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422 Commits

Author SHA1 Message Date
David Snopek
fbbf9ec4ef Merge pull request #1550 from Naros/sync-4.3-stable
gdextension: Sync with upstream commit 77dcf97d82cbfe4e4615475fa52ca03da645dbd8 (4.3-stable)
2024-08-15 06:27:31 -05:00
Chris Cranford
2e4c350b83 gdextension: Sync with upstream commit 77dcf97d82cbfe4e4615475fa52ca03da645dbd8 (4.3-stable) 2024-08-15 05:53:22 -04:00
David Snopek
9b98377a62 Merge pull request #1546 from aaronfranke/fix-vec4arr
Fix missing type info for PackedVector4Array
2024-08-11 06:19:28 -05:00
Aaron Franke
92e6ea7303 Fix missing type info for PackedVector4Array 2024-08-10 21:21:13 -07:00
David Snopek
11773e52b0 gdextension: Sync with upstream commit 03afb92efa18874da19f7fc185a32c005d20aa1d (4.3-rc3) 2024-08-09 08:44:03 -05:00
David Snopek
937b1d809a Merge pull request #1545 from Klaim/warnings_gdclass
Removes warnings generated by GDCLASS usage
2024-08-08 09:13:51 -05:00
Klaim (Joël Lamotte)
738859f49b removes warnings generated by GDCLASS usage
This change removes the warnings (unused parameters) coming from code injected by the GDCLASS macro.
Contrary to warnings coming from the normal source code which can be suppressed with most compiles by specifying the include directories of this library as external or system,
when the code is injected through a macro it is considered in the context of the user, which is the source code of user of the library.
That forces the users to modify their code to hide the warnings coming from the mandatory `GDCLASS` here.
That's why it's important to remove these warning from that specific macro and ideally any other macro that the user must use.
2024-08-08 02:46:28 +02:00
David Snopek
9da1e0cee1 Merge pull request #1543 from Calinou/readme-use-github-admonition-syntax
Use GitHub admonition syntax for the warning in README
2024-08-07 15:54:36 -05:00
David Snopek
3f4590f8e1 Merge pull request #1539 from Naros/dispatch-get-set-up-hierarchy
Make sure `_get` and `_set` dispatch up the class hierarchy
2024-08-07 15:53:54 -05:00
David Snopek
e3e8101e8c Merge pull request #1330 from pimms/cmake-hot-reload
Add hot reload support to CMakeLists.txt
2024-08-07 15:53:35 -05:00
Hugo Locurcio
26459dc47b Use GitHub admonition syntax for the warning in README 2024-08-05 19:31:32 +02:00
David Snopek
daf6ad3649 gdextension: Sync with upstream commit 3978628c6cc1227250fc6ed45c8d854d24c30c30 (4.3-rc2) 2024-08-02 09:39:49 -05:00
Chris Cranford
c77d44f3f6 Make sure _get and _set dispatch up the class hierarchy 2024-08-01 12:03:27 -04:00
David Snopek
f2b521f55a Merge pull request #1530 from akien-mga/py-two-old
SCons: Remove old Python 2 compat code
2024-07-24 09:06:01 -05:00
David Snopek
628606b28b Merge pull request #1519 from AThousandShips/cache_improve
[CI] Upload build cache before running tests
2024-07-24 09:05:48 -05:00
Rémi Verschelde
958776dfc3 SCons: Remove old Python 2 compat code 2024-07-18 10:37:47 +02:00
David Snopek
0a1e31fa45 Merge pull request #1513 from dsnopek/unexpose-is-instance-valid
Unexpose `UtilityFunctions::is_instance_valid()`
2024-07-15 12:16:21 -05:00
David Snopek
8012716ee3 Merge pull request #1510 from dsnopek/memnew-better-crash-message
Remind developers about `memnew()` in crash message when missing binding callbacks
2024-07-15 12:15:53 -05:00
A Thousand Ships
76b38de01a [CI] Upload build cache before running tests 2024-07-13 16:25:12 +02:00
David Snopek
6d939e6878 Merge pull request #1509 from YuriSizov/method-bind-is-off-by-one
Fix argument metadata when binding methods
2024-07-06 11:42:45 -05:00
David Snopek
56cd3fd99e Unexpose UtilityFunctions::is_instance_valid() 2024-07-01 12:29:28 -05:00
David Snopek
99926d8e20 Merge pull request #1483 from AThousandShips/arr_typed_fix
Fix sharing of typed arrays from constructor
2024-06-28 07:26:44 -05:00
David Snopek
e65ec904b8 Remind developers about memnew() in crash message when missing binding callbacks 2024-06-27 13:09:24 -05:00
Yuri Sizov
2b34bd0d8b Fix argument metadata when binding methods
While there doesn't seem to be any runtime issues,
this triggers the address sanitizer in a few ways,
depending on what kind of method you're
binding.
2024-06-27 18:40:29 +02:00
David Snopek
53b546e1df Merge pull request #1507 from Repiteo/silence-msvc
SCons: Add `silence_msvc` option for Windows
2024-06-25 17:45:33 -05:00
David Snopek
7abe4ca9e4 Merge pull request #1506 from Repiteo/editorconfig
Add `.editorconfig`, consolidate `.gitattributes`
2024-06-25 09:43:36 -05:00
David Snopek
316dde80ba Merge pull request #1505 from Repiteo/include-formatting
Fix `#include` formatting
2024-06-25 09:43:17 -05:00
David Snopek
7d7799b56e Merge pull request #1504 from Repiteo/pre-commit-hooks
Replace legacy hooks with `pre-commit` Python tool
2024-06-25 09:42:55 -05:00
David Snopek
90c6ea2a12 Merge pull request #1497 from Naros/fix-variant-hpp-packed-vector4-array
Add missing enum & ctor for PackedVector4Array implementation
2024-06-25 09:42:41 -05:00
Thaddeus Crews
1989b1bf57 SCons: Add silence_msvc option 2024-06-25 09:38:00 -05:00
Thaddeus Crews
7a96d0314e Add .editorconfig, consolidate .gitattributes 2024-06-25 08:46:06 -05:00
Thaddeus Crews
999018e7d1 Fix #include formatting 2024-06-25 08:28:04 -05:00
Thaddeus Crews
e0d363aad8 Integrate .pre-commit-config.yaml 2024-06-24 15:43:55 -05:00
David Snopek
c414c2b37d gdextension: Sync with upstream commit b75f0485ba15951b87f1d9a2d8dd0fcd55e178e4 (4.3-beta2) 2024-06-20 08:55:38 -05:00
Chris Cranford
78b63203d4 Add missing enum & ctor for PackedVector4Array implementation 2024-06-19 11:21:11 -04:00
David Snopek
0efc6cddbc Merge pull request #1423 from AThousandShips/style_fix
Fix some style details in generation
2024-06-18 11:24:11 -05:00
A Thousand Ships
e7a13e3bf4 Fix some style details in generation 2024-06-18 17:46:54 +02:00
David Snopek
ed1e963a31 Merge pull request #1490 from AThousandShips/arg_name_fix
Enforce `p_` prefixes for arguments in binds
2024-06-18 10:43:27 -05:00
David Snopek
068e930c6a Merge pull request #1496 from Faless/ci/fix-macos
[CI] Update macOS workers to macos-latest
2024-06-18 10:13:21 -05:00
Fabio Alessandrelli
2dd8917508 [CI] Update macOS workers to macos-latest
GitHub actions no longer allow `macos-11` runners
2024-06-18 16:52:42 +02:00
David Snopek
89831ff333 Merge pull request #1489 from Faless/web/longjmp
[Web] Force emcc to use "wasm" longjmp mode
2024-06-17 11:53:05 -05:00
David Snopek
f2ac49aea5 Merge pull request #1167 from Faless/build/build_profile
Add support for build profiles.
2024-06-17 11:52:20 -05:00
Fabio Alessandrelli
1186c488bd Add support for build profiles.
Allow enabling or disabling specific classes (which will not be built).
2024-06-15 16:19:41 +02:00
David Snopek
8cdd56e149 Merge pull request #1493 from dsnopek/ci-godot-test-version
Allow selecting Godot version to run the tests with
2024-06-14 12:43:48 -05:00
David Snopek
f1b7ba3e06 Allow selecting Godot version to run the tests with 2024-06-14 11:20:50 -05:00
David Snopek
5d8f80bc55 Merge pull request #1446 from Daylily-Zeleen/daylily-zeleen/set_instance_and_instance_biding_in_Wrapped_constructor
Set instance and instance binding in `Wrapped` constructor.
2024-06-14 09:39:46 -05:00
A Thousand Ships
9e2771f918 Enforce p_ prefixes for arguments in binds 2024-06-14 16:05:03 +02:00
David Snopek
ee9acbcf10 Merge pull request #1488 from AThousandShips/default_node_path
Add default argument processing for `NodePath`
2024-06-14 08:15:04 -05:00
David Snopek
64f1bc847a Merge pull request #1485 from dsnopek/classdb-call-static-method
Fix vararg methods forwarded to the `ClassDB` singleton
2024-06-14 08:14:42 -05:00
Fabio Alessandrelli
1bb543b6f4 [Web] Force emcc to use "wasm" longjmp mode
SUPPORT_LONGJMP have changed since emscripten 3.1.32 to default to
"wasm" mode when exceptions are enabled, and "emscripten" mode when
disabled.

While we generally doesn't use exception in core, linked libraries may
need them, and emscripten don't plan to support WASM EH + Emscripten
SjLj in the long term.
2024-06-14 01:46:04 +02:00
A Thousand Ships
37e7a6da05 Add default argument processing for NodePath 2024-06-13 20:53:01 +02:00
David Snopek
6c4064125b Merge pull request #1487 from AThousandShips/arg_default_fix
Fix generating default values for `StringName`
2024-06-13 13:49:54 -05:00
David Snopek
9f6fe36633 Merge pull request #1479 from bruvzg/ts_gde_sync_cpp
[TextServer, GDExtension] Fix building text servers as GDExtension, expose new/changed low-level methods to GDExtension API.
2024-06-13 13:49:25 -05:00
bruvzg
2360f84513 [TextServer, GDExtension] Fix building text servers as GDExtension, expose new/changed low-level methods to GDExtension API. 2024-06-13 18:57:24 +03:00
A Thousand Ships
6cd6c8923a Fix generating default values for StringName
Cases other than `&""` were not processed correctly
2024-06-13 16:57:23 +02:00
David Snopek
e04a26b2bc Fix vararg methods forwarded to the ClassDB singleton 2024-06-12 10:32:38 -05:00
David Snopek
c5986e666f Merge pull request #1486 from dsnopek/fix-to-string-test
Fix tests after upstream change to `Node::to_string()`
2024-06-12 10:31:38 -05:00
David Snopek
7d4758eace Merge pull request #1478 from richardhozak/fix-warnings
Fix warnings emitted with -Wall
2024-06-12 10:01:59 -05:00
David Snopek
4f7439d4cf Fix tests after upstream change to Node::to_string() 2024-06-12 09:22:14 -05:00
David Snopek
fe0647202b Merge pull request #1484 from dsnopek/virtual-node-pointer
Fix undefined symbol error on Linux with virtual methods that take `Node *` arguments
2024-06-11 09:38:08 -05:00
David Snopek
7f74fe7bb2 Fix undefined symbol error on Linux with virtual methods that take Node * arguments 2024-06-10 10:55:24 -05:00
A Thousand Ships
41aa71f8c3 Fix sharing of typed arrays from constructor 2024-06-06 16:40:10 +02:00
Richard Hozák
8c6cc1ec15 Fix warnings emitted with -Wall 2024-06-02 21:48:50 +02:00
David Snopek
21d526e5e5 Merge pull request #1477 from dsnopek/macros-godot-namespace
Explicitly refer to `godot` namespace in `GDREGISTER_*_CLASS()` macros
2024-06-01 13:29:25 -05:00
David Snopek
246a803954 Explicitly refer to godot namespace in GDREGISTER_*_CLASS() macros 2024-06-01 08:46:26 -05:00
David Snopek
45be6d0bd4 gdextension: Sync with upstream commit a4f2ea91a1bd18f70a43ff4c1377db49b56bc3f0 (4.3-beta1) 2024-05-31 09:36:08 -05:00
David Snopek
21b86b6770 Merge pull request #1473 from dsnopek/gdextension-interface-catch-up
Catch up with minor changes to `gdextension_interface.h`
2024-05-29 08:09:55 -05:00
Daylily-Zeleen
76cbc66785 Set instance and instance binding in Wrapped constructor. 2024-05-28 22:59:37 +08:00
David Snopek
3e9afccae8 Catch up with minor changes to gdextension_interface.h 2024-05-28 09:26:13 -05:00
David Snopek
b697ba8896 Merge pull request #1447 from dsnopek/avoid-double-postinitialize
Fix NOTIFICATION_POSTINITIALIZE sent twice to native parent classes
2024-05-17 11:56:09 -05:00
David Snopek
e4a4d76cb3 Merge pull request #1463 from Daylily-Zeleen/daylily-zeleen/const_get_class_static
Mark return value of `get_class_static` and `get_parent_class_static` as const.
2024-05-17 11:55:45 -05:00
Daylily-Zeleen
3db8549e19 mark return value of get_class_static and get_parent_class_static as const 2024-05-17 02:06:59 +08:00
David Snopek
340dde31a2 Merge pull request #1451 from Faless/build/to_threads_or_not_to_threads
[SCons] Add option to build without threads
2024-05-16 10:39:57 -05:00
David Snopek
6b39ed0732 Merge pull request #1457 from AThousandShips/foreach_list
[Core] Reduce and prevent unnecessary random-access to `List`
2024-05-16 08:46:39 -05:00
David Snopek
16cad7ba24 Merge pull request #1462 from aarjaneiro/toc-examples-and-templates
Fix README Examples and Templates TOC Entry
2024-05-13 08:43:35 -05:00
David Snopek
798fbab653 Merge pull request #1458 from dsnopek/free-callback-crash
Clean up instance bindings for engine singletons to prevent crash
2024-05-12 08:04:57 -05:00
David Snopek
88df025aa0 Clean up instance bindings for engine singletons to prevent crash 2024-05-10 19:51:31 -05:00
David Snopek
85172dad1b Merge pull request #1461 from dsnopek/fix-ci-2
Attempt to fix recent CI failures on `master` branch
2024-05-10 17:59:35 -05:00
Aaron Janeiro Stone
996d229b26 Fix README table of contents 2024-05-09 17:40:44 -04:00
David Snopek
5bad5d6958 Attempt to fix recent CI failures on master branch 2024-05-09 11:21:45 -05:00
David Snopek
e3f3cb58b7 Merge pull request #1450 from dsnopek/free-property-list-count
Update `free_property_list` callback to take count
2024-05-08 04:40:52 -05:00
Rémi Verschelde
17a82e7f94 Merge pull request #1374 from dsnopek/gdext-docs
Allow submitting documentation to the Godot editor
2024-05-08 00:48:02 +02:00
David Snopek
f5c2b38724 Merge pull request #1456 from dsnopek/packedvector4array
Add support for `PackedVector4Array`
2024-05-07 12:56:11 -05:00
David Snopek
3d0d9cd0e2 Merge pull request #1455 from AThousandShips/localvector_has
[Core] Add `LocalVector::has` for convenience
2024-05-07 12:55:59 -05:00
David Snopek
43be24f34c Merge pull request #1437 from AThousandShips/vec_elem_scalar
Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
2024-05-07 12:55:23 -05:00
David Snopek
a434850069 Allow submitting documentation to the Godot editor 2024-05-07 11:08:18 -05:00
A Thousand Ships
d0bdd6096c Optionaly add compatibility operators 2024-05-07 11:01:37 +02:00
A Thousand Ships
12a1283663 [Core] Reduce and prevent unnecessary random-access to List
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when accessing a single element)

* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
2024-05-07 11:00:56 +02:00
David Snopek
23178e81ff Add support for PackedVector4Array 2024-05-06 14:30:04 -05:00
A Thousand Ships
505076c9a9 [Core] Add LocalVector::has for convenience 2024-05-06 17:47:21 +02:00
Fabio Alessandrelli
b0296bb562 [SCons] Add option to build without threads
This is relevant for the Web platform, where builds with and without
threads are incompatible.
2024-04-30 19:19:36 +02:00
David Snopek
54fe2f9891 Merge pull request #1445 from dsnopek/classdb-enum-issue
Allow forwarding from `ClassDB` to `ClassDBSingleton` to support enumerations
2024-04-30 09:30:01 -05:00
David Snopek
8cc78cfea9 Update free_property_list callback to take count 2024-04-30 08:48:53 -05:00
David Snopek
2cd3d39108 Merge pull request #1405 from dsnopek/fix-null-object-arguments
Correctly handle `Object *` arguments that were encoded as `nullptr`
2024-04-29 16:46:46 -05:00
David Snopek
1d829f2e4a Merge pull request #1448 from dsnopek/require-bind-methods
Give compile-time error if registering a class without its own `_bind_methods()` function
2024-04-26 14:51:37 -05:00
David Snopek
ca46ef4d25 Give compile-time error if registering a class without its own _bind_methods() function 2024-04-24 14:49:26 -05:00
David Snopek
e23b117ac3 Merge pull request #1431 from pupil1337/fix-create-instance-func
Fix create instance func
2024-04-24 14:44:29 -05:00
David Snopek
d304f12dcd Merge pull request #1443 from Naros/property-method-dict-helpers
Implement to/from dict helpers for PropertyInfo/MethodInfo
2024-04-24 14:43:53 -05:00
David Snopek
61450b3e1b Merge pull request #1436 from AThousandShips/math_update
[Math] Add `is_finite` methods
2024-04-24 14:43:36 -05:00
David Snopek
06373ce1cf Fix NOTIFICATION_POSTINITIALIZE sent twice to native parent class 2024-04-24 13:22:19 -05:00
David Snopek
e1b3b32db5 Allow forwarding from ClassDB to ClassDBSingleton to support enumerations 2024-04-23 13:47:36 -05:00
Chris Cranford
2a041b5240 Implement to/from dict helpers for PropertyInfo/MethodInfo 2024-04-20 18:50:34 -04:00
David Snopek
ad307e4b9c Merge pull request #1440 from Naros/propertyinfo-wrong-usage-init-value
Fix PropertyInfo to use hint/usage default constants
2024-04-17 10:46:35 -05:00
David Snopek
6873658d26 Merge pull request #1438 from thimenesup/patch-1
Fix Projection create_orthogonal being incorrect
2024-04-17 10:44:17 -05:00
David Snopek
9ff49b7b1b Merge pull request #1364 from Repiteo/non-verbose
Implement `verbose` toggle from godot repo
2024-04-17 10:42:40 -05:00
David Snopek
048f49af39 Merge pull request #1371 from godotengine/dependabot/github_actions/mymindstorm/setup-emsdk-14
Bump mymindstorm/setup-emsdk from 13 to 14
2024-04-17 10:42:11 -05:00
Chris Cranford
e160966163 Fix PropertyInfo to use hint/usage default constants 2024-04-16 07:24:48 -04:00
thimenesup
e4ae69f607 Fix Projection create_orthogonal being incorrect
Title
2024-04-14 20:27:53 +02:00
David Snopek
4b7661a60a Merge pull request #1435 from Repiteo/example-use-defines
Use `GDREGISTER` defines in example
2024-04-11 13:38:29 -05:00
A Thousand Ships
d389171905 [Math] Add is_finite methods 2024-04-11 13:30:28 +02:00
A Thousand Ships
b65970860e Add scalar versions of Vector* min/max/clamp/snap(ped)
Also added `snapped` to the integer vectors for completeness
2024-04-11 10:42:29 +02:00
pupil1337
1fa7a9cb19 Add static_assert() for register_class 2024-04-11 10:48:13 +08:00
Thaddeus Crews
a537b4af4d Use GDREGISTER defines in example 2024-04-10 14:15:28 -05:00
Thaddeus Crews
b05c21bb1d Implement verbose toggle from godot repo 2024-04-09 21:13:02 -05:00
David Snopek
37542dc2ec Correctly handle Object * arguments that were encoded as nullptr 2024-04-08 11:12:40 -05:00
David Snopek
b02124595f Merge pull request #1422 from AThousandShips/utility_fix
Fix incorrect utility call signature
2024-04-03 08:56:20 -05:00
A Thousand Ships
d055b575fb Fix incorrect utility call signature 2024-04-02 21:44:40 +02:00
David Snopek
7d4a24caab Merge pull request #1417 from ytnuf/cmake-fix
Change cmake required to v3.13
2024-04-02 14:30:26 -05:00
David Snopek
3715bfe253 Merge pull request #1413 from AThousandShips/the_angry_count_extended_cpp
Add extension support for argument count to `ScriptInstance`
2024-04-02 14:30:13 -05:00
David Snopek
44d78ec881 Merge pull request #1409 from Repiteo/class-to-typename
Enforce template syntax  `typename` over `class`
2024-04-02 14:30:01 -05:00
ytnuf
5c12bd2287 Change cmake_minimum_required to match actual requirements
This is because target_link_options was added in v3.13
So this wouldn't build with cmake v3.12

Likewise in CMAKE_CXX_STANDARD only supports value of 17 starting with
cmake v3.9
So the test wouldn't build properly with cmake v3.6
2024-03-22 13:55:34 +00:00
A Thousand Ships
87ecf17242 Add extension support for argument count to ScriptInstance 2024-03-14 17:45:56 +01:00
David Snopek
a62f633ceb Merge pull request #1379 from dsnopek/uninitialized-value-mk2
Avoid creating most objects that Godot is going to use placement new to initialize
2024-03-14 11:06:59 -05:00
David Snopek
ec166295ba Merge pull request #1397 from dsnopek/script-free-lists
Load new `script_instance_create3` GDExtension interface function
2024-03-14 10:02:21 -05:00
David Snopek
916b4ff2d5 Merge pull request #1375 from AThousandShips/the_angry_count_cpp
Add support for getting argument count from `Callable`s
2024-03-14 09:13:12 -05:00
A Thousand Ships
fb79d5ff98 Add support for getting argument count from Callables 2024-03-14 10:27:39 +01:00
David Snopek
e6b6df5893 Merge pull request #1399 from bruvzg/init_list
[Packed*Array] Add support for initializer lists.
2024-03-12 14:30:38 -05:00
David Snopek
d78fe9853f Merge pull request #1412 from dsnopek/gdextension-register-virtual-method-namespace
Use explicit `::godot` namespace in gdvirtual.gen.inc
2024-03-12 14:27:56 -05:00
David Snopek
12ebe4b180 Use explicit ::godot namespace in gdvirtual.gen.inc 2024-03-12 13:06:57 -05:00
David Snopek
efb46f7f82 Merge pull request #1407 from AThousandShips/flag_fix
Fix invalid `void` return in `BitField`
2024-03-11 12:43:12 -05:00
David Snopek
7cff8ca896 Merge pull request #1408 from Zylann/fix_explicit_namespace_in_macros
Fix explicit namespaces in macros
2024-03-11 12:43:00 -05:00
Thaddeus Crews
87f5fb0691 Enforce template syntax typename over class 2024-03-10 16:02:43 -05:00
Marc Gilleron
e607790647 Fix explicit namespaces in macros 2024-03-08 19:42:07 +00:00
A Thousand Ships
7ed8ef7221 Fix invalid void return in BitField 2024-03-08 13:32:28 +01:00
David Snopek
cc1217a43c Merge pull request #1381 from dsnopek/notification-hierarchy
Fix `_notification()` with parent and child classes
2024-03-05 11:50:13 -06:00
David Snopek
f444616553 Merge pull request #1404 from AThousandShips/virt_fix
Fix crash on virtual method calls
2024-03-05 11:50:02 -06:00
A Thousand Ships
fc986c2d12 Fix crash on virtual method calls 2024-03-05 15:30:59 +01:00
bruvzg
8c98a90f32 [Packed*Array] Add support for initializer lists. 2024-03-03 12:50:53 +02:00
David Snopek
8b92368165 Load new script_instance_create3 GDExtension interface function 2024-03-01 10:50:02 -06:00
David Snopek
e55b792fea Merge pull request #1383 from bruvzg/memalign
[Core] Improve `CowData` and `Memory` metadata alignment.
2024-02-26 12:54:17 -06:00
David Snopek
c4fde852e6 Avoid creating most objects that Godot is going to use placement new to initialize 2024-02-26 10:36:16 -06:00
David Snopek
23c010900c Fix _notification with parent and child classes 2024-02-22 14:39:50 -06:00
David Snopek
f90085917b Merge pull request #1256 from dsnopek/placeholders
Allow registering "runtime classes"
2024-02-21 07:51:52 -06:00
David Snopek
a6d9393341 Merge pull request #1392 from Faless/build/targets_no_more
[SCons] Split `targets.py`, apply flags from tools
2024-02-16 17:13:48 -06:00
Fabio Alessandrelli
16df4bff30 [SCons] Split targets.py, apply flags from tools
Split `targets` tool logic, moving all the compiler-specific flags to a
new `common_compiler_flags.py` file, and everything else (CPPDEFINES,
optimize option logic, dev build logic, etc) to the `godotcpp` tool.

The default tools now apply the common compiler flags by importing the
file and explicitly calling `configure`.
2024-02-16 23:08:06 +01:00
David Snopek
620104e700 Merge pull request #1367 from AThousandShips/issue_version
Use latest doc version in issue template
2024-02-16 09:06:30 -06:00
David Snopek
349b081b18 Merge pull request #1391 from Faless/build/custom_tools
[SCons] Add support for custom build tools and platforms
2024-02-15 09:37:06 -06:00
Fabio Alessandrelli
baaad7ada2 [SCons] Add support for custom build tools and platforms
Use with:

`scons platform=os2 custom_tools=/path/to/tools`

(assuming you have an `os2.py` inside `/path/to/tools/`)
2024-02-14 21:20:38 +01:00
David Snopek
fb884573ea Allow registering "runtime classes" 2024-02-13 08:55:25 -06:00
David Snopek
5fcc43e54d Merge pull request #1377 from dsnopek/gdextension-register-virtual-method
Allow GDExtensions to register virtual methods and call them on scripts (godot-cpp support)
2024-02-12 18:43:12 -06:00
David Snopek
9a13efa0e3 Merge pull request #1363 from Daylily-Zeleen/daylily-zeleen/fix_object_return_value_of_builtin_types_methods
Fix object return value of builtin types' methods.
2024-02-12 14:33:20 -06:00
David Snopek
8fbb7cf795 Allow GDExtensions to register virtual methods and call them on scripts 2024-02-12 13:30:07 -06:00
DaylilyZeleen
6a3753c076 Fix object return value of builtin types' methods. 2024-02-13 03:20:02 +08:00
David Snopek
7c547c6c6b Merge pull request #1384 from allenwp/godot-87991-typed-array-additions
Added newer Variant types to `typed_array.hpp`
2024-02-12 10:07:32 -06:00
Allen Pestaluky
349b5a3146 Added newer Variant types to typed_array.hpp
This is a companion commit to the godot PR https://github.com/godotengine/godot/pull/87992 which fixes https://github.com/godotengine/godot/issues/87991
Also undefines typed array templates after use to match Godot's typed_array.h
2024-02-06 13:53:38 -05:00
bruvzg
b173a4d935 [Core] Improve CowData and Memory metadata alignment. 2024-02-05 19:26:45 +02:00
dependabot[bot]
32ca574f49 Bump mymindstorm/setup-emsdk from 13 to 14
Bumps [mymindstorm/setup-emsdk](https://github.com/mymindstorm/setup-emsdk) from 13 to 14.
- [Release notes](https://github.com/mymindstorm/setup-emsdk/releases)
- [Commits](https://github.com/mymindstorm/setup-emsdk/compare/v13...v14)

---
updated-dependencies:
- dependency-name: mymindstorm/setup-emsdk
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-01-22 19:23:26 +00:00
David Snopek
36847f6af0 Merge pull request #1370 from MJacred/patch-1
Update README: fix godot-cpp issue tracker url
2024-01-22 08:57:08 -06:00
MJacred
8a535d0ecc Update README: fix godot-cpp issue tracker url 2024-01-22 10:50:27 +01:00
A Thousand Ships
cd5673bf2e Use latest doc version in issue template 2024-01-20 14:28:40 +01:00
David Snopek
0145e900f3 Merge pull request #1357 from bruvzg/cpp_64
Switch to 64-bit ints.
2024-01-19 12:15:55 -06:00
David Snopek
6c04514039 Merge pull request #1359 from Naros/GH-1287
Rework GDCLASS macro to allow abstract classes
2024-01-19 07:27:06 -06:00
David Snopek
480a0f8c06 Merge pull request #1360 from AThousandShips/aabb_fix
Fix `AABB.encloses` failing on shared upper bound
2024-01-19 07:26:45 -06:00
Chris Cranford
5f350e2572 Rework GDCLASS macro to allow pure virtual functions 2024-01-18 20:14:13 -05:00
A Thousand Ships
3943e41d2f Fix AABB.encloses failing on shared upper bound 2024-01-12 18:08:40 +01:00
Rémi Verschelde
0ddef6ed96 Merge pull request #1354 from nightblade9/patch-1
Update README.md with basic pre-requisites
2024-01-11 13:11:30 +01:00
Rémi Verschelde
64529361b4 Merge pull request #1351 from Daylily-Zeleen/daylily-zeleen/remove_namespace_in_global_constants_binding
Remove "godot" namespace when binding global constants.
2024-01-11 13:10:51 +01:00
Rémi Verschelde
edf1637c2c Merge pull request #1349 from AThousandShips/op_fix
Add missing `OP_POWER` operator to `Variant`
2024-01-11 13:10:07 +01:00
nightblade9
ee169b201b Update README.md with basic pre-requisites 2024-01-10 15:29:23 -05:00
bruvzg
59a5a8b104 Switch to 64-bit ints. 2024-01-10 15:36:36 +02:00
Daylily-Zeleen
bd40a94424 Remove "godot" namespace when binding global constants. 2024-01-07 15:24:02 +08:00
A Thousand Ships
f037a697eb Add missing OP_POWER operator to Variant 2024-01-06 21:12:52 +01:00
David Snopek
dd62b9685f Merge pull request #1347 from Chubercik/vector_method_parity
Add `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to`
2024-01-04 08:36:30 -06:00
David Snopek
8d13acca91 Merge pull request #1346 from AThousandShips/arg_fix
Fix expected argument count for call errors
2024-01-04 08:35:46 -06:00
David Snopek
b1769a70f0 Merge pull request #1344 from ArchLinus/ndk-error
Add an error message if android NDK is not installed
2024-01-04 08:35:18 -06:00
Jakub Mateusz Marcowski
b733102f4a Add Vector2i/3i/4i methods: distance_to and distance_squared_to 2024-01-03 11:45:05 +01:00
ArchLinus
718d0baea3 Add an error message if android NDK is not installed 2023-12-30 13:56:46 -05:00
A Thousand Ships
b77cb648c3 Fix expected argument count for call errors 2023-12-30 13:23:36 +01:00
David Snopek
3f44e9b404 Merge pull request #1339 from aaronfranke/detect-gdext
Allow detecting when building as a GDExtension
2023-12-29 14:14:35 -06:00
David Snopek
1c19d627aa Merge pull request #1340 from aaronfranke/really-packed
Add PackedRealArray as an alias for PackedFloat(32/64)Array
2023-12-20 08:25:42 -06:00
Aaron Franke
646c71c277 Add PackedRealArray as an alias for PackedFloat(32/64)Array 2023-12-19 04:44:05 -06:00
Aaron Franke
e17c7bf530 Allow detecting when building as a GDExtension 2023-12-18 09:13:20 -06:00
Joakim Stien
0a078d9ec9 PR comments — added doc, default 'ON' in Debug, 'OFF' in Release 2023-12-10 11:25:38 +01:00
Joakim Stien
31179ee47c Added hot reload support to CMakeLists.txt 2023-12-09 15:14:44 +01:00
Rémi Verschelde
48afa82f29 Merge pull request #1329 from godotengine/dependabot/github_actions/actions/setup-python-5
Bump actions/setup-python from 4 to 5
2023-12-07 08:58:31 +01:00
Rémi Verschelde
39ca745d0d Merge pull request #1324 from akien-mga/cmake-remove-hardcoded-warnings
CMake: Remove hardcoded warnings list and forcing -Werror on library builds
2023-12-07 08:57:52 +01:00
dependabot[bot]
a7becb43e6 Bump actions/setup-python from 4 to 5
Bumps [actions/setup-python](https://github.com/actions/setup-python) from 4 to 5.
- [Release notes](https://github.com/actions/setup-python/releases)
- [Commits](https://github.com/actions/setup-python/compare/v4...v5)

---
updated-dependencies:
- dependency-name: actions/setup-python
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2023-12-06 19:33:16 +00:00
Rémi Verschelde
41517eacb1 CMake: Remove hardcoded warnings list and forcing -Werror on library builds
The CMake buildsystem should be completely reviewed to properly match
what is done by SCons, instead of making its own arbitrary decisions on
how godot-cpp should be compiled.

Currently the SCons setup doesn't include warning options, so CMake
shouldn't either. Options similar to upstream Godot's SCons setup could
be added, and then replicated for CMake.
2023-12-01 10:45:07 +01:00
Rémi Verschelde
17137b2e2e Merge pull request #1323 from dsnopek/gcc-type-limits-error
Prevent `-Wtype-limits` warning on GCC 11 due to unsigned comparison
2023-12-01 10:36:59 +01:00
David Snopek
cad5be53b1 Avoid error from -Werror=type-limits on GCC 11 2023-11-30 17:52:33 -06:00
Rémi Verschelde
54136ee835 Add 4.2 branch to README 2023-11-30 10:02:53 +01:00
Rémi Verschelde
0f78fc45bd gdextension: Sync with upstream commit 46dc277917a93cbf601bbcf0d27d00f6feeec0d5 (4.2-stable) 2023-11-30 10:01:44 +01:00
Rémi Verschelde
11b2700b23 Merge pull request #1321 from dsnopek/postinitialize
Send NOTIFICATION_POSTINITIALIZE to extension classes
2023-11-30 09:55:30 +01:00
David Snopek
20c4e843b0 Send NOTIFICATION_POSTINITIALIZE to extension classes 2023-11-29 12:00:43 -06:00
Rémi Verschelde
f3143c7a9c Merge pull request #1320 from mihe/bit-field-size
Change bit field enums to use `uint64_t` as underlying type
2023-11-28 15:05:41 +01:00
Mikael Hermansson
943d1c8cdf Change bit field enums to use uint64_t as underlying type 2023-11-28 01:03:41 +01:00
David Snopek
588d869a3b Merge pull request #1313 from DmitriySalnikov/visibility_hidden
[Scons] Added the ability to change the visibility of symbols
2023-11-24 07:15:52 -06:00
Rémi Verschelde
5be275d73b gdextension: Sync with upstream commit d6a1db2b07595f80c0f19ab01c6b4d0b66002b18 (4.2-rc2) 2023-11-24 12:36:26 +01:00
Rémi Verschelde
4fed88afcf Merge pull request #1307 from LAK132/master
Fix file list issues when trying to build with meson via cmake
2023-11-24 12:35:29 +01:00
Rémi Verschelde
7fb8acaa53 Merge pull request #1288 from bytzo/cmake-fix-persistent-debug-symbols
Make CMake only include debug symbols when appropriate
2023-11-24 12:35:22 +01:00
Rémi Verschelde
2f16eddf15 Merge pull request #1316 from bruvzg/static_multiple_init
[iOS] Fix initialisation/termination of multiple statically linked extensions.
2023-11-24 09:23:42 +01:00
bruvzg
adc9def046 [iOS] Fix initialisation/termination of multiple statically linked extensions. 2023-11-23 13:38:20 +02:00
Rémi Verschelde
32409472b7 Merge pull request #1318 from DmitriySalnikov/android_api_version
[Scons] Set the minimum Android API level to 21
2023-11-22 22:56:44 +01:00
DmitriySalnikov
79d2a9c456 [Scons] Set the minimum Android API level to 21 2023-11-23 00:28:03 +03:00
Rémi Verschelde
d0fdc3adf3 Merge pull request #1317 from godotengine/dependabot/github_actions/mymindstorm/setup-emsdk-13
Bump mymindstorm/setup-emsdk from 12 to 13
2023-11-22 22:16:15 +01:00
dependabot[bot]
78bf5a42ed Bump mymindstorm/setup-emsdk from 12 to 13
Bumps [mymindstorm/setup-emsdk](https://github.com/mymindstorm/setup-emsdk) from 12 to 13.
- [Release notes](https://github.com/mymindstorm/setup-emsdk/releases)
- [Commits](https://github.com/mymindstorm/setup-emsdk/compare/v12...v13)

---
updated-dependencies:
- dependency-name: mymindstorm/setup-emsdk
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2023-11-22 19:10:15 +00:00
DmitriySalnikov
f5e4f95cde [Scons] Added the ability to change the visibility of symbols 2023-11-21 18:55:02 +03:00
Rémi Verschelde
6fd4e151b8 Merge pull request #1315 from bruvzg/ios_bump_version
[iOS] Bump default version to 12 to match engine.
2023-11-21 10:37:36 +01:00
bruvzg
e854e0b592 [iOS] Bump default version to 12 to match engine. 2023-11-21 09:39:53 +02:00
Rémi Verschelde
fa10d1a303 Merge pull request #1314 from akien-mga/ci-android-ndk-r23c
CI: Install Android NDK r23c explicitly
2023-11-21 00:00:26 +01:00
Rémi Verschelde
eea33b4133 CI: Install Android NDK r23c explicitly
It has just been removed from the Ubuntu 20.04 default install,
breaking our CI setup.

Also, sets Emscripten version to 3.1.39, as done upstream.
Newer versions actually break dynamic library support.
2023-11-20 23:43:58 +01:00
Rémi Verschelde
7cd79e4cc6 gdextension: Sync with upstream commit ad72de508363ca8d10c6b148be44a02cdf12be13 (4.2-rc1) 2023-11-20 14:42:29 +01:00
David Snopek
8d17966e81 Merge pull request #1294 from dsnopek/is-connected
Fix comparison of `Callable`s from `callable_mp()` of the same method
2023-11-17 13:18:19 -06:00
David Snopek
f426b12b5b Fix comparison of Callables from callable_mp() of the same method 2023-11-17 12:49:53 -06:00
David Snopek
4439a4a569 Merge pull request #1280 from dsnopek/callable-custom
Add `CallableCustom` that devs can use in their GDExtensions
2023-11-17 12:48:39 -06:00
David Snopek
c4b7b08c91 Merge pull request #1298 from Repiteo/int-to-variant-fix
Add missing int→Variant conversions
2023-11-15 09:07:48 -06:00
Rémi Verschelde
9d528c30ee gdextension: Sync with upstream commit 64150060f89677eaf11229813ae6c5cf8a873802 (4.2-beta6) 2023-11-13 20:32:11 +01:00
Rémi Verschelde
3d22ab88a3 gdextension: Sync with upstream commit 4c96e9676b66d0cc9a25022b019b78f4c20ddc60 (4.2-beta5) 2023-11-13 20:31:34 +01:00
Rémi Verschelde
5deb29b283 gdextension: Sync with upstream commit 93cdacbb0a30f12b2f3f5e8e06b90149deeb554b (4.2-beta4) 2023-11-13 20:30:59 +01:00
Rémi Verschelde
c51c5425ba Merge pull request #1308 from akien-mga/ci-tests-timeout-import
CI: Workaround upstream issue with .NET editor build not exiting
2023-11-13 19:13:54 +01:00
Rémi Verschelde
306774b5a4 CI: Workaround upstream issue with .NET editor build not exiting
We force closing the process after 10 s, which should be ample time to generate
the .godot folder.
2023-11-13 18:51:47 +01:00
LAK132
39c139c814 Fix file list issues when trying to build with meson via cmake 2023-11-11 23:29:33 +10:30
Rémi Verschelde
73757e3a9f Merge pull request #1304 from dsnopek/revert-fix-tests-hack
Revert "Hack adding `--quit-after 100` to ensure extension_list.cfg gets generated"
2023-11-10 11:38:44 +01:00
Rémi Verschelde
adb0cfc59c Merge pull request #1302 from bruvzg/ios_static
[iOS] Fix building as static library or xcframework, add iOS config and xcframework build script to the test project.
2023-11-10 11:38:21 +01:00
bruvzg
29b34d92bb [iOS] Fix building as static library or xcframework, add iOS config and xcframework build script to the test project. 2023-11-09 20:01:59 +02:00
Rémi Verschelde
cc89bd2132 Merge pull request #1301 from brno32/master
ignoring venv in .gitignore
2023-11-09 12:42:16 +01:00
Rémi Verschelde
4af46132c2 Merge pull request #1303 from Repiteo/is_msvc-and-use_hot_reload-fix
Fix `is_msvc` and `use_hot_reload` variables
2023-11-09 12:36:11 +01:00
Thaddeus Crews
bcac96c8c2 Add missing int→Variant conversions 2023-11-08 09:45:53 -06:00
David Snopek
d239312e7b Merge pull request #1292 from Repiteo/GDCLASS-style-sync
`GDCLASS` synced by ending with "private:"
2023-11-08 16:22:46 +01:00
David Snopek
59392bc1fa Revert "Hack adding --quit-after 100 to ensure extension_list.cfg gets generated"
This reverts commit 93260e1700.
2023-11-07 15:48:25 -06:00
Alex Drozd
92dd34ae96 ignoring venv in .gitignore 2023-11-06 22:32:52 +01:00
Thaddeus Crews
648b8c4489 fix is_msvc and use_hot_reload variables 2023-11-06 10:50:19 -06:00
David Snopek
d33bd47219 Add CallableCustom that devs can use in their GDExtensions 2023-11-06 00:09:06 -06:00
David Snopek
2dfe7929de Merge pull request #1299 from dsnopek/fix-tests
Hack adding `--quit-after 100` to ensure `extension_list.cfg` gets generated
2023-11-06 07:05:58 +01:00
David Snopek
93260e1700 Hack adding --quit-after 100 to ensure extension_list.cfg gets generated 2023-11-04 17:24:36 -05:00
David Snopek
e4eee8b12d Merge pull request #1291 from m4gr3d/update_android_logic_to_retrieve_ndk_toolchain
Update the environment variables used to access the Android NDK toolchain
2023-11-03 18:31:25 -05:00
Fredia Huya-Kouadio
86dbd5fa0d Update the environment variables used to access the Android NDK toolchain 2023-11-01 12:14:55 -07:00
Thaddeus Crews
6eb5d450bd GDCLASS synced by ending with "private:"
• Matches implementation used by modules and godot itself
• Apply same to GDEXTENSION_CLASS, setup with same diff-friendly spacers as GDCLASS
2023-11-01 12:44:14 -05:00
Bytzo
db884e9b1d Prevent CMake from always including debug symbols 2023-10-25 23:57:13 -07:00
David Snopek
c1196a1ab0 Merge pull request #1286 from dsnopek/callable-custom-object-id
Switch to using `ObjectID` in custom callables
2023-10-25 15:13:22 -05:00
David Snopek
4b76485a4e Switch to using ObjectID in custom callables 2023-10-25 13:05:32 -05:00
Rémi Verschelde
f79bd795d5 gdextension: Sync with upstream commit e8d57afaeccf0d9f9726746f49936eb93aa0039b (4.2-beta3) 2023-10-24 22:58:57 +02:00
Rémi Verschelde
1ab94699c5 Merge pull request #1277 from dsnopek/variant-iter-tests
Add an automated test using a Variant iterator
2023-10-24 22:30:42 +02:00
David Snopek
c82f2a3714 Merge pull request #1279 from dsnopek/gdclass-protections
Add protections against registering classes that didn't use `GDCLASS()`
2023-10-22 10:07:41 -05:00
David Snopek
edb52293d9 Merge pull request #1278 from dsnopek/gdextension-callable-bind-test
Add test for `Callable.bind()`
2023-10-22 10:07:09 -05:00
David Snopek
379ce2b5e5 Merge pull request #1216 from akien-mga/scons-disable-exception-handling
SCons: Disable C++ exception handling by default
2023-10-22 10:06:34 -05:00
David Snopek
a61cdc8860 Add protections against registering classes that didn't use GDCLASS() 2023-10-22 08:44:09 -05:00
Rémi Verschelde
bf1c03ab5f SCons: Disable C++ exception handling by default
Counterpart to https://github.com/godotengine/godot/pull/80612.
2023-10-22 12:45:46 +02:00
David Snopek
421c61e730 Add test for Callable.bind() 2023-10-21 17:42:10 -05:00
David Snopek
d733663e8b Add an automated test using a Variant iterator 2023-10-20 12:58:00 -05:00
David Snopek
0a6a19e33b Merge pull request #1253 from gilzoide/fix-variant-iteration-valid-flag
Fix return value and `r_valid` value in `Variant::iter_init` and `Variant::iter_next`
2023-10-20 10:39:05 -05:00
Rémi Verschelde
5182624141 gdextension: Sync with upstream commit f8818f85e6c43cdf1277e8ae85eba19ca0a003b0 (4.2-beta2) 2023-10-20 08:40:49 +02:00
David Snopek
7a260f5e93 Merge pull request #1230 from adamscott/compiledb-alias
Refactor compiledb implementation
2023-10-19 14:34:17 -05:00
Adam Scott
2d5024ac8e Refactor compiledb implementation
This comment enables the possibility to build the "compile_commands.json"
file by only using `scons -Q compiledb`. No need to use the argument
`compiledb=yes`.

