };
_FORCE_INLINE_ GDExtensionVariantPtr _native_ptr() const { return const_cast<uint8_t(*)[GODOT_CPP_VARIANT_SIZE]>(&opaque); }
friend class GDExtensionBinding;
friend class MethodBind;
@@ -122,6 +120,7 @@ public:
OP_NEGATE,
OP_POSITIVE,
OP_MODULE,
OP_POWER,
// bitwise
OP_SHIFT_LEFT,
OP_SHIFT_RIGHT,
@@ -144,6 +143,7 @@ private:
static GDExtensionTypeFromVariantConstructorFunc to_type_constructor[VARIANT_MAX];
public:
_FORCE_INLINE_ GDExtensionVariantPtr _native_ptr() const { return const_cast<uint8_t(*)[GODOT_CPP_VARIANT_SIZE]>(&opaque); }
Variant();
Variant(std::nullptr_t n) :
Variant() {}
@@ -269,7 +269,7 @@ public:
void callp(const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error);
template <class... Args>
template <typename... Args>
Variant call(const StringName &method, Args... args) {
std::array<Variant, sizeof...(args)> vargs = { args... };
std::array<const Variant *, sizeof...(args)> argptrs;
@@ -284,7 +284,7 @@ public:
static void callp_static(Variant::Type type, const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error);
template <class... Args>
template <typename... Args>
static Variant call_static(Variant::Type type, const StringName &method, Args... args) {
std::array<Variant, sizeof...(args)> vargs = { args... };
std::array<const Variant *, sizeof...(args)> argptrs;
@@ -356,6 +356,12 @@ String vformat(const String &p_text, const VarArgs... p_args) {
#include <godot_cpp/variant/builtin_vararg_methods.hpp>
#ifdef REAL_T_IS_DOUBLE
using PackedRealArray = PackedFloat64Array;
#else
using PackedRealArray = PackedFloat32Array;
#endif // REAL_T_IS_DOUBLE
} // namespace godot
#endif // GODOT_VARIANT_HPP

View File

@@ -41,12 +41,12 @@ void *Memory::alloc_static(size_t p_bytes, bool p_pad_align) {
bool prepad = p_pad_align;
#endif
void *mem = internal::gdextension_interface_mem_alloc(p_bytes + (prepad ? PAD_ALIGN : 0));
void *mem = internal::gdextension_interface_mem_alloc(p_bytes + (prepad ? DATA_OFFSET : 0));
ERR_FAIL_NULL_V(mem, nullptr);
if (prepad) {
uint8_t *s8 = (uint8_t *)mem;
return s8 + PAD_ALIGN;
return s8 + DATA_OFFSET;
} else {
return mem;
}
@@ -69,10 +69,10 @@ void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) {
#endif
if (prepad) {
mem -= PAD_ALIGN;
mem = (uint8_t *)internal::gdextension_interface_mem_realloc(mem, p_bytes + PAD_ALIGN);
mem -= DATA_OFFSET;
mem = (uint8_t *)internal::gdextension_interface_mem_realloc(mem, p_bytes + DATA_OFFSET);
ERR_FAIL_NULL_V(mem, nullptr);
return mem + PAD_ALIGN;
return mem + DATA_OFFSET;
} else {
return (uint8_t *)internal::gdextension_interface_mem_realloc(mem, p_bytes);
}
@@ -88,7 +88,7 @@ void Memory::free_static(void *p_ptr, bool p_pad_align) {
#endif
if (prepad) {
mem -= PAD_ALIGN;
mem -= DATA_OFFSET;
}
internal::gdextension_interface_mem_free(mem);
}

View File

@@ -271,7 +271,12 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
} else if (internal::godot_version.minor != GODOT_VERSION_MINOR) {
compatible = internal::godot_version.minor > GODOT_VERSION_MINOR;
} else {
#if GODOT_VERSION_PATCH > 0
compatible = internal::godot_version.patch >= GODOT_VERSION_PATCH;
#else
// Prevent -Wtype-limits warning due to unsigned comparison.
compatible = true;
#endif
}
if (!compatible) {
// We need to use snprintf() here because vformat() uses Variant, and we haven't loaded