And when using the `compiledb=yes`, it will create a
"compiled_commands.json" automatically.
2023-10-19 10:51:31 -04:00
David Snopek
7a3cfe8089 Merge pull request #1275 from capnm/fix-clang-virt_destructor-warning
clang: Add CallableCustomMethodPointerBase virtual destructor
2023-10-19 09:06:45 -05:00
David Snopek
5c4a7dc7b2 Merge pull request #1258 from Repiteo/standalone-gdextension_dir
Let `gdextension_dir` function as standalone argument
2023-10-19 09:06:12 -05:00
Martin Capitanio
a926b96103 clang: Add CallableCustomMethodPointerBase virtual destructor
Fixes #1272
+ clang++ (debian v16/v17) warning:
	destructor called on
	'godot::CallableCustomMethodPointerBase' that is abstract but has non-virtual destructor
	[-Wdelete-abstract-non-virtual-dtor]
2023-10-19 09:37:11 +02:00
Thaddeus Crews
7a5cbcac21 Let gdextension_dir function as only argument 2023-10-18 11:32:51 -05:00
David Snopek
64eac01d04 Merge pull request #1266 from dsnopek/automatic-engine-class-registration
Automatically register only engine classes whose header has been included
2023-10-16 10:47:06 -05:00
David Snopek
b507b3e591 Automatically register only engine classes whose header has been included 2023-10-16 10:19:11 -05:00
David Snopek
4320c62c76 Merge pull request #1270 from Faless/build/web_rename
[SCons] Rename javascript tool to web
2023-10-15 09:49:53 -05:00
Fabio Alessandrelli
18bfa133ab [SCons] Rename javascript tool to web
And clean it up a bit.
2023-10-15 13:12:49 +02:00
Rémi Verschelde
c4d3f019da gdextension: Sync with upstream commit b1371806ad3907c009458ea939bd4b810f9deb21 (4.2-beta1) 2023-10-12 18:10:11 +02:00
Rémi Verschelde
4f0eb2f520 Merge pull request #1263 from dsnopek/string-name-new
Use the new `string_name_new_with_latin1_chars` function to improve StringName construction performance
2023-10-12 18:08:09 +02:00
David Snopek
292a50dd08 Merge pull request #1265 from mihe/char-string-specializations
Declare explicit specializations for `CharStringT`
2023-10-12 10:47:06 -05:00
Mikael Hermansson
6e05b978b8 Declare explicit specializations for CharStringT 2023-10-12 16:00:48 +02:00
Rémi Verschelde
55618ebf58 Merge pull request #1264 from dsnopek/misc-gdextension-interface-changes
Miscellaneous updates to gdextension_interface.h
2023-10-12 09:19:23 +02:00
David Snopek
29248c31ae Miscellaneous updates to gdextension_interface.h 2023-10-11 21:42:05 -05:00
David Snopek
3d814f9e4a Use the new string_name_new_with_latin1_chars function to improve StringName construction performance 2023-10-09 16:59:29 -05:00
David Snopek
ef2f63a00c Merge pull request #1260 from Klaim/master
Fixes crash in ClassDB::deinitialize due to usage of invalid iterator.
2023-10-05 11:07:11 -05:00
Joël Lamotte (Klaim)
5134c82573 Fixes crash in ClassDB::deinitialize due to usage of invalid iterator.
After the removed call to `std::vector::erase` all iterators,
`i` included, are invalidated and therefore this code has undefined
behavior (which can or not lead to a crash).
This change delays the removal of class names from
`class_register_order` to after having gone through it's content,
removing the undefined behavior.
2023-10-05 16:58:49 +02:00
David Snopek
cd61a9bbe8 Merge pull request #1257 from dsnopek/script-class-category
Update for `get_class_category` added to `GDExtensionScriptInstanceInfo2`
2023-10-04 11:17:41 -05:00
David Snopek
96bec613a0 Merge pull request #1247 from nicholas-maltbie/nickmaltbie/javascript-wasm-fix
Javascript Web WASM Fix
2023-10-04 09:58:01 -05:00
David Snopek
6ad187cc7e Update for get_class_category added to GDExtensionScriptInstanceInfo2 2023-10-04 09:19:45 -05:00
Rémi Verschelde
98737b2678 Merge pull request #1259 from akien-mga/ci-fix-mingw-install-error
CI: Fix MinGW install error by pinning to earlier version
2023-10-04 15:20:37 +02:00
Rémi Verschelde
0369f6fea0 CI: Fix MinGW install error by pinning to earlier version
Works around https://github.com/egor-tensin/setup-mingw/issues/14.
2023-10-04 13:42:49 +02:00
Nick Maltbie
2b4bcbb0ce Added fix for javascript build for godot 4.x
Added changes to tools/javascript.py to add PFlags to fix SharedArrayBuffer memory error.
Corrected some small errors in tools/javascript.py to support new target names.
Also updated ci to include validation for web build.
2023-10-01 13:43:19 -07:00
David Snopek
bf2f9e2f55 Merge pull request #1200 from dsnopek/hot-reload
Changes necessary for hot reload to work
2023-09-26 08:38:12 -05:00
David Snopek
df849651d9 Changes necessary for hot reload to work 2023-09-25 22:13:33 -05:00
gilzoide
60dfa3445a Fix return value and r_valid value in Variant::iter_init and iter_next 2023-09-24 17:10:29 -03:00
David Snopek
c44c3d5ebf Merge pull request #1155 from dsnopek/callable-mp
Implement `callable_mp()` and `callable_mp_static()`
2023-09-21 16:20:21 -05:00
David Snopek
c18c1916c3 Implement callable_mp() and callable_mp_static() 2023-09-21 15:17:50 -05:00
David Snopek
4314f91b7d Merge pull request #1238 from dsnopek/variant-call-callp
Fix variant call compiler error (alternate)
2023-09-21 15:07:05 -05:00
David Snopek
db15731e4d Merge pull request #1165 from dsnopek/missing-classes
Handle missing instance binding callbacks by finding the closest parent
2023-09-21 15:06:51 -05:00
David Snopek
381df0081a Merge pull request #1220 from adamscott/add-local-custom-support-redux
Add support to import custom variables from parent SConstruct (redux)
2023-09-21 15:06:30 -05:00
David Snopek
a963b8b7c7 Merge pull request #1246 from dsnopek/virtual-call-data
Update for addition of `get_virtual_call_data_func` and `call_virtual_func` to `GDExtensionClassCreationInfo2`
2023-09-20 14:16:43 -05:00
David Snopek
3a02feddc3 Update for addition of get_virtual_call_data_func and call_virtual_func to GDExtensionClassCreationInfo2 2023-09-20 12:15:31 -05:00
David Snopek
a3dfbbde85 Merge pull request #1245 from AThousandShips/alloc_fix
Fix allocation size overflow check in `CowData`
2023-09-20 07:39:27 -05:00
David Snopek
b1fd1b65fd Merge pull request #1242 from AThousandShips/null_check
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-20 07:32:14 -05:00
David Snopek
52ca3ef547 Handle missing instance binding callbacks by finding the closest parent 2023-09-19 10:54:07 -05:00
David Snopek
0d6de7a80e Merge pull request #1164 from dsnopek/classdb-singleton-alternate
Add static methods to `ClassDB` for the methods bound to the `ClassDB` singleton
2023-09-19 10:33:15 -05:00
A Thousand Ships
06ffc7e952 Fix allocation size overflow check in CowData 2023-09-19 16:14:00 +02:00
David Snopek
73500966ae Merge pull request #1243 from dsnopek/load-print-error-with-message
Load 'print_error_with_message' function
2023-09-15 15:29:33 -05:00
David Snopek
634ed09ec0 Load 'print_error_with_message' function 2023-09-15 14:08:27 -05:00
A Thousand Ships
1e5767693e Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-13 14:34:04 +02:00
Rémi Verschelde
6caf4909d4 Merge pull request #1239 from dsnopek/gdextension-validate-property-object
Support `_validate_property()`
2023-09-13 13:44:22 +02:00
David Snopek
aa6867e6c9 Support _validate_property() 2023-09-12 13:21:16 -05:00
David Snopek
16ffb2795a Merge pull request #970 from Daylily-Zeleen/daylily-zeleen/register_unexposed_class
Implement register unexposed classes
2023-09-11 09:35:32 -05:00
Matthew Murphy
ca3e25de04 Fix variant call compiler error
Co-authored-by: David Snopek <dsnopek@gmail.com>
2023-09-09 11:30:29 -05:00
David Snopek
b488f009bd Merge pull request #1208 from dsnopek/check-godot-version
Check that GDExtension is opened by compatible Godot version
2023-09-09 09:30:36 -05:00
David Snopek
80f98de905 Merge pull request #1237 from DmitriySalnikov/fix-scons-crashes
[SCons] Fixed crashes in several scripts
2023-09-09 09:19:38 -05:00
DmitriySalnikov
0e5975dd26 [SCons] Fixed crashes in several scripts 2023-09-09 12:44:14 +03:00
David Snopek
5cdc2fc099 Merge pull request #1214 from dsnopek/ptrtoarg-native-struct
Ensure that PtrToArg specializations for native structs are used
2023-09-08 10:12:23 -05:00
David Snopek
adcc95534b Merge pull request #1231 from godotengine/dependabot/github_actions/actions/checkout-4
Bump actions/checkout from 3 to 4
2023-09-07 17:46:16 -05:00
David Snopek
82e960a810 Merge pull request #1233 from AThousandShips/wrapper_fix
Ensure `const` correctness for wrappers
2023-09-07 08:27:38 -05:00
A Thousand Ships
f651df5e7a Ensure const correctness for wrappers 2023-09-06 19:33:03 +02:00
dependabot[bot]
5d4ff63930 Bump actions/checkout from 3 to 4
Bumps [actions/checkout](https://github.com/actions/checkout) from 3 to 4.
- [Release notes](https://github.com/actions/checkout/releases)
- [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md)
- [Commits](https://github.com/actions/checkout/compare/v3...v4)

---
updated-dependencies:
- dependency-name: actions/checkout
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2023-09-04 19:13:12 +00:00
Adam Scott
982e01ec7f Add support to import custom variables from parent SConstruct (redux) 2023-09-04 15:05:52 -04:00
Daylily-Zeleen
2d1f852baf Implement register unexposed class. 2023-09-04 00:59:10 +08:00
David Snopek
0db95a92a6 Merge pull request #1228 from Bromeon/bugfix/yet-another-bool
GDExtension: fix `bool` unknown in C
2023-09-02 16:13:51 -05:00
David Snopek
8990d5a40e Merge pull request #1091 from Daylily-Zeleen/daylily-zeleen/implement_builtin_classes_vararg_methods
Implement vararg methods of builtin classes.
2023-09-02 08:04:29 -05:00
Jan Haller
54092861f1 GDExtension: fix bool unknown in C 2023-09-02 13:19:14 +02:00
David Snopek
9ada7065d6 Merge pull request #1226 from AThousandShips/version_str
Fix formatting of `compatibility_minimum` examples
2023-08-31 08:17:51 -05:00
A Thousand Ships
b3596a18e1 Fix formatting of compatibility_minimum examples
Without quotes the values is parsed as a float, breaking in various
cases.
2023-08-31 12:45:11 +02:00
David Snopek
9a6c741d5d Merge pull request #1151 from Sauermann/fix-notification-order
Fix `Object::notification` order (cpp-bindings)
2023-08-30 14:19:51 -05:00
Markus Sauermann
c2d99fd519 Fix Object::notification order
For the notification-order to work correctly, it is necessary to
allow the `p_reversed` argument to be used within cpp.
This PR changes the necessary bindings.
2023-08-30 00:07:28 +02:00
David Snopek
dd9586b841 Merge pull request #1190 from Faless/build/godotcpp_tool
[SCons] Move the GodotCPP build to its own tool.
2023-08-29 13:07:38 -05:00
Fabio Alessandrelli
f8b4f60cb9 [SCons] Move the GodotCPP build to its own tool. 2023-08-29 18:14:42 +02:00
David Snopek
6d9416eb17 Merge pull request #1225 from dsnopek/placeholder-script-instance
Add support for placeholder_script_instance_create/update
2023-08-29 09:39:05 -05:00
David Snopek
f0405f18a3 Add support for placeholder_script_instance_create/update 2023-08-28 17:02:13 -05:00
Rémi Verschelde
c370f0f24a Merge pull request #1221 from dsnopek/readme-improvements
Clarify versions and examples in the README
2023-08-17 17:14:07 +02:00
David Snopek
1588dc8437 Clarify versions and examples in the README 2023-08-17 09:39:13 -05:00
David Snopek
a7d3f00b26 Merge pull request #1218 from AThousandShips/readme_fix
Fix link to test project in readme
2023-08-17 06:27:11 -05:00
A Thousand Ships
e586e11637 Fix link to test project in readme
Also updated format for library paths
2023-08-17 10:51:12 +02:00
David Snopek
7ed7a84782 Merge pull request #1197 from AThousandShips/vec_elem
Add remaining component-wise `min/max` functions to `Vector*`
2023-08-16 16:45:33 -05:00
David Snopek
112e41bd8f Merge pull request #1204 from akien-mga/scons-targets-sync-with-godot
SCons: Sync `targets.py` fully with upstream Godot
2023-08-16 10:02:54 -05:00
A Thousand Ships
52eb77efd4 Add remaining component-wise min/max functions to Vector* 2023-08-16 13:52:51 +02:00
Rémi Verschelde
74b352e979 Merge pull request #1215 from adamscott/fix-deprecated-builtins-clang-2
Fix forgotten not operator
2023-08-16 12:29:56 +02:00
Adam Scott
f5c8e5190f Fix forgotten not operator 2023-08-16 05:30:40 -04:00
Rémi Verschelde
524bbd3ee9 Merge pull request #1211 from adamscott/fix-deprecated-builtins-clang
Fix Clang deprecated builtins
2023-08-16 09:12:41 +02:00
David Snopek
3cd3f24150 Ensure that PtrToArg specializations for native structs are used 2023-08-15 17:54:11 -05:00
Adam Scott
5c262844ad Fix Clang deprecated builtins
It seems that Clang and GCC have different interpretations of certain
builtins. So this PR uses std <type_traits> functions just as cowdata.h
does in the godot project.
2023-08-15 18:50:47 -04:00
Rémi Verschelde
df5500565a Merge pull request #1209 from dsnopek/missing-tests
Add automated tests to verify some previous fixes
2023-08-15 09:30:21 +02:00
David Snopek
d5fab0b9f8 Add automated tests to verify some previous fixes 2023-08-14 20:48:51 -05:00
David Snopek
fecb2959b4 Check that GDExtension is opened by compatible Godot version 2023-08-14 17:01:12 -05:00
David Snopek
5eebc6b20c Merge pull request #1193 from Zylann/version_header
Added generated version header
2023-08-11 10:33:49 -05:00
Rémi Verschelde
600e749d9b SCons: Sync targets.py fully with upstream Godot
- Reorders existing code to match Godot.
- Adds `NDEBUG` for non-dev builds.
- Adds `-gdwarf-4` for Clang debug symbols.
- Adds strip link flag for GCC/Clang builds without debug symbols.
2023-08-10 09:23:32 +02:00
David Snopek
c47bd60c73 Merge pull request #1203 from dsnopek/1082-update
Statically link mingw/msvc runtime libraries on Windows
2023-08-09 18:53:16 -05:00
Feiyun Wang
a745c2ac47 Statically link mingw/msvc runtime libraries on Windows
Co-authored-by: David Snopek <dsnopek@gmail.com>
2023-08-09 13:38:38 -05:00
David Snopek
5834e16a22 Merge pull request #1166 from dsnopek/string-resize
Implement `String::resize()` in godot-cpp
2023-07-31 18:31:24 -05:00
David Snopek
6f913563d8 Add static methods to ClassDB for the methods bound to the ClassDB singleton 2023-07-31 16:04:27 -05:00
David Snopek
845226d66a Merge pull request #1191 from Faless/build/unify_osxcross
[SCons] Merge OSXCross tools into platform ones
2023-07-31 15:40:27 -05:00
David Snopek
d168dd021e Merge pull request #1189 from Faless/build/compiledb
[SCons] Add option to generate a compilation database.
2023-07-31 15:39:07 -05:00
David Snopek
494b51698d Merge pull request #1188 from adamscott/add-platform-macros
Add platform macros
2023-07-31 15:38:47 -05:00
David Snopek
8bc1c1dbeb Implement String::resize() 2023-07-31 15:14:10 -05:00
David Snopek
c5d8447861 Merge pull request #1181 from Zylann/fix_singleton_caching
Don't cache `null` forever if a singleton isn't available yet
2023-07-26 21:09:10 -05:00
Marc Gilleron
c6b2c82570 Added generated version header 2023-07-26 23:23:56 +01:00
David Snopek
1d49bef096 Merge pull request #1184 from Zylann/fix_get_property_list_calling_parent
Don't call parent _get_property_list when a class doesn't define it (for internal binding).
2023-07-26 15:31:15 -05:00
David Snopek
d15550fdee Merge pull request #1186 from mihe/indexed-properties
Add support for indexed properties
2023-07-26 14:22:34 -05:00
Marc Gilleron
baf0b9e0f7 Don't call parent _get_property_list when a class doesn't define it.
Godot is already supposed to call _get_property_list of parent classes,
so this binding function must really only return procedural properties of
the class it belongs to, and not parent or child classes.
2023-07-26 20:12:25 +01:00
Mikael Hermansson
7d8cb7c155 Add support for indexed properties 2023-07-26 00:31:53 +02:00
Adam Scott
9d9f4279ed Add platform macros 2023-07-23 19:23:01 -04:00
Fabio Alessandrelli
6d195137fe [SCons] Merge OSXCross tools into platofrm ones 2023-07-23 22:54:07 +02:00
Fabio Alessandrelli
2586ad016e [SCons] Add option to generate a compilation database. 2023-07-22 20:04:30 +02:00
Marc Gilleron
548c758677 Don't cache null forever if a singleton isn't available yet
# Conflicts:
#	binding_generator.py
2023-07-22 16:31:28 +01:00
David Snopek
3162be28e5 Merge pull request #1150 from dsnopek/charstring-full
Attempt to fully implement CharString
2023-07-22 09:04:27 -05:00
David Snopek
ef5a185dc4 Merge pull request #1176 from dsnopek/string-name-allocate-once
In generated methods, only allocate the method StringName the first time
2023-07-22 09:04:13 -05:00
Yuri Sizov
1009da4d7e gdextension: Sync with upstream commit bd6af8e0ea69167dd0627f3bd54f9105bda0f8b5 (4.1.1-stable) 2023-07-17 20:10:45 +02:00
David Snopek
749b0b9ae0 Merge pull request #1172 from adamscott/add-cache-dir-gitignore
Add lower-case "*.cache" in ".gitignore"
2023-07-14 11:41:03 -05:00
David Snopek
67bd2eac44 Merge pull request #1170 from adamscott/import-env-if-exists
Import `env` if possible
2023-07-14 11:40:52 -05:00
David Snopek
a9209ce881 Merge pull request #1175 from bruvzg/msvc_force_utf8
[MSVC] Force UTF-8 encoding.
2023-07-14 06:49:42 -05:00
David Snopek
efc16b49d9 In generated methods, only construct the method StringName the first time 2023-07-13 13:05:41 -05:00
bruvzg
d1aeba771a [MSVC] Force UTF-8 encoding. 2023-07-11 16:11:51 +03:00
Adam Scott
8155f35b29 Import env if possible
This PR make it possible to import `env` and use it instead of creating
one from scratch every time.

Handy because we encourage users to use the godot-cpp SConstruct file as
a base to their projects (see the test project). So, if a project want
to override specific settings, (eg. make a path local to their SConstruct
file, not local to the godot-cpp/SConstruct file), it can do so.
2023-07-11 04:41:55 -04:00
Adam Scott
67501f1ee2 Add lower-case "*.cache" in ".gitignore" 2023-07-09 12:13:34 -04:00
Rémi Verschelde
d627942b64 gdextension: Sync with upstream commit 970459615f6b2b4151742ec6d7ef8559f87fd5c5 (4.1-stable) 2023-07-05 16:31:31 +02:00
Rémi Verschelde
d2b8ff4e9c gdextension: Sync with upstream commit cdd2313ba27d0a2600a18e849b4c5d1fd6a6e351 (4.1-rc3) 2023-07-04 13:42:41 +02:00
Daylily-Zeleen
3536803e9e Implement vararg methods of builtin classes. 2023-07-03 17:30:42 +08:00
Rémi Verschelde
ff6f5792d2 Merge pull request #1159 from mihe/unused-exports
Remove unused free-standing `initialize_level` and `deinitialize_level`
2023-07-01 00:33:09 +02:00
Mikael Hermansson
4b1072e4da Remove unused free-standing initialize_level and deinitialize_level 2023-06-30 19:36:46 +02:00
Rémi Verschelde
3e44ad1867 Merge pull request #1157 from Faless/feat/rpc_test
Add RPC tests.
2023-06-30 15:50:03 +02:00
Fabio Alessandrelli
155f2e2a62 Add RPC tests. 2023-06-30 15:07:42 +02:00
Rémi Verschelde
80986f8497 gdextension: Sync with upstream commit 46424488edc341b65467ee7fd3ac423e4d49ad34 (4.1-rc2) 2023-06-30 10:02:54 +02:00
Rémi Verschelde
a4784e12b9 gdextension: Sync with upstream commit ada712e06a471da2a2f4646237830bbd7980c114 (4.1-rc1) 2023-06-29 09:51:49 +02:00
David Snopek
4df112cd95 Attempt to fully implement CharString 2023-06-22 21:03:30 -05:00
Rémi Verschelde
bfc9e0bd93 gdextension: Sync with upstream commit ada712e06a471da2a2f4646237830bbd7980c114 (4.1-beta3) 2023-06-21 15:58:41 +02:00
David Snopek
2377f7ec75 Merge pull request #1047 from Kehom/master
Unregister custom classes in reverse registration order
2023-06-20 08:24:56 -05:00
Kehom
20be441026 Unregister custom classes in reverse registration order 2023-06-19 11:04:11 -03:00
Rémi Verschelde
82edc89cfa Merge pull request #1148 from Bromeon/bugfix/uninit-ptr-signature
GDExtension: `Uninitialized*Ptr` for constructors/converters using placement new
2023-06-19 10:43:58 +02:00
Rémi Verschelde
130644c061 Merge pull request #1138 from dsnopek/editor-plugins-deinitialize
Automatically remove editor plugins when deinitializing GDExtension
2023-06-19 10:43:34 +02:00
Rémi Verschelde
ca78bcf558 Merge pull request #1086 from lucasrafael98/fixes/missing-include-audio-frame
Fix: Include method_ptrcall.hpp on simple structs.
2023-06-19 10:43:10 +02:00
Jan Haller
2d4ec829a0 GDExtension: Uninitialized*Ptr for constructors/converters using placement new
These methods construct their destination in-place, but the parameters are not declared using the `Uninitialized*Ptr` pointer types.
2023-06-18 23:11:12 +02:00
Rémi Verschelde
f56f45156b Merge pull request #1143 from bruvzg/py_utf8
Force UTF-8 encoding in the binding generator script.
2023-06-16 10:30:08 +02:00
Rémi Verschelde
f0065bd801 Merge pull request #1048 from asmaloney/reserved_identifiers
Identifiers containing double underscore are reserved according to the C++ standard
2023-06-16 10:29:45 +02:00
bruvzg
f1ad719ffc Force UTF-8 encoding in the binding generator script. 2023-06-16 10:41:23 +03:00
Andy Maloney
db2394dbe7 Identifiers containing double underscore are reserved according to the C++ standard
Rename __* to _gde_*

https://timsong-cpp.github.io/cppwp/n3337/global.names

https://en.cppreference.com/w/cpp/language/identifiers

Identifiers appearing as a token or preprocessing token (i.e., not in user-defined-string-literal like operator ""id) (since C++11) of one of the following forms are reserved:
 - identifiers with a double underscore anywhere;
 - identifiers that begin with an underscore followed by an uppercase letter;
 - in the global namespace, identifiers that begin with an underscore.
2023-06-15 20:45:01 -04:00
Rémi Verschelde
1bc9ca7b57 Merge pull request #1139 from Trey2k/master
Prepend PATH to scons env to allow use of buildroot
2023-06-15 10:58:13 +02:00
Trey Moller
6f7e80bbb6 Prepend PATH to scons env 2023-06-14 10:30:24 -05:00
Rémi Verschelde
be25a50617 gdextension: Sync with upstream commit a2575cba48121a9e31c3a550ebd29398a7facf3f (4.1-beta2) 2023-06-14 10:05:18 +02:00
David Snopek
d28a3cbbd5 Automatically remove editor plugins when deinitializing GDExtension 2023-06-13 14:24:33 -05:00
Rémi Verschelde
d12cf071bb Merge pull request #1128 from Mathis-Z/master
Fixing #1127 by making return types of auto-generated functions dynamic
2023-06-08 22:31:51 +02:00
Mathis-Z
ac98dd2752 Fixing #1127 by making return types of auto-generated functions dynamic 2023-06-08 20:35:29 +02:00
David Snopek
ee5cf3a11d Merge pull request #1137 from dsnopek/no-more-legacy-mode
Clarify error message because there isn't a legacy Godot 4.0 mode anymore
2023-06-08 10:11:29 -05:00
David Snopek
3074d22815 Clarify error message because there isn't a legacy Godot 4.0 mode anymore 2023-06-08 09:42:03 -05:00
Rémi Verschelde
92a139d31e Merge pull request #1129 from dsnopek/interface-print-error
Correctly load gdextension_interface_print_error
2023-06-08 16:01:40 +02:00
Rémi Verschelde
b5a3aeb8ee Merge pull request #1123 from dsnopek/revert-pr-1044-1045
Revert the changes from PR #1044 and #1045 and standardize on `Object **` encoding in ptrcall
2023-06-07 17:30:44 +02:00
David Snopek
ad726015e7 Revert the changes from PR #1044 and #1045 and standardize on Object ** encoding in ptrcall 2023-06-07 08:30:33 -05:00
Rémi Verschelde
c669f0b78a gdextension: Sync with upstream commit 828ec2c5d005b6499c7c4c88beaf81767d05614b (4.1-beta1) 2023-06-07 13:23:12 +02:00
David Snopek
59bffc94a8 Correctly load gdextension_interface_print_error 2023-05-31 01:32:44 -05:00
David Snopek
aef9ea7387 Merge pull request #1113 from Calinou/add-issue-template
Add issue template based on the main Godot repository
2023-05-26 17:00:25 -05:00
David Snopek
0c466ddb67 Merge pull request #1117 from dsnopek/sync-gdextension-interface
Synchronize gdextension_interface.h with Godot
2023-05-26 17:00:13 -05:00
David Snopek
6347ce2550 Synchronize gdextension_interface.h with Godot 2023-05-26 15:43:50 -05:00
Rémi Verschelde
2078c00bab Merge pull request #1114 from dsnopek/editor-plugins
Add support for adding/removing editor plugins
2023-05-26 11:04:35 +02:00
Hugo Locurcio
e7c57a39db Add issue template based on the main Godot repository 2023-05-25 15:59:33 +02:00
David Snopek
2e45bd8373 Merge pull request #1101 from dsnopek/better-tests
Add automated tests that run a GDExtension (rather than just building it)
2023-05-24 21:18:12 -05:00
David Snopek
0d0d5a670b Merge pull request #1116 from saki7/Ref-allow-non-const-access
Change Ref<T> to allow non const access to ptr
2023-05-24 21:17:25 -05:00
David Snopek
8052f818b4 Merge pull request #1050 from dsnopek/object-correct-class
Ensure GDExtension class is the correct type for the Godot engine class
2023-05-24 21:17:12 -05:00
David Snopek
08bc2ef680 Merge pull request #1115 from dgcole/master
Update Getting Started section of README.md
2023-05-24 21:16:28 -05:00
dgcole
6f0649a86d Update getting started section of README.md 2023-05-24 21:49:55 -04:00
David Snopek
1fd3f82d3a Add automated tests that run a GDExtension (rather than just building it) 2023-05-17 14:08:12 -05:00
Nana Sakisaka
48635729b9 Change Ref<T> to allow non const access to ptr 2023-05-17 19:24:09 +09:00
David Snopek
e75ebffb70 Add support for adding/removing editor plugins 2023-05-16 22:02:35 -05:00
David Snopek
431e30bc32 Ensure GDExtension class is the correct type for the Godot engine class 2023-05-16 15:18:48 -05:00
Rémi Verschelde
1c18413de0 Merge pull request #1095 from dsnopek/gdextension-interface
Update to load function pointers for GDExtension interface
2023-05-16 17:26:31 +02:00
Hugo Locurcio
813827c26a Merge pull request #1108 from sasichkamega/master 2023-05-12 19:58:34 +02:00
David Snopek
a5c6ca5920 Update to load function pointers for GDExtension interface 2023-05-09 21:45:48 -05:00
Alex
7f94f90b01 Update CMakeLists.txt 2023-05-06 09:55:41 +03:00
Lucas Rafael
cb0b105402 Fix: Include method_ptrcall.hpp on simple structs. 2023-04-07 18:53:07 +01:00
Rémi Verschelde
feaba551b5 Merge pull request #1045 from zhehangd/fix_ref_crash
Fix crash using Ref<T> as parameter
2023-04-04 11:30:08 +02:00
Rémi Verschelde
e9942db502 Merge pull request #1044 from zhehangd/fix_obj_ptr_crash
Fix crash using Object* as parameter
2023-04-01 11:36:17 +02:00
Zhehang Ding
093f0673f5 Fix PtrToArg<Object*> crash 2023-03-30 19:38:12 -07:00
Zhehang Ding
517db6686a Fix PtrToArg<Ref<T>> crash 2023-02-15 22:36:29 -08:00
156 changed files with 50459 additions and 7146 deletions

16
.editorconfig Normal file
View File

@@ -0,0 +1,16 @@
root = true
[*]
charset = utf-8
end_of_line = lf
indent_size = 4
indent_style = tab
insert_final_newline = true
trim_trailing_whitespace = true
[{*.py,SConstruct}]
indent_style = space
[*.{yml,yaml}]
indent_size = 2
indent_style = space

8
.gitattributes vendored
View File

@@ -1,6 +1,2 @@
*.c eol=lf
*.cpp eol=lf
*.gd eol=lf
*.tscn eol=lf
*.cfg eol=lf
*.godot eol=lf
# Normalize EOL for all files that Git considers text files
* text=auto eol=lf

71
.github/ISSUE_TEMPLATE/bug_report.yml vendored Normal file
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@@ -0,0 +1,71 @@
name: Bug report
description: Report a bug in the godot-cpp GDExtension/GDNative integration
body:
- type: markdown
attributes:
value: |
- When reporting bugs, you'll make our life simpler (and the fix will come sooner) if you follow the guidelines in this template.
- Write a descriptive issue title above.
- The golden rule is to **always open *one* issue for *one* bug**. If you notice several bugs and want to report them, make sure to create one new issue for each of them.
- Search [open](https://github.com/godotengine/godot-cpp/issues) and [closed](https://github.com/godotengine/godot-cpp/issues?q=is%3Aissue+is%3Aclosed) issues to ensure it has not already been reported. If you don't find a relevant match or if you're unsure, don't hesitate to **open a new issue**. The bugsquad will handle it from there if it's a duplicate.
- Verify that you are using a [supported Godot version](https://docs.godotengine.org/en/latest/about/release_policy.html).
- type: input
attributes:
label: Godot version
description: >
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: 3.3.stable, 4.0.dev (3041becc6)
validations:
required: true
- type: input
attributes:
label: godot-cpp version
description: >
Specify the Git commit hash if using a development build.
placeholder: 3.3.stable, 4.0.dev (3041becc6)
validations:
required: true
- type: input
attributes:
label: System information
description: |
- Specify the OS version, and when relevant hardware information.
- For issues that are likely OS-specific and/or graphics-related, please specify the CPU model and architecture.
- **Bug reports not including the required information may be closed at the maintainers' discretion.** If in doubt, always include all the requested information; it's better to include too much information than not enough information.
placeholder: Windows 10, Intel Core i5-7200U
validations:
required: true
- type: textarea
attributes:
label: Issue description
description: |
Describe your issue briefly. What doesn't work, and how do you expect it to work instead?
You can include images or videos with drag and drop, and format code blocks or logs with <code>```</code> tags.
validations:
required: true
- type: textarea
attributes:
label: Steps to reproduce
description: |
List of steps or sample code that reproduces the issue. Having reproducible issues is a prerequisite for contributors to be able to solve them.
If you include a minimal reproduction project below, you can detail how to use it here.
validations:
required: true
- type: textarea
attributes:
label: Minimal reproduction project
description: |
- A small Godot project which reproduces the issue, with no unnecessary files included. Be sure to not include the `.godot` folder in the archive (but keep `project.godot`).
- Required, unless the reproduction steps are trivial and don't require any project files to be followed. In this case, write "N/A" in the field.
- Drag and drop a ZIP archive to upload it. **Do not select another field until the project is done uploading.**
- **If you've been asked by a maintainer to upload a minimal reproduction project, you *must* do so within 7 days.** Otherwise, your bug report will be closed as it'll be considered too difficult to diagnose.
validations:
required: true

14
.github/ISSUE_TEMPLATE/config.yml vendored Normal file
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@@ -0,0 +1,14 @@
blank_issues_enabled: false
contact_links:
- name: Godot proposals
url: https://github.com/godotengine/godot-proposals
about: Please submit feature proposals on the Godot proposals repository, not here.
- name: Godot documentation repository
url: https://github.com/godotengine/godot-docs
about: Please report issues with documentation on the Godot documentation repository, not here.
- name: Godot community channels
url: https://godotengine.org/community
about: Please ask for technical support on one of the other community channels, not here.

View File

@@ -1,5 +1,5 @@
name: Setup Godot build cache
description: Setup Godot build cache.
name: Restore Godot build cache
description: Restore Godot build cache.
inputs:
cache-name:
description: The cache base name (job name by default).
@@ -10,9 +10,8 @@ inputs:
runs:
using: "composite"
steps:
# Upload cache on completion and check it out now
- name: Load .scons_cache directory
uses: actions/cache@v3
- name: Restore .scons_cache directory
uses: actions/cache/restore@v3
with:
path: ${{inputs.scons-cache}}
key: ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}

View File

@@ -0,0 +1,17 @@
name: Save Godot build cache
description: Save Godot build cache.
inputs:
cache-name:
description: The cache base name (job name by default).
default: "${{github.job}}"
scons-cache:
description: The SCons cache path.
default: "${{github.workspace}}/.scons-cache/"
runs:
using: "composite"
steps:
- name: Save SCons cache directory
uses: actions/cache/save@v4
with:
path: ${{inputs.scons-cache}}
key: ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}

View File

@@ -4,6 +4,8 @@ on: [push, pull_request]
env:
# Only used for the cache key. Increment version to force clean build.
GODOT_BASE_BRANCH: master
# Used to select the version of Godot to run the tests with.
GODOT_TEST_VERSION: master
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}
@@ -22,6 +24,7 @@ jobs:
platform: linux
artifact-name: godot-cpp-linux-glibc2.27-x86_64-release
artifact-path: bin/libgodot-cpp.linux.template_release.x86_64.a
run-tests: true
cache-name: linux-x86_64
- name: 🐧 Linux (GCC, Double Precision)
@@ -30,6 +33,7 @@ jobs:
artifact-name: godot-cpp-linux-glibc2.27-x86_64-double-release
artifact-path: bin/libgodot-cpp.linux.template_release.double.x86_64.a
flags: precision=double
run-tests: false
cache-name: linux-x86_64-f64
- name: 🏁 Windows (x86_64, MSVC)
@@ -37,6 +41,7 @@ jobs:
platform: windows
artifact-name: godot-cpp-windows-msvc2019-x86_64-release
artifact-path: bin/libgodot-cpp.windows.template_release.x86_64.lib
run-tests: false
cache-name: windows-x86_64-msvc
- name: 🏁 Windows (x86_64, MinGW)
@@ -45,6 +50,7 @@ jobs:
artifact-name: godot-cpp-linux-mingw-x86_64-release
artifact-path: bin/libgodot-cpp.windows.template_release.x86_64.a
flags: use_mingw=yes
run-tests: false
cache-name: windows-x86_64-mingw
- name: 🍎 macOS (universal)
@@ -53,6 +59,7 @@ jobs:
artifact-name: godot-cpp-macos-universal-release
artifact-path: bin/libgodot-cpp.macos.template_release.universal.a
flags: arch=universal
run-tests: false
cache-name: macos-universal
- name: 🤖 Android (arm64)
@@ -70,8 +77,17 @@ jobs:
artifact-name: godot-cpp-ios-arm64-release
artifact-path: bin/libgodot-cpp.ios.template_release.arm64.a
flags: arch=arm64
run-tests: false
cache-name: ios-arm64
- name: 🌐 Web (wasm32)
os: ubuntu-20.04
platform: web
artifact-name: godot-cpp-web-wasm32-release
artifact-path: bin/libgodot-cpp.web.template_release.wasm32.a
run-tests: false
cache-name: web-wasm32
env:
SCONS_CACHE: ${{ github.workspace }}/.scons-cache/
EM_VERSION: 3.1.39
@@ -79,18 +95,18 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
submodules: recursive
- name: Setup Godot build cache
uses: ./.github/actions/godot-cache
- name: Restore Godot build cache
uses: ./.github/actions/godot-cache-restore
with:
cache-name: ${{ matrix.cache-name }}
continue-on-error: true
- name: Set up Python (for SCons)
uses: actions/setup-python@v4
uses: actions/setup-python@v5
with:
python-version: '3.x'
@@ -103,7 +119,7 @@ jobs:
- name: Web dependencies
if: ${{ matrix.platform == 'web' }}
uses: mymindstorm/setup-emsdk@v13
uses: mymindstorm/setup-emsdk@v14
with:
version: ${{env.EM_VERSION}}
actions-cache-folder: ${{env.EM_CACHE_FOLDER}}
@@ -120,22 +136,66 @@ jobs:
- name: Generate godot-cpp sources only
run: |
scons platform=${{ matrix.platform }} build_library=no ${{ matrix.flags }}
scons platform=${{ matrix.platform }} verbose=yes build_library=no ${{ matrix.flags }}
scons -c
- name: Build godot-cpp (debug)
run: |
scons platform=${{ matrix.platform }} target=template_debug ${{ matrix.flags }}
scons platform=${{ matrix.platform }} verbose=yes target=template_debug ${{ matrix.flags }}
- name: Build test without rebuilding godot-cpp (debug)
run: |
cd test
scons platform=${{ matrix.platform }} target=template_debug ${{ matrix.flags }} build_library=no
scons platform=${{ matrix.platform }} verbose=yes target=template_debug ${{ matrix.flags }} build_library=no
- name: Build test and godot-cpp (release)
run: |
cd test
scons platform=${{ matrix.platform }} target=template_release ${{ matrix.flags }}
scons platform=${{ matrix.platform }} verbose=yes target=template_release ${{ matrix.flags }}
- name: Save Godot build cache
uses: ./.github/actions/godot-cache-save
with:
cache-name: ${{ matrix.cache-name }}
continue-on-error: true
- name: Download latest Godot artifacts
uses: dsnopek/action-download-artifact@1322f74e2dac9feed2ee76a32d9ae1ca3b4cf4e9
if: ${{ matrix.run-tests && env.GODOT_TEST_VERSION == 'master' }}
with:
repo: godotengine/godot
branch: master
event: push
workflow: linux_builds.yml
workflow_conclusion: success
name: linux-editor-mono
search_artifacts: true
check_artifacts: true
ensure_latest: true
path: godot-artifacts
- name: Prepare Godot artifacts for testing
if: ${{ matrix.run-tests && env.GODOT_TEST_VERSION == 'master' }}
run: |
chmod +x ./godot-artifacts/godot.linuxbsd.editor.x86_64.mono
echo "GODOT=$(pwd)/godot-artifacts/godot.linuxbsd.editor.x86_64.mono" >> $GITHUB_ENV
- name: Download requested Godot version for testing
if: ${{ matrix.run-tests && env.GODOT_TEST_VERSION != 'master' }}
run: |
wget "https://github.com/godotengine/godot-builds/releases/download/${GODOT_TEST_VERSION}/Godot_v${GODOT_TEST_VERSION}_linux.x86_64.zip" -O Godot.zip
unzip -a Godot.zip
chmod +x "Godot_v${GODOT_TEST_VERSION}_linux.x86_64"
echo "GODOT=$(pwd)/Godot_v${GODOT_TEST_VERSION}_linux.x86_64" >> $GITHUB_ENV
- name: Run tests
if: ${{ matrix.run-tests }}
run: |
$GODOT --headless --version
cd test
# Need to run the editor so .godot is generated... but it crashes! Ignore that :-)
(cd project && (timeout 30 $GODOT --import --headless >/dev/null 2>&1 || true))
./run-tests.sh
- name: Upload artifact
uses: actions/upload-artifact@v3
@@ -149,7 +209,7 @@ jobs:
runs-on: ubuntu-20.04
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
submodules: recursive
@@ -173,7 +233,7 @@ jobs:
runs-on: ubuntu-20.04
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
submodules: recursive
@@ -197,7 +257,7 @@ jobs:
runs-on: windows-2019
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
submodules: recursive

View File

@@ -7,48 +7,27 @@ concurrency:
jobs:
static-checks:
name: Format (clang-format, black format, file format)
runs-on: ubuntu-20.04
name: Format (clang-format, ruff format, file format)
runs-on: ubuntu-22.04
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
fetch-depth: 2
# Azure repositories are not reliable, we need to prevent Azure giving us packages.
- name: Make apt sources.list use the default Ubuntu repositories
- name: Get changed files
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
sudo rm -f /etc/apt/sources.list.d/*
sudo cp -f misc/ci/sources.list /etc/apt/sources.list
wget -O - https://apt.llvm.org/llvm-snapshot.gpg.key | sudo apt-key add -
sudo apt-add-repository "deb http://apt.llvm.org/focal/ llvm-toolchain-focal-15 main"
sudo apt-get update
if [ "${{ github.event_name }}" == "pull_request" ]; then
files=$(git diff-tree --no-commit-id --name-only -r HEAD^1..HEAD 2> /dev/null || true)
elif [ "${{ github.event_name }}" == "push" -a "${{ github.event.forced }}" == "false" -a "${{ github.event.created }}" == "false" ]; then
files=$(git diff-tree --no-commit-id --name-only -r ${{ github.event.before }}..${{ github.event.after }} 2> /dev/null || true)
fi
files=$(echo "$files" | grep -v 'thirdparty' | xargs -I {} sh -c 'echo "\"./{}\""' | tr '\n' ' ')
echo "CHANGED_FILES=$files" >> $GITHUB_ENV
- name: Install dependencies
run: |
sudo apt-get install -qq dos2unix recode clang-format-15 libxml2-utils python3-pip moreutils
sudo update-alternatives --remove-all clang-format || true
sudo update-alternatives --install /usr/bin/clang-format clang-format /usr/bin/clang-format-15 100
sudo pip3 install black==22.3.0 pygments pytest==7.1.2 mypy==0.971
- name: File formatting checks (file_format.sh)
run: |
bash ./misc/scripts/file_format.sh
- name: Header guards formatting checks (header_guards.sh)
run: |
bash ./misc/scripts/header_guards.sh
- name: Python style checks via black (black_format.sh)
run: |
bash ./misc/scripts/black_format.sh
- name: Python scripts static analysis (mypy_check.sh)
run: |
bash ./misc/scripts/mypy_check.sh
- name: Bindings generation checks (ensures get_file_list returns all generated files)
run: |
python ./misc/scripts/check_get_file_list.py
- name: Style checks via clang-format (clang_format.sh)
run: |
bash ./misc/scripts/clang_format.sh
- name: Style checks via pre-commit
uses: pre-commit/action@v3.0.1
with:
extra_args: --verbose --hook-stage manual --files ${{ env.CHANGED_FILES }}

8
.gitignore vendored
View File

@@ -8,7 +8,7 @@
include/gen
src/gen
# Build configuarion.
# Build configuration.
/custom.py
# Misc
@@ -100,7 +100,7 @@ AppPackages/
# Others
sql/
*.Cache
*.[Cc]ache
ClientBin/
[Ss]tyle[Cc]op.*
~$*
@@ -191,3 +191,7 @@ godot.creator.*
# compile commands (https://clang.llvm.org/docs/JSONCompilationDatabase.html)
compile_commands.json
# Python development
.venv
venv

64
.pre-commit-config.yaml Normal file
View File

@@ -0,0 +1,64 @@
default_language_version:
python: python3
exclude: |
(?x)^(
gdextension/extension_api\.json|
gdextension/gdextension_interface\.h
)$
repos:
- repo: https://github.com/pre-commit/mirrors-clang-format
rev: v17.0.6
hooks:
- id: clang-format
- repo: https://github.com/astral-sh/ruff-pre-commit
rev: v0.4.4
hooks:
- id: ruff
args: [--fix]
- id: ruff-format
- repo: https://github.com/pre-commit/mirrors-mypy
rev: v0.971
hooks:
- id: mypy
files: \.py$
types_or: [text]
- repo: https://github.com/codespell-project/codespell
rev: v2.3.0
hooks:
- id: codespell
additional_dependencies: [tomli]
- repo: local
hooks:
- id: copyright-headers
name: copyright-headers
language: python
entry: python misc/scripts/copyright_headers.py
files: \.(c|h)pp$
exclude: ^test/
- id: header-guards
name: header-guards
language: python
entry: python misc/scripts/header_guards.py
files: \.hpp$
exclude: ^test/
- id: file-format
name: file-format
language: python
entry: python misc/scripts/file_format.py
types_or: [text]
- id: check-get-file-list
name: check-get-file-list
language: python
entry: python misc/scripts/check_get_file_list.py
pass_filenames: false
always_run: true
stages: [manual]