View File

@@ -65,7 +65,7 @@ _FORCE_INLINE_ bool is_str_less(const L *l_ptr, const R *r_ptr) {
}
}
template <class T>
template <typename T>
bool CharStringT<T>::operator<(const CharStringT<T> &p_right) const {
if (length() == 0) {
return p_right.length() != 0;
@@ -74,9 +74,9 @@ bool CharStringT<T>::operator<(const CharStringT<T> &p_right) const {
return is_str_less(get_data(), p_right.get_data());
}
template <class T>
template <typename T>
CharStringT<T> &CharStringT<T>::operator+=(T p_char) {
const int lhs_len = length();
const int64_t lhs_len = length();
resize(lhs_len + 2);
T *dst = ptrw();
@@ -86,7 +86,7 @@ CharStringT<T> &CharStringT<T>::operator+=(T p_char) {
return *this;
}
template <class T>
template <typename T>
void CharStringT<T>::operator=(const T *p_cstr) {
copy_from(p_cstr);
}
@@ -127,7 +127,7 @@ const wchar_t *CharStringT<wchar_t>::get_data() const {
}
}
template <class T>
template <typename T>
void CharStringT<T>::copy_from(const T *p_cstr) {
if (!p_cstr) {
resize(0);
@@ -172,23 +172,23 @@ String::String(const char32_t *from) {
internal::gdextension_interface_string_new_with_utf32_chars(_native_ptr(), from);
}
String String::utf8(const char *from, int len) {
String String::utf8(const char *from, int64_t len) {
String ret;
ret.parse_utf8(from, len);
return ret;
}
void String::parse_utf8(const char *from, int len) {
void String::parse_utf8(const char *from, int64_t len) {
internal::gdextension_interface_string_new_with_utf8_chars_and_len(_native_ptr(), from, len);
}
String String::utf16(const char16_t *from, int len) {
String String::utf16(const char16_t *from, int64_t len) {
String ret;
ret.parse_utf16(from, len);
return ret;
}
void String::parse_utf16(const char16_t *from, int len) {
void String::parse_utf16(const char16_t *from, int64_t len) {
internal::gdextension_interface_string_new_with_utf16_chars_and_len(_native_ptr(), from, len);
}
@@ -230,8 +230,8 @@ String rtoss(double p_val) {
}
CharString String::utf8() const {
int length = internal::gdextension_interface_string_to_utf8_chars(_native_ptr(), nullptr, 0);
int size = length + 1;
int64_t length = internal::gdextension_interface_string_to_utf8_chars(_native_ptr(), nullptr, 0);
int64_t size = length + 1;
CharString str;
str.resize(size);
internal::gdextension_interface_string_to_utf8_chars(_native_ptr(), str.ptrw(), length);
@@ -242,8 +242,8 @@ CharString String::utf8() const {
}
CharString String::ascii() const {
int length = internal::gdextension_interface_string_to_latin1_chars(_native_ptr(), nullptr, 0);
int size = length + 1;
int64_t length = internal::gdextension_interface_string_to_latin1_chars(_native_ptr(), nullptr, 0);
int64_t size = length + 1;
CharString str;
str.resize(size);
internal::gdextension_interface_string_to_latin1_chars(_native_ptr(), str.ptrw(), length);
@@ -254,8 +254,8 @@ CharString String::ascii() const {
}
Char16String String::utf16() const {
int length = internal::gdextension_interface_string_to_utf16_chars(_native_ptr(), nullptr, 0);
int size = length + 1;
int64_t length = internal::gdextension_interface_string_to_utf16_chars(_native_ptr(), nullptr, 0);
int64_t size = length + 1;
Char16String str;
str.resize(size);
internal::gdextension_interface_string_to_utf16_chars(_native_ptr(), str.ptrw(), length);
@@ -266,8 +266,8 @@ Char16String String::utf16() const {
}
Char32String String::utf32() const {
int length = internal::gdextension_interface_string_to_utf32_chars(_native_ptr(), nullptr, 0);
int size = length + 1;
int64_t length = internal::gdextension_interface_string_to_utf32_chars(_native_ptr(), nullptr, 0);
int64_t size = length + 1;
Char32String str;
str.resize(size);
internal::gdextension_interface_string_to_utf32_chars(_native_ptr(), str.ptrw(), length);
@@ -278,8 +278,8 @@ Char32String String::utf32() const {
}
CharWideString String::wide_string() const {
int length = internal::gdextension_interface_string_to_wide_chars(_native_ptr(), nullptr, 0);
int size = length + 1;
int64_t length = internal::gdextension_interface_string_to_wide_chars(_native_ptr(), nullptr, 0);
int64_t size = length + 1;
CharWideString str;
str.resize(size);
internal::gdextension_interface_string_to_wide_chars(_native_ptr(), str.ptrw(), length);
@@ -289,7 +289,7 @@ CharWideString String::wide_string() const {
return str;
}
Error String::resize(int p_size) {
Error String::resize(int64_t p_size) {
return (Error)internal::gdextension_interface_string_resize(_native_ptr(), p_size);
}
@@ -390,11 +390,11 @@ String &String::operator+=(const char32_t *p_str) {
return *this;
}
const char32_t &String::operator[](int p_index) const {
const char32_t &String::operator[](int64_t p_index) const {
return *internal::gdextension_interface_string_operator_index_const((GDExtensionStringPtr)this, p_index);
}
char32_t &String::operator[](int p_index) {
char32_t &String::operator[](int64_t p_index) {
return *internal::gdextension_interface_string_operator_index((GDExtensionStringPtr)this, p_index);
}

View File

@@ -46,11 +46,11 @@
namespace godot {
const uint8_t &PackedByteArray::operator[](int p_index) const {
const uint8_t &PackedByteArray::operator[](int64_t p_index) const {
return *internal::gdextension_interface_packed_byte_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
}
uint8_t &PackedByteArray::operator[](int p_index) {
uint8_t &PackedByteArray::operator[](int64_t p_index) {
return *internal::gdextension_interface_packed_byte_array_operator_index((GDExtensionTypePtr *)this, p_index);
}
@@ -62,12 +62,12 @@ uint8_t *PackedByteArray::ptrw() {
return internal::gdextension_interface_packed_byte_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const Color &PackedColorArray::operator[](int p_index) const {