View File

@@ -3,8 +3,9 @@
#
# godot-cpp cmake arguments
# GODOT_GDEXTENSION_DIR: Path to the directory containing GDExtension interface header and API JSON file
# GODOT_CPP_SYSTEM_HEADERS Mark the header files as SYSTEM. This may be useful to supress warnings in projects including this one.
# GODOT_CPP_SYSTEM_HEADERS Mark the header files as SYSTEM. This may be useful to suppress warnings in projects including this one.
# GODOT_CPP_WARNING_AS_ERROR Treat any warnings as errors
# GODOT_ENABLE_HOT_RELOAD Build with hot reload support. Defaults to YES for Debug-builds and NO for Release-builds.
# GODOT_CUSTOM_API_FILE: Path to a custom GDExtension API JSON file (takes precedence over `gdextension_dir`)
# FLOAT_PRECISION: Floating-point precision level ("single", "double")
#
@@ -37,8 +38,8 @@
# Todo
# Test build for Windows, Mac and mingw.
cmake_minimum_required(VERSION 3.13)
project(godot-cpp LANGUAGES CXX)
cmake_minimum_required(VERSION 3.12)
option(GENERATE_TEMPLATE_GET_NODE "Generate a template version of the Node class's get_node." ON)
option(GODOT_CPP_SYSTEM_HEADERS "Expose headers as SYSTEM." ON)
@@ -47,11 +48,6 @@ option(GODOT_CPP_WARNING_AS_ERROR "Treat warnings as errors" OFF)
# Add path to modules
list( APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/" )
# Check if we are building ourself or being included
if(${PROJECT_NAME} STREQUAL ${CMAKE_PROJECT_NAME})
set(GODOT_CPP_BUILDING_SELF ON)
endif()
# Set some helper variables for readability
set( compiler_is_clang "$<OR:$<CXX_COMPILER_ID:AppleClang>,$<CXX_COMPILER_ID:Clang>>" )
set( compiler_is_gnu "$<CXX_COMPILER_ID:GNU>" )
@@ -62,6 +58,13 @@ if("${CMAKE_BUILD_TYPE}" STREQUAL "")
set(CMAKE_BUILD_TYPE Debug)
endif()
# Hot reload is enabled by default in Debug-builds
if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
option(GODOT_ENABLE_HOT_RELOAD "Build with hot reload support" ON)
else()
option(GODOT_ENABLE_HOT_RELOAD "Build with hot reload support" OFF)
endif()
if(NOT DEFINED BITS)
set(BITS 32)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
@@ -72,21 +75,22 @@ endif()
# Input from user for GDExtension interface header and the API JSON file
set(GODOT_GDEXTENSION_DIR "gdextension" CACHE STRING "")
set(GODOT_CUSTOM_API_FILE "" CACHE STRING "")
set(FLOAT_PRECISION "single" CACHE STRING "")
if ("${FLOAT_PRECISION}" STREQUAL "double")
add_definitions(-DREAL_T_IS_DOUBLE)
endif()
set(GODOT_GDEXTENSION_API_FILE "${GODOT_GDEXTENSION_DIR}/extension_api.json")
if (NOT "${GODOT_CUSTOM_API_FILE}" STREQUAL "") # User-defined override.
set(GODOT_GDEXTENSION_API_FILE "${GODOT_CUSTOM_API_FILE}")
endif()
set(FLOAT_PRECISION "single" CACHE STRING "")
if ("${FLOAT_PRECISION}" STREQUAL "double")
add_definitions(-DREAL_T_IS_DOUBLE)
endif()
set(GODOT_COMPILE_FLAGS )
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
# using Visual Studio C++
set(GODOT_COMPILE_FLAGS "/EHsc") # /GF /MP
set(GODOT_COMPILE_FLAGS "/utf-8") # /GF /MP
if(CMAKE_BUILD_TYPE MATCHES Debug)
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /MDd") # /Od /RTC1 /Zi
@@ -98,15 +102,32 @@ if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
add_definitions(-DNOMINMAX)
else() # GCC/Clang
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -g")
if(CMAKE_BUILD_TYPE MATCHES Debug)
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-omit-frame-pointer -O0")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-omit-frame-pointer -O0 -g")
else()
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -O3")
endif(CMAKE_BUILD_TYPE MATCHES Debug)
endif()
# Disable exception handling. Godot doesn't use exceptions anywhere, and this
# saves around 20% of binary size and very significant build time (GH-80513).
option(GODOT_DISABLE_EXCEPTIONS ON "Force disabling exception handling code")
if (GODOT_DISABLE_EXCEPTIONS)
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -D_HAS_EXCEPTIONS=0")
else()
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-exceptions")
endif()
else()
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /EHsc")
endif()
endif()
if (GODOT_ENABLE_HOT_RELOAD)
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -D HOT_RELOAD_ENABLED")
endif()
# Generate source from the bindings file
find_package(Python3 3.4 REQUIRED) # pathlib should be present
if(GENERATE_TEMPLATE_GET_NODE)
@@ -118,6 +139,7 @@ endif()
execute_process(COMMAND "${Python3_EXECUTABLE}" "-c" "import binding_generator; binding_generator.print_file_list(\"${GODOT_GDEXTENSION_API_FILE}\", \"${CMAKE_CURRENT_BINARY_DIR}\", headers=True, sources=True)"
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
OUTPUT_VARIABLE GENERATED_FILES_LIST
OUTPUT_STRIP_TRAILING_WHITESPACE
)
add_custom_command(OUTPUT ${GENERATED_FILES_LIST}
@@ -143,12 +165,6 @@ add_library(godot::cpp ALIAS ${PROJECT_NAME})
include(GodotCompilerWarnings)
# Treat warnings as errors if we are building ourself
if(GODOT_CPP_BUILDING_SELF)
unset( GODOT_CPP_WARNING_AS_ERROR CACHE )
set_warning_as_error()
endif()
target_compile_features(${PROJECT_NAME}
PRIVATE
cxx_std_17