const Color &PackedColorArray::operator[](int64_t p_index) const {
const Color *color = (const Color *)internal::gdextension_interface_packed_color_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *color;
}
Color &PackedColorArray::operator[](int p_index) {
Color &PackedColorArray::operator[](int64_t p_index) {
Color *color = (Color *)internal::gdextension_interface_packed_color_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *color;
}
@@ -80,11 +80,11 @@ Color *PackedColorArray::ptrw() {
return (Color *)internal::gdextension_interface_packed_color_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const float &PackedFloat32Array::operator[](int p_index) const {
const float &PackedFloat32Array::operator[](int64_t p_index) const {
return *internal::gdextension_interface_packed_float32_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
}
float &PackedFloat32Array::operator[](int p_index) {
float &PackedFloat32Array::operator[](int64_t p_index) {
return *internal::gdextension_interface_packed_float32_array_operator_index((GDExtensionTypePtr *)this, p_index);
}
@@ -96,11 +96,11 @@ float *PackedFloat32Array::ptrw() {
return internal::gdextension_interface_packed_float32_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const double &PackedFloat64Array::operator[](int p_index) const {
const double &PackedFloat64Array::operator[](int64_t p_index) const {
return *internal::gdextension_interface_packed_float64_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
}
double &PackedFloat64Array::operator[](int p_index) {
double &PackedFloat64Array::operator[](int64_t p_index) {
return *internal::gdextension_interface_packed_float64_array_operator_index((GDExtensionTypePtr *)this, p_index);
}
@@ -112,11 +112,11 @@ double *PackedFloat64Array::ptrw() {
return internal::gdextension_interface_packed_float64_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const int32_t &PackedInt32Array::operator[](int p_index) const {
const int32_t &PackedInt32Array::operator[](int64_t p_index) const {
return *internal::gdextension_interface_packed_int32_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
}
int32_t &PackedInt32Array::operator[](int p_index) {
int32_t &PackedInt32Array::operator[](int64_t p_index) {
return *internal::gdextension_interface_packed_int32_array_operator_index((GDExtensionTypePtr *)this, p_index);
}
@@ -128,11 +128,11 @@ int32_t *PackedInt32Array::ptrw() {
return internal::gdextension_interface_packed_int32_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const int64_t &PackedInt64Array::operator[](int p_index) const {
const int64_t &PackedInt64Array::operator[](int64_t p_index) const {
return *internal::gdextension_interface_packed_int64_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
}
int64_t &PackedInt64Array::operator[](int p_index) {
int64_t &PackedInt64Array::operator[](int64_t p_index) {
return *internal::gdextension_interface_packed_int64_array_operator_index((GDExtensionTypePtr *)this, p_index);
}
@@ -144,12 +144,12 @@ int64_t *PackedInt64Array::ptrw() {
return internal::gdextension_interface_packed_int64_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const String &PackedStringArray::operator[](int p_index) const {
const String &PackedStringArray::operator[](int64_t p_index) const {
const String *string = (const String *)internal::gdextension_interface_packed_string_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *string;
}
String &PackedStringArray::operator[](int p_index) {
String &PackedStringArray::operator[](int64_t p_index) {
String *string = (String *)internal::gdextension_interface_packed_string_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *string;
}
@@ -162,12 +162,12 @@ String *PackedStringArray::ptrw() {
return (String *)internal::gdextension_interface_packed_string_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const Vector2 &PackedVector2Array::operator[](int p_index) const {
const Vector2 &PackedVector2Array::operator[](int64_t p_index) const {
const Vector2 *vec = (const Vector2 *)internal::gdextension_interface_packed_vector2_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *vec;
}
Vector2 &PackedVector2Array::operator[](int p_index) {
Vector2 &PackedVector2Array::operator[](int64_t p_index) {
Vector2 *vec = (Vector2 *)internal::gdextension_interface_packed_vector2_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *vec;
}
@@ -180,12 +180,12 @@ Vector2 *PackedVector2Array::ptrw() {
return (Vector2 *)internal::gdextension_interface_packed_vector2_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const Vector3 &PackedVector3Array::operator[](int p_index) const {
const Vector3 &PackedVector3Array::operator[](int64_t p_index) const {
const Vector3 *vec = (const Vector3 *)internal::gdextension_interface_packed_vector3_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *vec;
}
Vector3 &PackedVector3Array::operator[](int p_index) {
Vector3 &PackedVector3Array::operator[](int64_t p_index) {
Vector3 *vec = (Vector3 *)internal::gdextension_interface_packed_vector3_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *vec;
}
@@ -198,12 +198,12 @@ Vector3 *PackedVector3Array::ptrw() {
return (Vector3 *)internal::gdextension_interface_packed_vector3_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const Variant &Array::operator[](int p_index) const {
const Variant &Array::operator[](int64_t p_index) const {
const Variant *var = (const Variant *)internal::gdextension_interface_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *var;
}
Variant &Array::operator[](int p_index) {
Variant &Array::operator[](int64_t p_index) {
Variant *var = (Variant *)internal::gdextension_interface_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *var;
}

View File

@@ -136,7 +136,7 @@ Projection Projection::create_for_hmd(int p_eye, real_t p_aspect, real_t p_intra
Projection Projection::create_orthogonal(real_t p_left, real_t p_right, real_t p_bottom, real_t p_top, real_t p_znear, real_t p_zfar) {
Projection proj;
proj.set_orthogonal(p_left, p_right, p_bottom, p_top, p_zfar, p_zfar);
proj.set_orthogonal(p_left, p_right, p_bottom, p_top, p_znear, p_zfar);
return proj;
}

View File

@@ -303,123 +303,131 @@ Variant::operator float() const {
}
Variant::operator String() const {
String result;
to_type_constructor[STRING](result._native_ptr(), _native_ptr());
return result;
return String(this);
}
Variant::operator Vector2() const {
// @todo Avoid initializing result before calling constructor (which will initialize it again)
Vector2 result;
to_type_constructor[VECTOR2]((GDExtensionTypePtr)&result, _native_ptr());
return result;
}
Variant::operator Vector2i() const {
// @todo Avoid initializing result before calling constructor (which will initialize it again)
Vector2i result;
to_type_constructor[VECTOR2I]((GDExtensionTypePtr)&result, _native_ptr());
return result;
}
Variant::operator Rect2() const {
// @todo Avoid initializing result before calling constructor (which will initialize it again)
Rect2 result;
to_type_constructor[RECT2]((GDExtensionTypePtr)&result, _native_ptr());
return result;
}
Variant::operator Rect2i() const {
// @todo Avoid initializing result before calling constructor (which will initialize it again)
Rect2i result;
to_type_constructor[RECT2I]((GDExtensionTypePtr)&result, _native_ptr());
return result;
}
Variant::operator Vector3() const {
// @todo Avoid initializing result before calling constructor (which will initialize it again)
Vector3 result;
to_type_constructor[VECTOR3]((GDExtensionTypePtr)&result, _native_ptr());
return result;
}
Variant::operator Vector3i() const {
// @todo Avoid initializing result before calling constructor (which will initialize it again)
Vector3i result;
to_type_constructor[VECTOR3I]((GDExtensionTypePtr)&result, _native_ptr());
return result;
}
Variant::operator Transform2D() const {
// @todo Avoid initializing result before calling constructor (which will initialize it again)
Transform2D result;
to_type_constructor[TRANSFORM2D]((GDExtensionTypePtr)&result, _native_ptr());
return result;
}
Variant::operator Vector4() const {
// @todo Avoid initializing result before calling constructor (which will initialize it again)
Vector4 result;
to_type_constructor[VECTOR4]((GDExtensionTypePtr)&result, _native_ptr());
return result;
}
Variant::operator Vector4i() const {
// @todo Avoid initializing result before calling constructor (which will initialize it again)
Vector4i result;
to_type_constructor[VECTOR4I]((GDExtensionTypePtr)&result, _native_ptr());
return result;
}
Variant::operator Plane() const {
// @todo Avoid initializing result before calling constructor (which will initialize it again)
Plane result;
to_type_constructor[PLANE]((GDExtensionTypePtr)&result, _native_ptr());
return result;
}
Variant::operator Quaternion() const {
// @todo Avoid initializing result before calling constructor (which will initialize it again)
Quaternion result;
to_type_constructor[QUATERNION]((GDExtensionTypePtr)&result, _native_ptr());
return result;
}
Variant::operator godot::AABB() const {
// @todo Avoid initializing result before calling constructor (which will initialize it again)
godot::AABB result;
to_type_constructor[AABB]((GDExtensionTypePtr)&result, _native_ptr());
return result;
}
Variant::operator Basis() const {
// @todo Avoid initializing result before calling constructor (which will initialize it again)
Basis result;
to_type_constructor[BASIS]((GDExtensionTypePtr)&result, _native_ptr());
return result;
}
Variant::operator Transform3D() const {
// @todo Avoid initializing result before calling constructor (which will initialize it again)
Transform3D result;
to_type_constructor[TRANSFORM3D]((GDExtensionTypePtr)&result, _native_ptr());
return result;
}
Variant::operator Projection() const {
// @todo Avoid initializing result before calling constructor (which will initialize it again)
Projection result;
to_type_constructor[PROJECTION]((GDExtensionTypePtr)&result, _native_ptr());
return result;
}
Variant::operator Color() const {
// @todo Avoid initializing result before calling constructor (which will initialize it again)
Color result;
to_type_constructor[COLOR]((GDExtensionTypePtr)&result, _native_ptr());
return result;
}
Variant::operator StringName() const {
StringName result;
to_type_constructor[STRING_NAME](result._native_ptr(), _native_ptr());
return result;
return StringName(this);
}
Variant::operator NodePath() const {
NodePath result;
to_type_constructor[NODE_PATH](result._native_ptr(), _native_ptr());
return result;
return NodePath(this);
}
Variant::operator godot::RID() const {
godot::RID result;
to_type_constructor[RID](result._native_ptr(), _native_ptr());
return result;
return godot::RID(this);
}
Variant::operator Object *() const {
@@ -447,81 +455,55 @@ Variant::operator ObjectID() const {
}
Variant::operator Callable() const {
Callable result;
to_type_constructor[CALLABLE](result._native_ptr(), _native_ptr());
return result;
return Callable(this);
}
Variant::operator Signal() const {
Signal result;
to_type_constructor[SIGNAL](result._native_ptr(), _native_ptr());
return result;
return Signal(this);
}
Variant::operator Dictionary() const {
Dictionary result;
to_type_constructor[DICTIONARY](result._native_ptr(), _native_ptr());
return result;
return Dictionary(this);
}
Variant::operator Array() const {
Array result;
to_type_constructor[ARRAY](result._native_ptr(), _native_ptr());
return result;
return Array(this);
}
Variant::operator PackedByteArray() const {
PackedByteArray result;
to_type_constructor[PACKED_BYTE_ARRAY](result._native_ptr(), _native_ptr());
return result;
return PackedByteArray(this);
}
Variant::operator PackedInt32Array() const {
PackedInt32Array result;
to_type_constructor[PACKED_INT32_ARRAY](result._native_ptr(), _native_ptr());
return result;
return PackedInt32Array(this);
}
Variant::operator PackedInt64Array() const {
PackedInt64Array result;
to_type_constructor[PACKED_INT64_ARRAY](result._native_ptr(), _native_ptr());
return result;
return PackedInt64Array(this);
}
Variant::operator PackedFloat32Array() const {
PackedFloat32Array result;
to_type_constructor[PACKED_FLOAT32_ARRAY](result._native_ptr(), _native_ptr());
return result;
return PackedFloat32Array(this);
}
Variant::operator PackedFloat64Array() const {
PackedFloat64Array result;
to_type_constructor[PACKED_FLOAT64_ARRAY](result._native_ptr(), _native_ptr());
return result;
return PackedFloat64Array(this);
}
Variant::operator PackedStringArray() const {
PackedStringArray result;
to_type_constructor[PACKED_STRING_ARRAY](result._native_ptr(), _native_ptr());
return result;
return PackedStringArray(this);
}
Variant::operator PackedVector2Array() const {
PackedVector2Array result;
to_type_constructor[PACKED_VECTOR2_ARRAY](result._native_ptr(), _native_ptr());
return result;
return PackedVector2Array(this);
}
Variant::operator PackedVector3Array() const {
PackedVector3Array result;
to_type_constructor[PACKED_VECTOR3_ARRAY](result._native_ptr(), _native_ptr());
return result;
return PackedVector3Array(this);
}
Variant::operator PackedColorArray() const {
PackedColorArray result;
to_type_constructor[PACKED_COLOR_ARRAY](result._native_ptr(), _native_ptr());
return result;
return PackedColorArray(this);
}
Variant &Variant::operator=(const Variant &other) {

View File

@@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.13)
project(godot-cpp-test)
cmake_minimum_required(VERSION 3.6)
set(GODOT_GDEXTENSION_DIR ../gdextension/ CACHE STRING "Path to GDExtension interface header directory")
set(CPP_BINDINGS_PATH ../ CACHE STRING "Path to C++ bindings")
@@ -59,31 +59,9 @@ if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
else()
#elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
# using Clang
#elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
# using GCC and maybe MinGW?
set(GODOT_LINKER_FLAGS "-static-libgcc -static-libstdc++ -Wl,-R,'$$ORIGIN'")
# Hmm.. maybe to strikt?
set(GODOT_COMPILE_FLAGS "-fPIC -g -Wwrite-strings")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wchar-subscripts -Wcomment -Wdisabled-optimization")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wformat -Wformat=2 -Wformat-security -Wformat-y2k")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wimport -Winit-self -Winline -Winvalid-pch -Werror")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wmissing-braces -Wmissing-format-attribute")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wmissing-include-dirs -Wmissing-noreturn -Wpacked -Wpointer-arith")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wredundant-decls -Wreturn-type -Wsequence-point")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wswitch -Wswitch-enum -Wtrigraphs")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wuninitialized -Wunknown-pragmas -Wunreachable-code -Wunused-label")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wunused-value -Wvariadic-macros -Wvolatile-register-var -Wno-error=attributes")
# -Wshadow -Wextra -Wall -Weffc++ -Wfloat-equal -Wstack-protector -Wunused-parameter -Wsign-compare -Wunused-variable -Wcast-align
# -Wunused-function -Wstrict-aliasing -Wstrict-aliasing=2 -Wmissing-field-initializers
if(NOT CMAKE_SYSTEM_NAME STREQUAL "Android")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -Wno-ignored-attributes")
endif()
if(CMAKE_BUILD_TYPE MATCHES Debug)
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-omit-frame-pointer -O0")

View File

@@ -154,6 +154,7 @@ func _ready():
# PackedArray iterators
assert_equal(example.test_vector_ops(), 105)
assert_equal(example.test_vector_init_list(), 105)
# Properties.
assert_equal(example.group_subgroup_custom_position, Vector2(0, 0))
@@ -241,6 +242,14 @@ func _ready():
assert_equal(new_example_ref.was_post_initialized(), true)
assert_equal(example.test_post_initialize(), true)
# Test that notifications happen on both parent and child classes.
var example_child = $ExampleChild
assert_equal(example_child.get_value1(), 11)
assert_equal(example_child.get_value2(), 33)
example_child.notification(NOTIFICATION_ENTER_TREE, true)
assert_equal(example_child.get_value1(), 11)
assert_equal(example_child.get_value2(), 22)
exit_with_status()
func _on_Example_custom_signal(signal_name, value):