View File

@@ -1,9 +1,17 @@
# godot-cpp
> **Warning**
> [!WARNING]
>
> This repository's `master` branch is only usable with Godot's ([GDExtension](https://godotengine.org/article/introducing-gd-extensions))
> API (Godot 4.0 and later).
> This repository's `master` branch is only usable with
> [GDExtension](https://godotengine.org/article/introducing-gd-extensions)
> from Godot's `master` branch.
>
> For users of stable branches, switch to the branch matching your target Godot version:
> - [`4.2`](https://github.com/godotengine/godot-cpp/tree/4.2)
> - [`4.1`](https://github.com/godotengine/godot-cpp/tree/4.1)
> - [`4.0`](https://github.com/godotengine/godot-cpp/tree/4.0)
>
> Or check out the Git tag matching your Godot version (e.g. `godot-4.1.1-stable`).
>
> For GDNative users (Godot 3.x), switch to the [`3.x`](https://github.com/godotengine/godot-cpp/tree/3.x)
> or the [`3.5`](https://github.com/godotengine/godot-cpp/tree/3.5) branch.
@@ -14,7 +22,7 @@ This repository contains the *C++ bindings* for the [**Godot Engine**](https://
- [**Compatibility**](#compatibility)
- [**Contributing**](#contributing)
- [**Getting started**](#getting-started)
- [**Included example**](#included-example)
- [**Examples and templates**](#examples-and-templates)
## Versioning
@@ -41,17 +49,20 @@ Godot version.**
## Compatibility
**Warning:** The GDExtension API is brand new in Godot 4.0, and is still
> [!WARNING]
>
> The GDExtension API is brand new in Godot 4.0, and is still
considered in **beta** stage, despite Godot 4.0 itself being released.
This applies to both the GDExtension interface header, the API JSON, and this
>
> This applies to both the GDExtension interface header, the API JSON, and this
first-party `godot-cpp` extension.
Some compatibility breakage is to be expected as GDExtension and `godot-cpp`
get more used, documented, and critical issues get resolved. See the
[issue tracker](https://github.com/godotengine/godot/issues) for a list of known
issues, and be sure to provide feedback on issues and PRs which affect your use
of this extension.
>
> Some compatibility breakage is to be expected as GDExtension and `godot-cpp`
> get more used, documented, and critical issues get resolved. See the
> [Godot issue tracker](https://github.com/godotengine/godot/issues?q=is%3Aissue+is%3Aopen+label%3Atopic%3Agdextension)
> and the [godot-cpp issue tracker](https://github.com/godotengine/godot-cpp/issues)
> for a list of known issues, and be sure to provide feedback on issues and PRs
> which affect your use of this extension.
## Contributing
@@ -65,7 +76,10 @@ so formatting is done before your changes are submitted.
## Getting started
It's a bit similar to what it was for 3.x but also a bit different.
You need the same C++ pre-requisites installed that are required for the `godot` repository. Follow the [official build instructions for your target platform](https://docs.godotengine.org/en/latest/contributing/development/compiling/index.html#building-for-target-platforms).
Getting started with GDExtensions is a bit similar to what it was for 3.x but also a bit different.
This new approach is much more akin to how core Godot modules are structured.
Compiling this repository generates a static library to be linked with your shared lib,
@@ -73,21 +87,22 @@ just like before.
To use the shared lib in your Godot project you'll need a `.gdextension`
file, which replaces what was the `.gdnlib` before.
Follow [the example](test/demo/example.gdextension):
See [example.gdextension](test/project/example.gdextension) used in the test project:
```ini
[configuration]
entry_symbol = "example_library_init"
compatibility_minimum = "4.1"
[libraries]
macos.debug = "bin/libgdexample.macos.debug.framework"
macos.release = "bin/libgdexample.macos.release.framework"
windows.debug.x86_64 = "bin/libgdexample.windows.debug.x86_64.dll"
windows.release.x86_64 = "bin/libgdexample.windows.release.x86_64.dll"
linux.debug.x86_64 = "bin/libgdexample.linux.debug.x86_64.so"
linux.release.x86_64 = "bin/libgdexample.linux.release.x86_64.so"
macos.debug = "res://bin/libgdexample.macos.debug.framework"
macos.release = "res://bin/libgdexample.macos.release.framework"
windows.debug.x86_64 = "res://bin/libgdexample.windows.debug.x86_64.dll"
windows.release.x86_64 = "res://bin/libgdexample.windows.release.x86_64.dll"
linux.debug.x86_64 = "res://bin/libgdexample.linux.debug.x86_64.so"
linux.release.x86_64 = "res://bin/libgdexample.linux.release.x86_64.so"
# Repeat for other architectures to support arm64, rv64, etc.
```
@@ -99,8 +114,8 @@ extern "C" {
// Initialization.
GDExtensionBool GDE_EXPORT example_library_init(const GDExtensionInterface *p_interface, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
godot::GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization);
GDExtensionBool GDE_EXPORT example_library_init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
godot::GDExtensionBinding::InitObject init_obj(p_get_proc_address, p_library, r_initialization);
init_obj.register_initializer(initialize_example_module);
init_obj.register_terminator(uninitialize_example_module);
@@ -119,12 +134,16 @@ void initialize_example_module(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
ClassDB::register_class<Example>();
GDREGISTER_CLASS(Example);
}
```
Any node and resource you register will be available in the corresponding `Create...` dialog. Any class will be available to scripting as well.
## Included example
## Examples and templates
Check the project in the `test` folder for an example on how to use and register different things.
See the [godot-cpp-template](https://github.com/godotengine/godot-cpp-template) project for a
generic reusable template.
Or checkout the code for the [Summator example](https://github.com/paddy-exe/GDExtensionSummator)
as shown in the [official documentation](https://docs.godotengine.org/en/latest/tutorials/scripting/gdextension/gdextension_cpp_example.html).

View File

@@ -1,80 +1,25 @@
#!/usr/bin/env python
import os
import platform
import sys
import subprocess
from binding_generator import scons_generate_bindings, scons_emit_files
from SCons.Errors import UserError
EnsureSConsVersion(4, 0)
def add_sources(sources, dir, extension):
for f in os.listdir(dir):
if f.endswith("." + extension):
sources.append(dir + "/" + f)
try:
Import("env")
except Exception:
# Default tools with no platform defaults to gnu toolchain.
# We apply platform specific toolchains via our custom tools.
env = Environment(tools=["default"], PLATFORM="")
def normalize_path(val):
return val if os.path.isabs(val) else os.path.join(env.Dir("#").abspath, val)
def validate_api_file(key, val, env):
if not os.path.isfile(normalize_path(val)):
raise UserError("GDExtension API file ('%s') does not exist: %s" % (key, val))
def validate_gdextension_dir(key, val, env):
if not os.path.isdir(normalize_path(val)):
raise UserError("GDExtension directory ('%s') does not exist: %s" % (key, val))
def get_gdextension_dir(env):
return normalize_path(env.get("gdextension_dir", env.Dir("gdextension").abspath))
def get_api_file(env):
return normalize_path(env.get("custom_api_file", os.path.join(get_gdextension_dir(env), "extension_api.json")))
# Try to detect the host platform automatically.
# This is used if no `platform` argument is passed
if sys.platform.startswith("linux"):
default_platform = "linux"
elif sys.platform == "darwin":
default_platform = "macos"
elif sys.platform == "win32" or sys.platform == "msys":
default_platform = "windows"
elif ARGUMENTS.get("platform", ""):
default_platform = ARGUMENTS.get("platform")
else:
raise ValueError("Could not detect platform automatically, please specify with platform=<platform>")
# Default tools with no platform defaults to gnu toolchain.
# We apply platform specific toolchains via our custom tools.
env = Environment(tools=["default"], PLATFORM="")
# Default num_jobs to local cpu count if not user specified.
# SCons has a peculiarity where user-specified options won't be overridden
# by SetOption, so we can rely on this to know if we should use our default.
initial_num_jobs = env.GetOption("num_jobs")
altered_num_jobs = initial_num_jobs + 1
env.SetOption("num_jobs", altered_num_jobs)
if env.GetOption("num_jobs") == altered_num_jobs:
cpu_count = os.cpu_count()
if cpu_count is None:
print("Couldn't auto-detect CPU count to configure build parallelism. Specify it with the -j argument.")
else:
safer_cpu_count = cpu_count if cpu_count <= 4 else cpu_count - 1
print(
"Auto-detected %d CPU cores available for build parallelism. Using %d cores by default. You can override it with the -j argument."
% (cpu_count, safer_cpu_count)
)
env.SetOption("num_jobs", safer_cpu_count)
env.PrependENVPath("PATH", os.getenv("PATH"))
# Custom options and profile flags.
customs = ["custom.py"]
try:
customs += Import("customs")
except Exception:
pass
profile = ARGUMENTS.get("profile", "")
if profile:
if os.path.isfile(profile):
@@ -82,113 +27,12 @@ if profile:
elif os.path.isfile(profile + ".py"):
customs.append(profile + ".py")
opts = Variables(customs, ARGUMENTS)
platforms = ("linux", "macos", "windows", "android", "ios", "javascript")
opts.Add(
EnumVariable(
"platform",
"Target platform",
default_platform,
allowed_values=platforms,
ignorecase=2,
)
)
# Editor and template_debug are compatible (i.e. you can use the same binary for Godot editor builds and Godot debug templates).
# Godot release templates are only compatible with "template_release" builds.
# For this reason, we default to template_debug builds, unlike Godot which defaults to editor builds.
opts.Add(
EnumVariable("target", "Compilation target", "template_debug", ("editor", "template_release", "template_debug"))
)
opts.Add(
PathVariable(
"gdextension_dir",
"Path to a custom directory containing GDExtension interface header and API JSON file",
None,
validate_gdextension_dir,
)
)
opts.Add(
PathVariable(
"custom_api_file",
"Path to a custom GDExtension API JSON file (takes precedence over `gdextension_dir`)",
None,
validate_api_file,
)
)
opts.Add(
BoolVariable("generate_bindings", "Force GDExtension API bindings generation. Auto-detected by default.", False)
)
opts.Add(BoolVariable("generate_template_get_node", "Generate a template version of the Node class's get_node.", True))
opts.Add(BoolVariable("build_library", "Build the godot-cpp library.", True))
opts.Add(EnumVariable("precision", "Set the floating-point precision level", "single", ("single", "double")))
# Add platform options
tools = {}
for pl in platforms:
tool = Tool(pl, toolpath=["tools"])
if hasattr(tool, "options"):
tool.options(opts)
tools[pl] = tool
# CPU architecture options.
architecture_array = ["", "universal", "x86_32", "x86_64", "arm32", "arm64", "rv64", "ppc32", "ppc64", "wasm32"]
architecture_aliases = {
"x64": "x86_64",
"amd64": "x86_64",
"armv7": "arm32",
"armv8": "arm64",
"arm64v8": "arm64",
"aarch64": "arm64",
"rv": "rv64",
"riscv": "rv64",
"riscv64": "rv64",
"ppcle": "ppc32",
"ppc": "ppc32",
"ppc64le": "ppc64",
}
opts.Add(EnumVariable("arch", "CPU architecture", "", architecture_array, architecture_aliases))
# Targets flags tool (optimizations, debug symbols)
target_tool = Tool("targets", toolpath=["tools"])
target_tool.options(opts)
cpp_tool = Tool("godotcpp", toolpath=["tools"])
cpp_tool.options(opts, env)
opts.Update(env)
Help(opts.GenerateHelpText(env))
# Process CPU architecture argument.
if env["arch"] == "":
# No architecture specified. Default to arm64 if building for Android,
# universal if building for macOS or iOS, wasm32 if building for web,
# otherwise default to the host architecture.
if env["platform"] in ["macos", "ios"]:
env["arch"] = "universal"
elif env["platform"] == "android":
env["arch"] = "arm64"
elif env["platform"] == "javascript":
env["arch"] = "wasm32"
else:
host_machine = platform.machine().lower()
if host_machine in architecture_array:
env["arch"] = host_machine
elif host_machine in architecture_aliases.keys():
env["arch"] = architecture_aliases[host_machine]
elif "86" in host_machine:
# Catches x86, i386, i486, i586, i686, etc.
env["arch"] = "x86_32"
else:
print("Unsupported CPU architecture: " + host_machine)
Exit()
tool = Tool(env["platform"], toolpath=["tools"])
if tool is None or not tool.exists(env):
raise ValueError("Required toolchain not found for platform " + env["platform"])
tool.generate(env)
target_tool.generate(env)
# Detect and print a warning listing unknown SCons variables to ease troubleshooting.
unknown = opts.UnknownVariables()
if unknown:
@@ -196,66 +40,12 @@ if unknown:
for item in unknown.items():
print(" " + item[0] + "=" + item[1])
print("Building for architecture " + env["arch"] + " on platform " + env["platform"])
# Require C++17
if env.get("is_msvc", False):
env.Append(CXXFLAGS=["/std:c++17"])
else:
env.Append(CXXFLAGS=["-std=c++17"])
if env["precision"] == "double":
env.Append(CPPDEFINES=["REAL_T_IS_DOUBLE"])
# Generate bindings
env.Append(BUILDERS={"GenerateBindings": Builder(action=scons_generate_bindings, emitter=scons_emit_files)})
bindings = env.GenerateBindings(
env.Dir("."),
[get_api_file(env), os.path.join(get_gdextension_dir(env), "gdextension_interface.h"), "binding_generator.py"],
)
scons_cache_path = os.environ.get("SCONS_CACHE")
if scons_cache_path is not None:
CacheDir(scons_cache_path)
Decider("MD5")
# Forces bindings regeneration.
if env["generate_bindings"]:
AlwaysBuild(bindings)
NoCache(bindings)
cpp_tool.generate(env)
library = env.GodotCPP()
# Includes
env.Append(CPPPATH=[[env.Dir(d) for d in [get_gdextension_dir(env), "include", os.path.join("gen", "include")]]])
# Sources to compile
sources = []
add_sources(sources, "src", "cpp")
add_sources(sources, "src/classes", "cpp")
add_sources(sources, "src/core", "cpp")
add_sources(sources, "src/variant", "cpp")
sources.extend([f for f in bindings if str(f).endswith(".cpp")])
suffix = ".{}.{}".format(env["platform"], env["target"])
if env.dev_build:
suffix += ".dev"
if env["precision"] == "double":
suffix += ".double"
suffix += "." + env["arch"]
if env["ios_simulator"]:
suffix += ".simulator"
# Expose it when included from another project
env["suffix"] = suffix
library = None
env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"]
library_name = "libgodot-cpp{}{}".format(suffix, env["LIBSUFFIX"])
if env["build_library"]:
library = env.StaticLibrary(target=env.File("bin/%s" % library_name), source=sources)
Default(library)
env.Append(LIBPATH=[env.Dir("bin")])
env.Append(LIBS=library_name)
Return("env")

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@@ -0,0 +1,62 @@
/**************************************************************************/
/* editor_plugin_registration.hpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_EDITOR_PLUGIN_REGISTRATION_HPP
#define GODOT_EDITOR_PLUGIN_REGISTRATION_HPP
#include <godot_cpp/templates/vector.hpp>
namespace godot {
class EditorPlugin;
class StringName;
class EditorPlugins {
private:
static Vector<StringName> plugin_classes;
public:
static void add_plugin_class(const StringName &p_class_name);
static void remove_plugin_class(const StringName &p_class_name);
static void deinitialize(GDExtensionInitializationLevel p_level);
template <typename T>
static void add_by_type() {
add_plugin_class(T::get_class_static());
}
template <typename T>
static void remove_by_type() {
remove_plugin_class(T::get_class_static());
}
};
} // namespace godot
#endif // GODOT_EDITOR_PLUGIN_REGISTRATION_HPP

View File

@@ -45,7 +45,7 @@ namespace godot {
class RefCounted;
template <class T>
template <typename T>
class Ref {
T *reference = nullptr;
@@ -63,7 +63,7 @@ class Ref {
}
void ref_pointer(T *p_ref) {
ERR_FAIL_COND(!p_ref);
ERR_FAIL_NULL(p_ref);
if (p_ref->init_ref()) {
reference = p_ref;
@@ -88,26 +88,15 @@ public:
return reference != p_r.reference;
}
_FORCE_INLINE_ T *operator->() {
_FORCE_INLINE_ T *operator*() const {
return reference;
}
_FORCE_INLINE_ T *operator*() {
_FORCE_INLINE_ T *operator->() const {
return reference;
}
_FORCE_INLINE_ const T *operator->() const {
return reference;
}
_FORCE_INLINE_ const T *ptr() const {
return reference;
}
_FORCE_INLINE_ T *ptr() {
return reference;
}
_FORCE_INLINE_ const T *operator*() const {
_FORCE_INLINE_ T *ptr() const {
return reference;
}
@@ -119,7 +108,7 @@ public:
ref(p_from);
}
template <class T_Other>
template <typename T_Other>
void operator=(const Ref<T_Other> &p_from) {
RefCounted *refb = const_cast<RefCounted *>(static_cast<const RefCounted *>(p_from.ptr()));
if (!refb) {
@@ -155,7 +144,7 @@ public:
}
}
template <class T_Other>
template <typename T_Other>
void reference_ptr(T_Other *p_ptr) {
if (reference == p_ptr) {
return;
@@ -172,7 +161,7 @@ public:
ref(p_from);
}
template <class T_Other>
template <typename T_Other>
Ref(const Ref<T_Other> &p_from) {
RefCounted *refb = const_cast<RefCounted *>(static_cast<const RefCounted *>(p_from.ptr()));
if (!refb) {
@@ -230,21 +219,19 @@ public:
// Used exclusively in the bindings to recreate the Ref Godot encapsulates in return values,
// without adding to the refcount.
inline static Ref<T> ___internal_constructor(Object *obj) {
inline static Ref<T> _gde_internal_constructor(Object *obj) {
Ref<T> r;
r.reference = (T *)obj;
return r;
}
};
template <class T>
template <typename T>
struct PtrToArg<Ref<T>> {
_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
GDExtensionRefPtr ref = (GDExtensionRefPtr)p_ptr;
ERR_FAIL_NULL_V(ref, Ref<T>());
T *obj = reinterpret_cast<T *>(godot::internal::gde_interface->object_get_instance_binding(godot::internal::gde_interface->ref_get_object(ref), godot::internal::token, &T::___binding_callbacks));
return Ref<T>(obj);
ERR_FAIL_NULL_V(p_ptr, Ref<T>());
return Ref<T>(reinterpret_cast<T *>(godot::internal::get_object_instance_binding(godot::internal::gdextension_interface_ref_get_object(ref))));
}
typedef Ref<T> EncodeT;
@@ -256,34 +243,36 @@ struct PtrToArg<Ref<T>> {
// This code assumes that p_ptr points to an unset Ref<T> variable on the Godot side
// so we only set it if we have an object to set.
if (p_val.is_valid()) {
godot::internal::gde_interface->ref_set_object(ref, p_val->_owner);
godot::internal::gdextension_interface_ref_set_object(ref, p_val->_owner);
}
}
};
template <class T>
template <typename T>
struct PtrToArg<const Ref<T> &> {
typedef Ref<T> EncodeT;
_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
return Ref<T>(reinterpret_cast<T *>(godot::internal::gde_interface->object_get_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr)), godot::internal::token, &T::___binding_callbacks)));
GDExtensionRefPtr ref = const_cast<GDExtensionRefPtr>(p_ptr);
ERR_FAIL_NULL_V(p_ptr, Ref<T>());
return Ref<T>(reinterpret_cast<T *>(godot::internal::get_object_instance_binding(godot::internal::gdextension_interface_ref_get_object(ref))));
}
};
template <class T>
template <typename T>
struct GetTypeInfo<Ref<T>, typename EnableIf<TypeInherits<RefCounted, T>::value>::type> {
static const GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static const GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
static constexpr GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static constexpr GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
static inline PropertyInfo get_class_info() {
return make_property_info(Variant::Type::OBJECT, "", PROPERTY_HINT_RESOURCE_TYPE, T::get_class_static());
}
};
template <class T>
template <typename T>
struct GetTypeInfo<const Ref<T> &, typename EnableIf<TypeInherits<RefCounted, T>::value>::type> {
static const GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static const GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
static constexpr GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static constexpr GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
static inline PropertyInfo get_class_info() {
return make_property_info(Variant::Type::OBJECT, "", PROPERTY_HINT_RESOURCE_TYPE, T::get_class_static());

View File

@@ -36,6 +36,7 @@
#include <godot_cpp/core/property_info.hpp>
#include <godot_cpp/templates/list.hpp>
#include <godot_cpp/templates/vector.hpp>
#include <godot_cpp/godot.hpp>
@@ -45,14 +46,39 @@ class ClassDB;
typedef void GodotObject;
template <typename T, std::enable_if_t<std::is_base_of<::godot::Wrapped, T>::value, bool> = true>
_ALWAYS_INLINE_ void _pre_initialize();
// Base for all engine classes, to contain the pointer to the engine instance.
class Wrapped {
friend class GDExtensionBinding;
friend class ClassDB;
friend void postinitialize_handler(Wrapped *);
template <typename T, std::enable_if_t<std::is_base_of<::godot::Wrapped, T>::value, bool>>
friend _ALWAYS_INLINE_ void _pre_initialize();
thread_local static const StringName *_constructing_extension_class_name;
thread_local static const GDExtensionInstanceBindingCallbacks *_constructing_class_binding_callbacks;
template <typename T>
_ALWAYS_INLINE_ static void _set_construct_info() {
_constructing_extension_class_name = T::_get_extension_class_name();
_constructing_class_binding_callbacks = &T::_gde_binding_callbacks;
}
protected:
virtual const StringName *_get_extension_class_name() const; // This is needed to retrieve the class name before the godot object has its _extension and _extension_instance members assigned.
virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const = 0;
virtual bool _is_extension_class() const { return false; }
static const StringName *_get_extension_class_name(); // This is needed to retrieve the class name before the godot object has its _extension and _extension_instance members assigned.
#ifdef HOT_RELOAD_ENABLED
struct RecreateInstance {
GDExtensionClassInstancePtr wrapper;
GDExtensionObjectPtr owner;
RecreateInstance *next;
};
inline static RecreateInstance *recreate_instance = nullptr;
#endif
void _notification(int p_what) {}
bool _set(const StringName &p_name, const Variant &p_property) { return false; }
@@ -60,30 +86,33 @@ protected:
void _get_property_list(List<PropertyInfo> *p_list) const {}
bool _property_can_revert(const StringName &p_name) const { return false; }
bool _property_get_revert(const StringName &p_name, Variant &r_property) const { return false; }
void _validate_property(PropertyInfo &p_property) const {}
String _to_string() const { return "[" + String(get_class_static()) + ":" + itos(get_instance_id()) + "]"; }
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what) {}
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed) {}
static GDExtensionBool set_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value) { return false; }
static GDExtensionBool get_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { return nullptr; }
static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list) {}
static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list, uint32_t p_count) {}
static GDExtensionBool property_can_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name) { return false; }
static GDExtensionBool property_get_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
static GDExtensionBool validate_property_bind(GDExtensionClassInstancePtr p_instance, GDExtensionPropertyInfo *p_property) { return false; }
static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) {}
// The only reason this has to be held here, is when we return results of `_get_property_list` to Godot, we pass
// pointers to strings in this list. They have to remain valid to pass the bridge, until the list is freed by Godot...
::godot::List<::godot::PropertyInfo> plist_owned;
GDExtensionPropertyInfo *plist = nullptr;
uint32_t plist_size = 0;
void _postinitialize();
virtual void _notificationv(int32_t p_what, bool p_reversed = false) {}
Wrapped(const StringName p_godot_class);
Wrapped(GodotObject *p_godot_object);
virtual ~Wrapped() {}
public:
static StringName &get_class_static() {
static StringName string_name = StringName("Wrapped");
static const StringName &get_class_static() {
static const StringName string_name = StringName("Wrapped");
return string_name;
}
@@ -95,21 +124,71 @@ public:
GodotObject *_owner = nullptr;
};
template <typename T, std::enable_if_t<std::is_base_of<::godot::Wrapped, T>::value, bool>>
_ALWAYS_INLINE_ void _pre_initialize() {
Wrapped::_set_construct_info<T>();
}
_FORCE_INLINE_ void snarray_add_str(Vector<StringName> &arr) {
}
_FORCE_INLINE_ void snarray_add_str(Vector<StringName> &arr, const StringName &p_str) {
arr.push_back(p_str);
}
template <typename... P>
_FORCE_INLINE_ void snarray_add_str(Vector<StringName> &arr, const StringName &p_str, P... p_args) {
arr.push_back(p_str);
snarray_add_str(arr, p_args...);
}
template <typename... P>
_FORCE_INLINE_ Vector<StringName> snarray(P... p_args) {
Vector<StringName> arr;
snarray_add_str(arr, p_args...);
return arr;
}
namespace internal {
GDExtensionPropertyInfo *create_c_property_list(const ::godot::List<::godot::PropertyInfo> &plist_cpp, uint32_t *r_size);
void free_c_property_list(GDExtensionPropertyInfo *plist);
typedef void (*EngineClassRegistrationCallback)();
void add_engine_class_registration_callback(EngineClassRegistrationCallback p_callback);
void register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks);
void register_engine_classes();
template <typename T>
struct EngineClassRegistration {
EngineClassRegistration() {
add_engine_class_registration_callback(&EngineClassRegistration<T>::callback);
}
static void callback() {
register_engine_class(T::get_class_static(), &T::_gde_binding_callbacks);
}
};
} // namespace internal
} // namespace godot
#define GDCLASS(m_class, m_inherits) \
// Use this on top of your own classes.
// Note: the trail of `***` is to keep sane diffs in PRs, because clang-format otherwise moves every `\` which makes
// every line of the macro different
#define GDCLASS(m_class, m_inherits) /***********************************************************************************************************************************************/ \
private: \
void operator=(const m_class &p_rval) {} \
void operator=(const m_class & /*p_rval*/) {} \
friend class ::godot::ClassDB; \
friend class ::godot::Wrapped; \
\
protected: \
virtual const ::godot::StringName *_get_extension_class_name() const override { \
static ::godot::StringName string_name = get_class_static(); \
return &string_name; \
} \
virtual bool _is_extension_class() const override { return true; } \
\
virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \
return &___binding_callbacks; \
static const ::godot::StringName *_get_extension_class_name() { \
const ::godot::StringName &string_name = get_class_static(); \
return &string_name; \
} \
\
static void (*_get_bind_methods())() { \
@@ -132,24 +211,31 @@ protected:
return (void(::godot::Wrapped::*)(::godot::List<::godot::PropertyInfo> * p_list) const) & m_class::_get_property_list; \
} \
\
static bool (::godot::Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) { \
return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name)) & m_class::_property_can_revert; \
static bool (::godot::Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) const { \
return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name) const) & m_class::_property_can_revert; \
} \
\
static bool (::godot::Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, ::godot::Variant &) { \
return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, ::godot::Variant &)) & m_class::_property_get_revert; \
static bool (::godot::Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, ::godot::Variant &) const { \
return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, ::godot::Variant &) const) & m_class::_property_get_revert; \
} \
\
static ::godot::String (::godot::Wrapped::*_get_to_string())() { \
return (::godot::String(::godot::Wrapped::*)()) & m_class::_to_string; \
static void (::godot::Wrapped::*_get_validate_property())(::godot::PropertyInfo & p_property) const { \
return (void(::godot::Wrapped::*)(::godot::PropertyInfo & p_property) const) & m_class::_validate_property; \
} \
\
template <class T, class B> \
static ::godot::String (::godot::Wrapped::*_get_to_string())() const { \
return (::godot::String(::godot::Wrapped::*)() const) & m_class::_to_string; \
} \
\
template <typename T, typename B> \
static void register_virtuals() { \
m_inherits::register_virtuals<T, B>(); \
} \
\
public: \
typedef m_class self_type; \
typedef m_inherits parent_type; \
\
static void initialize_class() { \
static bool initialized = false; \
if (initialized) { \
@@ -163,86 +249,78 @@ public:
initialized = true; \
} \
\
static ::godot::StringName &get_class_static() { \
static ::godot::StringName string_name = ::godot::StringName(#m_class); \
static const ::godot::StringName &get_class_static() { \
static const ::godot::StringName string_name = ::godot::StringName(#m_class); \
return string_name; \
} \
\
static ::godot::StringName &get_parent_class_static() { \
static const ::godot::StringName &get_parent_class_static() { \
return m_inherits::get_class_static(); \
} \
\
static GDExtensionObjectPtr create(void *data) { \
m_class *new_object = memnew(m_class); \
return new_object->_owner; \
} \
\
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what) { \
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed) { \
if (p_instance && m_class::_get_notification()) { \
if (!p_reversed) { \
m_inherits::notification_bind(p_instance, p_what, p_reversed); \
} \
if (m_class::_get_notification() != m_inherits::_get_notification()) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
return cls->_notification(p_what); \
cls->_notification(p_what); \
} \
if (p_reversed) { \
m_inherits::notification_bind(p_instance, p_what, p_reversed); \
} \
m_inherits::notification_bind(p_instance, p_what); \
} \
} \
\
static GDExtensionBool set_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value) { \
if (p_instance && m_class::_get_set()) { \
if (p_instance) { \
if (m_inherits::set_bind(p_instance, p_name, p_value)) { \
return true; \
} \
if (m_class::_get_set() != m_inherits::_get_set()) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
return cls->_set(*reinterpret_cast<const ::godot::StringName *>(p_name), *reinterpret_cast<const ::godot::Variant *>(p_value)); \
} \
return m_inherits::set_bind(p_instance, p_name, p_value); \
} \
return false; \
} \
\
static GDExtensionBool get_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { \
if (p_instance && m_class::_get_get()) { \
if (p_instance) { \
if (m_inherits::get_bind(p_instance, p_name, r_ret)) { \
return true; \
} \
if (m_class::_get_get() != m_inherits::_get_get()) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
return cls->_get(*reinterpret_cast<const ::godot::StringName *>(p_name), *reinterpret_cast<::godot::Variant *>(r_ret)); \
} \
return m_inherits::get_bind(p_instance, p_name, r_ret); \
} \
return false; \
} \
\
static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { \
if (p_instance && m_class::_get_get_property_list()) { \
if (m_class::_get_get_property_list() != m_inherits::_get_get_property_list()) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
ERR_FAIL_COND_V_MSG(!cls->plist_owned.is_empty() || cls->plist != nullptr || cls->plist_size != 0, nullptr, "Internal error, property list was not freed by engine!"); \
cls->_get_property_list(&cls->plist_owned); \
cls->plist = reinterpret_cast<GDExtensionPropertyInfo *>(memalloc(sizeof(GDExtensionPropertyInfo) * cls->plist_owned.size())); \
cls->plist_size = 0; \
for (const ::godot::PropertyInfo &E : cls->plist_owned) { \
cls->plist[cls->plist_size].type = static_cast<GDExtensionVariantType>(E.type); \
cls->plist[cls->plist_size].name = E.name._native_ptr(); \
cls->plist[cls->plist_size].hint = E.hint; \
cls->plist[cls->plist_size].hint_string = E.hint_string._native_ptr(); \
cls->plist[cls->plist_size].class_name = E.class_name._native_ptr(); \
cls->plist[cls->plist_size].usage = E.usage; \
cls->plist_size++; \
} \
if (r_count) \
*r_count = cls->plist_size; \
return cls->plist; \
} \
return m_inherits::get_property_list_bind(p_instance, r_count); \
} \
return nullptr; \
static inline bool has_get_property_list() { \
return m_class::_get_get_property_list() && m_class::_get_get_property_list() != m_inherits::_get_get_property_list(); \
} \
\
static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list) { \
static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { \
if (!p_instance) { \
if (r_count) \
*r_count = 0; \
return nullptr; \
} \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
::godot::List<::godot::PropertyInfo> &plist_cpp = cls->plist_owned; \
ERR_FAIL_COND_V_MSG(!plist_cpp.is_empty(), nullptr, "Internal error, property list was not freed by engine!"); \
cls->_get_property_list(&plist_cpp); \
return ::godot::internal::create_c_property_list(plist_cpp, r_count); \
} \
\
static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list, uint32_t /*p_count*/) { \
if (p_instance) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
ERR_FAIL_COND_MSG(cls->plist == nullptr, "Internal error, property list double free!"); \
memfree(cls->plist); \
cls->plist = nullptr; \
cls->plist_size = 0; \
cls->plist_owned.clear(); \
::godot::internal::free_c_property_list(const_cast<GDExtensionPropertyInfo *>(p_list)); \
} \
} \
\
@@ -268,6 +346,21 @@ public:
return false; \
} \
\
static GDExtensionBool validate_property_bind(GDExtensionClassInstancePtr p_instance, GDExtensionPropertyInfo *p_property) { \
bool ret = false; \
if (p_instance && m_class::_get_validate_property()) { \
ret = m_inherits::validate_property_bind(p_instance, p_property); \
if (m_class::_get_validate_property() != m_inherits::_get_validate_property()) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
::godot::PropertyInfo info(p_property); \
cls->_validate_property(info); \
info._update(p_property); \
return true; \
} \
} \
return ret; \
} \
\
static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) { \
if (p_instance && m_class::_get_to_string()) { \
if (m_class::_get_to_string() != m_inherits::_get_to_string()) { \
@@ -280,7 +373,7 @@ public:
} \
} \
\
static void free(void *data, GDExtensionClassInstancePtr ptr) { \
static void free(void * /*data*/, GDExtensionClassInstancePtr ptr) { \
if (ptr) { \
m_class *cls = reinterpret_cast<m_class *>(ptr); \
cls->~m_class(); \
@@ -288,97 +381,134 @@ public:
} \
} \
\
static void *___binding_create_callback(void *p_token, void *p_instance) { \
static void *_gde_binding_create_callback(void * /*p_token*/, void * /*p_instance*/) { \
return nullptr; \
} \
\
static void ___binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
static void _gde_binding_free_callback(void * /*p_token*/, void * /*p_instance*/, void * /*p_binding*/) { \
} \
\
static GDExtensionBool ___binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
static GDExtensionBool _gde_binding_reference_callback(void * /*p_token*/, void * /*p_instance*/, GDExtensionBool /*p_reference*/) { \
return true; \
} \
\
static constexpr GDExtensionInstanceBindingCallbacks ___binding_callbacks = { \
___binding_create_callback, \
___binding_free_callback, \
___binding_reference_callback, \
};
static constexpr GDExtensionInstanceBindingCallbacks _gde_binding_callbacks = { \
_gde_binding_create_callback, \
_gde_binding_free_callback, \
_gde_binding_reference_callback, \
}; \
\
protected: \
virtual void _notificationv(int32_t p_what, bool p_reversed = false) override { \
m_class::notification_bind(this, p_what, p_reversed); \
} \
\
private:
// Don't use this for your classes, use GDCLASS() instead.
#define GDEXTENSION_CLASS(m_class, m_inherits) \
private: \
void operator=(const m_class &p_rval) {} \
\
protected: \
virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \
return &___binding_callbacks; \
} \
\
m_class(const char *p_godot_class) : m_inherits(p_godot_class) {} \
m_class(GodotObject *p_godot_object) : m_inherits(p_godot_object) {} \
\
static void (*_get_bind_methods())() { \
return nullptr; \
} \
\
static void (Wrapped::*_get_notification())(int) { \
return nullptr; \
} \
\
static bool (Wrapped::*_get_set())(const ::godot::StringName &p_name, const Variant &p_property) { \
return nullptr; \
} \
\
static bool (Wrapped::*_get_get())(const ::godot::StringName &p_name, Variant &r_ret) const { \
return nullptr; \
} \
\
static void (Wrapped::*_get_get_property_list())(List<PropertyInfo> * p_list) const { \
return nullptr; \
} \
\
static bool (Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) { \
return nullptr; \
} \
\
static bool (Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, Variant &) { \
return nullptr; \
} \
\
static String (Wrapped::*_get_to_string())() { \
return nullptr; \
} \
\
public: \
static void initialize_class() {} \
\
static ::godot::StringName &get_class_static() { \
static ::godot::StringName string_name = ::godot::StringName(#m_class); \
return string_name; \
} \
\
static ::godot::StringName &get_parent_class_static() { \
return m_inherits::get_class_static(); \
} \
\
static void *___binding_create_callback(void *p_token, void *p_instance) { \
/* Do not call memnew here, we don't want the postinitializer to be called */ \
return new ("") m_class((GodotObject *)p_instance); \
} \
static void ___binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
/* Explicitly call the deconstructor to ensure proper lifecycle for non-trivial members */ \
reinterpret_cast<m_class *>(p_binding)->~m_class(); \
Memory::free_static(reinterpret_cast<m_class *>(p_binding)); \
} \
static GDExtensionBool ___binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
return true; \
} \
static constexpr GDExtensionInstanceBindingCallbacks ___binding_callbacks = { \
___binding_create_callback, \
___binding_free_callback, \
___binding_reference_callback, \
}; \
m_class() : m_class(#m_class) {}
#define GDEXTENSION_CLASS_ALIAS(m_class, m_alias_for, m_inherits) /******************************************************************************************************************/ \
private: \
inline static ::godot::internal::EngineClassRegistration<m_class> _gde_engine_class_registration_helper; \
void operator=(const m_class &p_rval) {} \
friend class ::godot::ClassDB; \
friend class ::godot::Wrapped; \
\
protected: \
m_class(const char *p_godot_class) : m_inherits(p_godot_class) {} \
m_class(GodotObject *p_godot_object) : m_inherits(p_godot_object) {} \
\
static void _bind_methods() {} \
\
static void (*_get_bind_methods())() { \
return nullptr; \
} \
\
static void (Wrapped::*_get_notification())(int) { \
return nullptr; \
} \
\
static bool (Wrapped::*_get_set())(const ::godot::StringName &p_name, const Variant &p_property) { \
return nullptr; \
} \
\
static bool (Wrapped::*_get_get())(const ::godot::StringName &p_name, Variant &r_ret) const { \
return nullptr; \
} \
\
static inline bool has_get_property_list() { \
return false; \
} \
\
static void (Wrapped::*_get_get_property_list())(List<PropertyInfo> * p_list) const { \
return nullptr; \
} \
\
static bool (Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) const { \
return nullptr; \
} \
\
static bool (Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, Variant &) const { \
return nullptr; \
} \
\
static void (Wrapped::*_get_validate_property())(::godot::PropertyInfo & p_property) const { \
return nullptr; \
} \
\
static String (Wrapped::*_get_to_string())() const { \
return nullptr; \
} \
\
public: \
typedef m_class self_type; \
typedef m_inherits parent_type; \
\
static void initialize_class() {} \
\
static const ::godot::StringName &get_class_static() { \
static const ::godot::StringName string_name = ::godot::StringName(#m_alias_for); \
return string_name; \
} \
\
static const ::godot::StringName &get_parent_class_static() { \
return m_inherits::get_class_static(); \
} \
\
static void free(void *data, GDExtensionClassInstancePtr ptr) { \
} \
\
static void *_gde_binding_create_callback(void *p_token, void *p_instance) { \
/* Do not call memnew here, we don't want the post-initializer to be called */ \
return new ("", "") m_class((GodotObject *)p_instance); \
} \
static void _gde_binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
/* Explicitly call the deconstructor to ensure proper lifecycle for non-trivial members */ \
reinterpret_cast<m_class *>(p_binding)->~m_class(); \
Memory::free_static(reinterpret_cast<m_class *>(p_binding)); \
} \
static GDExtensionBool _gde_binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
return true; \
} \
static constexpr GDExtensionInstanceBindingCallbacks _gde_binding_callbacks = { \
_gde_binding_create_callback, \
_gde_binding_free_callback, \
_gde_binding_reference_callback, \
}; \
m_class() : m_class(#m_alias_for) {} \
\
private:
// Don't use this for your classes, use GDCLASS() instead.
#define GDEXTENSION_CLASS(m_class, m_inherits) GDEXTENSION_CLASS_ALIAS(m_class, m_class, m_inherits)
#define GDVIRTUAL_CALL(m_name, ...) _gdvirtual_##m_name##_call<false>(__VA_ARGS__)
#define GDVIRTUAL_CALL_PTR(m_obj, m_name, ...) m_obj->_gdvirtual_##m_name##_call<false>(__VA_ARGS__)
#define GDVIRTUAL_REQUIRED_CALL(m_name, ...) _gdvirtual_##m_name##_call<true>(__VA_ARGS__)
#define GDVIRTUAL_REQUIRED_CALL_PTR(m_obj, m_name, ...) m_obj->_gdvirtual_##m_name##_call<true>(__VA_ARGS__)
#define GDVIRTUAL_BIND(m_name, ...) ::godot::ClassDB::add_virtual_method(get_class_static(), _gdvirtual_##m_name##_get_method_info(), ::godot::snarray(__VA_ARGS__));
#define GDVIRTUAL_IS_OVERRIDDEN(m_name) _gdvirtual_##m_name##_overridden()
#define GDVIRTUAL_IS_OVERRIDDEN_PTR(m_obj, m_name) m_obj->_gdvirtual_##m_name##_overridden()
#endif // GODOT_WRAPPED_HPP

View File

@@ -83,7 +83,7 @@ namespace godot {
}; \
}
template <class T>
template <typename T>
struct VariantCaster {
static _FORCE_INLINE_ T cast(const Variant &p_variant) {
using TStripped = std::remove_pointer_t<T>;
@@ -95,7 +95,7 @@ struct VariantCaster {
}
};
template <class T>
template <typename T>
struct VariantCaster<T &> {
static _FORCE_INLINE_ T cast(const Variant &p_variant) {
using TStripped = std::remove_pointer_t<T>;
@@ -107,7 +107,7 @@ struct VariantCaster<T &> {
}
};
template <class T>
template <typename T>
struct VariantCaster<const T &> {
static _FORCE_INLINE_ T cast(const Variant &p_variant) {
using TStripped = std::remove_pointer_t<T>;
@@ -144,11 +144,11 @@ struct VariantObjectClassChecker<const Ref<T> &> {
}
};
template <class T>
template <typename T>
struct VariantCasterAndValidate {
static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, GDExtensionCallError &r_error) {
GDExtensionVariantType argtype = GDExtensionVariantType(GetTypeInfo<T>::VARIANT_TYPE);
if (!internal::gde_interface->variant_can_convert_strict(static_cast<GDExtensionVariantType>(p_args[p_arg_idx]->get_type()), argtype) ||
if (!internal::gdextension_interface_variant_can_convert_strict(static_cast<GDExtensionVariantType>(p_args[p_arg_idx]->get_type()), argtype) ||
!VariantObjectClassChecker<T>::check(p_args[p_arg_idx])) {
r_error.error = GDEXTENSION_CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = p_arg_idx;
@@ -159,11 +159,11 @@ struct VariantCasterAndValidate {
}
};
template <class T>
template <typename T>
struct VariantCasterAndValidate<T &> {
static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, GDExtensionCallError &r_error) {
GDExtensionVariantType argtype = GDExtensionVariantType(GetTypeInfo<T>::VARIANT_TYPE);
if (!internal::gde_interface->variant_can_convert_strict(static_cast<GDExtensionVariantType>(p_args[p_arg_idx]->get_type()), argtype) ||
if (!internal::gdextension_interface_variant_can_convert_strict(static_cast<GDExtensionVariantType>(p_args[p_arg_idx]->get_type()), argtype) ||
!VariantObjectClassChecker<T>::check(p_args[p_arg_idx])) {
r_error.error = GDEXTENSION_CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = p_arg_idx;
@@ -174,11 +174,11 @@ struct VariantCasterAndValidate<T &> {
}
};
template <class T>
template <typename T>
struct VariantCasterAndValidate<const T &> {
static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, GDExtensionCallError &r_error) {
GDExtensionVariantType argtype = GDExtensionVariantType(GetTypeInfo<T>::VARIANT_TYPE);
if (!internal::gde_interface->variant_can_convert_strict(static_cast<GDExtensionVariantType>(p_args[p_arg_idx]->get_type()), argtype) ||
if (!internal::gdextension_interface_variant_can_convert_strict(static_cast<GDExtensionVariantType>(p_args[p_arg_idx]->get_type()), argtype) ||
!VariantObjectClassChecker<T>::check(p_args[p_arg_idx])) {
r_error.error = GDEXTENSION_CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = p_arg_idx;
@@ -189,47 +189,47 @@ struct VariantCasterAndValidate<const T &> {
}
};
template <class T, class... P, size_t... Is>
template <typename T, typename... P, size_t... Is>
void call_with_ptr_args_helper(T *p_instance, void (T::*p_method)(P...), const GDExtensionConstTypePtr *p_args, IndexSequence<Is...>) {
(p_instance->*p_method)(PtrToArg<P>::convert(p_args[Is])...);
}
template <class T, class... P, size_t... Is>
template <typename T, typename... P, size_t... Is>
void call_with_ptr_argsc_helper(T *p_instance, void (T::*p_method)(P...) const, const GDExtensionConstTypePtr *p_args, IndexSequence<Is...>) {
(p_instance->*p_method)(PtrToArg<P>::convert(p_args[Is])...);
}
template <class T, class R, class... P, size_t... Is>
template <typename T, typename R, typename... P, size_t... Is>
void call_with_ptr_args_ret_helper(T *p_instance, R (T::*p_method)(P...), const GDExtensionConstTypePtr *p_args, void *r_ret, IndexSequence<Is...>) {
PtrToArg<R>::encode((p_instance->*p_method)(PtrToArg<P>::convert(p_args[Is])...), r_ret);
}
template <class T, class R, class... P, size_t... Is>
template <typename T, typename R, typename... P, size_t... Is>
void call_with_ptr_args_retc_helper(T *p_instance, R (T::*p_method)(P...) const, const GDExtensionConstTypePtr *p_args, void *r_ret, IndexSequence<Is...>) {
PtrToArg<R>::encode((p_instance->*p_method)(PtrToArg<P>::convert(p_args[Is])...), r_ret);
}
template <class T, class... P>
template <typename T, typename... P>
void call_with_ptr_args(T *p_instance, void (T::*p_method)(P...), const GDExtensionConstTypePtr *p_args, void * /*ret*/) {
call_with_ptr_args_helper<T, P...>(p_instance, p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class... P>
template <typename T, typename... P>
void call_with_ptr_args(T *p_instance, void (T::*p_method)(P...) const, const GDExtensionConstTypePtr *p_args, void * /*ret*/) {
call_with_ptr_argsc_helper<T, P...>(p_instance, p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
void call_with_ptr_args(T *p_instance, R (T::*p_method)(P...), const GDExtensionConstTypePtr *p_args, void *r_ret) {
call_with_ptr_args_ret_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
void call_with_ptr_args(T *p_instance, R (T::*p_method)(P...) const, const GDExtensionConstTypePtr *p_args, void *r_ret) {
call_with_ptr_args_retc_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class... P, size_t... Is>
template <typename T, typename... P, size_t... Is>
void call_with_variant_args_helper(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;
@@ -241,7 +241,7 @@ void call_with_variant_args_helper(T *p_instance, void (T::*p_method)(P...), con
(void)(p_args); // Avoid warning.
}
template <class T, class... P, size_t... Is>
template <typename T, typename... P, size_t... Is>
void call_with_variant_argsc_helper(T *p_instance, void (T::*p_method)(P...) const, const Variant **p_args, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;
@@ -253,7 +253,7 @@ void call_with_variant_argsc_helper(T *p_instance, void (T::*p_method)(P...) con
(void)(p_args); // Avoid warning.
}
template <class T, class R, class... P, size_t... Is>
template <typename T, typename R, typename... P, size_t... Is>
void call_with_variant_args_ret_helper(T *p_instance, R (T::*p_method)(P...), const Variant **p_args, Variant &r_ret, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;
@@ -264,7 +264,7 @@ void call_with_variant_args_ret_helper(T *p_instance, R (T::*p_method)(P...), co
#endif
}
template <class T, class R, class... P, size_t... Is>
template <typename T, typename R, typename... P, size_t... Is>
void call_with_variant_args_retc_helper(T *p_instance, R (T::*p_method)(P...) const, const Variant **p_args, Variant &r_ret, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;
@@ -276,12 +276,66 @@ void call_with_variant_args_retc_helper(T *p_instance, R (T::*p_method)(P...) co
(void)p_args;
}
template <class T, class... P>
template <typename T, typename... P>
void call_with_variant_args(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, int p_argcount, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_helper<T, P...>(p_instance, p_method, p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <typename T, typename R, typename... P>
void call_with_variant_args_ret(T *p_instance, R (T::*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_ret_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <typename T, typename R, typename... P>
void call_with_variant_args_retc(T *p_instance, R (T::*p_method)(P...) const, const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_retc_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <typename T, typename... P>
void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const GDExtensionConstVariantPtr *p_args, int p_argcount, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -292,7 +346,7 @@ void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const G
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -311,12 +365,12 @@ void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const G
call_with_variant_args_helper(p_instance, p_method, argsp.data(), r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class... P>
template <typename T, typename... P>
void call_with_variant_argsc_dv(T *p_instance, void (T::*p_method)(P...) const, const GDExtensionConstVariantPtr *p_args, int p_argcount, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -327,7 +381,7 @@ void call_with_variant_argsc_dv(T *p_instance, void (T::*p_method)(P...) const,
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -346,12 +400,12 @@ void call_with_variant_argsc_dv(T *p_instance, void (T::*p_method)(P...) const,
call_with_variant_argsc_helper(p_instance, p_method, argsp.data(), r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
void call_with_variant_args_ret_dv(T *p_instance, R (T::*p_method)(P...), const GDExtensionConstVariantPtr *p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -362,7 +416,7 @@ void call_with_variant_args_ret_dv(T *p_instance, R (T::*p_method)(P...), const
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -381,12 +435,12 @@ void call_with_variant_args_ret_dv(T *p_instance, R (T::*p_method)(P...), const
call_with_variant_args_ret_helper(p_instance, p_method, argsp.data(), r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