View File

@@ -22,4 +22,6 @@ offset_right = 79.0
offset_bottom = 29.0
text = "Click me!"
[node name="ExampleChild" type="ExampleChild" parent="."]
[connection signal="custom_signal" from="Example" to="." method="_on_Example_custom_signal"]

View File

@@ -197,6 +197,7 @@ void Example::_bind_methods() {
ClassDB::bind_method(D_METHOD("test_string_is_fourty_two"), &Example::test_string_is_fourty_two);
ClassDB::bind_method(D_METHOD("test_string_resize"), &Example::test_string_resize);
ClassDB::bind_method(D_METHOD("test_vector_ops"), &Example::test_vector_ops);
ClassDB::bind_method(D_METHOD("test_vector_init_list"), &Example::test_vector_init_list);
ClassDB::bind_method(D_METHOD("test_object_cast_to_node", "object"), &Example::test_object_cast_to_node);
ClassDB::bind_method(D_METHOD("test_object_cast_to_control", "object"), &Example::test_object_cast_to_control);
@@ -408,6 +409,15 @@ int Example::test_vector_ops() const {
return ret;
}
int Example::test_vector_init_list() const {
PackedInt32Array arr = { 10, 20, 30, 45 };
int ret = 0;
for (const int32_t &E : arr) {
ret += E;
}
return ret;
}
Callable Example::test_callable_mp() {
return callable_mp(this, &Example::unbound_method1);
}
@@ -626,3 +636,21 @@ void Example::_input(const Ref<InputEvent> &event) {
emit_custom_signal(String("_input: ") + key_event->get_key_label(), key_event->get_unicode());
}
}
void ExampleBase::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_value1"), &ExampleBase::get_value1);
ClassDB::bind_method(D_METHOD("get_value2"), &ExampleBase::get_value2);
}
void ExampleBase::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
value1 = 11;
value2 = 22;
}
}
void ExampleChild::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
value2 = 33;
}
}

View File

@@ -129,6 +129,7 @@ public:
bool test_string_is_fourty_two(const String &p_str) const;
String test_string_resize(String p_original) const;
int test_vector_ops() const;
int test_vector_init_list() const;
bool test_object_cast_to_node(Object *p_object) const;
bool test_object_cast_to_control(Object *p_object) const;
@@ -198,11 +199,47 @@ protected:
static void _bind_methods() {}
};
class ExampleAbstract : public Object {
GDCLASS(ExampleAbstract, Object);
class ExampleAbstractBase : public Object {
GDCLASS(ExampleAbstractBase, Object);
protected:
static void _bind_methods() {}
virtual int test_function() = 0;
};
class ExampleConcrete : public ExampleAbstractBase {
GDCLASS(ExampleConcrete, ExampleAbstractBase);
protected:
static void _bind_methods() {}
virtual int test_function() override { return 25; }
};
class ExampleBase : public Node {
GDCLASS(ExampleBase, Node);
protected:
int value1 = 0;
int value2 = 0;
static void _bind_methods();
void _notification(int p_what);
public:
int get_value1() { return value1; }
int get_value2() { return value2; }
};
class ExampleChild : public ExampleBase {
GDCLASS(ExampleChild, ExampleBase);
protected:
static void _bind_methods() {}
void _notification(int p_what);
};
#endif // EXAMPLE_CLASS_H

View File

@@ -21,11 +21,14 @@ void initialize_example_module(ModuleInitializationLevel p_level) {
return;
}
ClassDB::register_class<ExampleRef>();
ClassDB::register_class<ExampleMin>();
ClassDB::register_class<Example>();
ClassDB::register_class<ExampleVirtual>(true);
ClassDB::register_abstract_class<ExampleAbstract>();
GDREGISTER_CLASS(ExampleRef);
GDREGISTER_CLASS(ExampleMin);
GDREGISTER_CLASS(Example);
GDREGISTER_VIRTUAL_CLASS(ExampleVirtual);
GDREGISTER_ABSTRACT_CLASS(ExampleAbstractBase);
GDREGISTER_CLASS(ExampleConcrete);
GDREGISTER_CLASS(ExampleBase);
GDREGISTER_CLASS(ExampleChild);
}
void uninitialize_example_module(ModuleInitializationLevel p_level) {

View File

@@ -1,6 +1,7 @@
import os
import sys
import my_spawn
import common_compiler_flags
from SCons.Script import ARGUMENTS
@@ -64,6 +65,12 @@ def generate(env):
elif sys.platform == "darwin":
toolchain += "darwin-x86_64"
env.Append(LINKFLAGS=["-shared"])
if not os.path.exists(toolchain):
print("ERROR: Could not find NDK toolchain at " + toolchain + ".")
print("Make sure NDK version " + get_ndk_version() + " is installed.")
env.Exit(1)
env.PrependENVPath("PATH", toolchain + "/bin") # This does nothing half of the time, but we'll put it here anyways
# Get architecture info
@@ -112,3 +119,5 @@ def generate(env):
env.Append(LINKFLAGS=["--target=" + arch_info["target"] + env["android_api_level"], "-march=" + arch_info["march"]])
env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED"])
common_compiler_flags.generate(env)