void call_with_variant_args_retc_dv(T *p_instance, R (T::*p_method)(P...) const, const GDExtensionConstVariantPtr *p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -397,7 +451,7 @@ void call_with_variant_args_retc_dv(T *p_instance, R (T::*p_method)(P...) const,
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = (int32_t)sizeof...(P);
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
@@ -423,7 +477,7 @@ void call_with_variant_args_retc_dv(T *p_instance, R (T::*p_method)(P...) const,
#pragma GCC diagnostic ignored "-Wunused-but-set-parameter"
#endif
template <class Q>
template <typename Q>
void call_get_argument_type_helper(int p_arg, int &index, GDExtensionVariantType &type) {
if (p_arg == index) {
type = GDExtensionVariantType(GetTypeInfo<Q>::VARIANT_TYPE);
@@ -431,7 +485,7 @@ void call_get_argument_type_helper(int p_arg, int &index, GDExtensionVariantType
index++;
}
template <class... P>
template <typename... P>
GDExtensionVariantType call_get_argument_type(int p_arg) {
GDExtensionVariantType type = GDEXTENSION_VARIANT_TYPE_NIL;
int index = 0;
@@ -443,7 +497,7 @@ GDExtensionVariantType call_get_argument_type(int p_arg) {
return type;
}
template <class Q>
template <typename Q>
void call_get_argument_type_info_helper(int p_arg, int &index, PropertyInfo &info) {
if (p_arg == index) {
info = GetTypeInfo<Q>::get_class_info();
@@ -451,7 +505,7 @@ void call_get_argument_type_info_helper(int p_arg, int &index, PropertyInfo &inf
index++;
}
template <class... P>
template <typename... P>
void call_get_argument_type_info(int p_arg, PropertyInfo &info) {
int index = 0;
// I think rocket science is simpler than modern C++.
@@ -461,7 +515,7 @@ void call_get_argument_type_info(int p_arg, PropertyInfo &info) {
(void)index; // Suppress GCC warning.
}
template <class Q>
template <typename Q>
void call_get_argument_metadata_helper(int p_arg, int &index, GDExtensionClassMethodArgumentMetadata &md) {
if (p_arg == index) {
md = GetTypeInfo<Q>::METADATA;
@@ -469,7 +523,7 @@ void call_get_argument_metadata_helper(int p_arg, int &index, GDExtensionClassMe
index++;
}
template <class... P>
template <typename... P>
GDExtensionClassMethodArgumentMetadata call_get_argument_metadata(int p_arg) {
GDExtensionClassMethodArgumentMetadata md = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
@@ -482,7 +536,7 @@ GDExtensionClassMethodArgumentMetadata call_get_argument_metadata(int p_arg) {
return md;
}
template <class... P, size_t... Is>
template <typename... P, size_t... Is>
void call_with_variant_args_static(void (*p_method)(P...), const Variant **p_args, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;
@@ -493,12 +547,12 @@ void call_with_variant_args_static(void (*p_method)(P...), const Variant **p_arg
#endif
}
template <class... P>
template <typename... P>
void call_with_variant_args_static_dv(void (*p_method)(P...), const GDExtensionConstVariantPtr *p_args, int p_argcount, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = sizeof...(P);
r_error.expected = sizeof...(P);
return;
}
#endif
@@ -509,7 +563,7 @@ void call_with_variant_args_static_dv(void (*p_method)(P...), const GDExtensionC
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = sizeof...(P);
r_error.expected = sizeof...(P);
return;
}
#endif
@@ -528,17 +582,53 @@ void call_with_variant_args_static_dv(void (*p_method)(P...), const GDExtensionC
call_with_variant_args_static(p_method, argsp.data(), r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class... P, size_t... Is>
template <typename... P, size_t... Is>
void call_with_ptr_args_static_method_helper(void (*p_method)(P...), const GDExtensionConstTypePtr *p_args, IndexSequence<Is...>) {
p_method(PtrToArg<P>::convert(p_args[Is])...);
}
template <class... P>
template <typename... P>
void call_with_ptr_args_static_method(void (*p_method)(P...), const GDExtensionConstTypePtr *p_args) {
call_with_ptr_args_static_method_helper<P...>(p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
}
template <class R, class... P, size_t... Is>
template <typename R, typename... P>
void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_static_ret<R, P...>(p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <typename... P>
void call_with_variant_args_static_ret(void (*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_static<P...>(p_method, p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <typename R, typename... P, size_t... Is>
void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_args, Variant &r_ret, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;
@@ -549,12 +639,12 @@ void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_ar
#endif
}
template <class R, class... P>
template <typename R, typename... P>
void call_with_variant_args_static_ret_dv(R (*p_method)(P...), const GDExtensionConstVariantPtr *p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = sizeof...(P);
r_error.expected = sizeof...(P);
return;
}
#endif
@@ -565,7 +655,7 @@ void call_with_variant_args_static_ret_dv(R (*p_method)(P...), const GDExtension
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = sizeof...(P);
r_error.expected = sizeof...(P);
return;
}
#endif
@@ -584,12 +674,12 @@ void call_with_variant_args_static_ret_dv(R (*p_method)(P...), const GDExtension
call_with_variant_args_static_ret(p_method, argsp.data(), r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <class R, class... P, size_t... Is>
template <typename R, typename... P, size_t... Is>
void call_with_ptr_args_static_method_ret_helper(R (*p_method)(P...), const GDExtensionConstTypePtr *p_args, void *r_ret, IndexSequence<Is...>) {
PtrToArg<R>::encode(p_method(PtrToArg<P>::convert(p_args[Is])...), r_ret);
}
template <class R, class... P>
template <typename R, typename... P>
void call_with_ptr_args_static_method_ret(R (*p_method)(P...), const GDExtensionConstTypePtr *p_args, void *r_ret) {
call_with_ptr_args_static_method_ret_helper<R, P...>(p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
}

View File

@@ -32,6 +32,7 @@
#define GODOT_BUILTIN_PTRCALL_HPP
#include <gdextension_interface.h>
#include <godot_cpp/core/object.hpp>
#include <array>
@@ -39,13 +40,24 @@ namespace godot {
namespace internal {
template <class... Args>
template <typename O, typename... Args>
O *_call_builtin_method_ptr_ret_obj(const GDExtensionPtrBuiltInMethod method, GDExtensionTypePtr base, const Args &...args) {
GodotObject *ret = nullptr;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
method(base, call_args.data(), &ret, sizeof...(Args));
if (ret == nullptr) {
return nullptr;
}
return reinterpret_cast<O *>(internal::get_object_instance_binding(ret));
}
template <typename... Args>
void _call_builtin_constructor(const GDExtensionPtrConstructor constructor, GDExtensionTypePtr base, Args... args) {
std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
constructor(base, call_args.data());
}
template <class T, class... Args>
template <typename T, typename... Args>
T _call_builtin_method_ptr_ret(const GDExtensionPtrBuiltInMethod method, GDExtensionTypePtr base, Args... args) {
T ret;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
@@ -53,20 +65,20 @@ T _call_builtin_method_ptr_ret(const GDExtensionPtrBuiltInMethod method, GDExten
return ret;
}
template <class... Args>
template <typename... Args>
void _call_builtin_method_ptr_no_ret(const GDExtensionPtrBuiltInMethod method, GDExtensionTypePtr base, Args... args) {
std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
method(base, call_args.data(), nullptr, sizeof...(Args));
}
template <class T>
template <typename T>
T _call_builtin_operator_ptr(const GDExtensionPtrOperatorEvaluator op, GDExtensionConstTypePtr left, GDExtensionConstTypePtr right) {
T ret;
op(left, right, &ret);
return ret;
}
template <class T>
template <typename T>
T _call_builtin_ptr_getter(const GDExtensionPtrGetter getter, GDExtensionConstTypePtr base) {
T ret;
getter(base, &ret);

View File

@@ -38,7 +38,14 @@
#include <godot_cpp/core/method_bind.hpp>
#include <godot_cpp/core/object.hpp>
#include <godot_cpp/classes/class_db_singleton.hpp>
// Makes callable_mp readily available in all classes connecting signals.
// Needs to come after method_bind and object have been included.
#include <godot_cpp/variant/callable_method_pointer.hpp>
#include <list>
#include <mutex>
#include <set>
#include <string>
#include <unordered_map>
@@ -79,15 +86,6 @@ class ClassDB {
friend class godot::GDExtensionBinding;
public:
struct PropertySetGet {
int index;
StringName setter;
StringName getter;
MethodBind *_setptr;
MethodBind *_getptr;
Variant::Type type;
};
struct ClassInfo {
StringName name;
StringName parent_name;
@@ -104,27 +102,82 @@ public:
private:
// This may only contain custom classes, not Godot classes
static std::unordered_map<StringName, ClassInfo> classes;
static std::unordered_map<StringName, const GDExtensionInstanceBindingCallbacks *> instance_binding_callbacks;
// Used to remember the custom class registration order.
static std::vector<StringName> class_register_order;
static std::unordered_map<StringName, Object *> engine_singletons;
static std::mutex engine_singletons_mutex;
static MethodBind *bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const MethodDefinition &method_name, const void **p_defs, int p_defcount);
static void initialize_class(const ClassInfo &cl);
static void bind_method_godot(const StringName &p_class_name, MethodBind *p_method);
template <class T, bool is_abstract>
static void _register_class(bool p_virtual = false);
template <typename T, bool is_abstract>
static void _register_class(bool p_virtual = false, bool p_exposed = true, bool p_runtime = false);
template <typename T>
static GDExtensionObjectPtr _create_instance_func(void *data) {
if constexpr (!std::is_abstract_v<T>) {
T *new_object = memnew(T);
return new_object->_owner;
} else {
return nullptr;
}
}
template <typename T>
static GDExtensionClassInstancePtr _recreate_instance_func(void *data, GDExtensionObjectPtr obj) {
if constexpr (!std::is_abstract_v<T>) {
#ifdef HOT_RELOAD_ENABLED
T *new_instance = (T *)memalloc(sizeof(T));
Wrapped::RecreateInstance recreate_data = { new_instance, obj, Wrapped::recreate_instance };
Wrapped::recreate_instance = &recreate_data;
memnew_placement(new_instance, T);
return new_instance;
#else
return nullptr;
#endif
} else {
return nullptr;
}
}
public:
template <class T>
template <typename T>
static void register_class(bool p_virtual = false);
template <class T>
template <typename T>
static void register_abstract_class();
template <typename T>
static void register_internal_class();
template <typename T>
static void register_runtime_class();
template <class N, class M, typename... VarArgs>
_FORCE_INLINE_ static void _register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks) {
instance_binding_callbacks[p_name] = p_callbacks;
}
static void _register_engine_singleton(const StringName &p_class_name, Object *p_singleton) {
std::lock_guard<std::mutex> lock(engine_singletons_mutex);
std::unordered_map<StringName, Object *>::const_iterator i = engine_singletons.find(p_class_name);
if (i != engine_singletons.end()) {
ERR_FAIL_COND((*i).second != p_singleton);
return;
}
engine_singletons[p_class_name] = p_singleton;
}
static void _unregister_engine_singleton(const StringName &p_class_name) {
std::lock_guard<std::mutex> lock(engine_singletons_mutex);
engine_singletons.erase(p_class_name);
}
template <typename N, typename M, typename... VarArgs>
static MethodBind *bind_method(N p_method_name, M p_method, VarArgs... p_args);
template <class N, class M, typename... VarArgs>
template <typename N, typename M, typename... VarArgs>
static MethodBind *bind_static_method(StringName p_class, N p_method_name, M p_method, VarArgs... p_args);
template <class M>
template <typename M>
static MethodBind *bind_vararg_method(uint32_t p_flags, StringName p_name, M p_method, const MethodInfo &p_info = MethodInfo(), const std::vector<Variant> &p_default_args = std::vector<Variant>{}, bool p_return_nil_is_variant = true);
static void add_property_group(const StringName &p_class, const String &p_name, const String &p_prefix);
@@ -132,35 +185,46 @@ public:
static void add_property(const StringName &p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index = -1);
static void add_signal(const StringName &p_class, const MethodInfo &p_signal);
static void bind_integer_constant(const StringName &p_class_name, const StringName &p_enum_name, const StringName &p_constant_name, GDExtensionInt p_constant_value, bool p_is_bitfield = false);
// Binds an implementation of a virtual method defined in Godot.
static void bind_virtual_method(const StringName &p_class, const StringName &p_method, GDExtensionClassCallVirtual p_call);
// Add a new virtual method that can be implemented by scripts.
static void add_virtual_method(const StringName &p_class, const MethodInfo &p_method, const Vector<StringName> &p_arg_names = Vector<StringName>());
static MethodBind *get_method(const StringName &p_class, const StringName &p_method);
static GDExtensionClassCallVirtual get_virtual_func(void *p_userdata, GDExtensionConstStringNamePtr p_name);
static const GDExtensionInstanceBindingCallbacks *get_instance_binding_callbacks(const StringName &p_class);
static void initialize(GDExtensionInitializationLevel p_level);
static void deinitialize(GDExtensionInitializationLevel p_level);
CLASSDB_SINGLETON_FORWARD_METHODS;
};
#define BIND_CONSTANT(m_constant) \
godot::ClassDB::bind_integer_constant(get_class_static(), "", #m_constant, m_constant);
::godot::ClassDB::bind_integer_constant(get_class_static(), "", #m_constant, m_constant);
#define BIND_ENUM_CONSTANT(m_constant) \
godot::ClassDB::bind_integer_constant(get_class_static(), godot::__constant_get_enum_name(m_constant, #m_constant), #m_constant, m_constant);
::godot::ClassDB::bind_integer_constant(get_class_static(), ::godot::_gde_constant_get_enum_name(m_constant, #m_constant), #m_constant, m_constant);
#define BIND_BITFIELD_FLAG(m_constant) \
godot::ClassDB::bind_integer_constant(get_class_static(), godot::__constant_get_bitfield_name(m_constant, #m_constant), #m_constant, m_constant, true);
::godot::ClassDB::bind_integer_constant(get_class_static(), ::godot::_gde_constant_get_bitfield_name(m_constant, #m_constant), #m_constant, m_constant, true);
#define BIND_VIRTUAL_METHOD(m_class, m_method) \
{ \
auto ___call##m_method = [](GDExtensionObjectPtr p_instance, const GDExtensionConstTypePtr *p_args, GDExtensionTypePtr p_ret) -> void { \
call_with_ptr_args(reinterpret_cast<m_class *>(p_instance), &m_class::m_method, p_args, p_ret); \
}; \
godot::ClassDB::bind_virtual_method(m_class::get_class_static(), #m_method, ___call##m_method); \
#define BIND_VIRTUAL_METHOD(m_class, m_method) \
{ \
auto _call##m_method = [](GDExtensionObjectPtr p_instance, const GDExtensionConstTypePtr *p_args, GDExtensionTypePtr p_ret) -> void { \
call_with_ptr_args(reinterpret_cast<m_class *>(p_instance), &m_class::m_method, p_args, p_ret); \
}; \
::godot::ClassDB::bind_virtual_method(m_class::get_class_static(), #m_method, _call##m_method); \
}
template <class T, bool is_abstract>
void ClassDB::_register_class(bool p_virtual) {
template <typename T, bool is_abstract>
void ClassDB::_register_class(bool p_virtual, bool p_exposed, bool p_runtime) {
static_assert(TypesAreSame<typename T::self_type, T>::value, "Class not declared properly, please use GDCLASS.");
static_assert(!FunctionsAreSame<T::self_type::_bind_methods, T::parent_type::_bind_methods>::value, "Class must declare 'static void _bind_methods'.");
static_assert(!std::is_abstract_v<T> || is_abstract, "Class is abstract, please use GDREGISTER_ABSTRACT_CLASS.");
instance_binding_callbacks[T::get_class_static()] = &T::_gde_binding_callbacks;
// Register this class within our plugin
ClassInfo cl;
cl.name = T::get_class_static();
@@ -172,29 +236,36 @@ void ClassDB::_register_class(bool p_virtual) {
cl.parent_ptr = &parent_it->second;
}
classes[cl.name] = cl;
class_register_order.push_back(cl.name);
// Register this class with Godot
GDExtensionClassCreationInfo class_info = {
GDExtensionClassCreationInfo3 class_info = {
p_virtual, // GDExtensionBool is_virtual;
is_abstract, // GDExtensionBool is_abstract;
p_exposed, // GDExtensionBool is_exposed;
p_runtime, // GDExtensionBool is_runtime;
T::set_bind, // GDExtensionClassSet set_func;
T::get_bind, // GDExtensionClassGet get_func;
T::get_property_list_bind, // GDExtensionClassGetPropertyList get_property_list_func;
T::free_property_list_bind, // GDExtensionClassFreePropertyList free_property_list_func;
T::has_get_property_list() ? T::get_property_list_bind : nullptr, // GDExtensionClassGetPropertyList get_property_list_func;
T::free_property_list_bind, // GDExtensionClassFreePropertyList2 free_property_list_func;
T::property_can_revert_bind, // GDExtensionClassPropertyCanRevert property_can_revert_func;
T::property_get_revert_bind, // GDExtensionClassPropertyGetRevert property_get_revert_func;
T::notification_bind, // GDExtensionClassNotification notification_func;
T::validate_property_bind, // GDExtensionClassValidateProperty validate_property_func;
T::notification_bind, // GDExtensionClassNotification2 notification_func;
T::to_string_bind, // GDExtensionClassToString to_string_func;
nullptr, // GDExtensionClassReference reference_func;
nullptr, // GDExtensionClassUnreference unreference_func;
T::create, // GDExtensionClassCreateInstance create_instance_func; /* this one is mandatory */
&_create_instance_func<T>, // GDExtensionClassCreateInstance create_instance_func; /* this one is mandatory */
T::free, // GDExtensionClassFreeInstance free_instance_func; /* this one is mandatory */
&_recreate_instance_func<T>, // GDExtensionClassRecreateInstance recreate_instance_func;
&ClassDB::get_virtual_func, // GDExtensionClassGetVirtual get_virtual_func;
nullptr, // GDExtensionClassGetVirtualCallData get_virtual_call_data_func;
nullptr, // GDExtensionClassCallVirtualWithData call_virtual_func;
nullptr, // GDExtensionClassGetRID get_rid;
(void *)&T::get_class_static(), // void *class_userdata;
};
internal::gde_interface->classdb_register_extension_class(internal::library, cl.name._native_ptr(), cl.parent_name._native_ptr(), &class_info);
internal::gdextension_interface_classdb_register_extension_class3(internal::library, cl.name._native_ptr(), cl.parent_name._native_ptr(), &class_info);
// call bind_methods etc. to register all members of the class
T::initialize_class();
@@ -203,17 +274,27 @@ void ClassDB::_register_class(bool p_virtual) {
initialize_class(classes[cl.name]);
}
template <class T>
template <typename T>
void ClassDB::register_class(bool p_virtual) {
ClassDB::_register_class<T, false>(p_virtual);
}
template <class T>
template <typename T>
void ClassDB::register_abstract_class() {
ClassDB::_register_class<T, true>();
}
template <class N, class M, typename... VarArgs>
template <typename T>
void ClassDB::register_internal_class() {
ClassDB::_register_class<T, false>(false, false);
}
template <typename T>
void ClassDB::register_runtime_class() {
ClassDB::_register_class<T, false>(false, true, true);
}
template <typename N, typename M, typename... VarArgs>
MethodBind *ClassDB::bind_method(N p_method_name, M p_method, VarArgs... p_args) {
Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
const Variant *argptrs[sizeof...(p_args) + 1];
@@ -224,7 +305,7 @@ MethodBind *ClassDB::bind_method(N p_method_name, M p_method, VarArgs... p_args)
return bind_methodfi(METHOD_FLAGS_DEFAULT, bind, p_method_name, sizeof...(p_args) == 0 ? nullptr : (const void **)argptrs, sizeof...(p_args));
}
template <class N, class M, typename... VarArgs>
template <typename N, typename M, typename... VarArgs>
MethodBind *ClassDB::bind_static_method(StringName p_class, N p_method_name, M p_method, VarArgs... p_args) {
Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
const Variant *argptrs[sizeof...(p_args) + 1];
@@ -236,10 +317,10 @@ MethodBind *ClassDB::bind_static_method(StringName p_class, N p_method_name, M p
return bind_methodfi(0, bind, p_method_name, sizeof...(p_args) == 0 ? nullptr : (const void **)argptrs, sizeof...(p_args));
}
template <class M>
template <typename M>
MethodBind *ClassDB::bind_vararg_method(uint32_t p_flags, StringName p_name, M p_method, const MethodInfo &p_info, const std::vector<Variant> &p_default_args, bool p_return_nil_is_variant) {
MethodBind *bind = create_vararg_method_bind(p_method, p_info, p_return_nil_is_variant);
ERR_FAIL_COND_V(!bind, nullptr);
ERR_FAIL_NULL_V(bind, nullptr);
bind->set_name(p_name);
bind->set_default_arguments(p_default_args);
@@ -268,10 +349,14 @@ MethodBind *ClassDB::bind_vararg_method(uint32_t p_flags, StringName p_name, M p
return bind;
}
#define GDREGISTER_CLASS(m_class) ClassDB::register_class<m_class>();
#define GDREGISTER_VIRTUAL_CLASS(m_class) ClassDB::register_class<m_class>(true);
#define GDREGISTER_ABSTRACT_CLASS(m_class) ClassDB::register_abstract_class<m_class>();
#define GDREGISTER_CLASS(m_class) ::godot::ClassDB::register_class<m_class>();
#define GDREGISTER_VIRTUAL_CLASS(m_class) ::godot::ClassDB::register_class<m_class>(true);
#define GDREGISTER_ABSTRACT_CLASS(m_class) ::godot::ClassDB::register_abstract_class<m_class>();
#define GDREGISTER_INTERNAL_CLASS(m_class) ::godot::ClassDB::register_internal_class<m_class>();
#define GDREGISTER_RUNTIME_CLASS(m_class) ::godot::ClassDB::register_runtime_class<m_class>();
} // namespace godot
CLASSDB_SINGLETON_VARIANT_CAST;
#endif // GODOT_CLASS_DB_HPP

View File

@@ -108,7 +108,7 @@ typedef float real_t;
// Generic swap template.
#ifndef SWAP
#define SWAP(m_x, m_y) __swap_tmpl((m_x), (m_y))
template <class T>
template <typename T>
inline void __swap_tmpl(T &x, T &y) {
T aux = x;
x = y;

View File

@@ -43,32 +43,32 @@ namespace godot {
namespace internal {
template <class O, class... Args>
template <typename O, typename... Args>
O *_call_native_mb_ret_obj(const GDExtensionMethodBindPtr mb, void *instance, const Args &...args) {
GodotObject *ret = nullptr;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
internal::gde_interface->object_method_bind_ptrcall(mb, instance, mb_args.data(), &ret);
internal::gdextension_interface_object_method_bind_ptrcall(mb, instance, mb_args.data(), &ret);
if (ret == nullptr) {
return nullptr;
}
return reinterpret_cast<O *>(internal::gde_interface->object_get_instance_binding(ret, internal::token, &O::___binding_callbacks));
return reinterpret_cast<O *>(internal::get_object_instance_binding(ret));
}
template <class R, class... Args>
template <typename R, typename... Args>
R _call_native_mb_ret(const GDExtensionMethodBindPtr mb, void *instance, const Args &...args) {
R ret;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
internal::gde_interface->object_method_bind_ptrcall(mb, instance, mb_args.data(), &ret);
internal::gdextension_interface_object_method_bind_ptrcall(mb, instance, mb_args.data(), &ret);
return ret;
}
template <class... Args>
template <typename... Args>
void _call_native_mb_no_ret(const GDExtensionMethodBindPtr mb, void *instance, const Args &...args) {
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
internal::gde_interface->object_method_bind_ptrcall(mb, instance, mb_args.data(), nullptr);
internal::gdextension_interface_object_method_bind_ptrcall(mb, instance, mb_args.data(), nullptr);
}
template <class R, class... Args>
template <typename R, typename... Args>
R _call_utility_ret(GDExtensionPtrUtilityFunction func, const Args &...args) {
R ret;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
@@ -76,15 +76,15 @@ R _call_utility_ret(GDExtensionPtrUtilityFunction func, const Args &...args) {
return ret;
}
template <class... Args>
Object *_call_utility_ret_obj(const GDExtensionPtrUtilityFunction func, void *instance, const Args &...args) {
template <typename... Args>
Object *_call_utility_ret_obj(const GDExtensionPtrUtilityFunction func, const Args &...args) {
GodotObject *ret = nullptr;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
func(&ret, mb_args.data(), mb_args.size());
return (Object *)internal::gde_interface->object_get_instance_binding(ret, internal::token, &Object::___binding_callbacks);
return (Object *)internal::get_object_instance_binding(ret);
}
template <class... Args>
template <typename... Args>
void _call_utility_no_ret(const GDExtensionPtrUtilityFunction func, const Args &...args) {
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
func(nullptr, mb_args.data(), mb_args.size());

View File

@@ -84,7 +84,7 @@ constexpr auto CLAMP(const T m_a, const T2 m_min, const T3 m_max) {
// Generic swap template.
#ifndef SWAP
#define SWAP(m_x, m_y) __swap_tmpl((m_x), (m_y))
template <class T>
template <typename T>
inline void __swap_tmpl(T &x, T &y) {
T aux = x;
x = y;
@@ -138,7 +138,7 @@ static inline int get_shift_from_power_of_2(unsigned int p_bits) {
return -1;
}
template <class T>
template <typename T>
static _FORCE_INLINE_ T nearest_power_of_2_templated(T x) {
--x;
@@ -613,6 +613,14 @@ inline bool is_inf(double p_val) {
return std::isinf(p_val);
}
inline bool is_finite(float p_val) {
return std::isfinite(p_val);
}
inline bool is_finite(double p_val) {
return std::isfinite(p_val);
}
inline bool is_equal_approx(float a, float b) {
// Check for exact equality first, required to handle "infinity" values.
if (a == b) {

View File

@@ -40,24 +40,21 @@
#include <type_traits>
#ifndef PAD_ALIGN
#define PAD_ALIGN 16 //must always be greater than this at much
#endif
// p_dummy argument is added to avoid conflicts with the engine functions when both engine and GDExtension are built as a static library on iOS.
void *operator new(size_t p_size, const char *p_dummy, const char *p_description); ///< operator new that takes a description and uses MemoryStaticPool
void *operator new(size_t p_size, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)); ///< operator new that takes a description and uses MemoryStaticPool
void *operator new(size_t p_size, const char *p_dummy, void *p_pointer, size_t check, const char *p_description); ///< operator new that takes a description and uses a pointer to the preallocated memory
void *operator new(size_t p_size, const char *p_description); ///< operator new that takes a description and uses MemoryStaticPool
void *operator new(size_t p_size, void *(*p_allocfunc)(size_t p_size)); ///< operator new that takes a description and uses MemoryStaticPool
void *operator new(size_t p_size, void *p_pointer, size_t check, const char *p_description); ///< operator new that takes a description and uses a pointer to the preallocated memory
_ALWAYS_INLINE_ void *operator new(size_t p_size, void *p_pointer, size_t check, const char *p_description) {
_ALWAYS_INLINE_ void *operator new(size_t p_size, const char *p_dummy, void *p_pointer, size_t check, const char *p_description) {
return p_pointer;
}
#ifdef _MSC_VER
// When compiling with VC++ 2017, the above declarations of placement new generate many irrelevant warnings (C4291).
// The purpose of the following definitions is to muffle these warnings, not to provide a usable implementation of placement delete.
void operator delete(void *p_mem, const char *p_description);
void operator delete(void *p_mem, void *(*p_allocfunc)(size_t p_size));
void operator delete(void *p_mem, void *p_pointer, size_t check, const char *p_description);
void operator delete(void *p_mem, const char *p_dummy, const char *p_description);
void operator delete(void *p_mem, const char *p_dummy, void *(*p_allocfunc)(size_t p_size));
void operator delete(void *p_mem, const char *p_dummy, void *p_pointer, size_t check, const char *p_description);
#endif
namespace godot {
@@ -68,14 +65,29 @@ class Memory {
Memory();
public:
// Alignment: ↓ max_align_t ↓ uint64_t ↓ max_align_t
// ┌─────────────────┬──┬────────────────┬──┬───────────...
// │ uint64_t │░░│ uint64_t │░░│ T[]
// │ alloc size │░░│ element count │░░│ data
// └─────────────────┴──┴────────────────┴──┴───────────...
// Offset: ↑ SIZE_OFFSET ↑ ELEMENT_OFFSET ↑ DATA_OFFSET
// Note: "alloc size" is used and set by the engine and is never accessed or changed for the extension.
static constexpr size_t SIZE_OFFSET = 0;
static constexpr size_t ELEMENT_OFFSET = ((SIZE_OFFSET + sizeof(uint64_t)) % alignof(uint64_t) == 0) ? (SIZE_OFFSET + sizeof(uint64_t)) : ((SIZE_OFFSET + sizeof(uint64_t)) + alignof(uint64_t) - ((SIZE_OFFSET + sizeof(uint64_t)) % alignof(uint64_t)));
static constexpr size_t DATA_OFFSET = ((ELEMENT_OFFSET + sizeof(uint64_t)) % alignof(max_align_t) == 0) ? (ELEMENT_OFFSET + sizeof(uint64_t)) : ((ELEMENT_OFFSET + sizeof(uint64_t)) + alignof(max_align_t) - ((ELEMENT_OFFSET + sizeof(uint64_t)) % alignof(max_align_t)));
static void *alloc_static(size_t p_bytes, bool p_pad_align = false);
static void *realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align = false);
static void free_static(void *p_ptr, bool p_pad_align = false);
};
template <typename T, std::enable_if_t<!std::is_base_of<::godot::Wrapped, T>::value, bool> = true>
_ALWAYS_INLINE_ void _pre_initialize() {}
_ALWAYS_INLINE_ void postinitialize_handler(void *) {}
template <class T>
template <typename T>
_ALWAYS_INLINE_ T *_post_initialize(T *p_obj) {
postinitialize_handler(p_obj);
return p_obj;
@@ -85,34 +97,34 @@ _ALWAYS_INLINE_ T *_post_initialize(T *p_obj) {
#define memrealloc(m_mem, m_size) ::godot::Memory::realloc_static(m_mem, m_size)
#define memfree(m_mem) ::godot::Memory::free_static(m_mem)
#define memnew(m_class) ::godot::_post_initialize(new ("") m_class)
#define memnew(m_class) (::godot::_pre_initialize<std::remove_pointer_t<decltype(new ("", "") m_class)>>(), ::godot::_post_initialize(new ("", "") m_class))
#define memnew_allocator(m_class, m_allocator) ::godot::_post_initialize(new (m_allocator::alloc) m_class)
#define memnew_placement(m_placement, m_class) ::godot::_post_initialize(new (m_placement, sizeof(m_class), "") m_class)
#define memnew_allocator(m_class, m_allocator) (::godot::_pre_initialize<std::remove_pointer_t<decltype(new ("", "") m_class)>>(), ::godot::_post_initialize(new ("", m_allocator::alloc) m_class))
#define memnew_placement(m_placement, m_class) (::godot::_pre_initialize<std::remove_pointer_t<decltype(new ("", "") m_class)>>(), ::godot::_post_initialize(new ("", m_placement, sizeof(m_class), "") m_class))
// Generic comparator used in Map, List, etc.
template <class T>
template <typename T>
struct Comparator {
_ALWAYS_INLINE_ bool operator()(const T &p_a, const T &p_b) const { return (p_a < p_b); }
};
template <class T>
template <typename T>
void memdelete(T *p_class, typename std::enable_if<!std::is_base_of_v<godot::Wrapped, T>>::type * = nullptr) {
if (!std::is_trivially_destructible<T>::value) {
if constexpr (!std::is_trivially_destructible_v<T>) {
p_class->~T();
}
Memory::free_static(p_class);
}
template <class T, std::enable_if_t<std::is_base_of_v<godot::Wrapped, T>, bool> = true>
template <typename T, std::enable_if_t<std::is_base_of_v<godot::Wrapped, T>, bool> = true>
void memdelete(T *p_class) {
godot::internal::gde_interface->object_destroy(p_class->_owner);
godot::internal::gdextension_interface_object_destroy(p_class->_owner);
}
template <class T, class A>
template <typename T, typename A>
void memdelete_allocator(T *p_class) {
if (!std::is_trivially_destructible<T>::value) {
if constexpr (!std::is_trivially_destructible_v<T>) {
p_class->~T();
}
@@ -125,16 +137,20 @@ public:
_ALWAYS_INLINE_ static void free(void *p_ptr) { Memory::free_static(p_ptr); }
};
template <class T>
template <typename T>
class DefaultTypedAllocator {
public:
template <class... Args>
template <typename... Args>
_ALWAYS_INLINE_ T *new_allocation(const Args &&...p_args) { return memnew(T(p_args...)); }
_ALWAYS_INLINE_ void delete_allocation(T *p_allocation) { memdelete(p_allocation); }
};
#define memnew_arr(m_class, m_count) memnew_arr_template<m_class>(m_count)
_FORCE_INLINE_ uint64_t *_get_element_count_ptr(uint8_t *p_ptr) {
return (uint64_t *)(p_ptr - Memory::DATA_OFFSET + Memory::ELEMENT_OFFSET);
}
template <typename T>
T *memnew_arr_template(size_t p_elements, const char *p_descr = "") {
if (p_elements == 0) {
@@ -144,17 +160,19 @@ T *memnew_arr_template(size_t p_elements, const char *p_descr = "") {
same strategy used by std::vector, and the Vector class, so it should be safe.*/
size_t len = sizeof(T) * p_elements;
uint64_t *mem = (uint64_t *)Memory::alloc_static(len, true);
uint8_t *mem = (uint8_t *)Memory::alloc_static(len, true);
T *failptr = nullptr; // Get rid of a warning.
ERR_FAIL_COND_V(!mem, failptr);
*(mem - 1) = p_elements;
ERR_FAIL_NULL_V(mem, failptr);
if (!std::is_trivially_destructible<T>::value) {
uint64_t *_elem_count_ptr = _get_element_count_ptr(mem);
*(_elem_count_ptr) = p_elements;
if constexpr (!std::is_trivially_destructible_v<T>) {
T *elems = (T *)mem;
/* call operator new */
for (size_t i = 0; i < p_elements; i++) {
new (&elems[i], sizeof(T), p_descr) T;
new ("", &elems[i], sizeof(T), p_descr) T;
}
}
@@ -162,11 +180,19 @@ T *memnew_arr_template(size_t p_elements, const char *p_descr = "") {
}
template <typename T>
void memdelete_arr(T *p_class) {
uint64_t *ptr = (uint64_t *)p_class;
size_t memarr_len(const T *p_class) {
uint8_t *ptr = (uint8_t *)p_class;
uint64_t *_elem_count_ptr = _get_element_count_ptr(ptr);
return *(_elem_count_ptr);
}
if (!std::is_trivially_destructible<T>::value) {
uint64_t elem_count = *(ptr - 1);
template <typename T>
void memdelete_arr(T *p_class) {
uint8_t *ptr = (uint8_t *)p_class;
if constexpr (!std::is_trivially_destructible_v<T>) {
uint64_t *_elem_count_ptr = _get_element_count_ptr(ptr);
uint64_t elem_count = *(_elem_count_ptr);
for (uint64_t i = 0; i < elem_count; i++) {
p_class[i].~T();

View File

@@ -132,7 +132,7 @@ public:
std::vector<GDExtensionClassMethodArgumentMetadata> vec;
// First element is return value
vec.reserve(argument_count + 1);
for (int i = 0; i < argument_count; i++) {
for (int i = 0; i < argument_count + 1; i++) {
vec.push_back(get_argument_metadata(i - 1));
}
return vec;
@@ -147,7 +147,7 @@ public:
virtual ~MethodBind();
};
template <class Derived, class T, class R, bool should_returns>
template <typename Derived, typename T, typename R, bool should_returns>
class MethodBindVarArgBase : public MethodBind {
protected:
R(T::*method)
@@ -208,7 +208,7 @@ private:
}
};
template <class T>
template <typename T>
class MethodBindVarArgT : public MethodBindVarArgBase<MethodBindVarArgT<T>, T, void, false> {
friend class MethodBindVarArgBase<MethodBindVarArgT<T>, T, void, false>;
@@ -231,14 +231,14 @@ private:
}
};
template <class T>
template <typename T>
MethodBind *create_vararg_method_bind(void (T::*p_method)(const Variant **, GDExtensionInt, GDExtensionCallError &), const MethodInfo &p_info, bool p_return_nil_is_variant) {
MethodBind *a = memnew((MethodBindVarArgT<T>)(p_method, p_info, p_return_nil_is_variant));
a->set_instance_class(T::get_class_static());
return a;
}
template <class T, class R>
template <typename T, typename R>
class MethodBindVarArgTR : public MethodBindVarArgBase<MethodBindVarArgTR<T, R>, T, R, true> {
friend class MethodBindVarArgBase<MethodBindVarArgTR<T, R>, T, R, true>;
@@ -260,7 +260,7 @@ private:
}
};
template <class T, class R>
template <typename T, typename R>
MethodBind *create_vararg_method_bind(R (T::*p_method)(const Variant **, GDExtensionInt, GDExtensionCallError &), const MethodInfo &p_info, bool p_return_nil_is_variant) {
MethodBind *a = memnew((MethodBindVarArgTR<T, R>)(p_method, p_info, p_return_nil_is_variant));
a->set_instance_class(T::get_class_static());
@@ -268,8 +268,8 @@ MethodBind *create_vararg_method_bind(R (T::*p_method)(const Variant **, GDExten
}
#ifndef TYPED_METHOD_BIND
class ___UnexistingClass;
#define MB_T ___UnexistingClass
class _gde_UnexistingClass;
#define MB_T _gde_UnexistingClass
#else
#define MB_T T
#endif
@@ -277,9 +277,9 @@ class ___UnexistingClass;
// No return, not const.
#ifdef TYPED_METHOD_BIND
template <class T, class... P>
template <typename T, typename... P>
#else
template <class... P>
template <typename... P>
#endif // TYPED_METHOD_BIND
class MethodBindT : public MethodBind {
void (MB_T::*method)(P...);
@@ -339,7 +339,7 @@ public:
}
};
template <class T, class... P>
template <typename T, typename... P>
MethodBind *create_method_bind(void (T::*p_method)(P...)) {
#ifdef TYPED_METHOD_BIND
MethodBind *a = memnew((MethodBindT<T, P...>)(p_method));
@@ -353,9 +353,9 @@ MethodBind *create_method_bind(void (T::*p_method)(P...)) {
// No return, const.
#ifdef TYPED_METHOD_BIND
template <class T, class... P>
template <typename T, typename... P>
#else
template <class... P>
template <typename... P>
#endif // TYPED_METHOD_BIND
class MethodBindTC : public MethodBind {
void (MB_T::*method)(P...) const;
@@ -412,10 +412,11 @@ public:
method = p_method;
generate_argument_types(sizeof...(P));
set_argument_count(sizeof...(P));
set_const(true);
}
};
template <class T, class... P>
template <typename T, typename... P>
MethodBind *create_method_bind(void (T::*p_method)(P...) const) {
#ifdef TYPED_METHOD_BIND
MethodBind *a = memnew((MethodBindTC<T, P...>)(p_method));
@@ -429,9 +430,9 @@ MethodBind *create_method_bind(void (T::*p_method)(P...) const) {
// Return, not const.
#ifdef TYPED_METHOD_BIND
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
#else
template <class R, class... P>
template <typename R, typename... P>
#endif // TYPED_METHOD_BIND
class MethodBindTR : public MethodBind {
R(MB_T::*method)
@@ -498,7 +499,7 @@ public:
}
};
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
MethodBind *create_method_bind(R (T::*p_method)(P...)) {
#ifdef TYPED_METHOD_BIND
MethodBind *a = memnew((MethodBindTR<T, R, P...>)(p_method));
@@ -512,9 +513,9 @@ MethodBind *create_method_bind(R (T::*p_method)(P...)) {
// Return, const.
#ifdef TYPED_METHOD_BIND
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
#else
template <class R, class... P>
template <typename R, typename... P>
#endif // TYPED_METHOD_BIND
class MethodBindTRC : public MethodBind {
R(MB_T::*method)
@@ -578,10 +579,11 @@ public:
generate_argument_types(sizeof...(P));
set_argument_count(sizeof...(P));
set_return(true);
set_const(true);
}
};
template <class T, class R, class... P>
template <typename T, typename R, typename... P>
MethodBind *create_method_bind(R (T::*p_method)(P...) const) {
#ifdef TYPED_METHOD_BIND
MethodBind *a = memnew((MethodBindTRC<T, R, P...>)(p_method));
@@ -596,7 +598,7 @@ MethodBind *create_method_bind(R (T::*p_method)(P...) const) {
// no return
template <class... P>
template <typename... P>
class MethodBindTS : public MethodBind {
void (*function)(P...);
@@ -652,7 +654,7 @@ public:
}
};
template <class... P>
template <typename... P>
MethodBind *create_static_method_bind(void (*p_method)(P...)) {
MethodBind *a = memnew((MethodBindTS<P...>)(p_method));
return a;
@@ -660,7 +662,7 @@ MethodBind *create_static_method_bind(void (*p_method)(P...)) {
// return
template <class R, class... P>
template <typename R, typename... P>
class MethodBindTRS : public MethodBind {
R(*function)
(P...);
@@ -722,7 +724,7 @@ public:
}
};
template <class R, class... P>
template <typename R, typename... P>
MethodBind *create_static_method_bind(R (*p_method)(P...)) {
MethodBind *a = memnew((MethodBindTRS<R, P...>)(p_method));
return a;

View File

@@ -33,12 +33,13 @@
#include <godot_cpp/core/defs.hpp>
#include <godot_cpp/core/object.hpp>
#include <godot_cpp/godot.hpp>
#include <godot_cpp/variant/variant.hpp>
namespace godot {
template <class T>
template <typename T>
struct PtrToArg {};
#define MAKE_PTRARG(m_type) \
@@ -160,30 +161,33 @@ MAKE_PTRARG(PackedFloat64Array);
MAKE_PTRARG(PackedStringArray);
MAKE_PTRARG(PackedVector2Array);
MAKE_PTRARG(PackedVector3Array);
MAKE_PTRARG(PackedVector4Array);
MAKE_PTRARG(PackedColorArray);
MAKE_PTRARG_BY_REFERENCE(Variant);
// This is for Object.
template <class T>
template <typename T>
struct PtrToArg<T *> {
static_assert(std::is_base_of<Object, T>::value, "Cannot encode non-Object value as an Object");
_FORCE_INLINE_ static T *convert(const void *p_ptr) {
return reinterpret_cast<T *>(godot::internal::gde_interface->object_get_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr)), godot::internal::token, &T::___binding_callbacks));
return likely(p_ptr) ? reinterpret_cast<T *>(godot::internal::get_object_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr)))) : nullptr;
}
typedef Object *EncodeT;
_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
*reinterpret_cast<const void **>(p_ptr) = p_var ? p_var->_owner : nullptr;
*reinterpret_cast<const void **>(p_ptr) = likely(p_var) ? p_var->_owner : nullptr;
}
};
template <class T>
template <typename T>
struct PtrToArg<const T *> {
static_assert(std::is_base_of<Object, T>::value, "Cannot encode non-Object value as an Object");
_FORCE_INLINE_ static const T *convert(const void *p_ptr) {
return reinterpret_cast<const T *>(godot::internal::gde_interface->object_get_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr)), godot::internal::token, &T::___binding_callbacks));
return likely(p_ptr) ? reinterpret_cast<const T *>(godot::internal::get_object_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr)))) : nullptr;
}
typedef const Object *EncodeT;
_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
*reinterpret_cast<const void **>(p_ptr) = p_var ? p_var->_owner : nullptr;
*reinterpret_cast<const void **>(p_ptr) = likely(p_var) ? p_var->_owner : nullptr;
}
};

View File

@@ -33,6 +33,8 @@
#include <godot_cpp/core/defs.hpp>
#include <godot_cpp/core/object_id.hpp>
#include <godot_cpp/core/property_info.hpp>
#include <godot_cpp/variant/variant.hpp>
@@ -45,13 +47,20 @@
#include <vector>
#define ADD_SIGNAL(m_signal) godot::ClassDB::add_signal(get_class_static(), m_signal)
#define ADD_GROUP(m_name, m_prefix) godot::ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
#define ADD_SUBGROUP(m_name, m_prefix) godot::ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix)
#define ADD_PROPERTY(m_property, m_setter, m_getter) godot::ClassDB::add_property(get_class_static(), m_property, m_setter, m_getter)
#define ADD_SIGNAL(m_signal) ::godot::ClassDB::add_signal(get_class_static(), m_signal)
#define ADD_GROUP(m_name, m_prefix) ::godot::ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
#define ADD_SUBGROUP(m_name, m_prefix) ::godot::ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix)
#define ADD_PROPERTY(m_property, m_setter, m_getter) ::godot::ClassDB::add_property(get_class_static(), m_property, m_setter, m_getter)
#define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ::godot::ClassDB::add_property(get_class_static(), m_property, m_setter, m_getter, m_index)
namespace godot {
namespace internal {
Object *get_object_instance_binding(GodotObject *);
} // namespace internal
struct MethodInfo {
StringName name;
PropertyInfo return_val;
@@ -59,6 +68,8 @@ struct MethodInfo {
int id = 0;
std::vector<PropertyInfo> arguments;
std::vector<Variant> default_arguments;
GDExtensionClassMethodArgumentMetadata return_val_metadata;
std::vector<GDExtensionClassMethodArgumentMetadata> arguments_metadata;
inline bool operator==(const MethodInfo &p_method) const { return id == p_method.id; }
inline bool operator<(const MethodInfo &p_method) const { return id == p_method.id ? (name < p_method.name) : (id < p_method.id); }
@@ -69,93 +80,71 @@ struct MethodInfo {
MethodInfo();
MethodInfo(StringName p_name);
template <class... Args>
template <typename... Args>
MethodInfo(StringName p_name, const Args &...args);
MethodInfo(Variant::Type ret);
MethodInfo(Variant::Type ret, StringName p_name);
template <class... Args>
template <typename... Args>
MethodInfo(Variant::Type ret, StringName p_name, const Args &...args);
MethodInfo(const PropertyInfo &p_ret, StringName p_name);
template <class... Args>
template <typename... Args>
MethodInfo(const PropertyInfo &p_ret, StringName p_name, const Args &...);
};
template <class... Args>
template <typename... Args>
MethodInfo::MethodInfo(StringName p_name, const Args &...args) :
name(p_name), flags(GDEXTENSION_METHOD_FLAG_NORMAL) {
arguments = { args... };
}
template <class... Args>
template <typename... Args>
MethodInfo::MethodInfo(Variant::Type ret, StringName p_name, const Args &...args) :
name(p_name), flags(GDEXTENSION_METHOD_FLAG_NORMAL) {
return_val.type = ret;
arguments = { args... };
}
template <class... Args>
template <typename... Args>
MethodInfo::MethodInfo(const PropertyInfo &p_ret, StringName p_name, const Args &...args) :
name(p_name), return_val(p_ret), flags(GDEXTENSION_METHOD_FLAG_NORMAL) {
arguments = { args... };
}
class ObjectID {
uint64_t id = 0;
public:
_FORCE_INLINE_ bool is_ref_counted() const { return (id & (uint64_t(1) << 63)) != 0; }
_FORCE_INLINE_ bool is_valid() const { return id != 0; }
_FORCE_INLINE_ bool is_null() const { return id == 0; }
_FORCE_INLINE_ operator uint64_t() const { return id; }
_FORCE_INLINE_ operator int64_t() const { return id; }
_FORCE_INLINE_ bool operator==(const ObjectID &p_id) const { return id == p_id.id; }
_FORCE_INLINE_ bool operator!=(const ObjectID &p_id) const { return id != p_id.id; }
_FORCE_INLINE_ bool operator<(const ObjectID &p_id) const { return id < p_id.id; }
_FORCE_INLINE_ void operator=(int64_t p_int64) { id = p_int64; }
_FORCE_INLINE_ void operator=(uint64_t p_uint64) { id = p_uint64; }
_FORCE_INLINE_ ObjectID() {}
_FORCE_INLINE_ explicit ObjectID(const uint64_t p_id) { id = p_id; }
_FORCE_INLINE_ explicit ObjectID(const int64_t p_id) { id = p_id; }
};
class ObjectDB {
public:
static Object *get_instance(uint64_t p_object_id) {
GDExtensionObjectPtr obj = internal::gde_interface->object_get_instance_from_id(p_object_id);
GDExtensionObjectPtr obj = internal::gdextension_interface_object_get_instance_from_id(p_object_id);
if (obj == nullptr) {
return nullptr;
}
return reinterpret_cast<Object *>(internal::gde_interface->object_get_instance_binding(obj, internal::token, &Object::___binding_callbacks));
return internal::get_object_instance_binding(obj);
}
};
template <class T>
template <typename T>
T *Object::cast_to(Object *p_object) {
if (p_object == nullptr) {
return nullptr;
}
StringName class_name = T::get_class_static();
GDExtensionObjectPtr casted = internal::gde_interface->object_cast_to(p_object->_owner, internal::gde_interface->classdb_get_class_tag(class_name._native_ptr()));
GDExtensionObjectPtr casted = internal::gdextension_interface_object_cast_to(p_object->_owner, internal::gdextension_interface_classdb_get_class_tag(class_name._native_ptr()));
if (casted == nullptr) {
return nullptr;
}
return reinterpret_cast<T *>(internal::gde_interface->object_get_instance_binding(casted, internal::token, &T::___binding_callbacks));
return dynamic_cast<T *>(internal::get_object_instance_binding(casted));
}
template <class T>
template <typename T>
const T *Object::cast_to(const Object *p_object) {
if (p_object == nullptr) {
return nullptr;
}
StringName class_name = T::get_class_static();
GDExtensionObjectPtr casted = internal::gde_interface->object_cast_to(p_object->_owner, internal::gde_interface->classdb_get_class_tag(class_name._native_ptr()));
GDExtensionObjectPtr casted = internal::gdextension_interface_object_cast_to(p_object->_owner, internal::gdextension_interface_classdb_get_class_tag(class_name._native_ptr()));
if (casted == nullptr) {
return nullptr;
}
return reinterpret_cast<const T *>(internal::gde_interface->object_get_instance_binding(casted, internal::token, &T::___binding_callbacks));
return dynamic_cast<const T *>(internal::get_object_instance_binding(casted));
}
} // namespace godot

View File

@@ -0,0 +1,62 @@
/**************************************************************************/
/* object_id.hpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_OBJECT_ID_HPP
#define GODOT_OBJECT_ID_HPP
#include <godot_cpp/core/defs.hpp>
namespace godot {
class ObjectID {
uint64_t id = 0;
public:
_FORCE_INLINE_ bool is_ref_counted() const { return (id & (uint64_t(1) << 63)) != 0; }
_FORCE_INLINE_ bool is_valid() const { return id != 0; }
_FORCE_INLINE_ bool is_null() const { return id == 0; }
_FORCE_INLINE_ operator uint64_t() const { return id; }
_FORCE_INLINE_ operator int64_t() const { return id; }
_FORCE_INLINE_ bool operator==(const ObjectID &p_id) const { return id == p_id.id; }
_FORCE_INLINE_ bool operator!=(const ObjectID &p_id) const { return id != p_id.id; }
_FORCE_INLINE_ bool operator<(const ObjectID &p_id) const { return id < p_id.id; }
_FORCE_INLINE_ void operator=(int64_t p_int64) { id = p_int64; }
_FORCE_INLINE_ void operator=(uint64_t p_uint64) { id = p_uint64; }
_FORCE_INLINE_ ObjectID() {}
_FORCE_INLINE_ explicit ObjectID(const uint64_t p_id) { id = p_id; }
_FORCE_INLINE_ explicit ObjectID(const int64_t p_id) { id = p_id; }
};
} // namespace godot
#endif // GODOT_OBJECT_ID_HPP

View File

@@ -47,9 +47,9 @@ struct PropertyInfo {
Variant::Type type = Variant::NIL;
StringName name;
StringName class_name;
uint32_t hint = 0;
uint32_t hint = PROPERTY_HINT_NONE;
String hint_string;
uint32_t usage = 7;
uint32_t usage = PROPERTY_USAGE_DEFAULT;
PropertyInfo() = default;
@@ -68,6 +68,63 @@ struct PropertyInfo {
PropertyInfo(GDExtensionVariantType p_type, const StringName &p_name, PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = "", uint32_t p_usage = PROPERTY_USAGE_DEFAULT, const StringName &p_class_name = "") :
PropertyInfo((Variant::Type)p_type, p_name, p_hint, p_hint_string, p_usage, p_class_name) {}
PropertyInfo(const GDExtensionPropertyInfo *p_info) :
PropertyInfo(p_info->type, *reinterpret_cast<StringName *>(p_info->name), (PropertyHint)p_info->hint, *reinterpret_cast<String *>(p_info->hint_string), p_info->usage, *reinterpret_cast<StringName *>(p_info->class_name)) {}
operator Dictionary() const {
Dictionary dict;
dict["name"] = name;
dict["class_name"] = class_name;
dict["type"] = type;
dict["hint"] = hint;
dict["hint_string"] = hint_string;
dict["usage"] = usage;
return dict;
}
static PropertyInfo from_dict(const Dictionary &p_dict) {
PropertyInfo pi;
if (p_dict.has("type")) {
pi.type = Variant::Type(int(p_dict["type"]));
}
if (p_dict.has("name")) {
pi.name = p_dict["name"];
}
if (p_dict.has("class_name")) {
pi.class_name = p_dict["class_name"];
}
if (p_dict.has("hint")) {
pi.hint = PropertyHint(int(p_dict["hint"]));
}
if (p_dict.has("hint_string")) {
pi.hint_string = p_dict["hint_string"];
}
if (p_dict.has("usage")) {
pi.usage = p_dict["usage"];
}
return pi;
}
void _update(GDExtensionPropertyInfo *p_info) {
p_info->type = (GDExtensionVariantType)type;
*(reinterpret_cast<StringName *>(p_info->name)) = name;
p_info->hint = hint;
*(reinterpret_cast<String *>(p_info->hint_string)) = hint_string;
p_info->usage = usage;
*(reinterpret_cast<StringName *>(p_info->class_name)) = class_name;
}