View File

@@ -0,0 +1,94 @@
import os
import subprocess
import sys
def using_clang(env):
return "clang" in os.path.basename(env["CC"])
def is_vanilla_clang(env):
if not using_clang(env):
return False
try:
version = subprocess.check_output([env.subst(env["CXX"]), "--version"]).strip().decode("utf-8")
except (subprocess.CalledProcessError, OSError):
print("Couldn't parse CXX environment variable to infer compiler version.")
return False
return not version.startswith("Apple")
def exists(env):
return True
def generate(env):
# Require C++17
if env.get("is_msvc", False):
env.Append(CXXFLAGS=["/std:c++17"])
else:
env.Append(CXXFLAGS=["-std=c++17"])
# Disable exception handling. Godot doesn't use exceptions anywhere, and this
# saves around 20% of binary size and very significant build time.
if env["disable_exceptions"]:
if env.get("is_msvc", False):
env.Append(CPPDEFINES=[("_HAS_EXCEPTIONS", 0)])
else:
env.Append(CXXFLAGS=["-fno-exceptions"])
elif env.get("is_msvc", False):
env.Append(CXXFLAGS=["/EHsc"])
if not env.get("is_msvc", False):
if env["symbols_visibility"] == "visible":
env.Append(CCFLAGS=["-fvisibility=default"])
env.Append(LINKFLAGS=["-fvisibility=default"])
elif env["symbols_visibility"] == "hidden":
env.Append(CCFLAGS=["-fvisibility=hidden"])
env.Append(LINKFLAGS=["-fvisibility=hidden"])
# Set optimize and debug_symbols flags.
# "custom" means do nothing and let users set their own optimization flags.
if env.get("is_msvc", False):
if env["debug_symbols"]:
env.Append(CCFLAGS=["/Zi", "/FS"])
env.Append(LINKFLAGS=["/DEBUG:FULL"])
if env["optimize"] == "speed":
env.Append(CCFLAGS=["/O2"])
env.Append(LINKFLAGS=["/OPT:REF"])
elif env["optimize"] == "speed_trace":
env.Append(CCFLAGS=["/O2"])
env.Append(LINKFLAGS=["/OPT:REF", "/OPT:NOICF"])
elif env["optimize"] == "size":
env.Append(CCFLAGS=["/O1"])
env.Append(LINKFLAGS=["/OPT:REF"])
elif env["optimize"] == "debug" or env["optimize"] == "none":
env.Append(CCFLAGS=["/Od"])
else:
if env["debug_symbols"]:
# Adding dwarf-4 explicitly makes stacktraces work with clang builds,
# otherwise addr2line doesn't understand them.
env.Append(CCFLAGS=["-gdwarf-4"])
if env.dev_build:
env.Append(CCFLAGS=["-g3"])
else:
env.Append(CCFLAGS=["-g2"])
else:
if using_clang(env) and not is_vanilla_clang(env):
# Apple Clang, its linker doesn't like -s.
env.Append(LINKFLAGS=["-Wl,-S", "-Wl,-x", "-Wl,-dead_strip"])
else:
env.Append(LINKFLAGS=["-s"])
if env["optimize"] == "speed":
env.Append(CCFLAGS=["-O3"])
# `-O2` is friendlier to debuggers than `-O3`, leading to better crash backtraces.
elif env["optimize"] == "speed_trace":
env.Append(CCFLAGS=["-O2"])
elif env["optimize"] == "size":
env.Append(CCFLAGS=["-Os"])
elif env["optimize"] == "debug":
env.Append(CCFLAGS=["-Og"])
elif env["optimize"] == "none":
env.Append(CCFLAGS=["-O0"])