GDExtensionPropertyInfo _to_gdextension() const {
return {
(GDExtensionVariantType)type,
name._native_ptr(),
class_name._native_ptr(),
hint,
hint_string._native_ptr(),
usage,
};
}
};
} // namespace godot

View File

@@ -58,6 +58,16 @@ struct TypesAreSame<A, A> {
static bool const value = true;
};
template <auto A, auto B>
struct FunctionsAreSame {
static bool const value = false;
};
template <auto A>
struct FunctionsAreSame<A, A> {
static bool const value = true;
};
template <typename B, typename D>
struct TypeInherits {
static D *get_d();
@@ -90,7 +100,7 @@ static PropertyInfo make_property_info(Variant::Type p_type, const StringName &p
// instead of a forward declaration. You can always forward declare 'T' in a header file, and then
// include the actual declaration of 'T' in the source file where 'GetTypeInfo<T>' is instantiated.
template <class T, typename = void>
template <typename T, typename = void>
struct GetTypeInfo;
#define MAKE_TYPE_INFO(m_type, m_var_type) \
@@ -175,6 +185,7 @@ MAKE_TYPE_INFO(PackedFloat64Array, GDEXTENSION_VARIANT_TYPE_PACKED_FLOAT64_ARRAY
MAKE_TYPE_INFO(PackedStringArray, GDEXTENSION_VARIANT_TYPE_PACKED_STRING_ARRAY)
MAKE_TYPE_INFO(PackedVector2Array, GDEXTENSION_VARIANT_TYPE_PACKED_VECTOR2_ARRAY)
MAKE_TYPE_INFO(PackedVector3Array, GDEXTENSION_VARIANT_TYPE_PACKED_VECTOR3_ARRAY)
MAKE_TYPE_INFO(PackedVector4Array, GDEXTENSION_VARIANT_TYPE_PACKED_VECTOR4_ARRAY)
MAKE_TYPE_INFO(PackedColorArray, GDEXTENSION_VARIANT_TYPE_PACKED_COLOR_ARRAY)
// For variant.
@@ -198,8 +209,8 @@ struct GetTypeInfo<const Variant &> {
template <typename T>
struct GetTypeInfo<T *, typename EnableIf<TypeInherits<Object, T>::value>::type> {
static const GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static const GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
static constexpr GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static constexpr GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
static inline PropertyInfo get_class_info() {
return make_property_info(Variant::Type::OBJECT, "", PROPERTY_HINT_RESOURCE_TYPE, T::get_class_static());
}
@@ -207,8 +218,8 @@ struct GetTypeInfo<T *, typename EnableIf<TypeInherits<Object, T>::value>::type>
template <typename T>
struct GetTypeInfo<const T *, typename EnableIf<TypeInherits<Object, T>::value>::type> {
static const GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static const GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
static constexpr GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static constexpr GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
static inline PropertyInfo get_class_info() {
return make_property_info(Variant::Type::OBJECT, "", PROPERTY_HINT_RESOURCE_TYPE, T::get_class_static());
}
@@ -226,8 +237,8 @@ inline String enum_qualified_name_to_class_info_name(const String &p_qualified_n
#define TEMPL_MAKE_ENUM_TYPE_INFO(m_enum, m_impl) \
template <> \
struct GetTypeInfo<m_impl> { \
static const Variant::Type VARIANT_TYPE = Variant::INT; \
static const GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE; \
static constexpr Variant::Type VARIANT_TYPE = Variant::INT; \
static constexpr GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE; \
static inline PropertyInfo get_class_info() { \
return make_property_info(Variant::Type::INT, "", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_CLASS_IS_ENUM, \
enum_qualified_name_to_class_info_name(#m_enum)); \
@@ -241,21 +252,21 @@ inline String enum_qualified_name_to_class_info_name(const String &p_qualified_n
TEMPL_MAKE_ENUM_TYPE_INFO(m_enum, const m_enum &)
template <typename T>
inline StringName __constant_get_enum_name(T param, StringName p_constant) {
inline StringName _gde_constant_get_enum_name(T param, StringName p_constant) {
if (GetTypeInfo<T>::VARIANT_TYPE == Variant::NIL) {
ERR_PRINT(("Missing VARIANT_ENUM_CAST for constant's enum: " + String(p_constant)).utf8().get_data());
}
return GetTypeInfo<T>::get_class_info().class_name;
}
template <class T>
template <typename T>
class BitField {
int64_t value = 0;
public:
_FORCE_INLINE_ void set_flag(T p_flag) { value |= p_flag; }
_FORCE_INLINE_ bool has_flag(T p_flag) const { return value & p_flag; }
_FORCE_INLINE_ void clear_flag(T p_flag) { return value &= ~p_flag; }
_FORCE_INLINE_ void clear_flag(T p_flag) { value &= ~p_flag; }
_FORCE_INLINE_ BitField(int64_t p_value) { value = p_value; }
_FORCE_INLINE_ operator int64_t() const { return value; }
_FORCE_INLINE_ operator Variant() const { return value; }
@@ -264,8 +275,8 @@ public:
#define TEMPL_MAKE_BITFIELD_TYPE_INFO(m_enum, m_impl) \
template <> \
struct GetTypeInfo<m_impl> { \
static const Variant::Type VARIANT_TYPE = Variant::INT; \
static const GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE; \
static constexpr Variant::Type VARIANT_TYPE = Variant::INT; \
static constexpr GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE; \
static inline PropertyInfo get_class_info() { \
return make_property_info(Variant::Type::INT, "", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_CLASS_IS_BITFIELD, \
enum_qualified_name_to_class_info_name(#m_enum)); \
@@ -273,8 +284,8 @@ public:
}; \
template <> \
struct GetTypeInfo<BitField<m_impl>> { \
static const Variant::Type VARIANT_TYPE = Variant::INT; \
static const GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE; \
static constexpr Variant::Type VARIANT_TYPE = Variant::INT; \
static constexpr GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE; \
static inline PropertyInfo get_class_info() { \
return make_property_info(Variant::Type::INT, "", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_CLASS_IS_BITFIELD, \
enum_qualified_name_to_class_info_name(#m_enum)); \
@@ -288,14 +299,14 @@ public:
TEMPL_MAKE_BITFIELD_TYPE_INFO(m_enum, const m_enum &)
template <typename T>
inline StringName __constant_get_bitfield_name(T param, StringName p_constant) {
inline StringName _gde_constant_get_bitfield_name(T param, StringName p_constant) {
if (GetTypeInfo<T>::VARIANT_TYPE == Variant::NIL) {
ERR_PRINT(("Missing VARIANT_ENUM_CAST for constant's bitfield: " + String(p_constant)).utf8().get_data());
}
return GetTypeInfo<BitField<T>>::get_class_info().class_name;
}
template <class T>
template <typename T>
struct PtrToArg<TypedArray<T>> {
_FORCE_INLINE_ static TypedArray<T> convert(const void *p_ptr) {
return TypedArray<T>(*reinterpret_cast<const Array *>(p_ptr));
@@ -306,7 +317,7 @@ struct PtrToArg<TypedArray<T>> {
}
};
template <class T>
template <typename T>
struct PtrToArg<const TypedArray<T> &> {
typedef Array EncodeT;
_FORCE_INLINE_ static TypedArray<T>
@@ -370,11 +381,14 @@ MAKE_TYPED_ARRAY_INFO(Rect2i, Variant::RECT2I)
MAKE_TYPED_ARRAY_INFO(Vector3, Variant::VECTOR3)
MAKE_TYPED_ARRAY_INFO(Vector3i, Variant::VECTOR3I)
MAKE_TYPED_ARRAY_INFO(Transform2D, Variant::TRANSFORM2D)
MAKE_TYPED_ARRAY_INFO(Vector4, Variant::VECTOR4)
MAKE_TYPED_ARRAY_INFO(Vector4i, Variant::VECTOR4I)
MAKE_TYPED_ARRAY_INFO(Plane, Variant::PLANE)
MAKE_TYPED_ARRAY_INFO(Quaternion, Variant::QUATERNION)
MAKE_TYPED_ARRAY_INFO(AABB, Variant::AABB)
MAKE_TYPED_ARRAY_INFO(Basis, Variant::BASIS)
MAKE_TYPED_ARRAY_INFO(Transform3D, Variant::TRANSFORM3D)
MAKE_TYPED_ARRAY_INFO(Projection, Variant::PROJECTION)
MAKE_TYPED_ARRAY_INFO(Color, Variant::COLOR)
MAKE_TYPED_ARRAY_INFO(StringName, Variant::STRING_NAME)
MAKE_TYPED_ARRAY_INFO(NodePath, Variant::NODE_PATH)
@@ -393,8 +407,11 @@ MAKE_TYPED_ARRAY_INFO(Vector<String>, Variant::PACKED_STRING_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<Vector2>, Variant::PACKED_VECTOR2_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<Vector3>, Variant::PACKED_VECTOR3_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<Color>, Variant::PACKED_COLOR_ARRAY)
MAKE_TYPED_ARRAY_INFO(IPAddress, Variant::STRING)
*/
#undef MAKE_TYPED_ARRAY_INFO
#define CLASS_INFO(m_type) (GetTypeInfo<m_type *>::get_class_info())
} // namespace godot

View File

@@ -37,42 +37,221 @@ namespace godot {
namespace internal {
extern "C" const GDExtensionInterface *gde_interface;
extern "C" GDExtensionInterfaceGetProcAddress gdextension_interface_get_proc_address;
extern "C" GDExtensionClassLibraryPtr library;
extern "C" void *token;
extern "C" GDExtensionGodotVersion godot_version;
// All of the GDExtension interface functions.
extern "C" GDExtensionInterfaceGetGodotVersion gdextension_interface_get_godot_version;
extern "C" GDExtensionInterfaceMemAlloc gdextension_interface_mem_alloc;
extern "C" GDExtensionInterfaceMemRealloc gdextension_interface_mem_realloc;
extern "C" GDExtensionInterfaceMemFree gdextension_interface_mem_free;
extern "C" GDExtensionInterfacePrintError gdextension_interface_print_error;
extern "C" GDExtensionInterfacePrintErrorWithMessage gdextension_interface_print_error_with_message;
extern "C" GDExtensionInterfacePrintWarning gdextension_interface_print_warning;
extern "C" GDExtensionInterfacePrintWarningWithMessage gdextension_interface_print_warning_with_message;
extern "C" GDExtensionInterfacePrintScriptError gdextension_interface_print_script_error;
extern "C" GDExtensionInterfacePrintScriptErrorWithMessage gdextension_interface_print_script_error_with_message;
extern "C" GDExtensionInterfaceGetNativeStructSize gdextension_interface_get_native_struct_size;
extern "C" GDExtensionInterfaceVariantNewCopy gdextension_interface_variant_new_copy;
extern "C" GDExtensionInterfaceVariantNewNil gdextension_interface_variant_new_nil;
extern "C" GDExtensionInterfaceVariantDestroy gdextension_interface_variant_destroy;
extern "C" GDExtensionInterfaceVariantCall gdextension_interface_variant_call;
extern "C" GDExtensionInterfaceVariantCallStatic gdextension_interface_variant_call_static;
extern "C" GDExtensionInterfaceVariantEvaluate gdextension_interface_variant_evaluate;
extern "C" GDExtensionInterfaceVariantSet gdextension_interface_variant_set;
extern "C" GDExtensionInterfaceVariantSetNamed gdextension_interface_variant_set_named;
extern "C" GDExtensionInterfaceVariantSetKeyed gdextension_interface_variant_set_keyed;
extern "C" GDExtensionInterfaceVariantSetIndexed gdextension_interface_variant_set_indexed;
extern "C" GDExtensionInterfaceVariantGet gdextension_interface_variant_get;
extern "C" GDExtensionInterfaceVariantGetNamed gdextension_interface_variant_get_named;
extern "C" GDExtensionInterfaceVariantGetKeyed gdextension_interface_variant_get_keyed;
extern "C" GDExtensionInterfaceVariantGetIndexed gdextension_interface_variant_get_indexed;
extern "C" GDExtensionInterfaceVariantIterInit gdextension_interface_variant_iter_init;
extern "C" GDExtensionInterfaceVariantIterNext gdextension_interface_variant_iter_next;
extern "C" GDExtensionInterfaceVariantIterGet gdextension_interface_variant_iter_get;
extern "C" GDExtensionInterfaceVariantHash gdextension_interface_variant_hash;
extern "C" GDExtensionInterfaceVariantRecursiveHash gdextension_interface_variant_recursive_hash;
extern "C" GDExtensionInterfaceVariantHashCompare gdextension_interface_variant_hash_compare;
extern "C" GDExtensionInterfaceVariantBooleanize gdextension_interface_variant_booleanize;
extern "C" GDExtensionInterfaceVariantDuplicate gdextension_interface_variant_duplicate;
extern "C" GDExtensionInterfaceVariantStringify gdextension_interface_variant_stringify;
extern "C" GDExtensionInterfaceVariantGetType gdextension_interface_variant_get_type;
extern "C" GDExtensionInterfaceVariantHasMethod gdextension_interface_variant_has_method;
extern "C" GDExtensionInterfaceVariantHasMember gdextension_interface_variant_has_member;
extern "C" GDExtensionInterfaceVariantHasKey gdextension_interface_variant_has_key;
extern "C" GDExtensionInterfaceVariantGetTypeName gdextension_interface_variant_get_type_name;
extern "C" GDExtensionInterfaceVariantCanConvert gdextension_interface_variant_can_convert;
extern "C" GDExtensionInterfaceVariantCanConvertStrict gdextension_interface_variant_can_convert_strict;
extern "C" GDExtensionInterfaceGetVariantFromTypeConstructor gdextension_interface_get_variant_from_type_constructor;
extern "C" GDExtensionInterfaceGetVariantToTypeConstructor gdextension_interface_get_variant_to_type_constructor;
extern "C" GDExtensionInterfaceVariantGetPtrOperatorEvaluator gdextension_interface_variant_get_ptr_operator_evaluator;
extern "C" GDExtensionInterfaceVariantGetPtrBuiltinMethod gdextension_interface_variant_get_ptr_builtin_method;
extern "C" GDExtensionInterfaceVariantGetPtrConstructor gdextension_interface_variant_get_ptr_constructor;
extern "C" GDExtensionInterfaceVariantGetPtrDestructor gdextension_interface_variant_get_ptr_destructor;
extern "C" GDExtensionInterfaceVariantConstruct gdextension_interface_variant_construct;
extern "C" GDExtensionInterfaceVariantGetPtrSetter gdextension_interface_variant_get_ptr_setter;
extern "C" GDExtensionInterfaceVariantGetPtrGetter gdextension_interface_variant_get_ptr_getter;
extern "C" GDExtensionInterfaceVariantGetPtrIndexedSetter gdextension_interface_variant_get_ptr_indexed_setter;
extern "C" GDExtensionInterfaceVariantGetPtrIndexedGetter gdextension_interface_variant_get_ptr_indexed_getter;
extern "C" GDExtensionInterfaceVariantGetPtrKeyedSetter gdextension_interface_variant_get_ptr_keyed_setter;
extern "C" GDExtensionInterfaceVariantGetPtrKeyedGetter gdextension_interface_variant_get_ptr_keyed_getter;
extern "C" GDExtensionInterfaceVariantGetPtrKeyedChecker gdextension_interface_variant_get_ptr_keyed_checker;
extern "C" GDExtensionInterfaceVariantGetConstantValue gdextension_interface_variant_get_constant_value;
extern "C" GDExtensionInterfaceVariantGetPtrUtilityFunction gdextension_interface_variant_get_ptr_utility_function;
extern "C" GDExtensionInterfaceStringNewWithLatin1Chars gdextension_interface_string_new_with_latin1_chars;
extern "C" GDExtensionInterfaceStringNewWithUtf8Chars gdextension_interface_string_new_with_utf8_chars;
extern "C" GDExtensionInterfaceStringNewWithUtf16Chars gdextension_interface_string_new_with_utf16_chars;
extern "C" GDExtensionInterfaceStringNewWithUtf32Chars gdextension_interface_string_new_with_utf32_chars;
extern "C" GDExtensionInterfaceStringNewWithWideChars gdextension_interface_string_new_with_wide_chars;
extern "C" GDExtensionInterfaceStringNewWithLatin1CharsAndLen gdextension_interface_string_new_with_latin1_chars_and_len;
extern "C" GDExtensionInterfaceStringNewWithUtf8CharsAndLen gdextension_interface_string_new_with_utf8_chars_and_len;
extern "C" GDExtensionInterfaceStringNewWithUtf8CharsAndLen2 gdextension_interface_string_new_with_utf8_chars_and_len2;
extern "C" GDExtensionInterfaceStringNewWithUtf16CharsAndLen gdextension_interface_string_new_with_utf16_chars_and_len;
extern "C" GDExtensionInterfaceStringNewWithUtf16CharsAndLen2 gdextension_interface_string_new_with_utf16_chars_and_len2;
extern "C" GDExtensionInterfaceStringNewWithUtf32CharsAndLen gdextension_interface_string_new_with_utf32_chars_and_len;
extern "C" GDExtensionInterfaceStringNewWithWideCharsAndLen gdextension_interface_string_new_with_wide_chars_and_len;
extern "C" GDExtensionInterfaceStringToLatin1Chars gdextension_interface_string_to_latin1_chars;
extern "C" GDExtensionInterfaceStringToUtf8Chars gdextension_interface_string_to_utf8_chars;
extern "C" GDExtensionInterfaceStringToUtf16Chars gdextension_interface_string_to_utf16_chars;
extern "C" GDExtensionInterfaceStringToUtf32Chars gdextension_interface_string_to_utf32_chars;
extern "C" GDExtensionInterfaceStringToWideChars gdextension_interface_string_to_wide_chars;
extern "C" GDExtensionInterfaceStringOperatorIndex gdextension_interface_string_operator_index;
extern "C" GDExtensionInterfaceStringOperatorIndexConst gdextension_interface_string_operator_index_const;
extern "C" GDExtensionInterfaceStringOperatorPlusEqString gdextension_interface_string_operator_plus_eq_string;
extern "C" GDExtensionInterfaceStringOperatorPlusEqChar gdextension_interface_string_operator_plus_eq_char;
extern "C" GDExtensionInterfaceStringOperatorPlusEqCstr gdextension_interface_string_operator_plus_eq_cstr;
extern "C" GDExtensionInterfaceStringOperatorPlusEqWcstr gdextension_interface_string_operator_plus_eq_wcstr;
extern "C" GDExtensionInterfaceStringOperatorPlusEqC32str gdextension_interface_string_operator_plus_eq_c32str;
extern "C" GDExtensionInterfaceStringResize gdextension_interface_string_resize;
extern "C" GDExtensionInterfaceStringNameNewWithLatin1Chars gdextension_interface_string_name_new_with_latin1_chars;
extern "C" GDExtensionInterfaceXmlParserOpenBuffer gdextension_interface_xml_parser_open_buffer;
extern "C" GDExtensionInterfaceFileAccessStoreBuffer gdextension_interface_file_access_store_buffer;
extern "C" GDExtensionInterfaceFileAccessGetBuffer gdextension_interface_file_access_get_buffer;
extern "C" GDExtensionInterfaceWorkerThreadPoolAddNativeGroupTask gdextension_interface_worker_thread_pool_add_native_group_task;
extern "C" GDExtensionInterfaceWorkerThreadPoolAddNativeTask gdextension_interface_worker_thread_pool_add_native_task;
extern "C" GDExtensionInterfacePackedByteArrayOperatorIndex gdextension_interface_packed_byte_array_operator_index;
extern "C" GDExtensionInterfacePackedByteArrayOperatorIndexConst gdextension_interface_packed_byte_array_operator_index_const;
extern "C" GDExtensionInterfacePackedColorArrayOperatorIndex gdextension_interface_packed_color_array_operator_index;
extern "C" GDExtensionInterfacePackedColorArrayOperatorIndexConst gdextension_interface_packed_color_array_operator_index_const;
extern "C" GDExtensionInterfacePackedFloat32ArrayOperatorIndex gdextension_interface_packed_float32_array_operator_index;
extern "C" GDExtensionInterfacePackedFloat32ArrayOperatorIndexConst gdextension_interface_packed_float32_array_operator_index_const;
extern "C" GDExtensionInterfacePackedFloat64ArrayOperatorIndex gdextension_interface_packed_float64_array_operator_index;
extern "C" GDExtensionInterfacePackedFloat64ArrayOperatorIndexConst gdextension_interface_packed_float64_array_operator_index_const;
extern "C" GDExtensionInterfacePackedInt32ArrayOperatorIndex gdextension_interface_packed_int32_array_operator_index;
extern "C" GDExtensionInterfacePackedInt32ArrayOperatorIndexConst gdextension_interface_packed_int32_array_operator_index_const;
extern "C" GDExtensionInterfacePackedInt64ArrayOperatorIndex gdextension_interface_packed_int64_array_operator_index;
extern "C" GDExtensionInterfacePackedInt64ArrayOperatorIndexConst gdextension_interface_packed_int64_array_operator_index_const;
extern "C" GDExtensionInterfacePackedStringArrayOperatorIndex gdextension_interface_packed_string_array_operator_index;
extern "C" GDExtensionInterfacePackedStringArrayOperatorIndexConst gdextension_interface_packed_string_array_operator_index_const;
extern "C" GDExtensionInterfacePackedVector2ArrayOperatorIndex gdextension_interface_packed_vector2_array_operator_index;
extern "C" GDExtensionInterfacePackedVector2ArrayOperatorIndexConst gdextension_interface_packed_vector2_array_operator_index_const;
extern "C" GDExtensionInterfacePackedVector3ArrayOperatorIndex gdextension_interface_packed_vector3_array_operator_index;
extern "C" GDExtensionInterfacePackedVector3ArrayOperatorIndexConst gdextension_interface_packed_vector3_array_operator_index_const;
extern "C" GDExtensionInterfacePackedVector4ArrayOperatorIndex gdextension_interface_packed_vector4_array_operator_index;
extern "C" GDExtensionInterfacePackedVector4ArrayOperatorIndexConst gdextension_interface_packed_vector4_array_operator_index_const;
extern "C" GDExtensionInterfaceArrayOperatorIndex gdextension_interface_array_operator_index;
extern "C" GDExtensionInterfaceArrayOperatorIndexConst gdextension_interface_array_operator_index_const;
extern "C" GDExtensionInterfaceArrayRef gdextension_interface_array_ref;
extern "C" GDExtensionInterfaceArraySetTyped gdextension_interface_array_set_typed;
extern "C" GDExtensionInterfaceDictionaryOperatorIndex gdextension_interface_dictionary_operator_index;
extern "C" GDExtensionInterfaceDictionaryOperatorIndexConst gdextension_interface_dictionary_operator_index_const;
extern "C" GDExtensionInterfaceObjectMethodBindCall gdextension_interface_object_method_bind_call;
extern "C" GDExtensionInterfaceObjectMethodBindPtrcall gdextension_interface_object_method_bind_ptrcall;
extern "C" GDExtensionInterfaceObjectDestroy gdextension_interface_object_destroy;
extern "C" GDExtensionInterfaceGlobalGetSingleton gdextension_interface_global_get_singleton;
extern "C" GDExtensionInterfaceObjectGetInstanceBinding gdextension_interface_object_get_instance_binding;
extern "C" GDExtensionInterfaceObjectSetInstanceBinding gdextension_interface_object_set_instance_binding;
extern "C" GDExtensionInterfaceObjectFreeInstanceBinding gdextension_interface_object_free_instance_binding;
extern "C" GDExtensionInterfaceObjectSetInstance gdextension_interface_object_set_instance;
extern "C" GDExtensionInterfaceObjectGetClassName gdextension_interface_object_get_class_name;
extern "C" GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to;
extern "C" GDExtensionInterfaceObjectGetInstanceFromId gdextension_interface_object_get_instance_from_id;
extern "C" GDExtensionInterfaceObjectGetInstanceId gdextension_interface_object_get_instance_id;
extern "C" GDExtensionInterfaceObjectHasScriptMethod gdextension_interface_object_has_script_method;
extern "C" GDExtensionInterfaceObjectCallScriptMethod gdextension_interface_object_call_script_method;
extern "C" GDExtensionInterfaceCallableCustomCreate2 gdextension_interface_callable_custom_create2;
extern "C" GDExtensionInterfaceCallableCustomGetUserData gdextension_interface_callable_custom_get_userdata;
extern "C" GDExtensionInterfaceRefGetObject gdextension_interface_ref_get_object;
extern "C" GDExtensionInterfaceRefSetObject gdextension_interface_ref_set_object;
extern "C" GDExtensionInterfaceScriptInstanceCreate3 gdextension_interface_script_instance_create3;
extern "C" GDExtensionInterfacePlaceHolderScriptInstanceCreate gdextension_interface_placeholder_script_instance_create;
extern "C" GDExtensionInterfacePlaceHolderScriptInstanceUpdate gdextension_interface_placeholder_script_instance_update;
extern "C" GDExtensionInterfaceClassdbConstructObject gdextension_interface_classdb_construct_object;
extern "C" GDExtensionInterfaceClassdbGetMethodBind gdextension_interface_classdb_get_method_bind;
extern "C" GDExtensionInterfaceClassdbGetClassTag gdextension_interface_classdb_get_class_tag;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClass3 gdextension_interface_classdb_register_extension_class3;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassMethod gdextension_interface_classdb_register_extension_class_method;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassVirtualMethod gdextension_interface_classdb_register_extension_class_virtual_method;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant gdextension_interface_classdb_register_extension_class_integer_constant;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassProperty gdextension_interface_classdb_register_extension_class_property;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed gdextension_interface_classdb_register_extension_class_property_indexed;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassPropertyGroup gdextension_interface_classdb_register_extension_class_property_group;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassPropertySubgroup gdextension_interface_classdb_register_extension_class_property_subgroup;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassSignal gdextension_interface_classdb_register_extension_class_signal;
extern "C" GDExtensionInterfaceClassdbUnregisterExtensionClass gdextension_interface_classdb_unregister_extension_class;
extern "C" GDExtensionInterfaceGetLibraryPath gdextension_interface_get_library_path;
extern "C" GDExtensionInterfaceEditorAddPlugin gdextension_interface_editor_add_plugin;
extern "C" GDExtensionInterfaceEditorRemovePlugin gdextension_interface_editor_remove_plugin;
extern "C" GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8Chars gdextension_interface_editor_help_load_xml_from_utf8_chars;
extern "C" GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8CharsAndLen gdextension_interface_editor_help_load_xml_from_utf8_chars_and_len;
extern "C" GDExtensionInterfaceImagePtrw gdextension_interface_image_ptrw;
extern "C" GDExtensionInterfaceImagePtr gdextension_interface_image_ptr;
class DocDataRegistration {
public:
DocDataRegistration(const char *p_hash, int p_uncompressed_size, int p_compressed_size, const unsigned char *p_data);
};
} // namespace internal
enum ModuleInitializationLevel {
MODULE_INITIALIZATION_LEVEL_CORE = GDEXTENSION_INITIALIZATION_CORE,
MODULE_INITIALIZATION_LEVEL_SERVERS = GDEXTENSION_INITIALIZATION_SERVERS,
MODULE_INITIALIZATION_LEVEL_SCENE = GDEXTENSION_INITIALIZATION_SCENE,
MODULE_INITIALIZATION_LEVEL_EDITOR = GDEXTENSION_INITIALIZATION_EDITOR
MODULE_INITIALIZATION_LEVEL_EDITOR = GDEXTENSION_INITIALIZATION_EDITOR,
MODULE_INITIALIZATION_LEVEL_MAX
};
class GDExtensionBinding {
public:
using Callback = void (*)(ModuleInitializationLevel p_level);
static Callback init_callback;
static Callback terminate_callback;
static GDExtensionInitializationLevel minimum_initialization_level;
static GDExtensionBool init(const GDExtensionInterface *p_interface, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization);
struct InitData {
GDExtensionInitializationLevel minimum_initialization_level = GDEXTENSION_INITIALIZATION_CORE;
Callback init_callback = nullptr;
Callback terminate_callback = nullptr;
};
public:
static void initialize_level(void *userdata, GDExtensionInitializationLevel p_level);
static void deinitialize_level(void *userdata, GDExtensionInitializationLevel p_level);
class InitObject {
const GDExtensionInterface *gde_interface;
GDExtensionClassLibraryPtr library;
GDExtensionInitialization *initialization;
class InitDataList {
int data_count = 0;
int data_capacity = 0;
InitData **data = nullptr;
public:
InitObject(const GDExtensionInterface *p_interface, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) :
gde_interface(p_interface),
library(p_library),
initialization(r_initialization) {}
void add(InitData *p_cb);
~InitDataList();
};
static bool api_initialized;
static int level_initialized[MODULE_INITIALIZATION_LEVEL_MAX];
static InitDataList initdata;
static GDExtensionBool init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, InitData *p_init_data, GDExtensionInitialization *r_initialization);
public:
static void initialize_level(void *p_userdata, GDExtensionInitializationLevel p_level);
static void deinitialize_level(void *p_userdata, GDExtensionInitializationLevel p_level);
class InitObject {
GDExtensionInterfaceGetProcAddress get_proc_address;
GDExtensionClassLibraryPtr library;
GDExtensionInitialization *initialization;
mutable InitData *init_data = nullptr;
public:
InitObject(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization);
void register_initializer(Callback p_init) const;
void register_terminator(Callback p_init) const;

View File

@@ -32,108 +32,160 @@
#define GODOT_COWDATA_HPP
#include <godot_cpp/classes/global_constants.hpp>
#include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/core/math.hpp>
#include <godot_cpp/core/memory.hpp>
#include <godot_cpp/templates/safe_refcount.hpp>
#include <cstring>
#include <new>
#include <type_traits>
namespace godot {
template <class T>
template <typename T>
class Vector;
template <class T, class V>
template <typename T, typename V>
class VMap;
template <typename T>
class CharStringT;
static_assert(std::is_trivially_destructible_v<std::atomic<uint64_t>>);
// Silence a false positive warning (see GH-52119).
#if defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wplacement-new"
#endif
template <class T>
template <typename T>
class CowData {
template <class TV>
template <typename TV>
friend class Vector;
template <class TV, class VV>
template <typename TV, typename VV>
friend class VMap;
template <typename TS>
friend class CharStringT;
public:
typedef int64_t Size;
typedef uint64_t USize;
static constexpr USize MAX_INT = INT64_MAX;
private:
// Function to find the next power of 2 to an integer.
static _FORCE_INLINE_ USize next_po2(USize x) {
if (x == 0) {
return 0;
}
--x;
x |= x >> 1;
x |= x >> 2;
x |= x >> 4;
x |= x >> 8;
x |= x >> 16;
if (sizeof(USize) == 8) {
x |= x >> 32;
}
return ++x;
}
// Alignment: ↓ max_align_t ↓ USize ↓ max_align_t
// ┌────────────────────┬──┬─────────────┬──┬───────────...
// │ SafeNumeric<USize> │░░│ USize │░░│ T[]
// │ ref. count │░░│ data size │░░│ data
// └────────────────────┴──┴─────────────┴──┴───────────...
// Offset: ↑ REF_COUNT_OFFSET ↑ SIZE_OFFSET ↑ DATA_OFFSET
static constexpr size_t REF_COUNT_OFFSET = 0;
static constexpr size_t SIZE_OFFSET = ((REF_COUNT_OFFSET + sizeof(SafeNumeric<USize>)) % alignof(USize) == 0) ? (REF_COUNT_OFFSET + sizeof(SafeNumeric<USize>)) : ((REF_COUNT_OFFSET + sizeof(SafeNumeric<USize>)) + alignof(USize) - ((REF_COUNT_OFFSET + sizeof(SafeNumeric<USize>)) % alignof(USize)));
static constexpr size_t DATA_OFFSET = ((SIZE_OFFSET + sizeof(USize)) % alignof(max_align_t) == 0) ? (SIZE_OFFSET + sizeof(USize)) : ((SIZE_OFFSET + sizeof(USize)) + alignof(max_align_t) - ((SIZE_OFFSET + sizeof(USize)) % alignof(max_align_t)));
mutable T *_ptr = nullptr;
// internal helpers
_FORCE_INLINE_ SafeNumeric<uint32_t> *_get_refcount() const {
static _FORCE_INLINE_ SafeNumeric<USize> *_get_refcount_ptr(uint8_t *p_ptr) {
return (SafeNumeric<USize> *)(p_ptr + REF_COUNT_OFFSET);
}
static _FORCE_INLINE_ USize *_get_size_ptr(uint8_t *p_ptr) {
return (USize *)(p_ptr + SIZE_OFFSET);
}
static _FORCE_INLINE_ T *_get_data_ptr(uint8_t *p_ptr) {
return (T *)(p_ptr + DATA_OFFSET);
}
_FORCE_INLINE_ SafeNumeric<USize> *_get_refcount() const {
if (!_ptr) {
return nullptr;
}
return reinterpret_cast<SafeNumeric<uint32_t> *>(_ptr) - 2;
return (SafeNumeric<USize> *)((uint8_t *)_ptr - DATA_OFFSET + REF_COUNT_OFFSET);
}
_FORCE_INLINE_ uint32_t *_get_size() const {
_FORCE_INLINE_ USize *_get_size() const {
if (!_ptr) {
return nullptr;
}
return reinterpret_cast<uint32_t *>(_ptr) - 1;
return (USize *)((uint8_t *)_ptr - DATA_OFFSET + SIZE_OFFSET);
}
_FORCE_INLINE_ T *_get_data() const {
if (!_ptr) {
return nullptr;
_FORCE_INLINE_ USize _get_alloc_size(USize p_elements) const {
return next_po2(p_elements * sizeof(T));
}
_FORCE_INLINE_ bool _get_alloc_size_checked(USize p_elements, USize *out) const {
if (unlikely(p_elements == 0)) {
*out = 0;
return true;
}
return reinterpret_cast<T *>(_ptr);
}
_FORCE_INLINE_ size_t _get_alloc_size(size_t p_elements) const {
return next_power_of_2(p_elements * sizeof(T));
}
_FORCE_INLINE_ bool _get_alloc_size_checked(size_t p_elements, size_t *out) const {
#if defined(__GNUC__)
size_t o;
size_t p;
#if defined(__GNUC__) && defined(IS_32_BIT)
USize o;
USize p;
if (__builtin_mul_overflow(p_elements, sizeof(T), &o)) {
*out = 0;
return false;
}
*out = next_power_of_2(o);
if (__builtin_add_overflow(o, static_cast<size_t>(32), &p)) {
*out = next_po2(o);
if (__builtin_add_overflow(o, static_cast<USize>(32), &p)) {
return false; // No longer allocated here.
}
return true;
#else
// Speed is more important than correctness here, do the operations unchecked
// and hope for the best.
*out = _get_alloc_size(p_elements);
return true;
#endif
return *out;
}
void _unref(void *p_data);
void _ref(const CowData *p_from);
void _ref(const CowData &p_from);
uint32_t _copy_on_write();
USize _copy_on_write();
public:
void operator=(const CowData<T> &p_from) { _ref(p_from); }
_FORCE_INLINE_ T *ptrw() {
_copy_on_write();
return (T *)_get_data();
return _ptr;
}
_FORCE_INLINE_ const T *ptr() const {
return _get_data();
return _ptr;
}
_FORCE_INLINE_ int size() const {
uint32_t *size = (uint32_t *)_get_size();
_FORCE_INLINE_ Size size() const {
USize *size = (USize *)_get_size();
if (size) {
return *size;
} else {
@@ -144,41 +196,42 @@ public:
_FORCE_INLINE_ void clear() { resize(0); }
_FORCE_INLINE_ bool is_empty() const { return _ptr == nullptr; }
_FORCE_INLINE_ void set(int p_index, const T &p_elem) {
_FORCE_INLINE_ void set(Size p_index, const T &p_elem) {
ERR_FAIL_INDEX(p_index, size());
_copy_on_write();
_get_data()[p_index] = p_elem;
_ptr[p_index] = p_elem;
}
_FORCE_INLINE_ T &get_m(int p_index) {
_FORCE_INLINE_ T &get_m(Size p_index) {
CRASH_BAD_INDEX(p_index, size());
_copy_on_write();
return _get_data()[p_index];
return _ptr[p_index];
}
_FORCE_INLINE_ const T &get(int p_index) const {
_FORCE_INLINE_ const T &get(Size p_index) const {
CRASH_BAD_INDEX(p_index, size());
return _get_data()[p_index];
return _ptr[p_index];
}
Error resize(int p_size);
template <bool p_ensure_zero = false>
Error resize(Size p_size);
_FORCE_INLINE_ void remove_at(int p_index) {
_FORCE_INLINE_ void remove_at(Size p_index) {
ERR_FAIL_INDEX(p_index, size());
T *p = ptrw();
int len = size();
for (int i = p_index; i < len - 1; i++) {
Size len = size();
for (Size i = p_index; i < len - 1; i++) {
p[i] = p[i + 1];
}
resize(len - 1);
}
Error insert(int p_pos, const T &p_val) {
Error insert(Size p_pos, const T &p_val) {
ERR_FAIL_INDEX_V(p_pos, size() + 1, ERR_INVALID_PARAMETER);
resize(size() + 1);
for (int i = (size() - 1); i > p_pos; i--) {
for (Size i = (size() - 1); i > p_pos; i--) {
set(i, get(i - 1));
}
set(p_pos, p_val);
@@ -186,83 +239,88 @@ public:
return OK;
}
int find(const T &p_val, int p_from = 0) const;
Size find(const T &p_val, Size p_from = 0) const;
Size rfind(const T &p_val, Size p_from = -1) const;
Size count(const T &p_val) const;
_FORCE_INLINE_ CowData() {}
_FORCE_INLINE_ ~CowData();
_FORCE_INLINE_ CowData(CowData<T> &p_from) { _ref(p_from); }
_FORCE_INLINE_ CowData(CowData<T> &p_from) { _ref(p_from); };
};
template <class T>
template <typename T>
void CowData<T>::_unref(void *p_data) {
if (!p_data) {
return;
}
SafeNumeric<uint32_t> *refc = _get_refcount();
SafeNumeric<USize> *refc = _get_refcount();
if (refc->decrement() > 0) {
return; // still in use
}
// clean up
if (!__has_trivial_destructor(T)) {
uint32_t *count = _get_size();
if constexpr (!std::is_trivially_destructible_v<T>) {
USize *count = _get_size();
T *data = (T *)(count + 1);
for (uint32_t i = 0; i < *count; ++i) {
for (USize i = 0; i < *count; ++i) {
// call destructors
data[i].~T();
}
}
// free mem
Memory::free_static((uint8_t *)p_data, true);
Memory::free_static(((uint8_t *)p_data) - DATA_OFFSET, false);
}
template <class T>
uint32_t CowData<T>::_copy_on_write() {
template <typename T>
typename CowData<T>::USize CowData<T>::_copy_on_write() {
if (!_ptr) {
return 0;
}
SafeNumeric<uint32_t> *refc = _get_refcount();
SafeNumeric<USize> *refc = _get_refcount();
uint32_t rc = refc->get();
USize rc = refc->get();
if (unlikely(rc > 1)) {
/* in use by more than me */
uint32_t current_size = *_get_size();
USize current_size = *_get_size();
uint32_t *mem_new = (uint32_t *)Memory::alloc_static(_get_alloc_size(current_size), true);
uint8_t *mem_new = (uint8_t *)Memory::alloc_static(_get_alloc_size(current_size) + DATA_OFFSET, false);
ERR_FAIL_NULL_V(mem_new, 0);
new (mem_new - 2) SafeNumeric<uint32_t>(1); // refcount
*(mem_new - 1) = current_size; // size
SafeNumeric<USize> *_refc_ptr = _get_refcount_ptr(mem_new);
USize *_size_ptr = _get_size_ptr(mem_new);
T *_data_ptr = _get_data_ptr(mem_new);
T *_data = (T *)(mem_new);
new (_refc_ptr) SafeNumeric<USize>(1); //refcount
*(_size_ptr) = current_size; //size
// initialize new elements
if (__has_trivial_copy(T)) {
memcpy(mem_new, _ptr, current_size * sizeof(T));
if constexpr (std::is_trivially_copyable_v<T>) {
memcpy((uint8_t *)_data_ptr, _ptr, current_size * sizeof(T));
} else {
for (uint32_t i = 0; i < current_size; i++) {
memnew_placement(&_data[i], T(_get_data()[i]));
for (USize i = 0; i < current_size; i++) {
memnew_placement(&_data_ptr[i], T(_ptr[i]));
}
}
_unref(_ptr);
_ptr = _data;
_ptr = _data_ptr;
rc = 1;
}
return rc;
}
template <class T>
Error CowData<T>::resize(int p_size) {
template <typename T>
template <bool p_ensure_zero>
Error CowData<T>::resize(Size p_size) {
ERR_FAIL_COND_V(p_size < 0, ERR_INVALID_PARAMETER);
int current_size = size();
Size current_size = size();
if (p_size == current_size) {
return OK;
@@ -276,59 +334,71 @@ Error CowData<T>::resize(int p_size) {
}
// possibly changing size, copy on write
uint32_t rc = _copy_on_write();
USize rc = _copy_on_write();
size_t current_alloc_size = _get_alloc_size(current_size);
size_t alloc_size;
USize current_alloc_size = _get_alloc_size(current_size);
USize alloc_size;
ERR_FAIL_COND_V(!_get_alloc_size_checked(p_size, &alloc_size), ERR_OUT_OF_MEMORY);
if (p_size > current_size) {
if (alloc_size != current_alloc_size) {
if (current_size == 0) {
// alloc from scratch
uint32_t *ptr = (uint32_t *)Memory::alloc_static(alloc_size, true);
ERR_FAIL_COND_V(!ptr, ERR_OUT_OF_MEMORY);
*(ptr - 1) = 0; // size, currently none
new (ptr - 2) SafeNumeric<uint32_t>(1); // refcount
uint8_t *mem_new = (uint8_t *)Memory::alloc_static(alloc_size + DATA_OFFSET, false);
ERR_FAIL_NULL_V(mem_new, ERR_OUT_OF_MEMORY);
_ptr = (T *)ptr;
SafeNumeric<USize> *_refc_ptr = _get_refcount_ptr(mem_new);
USize *_size_ptr = _get_size_ptr(mem_new);
T *_data_ptr = _get_data_ptr(mem_new);
new (_refc_ptr) SafeNumeric<USize>(1); //refcount
*(_size_ptr) = 0; //size, currently none
_ptr = _data_ptr;
} else {
uint32_t *_ptrnew = (uint32_t *)Memory::realloc_static(_ptr, alloc_size, true);
ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY);
new (_ptrnew - 2) SafeNumeric<uint32_t>(rc); // refcount
uint8_t *mem_new = (uint8_t *)Memory::realloc_static(((uint8_t *)_ptr) - DATA_OFFSET, alloc_size + DATA_OFFSET, false);
ERR_FAIL_NULL_V(mem_new, ERR_OUT_OF_MEMORY);
_ptr = (T *)(_ptrnew);
SafeNumeric<USize> *_refc_ptr = _get_refcount_ptr(mem_new);
T *_data_ptr = _get_data_ptr(mem_new);
new (_refc_ptr) SafeNumeric<USize>(rc); //refcount
_ptr = _data_ptr;
}
}
// construct the newly created elements
if (!__has_trivial_constructor(T)) {
T *elems = _get_data();
for (int i = *_get_size(); i < p_size; i++) {
memnew_placement(&elems[i], T);
if constexpr (!std::is_trivially_constructible_v<T>) {
for (Size i = *_get_size(); i < p_size; i++) {
memnew_placement(&_ptr[i], T);
}
} else if (p_ensure_zero) {
memset((void *)(_ptr + current_size), 0, (p_size - current_size) * sizeof(T));
}
*_get_size() = p_size;
} else if (p_size < current_size) {
if (!__has_trivial_destructor(T)) {
if constexpr (!std::is_trivially_destructible_v<T>) {
// deinitialize no longer needed elements
for (uint32_t i = p_size; i < *_get_size(); i++) {
T *t = &_get_data()[i];
for (USize i = p_size; i < *_get_size(); i++) {
T *t = &_ptr[i];
t->~T();
}
}
if (alloc_size != current_alloc_size) {
uint32_t *_ptrnew = (uint32_t *)Memory::realloc_static(_ptr, alloc_size, true);
ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY);
new (_ptrnew - 2) SafeNumeric<uint32_t>(rc); // refcount
uint8_t *mem_new = (uint8_t *)Memory::realloc_static(((uint8_t *)_ptr) - DATA_OFFSET, alloc_size + DATA_OFFSET, false);
ERR_FAIL_NULL_V(mem_new, ERR_OUT_OF_MEMORY);
_ptr = (T *)(_ptrnew);
SafeNumeric<USize> *_refc_ptr = _get_refcount_ptr(mem_new);
T *_data_ptr = _get_data_ptr(mem_new);
new (_refc_ptr) SafeNumeric<USize>(rc); //refcount
_ptr = _data_ptr;
}
*_get_size() = p_size;
@@ -337,15 +407,15 @@ Error CowData<T>::resize(int p_size) {
return OK;
}
template <class T>
int CowData<T>::find(const T &p_val, int p_from) const {
int ret = -1;
template <typename T>
typename CowData<T>::Size CowData<T>::find(const T &p_val, Size p_from) const {
Size ret = -1;
if (p_from < 0 || size() == 0) {
return ret;
}
for (int i = p_from; i < size(); i++) {
for (Size i = p_from; i < size(); i++) {
if (get(i) == p_val) {
ret = i;
break;
@@ -355,12 +425,42 @@ int CowData<T>::find(const T &p_val, int p_from) const {
return ret;
}
template <class T>
template <typename T>
typename CowData<T>::Size CowData<T>::rfind(const T &p_val, Size p_from) const {
const Size s = size();
if (p_from < 0) {
p_from = s + p_from;
}
if (p_from < 0 || p_from >= s) {
p_from = s - 1;
}
for (Size i = p_from; i >= 0; i--) {
if (get(i) == p_val) {
return i;
}
}
return -1;
}
template <typename T>
typename CowData<T>::Size CowData<T>::count(const T &p_val) const {
Size amount = 0;
for (Size i = 0; i < size(); i++) {
if (get(i) == p_val) {
amount++;
}
}
return amount;
}
template <typename T>
void CowData<T>::_ref(const CowData *p_from) {
_ref(*p_from);
}
template <class T>
template <typename T>
void CowData<T>::_ref(const CowData &p_from) {
if (_ptr == p_from._ptr) {
return; // self assign, do nothing.
@@ -378,7 +478,7 @@ void CowData<T>::_ref(const CowData &p_from) {
}
}
template <class T>
template <typename T>
CowData<T>::~CowData() {
_unref(_ptr);
}

View File

@@ -52,7 +52,7 @@ namespace godot {
* The assignment operator copy the pairs from one map to the other.
*/
template <class TKey, class TValue>
template <typename TKey, typename TValue>
struct HashMapElement {
HashMapElement *next = nullptr;
HashMapElement *prev = nullptr;
@@ -62,10 +62,10 @@ struct HashMapElement {
data(p_key, p_value) {}
};
template <class TKey, class TValue,
class Hasher = HashMapHasherDefault,
class Comparator = HashMapComparatorDefault<TKey>,
class Allocator = DefaultTypedAllocator<HashMapElement<TKey, TValue>>>
template <typename TKey, typename TValue,
typename Hasher = HashMapHasherDefault,
typename Comparator = HashMapComparatorDefault<TKey>,
typename Allocator = DefaultTypedAllocator<HashMapElement<TKey, TValue>>>
class HashMap {
public:
const uint32_t MIN_CAPACITY_INDEX = 2; // Use a prime.

View File

@@ -48,9 +48,9 @@ namespace godot {
*
*/
template <class TKey,
class Hasher = HashMapHasherDefault,
class Comparator = HashMapComparatorDefault<TKey>>
template <typename TKey,
typename Hasher = HashMapHasherDefault,
typename Comparator = HashMapComparatorDefault<TKey>>
class HashSet {
public:
static constexpr uint32_t MIN_CAPACITY_INDEX = 2; // Use a prime.

View File

@@ -253,7 +253,7 @@ static _FORCE_INLINE_ uint32_t hash_djb2_one_float(double p_in, uint32_t p_prev
return ((p_prev << 5) + p_prev) + hash_one_uint64(u.i);
}
template <class T>
template <typename T>
static _FORCE_INLINE_ uint32_t hash_make_uint32_t(T p_in) {
union {
T t;
@@ -286,7 +286,7 @@ static _FORCE_INLINE_ uint64_t hash_djb2_one_64(uint64_t p_in, uint64_t p_prev =
return ((p_prev << 5) + p_prev) ^ p_in;
}
template <class T>
template <typename T>
static _FORCE_INLINE_ uint64_t hash_make_uint64_t(T p_in) {
union {
T t;
@@ -298,15 +298,15 @@ static _FORCE_INLINE_ uint64_t hash_make_uint64_t(T p_in) {
return _u._u64;
}
template <class T>
template <typename T>
class Ref;
struct HashMapHasherDefault {
// Generic hash function for any type.
template <class T>
template <typename T>
static _FORCE_INLINE_ uint32_t hash(const T *p_pointer) { return hash_one_uint64((uint64_t)p_pointer); }
template <class T>
template <typename T>
static _FORCE_INLINE_ uint32_t hash(const Ref<T> &p_ref) { return hash_one_uint64((uint64_t)p_ref.operator->()); }
static _FORCE_INLINE_ uint32_t hash(const String &p_string) { return p_string.hash(); }

View File

@@ -45,7 +45,7 @@
namespace godot {
template <class T, class A = DefaultAllocator>
template <typename T, typename A = DefaultAllocator>
class List {
struct _Data;
@@ -139,31 +139,6 @@ public:
typedef T ValueType;
struct Iterator {
_FORCE_INLINE_ T &operator*() const {
return E->get();
}
_FORCE_INLINE_ T *operator->() const { return &E->get(); }
_FORCE_INLINE_ Iterator &operator++() {
E = E->next();
return *this;
}
_FORCE_INLINE_ Iterator &operator--() {
E = E->prev();
return *this;
}
_FORCE_INLINE_ bool operator==(const Iterator &b) const { return E == b.E; }
_FORCE_INLINE_ bool operator!=(const Iterator &b) const { return E != b.E; }
Iterator(Element *p_E) { E = p_E; }
Iterator() {}
Iterator(const Iterator &p_it) { E = p_it.E; }
private:
Element *E = nullptr;
};
struct ConstIterator {
_FORCE_INLINE_ const T &operator*() const {
return E->get();
@@ -189,6 +164,35 @@ public:
const Element *E = nullptr;
};
struct Iterator {
_FORCE_INLINE_ T &operator*() const {
return E->get();
}
_FORCE_INLINE_ T *operator->() const { return &E->get(); }
_FORCE_INLINE_ Iterator &operator++() {
E = E->next();
return *this;
}
_FORCE_INLINE_ Iterator &operator--() {
E = E->prev();
return *this;
}
_FORCE_INLINE_ bool operator==(const Iterator &b) const { return E == b.E; }
_FORCE_INLINE_ bool operator!=(const Iterator &b) const { return E != b.E; }
Iterator(Element *p_E) { E = p_E; }
Iterator() {}
Iterator(const Iterator &p_it) { E = p_it.E; }
operator ConstIterator() const {
return ConstIterator(E);
}
private:
Element *E = nullptr;
};
_FORCE_INLINE_ Iterator begin() {
return Iterator(front());
}
@@ -221,7 +225,7 @@ private:
int size_cache = 0;
bool erase(const Element *p_I) {
ERR_FAIL_COND_V(!p_I, false);
ERR_FAIL_NULL_V(p_I, false);
ERR_FAIL_COND_V(p_I->data != this, false);
if (first == p_I) {
@@ -410,7 +414,7 @@ public:
/**
* find an element in the list,
*/
template <class T_v>
template <typename T_v>
Element *find(const T_v &p_val) {
Element *it = front();
while (it) {
@@ -519,7 +523,14 @@ public:
}
}
T &operator[](int p_index) {
// Index operator, kept for compatibility.
_FORCE_INLINE_ T &operator[](int p_index) {
return get(p_index);
}
// Random access to elements, use with care,
// do not use for iteration.
T &get(int p_index) {
CRASH_BAD_INDEX(p_index, size());
Element *I = front();
@@ -532,7 +543,14 @@ public:
return I->get();
}
const T &operator[](int p_index) const {
// Index operator, kept for compatibility.
_FORCE_INLINE_ const T &operator[](int p_index) const {
return get(p_index);
}
// Random access to elements, use with care,
// do not use for iteration.
const T &get(int p_index) const {
CRASH_BAD_INDEX(p_index, size());
const Element *I = front();
@@ -646,7 +664,7 @@ public:
sort_custom<Comparator<T>>();
}
template <class C>
template <typename C>
void sort_custom_inplace() {
if (size() < 2) {
return;
@@ -693,7 +711,7 @@ public:
_data->last = to;
}
template <class C>
template <typename C>
struct AuxiliaryComparator {
C compare;
_FORCE_INLINE_ bool operator()(const Element *a, const Element *b) const {
@@ -701,7 +719,7 @@ public:
}
};
template <class C>
template <typename C>
void sort_custom() {
// this version uses auxiliary memory for speed.
// if you don't want to use auxiliary memory, use the in_place version

View File

@@ -31,10 +31,10 @@
#ifndef GODOT_LOCAL_VECTOR_HPP
#define GODOT_LOCAL_VECTOR_HPP
#include "godot_cpp/core/error_macros.hpp"
#include "godot_cpp/core/memory.hpp"
#include "godot_cpp/templates/sort_array.hpp"
#include "godot_cpp/templates/vector.hpp"
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/core/memory.hpp>
#include <godot_cpp/templates/sort_array.hpp>
#include <godot_cpp/templates/vector.hpp>
#include <initializer_list>
#include <type_traits>
@@ -43,7 +43,7 @@ namespace godot {
// If tight, it grows strictly as much as needed.
// Otherwise, it grows exponentially (the default and what you want in most cases).
template <class T, class U = uint32_t, bool force_trivial = false, bool tight = false>
template <typename T, typename U = uint32_t, bool force_trivial = false, bool tight = false>
class LocalVector {
private:
U count = 0;
@@ -257,7 +257,11 @@ public:
return -1;
}
template <class C>
bool has(const T &p_val) const {
return find(p_val) != -1;
}
template <typename C>
void sort_custom() {
U len = count;
if (len == 0) {
@@ -331,7 +335,7 @@ public:
}
};
template <class T, class U = uint32_t, bool force_trivial = false>
template <typename T, typename U = uint32_t, bool force_trivial = false>
using TightLocalVector = LocalVector<T, U, force_trivial, true>;
} // namespace godot

View File

@@ -33,7 +33,7 @@
namespace godot {
template <class F, class S>
template <typename F, typename S>
struct Pair {
F first;
S second;
@@ -49,17 +49,17 @@ struct Pair {
}
};
template <class F, class S>
template <typename F, typename S>
bool operator==(const Pair<F, S> &pair, const Pair<F, S> &other) {
return (pair.first == other.first) && (pair.second == other.second);
}
template <class F, class S>
template <typename F, typename S>
bool operator!=(const Pair<F, S> &pair, const Pair<F, S> &other) {
return (pair.first != other.first) || (pair.second != other.second);
}
template <class F, class S>
template <typename F, typename S>
struct PairSort {
bool operator()(const Pair<F, S> &A, const Pair<F, S> &B) const {
if (A.first != B.first) {
@@ -69,7 +69,7 @@ struct PairSort {
}
};
template <class K, class V>
template <typename K, typename V>
struct KeyValue {
const K key;
V value;
@@ -85,17 +85,17 @@ struct KeyValue {
}
};
template <class K, class V>
template <typename K, typename V>
bool operator==(const KeyValue<K, V> &pair, const KeyValue<K, V> &other) {
return (pair.key == other.key) && (pair.value == other.value);
}
template <class K, class V>
template <typename K, typename V>
bool operator!=(const KeyValue<K, V> &pair, const KeyValue<K, V> &other) {
return (pair.key != other.key) || (pair.value != other.value);
}
template <class K, class V>
template <typename K, typename V>
struct KeyValueSort {
bool operator()(const KeyValue<K, V> &A, const KeyValue<K, V> &B) const {
return A.key < B.key;

View File

@@ -40,7 +40,7 @@ namespace godot {
// based on the very nice implementation of rb-trees by:
// https://web.archive.org/web/20120507164830/https://web.mit.edu/~emin/www/source_code/red_black_tree/index.html
template <class K, class V, class C = Comparator<K>, class A = DefaultAllocator>
template <typename K, typename V, typename C = Comparator<K>, typename A = DefaultAllocator>
class RBMap {
enum Color {
RED,

View File

@@ -38,7 +38,7 @@
namespace godot {
template <class T, class C = Comparator<T>, class A = DefaultAllocator>
template <typename T, typename C = Comparator<T>, typename A = DefaultAllocator>
class RBSet {
enum Color {
RED,

View File

@@ -42,7 +42,7 @@
namespace godot {
template <class T, bool THREAD_SAFE = false>
template <typename T, bool THREAD_SAFE = false>
class RID_Alloc {
T **chunks = nullptr;
uint32_t **free_list_chunks = nullptr;
@@ -186,12 +186,12 @@ public:
}
void initialize_rid(RID p_rid) {
T *mem = get_or_null(p_rid, true);
ERR_FAIL_COND(!mem);
ERR_FAIL_NULL(mem);
memnew_placement(mem, T);
}
void initialize_rid(RID p_rid, const T &p_value) {
T *mem = get_or_null(p_rid, true);
ERR_FAIL_COND(!mem);
ERR_FAIL_NULL(mem);
memnew_placement(mem, T(p_value));
}
@@ -347,7 +347,7 @@ public:
}
};
template <class T, bool THREAD_SAFE = false>
template <typename T, bool THREAD_SAFE = false>
class RID_PtrOwner {
RID_Alloc<T *, THREAD_SAFE> alloc;
@@ -374,7 +374,7 @@ public:
_FORCE_INLINE_ void replace(const RID &p_rid, T *p_new_ptr) {
T **ptr = alloc.get_or_null(p_rid);
ERR_FAIL_COND(!ptr);
ERR_FAIL_NULL(ptr);
*ptr = p_new_ptr;
}
@@ -406,7 +406,7 @@ public:
alloc(p_target_chunk_byte_size) {}
};
template <class T, bool THREAD_SAFE = false>
template <typename T, bool THREAD_SAFE = false>
class RID_Owner {
RID_Alloc<T, THREAD_SAFE> alloc;

View File

@@ -48,7 +48,16 @@ namespace godot {
// value and, as an important benefit, you can be sure the value is properly synchronized
// even with threads that are already running.
template <class T>
// These are used in very specific areas of the engine where it's critical that these guarantees are held
#define SAFE_NUMERIC_TYPE_PUN_GUARANTEES(m_type) \
static_assert(sizeof(SafeNumeric<m_type>) == sizeof(m_type)); \
static_assert(alignof(SafeNumeric<m_type>) == alignof(m_type)); \
static_assert(std::is_trivially_destructible<std::atomic<m_type>>::value);
#define SAFE_FLAG_TYPE_PUN_GUARANTEES \
static_assert(sizeof(SafeFlag) == sizeof(bool)); \
static_assert(alignof(SafeFlag) == alignof(bool));
template <typename T>
class SafeNumeric {
std::atomic<T> value;
@@ -186,7 +195,7 @@ public:
#else
template <class T>
template <typename T>
class SafeNumeric {
protected:
T value;

View File

@@ -35,7 +35,7 @@
namespace godot {
template <class T, class Comparator = _DefaultComparator<T>>
template <typename T, typename Comparator = _DefaultComparator<T>>
class SearchArray {
public:
Comparator compare;

View File

@@ -36,7 +36,7 @@
namespace godot {
template <class T>
template <typename T>
class SelfList {
public:
class List {

View File

@@ -41,7 +41,7 @@ namespace godot {
break; \
}
template <class T>
template <typename T>
struct _DefaultComparator {
_FORCE_INLINE_ bool operator()(const T &a, const T &b) const { return (a < b); }
};
@@ -52,7 +52,7 @@ struct _DefaultComparator {
#define SORT_ARRAY_VALIDATE_ENABLED false
#endif
template <class T, class Comparator = _DefaultComparator<T>, bool Validate = SORT_ARRAY_VALIDATE_ENABLED>
template <typename T, typename Comparator = _DefaultComparator<T>, bool Validate = SORT_ARRAY_VALIDATE_ENABLED>
class SortArray {
enum {
INTROSORT_THRESHOLD = 16

View File

@@ -52,7 +52,7 @@ class ThreadWorkPool {
virtual ~BaseWork() = default;
};
template <class C, class M, class U>
template <typename C, typename M, typename U>
struct Work : public BaseWork {
C *instance;
M method;
@@ -94,9 +94,9 @@ class ThreadWorkPool {
}
public:
template <class C, class M, class U>
template <typename C, typename M, typename U>
void begin_work(uint32_t p_elements, C *p_instance, M p_method, U p_userdata) {
ERR_FAIL_COND(!threads); // never initialized
ERR_FAIL_NULL(threads); // Never initialized.
ERR_FAIL_COND(current_work != nullptr);
index.store(0, std::memory_order_release);
@@ -123,18 +123,18 @@ public:
}
bool is_done_dispatching() const {
ERR_FAIL_COND_V(current_work == nullptr, true);
ERR_FAIL_NULL_V(current_work, true);
return index.load(std::memory_order_acquire) >= current_work->max_elements;
}
uint32_t get_work_index() const {
ERR_FAIL_COND_V(current_work == nullptr, 0);
ERR_FAIL_NULL_V(current_work, 0);
uint32_t idx = index.load(std::memory_order_acquire);
return Math::min(idx, current_work->max_elements);
}
void end_work() {
ERR_FAIL_COND(current_work == nullptr);
ERR_FAIL_NULL(current_work);
for (uint32_t i = 0; i < threads_working; i++) {
threads[i].completed.wait();
threads[i].work = nullptr;
@@ -145,7 +145,7 @@ public:
current_work = nullptr;
}
template <class C, class M, class U>
template <typename C, typename M, typename U>
void do_work(uint32_t p_elements, C *p_instance, M p_method, U p_userdata) {
switch (p_elements) {
case 0:

View File

@@ -47,38 +47,42 @@
namespace godot {
template <class T>
template <typename T>
class VectorWriteProxy {
public:
_FORCE_INLINE_ T &operator[](int p_index) {
_FORCE_INLINE_ T &operator[](typename CowData<T>::Size p_index) {
CRASH_BAD_INDEX(p_index, ((Vector<T> *)(this))->_cowdata.size());
return ((Vector<T> *)(this))->_cowdata.ptrw()[p_index];
}
};
template <class T>
template <typename T>
class Vector {
friend class VectorWriteProxy<T>;
public:
VectorWriteProxy<T> write;
typedef typename CowData<T>::Size Size;
private:
CowData<T> _cowdata;
public:
bool push_back(T p_elem);
_FORCE_INLINE_ bool append(const T &p_elem) { return push_back(p_elem); } // alias
_FORCE_INLINE_ bool append(const T &p_elem) { return push_back(p_elem); } //alias
void fill(T p_elem);
void remove_at(int p_index) { _cowdata.remove_at(p_index); }
void erase(const T &p_val) {
int idx = find(p_val);
void remove_at(Size p_index) { _cowdata.remove_at(p_index); }
_FORCE_INLINE_ bool erase(const T &p_val) {
Size idx = find(p_val);
if (idx >= 0) {
remove_at(idx);
return true;
}
return false;
}
void reverse();
_FORCE_INLINE_ T *ptrw() { return _cowdata.ptrw(); }
@@ -86,37 +90,45 @@ public:
_FORCE_INLINE_ void clear() { resize(0); }
_FORCE_INLINE_ bool is_empty() const { return _cowdata.is_empty(); }
_FORCE_INLINE_ T get(int p_index) { return _cowdata.get(p_index); }
_FORCE_INLINE_ const T &get(int p_index) const { return _cowdata.get(p_index); }
_FORCE_INLINE_ void set(int p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); }
_FORCE_INLINE_ int size() const { return _cowdata.size(); }
Error resize(int p_size) { return _cowdata.resize(p_size); }
_FORCE_INLINE_ const T &operator[](int p_index) const { return _cowdata.get(p_index); }
Error insert(int p_pos, T p_val) { return _cowdata.insert(p_pos, p_val); }
int find(const T &p_val, int p_from = 0) const { return _cowdata.find(p_val, p_from); }
_FORCE_INLINE_ T get(Size p_index) { return _cowdata.get(p_index); }
_FORCE_INLINE_ const T &get(Size p_index) const { return _cowdata.get(p_index); }
_FORCE_INLINE_ void set(Size p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); }
_FORCE_INLINE_ Size size() const { return _cowdata.size(); }
Error resize(Size p_size) { return _cowdata.resize(p_size); }
Error resize_zeroed(Size p_size) { return _cowdata.template resize<true>(p_size); }
_FORCE_INLINE_ const T &operator[](Size p_index) const { return _cowdata.get(p_index); }
Error insert(Size p_pos, T p_val) { return _cowdata.insert(p_pos, p_val); }
Size find(const T &p_val, Size p_from = 0) const { return _cowdata.find(p_val, p_from); }
Size rfind(const T &p_val, Size p_from = -1) const { return _cowdata.rfind(p_val, p_from); }
Size count(const T &p_val) const { return _cowdata.count(p_val); }
void append_array(Vector<T> p_other);
_FORCE_INLINE_ bool has(const T &p_val) const { return find(p_val) != -1; }
template <class C>
void sort_custom() {
int len = _cowdata.size();
void sort() {
sort_custom<_DefaultComparator<T>>();
}
template <typename Comparator, bool Validate = SORT_ARRAY_VALIDATE_ENABLED, typename... Args>
void sort_custom(Args &&...args) {
Size len = _cowdata.size();
if (len == 0) {
return;
}
T *data = ptrw();
SortArray<T, C> sorter;
SortArray<T, Comparator, Validate> sorter{ args... };
sorter.sort(data, len);
}
void sort() {
sort_custom<_DefaultComparator<T>>();
Size bsearch(const T &p_value, bool p_before) {
return bsearch_custom<_DefaultComparator<T>>(p_value, p_before);
}
int bsearch(const T &p_value, bool p_before) {
SearchArray<T> search;
template <typename Comparator, typename Value, typename... Args>
Size bsearch_custom(const Value &p_value, bool p_before, Args &&...args) {
SearchArray<T, Comparator> search{ args... };
return search.bisect(ptrw(), size(), p_value, p_before);
}
@@ -125,7 +137,7 @@ public:
}
void ordered_insert(const T &p_val) {
int i;
Size i;
for (i = 0; i < _cowdata.size(); i++) {
if (p_val < operator[](i)) {
break;
@@ -140,33 +152,36 @@ public:
Vector<uint8_t> to_byte_array() const {
Vector<uint8_t> ret;
if (is_empty()) {
return ret;
}
ret.resize(size() * sizeof(T));
memcpy(ret.ptrw(), ptr(), sizeof(T) * size());
return ret;
}
Vector<T> slice(int p_begin, int p_end = INT_MAX) const {
Vector<T> slice(Size p_begin, Size p_end = CowData<T>::MAX_INT) const {
Vector<T> result;
const int s = size();
const Size s = size();
int begin = Math::clamp(p_begin, -s, s);
Size begin = CLAMP(p_begin, -s, s);
if (begin < 0) {
begin += s;
}
int end = Math::clamp(p_end, -s, s);
Size end = CLAMP(p_end, -s, s);
if (end < 0) {
end += s;
}
ERR_FAIL_COND_V(begin > end, result);
int result_size = end - begin;
Size result_size = end - begin;
result.resize(result_size);
const T *const r = ptr();
T *const w = result.ptrw();
for (int i = 0; i < result_size; ++i) {
for (Size i = 0; i < result_size; ++i) {
w[i] = r[begin + i];
}
@@ -174,11 +189,11 @@ public:
}
bool operator==(const Vector<T> &p_arr) const {
int s = size();
Size s = size();
if (s != p_arr.size()) {
return false;
}
for (int i = 0; i < s; i++) {
for (Size i = 0; i < s; i++) {
if (operator[](i) != p_arr[i]) {
return false;
}
@@ -187,11 +202,11 @@ public:
}
bool operator!=(const Vector<T> &p_arr) const {
int s = size();
Size s = size();
if (s != p_arr.size()) {
return true;
}
for (int i = 0; i < s; i++) {
for (Size i = 0; i < s; i++) {
if (operator[](i) != p_arr[i]) {
return true;
}
@@ -268,7 +283,7 @@ public:
Error err = _cowdata.resize(p_init.size());
ERR_FAIL_COND(err);
int i = 0;
Size i = 0;
for (const T &element : p_init) {
_cowdata.set(i++, element);
}
@@ -278,28 +293,28 @@ public:
_FORCE_INLINE_ ~Vector() {}
};
template <class T>
template <typename T>
void Vector<T>::reverse() {
for (int i = 0; i < size() / 2; i++) {
for (Size i = 0; i < size() / 2; i++) {
T *p = ptrw();
SWAP(p[i], p[size() - i - 1]);
}
}
template <class T>
template <typename T>
void Vector<T>::append_array(Vector<T> p_other) {
const int ds = p_other.size();
const Size ds = p_other.size();
if (ds == 0) {
return;
}
const int bs = size();
const Size bs = size();
resize(bs + ds);
for (int i = 0; i < ds; ++i) {
for (Size i = 0; i < ds; ++i) {
ptrw()[bs + i] = p_other[i];
}
}
template <class T>
template <typename T>
bool Vector<T>::push_back(T p_elem) {
Error err = resize(size() + 1);
ERR_FAIL_COND_V(err, true);
@@ -308,10 +323,10 @@ bool Vector<T>::push_back(T p_elem) {
return false;
}
template <class T>
template <typename T>
void Vector<T>::fill(T p_elem) {
T *p = ptrw();
for (int i = 0; i < size(); i++) {
for (Size i = 0; i < size(); i++) {
p[i] = p_elem;
}
}

View File

@@ -35,7 +35,7 @@
namespace godot {
template <class T, class V>
template <typename T, typename V>
class VMap {
public:
struct Pair {

View File

@@ -35,7 +35,7 @@
namespace godot {
template <class T>
template <typename T>
class VSet {
Vector<T> _data;

View File

@@ -65,6 +65,7 @@ struct _NO_DISCARD_ AABB {
bool operator!=(const AABB &p_rval) const;
bool is_equal_approx(const AABB &p_aabb) const;
bool is_finite() const;
_FORCE_INLINE_ bool intersects(const AABB &p_aabb) const; /// Both AABBs overlap
_FORCE_INLINE_ bool intersects_inclusive(const AABB &p_aabb) const; /// Both AABBs (or their faces) overlap
_FORCE_INLINE_ bool encloses(const AABB &p_aabb) const; /// p_aabb is completely inside this
@@ -102,7 +103,7 @@ struct _NO_DISCARD_ AABB {
_FORCE_INLINE_ void expand_to(const Vector3 &p_vector); /** expand to contain a point if necessary */
_FORCE_INLINE_ AABB abs() const {
return AABB(Vector3(position.x + MIN(size.x, (real_t)0), position.y + MIN(size.y, (real_t)0), position.z + MIN(size.z, (real_t)0)), size.abs());
return AABB(position + size.minf(0), size.abs());
}
Variant intersects_segment_bind(const Vector3 &p_from, const Vector3 &p_to) const;
@@ -201,11 +202,11 @@ inline bool AABB::encloses(const AABB &p_aabb) const {
return (
(src_min.x <= dst_min.x) &&
(src_max.x > dst_max.x) &&
(src_max.x >= dst_max.x) &&
(src_min.y <= dst_min.y) &&
(src_max.y > dst_max.y) &&
(src_max.y >= dst_max.y) &&
(src_min.z <= dst_min.z) &&
(src_max.z > dst_max.z));
(src_max.z >= dst_max.z));
}
Vector3 AABB::get_support(const Vector3 &p_normal) const {

View File

@@ -28,6 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_ARRAY_HELPERS_HPP
#define GODOT_ARRAY_HELPERS_HPP
namespace godot {
namespace helpers {
template <typename T, typename ValueT>
@@ -48,3 +51,5 @@ T append_all(T appendable) {
}
} // namespace helpers
} // namespace godot
#endif // GODOT_ARRAY_HELPERS_HPP

View File

@@ -128,6 +128,7 @@ struct _NO_DISCARD_ Basis {
}
bool is_equal_approx(const Basis &p_basis) const;
bool is_finite() const;
bool operator==(const Basis &p_matrix) const;
bool operator!=(const Basis &p_matrix) const;

View File

@@ -0,0 +1,65 @@
/**************************************************************************/
/* callable_custom.hpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_CALLABLE_CUSTOM_HPP
#define GODOT_CALLABLE_CUSTOM_HPP
#include <godot_cpp/core/object_id.hpp>
#include <godot_cpp/variant/string_name.hpp>
namespace godot {
class Object;
class CallableCustomBase {
public:
virtual ObjectID get_object() const = 0;
virtual int get_argument_count(bool &r_is_valid) const;
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const = 0;
virtual ~CallableCustomBase() {}
};
class CallableCustom : public CallableCustomBase {
public:
typedef bool (*CompareEqualFunc)(const CallableCustom *p_a, const CallableCustom *p_b);
typedef bool (*CompareLessFunc)(const CallableCustom *p_a, const CallableCustom *p_b);
virtual uint32_t hash() const = 0;
virtual String get_as_text() const = 0;
virtual CompareEqualFunc get_compare_equal_func() const = 0;
virtual CompareLessFunc get_compare_less_func() const = 0;
virtual bool is_valid() const;
virtual ObjectID get_object() const = 0;
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const = 0;
};
} // namespace godot
#endif // GODOT_CALLABLE_CUSTOM_HPP

View File

@@ -0,0 +1,273 @@
/**************************************************************************/
/* callable_method_pointer.hpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_CALLABLE_METHOD_POINTER_HPP
#define GODOT_CALLABLE_METHOD_POINTER_HPP
#include <godot_cpp/core/binder_common.hpp>
#include <godot_cpp/variant/variant.hpp>
namespace godot {
class CallableCustomMethodPointerBase : public CallableCustomBase {
uint32_t *comp_ptr = nullptr;
uint32_t comp_size;
uint32_t h;
protected:
void _setup(uint32_t *p_base_ptr, uint32_t p_ptr_size);
public:
_FORCE_INLINE_ const uint32_t *get_comp_ptr() const { return comp_ptr; }
_FORCE_INLINE_ uint32_t get_comp_size() const { return comp_size; }
_FORCE_INLINE_ uint32_t get_hash() const { return h; }
};
namespace internal {
Callable create_callable_from_ccmp(CallableCustomMethodPointerBase *p_callable_method_pointer);
} // namespace internal
//
// No return value.
//
template <typename T, typename... P>
class CallableCustomMethodPointer : public CallableCustomMethodPointerBase {
struct Data {
T *instance;
void (T::*method)(P...);
} data;
static_assert(sizeof(Data) % 4 == 0);
public:
virtual ObjectID get_object() const override {
return ObjectID(data.instance->get_instance_id());
}
virtual int get_argument_count(bool &r_is_valid) const override {
r_is_valid = true;
return sizeof...(P);
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args(data.instance, data.method, p_arguments, p_argcount, r_call_error);
}
CallableCustomMethodPointer(T *p_instance, void (T::*p_method)(P...)) {
memset(&data, 0, sizeof(Data));
data.instance = p_instance;
data.method = p_method;
_setup((uint32_t *)&data, sizeof(Data));
}
};
template <typename T, typename... P>
Callable create_custom_callable_function_pointer(T *p_instance, void (T::*p_method)(P...)) {
typedef CallableCustomMethodPointer<T, P...> CCMP;
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
return ::godot::internal::create_callable_from_ccmp(ccmp);
}
//
// With return value.
//
template <typename T, typename R, typename... P>
class CallableCustomMethodPointerRet : public CallableCustomMethodPointerBase {
struct Data {
T *instance;
R(T::*method)
(P...);
} data;
static_assert(sizeof(Data) % 4 == 0);
public:
virtual ObjectID get_object() const override {
return ObjectID(data.instance->get_instance_id());
}
virtual int get_argument_count(bool &r_is_valid) const override {
r_is_valid = true;
return sizeof...(P);
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args_ret(data.instance, data.method, p_arguments, p_argcount, r_return_value, r_call_error);
}
CallableCustomMethodPointerRet(T *p_instance, R (T::*p_method)(P...)) {
memset(&data, 0, sizeof(Data));
data.instance = p_instance;
data.method = p_method;
_setup((uint32_t *)&data, sizeof(Data));
}
};
template <typename T, typename R, typename... P>
Callable create_custom_callable_function_pointer(T *p_instance, R (T::*p_method)(P...)) {
typedef CallableCustomMethodPointerRet<T, R, P...> CCMP; // Messes with memnew otherwise.
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
return ::godot::internal::create_callable_from_ccmp(ccmp);
}
//
// Const with return value.
//
template <typename T, typename R, typename... P>
class CallableCustomMethodPointerRetC : public CallableCustomMethodPointerBase {
struct Data {
T *instance;
R(T::*method)
(P...) const;
} data;
static_assert(sizeof(Data) % 4 == 0);
public:
virtual ObjectID get_object() const override {
return ObjectID(data.instance->get_instance_id());
}
virtual int get_argument_count(bool &r_is_valid) const override {
r_is_valid = true;
return sizeof...(P);
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args_retc(data.instance, data.method, p_arguments, p_argcount, r_return_value, r_call_error);
}
CallableCustomMethodPointerRetC(const T *p_instance, R (T::*p_method)(P...) const) {
memset(&data, 0, sizeof(Data));
data.instance = const_cast<T *>(p_instance);
data.method = p_method;
_setup((uint32_t *)&data, sizeof(Data));
}
};
template <typename T, typename R, typename... P>
Callable create_custom_callable_function_pointer(const T *p_instance, R (T::*p_method)(P...) const) {
typedef CallableCustomMethodPointerRetC<T, R, P...> CCMP; // Messes with memnew otherwise.
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
return ::godot::internal::create_callable_from_ccmp(ccmp);
}
//
// Static method with no return value.
//
template <typename... P>
class CallableCustomStaticMethodPointer : public CallableCustomMethodPointerBase {
struct Data {
void (*method)(P...);
} data;
static_assert(sizeof(Data) % 4 == 0);
public:
virtual ObjectID get_object() const override {
return ObjectID();
}
virtual int get_argument_count(bool &r_is_valid) const override {
r_is_valid = true;
return sizeof...(P);
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args_static_ret(data.method, p_arguments, p_argcount, r_return_value, r_call_error);
r_return_value = Variant();
}
CallableCustomStaticMethodPointer(void (*p_method)(P...)) {
memset(&data, 0, sizeof(Data));
data.method = p_method;
_setup((uint32_t *)&data, sizeof(Data));
}
};
template <typename... P>
Callable create_custom_callable_static_function_pointer(void (*p_method)(P...)) {
typedef CallableCustomStaticMethodPointer<P...> CCMP;
CCMP *ccmp = memnew(CCMP(p_method));
return ::godot::internal::create_callable_from_ccmp(ccmp);
}
//
// Static method with return value.
//
template <typename R, typename... P>
class CallableCustomStaticMethodPointerRet : public CallableCustomMethodPointerBase {
struct Data {
R(*method)
(P...);
} data;
static_assert(sizeof(Data) % 4 == 0);
public:
virtual ObjectID get_object() const override {
return ObjectID();
}
virtual int get_argument_count(bool &r_is_valid) const override {
r_is_valid = true;
return sizeof...(P);
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args_static_ret(data.method, p_arguments, p_argcount, r_return_value, r_call_error);
}
CallableCustomStaticMethodPointerRet(R (*p_method)(P...)) {
memset(&data, 0, sizeof(Data));
data.method = p_method;
_setup((uint32_t *)&data, sizeof(Data));
}
};
template <typename R, typename... P>
Callable create_custom_callable_static_function_pointer(R (*p_method)(P...)) {
typedef CallableCustomStaticMethodPointerRet<R, P...> CCMP;
CCMP *ccmp = memnew(CCMP(p_method));
return ::godot::internal::create_callable_from_ccmp(ccmp);
}
//
// The API:
//
#define callable_mp(I, M) ::godot::create_custom_callable_function_pointer(I, M)
#define callable_mp_static(M) ::godot::create_custom_callable_static_function_pointer(M)
} // namespace godot
#endif // GODOT_CALLABLE_METHOD_POINTER_HPP

View File

@@ -31,82 +31,111 @@
#ifndef GODOT_CHAR_STRING_HPP
#define GODOT_CHAR_STRING_HPP
#include <godot_cpp/templates/cowdata.hpp>
#include <cstddef>
#include <cstdint>
namespace godot {
class CharString {
friend class String;
template <typename T>
class CharStringT;
const char *_data = nullptr;
int _length = 0;
template <typename T>
class CharProxy {
template <typename TS>
friend class CharStringT;
CharString(const char *str, int length);
const int64_t _index;
CowData<T> &_cowdata;
static inline const T _null = 0;
_FORCE_INLINE_ CharProxy(const int64_t &p_index, CowData<T> &p_cowdata) :
_index(p_index),
_cowdata(p_cowdata) {}
public:
int length() const;
const char *get_data() const;
_FORCE_INLINE_ CharProxy(const CharProxy<T> &p_other) :
_index(p_other._index),
_cowdata(p_other._cowdata) {}
CharString(CharString &&p_str);
void operator=(CharString &&p_str);
CharString() {}
~CharString();
_FORCE_INLINE_ operator T() const {
if (unlikely(_index == _cowdata.size())) {
return _null;
}
return _cowdata.get(_index);
}
_FORCE_INLINE_ const T *operator&() const {
return _cowdata.ptr() + _index;
}
_FORCE_INLINE_ void operator=(const T &p_other) const {
_cowdata.set(_index, p_other);
}
_FORCE_INLINE_ void operator=(const CharProxy<T> &p_other) const {
_cowdata.set(_index, p_other.operator T());
}
};
class Char16String {
template <typename T>
class CharStringT {
friend class String;
const char16_t *_data = nullptr;
int _length = 0;
Char16String(const char16_t *str, int length);
CowData<T> _cowdata;
static inline const T _null = 0;
public:
int length() const;
const char16_t *get_data() const;
_FORCE_INLINE_ T *ptrw() { return _cowdata.ptrw(); }
_FORCE_INLINE_ const T *ptr() const { return _cowdata.ptr(); }
_FORCE_INLINE_ int64_t size() const { return _cowdata.size(); }
Error resize(int64_t p_size) { return _cowdata.resize(p_size); }
Char16String(Char16String &&p_str);
void operator=(Char16String &&p_str);
Char16String() {}
~Char16String();
_FORCE_INLINE_ T get(int64_t p_index) const { return _cowdata.get(p_index); }
_FORCE_INLINE_ void set(int64_t p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); }
_FORCE_INLINE_ const T &operator[](int64_t p_index) const {
if (unlikely(p_index == _cowdata.size())) {
return _null;
}
return _cowdata.get(p_index);
}
_FORCE_INLINE_ CharProxy<T> operator[](int64_t p_index) { return CharProxy<T>(p_index, _cowdata); }
_FORCE_INLINE_ CharStringT() {}
_FORCE_INLINE_ CharStringT(const CharStringT<T> &p_str) { _cowdata._ref(p_str._cowdata); }
_FORCE_INLINE_ void operator=(const CharStringT<T> &p_str) { _cowdata._ref(p_str._cowdata); }
_FORCE_INLINE_ CharStringT(const T *p_cstr) { copy_from(p_cstr); }
void operator=(const T *p_cstr);
bool operator<(const CharStringT<T> &p_right) const;
CharStringT<T> &operator+=(T p_char);
int64_t length() const { return size() ? size() - 1 : 0; }
const T *get_data() const;
operator const T *() const { return get_data(); };
protected:
void copy_from(const T *p_cstr);
};
class Char32String {
friend class String;
template <>
const char *CharStringT<char>::get_data() const;
const char32_t *_data = nullptr;
int _length = 0;
template <>
const char16_t *CharStringT<char16_t>::get_data() const;
Char32String(const char32_t *str, int length);
template <>
const char32_t *CharStringT<char32_t>::get_data() const;
public:
int length() const;
const char32_t *get_data() const;
template <>
const wchar_t *CharStringT<wchar_t>::get_data() const;
Char32String(Char32String &&p_str);
void operator=(Char32String &&p_str);
Char32String() {}
~Char32String();
};
class CharWideString {
friend class String;
const wchar_t *_data = nullptr;
int _length = 0;
CharWideString(const wchar_t *str, int length);
public:
int length() const;
const wchar_t *get_data() const;
CharWideString(CharWideString &&p_str);
void operator=(CharWideString &&p_str);
CharWideString() {}
~CharWideString();
};
typedef CharStringT<char> CharString;
typedef CharStringT<char16_t> Char16String;
typedef CharStringT<char32_t> Char32String;
typedef CharStringT<wchar_t> CharWideString;
} // namespace godot

View File

@@ -28,6 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_COLOR_NAMES_INC_HPP
#define GODOT_COLOR_NAMES_INC_HPP
namespace godot {
// Names from https://en.wikipedia.org/wiki/X11_color_names
@@ -189,3 +192,5 @@ static NamedColor named_colors[] = {
};
} // namespace godot
#endif // GODOT_COLOR_NAMES_INC_HPP

View File

@@ -77,6 +77,7 @@ struct _NO_DISCARD_ Plane {
Plane operator-() const { return Plane(-normal, -d); }
bool is_equal_approx(const Plane &p_plane) const;
bool is_equal_approx_any_side(const Plane &p_plane) const;
bool is_finite() const;
_FORCE_INLINE_ bool operator==(const Plane &p_plane) const;
_FORCE_INLINE_ bool operator!=(const Plane &p_plane) const;

View File

@@ -55,6 +55,7 @@ struct _NO_DISCARD_ Quaternion {
}
_FORCE_INLINE_ real_t length_squared() const;
bool is_equal_approx(const Quaternion &p_quaternion) const;
bool is_finite() const;
real_t length() const;
void normalize();
Quaternion normalized() const;

View File

@@ -146,7 +146,7 @@ struct _NO_DISCARD_ Rect2 {
return size.x > 0.0f && size.y > 0.0f;
}
// Returns the instersection between two Rect2s or an empty Rect2 if there is no intersection
// Returns the intersection between two Rect2s or an empty Rect2 if there is no intersection
inline Rect2 intersection(const Rect2 &p_rect) const {
Rect2 new_rect = p_rect;
@@ -154,14 +154,12 @@ struct _NO_DISCARD_ Rect2 {
return Rect2();
}
new_rect.position.x = Math::max(p_rect.position.x, position.x);
new_rect.position.y = Math::max(p_rect.position.y, position.y);
new_rect.position = p_rect.position.max(position);
Point2 p_rect_end = p_rect.position + p_rect.size;
Point2 end = position + size;
new_rect.size.x = Math::min(p_rect_end.x, end.x) - new_rect.position.x;
new_rect.size.y = Math::min(p_rect_end.y, end.y) - new_rect.position.y;
new_rect.size = p_rect_end.min(end) - new_rect.position;
return new_rect;
}
@@ -174,11 +172,9 @@ struct _NO_DISCARD_ Rect2 {
#endif
Rect2 new_rect;
new_rect.position.x = Math::min(p_rect.position.x, position.x);
new_rect.position.y = Math::min(p_rect.position.y, position.y);
new_rect.position = p_rect.position.min(position);
new_rect.size.x = Math::max(p_rect.position.x + p_rect.size.x, position.x + size.x);
new_rect.size.y = Math::max(p_rect.position.y + p_rect.size.y, position.y + size.y);
new_rect.size = (p_rect.position + p_rect.size).max(position + size);
new_rect.size = new_rect.size - new_rect.position; // Make relative again.
@@ -209,6 +205,7 @@ struct _NO_DISCARD_ Rect2 {
}
bool is_equal_approx(const Rect2 &p_rect) const;
bool is_finite() const;
bool operator==(const Rect2 &p_rect) const { return position == p_rect.position && size == p_rect.size; }
bool operator!=(const Rect2 &p_rect) const { return position != p_rect.position || size != p_rect.size; }
@@ -283,7 +280,7 @@ struct _NO_DISCARD_ Rect2 {
}
_FORCE_INLINE_ Rect2 abs() const {
return Rect2(Point2(position.x + Math::min(size.x, (real_t)0), position.y + Math::min(size.y, (real_t)0)), size.abs());
return Rect2(position + size.minf(0), size.abs());
}
Vector2 get_support(const Vector2 &p_normal) const {

View File

@@ -89,7 +89,7 @@ struct _NO_DISCARD_ Rect2i {
return size.x > 0 && size.y > 0;
}
// Returns the instersection between two Rect2is or an empty Rect2i if there is no intersection
// Returns the intersection between two Rect2is or an empty Rect2i if there is no intersection
inline Rect2i intersection(const Rect2i &p_rect) const {
Rect2i new_rect = p_rect;
@@ -97,14 +97,12 @@ struct _NO_DISCARD_ Rect2i {
return Rect2i();
}
new_rect.position.x = Math::max(p_rect.position.x, position.x);
new_rect.position.y = Math::max(p_rect.position.y, position.y);
new_rect.position = p_rect.position.max(position);
Point2i p_rect_end = p_rect.position + p_rect.size;
Point2i end = position + size;
new_rect.size.x = Math::min(p_rect_end.x, end.x) - new_rect.position.x;
new_rect.size.y = Math::min(p_rect_end.y, end.y) - new_rect.position.y;
new_rect.size = p_rect_end.min(end) - new_rect.position;
return new_rect;
}
@@ -117,11 +115,9 @@ struct _NO_DISCARD_ Rect2i {
#endif
Rect2i new_rect;
new_rect.position.x = Math::min(p_rect.position.x, position.x);
new_rect.position.y = Math::min(p_rect.position.y, position.y);
new_rect.position = p_rect.position.min(position);
new_rect.size.x = Math::max(p_rect.position.x + p_rect.size.x, position.x + size.x);
new_rect.size.y = Math::max(p_rect.position.y + p_rect.size.y, position.y + size.y);
new_rect.size = (p_rect.position + p_rect.size).max(position + size);
new_rect.size = new_rect.size - new_rect.position; // Make relative again.
@@ -219,7 +215,7 @@ struct _NO_DISCARD_ Rect2i {
}
_FORCE_INLINE_ Rect2i abs() const {
return Rect2i(Point2i(position.x + Math::min(size.x, 0), position.y + Math::min(size.y, 0)), size.abs());
return Rect2i(position + size.mini(0), size.abs());
}
_FORCE_INLINE_ void set_end(const Vector2i &p_end) {

View File

@@ -99,6 +99,7 @@ struct _NO_DISCARD_ Transform2D {
void orthonormalize();
Transform2D orthonormalized() const;
bool is_equal_approx(const Transform2D &p_transform) const;
bool is_finite() const;
Transform2D looking_at(const Vector2 &p_target) const;

View File

@@ -78,6 +78,7 @@ struct _NO_DISCARD_ Transform3D {
void orthogonalize();
Transform3D orthogonalized() const;
bool is_equal_approx(const Transform3D &p_transform) const;
bool is_finite() const;
bool operator==(const Transform3D &p_transform) const;
bool operator!=(const Transform3D &p_transform) const;

View File

@@ -36,7 +36,7 @@
namespace godot {
template <class T>
template <typename T>
class TypedArray : public Array {
public:
_FORCE_INLINE_ void operator=(const Array &p_array) {
@@ -44,10 +44,15 @@ public:
_ref(p_array);
}
_FORCE_INLINE_ TypedArray(const Variant &p_variant) :
Array(p_variant.operator Array(), Variant::OBJECT, T::get_class_static(), Variant()) {
TypedArray(Array(p_variant)) {
}
_FORCE_INLINE_ TypedArray(const Array &p_array) :
Array(p_array, Variant::OBJECT, T::get_class_static(), Variant()) {
_FORCE_INLINE_ TypedArray(const Array &p_array) {
set_typed(Variant::OBJECT, T::get_class_static(), Variant());
if (is_same_typed(p_array)) {
_ref(p_array);
} else {
assign(p_array);
}
}
_FORCE_INLINE_ TypedArray() {
set_typed(Variant::OBJECT, T::get_class_static(), Variant());
@@ -65,16 +70,23 @@ public:
_ref(p_array); \
} \
_FORCE_INLINE_ TypedArray(const Variant &p_variant) : \
Array(p_variant.operator Array(), m_variant_type, StringName(), Variant()) { \
TypedArray(Array(p_variant)) { \
} \
_FORCE_INLINE_ TypedArray(const Array &p_array) : \
Array(p_array, m_variant_type, StringName(), Variant()) { \
_FORCE_INLINE_ TypedArray(const Array &p_array) { \
set_typed(m_variant_type, StringName(), Variant()); \
if (is_same_typed(p_array)) { \
_ref(p_array); \
} else { \
assign(p_array); \
} \
} \
_FORCE_INLINE_ TypedArray() { \
set_typed(m_variant_type, StringName(), Variant()); \
} \
};
// All Variant::OBJECT types are intentionally omitted from this list because they are handled by
// the unspecialized TypedArray definition.
MAKE_TYPED_ARRAY(bool, Variant::BOOL)
MAKE_TYPED_ARRAY(uint8_t, Variant::INT)
MAKE_TYPED_ARRAY(int8_t, Variant::INT)
@@ -94,11 +106,14 @@ MAKE_TYPED_ARRAY(Rect2i, Variant::RECT2I)
MAKE_TYPED_ARRAY(Vector3, Variant::VECTOR3)
MAKE_TYPED_ARRAY(Vector3i, Variant::VECTOR3I)
MAKE_TYPED_ARRAY(Transform2D, Variant::TRANSFORM2D)
MAKE_TYPED_ARRAY(Vector4, Variant::VECTOR4)
MAKE_TYPED_ARRAY(Vector4i, Variant::VECTOR4I)
MAKE_TYPED_ARRAY(Plane, Variant::PLANE)
MAKE_TYPED_ARRAY(Quaternion, Variant::QUATERNION)
MAKE_TYPED_ARRAY(AABB, Variant::AABB)
MAKE_TYPED_ARRAY(Basis, Variant::BASIS)
MAKE_TYPED_ARRAY(Transform3D, Variant::TRANSFORM3D)
MAKE_TYPED_ARRAY(Projection, Variant::PROJECTION)
MAKE_TYPED_ARRAY(Color, Variant::COLOR)
MAKE_TYPED_ARRAY(StringName, Variant::STRING_NAME)
MAKE_TYPED_ARRAY(NodePath, Variant::NODE_PATH)
@@ -115,7 +130,12 @@ MAKE_TYPED_ARRAY(PackedFloat64Array, Variant::PACKED_FLOAT64_ARRAY)
MAKE_TYPED_ARRAY(PackedStringArray, Variant::PACKED_STRING_ARRAY)
MAKE_TYPED_ARRAY(PackedVector2Array, Variant::PACKED_VECTOR2_ARRAY)
MAKE_TYPED_ARRAY(PackedVector3Array, Variant::PACKED_VECTOR3_ARRAY)
MAKE_TYPED_ARRAY(PackedVector4Array, Variant::PACKED_VECTOR4_ARRAY)
MAKE_TYPED_ARRAY(PackedColorArray, Variant::PACKED_COLOR_ARRAY)
// If the IPAddress struct is added to godot-cpp, the following could also be added:
//MAKE_TYPED_ARRAY(IPAddress, Variant::STRING)
#undef MAKE_TYPED_ARRAY
} // namespace godot

View File

@@ -47,8 +47,6 @@ class ObjectID;
class Variant {
uint8_t opaque[GODOT_CPP_VARIANT_SIZE]{ 0 };
_FORCE_INLINE_ GDExtensionVariantPtr _native_ptr() const { return const_cast<uint8_t(*)[GODOT_CPP_VARIANT_SIZE]>(&opaque); }
friend class GDExtensionBinding;
friend class MethodBind;
@@ -102,6 +100,7 @@ public:
PACKED_VECTOR2_ARRAY,
PACKED_VECTOR3_ARRAY,
PACKED_COLOR_ARRAY,
PACKED_VECTOR4_ARRAY,
VARIANT_MAX
};
@@ -122,6 +121,7 @@ public:
OP_NEGATE,
OP_POSITIVE,
OP_MODULE,
OP_POWER,
// bitwise
OP_SHIFT_LEFT,
OP_SHIFT_RIGHT,
@@ -144,6 +144,7 @@ private:
static GDExtensionTypeFromVariantConstructorFunc to_type_constructor[VARIANT_MAX];
public:
_FORCE_INLINE_ GDExtensionVariantPtr _native_ptr() const { return const_cast<uint8_t(*)[GODOT_CPP_VARIANT_SIZE]>(&opaque); }
Variant();
Variant(std::nullptr_t n) :
Variant() {}
@@ -154,10 +155,18 @@ public:
Variant(int64_t v);
Variant(int32_t v) :
Variant(static_cast<int64_t>(v)) {}
Variant(uint32_t v) :
Variant(int16_t v) :
Variant(static_cast<int64_t>(v)) {}
Variant(int8_t v) :
Variant(static_cast<int64_t>(v)) {}
Variant(uint64_t v) :
Variant(static_cast<int64_t>(v)) {}
Variant(uint32_t v) :
Variant(static_cast<int64_t>(v)) {}
Variant(uint16_t v) :
Variant(static_cast<int64_t>(v)) {}
Variant(uint8_t v) :
Variant(static_cast<int64_t>(v)) {}
Variant(double v);
Variant(float v) :
Variant((double)v) {}
@@ -204,13 +213,18 @@ public:
Variant(const PackedVector2Array &v);
Variant(const PackedVector3Array &v);
Variant(const PackedColorArray &v);
Variant(const PackedVector4Array &v);
~Variant();
operator bool() const;
operator int64_t() const;
operator int32_t() const;
operator int16_t() const;
operator int8_t() const;
operator uint64_t() const;
operator uint32_t() const;
operator uint16_t() const;
operator uint8_t() const;
operator double() const;
operator float() const;
operator String() const;
@@ -248,6 +262,7 @@ public:
operator PackedVector2Array() const;
operator PackedVector3Array() const;
operator PackedColorArray() const;
operator PackedVector4Array() const;
Variant &operator=(const Variant &other);
Variant &operator=(Variant &&other);
@@ -255,25 +270,33 @@ public:
bool operator!=(const Variant &other) const;
bool operator<(const Variant &other) const;
void call(const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error);
void callp(const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error);
template <class... Args>
template <typename... Args>
Variant call(const StringName &method, Args... args) {
std::array<Variant, sizeof...(args)> vargs = { args... };
std::array<const Variant *, sizeof...(args)> argptrs;
for (size_t i = 0; i < vargs.size(); i++) {
argptrs[i] = &vargs[i];
}
Variant result;
GDExtensionCallError error;
std::array<GDExtensionConstVariantPtr, sizeof...(Args)> call_args = { Variant(args)... };
call(method, call_args.data(), call_args.size(), result, error);
callp(method, argptrs.data(), argptrs.size(), result, error);
return result;
}
static void call_static(Variant::Type type, const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error);
static void callp_static(Variant::Type type, const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error);
template <class... Args>
template <typename... Args>
static Variant call_static(Variant::Type type, const StringName &method, Args... args) {
std::array<Variant, sizeof...(args)> vargs = { args... };
std::array<const Variant *, sizeof...(args)> argptrs;
for (size_t i = 0; i < vargs.size(); i++) {
argptrs[i] = &vargs[i];
}
Variant result;
GDExtensionCallError error;
std::array<GDExtensionConstVariantPtr, sizeof...(Args)> call_args = { Variant(args)... };
call_static(type, method, call_args.data(), call_args.size(), result, error);
callp_static(type, method, argptrs.data(), argptrs.size(), sizeof...(args), result, error);
return result;
}
@@ -334,6 +357,14 @@ String vformat(const String &p_text, const VarArgs... p_args) {
return p_text % args_array;
}
#include <godot_cpp/variant/builtin_vararg_methods.hpp>
#ifdef REAL_T_IS_DOUBLE
using PackedRealArray = PackedFloat64Array;
#else
using PackedRealArray = PackedFloat32Array;
#endif // REAL_T_IS_DOUBLE
} // namespace godot
#endif // GODOT_VARIANT_HPP

View File

@@ -91,10 +91,18 @@ struct _NO_DISCARD_ Vector2 {
return Vector2(MIN(x, p_vector2.x), MIN(y, p_vector2.y));
}
Vector2 minf(real_t p_scalar) const {
return Vector2(MIN(x, p_scalar), MIN(y, p_scalar));
}
Vector2 max(const Vector2 &p_vector2) const {
return Vector2(MAX(x, p_vector2.x), MAX(y, p_vector2.y));
}
Vector2 maxf(real_t p_scalar) const {
return Vector2(MAX(x, p_scalar), MAX(y, p_scalar));
}
real_t distance_to(const Vector2 &p_vector2) const;
real_t distance_squared_to(const Vector2 &p_vector2) const;
real_t angle_to(const Vector2 &p_vector2) const;
@@ -123,6 +131,7 @@ struct _NO_DISCARD_ Vector2 {
bool is_equal_approx(const Vector2 &p_v) const;
bool is_zero_approx() const;
bool is_finite() const;
Vector2 operator+(const Vector2 &p_v) const;
void operator+=(const Vector2 &p_v);
@@ -168,7 +177,9 @@ struct _NO_DISCARD_ Vector2 {
Vector2 ceil() const;
Vector2 round() const;
Vector2 snapped(const Vector2 &p_by) const;
Vector2 snappedf(real_t p_by) const;
Vector2 clamp(const Vector2 &p_min, const Vector2 &p_max) const;
Vector2 clampf(real_t p_min, real_t p_max) const;
real_t aspect() const { return width / height; }
operator String() const;

View File

@@ -83,10 +83,18 @@ struct _NO_DISCARD_ Vector2i {
return Vector2i(MIN(x, p_vector2i.x), MIN(y, p_vector2i.y));
}
Vector2i mini(int32_t p_scalar) const {
return Vector2i(MIN(x, p_scalar), MIN(y, p_scalar));
}
Vector2i max(const Vector2i &p_vector2i) const {
return Vector2i(MAX(x, p_vector2i.x), MAX(y, p_vector2i.y));
}
Vector2i maxi(int32_t p_scalar) const {
return Vector2i(MAX(x, p_scalar), MAX(y, p_scalar));
}
Vector2i operator+(const Vector2i &p_v) const;
void operator+=(const Vector2i &p_v);
Vector2i operator-(const Vector2i &p_v) const;
@@ -117,10 +125,16 @@ struct _NO_DISCARD_ Vector2i {
int64_t length_squared() const;
double length() const;
int64_t distance_squared_to(const Vector2i &p_to) const;
double distance_to(const Vector2i &p_to) const;
real_t aspect() const { return width / (real_t)height; }
Vector2i sign() const { return Vector2i(SIGN(x), SIGN(y)); }
Vector2i abs() const { return Vector2i(Math::abs(x), Math::abs(y)); }
Vector2i snapped(const Vector2i &p_step) const;
Vector2i snappedi(int32_t p_step) const;
Vector2i clamp(const Vector2i &p_min, const Vector2i &p_max) const;
Vector2i clampi(int32_t p_min, int32_t p_max) const;
operator String() const;
operator Vector2() const;

View File

@@ -78,6 +78,22 @@ struct _NO_DISCARD_ Vector3 {
return x < y ? (y < z ? Vector3::AXIS_Z : Vector3::AXIS_Y) : (x < z ? Vector3::AXIS_Z : Vector3::AXIS_X);
}
Vector3 min(const Vector3 &p_vector3) const {
return Vector3(MIN(x, p_vector3.x), MIN(y, p_vector3.y), MIN(z, p_vector3.z));
}
Vector3 minf(real_t p_scalar) const {
return Vector3(MIN(x, p_scalar), MIN(y, p_scalar), MIN(z, p_scalar));
}
Vector3 max(const Vector3 &p_vector3) const {
return Vector3(MAX(x, p_vector3.x), MAX(y, p_vector3.y), MAX(z, p_vector3.z));
}
Vector3 maxf(real_t p_scalar) const {
return Vector3(MAX(x, p_scalar), MAX(y, p_scalar), MAX(z, p_scalar));
}
_FORCE_INLINE_ real_t length() const;
_FORCE_INLINE_ real_t length_squared() const;
@@ -90,7 +106,9 @@ struct _NO_DISCARD_ Vector3 {
_FORCE_INLINE_ void zero();
void snap(const Vector3 p_val);
void snapf(real_t p_val);
Vector3 snapped(const Vector3 p_val) const;
Vector3 snappedf(real_t p_val) const;
void rotate(const Vector3 &p_axis, const real_t p_angle);
Vector3 rotated(const Vector3 &p_axis, const real_t p_angle) const;
@@ -120,6 +138,7 @@ struct _NO_DISCARD_ Vector3 {
_FORCE_INLINE_ Vector3 ceil() const;
_FORCE_INLINE_ Vector3 round() const;
Vector3 clamp(const Vector3 &p_min, const Vector3 &p_max) const;
Vector3 clampf(real_t p_min, real_t p_max) const;
_FORCE_INLINE_ real_t distance_to(const Vector3 &p_to) const;
_FORCE_INLINE_ real_t distance_squared_to(const Vector3 &p_to) const;
@@ -138,6 +157,7 @@ struct _NO_DISCARD_ Vector3 {
bool is_equal_approx(const Vector3 &p_v) const;
bool is_zero_approx() const;
bool is_finite() const;
/* Operators */

View File

@@ -71,14 +71,36 @@ struct _NO_DISCARD_ Vector3i {
Vector3i::Axis min_axis_index() const;
Vector3i::Axis max_axis_index() const;
Vector3i min(const Vector3i &p_vector3i) const {
return Vector3i(MIN(x, p_vector3i.x), MIN(y, p_vector3i.y), MIN(z, p_vector3i.z));
}
Vector3i mini(int32_t p_scalar) const {
return Vector3i(MIN(x, p_scalar), MIN(y, p_scalar), MIN(z, p_scalar));
}
Vector3i max(const Vector3i &p_vector3i) const {
return Vector3i(MAX(x, p_vector3i.x), MAX(y, p_vector3i.y), MAX(z, p_vector3i.z));
}
Vector3i maxi(int32_t p_scalar) const {
return Vector3i(MAX(x, p_scalar), MAX(y, p_scalar), MAX(z, p_scalar));
}
_FORCE_INLINE_ int64_t length_squared() const;
_FORCE_INLINE_ double length() const;
_FORCE_INLINE_ int64_t distance_squared_to(const Vector3i &p_to) const;
_FORCE_INLINE_ double distance_to(const Vector3i &p_to) const;
_FORCE_INLINE_ void zero();
_FORCE_INLINE_ Vector3i abs() const;
_FORCE_INLINE_ Vector3i sign() const;
Vector3i snapped(const Vector3i &p_step) const;
Vector3i snappedi(int32_t p_step) const;
Vector3i clamp(const Vector3i &p_min, const Vector3i &p_max) const;
Vector3i clampi(int32_t p_min, int32_t p_max) const;
/* Operators */
@@ -128,6 +150,14 @@ double Vector3i::length() const {
return Math::sqrt((double)length_squared());
}
int64_t Vector3i::distance_squared_to(const Vector3i &p_to) const {
return (p_to - *this).length_squared();
}
double Vector3i::distance_to(const Vector3i &p_to) const {
return (p_to - *this).length();
}
Vector3i Vector3i::abs() const {
return Vector3i(Math::abs(x), Math::abs(y), Math::abs(z));
}

View File

@@ -70,9 +70,26 @@ struct _NO_DISCARD_ Vector4 {
Vector4::Axis min_axis_index() const;
Vector4::Axis max_axis_index() const;
Vector4 min(const Vector4 &p_vector4) const {
return Vector4(MIN(x, p_vector4.x), MIN(y, p_vector4.y), MIN(z, p_vector4.z), MIN(w, p_vector4.w));
}
Vector4 minf(real_t p_scalar) const {
return Vector4(MIN(x, p_scalar), MIN(y, p_scalar), MIN(z, p_scalar), MIN(w, p_scalar));
}
Vector4 max(const Vector4 &p_vector4) const {
return Vector4(MAX(x, p_vector4.x), MAX(y, p_vector4.y), MAX(z, p_vector4.z), MAX(w, p_vector4.w));
}
Vector4 maxf(real_t p_scalar) const {
return Vector4(MAX(x, p_scalar), MAX(y, p_scalar), MAX(z, p_scalar), MAX(w, p_scalar));
}
_FORCE_INLINE_ real_t length_squared() const;
bool is_equal_approx(const Vector4 &p_vec4) const;
bool is_zero_approx() const;
bool is_finite() const;
real_t length() const;
void normalize();
Vector4 normalized() const;
@@ -94,8 +111,11 @@ struct _NO_DISCARD_ Vector4 {
Vector4 posmod(const real_t p_mod) const;
Vector4 posmodv(const Vector4 &p_modv) const;
void snap(const Vector4 &p_step);
void snapf(real_t p_step);
Vector4 snapped(const Vector4 &p_step) const;
Vector4 snappedf(real_t p_step) const;
Vector4 clamp(const Vector4 &p_min, const Vector4 &p_max) const;
Vector4 clampf(real_t p_min, real_t p_max) const;
Vector4 inverse() const;
_FORCE_INLINE_ real_t dot(const Vector4 &p_vec4) const;

View File

@@ -73,14 +73,36 @@ struct _NO_DISCARD_ Vector4i {
Vector4i::Axis min_axis_index() const;
Vector4i::Axis max_axis_index() const;
Vector4i min(const Vector4i &p_vector4i) const {
return Vector4i(MIN(x, p_vector4i.x), MIN(y, p_vector4i.y), MIN(z, p_vector4i.z), MIN(w, p_vector4i.w));
}
Vector4i mini(int32_t p_scalar) const {
return Vector4i(MIN(x, p_scalar), MIN(y, p_scalar), MIN(z, p_scalar), MIN(w, p_scalar));
}
Vector4i max(const Vector4i &p_vector4i) const {
return Vector4i(MAX(x, p_vector4i.x), MAX(y, p_vector4i.y), MAX(z, p_vector4i.z), MAX(w, p_vector4i.w));
}
Vector4i maxi(int32_t p_scalar) const {
return Vector4i(MAX(x, p_scalar), MAX(y, p_scalar), MAX(z, p_scalar), MAX(w, p_scalar));
}
_FORCE_INLINE_ int64_t length_squared() const;
_FORCE_INLINE_ double length() const;
_FORCE_INLINE_ int64_t distance_squared_to(const Vector4i &p_to) const;
_FORCE_INLINE_ double distance_to(const Vector4i &p_to) const;
_FORCE_INLINE_ void zero();
_FORCE_INLINE_ Vector4i abs() const;
_FORCE_INLINE_ Vector4i sign() const;
Vector4i snapped(const Vector4i &p_step) const;
Vector4i snappedi(int32_t p_step) const;
Vector4i clamp(const Vector4i &p_min, const Vector4i &p_max) const;
Vector4i clampi(int32_t p_min, int32_t p_max) const;
/* Operators */
@@ -132,6 +154,14 @@ double Vector4i::length() const {
return Math::sqrt((double)length_squared());
}
int64_t Vector4i::distance_squared_to(const Vector4i &p_to) const {
return (p_to - *this).length_squared();
}
double Vector4i::distance_to(const Vector4i &p_to) const {
return (p_to - *this).length();
}
Vector4i Vector4i::abs() const {
return Vector4i(Math::abs(x), Math::abs(y), Math::abs(z), Math::abs(w));
}

View File

@@ -1,37 +0,0 @@
# Git hooks for Godot Engine
This folder contains Git hooks meant to be installed locally by Godot Engine
contributors to make sure they comply with our requirements.
## List of hooks
- Pre-commit hook for `clang-format`: Applies `clang-format` to the staged
files before accepting a commit; blocks the commit and generates a patch if
the style is not respected.
You may need to edit the file if your `clang-format` binary is not in the
`PATH`, or if you want to enable colored output with `pygmentize`.
- Pre-commit hook for `black`: Applies `black` to the staged Python files
before accepting a commit.
- Pre-commit hook for `make_rst`: Checks the class reference syntax using
`make_rst.py`.
## Installation
Copy all the files from this folder into your `.git/hooks` folder, and make
sure the hooks and helper scripts are executable.
#### Linux/MacOS
The hooks rely on bash scripts and tools which should be in the system `PATH`,
so they should work out of the box on Linux/macOS.
#### Windows
##### clang-format
- Download LLVM for Windows (version 13 or later) from
<https://releases.llvm.org/download.html>
- Make sure LLVM is added to the `PATH` during installation
##### black
- Python installation: make sure Python is added to the `PATH`
- Install `black` - in any console: `pip3 install black`

View File

@@ -1,48 +0,0 @@
#!/bin/sh
# Provide the canonicalize filename (physical filename with out any symlinks)
# like the GNU version readlink with the -f option regardless of the version of
# readlink (GNU or BSD).
# This file is part of a set of unofficial pre-commit hooks available
# at github.
# Link: https://github.com/githubbrowser/Pre-commit-hooks
# Contact: David Martin, david.martin.mailbox@googlemail.com
###########################################################
# There should be no need to change anything below this line.
# Canonicalize by recursively following every symlink in every component of the
# specified filename. This should reproduce the results of the GNU version of
# readlink with the -f option.
#
# Reference: https://stackoverflow.com/questions/1055671/how-can-i-get-the-behavior-of-gnus-readlink-f-on-a-mac
canonicalize_filename () {
local target_file="$1"
local physical_directory=""
local result=""
# Need to restore the working directory after work.
local working_dir="`pwd`"
cd -- "$(dirname -- "$target_file")"
target_file="$(basename -- "$target_file")"
# Iterate down a (possible) chain of symlinks
while [ -L "$target_file" ]
do
target_file="$(readlink -- "$target_file")"
cd -- "$(dirname -- "$target_file")"
target_file="$(basename -- "$target_file")"
done
# Compute the canonicalized name by finding the physical path
# for the directory we're in and appending the target file.
physical_directory="`pwd -P`"
result="$physical_directory/$target_file"
# restore the working directory after work.
cd -- "$working_dir"
echo "$result"
}

View File

@@ -1,50 +0,0 @@
#!/bin/sh
# Git pre-commit hook that runs multiple hooks specified in $HOOKS.
# Make sure this script is executable. Bypass hooks with git commit --no-verify.
# This file is part of a set of unofficial pre-commit hooks available
# at github.
# Link: https://github.com/githubbrowser/Pre-commit-hooks
# Contact: David Martin, david.martin.mailbox@googlemail.com
###########################################################
# CONFIGURATION:
# pre-commit hooks to be executed. They should be in the same .git/hooks/ folder
# as this script. Hooks should return 0 if successful and nonzero to cancel the
# commit. They are executed in the order in which they are listed.
#HOOKS="pre-commit-compile pre-commit-uncrustify"
HOOKS="pre-commit-clang-format pre-commit-black"
###########################################################
# There should be no need to change anything below this line.
. "$(dirname -- "$0")/canonicalize_filename.sh"
# exit on error
set -e
# Absolute path to this script, e.g. /home/user/bin/foo.sh
SCRIPT="$(canonicalize_filename "$0")"
# Absolute path this script is in, thus /home/user/bin
SCRIPTPATH="$(dirname -- "$SCRIPT")"
for hook in $HOOKS
do
echo "Running hook: $hook"
# run hook if it exists
# if it returns with nonzero exit with 1 and thus abort the commit
if [ -f "$SCRIPTPATH/$hook" ]; then
"$SCRIPTPATH/$hook"
if [ $? != 0 ]; then
exit 1
fi
else
echo "Error: file $hook not found."
echo "Aborting commit. Make sure the hook is in $SCRIPTPATH and executable."
echo "You can disable it by removing it from the list in $SCRIPT."
echo "You can skip all pre-commit hooks with --no-verify (not recommended)."
exit 1
fi
done

View File

@@ -1,202 +0,0 @@
#!/usr/bin/env bash
# git pre-commit hook that runs a black stylecheck.
# Based on pre-commit-clang-format.
##################################################################
# SETTINGS
# Set path to black binary.
BLACK=`which black 2>/dev/null`
BLACK_OPTIONS="-l 120"
# Remove any older patches from previous commits. Set to true or false.
DELETE_OLD_PATCHES=false
# File types to parse.
FILE_NAMES="SConstruct SCsub"
FILE_EXTS=".py"
# Use pygmentize instead of cat to parse diff with highlighting.
# Install it with `pip install pygments` (Linux) or `easy_install Pygments` (Mac)
PYGMENTIZE=`which pygmentize 2>/dev/null`
if [ ! -z "$PYGMENTIZE" ]; then
READER="pygmentize -l diff"
else
READER=cat
fi
# Path to zenity
ZENITY=`which zenity 2>/dev/null`