View File

@@ -1,9 +1,13 @@
import os, sys, platform
from SCons.Variables import EnumVariable, PathVariable, BoolVariable
from SCons.Variables.BoolVariable import _text2bool
from SCons.Tool import Tool
from SCons.Action import Action
from SCons.Builder import Builder
from SCons.Errors import UserError
from SCons.Script import ARGUMENTS
from binding_generator import scons_generate_bindings, scons_emit_files
@@ -14,6 +18,17 @@ def add_sources(sources, dir, extension):
sources.append(dir + "/" + f)
def get_cmdline_bool(option, default):
"""We use `ARGUMENTS.get()` to check if options were manually overridden on the command line,
and SCons' _text2bool helper to convert them to booleans, otherwise they're handled as strings.
"""
cmdline_val = ARGUMENTS.get(option)
if cmdline_val is not None:
return _text2bool(cmdline_val)
else:
return default
def normalize_path(val, env):
return val if os.path.isabs(val) else os.path.join(env.Dir("#").abspath, val)
@@ -33,7 +48,87 @@ def validate_parent_dir(key, val, env):
raise UserError("'%s' is not a directory: %s" % (key, os.path.dirname(val)))
platforms = ("linux", "macos", "windows", "android", "ios", "web")
def get_platform_tools_paths(env):
path = env.get("custom_tools", None)
if path is None:
return ["tools"]
return [normalize_path(path, env), "tools"]
def get_custom_platforms(env):
path = env.get("custom_tools", None)
if path is None:
return []
platforms = []
for x in os.listdir(normalize_path(path, env)):
if not x.endswith(".py"):
continue
platforms.append(x.removesuffix(".py"))
return platforms
def no_verbose(env):
colors = {}
# Colors are disabled in non-TTY environments such as pipes. This means
# that if output is redirected to a file, it will not contain color codes
if sys.stdout.isatty():
colors["blue"] = "\033[0;94m"
colors["bold_blue"] = "\033[1;94m"
colors["reset"] = "\033[0m"
else:
colors["blue"] = ""
colors["bold_blue"] = ""
colors["reset"] = ""
# There is a space before "..." to ensure that source file names can be
# Ctrl + clicked in the VS Code terminal.
compile_source_message = "{}Compiling {}$SOURCE{} ...{}".format(
colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
java_compile_source_message = "{}Compiling {}$SOURCE{} ...{}".format(
colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
compile_shared_source_message = "{}Compiling shared {}$SOURCE{} ...{}".format(
colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
link_program_message = "{}Linking Program {}$TARGET{} ...{}".format(
colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
link_library_message = "{}Linking Static Library {}$TARGET{} ...{}".format(
colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
ranlib_library_message = "{}Ranlib Library {}$TARGET{} ...{}".format(
colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
link_shared_library_message = "{}Linking Shared Library {}$TARGET{} ...{}".format(
colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
java_library_message = "{}Creating Java Archive {}$TARGET{} ...{}".format(
colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
compiled_resource_message = "{}Creating Compiled Resource {}$TARGET{} ...{}".format(
colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
generated_file_message = "{}Generating {}$TARGET{} ...{}".format(
colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
env.Append(CXXCOMSTR=[compile_source_message])
env.Append(CCCOMSTR=[compile_source_message])
env.Append(SHCCCOMSTR=[compile_shared_source_message])
env.Append(SHCXXCOMSTR=[compile_shared_source_message])
env.Append(ARCOMSTR=[link_library_message])
env.Append(RANLIBCOMSTR=[ranlib_library_message])
env.Append(SHLINKCOMSTR=[link_shared_library_message])
env.Append(LINKCOMSTR=[link_program_message])
env.Append(JARCOMSTR=[java_library_message])
env.Append(JAVACCOMSTR=[java_compile_source_message])
env.Append(RCCOMSTR=[compiled_resource_message])
env.Append(GENCOMSTR=[generated_file_message])
platforms = ["linux", "macos", "windows", "android", "ios", "web"]
# CPU architecture options.
architecture_array = [
@@ -82,12 +177,25 @@ def options(opts, env):
else:
raise ValueError("Could not detect platform automatically, please specify with platform=<platform>")
opts.Add(
PathVariable(
key="custom_tools",
help="Path to directory containing custom tools",
default=env.get("custom_tools", None),
validator=validate_dir,
)
)
opts.Update(env)
custom_platforms = get_custom_platforms(env)
opts.Add(
EnumVariable(
key="platform",
help="Target platform",
default=env.get("platform", default_platform),
allowed_values=platforms,
allowed_values=platforms + custom_platforms,
ignorecase=2,
)
)
@@ -198,16 +306,24 @@ def options(opts, env):
)
)
# Add platform options
for pl in platforms:
tool = Tool(pl, toolpath=["tools"])
opts.Add(
EnumVariable(
"optimize",
"The desired optimization flags",
"speed_trace",
("none", "custom", "debug", "speed", "speed_trace", "size"),
)
)
opts.Add(BoolVariable("debug_symbols", "Build with debugging symbols", True))
opts.Add(BoolVariable("dev_build", "Developer build with dev-only debugging code (DEV_ENABLED)", False))
opts.Add(BoolVariable("verbose", "Enable verbose output for the compilation", False))
# Add platform options (custom tools can override platforms)
for pl in sorted(set(platforms + custom_platforms)):
tool = Tool(pl, toolpath=get_platform_tools_paths(env))
if hasattr(tool, "options"):
tool.options(opts)
# Targets flags tool (optimizations, debug symbols)
target_tool = Tool("targets", toolpath=["tools"])
target_tool.options(opts)
def generate(env):
# Default num_jobs to local cpu count if not user specified.
@@ -254,47 +370,63 @@ def generate(env):
print("Building for architecture " + env["arch"] + " on platform " + env["platform"])
if env.get("use_hot_reload") is None:
env["use_hot_reload"] = env["target"] != "template_release"
if env["use_hot_reload"]:
env.Append(CPPDEFINES=["HOT_RELOAD_ENABLED"])
# These defaults may be needed by platform tools
env.use_hot_reload = env.get("use_hot_reload", env["target"] != "template_release")
env.editor_build = env["target"] == "editor"
env.dev_build = env["dev_build"]
env.debug_features = env["target"] in ["editor", "template_debug"]
tool = Tool(env["platform"], toolpath=["tools"])
if env.dev_build:
opt_level = "none"
elif env.debug_features:
opt_level = "speed_trace"
else: # Release
opt_level = "speed"
env["optimize"] = ARGUMENTS.get("optimize", opt_level)
env["debug_symbols"] = get_cmdline_bool("debug_symbols", env.dev_build)
tool = Tool(env["platform"], toolpath=get_platform_tools_paths(env))
if tool is None or not tool.exists(env):
raise ValueError("Required toolchain not found for platform " + env["platform"])
tool.generate(env)
target_tool = Tool("targets", toolpath=["tools"])
target_tool.generate(env)
# Disable exception handling. Godot doesn't use exceptions anywhere, and this
# saves around 20% of binary size and very significant build time.
if env["disable_exceptions"]:
if env.get("is_msvc", False):
env.Append(CPPDEFINES=[("_HAS_EXCEPTIONS", 0)])
else:
env.Append(CXXFLAGS=["-fno-exceptions"])
elif env.get("is_msvc", False):
env.Append(CXXFLAGS=["/EHsc"])
if env.use_hot_reload:
env.Append(CPPDEFINES=["HOT_RELOAD_ENABLED"])
if not env.get("is_msvc", False):
if env["symbols_visibility"] == "visible":
env.Append(CCFLAGS=["-fvisibility=default"])
env.Append(LINKFLAGS=["-fvisibility=default"])
elif env["symbols_visibility"] == "hidden":
env.Append(CCFLAGS=["-fvisibility=hidden"])
env.Append(LINKFLAGS=["-fvisibility=hidden"])
if env.editor_build:
env.Append(CPPDEFINES=["TOOLS_ENABLED"])
# Require C++17
if env.get("is_msvc", False):
env.Append(CXXFLAGS=["/std:c++17"])
# Configuration of build targets:
# - Editor or template
# - Debug features (DEBUG_ENABLED code)
# - Dev only code (DEV_ENABLED code)
# - Optimization level
# - Debug symbols for crash traces / debuggers
# Keep this configuration in sync with SConstruct in upstream Godot.
if env.debug_features:
# DEBUG_ENABLED enables debugging *features* and debug-only code, which is intended
# to give *users* extra debugging information for their game development.
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
# In upstream Godot this is added in typedefs.h when DEBUG_ENABLED is set.
env.Append(CPPDEFINES=["DEBUG_METHODS_ENABLED"])
if env.dev_build:
# DEV_ENABLED enables *engine developer* code which should only be compiled for those
# working on the engine itself.
env.Append(CPPDEFINES=["DEV_ENABLED"])
else:
env.Append(CXXFLAGS=["-std=c++17"])
# Disable assert() for production targets (only used in thirdparty code).
env.Append(CPPDEFINES=["NDEBUG"])
if env["precision"] == "double":
env.Append(CPPDEFINES=["REAL_T_IS_DOUBLE"])
# Allow detecting when building as a GDExtension.
env.Append(CPPDEFINES=["GDEXTENSION"])
# Suffix
suffix = ".{}.{}".format(env["platform"], env["target"])
if env.dev_build:
@@ -312,8 +444,16 @@ def generate(env):
env.Tool("compilation_db")
env.Alias("compiledb", env.CompilationDatabase(normalize_path(env["compiledb_file"], env)))
# Formatting
if not env["verbose"]:
no_verbose(env)
# Builders
env.Append(BUILDERS={"GodotCPPBindings": Builder(action=scons_generate_bindings, emitter=scons_emit_files)})
env.Append(
BUILDERS={
"GodotCPPBindings": Builder(action=Action(scons_generate_bindings, "$GENCOMSTR"), emitter=scons_emit_files)
}
)
env.AddMethod(_godot_cpp, "GodotCPP")

View File

@@ -1,6 +1,7 @@
import os
import sys
import subprocess
import common_compiler_flags
from SCons.Variables import *
if sys.version_info < (3,):
@@ -104,3 +105,5 @@ def generate(env):
env.Append(LINKFLAGS=["-isysroot", env["IOS_SDK_PATH"], "-F" + env["IOS_SDK_PATH"]])
env.Append(CPPDEFINES=["IOS_ENABLED", "UNIX_ENABLED"])
common_compiler_flags.generate(env)

View File

@@ -1,3 +1,4 @@
import common_compiler_flags
from SCons.Variables import *
from SCons.Tool import clang, clangxx
@@ -14,7 +15,7 @@ def generate(env):
if env["use_llvm"]:
clang.generate(env)
clangxx.generate(env)
elif env["use_hot_reload"]:
elif env.use_hot_reload:
# Required for extensions to truly unload.
env.Append(CXXFLAGS=["-fno-gnu-unique"])
@@ -37,3 +38,5 @@ def generate(env):
env.Append(LINKFLAGS=["-march=rv64gc"])
env.Append(CPPDEFINES=["LINUX_ENABLED", "UNIX_ENABLED"])
common_compiler_flags.generate(env)

View File

@@ -1,5 +1,6 @@
import os
import sys
import common_compiler_flags
def has_osxcross():
@@ -70,3 +71,5 @@ def generate(env):
)
env.Append(CPPDEFINES=["MACOS_ENABLED", "UNIX_ENABLED"])
common_compiler_flags.generate(env)

View File

@@ -1,144 +0,0 @@
import os
import subprocess
import sys
from SCons.Script import ARGUMENTS
from SCons.Variables import *
from SCons.Variables.BoolVariable import _text2bool
# Helper methods
def get_cmdline_bool(option, default):
"""We use `ARGUMENTS.get()` to check if options were manually overridden on the command line,
and SCons' _text2bool helper to convert them to booleans, otherwise they're handled as strings.
"""
cmdline_val = ARGUMENTS.get(option)
if cmdline_val is not None:
return _text2bool(cmdline_val)
else:
return default
def using_clang(env):
return "clang" in os.path.basename(env["CC"])
def is_vanilla_clang(env):
if not using_clang(env):
return False
try:
version = subprocess.check_output([env.subst(env["CXX"]), "--version"]).strip().decode("utf-8")
except (subprocess.CalledProcessError, OSError):
print("Couldn't parse CXX environment variable to infer compiler version.")
return False
return not version.startswith("Apple")
# Main tool definition
def options(opts):
opts.Add(
EnumVariable(
"optimize",
"The desired optimization flags",
"speed_trace",
("none", "custom", "debug", "speed", "speed_trace", "size"),
)
)
opts.Add(BoolVariable("debug_symbols", "Build with debugging symbols", True))
opts.Add(BoolVariable("dev_build", "Developer build with dev-only debugging code (DEV_ENABLED)", False))
def exists(env):
return True
def generate(env):
# Configuration of build targets:
# - Editor or template
# - Debug features (DEBUG_ENABLED code)
# - Dev only code (DEV_ENABLED code)
# - Optimization level
# - Debug symbols for crash traces / debuggers
# Keep this configuration in sync with SConstruct in upstream Godot.
env.editor_build = env["target"] == "editor"
env.dev_build = env["dev_build"]
env.debug_features = env["target"] in ["editor", "template_debug"]
if env.dev_build:
opt_level = "none"
elif env.debug_features:
opt_level = "speed_trace"
else: # Release
opt_level = "speed"
env["optimize"] = ARGUMENTS.get("optimize", opt_level)
env["debug_symbols"] = get_cmdline_bool("debug_symbols", env.dev_build)
if env.editor_build:
env.Append(CPPDEFINES=["TOOLS_ENABLED"])
if env.debug_features:
# DEBUG_ENABLED enables debugging *features* and debug-only code, which is intended
# to give *users* extra debugging information for their game development.
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
# In upstream Godot this is added in typedefs.h when DEBUG_ENABLED is set.
env.Append(CPPDEFINES=["DEBUG_METHODS_ENABLED"])
if env.dev_build:
# DEV_ENABLED enables *engine developer* code which should only be compiled for those
# working on the engine itself.
env.Append(CPPDEFINES=["DEV_ENABLED"])
else:
# Disable assert() for production targets (only used in thirdparty code).
env.Append(CPPDEFINES=["NDEBUG"])
# Set optimize and debug_symbols flags.
# "custom" means do nothing and let users set their own optimization flags.
if env.get("is_msvc", False):
if env["debug_symbols"]:
env.Append(CCFLAGS=["/Zi", "/FS"])
env.Append(LINKFLAGS=["/DEBUG:FULL"])
if env["optimize"] == "speed":
env.Append(CCFLAGS=["/O2"])
env.Append(LINKFLAGS=["/OPT:REF"])
elif env["optimize"] == "speed_trace":
env.Append(CCFLAGS=["/O2"])
env.Append(LINKFLAGS=["/OPT:REF", "/OPT:NOICF"])
elif env["optimize"] == "size":
env.Append(CCFLAGS=["/O1"])
env.Append(LINKFLAGS=["/OPT:REF"])
elif env["optimize"] == "debug" or env["optimize"] == "none":
env.Append(CCFLAGS=["/Od"])
else:
if env["debug_symbols"]:
# Adding dwarf-4 explicitly makes stacktraces work with clang builds,
# otherwise addr2line doesn't understand them.
env.Append(CCFLAGS=["-gdwarf-4"])
if env.dev_build:
env.Append(CCFLAGS=["-g3"])
else:
env.Append(CCFLAGS=["-g2"])
else:
if using_clang(env) and not is_vanilla_clang(env):
# Apple Clang, its linker doesn't like -s.
env.Append(LINKFLAGS=["-Wl,-S", "-Wl,-x", "-Wl,-dead_strip"])
else:
env.Append(LINKFLAGS=["-s"])
if env["optimize"] == "speed":
env.Append(CCFLAGS=["-O3"])
# `-O2` is friendlier to debuggers than `-O3`, leading to better crash backtraces.
elif env["optimize"] == "speed_trace":
env.Append(CCFLAGS=["-O2"])
elif env["optimize"] == "size":
env.Append(CCFLAGS=["-Os"])
elif env["optimize"] == "debug":
env.Append(CCFLAGS=["-Og"])
elif env["optimize"] == "none":
env.Append(CCFLAGS=["-O0"])

View File

@@ -1,4 +1,5 @@
import os
import common_compiler_flags
from SCons.Util import WhereIs
@@ -42,3 +43,5 @@ def generate(env):
env.Append(LINKFLAGS=["-s", "SIDE_MODULE=1"])
env.Append(CPPDEFINES=["WEB_ENABLED", "UNIX_ENABLED"])
common_compiler_flags.generate(env)

View File

@@ -1,7 +1,6 @@
import sys
import my_spawn
import common_compiler_flags
from SCons.Tool import msvc, mingw
from SCons.Variables import *
@@ -90,3 +89,5 @@ def generate(env):
)
env.Append(CPPDEFINES=["WINDOWS_ENABLED"])
common_compiler_flags.generate(env)