# Path to xmessage
XMSG=`which xmessage 2>/dev/null`
# Path to powershell (Windows only)
PWSH=`which powershell 2>/dev/null`
##################################################################
# There should be no need to change anything below this line.
. "$(dirname -- "$0")/canonicalize_filename.sh"
# exit on error
set -e
# check whether the given file matches any of the set extensions
matches_name_or_extension() {
local filename=$(basename "$1")
local extension=".${filename##*.}"
for name in $FILE_NAMES; do [[ "$name" == "$filename" ]] && return 0; done
for ext in $FILE_EXTS; do [[ "$ext" == "$extension" ]] && return 0; done
return 1
}
# necessary check for initial commit
if git rev-parse --verify HEAD >/dev/null 2>&1 ; then
against=HEAD
else
# Initial commit: diff against an empty tree object
against=4b825dc642cb6eb9a060e54bf8d69288fbee4904
fi
if [ ! -x "$BLACK" ] ; then
if [ ! -t 1 ] ; then
if [ -x "$ZENITY" ] ; then
$ZENITY --error --title="Error" --text="Error: black executable not found."
exit 1
elif [ -x "$XMSG" ] ; then
$XMSG -center -title "Error" "Error: black executable not found."
exit 1
elif [ \( \( "$OSTYPE" = "msys" \) -o \( "$OSTYPE" = "win32" \) \) -a \( -x "$PWSH" \) ]; then
winmessage="$(canonicalize_filename "./.git/hooks/winmessage.ps1")"
$PWSH -noprofile -executionpolicy bypass -file "$winmessage" -center -title "Error" --text "Error: black executable not found."
exit 1
fi
fi
printf "Error: black executable not found.\n"
printf "Set the correct path in $(canonicalize_filename "$0").\n"
exit 1
fi
# create a random filename to store our generated patch
prefix="pre-commit-black"
suffix="$(date +%s)"
patch="/tmp/$prefix-$suffix.patch"
# clean up any older black patches
$DELETE_OLD_PATCHES && rm -f /tmp/$prefix*.patch
# create one patch containing all changes to the files
git diff-index --cached --diff-filter=ACMR --name-only $against -- | while read file;
do
# ignore thirdparty files
if grep -q "thirdparty" <<< $file; then
continue;
fi
# ignore file if not one of the names or extensions we handle
if ! matches_name_or_extension "$file"; then
continue;
fi
# format our file with black, create a patch with diff and append it to our $patch
# The sed call is necessary to transform the patch from
# --- $file timestamp
# +++ $file timestamp
# to both lines working on the same file and having a/ and b/ prefix.
# Else it can not be applied with 'git apply'.
"$BLACK" "$BLACK_OPTIONS" --diff "$file" | \
sed -e "1s|--- |--- a/|" -e "2s|+++ |+++ b/|" >> "$patch"
done
# if no patch has been generated all is ok, clean up the file stub and exit
if [ ! -s "$patch" ] ; then
printf "Files in this commit comply with the black formatter rules.\n"
rm -f "$patch"
exit 0
fi
# a patch has been created, notify the user and exit
printf "\nThe following differences were found between the code to commit "
printf "and the black formatter rules:\n\n"
if [ -t 1 ] ; then
$READER "$patch"
printf "\n"
# Allows us to read user input below, assigns stdin to keyboard
exec < /dev/tty
terminal="1"
else
cat "$patch"
printf "\n"
# Allows non zero zenity/powershell output
set +e
terminal="0"
fi
while true; do
if [ $terminal = "0" ] ; then
if [ -x "$ZENITY" ] ; then
choice=$($ZENITY --text-info --filename="$patch" --width=800 --height=600 --title="Do you want to apply that patch?" --ok-label="Apply" --cancel-label="Do not apply" --extra-button="Apply and stage")
if [ "$?" = "0" ] ; then
yn="Y"
else
if [ "$choice" = "Apply and stage" ] ; then
yn="S"
else
yn="N"
fi
fi
elif [ -x "$XMSG" ] ; then
$XMSG -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
choice=$?
if [ "$choice" = "100" ] ; then
yn="Y"
elif [ "$choice" = "200" ] ; then
yn="S"
else
yn="N"
fi
elif [ \( \( "$OSTYPE" = "msys" \) -o \( "$OSTYPE" = "win32" \) \) -a \( -x "$PWSH" \) ]; then
winmessage="$(canonicalize_filename "./.git/hooks/winmessage.ps1")"
$PWSH -noprofile -executionpolicy bypass -file "$winmessage" -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
choice=$?
if [ "$choice" = "100" ] ; then
yn="Y"
elif [ "$choice" = "200" ] ; then
yn="S"
else
yn="N"
fi
else
printf "Error: zenity, xmessage, or powershell executable not found.\n"
exit 1
fi
else
read -p "Do you want to apply that patch (Y - Apply, N - Do not apply, S - Apply and stage files)? [Y/N/S] " yn
fi
case $yn in
[Yy] ) git apply $patch;
printf "The patch was applied. You can now stage the changes and commit again.\n\n";
break
;;
[Nn] ) printf "\nYou can apply these changes with:\n git apply $patch\n";
printf "(may need to be called from the root directory of your repository)\n";
printf "Aborting commit. Apply changes and commit again or skip checking with";
printf " --no-verify (not recommended).\n\n";
break
;;
[Ss] ) git apply $patch;
git diff-index --cached --diff-filter=ACMR --name-only $against -- | while read file;
do git add $file;
done
printf "The patch was applied and the changed files staged. You can now commit.\n\n";
break
;;
* ) echo "Please answer yes or no."
;;
esac
done
exit 1 # we don't commit in any case

View File

@@ -1,242 +0,0 @@
#!/usr/bin/env bash
# git pre-commit hook that runs a clang-format stylecheck.
# Features:
# - abort commit when commit does not comply with the style guidelines
# - create a patch of the proposed style changes
# Modifications for clang-format by rene.milk@wwu.de
# This file is part of a set of unofficial pre-commit hooks available
# at github.
# Link: https://github.com/githubbrowser/Pre-commit-hooks
# Contact: David Martin, david.martin.mailbox@googlemail.com
# Some quality of life modifications made for Godot Engine.
##################################################################
# SETTINGS
# Set path to clang-format binary.
CLANG_FORMAT=`which clang-format 2>/dev/null`
# Remove any older patches from previous commits. Set to true or false.
DELETE_OLD_PATCHES=false
# Only parse files with the extensions in FILE_EXTS. Set to true or false.
# If false every changed file in the commit will be parsed with clang-format.
# If true only files matching one of the extensions are parsed with clang-format.
PARSE_EXTS=true
# File types to parse. Only effective when PARSE_EXTS is true.
FILE_EXTS=".c .h .cpp .hpp .cc .hh .cxx .m .mm .inc .java .glsl"
# Use pygmentize instead of cat to parse diff with highlighting.
# Install it with `pip install pygments` (Linux) or `easy_install Pygments` (Mac)
PYGMENTIZE=`which pygmentize 2>/dev/null`
if [ ! -z "$PYGMENTIZE" ]; then
READER="pygmentize -l diff"
else
READER=cat
fi
# Path to zenity
ZENITY=`which zenity 2>/dev/null`
# Path to xmessage
XMSG=`which xmessage 2>/dev/null`
# Path to powershell (Windows only)
PWSH=`which powershell 2>/dev/null`
##################################################################
# There should be no need to change anything below this line.
. "$(dirname -- "$0")/canonicalize_filename.sh"
# exit on error
set -e
# check whether the given file matches any of the set extensions
matches_extension() {
local filename=$(basename "$1")
local extension=".${filename##*.}"
local ext
for ext in $FILE_EXTS; do [[ "$ext" == "$extension" ]] && return 0; done
return 1
}
# necessary check for initial commit
if git rev-parse --verify HEAD >/dev/null 2>&1 ; then
against=HEAD
else
# Initial commit: diff against an empty tree object
against=4b825dc642cb6eb9a060e54bf8d69288fbee4904
fi
# To get consistent formatting, we recommend contributors to use the same
# clang-format version as CI.
RECOMMENDED_CLANG_FORMAT_MAJOR_MIN="12"
RECOMMENDED_CLANG_FORMAT_MAJOR_MAX="13"
if [ ! -x "$CLANG_FORMAT" ] ; then
message="Error: clang-format executable not found. Please install clang-format $RECOMMENDED_CLANG_FORMAT_MAJOR_MAX."
if [ ! -t 1 ] ; then
if [ -x "$ZENITY" ] ; then
$ZENITY --error --title="Error" --text="$message"
exit 1
elif [ -x "$XMSG" ] ; then
$XMSG -center -title "Error" "$message"
exit 1
elif [ \( \( "$OSTYPE" = "msys" \) -o \( "$OSTYPE" = "win32" \) \) -a \( -x "$PWSH" \) ]; then
winmessage="$(canonicalize_filename "./.git/hooks/winmessage.ps1")"
$PWSH -noprofile -executionpolicy bypass -file "$winmessage" -center -title "Error" --text "$message"
exit 1
fi
fi
printf "$message\n"
printf "Set the correct path in $(canonicalize_filename "$0").\n"
exit 1
fi
# The returned string can be inconsistent depending on where clang-format comes from.
# Example output strings reported by `clang-format --version`:
# - Ubuntu: "Ubuntu clang-format version 11.0.0-2"
# - Fedora: "clang-format version 11.0.0 (Fedora 11.0.0-2.fc33)"
CLANG_FORMAT_VERSION="$(clang-format --version | sed "s/[^0-9\.]*\([0-9\.]*\).*/\1/")"
CLANG_FORMAT_MAJOR="$(echo "$CLANG_FORMAT_VERSION" | cut -d. -f1)"
if [[ "$CLANG_FORMAT_MAJOR" -lt "$RECOMMENDED_CLANG_FORMAT_MAJOR_MIN" || "$CLANG_FORMAT_MAJOR" -gt "$RECOMMENDED_CLANG_FORMAT_MAJOR_MAX" ]]; then
echo "Warning: Your clang-format binary is the wrong version ($CLANG_FORMAT_VERSION, expected between $RECOMMENDED_CLANG_FORMAT_MAJOR_MIN and $RECOMMENDED_CLANG_FORMAT_MAJOR_MAX)."
echo " Consider upgrading or downgrading clang-format as formatting may not be applied correctly."
fi
# create a random filename to store our generated patch
prefix="pre-commit-clang-format"
suffix="$(date +%s)"
patch="/tmp/$prefix-$suffix.patch"
# clean up any older clang-format patches
$DELETE_OLD_PATCHES && rm -f /tmp/$prefix*.patch
# create one patch containing all changes to the files
git diff-index --cached --diff-filter=ACMR --name-only $against -- | while read file;
do
# ignore thirdparty files
if grep -q "thirdparty" <<< $file; then
continue;
fi
if grep -q "platform/android/java/lib/src/com" <<< $file; then
continue;
fi
if grep -q "\-so_wrap." <<< $file; then
continue;
fi
# ignore file if we do check for file extensions and the file
# does not match any of the extensions specified in $FILE_EXTS
if $PARSE_EXTS && ! matches_extension "$file"; then
continue;
fi
# clang-format our sourcefile, create a patch with diff and append it to our $patch
# The sed call is necessary to transform the patch from
# --- $file timestamp
# +++ - timestamp
# to both lines working on the same file and having a/ and b/ prefix.
# Else it can not be applied with 'git apply'.
"$CLANG_FORMAT" -style=file "$file" --Wno-error=unknown | \
diff -u "$file" - | \
sed -e "1s|--- |--- a/|" -e "2s|+++ -|+++ b/$file|" >> "$patch"
done
# if no patch has been generated all is ok, clean up the file stub and exit
if [ ! -s "$patch" ] ; then
printf "Files in this commit comply with the clang-format rules.\n"
rm -f "$patch"
exit 0
fi
# a patch has been created, notify the user and exit
printf "\nThe following differences were found between the code to commit "
printf "and the clang-format rules:\n\n"
if [ -t 1 ] ; then
$READER "$patch"
printf "\n"
# Allows us to read user input below, assigns stdin to keyboard
exec < /dev/tty
terminal="1"
else
cat "$patch"
printf "\n"
# Allows non zero zenity/powershell output
set +e
terminal="0"
fi
while true; do
if [ $terminal = "0" ] ; then
if [ -x "$ZENITY" ] ; then
choice=$($ZENITY --text-info --filename="$patch" --width=800 --height=600 --title="Do you want to apply that patch?" --ok-label="Apply" --cancel-label="Do not apply" --extra-button="Apply and stage")
if [ "$?" = "0" ] ; then
yn="Y"
else
if [ "$choice" = "Apply and stage" ] ; then
yn="S"
else
yn="N"
fi
fi
elif [ -x "$XMSG" ] ; then
$XMSG -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
choice=$?
if [ "$choice" = "100" ] ; then
yn="Y"
elif [ "$choice" = "200" ] ; then
yn="S"
else
yn="N"
fi
elif [ \( \( "$OSTYPE" = "msys" \) -o \( "$OSTYPE" = "win32" \) \) -a \( -x "$PWSH" \) ]; then
winmessage="$(canonicalize_filename "./.git/hooks/winmessage.ps1")"
$PWSH -noprofile -executionpolicy bypass -file "$winmessage" -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
choice=$?
if [ "$choice" = "100" ] ; then
yn="Y"
elif [ "$choice" = "200" ] ; then
yn="S"
else
yn="N"
fi
else
printf "Error: zenity, xmessage, or powershell executable not found.\n"
exit 1
fi
else
read -p "Do you want to apply that patch (Y - Apply, N - Do not apply, S - Apply and stage files)? [Y/N/S] " yn
fi
case $yn in
[Yy] ) git apply $patch;
printf "The patch was applied. You can now stage the changes and commit again.\n\n";
break
;;
[Nn] ) printf "\nYou can apply these changes with:\n git apply $patch\n";
printf "(may need to be called from the root directory of your repository)\n";
printf "Aborting commit. Apply changes and commit again or skip checking with";
printf " --no-verify (not recommended).\n\n";
break
;;
[Ss] ) git apply $patch;
git diff-index --cached --diff-filter=ACMR --name-only $against -- | while read file;
do git add $file;
done
printf "The patch was applied and the changed files staged. You can now commit.\n\n";
break
;;
* ) echo "Please answer yes or no."
;;
esac
done
exit 1 # we don't commit in any case

View File

@@ -1,103 +0,0 @@
Param (
[string]$file = "",
[string]$text = "",
[string]$buttons = "OK:0",
[string]$default = "",
[switch]$nearmouse = $false,
[switch]$center = $false,
[string]$geometry = "",
[int32]$timeout = 0,
[string]$title = "Message"
)
Add-Type -assembly System.Windows.Forms
$global:Result = 0
$main_form = New-Object System.Windows.Forms.Form
$main_form.Text = $title
$geometry_data = $geometry.Split("+")
if ($geometry_data.Length -ge 1) {
$size_data = $geometry_data[0].Split("x")
if ($size_data.Length -eq 2) {
$main_form.Width = $size_data[0]
$main_form.Height = $size_data[1]
}
}
if ($geometry_data.Length -eq 3) {
$main_form.StartPosition = [System.Windows.Forms.FormStartPosition]::Manual
$main_form.Location = New-Object System.Drawing.Point($geometry_data[1], $geometry_data[2])
}
if ($nearmouse) {
$main_form.StartPosition = [System.Windows.Forms.FormStartPosition]::Manual
$main_form.Location = System.Windows.Forms.Cursor.Position
}
if ($center) {
$main_form.StartPosition = [System.Windows.Forms.FormStartPosition]::CenterScreen
}
$main_form.SuspendLayout()
$button_panel = New-Object System.Windows.Forms.FlowLayoutPanel
$button_panel.SuspendLayout()
$button_panel.FlowDirection = [System.Windows.Forms.FlowDirection]::RightToLeft
$button_panel.Dock = [System.Windows.Forms.DockStyle]::Bottom
$button_panel.Autosize = $true
if ($file -ne "") {
$text = [IO.File]::ReadAllText($file).replace("`n", "`r`n")
}
if ($text -ne "") {
$text_box = New-Object System.Windows.Forms.TextBox
$text_box.Multiline = $true
$text_box.ReadOnly = $true
$text_box.Autosize = $true
$text_box.Text = $text
$text_box.Select(0,0)
$text_box.Dock = [System.Windows.Forms.DockStyle]::Fill
$main_form.Controls.Add($text_box)
}
$buttons_array = $buttons.Split(",")
foreach ($button in $buttons_array) {
$button_data = $button.Split(":")
$button_ctl = New-Object System.Windows.Forms.Button
if ($button_data.Length -eq 2) {
$button_ctl.Tag = $button_data[1]
} else {
$button_ctl.Tag = 100 + $buttons_array.IndexOf($button)
}
if ($default -eq $button_data[0]) {
$main_form.AcceptButton = $button_ctl
}
$button_ctl.Autosize = $true
$button_ctl.Text = $button_data[0]
$button_ctl.Add_Click(
{
Param($sender)
$global:Result = $sender.Tag
$main_form.Close()
}
)
$button_panel.Controls.Add($button_ctl)
}
$main_form.Controls.Add($button_panel)
$button_panel.ResumeLayout($false)
$main_form.ResumeLayout($false)
if ($timeout -gt 0) {
$timer = New-Object System.Windows.Forms.Timer
$timer.Add_Tick(
{
$global:Result = 0
$main_form.Close()
}
)
$timer.Interval = $timeout
$timer.Start()
}
$dlg_res = $main_form.ShowDialog()
[Environment]::Exit($global:Result)

View File

@@ -1,25 +0,0 @@
#!/usr/bin/env bash
# This script runs black on all Python files in the repo.
set -uo pipefail
# Apply black.
echo -e "Formatting Python files..."
PY_FILES=$(git ls-files -- '*SConstruct' '*SCsub' '*.py' ':!:.git/*' ':!:thirdparty/*')
black -l 120 $PY_FILES
diff=$(git diff --color)
# If no patch has been generated all is OK, clean up, and exit.
if [ -z "$diff" ] ; then
printf "Files in this commit comply with the black style rules.\n"
exit 0
fi
# A patch has been created, notify the user, clean up, and exit.
printf "\n*** The following differences were found between the code "
printf "and the formatting rules:\n\n"
echo "$diff"
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
exit 1

View File

@@ -9,8 +9,8 @@ if len(sys.argv) < 2:
fname = sys.argv[1]
fileread = open(fname.strip(), "r")
file_contents = fileread.read()
with open(fname.strip(), "r", encoding="utf-8") as fileread:
file_contents = fileread.read()
# If find "ERROR: AddressSanitizer:", then happens invalid read or write
# This is critical bug, so we need to fix this as fast as possible
@@ -25,6 +25,8 @@ if (
file_contents.find("Program crashed with signal") != -1
or file_contents.find("Dumping the backtrace") != -1
or file_contents.find("Segmentation fault (core dumped)") != -1
or file_contents.find("Aborted (core dumped)") != -1
or file_contents.find("terminate called without an active exception") != -1
):
print("FATAL ERROR: Godot has been crashed.")
sys.exit(52)

View File

@@ -1,12 +1,12 @@
#!/usr/bin/env python
import os, sys
import os
import sys
from pathlib import Path
sys.path.insert(1, os.path.join(os.path.dirname(__file__), "..", ".."))
from binding_generator import get_file_list, generate_bindings
from binding_generator import generate_bindings, get_file_list
api_filepath = "gdextension/extension_api.json"
bits = "64"

View File

@@ -1,38 +0,0 @@
#!/usr/bin/env bash
# This script runs clang-format and fixes copyright headers on all relevant files in the repo.
# This is the primary script responsible for fixing style violations.
set -uo pipefail
# Loops through all code files tracked by Git.
git ls-files -- '*.c' '*.h' '*.cpp' '*.hpp' '*.cc' '*.hh' '*.cxx' '*.m' '*.mm' '*.inc' |
while read -r f; do
# Run clang-format.
clang-format --Wno-error=unknown -i "$f"
# Fix copyright headers, but not all files get them.
if [[ "$f" == *"inc" ]]; then
continue
elif [[ "$f" == *"glsl" ]]; then
continue
elif [[ "$f" == "test/"* ]]; then
continue
fi
python misc/scripts/copyright_headers.py "$f"
done
diff=$(git diff --color)
# If no patch has been generated all is OK, clean up, and exit.
if [ -z "$diff" ] ; then
printf "Files in this commit comply with the clang-tidy style rules.\n"
exit 0
fi
# A patch has been created, notify the user, clean up, and exit.
printf "\n*** The following changes have been made to comply with the formatting rules:\n\n"
echo "$diff"
printf "\n*** Please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
exit 1

View File

@@ -1,5 +0,0 @@
#!/bin/sh
SKIP_LIST="./thirdparty,*.gen.*,*.po,*.pot,package-lock.json,./core/string/locales.h,./DONORS.md,./misc/scripts/codespell.sh"
IGNORE_LIST="ba,childs,curvelinear,expct,fave,findn,gird,inout,lod,nd,numer,ois,ro,statics,te,varn"
codespell -w -q 3 -S "${SKIP_LIST}" -L "${IGNORE_LIST}"

View File

@@ -1,6 +1,7 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
import os
import sys
header = """\
@@ -35,61 +36,61 @@ header = """\
/**************************************************************************/
"""
fname = sys.argv[1]
if len(sys.argv) < 2:
print("Invalid usage of copyright_headers.py, it should be called with a path to one or multiple files.")
sys.exit(1)
# Handle replacing $filename with actual filename and keep alignment
fsingle = fname.strip()
if fsingle.find("/") != -1:
fsingle = fsingle[fsingle.rfind("/") + 1 :]
rep_fl = "$filename"
rep_fi = fsingle
len_fl = len(rep_fl)
len_fi = len(rep_fi)
# Pad with spaces to keep alignment
if len_fi < len_fl:
for x in range(len_fl - len_fi):
rep_fi += " "
elif len_fl < len_fi:
for x in range(len_fi - len_fl):
rep_fl += " "
if header.find(rep_fl) != -1:
text = header.replace(rep_fl, rep_fi)
else:
text = header.replace("$filename", fsingle)
text += "\n"
for f in sys.argv[1:]:
fname = f
# We now have the proper header, so we want to ignore the one in the original file
# and potentially empty lines and badly formatted lines, while keeping comments that
# come after the header, and then keep everything non-header unchanged.
# To do so, we skip empty lines that may be at the top in a first pass.
# In a second pass, we skip all consecutive comment lines starting with "/*",
# then we can append the rest (step 2).
# Handle replacing $filename with actual filename and keep alignment
fsingle = os.path.basename(fname.strip())
rep_fl = "$filename"
rep_fi = fsingle
len_fl = len(rep_fl)
len_fi = len(rep_fi)
# Pad with spaces to keep alignment
if len_fi < len_fl:
for x in range(len_fl - len_fi):
rep_fi += " "
elif len_fl < len_fi:
for x in range(len_fi - len_fl):
rep_fl += " "
if header.find(rep_fl) != -1:
text = header.replace(rep_fl, rep_fi)
else:
text = header.replace("$filename", fsingle)
text += "\n"
fileread = open(fname.strip(), "r")
line = fileread.readline()
header_done = False
# We now have the proper header, so we want to ignore the one in the original file
# and potentially empty lines and badly formatted lines, while keeping comments that
# come after the header, and then keep everything non-header unchanged.
# To do so, we skip empty lines that may be at the top in a first pass.
# In a second pass, we skip all consecutive comment lines starting with "/*",
# then we can append the rest (step 2).
while line.strip() == "": # Skip empty lines at the top
line = fileread.readline()
with open(fname.strip(), "r", encoding="utf-8") as fileread:
line = fileread.readline()
header_done = False
if line.find("/**********") == -1: # Godot header starts this way
# Maybe starting with a non-Godot comment, abort header magic
header_done = True
while line.strip() == "" and line != "": # Skip empty lines at the top
line = fileread.readline()
while not header_done: # Handle header now
if line.find("/*") != 0: # No more starting with a comment
header_done = True
if line.strip() != "":
if line.find("/**********") == -1: # Godot header starts this way
# Maybe starting with a non-Godot comment, abort header magic
header_done = True
while not header_done: # Handle header now
if line.find("/*") != 0: # No more starting with a comment
header_done = True
if line.strip() != "":
text += line
line = fileread.readline()
while line != "": # Dump everything until EOF
text += line
line = fileread.readline()
line = fileread.readline()
while line != "": # Dump everything until EOF
text += line
line = fileread.readline()
fileread.close()
# Write
filewrite = open(fname.strip(), "w")
filewrite.write(text)
filewrite.close()
# Write
with open(fname.strip(), "w", encoding="utf-8", newline="\n") as filewrite:
filewrite.write(text)

View File

@@ -0,0 +1,46 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
import sys
if len(sys.argv) < 2:
print("Invalid usage of file_format.py, it should be called with a path to one or multiple files.")
sys.exit(1)
BOM = b"\xef\xbb\xbf"
changed = []
invalid = []
for file in sys.argv[1:]:
try:
with open(file, "rt", encoding="utf-8") as f:
original = f.read()
except UnicodeDecodeError:
invalid.append(file)
continue
if original == "":
continue
revamp = "\n".join([line.rstrip("\n\r\t ") for line in original.splitlines(True)]).rstrip("\n") + "\n"
new_raw = revamp.encode(encoding="utf-8")
if new_raw.startswith(BOM):
new_raw = new_raw[len(BOM) :]
with open(file, "rb") as f:
old_raw = f.read()
if old_raw != new_raw:
changed.append(file)
with open(file, "wb") as f:
f.write(new_raw)
if changed:
for file in changed:
print(f"FIXED: {file}")
if invalid:
for file in invalid:
print(f"REQUIRES MANUAL CHANGES: {file}")
sys.exit(1)

View File

@@ -1,41 +0,0 @@
#!/usr/bin/env bash
# This script ensures proper POSIX text file formatting and a few other things.
# This is supplementary to clang_format.sh and black_format.sh, but should be
# run before them.
# We need dos2unix and recode.
if [ ! -x "$(command -v dos2unix)" -o ! -x "$(command -v recode)" ]; then
printf "Install 'dos2unix' and 'recode' to use this script.\n"
fi
set -uo pipefail
IFS=$'\n\t'
# Loops through all text files tracked by Git.
git grep -zIl '' |
while IFS= read -rd '' f; do
# Ensure that files are UTF-8 formatted.
recode UTF-8 "$f" 2> /dev/null
# Ensure that files have LF line endings and do not contain a BOM.
dos2unix "$f" 2> /dev/null
# Remove trailing space characters and ensures that files end
# with newline characters. -l option handles newlines conveniently.
perl -i -ple 's/\s*$//g' "$f"
done
diff=$(git diff --color)
# If no patch has been generated all is OK, clean up, and exit.
if [ -z "$diff" ] ; then
printf "Files in this commit comply with the formatting rules.\n"
rm -f patch.patch
exit 0
fi
# A patch has been created, notify the user, clean up, and exit.
printf "\n*** The following differences were found between the code "
printf "and the formatting rules:\n\n"
echo "$diff"
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
exit 1

View File

@@ -0,0 +1,127 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
import sys
from pathlib import Path
if len(sys.argv) < 2:
print("Invalid usage of header_guards.py, it should be called with a path to one or multiple files.")
sys.exit(1)
HEADER_CHECK_OFFSET = 30
HEADER_BEGIN_OFFSET = 31
HEADER_END_OFFSET = -1
changed = []
invalid = []
for file in sys.argv[1:]:
with open(file, "rt", encoding="utf-8", newline="\n") as f:
lines = f.readlines()
if len(lines) <= HEADER_BEGIN_OFFSET:
continue # Most likely a dummy file.
if lines[HEADER_CHECK_OFFSET].startswith("#import"):
continue # Early catch obj-c file.
name = f"GODOT_{Path(file).name}".upper().replace(".", "_").replace("-", "_").replace(" ", "_")
HEADER_CHECK = f"#ifndef {name}\n"
HEADER_BEGIN = f"#define {name}\n"
HEADER_END = f"#endif // {name}\n"
if (
lines[HEADER_CHECK_OFFSET] == HEADER_CHECK
and lines[HEADER_BEGIN_OFFSET] == HEADER_BEGIN
and lines[HEADER_END_OFFSET] == HEADER_END
):
continue
# Guards might exist but with the wrong names.
if (
lines[HEADER_CHECK_OFFSET].startswith("#ifndef")
and lines[HEADER_BEGIN_OFFSET].startswith("#define")
and lines[HEADER_END_OFFSET].startswith("#endif")
):
lines[HEADER_CHECK_OFFSET] = HEADER_CHECK
lines[HEADER_BEGIN_OFFSET] = HEADER_BEGIN
lines[HEADER_END_OFFSET] = HEADER_END
with open(file, "wt", encoding="utf-8", newline="\n") as f:
f.writelines(lines)
changed.append(file)
continue
header_check = -1
header_begin = -1
header_end = -1
pragma_once = -1
objc = False
for idx, line in enumerate(lines):
if not line.startswith("#"):
continue
elif line.startswith("#ifndef") and header_check == -1:
header_check = idx
elif line.startswith("#define") and header_begin == -1:
header_begin = idx
elif line.startswith("#endif") and header_end == -1:
header_end = idx
elif line.startswith("#pragma once"):
pragma_once = idx
break
elif line.startswith("#import"):
objc = True
break
if objc:
continue
if pragma_once != -1:
lines.pop(pragma_once)
lines.insert(HEADER_CHECK_OFFSET, HEADER_CHECK)
lines.insert(HEADER_BEGIN_OFFSET, HEADER_BEGIN)
lines.append("\n")
lines.append(HEADER_END)
with open(file, "wt", encoding="utf-8", newline="\n") as f:
f.writelines(lines)
changed.append(file)
continue
if header_check == -1 and header_begin == -1 and header_end == -1:
# Guards simply didn't exist
lines.insert(HEADER_CHECK_OFFSET, HEADER_CHECK)
lines.insert(HEADER_BEGIN_OFFSET, HEADER_BEGIN)
lines.append("\n")
lines.append(HEADER_END)
with open(file, "wt", encoding="utf-8", newline="\n") as f:
f.writelines(lines)
changed.append(file)
continue
if header_check != -1 and header_begin != -1 and header_end != -1:
# All prepends "found", see if we can salvage this.
if header_check == header_begin - 1 and header_begin < header_end:
lines.pop(header_check)
lines.pop(header_begin - 1)
lines.pop(header_end - 2)
if lines[header_end - 3] == "\n":
lines.pop(header_end - 3)
lines.insert(HEADER_CHECK_OFFSET, HEADER_CHECK)
lines.insert(HEADER_BEGIN_OFFSET, HEADER_BEGIN)
lines.append("\n")
lines.append(HEADER_END)
with open(file, "wt", encoding="utf-8", newline="\n") as f:
f.writelines(lines)
changed.append(file)
continue
invalid.append(file)
if changed:
for file in changed:
print(f"FIXED: {file}")
if invalid:
for file in invalid:
print(f"REQUIRES MANUAL CHANGES: {file}")
sys.exit(1)

View File

@@ -1,60 +0,0 @@
#!/bin/bash
if [ ! -f "SConstruct" ]; then
echo "Warning: This script is intended to be run from the root of the Godot repository."
echo "Some of the paths checks may not work as intended from a different folder."
fi
files_invalid_guard=""
for file in $(find . -name "*.hpp" -print); do
# Skip generated files.
if [[ "$file" == "./gen/"* || "$file" == "./include/gen/"* ]]; then continue; fi
# Skip the test project.
if [[ "$file" == "./test/"* ]]; then continue; fi
bname=$(basename $file .hpp)
# NOTE: The "GODOT_CPP_" prefix is already used by the generated
# bindings, so we can't use that. We'll use "GODOT_" instead.
prefix="GODOT_"
# ^^ is bash builtin for UPPERCASE.
guard="${prefix}${bname^^}_HPP"
# Replaces guards to use computed name.
# We also add some \n to make sure there's a proper separation.
sed -i $file -e "0,/ifndef/s/#ifndef.*/\n#ifndef $guard/"
sed -i $file -e "0,/define/s/#define.*/#define $guard\n/"
sed -i $file -e "$ s/#endif.*/\n#endif \/\/ $guard/"
# Removes redundant \n added before, if they weren't needed.
sed -i $file -e "/^$/N;/^\n$/D"
# Check that first ifndef (should be header guard) is at the expected position.
# If not it can mean we have some code before the guard that should be after.
# "31" is the expected line with the copyright header.
first_ifndef=$(grep -n -m 1 "ifndef" $file | sed 's/\([0-9]*\).*/\1/')
if [[ "$first_ifndef" != "31" ]]; then
files_invalid_guard+="$file\n"
fi
done
if [[ ! -z "$files_invalid_guard" ]]; then
echo -e "The following files were found to have potentially invalid header guard:\n"
echo -e "$files_invalid_guard"
fi
diff=$(git diff --color)
# If no diff has been generated all is OK, clean up, and exit.
if [ -z "$diff" ] ; then
printf "Files in this commit comply with the header guards formatting rules.\n"
exit 0
fi
# A diff has been created, notify the user, clean up, and exit.
printf "\n*** The following differences were found between the code "
printf "and the header guards formatting rules:\n\n"
echo "$diff"
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
exit 1

View File

@@ -1,11 +0,0 @@
[mypy]
ignore_missing_imports = true
disallow_any_generics = True
pretty = True
show_column_numbers = True
warn_redundant_casts = True
warn_return_any = True
warn_unreachable = True
namespace_packages = True
explicit_package_bases = True

View File

@@ -1,6 +0,0 @@
#!/usr/bin/env bash
set -uo pipefail
echo -e "Python: mypy static analysis..."
mypy --config-file=./misc/scripts/mypy.ini .

58
pyproject.toml Normal file
View File

@@ -0,0 +1,58 @@
[tool.mypy]
disallow_any_generics = true
explicit_package_bases = true
ignore_missing_imports = true
namespace_packages = true
no_implicit_optional = true
pretty = true
scripts_are_modules = true
show_column_numbers = true
warn_redundant_casts = true
warn_return_any = true
warn_unreachable = true
[tool.ruff]
extend-include = ["SConstruct"]
line-length = 120
target-version = "py37"
[tool.ruff.lint]
extend-select = [
"I", # isort
]
[tool.ruff.lint.per-file-ignores]
"SConstruct" = [
"F821", # Undefined name
]
[tool.codespell]
enable-colors = ""
write-changes = ""
check-hidden = ""
quiet-level = 3
builtin = "clear,rare,en-GB_to_en-US"
ignore-words-list = """\
breaked,
cancelled,
checkin,
curvelinear,
doubleclick,
expct,
findn,
gird,
hel,
inout,
labelin,
lod,
mis,
nd,
numer,
ot,
outin,
requestor,
te,
textin,
thirdparty,
vai
"""

View File

@@ -0,0 +1,61 @@
/**************************************************************************/
/* editor_plugin_registration.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include <godot_cpp/classes/editor_plugin_registration.hpp>
#include <godot_cpp/variant/variant.hpp>
namespace godot {
Vector<StringName> EditorPlugins::plugin_classes;
void EditorPlugins::add_plugin_class(const StringName &p_class_name) {
ERR_FAIL_COND_MSG(plugin_classes.find(p_class_name) != -1, vformat("Editor plugin already registered: %s", p_class_name));
plugin_classes.push_back(p_class_name);
internal::gdextension_interface_editor_add_plugin(p_class_name._native_ptr());
}
void EditorPlugins::remove_plugin_class(const StringName &p_class_name) {
int index = plugin_classes.find(p_class_name);
ERR_FAIL_COND_MSG(index == -1, vformat("Editor plugin is not registered: %s", p_class_name));
plugin_classes.remove_at(index);
internal::gdextension_interface_editor_remove_plugin(p_class_name._native_ptr());
}
void EditorPlugins::deinitialize(GDExtensionInitializationLevel p_level) {
if (p_level == GDEXTENSION_INITIALIZATION_EDITOR) {
for (const StringName &class_name : plugin_classes) {
internal::gdextension_interface_editor_remove_plugin(class_name._native_ptr());
}
plugin_classes.clear();
}
}
} // namespace godot

View File

@@ -29,6 +29,7 @@
/**************************************************************************/
#include <godot_cpp/classes/file_access.hpp>
#include <godot_cpp/classes/image.hpp>
#include <godot_cpp/classes/worker_thread_pool.hpp>
#include <godot_cpp/classes/xml_parser.hpp>
@@ -36,23 +37,31 @@
namespace godot {
Error XMLParser::_open_buffer(const uint8_t *p_buffer, size_t p_size) {
return (Error)internal::gde_interface->xml_parser_open_buffer(_owner, p_buffer, p_size);
return (Error)internal::gdextension_interface_xml_parser_open_buffer(_owner, p_buffer, p_size);
}
uint64_t FileAccess::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
return internal::gde_interface->file_access_get_buffer(_owner, p_dst, p_length);
return internal::gdextension_interface_file_access_get_buffer(_owner, p_dst, p_length);
}
void FileAccess::store_buffer(const uint8_t *p_src, uint64_t p_length) {
internal::gde_interface->file_access_store_buffer(_owner, p_src, p_length);
internal::gdextension_interface_file_access_store_buffer(_owner, p_src, p_length);
}
WorkerThreadPool::TaskID WorkerThreadPool::add_native_task(void (*p_func)(void *), void *p_userdata, bool p_high_priority, const String &p_description) {
return (TaskID)internal::gde_interface->worker_thread_pool_add_native_task(_owner, p_func, p_userdata, p_high_priority, (GDExtensionConstStringPtr)&p_description);
return (TaskID)internal::gdextension_interface_worker_thread_pool_add_native_task(_owner, p_func, p_userdata, p_high_priority, (GDExtensionConstStringPtr)&p_description);
}
WorkerThreadPool::GroupID WorkerThreadPool::add_native_group_task(void (*p_func)(void *, uint32_t), void *p_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
return (GroupID)internal::gde_interface->worker_thread_pool_add_native_group_task(_owner, p_func, p_userdata, p_elements, p_tasks, p_high_priority, (GDExtensionConstStringPtr)&p_description);
return (GroupID)internal::gdextension_interface_worker_thread_pool_add_native_group_task(_owner, p_func, p_userdata, p_elements, p_tasks, p_high_priority, (GDExtensionConstStringPtr)&p_description);
}
uint8_t *Image::ptrw() {
return internal::gdextension_interface_image_ptrw(_owner);
}
const uint8_t *Image::ptr() {
return internal::gdextension_interface_image_ptr(_owner);
}
} // namespace godot

View File

@@ -28,28 +28,64 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include <vector>
#include <godot_cpp/classes/wrapped.hpp>
#include <godot_cpp/variant/builtin_types.hpp>
#include <godot_cpp/classes/object.hpp>
namespace godot {
#include <godot_cpp/core/class_db.hpp>
const StringName *Wrapped::_get_extension_class_name() const {
namespace godot {
thread_local const StringName *Wrapped::_constructing_extension_class_name = nullptr;
thread_local const GDExtensionInstanceBindingCallbacks *Wrapped::_constructing_class_binding_callbacks = nullptr;
const StringName *Wrapped::_get_extension_class_name() {
return nullptr;
}
void Wrapped::_postinitialize() {
const StringName *extension_class = _get_extension_class_name();
if (extension_class) {
godot::internal::gde_interface->object_set_instance(_owner, reinterpret_cast<GDExtensionConstStringNamePtr>(extension_class), this);
// Only send NOTIFICATION_POSTINITIALIZE for extension classes.
if (_is_extension_class()) {
_notificationv(Object::NOTIFICATION_POSTINITIALIZE);
}
godot::internal::gde_interface->object_set_instance_binding(_owner, godot::internal::token, this, _get_bindings_callbacks());
}
Wrapped::Wrapped(const StringName p_godot_class) {
_owner = godot::internal::gde_interface->classdb_construct_object(reinterpret_cast<GDExtensionConstStringNamePtr>(p_godot_class._native_ptr()));
#ifdef HOT_RELOAD_ENABLED
if (unlikely(Wrapped::recreate_instance)) {
RecreateInstance *recreate_data = Wrapped::recreate_instance;
RecreateInstance *previous = nullptr;
while (recreate_data) {
if (recreate_data->wrapper == this) {
_owner = recreate_data->owner;
if (previous) {
previous->next = recreate_data->next;
} else {
Wrapped::recreate_instance = recreate_data->next;
}
return;
}
previous = recreate_data;
recreate_data = recreate_data->next;
}
}
#endif
_owner = godot::internal::gdextension_interface_classdb_construct_object(reinterpret_cast<GDExtensionConstStringNamePtr>(p_godot_class._native_ptr()));
if (_constructing_extension_class_name) {
godot::internal::gdextension_interface_object_set_instance(_owner, reinterpret_cast<GDExtensionConstStringNamePtr>(_constructing_extension_class_name), this);
_constructing_extension_class_name = nullptr;
}
if (likely(_constructing_class_binding_callbacks)) {
godot::internal::gdextension_interface_object_set_instance_binding(_owner, godot::internal::token, this, _constructing_class_binding_callbacks);
_constructing_class_binding_callbacks = nullptr;
} else {
CRASH_NOW_MSG("BUG: Godot Object created without binding callbacks. Did you forget to use memnew()?");
}
}
Wrapped::Wrapped(GodotObject *p_godot_object) {
@@ -60,4 +96,54 @@ void postinitialize_handler(Wrapped *p_wrapped) {
p_wrapped->_postinitialize();
}
namespace internal {
std::vector<EngineClassRegistrationCallback> &get_engine_class_registration_callbacks() {
static std::vector<EngineClassRegistrationCallback> engine_class_registration_callbacks;
return engine_class_registration_callbacks;
}
GDExtensionPropertyInfo *create_c_property_list(const ::godot::List<::godot::PropertyInfo> &plist_cpp, uint32_t *r_size) {
GDExtensionPropertyInfo *plist = nullptr;
// Linked list size can be expensive to get so we cache it
const uint32_t plist_size = plist_cpp.size();
if (r_size != nullptr) {
*r_size = plist_size;
}
plist = reinterpret_cast<GDExtensionPropertyInfo *>(memalloc(sizeof(GDExtensionPropertyInfo) * plist_size));
unsigned int i = 0;
for (const ::godot::PropertyInfo &E : plist_cpp) {
plist[i].type = static_cast<GDExtensionVariantType>(E.type);
plist[i].name = E.name._native_ptr();
plist[i].hint = E.hint;
plist[i].hint_string = E.hint_string._native_ptr();
plist[i].class_name = E.class_name._native_ptr();
plist[i].usage = E.usage;
++i;
}
return plist;
}
void free_c_property_list(GDExtensionPropertyInfo *plist) {
memfree(plist);
}
void add_engine_class_registration_callback(EngineClassRegistrationCallback p_callback) {
get_engine_class_registration_callbacks().push_back(p_callback);
}
void register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks) {
ClassDB::_register_engine_class(p_name, p_callbacks);
}
void register_engine_classes() {
std::vector<EngineClassRegistrationCallback> &engine_class_registration_callbacks = get_engine_class_registration_callbacks();
for (EngineClassRegistrationCallback cb : engine_class_registration_callbacks) {
cb();
}
engine_class_registration_callbacks.clear();
}
} // namespace internal
} // namespace godot

View File

@@ -32,6 +32,7 @@
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/godot.hpp>
#include <godot_cpp/templates/vector.hpp>
#include <godot_cpp/core/memory.hpp>
@@ -40,6 +41,10 @@
namespace godot {
std::unordered_map<StringName, ClassDB::ClassInfo> ClassDB::classes;
std::unordered_map<StringName, const GDExtensionInstanceBindingCallbacks *> ClassDB::instance_binding_callbacks;
std::vector<StringName> ClassDB::class_register_order;
std::unordered_map<StringName, Object *> ClassDB::engine_singletons;
std::mutex ClassDB::engine_singletons_mutex;
GDExtensionInitializationLevel ClassDB::current_level = GDEXTENSION_INITIALIZATION_CORE;
MethodDefinition D_METHOD(StringName p_name) {
@@ -55,13 +60,13 @@ MethodDefinition D_METHOD(StringName p_name, StringName p_arg1) {
void ClassDB::add_property_group(const StringName &p_class, const String &p_name, const String &p_prefix) {
ERR_FAIL_COND_MSG(classes.find(p_class) == classes.end(), String("Trying to add property '{0}{1}' to non-existing class '{2}'.").format(Array::make(p_prefix, p_name, p_class)));
internal::gde_interface->classdb_register_extension_class_property_group(internal::library, p_class._native_ptr(), p_name._native_ptr(), p_prefix._native_ptr());
internal::gdextension_interface_classdb_register_extension_class_property_group(internal::library, p_class._native_ptr(), p_name._native_ptr(), p_prefix._native_ptr());
}
void ClassDB::add_property_subgroup(const StringName &p_class, const String &p_name, const String &p_prefix) {
ERR_FAIL_COND_MSG(classes.find(p_class) == classes.end(), String("Trying to add property '{0}{1}' to non-existing class '{2}'.").format(Array::make(p_prefix, p_name, p_class)));
internal::gde_interface->classdb_register_extension_class_property_subgroup(internal::library, p_class._native_ptr(), p_name._native_ptr(), p_prefix._native_ptr());
internal::gdextension_interface_classdb_register_extension_class_property_subgroup(internal::library, p_class._native_ptr(), p_name._native_ptr(), p_prefix._native_ptr());
}
void ClassDB::add_property(const StringName &p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index) {
@@ -75,7 +80,7 @@ void ClassDB::add_property(const StringName &p_class, const PropertyInfo &p_pinf
if (p_setter != String("")) {
setter = get_method(p_class, p_setter);
ERR_FAIL_COND_MSG(!setter, String("Setter method '{0}::{1}()' not found for property '{2}::{3}'.").format(Array::make(p_class, p_setter, p_class, p_pinfo.name)));
ERR_FAIL_NULL_MSG(setter, String("Setter method '{0}::{1}()' not found for property '{2}::{3}'.").format(Array::make(p_class, p_setter, p_class, p_pinfo.name)));
size_t exp_args = 1 + (p_index >= 0 ? 1 : 0);
ERR_FAIL_COND_MSG((int)exp_args != setter->get_argument_count(), String("Setter method '{0}::{1}()' must take a single argument.").format(Array::make(p_class, p_setter)));
@@ -84,7 +89,7 @@ void ClassDB::add_property(const StringName &p_class, const PropertyInfo &p_pinf
ERR_FAIL_COND_MSG(p_getter == String(""), String("Getter method must be specified for '{0}::{1}'.").format(Array::make(p_class, p_pinfo.name)));
MethodBind *getter = get_method(p_class, p_getter);
ERR_FAIL_COND_MSG(!getter, String("Getter method '{0}::{1}()' not found for property '{2}::{3}'.").format(Array::make(p_class, p_getter, p_class, p_pinfo.name)));
ERR_FAIL_NULL_MSG(getter, String("Getter method '{0}::{1}()' not found for property '{2}::{3}'.").format(Array::make(p_class, p_getter, p_class, p_pinfo.name)));
{
size_t exp_args = 0 + (p_index >= 0 ? 1 : 0);
ERR_FAIL_COND_MSG((int)exp_args != getter->get_argument_count(), String("Getter method '{0}::{1}()' must not take any argument.").format(Array::make(p_class, p_getter)));
@@ -103,15 +108,7 @@ void ClassDB::add_property(const StringName &p_class, const PropertyInfo &p_pinf
p_pinfo.usage, // DEFAULT //uint32_t usage;
};
PropertySetGet setget;
setget.setter = p_setter;
setget.getter = p_getter;
setget._setptr = setter;
setget._getptr = getter;
setget.index = p_index;
setget.type = p_pinfo.type;
internal::gde_interface->classdb_register_extension_class_property(internal::library, info.name._native_ptr(), &prop_info, setget.setter._native_ptr(), setget.getter._native_ptr());
internal::gdextension_interface_classdb_register_extension_class_property_indexed(internal::library, info.name._native_ptr(), &prop_info, p_setter._native_ptr(), p_getter._native_ptr(), p_index);
}
MethodBind *ClassDB::get_method(const StringName &p_class, const StringName &p_method) {
@@ -234,7 +231,7 @@ void ClassDB::bind_method_godot(const StringName &p_class_name, MethodBind *p_me
(uint32_t)p_method->get_default_argument_count(), // uint32_t default_argument_count;
def_args.data(), // GDExtensionVariantPtr *default_arguments;
};
internal::gde_interface->classdb_register_extension_class_method(internal::library, p_class_name._native_ptr(), &method_info);
internal::gdextension_interface_classdb_register_extension_class_method(internal::library, p_class_name._native_ptr(), &method_info);
}
void ClassDB::add_signal(const StringName &p_class, const MethodInfo &p_signal) {
@@ -269,7 +266,7 @@ void ClassDB::add_signal(const StringName &p_class, const MethodInfo &p_signal)
});
}
internal::gde_interface->classdb_register_extension_class_signal(internal::library, cl.name._native_ptr(), p_signal.name._native_ptr(), parameters.data(), parameters.size());
internal::gdextension_interface_classdb_register_extension_class_signal(internal::library, cl.name._native_ptr(), p_signal.name._native_ptr(), parameters.data(), parameters.size());
}
void ClassDB::bind_integer_constant(const StringName &p_class_name, const StringName &p_enum_name, const StringName &p_constant_name, GDExtensionInt p_constant_value, bool p_is_bitfield) {
@@ -286,7 +283,7 @@ void ClassDB::bind_integer_constant(const StringName &p_class_name, const String
type.constant_names.insert(p_constant_name);
// Register it with Godot
internal::gde_interface->classdb_register_extension_class_integer_constant(internal::library, p_class_name._native_ptr(), p_enum_name._native_ptr(), p_constant_name._native_ptr(), p_constant_value, p_is_bitfield);
internal::gdextension_interface_classdb_register_extension_class_integer_constant(internal::library, p_class_name._native_ptr(), p_enum_name._native_ptr(), p_constant_name._native_ptr(), p_constant_value, p_is_bitfield);
}
GDExtensionClassCallVirtual ClassDB::get_virtual_func(void *p_userdata, GDExtensionConstStringNamePtr p_name) {
// This is called by Godot the first time it calls a virtual function, and it caches the result, per object instance.
@@ -314,6 +311,23 @@ GDExtensionClassCallVirtual ClassDB::get_virtual_func(void *p_userdata, GDExtens
return nullptr;
}
const GDExtensionInstanceBindingCallbacks *ClassDB::get_instance_binding_callbacks(const StringName &p_class) {
std::unordered_map<StringName, const GDExtensionInstanceBindingCallbacks *>::iterator callbacks_it = instance_binding_callbacks.find(p_class);
if (likely(callbacks_it != instance_binding_callbacks.end())) {
return callbacks_it->second;
}
// If we don't have an instance binding callback for the given class, find the closest parent where we do.
StringName class_name = p_class;
do {
class_name = get_parent_class(class_name);
ERR_FAIL_COND_V_MSG(class_name == StringName(), nullptr, String("Cannot find instance binding callbacks for class '{0}'.").format(Array::make(p_class)));
callbacks_it = instance_binding_callbacks.find(class_name);
} while (callbacks_it == instance_binding_callbacks.end());
return callbacks_it->second;
}
void ClassDB::bind_virtual_method(const StringName &p_class, const StringName &p_method, GDExtensionClassCallVirtual p_call) {
std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(p_class);
ERR_FAIL_COND_MSG(type_it == classes.end(), String("Class '{0}' doesn't exist.").format(Array::make(p_class)));
@@ -326,6 +340,46 @@ void ClassDB::bind_virtual_method(const StringName &p_class, const StringName &p
type.virtual_methods[p_method] = p_call;
}
void ClassDB::add_virtual_method(const StringName &p_class, const MethodInfo &p_method, const Vector<StringName> &p_arg_names) {
std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(p_class);
ERR_FAIL_COND_MSG(type_it == classes.end(), String("Class '{0}' doesn't exist.").format(Array::make(p_class)));
GDExtensionClassVirtualMethodInfo mi;
mi.name = (GDExtensionStringNamePtr)&p_method.name;
mi.method_flags = p_method.flags;
mi.return_value = p_method.return_val._to_gdextension();
mi.return_value_metadata = p_method.return_val_metadata;
mi.argument_count = p_method.arguments.size();
if (mi.argument_count > 0) {
mi.arguments = (GDExtensionPropertyInfo *)memalloc(sizeof(GDExtensionPropertyInfo) * mi.argument_count);
mi.arguments_metadata = (GDExtensionClassMethodArgumentMetadata *)memalloc(sizeof(GDExtensionClassMethodArgumentMetadata) * mi.argument_count);
for (uint32_t i = 0; i < mi.argument_count; i++) {
mi.arguments[i] = p_method.arguments[i]._to_gdextension();
mi.arguments_metadata[i] = p_method.arguments_metadata[i];
}
} else {
mi.arguments = nullptr;
mi.arguments_metadata = nullptr;
}
if (p_arg_names.size() != mi.argument_count) {
WARN_PRINT("Mismatch argument name count for virtual method: " + String(p_class) + "::" + p_method.name);
} else {
for (int i = 0; i < p_arg_names.size(); i++) {
mi.arguments[i].name = (GDExtensionStringNamePtr)&p_arg_names[i];
}
}
internal::gdextension_interface_classdb_register_extension_class_virtual_method(internal::library, &p_class, &mi);
if (mi.arguments) {
memfree(mi.arguments);
}
if (mi.arguments_metadata) {
memfree(mi.arguments_metadata);
}
}
void ClassDB::initialize_class(const ClassInfo &p_cl) {
}
@@ -341,17 +395,47 @@ void ClassDB::initialize(GDExtensionInitializationLevel p_level) {
}
void ClassDB::deinitialize(GDExtensionInitializationLevel p_level) {
for (const std::pair<StringName, ClassInfo> pair : classes) {
const ClassInfo &cl = pair.second;
std::set<StringName> to_erase;
for (std::vector<StringName>::reverse_iterator i = class_register_order.rbegin(); i != class_register_order.rend(); ++i) {
const StringName &name = *i;
const ClassInfo &cl = classes[name];
if (cl.level != p_level) {
continue;
}
internal::gde_interface->classdb_unregister_extension_class(internal::library, cl.name._native_ptr());
internal::gdextension_interface_classdb_unregister_extension_class(internal::library, name._native_ptr());
for (auto method : cl.method_map) {
for (const std::pair<const StringName, MethodBind *> &method : cl.method_map) {
memdelete(method.second);
}
classes.erase(name);
to_erase.insert(name);
}
{
// The following is equivalent to c++20 `std::erase_if(class_register_order, [&](const StringName& name){ return to_erase.contains(name); });`
std::vector<StringName>::iterator it = std::remove_if(class_register_order.begin(), class_register_order.end(), [&](const StringName &p_name) {
return to_erase.count(p_name) > 0;
});
class_register_order.erase(it, class_register_order.end());
}
if (p_level == GDEXTENSION_INITIALIZATION_CORE) {
// Make a new list of the singleton objects, since freeing the instance bindings will lead to
// elements getting removed from engine_singletons.
std::vector<Object *> singleton_objects;
{
std::lock_guard<std::mutex> lock(engine_singletons_mutex);
singleton_objects.reserve(engine_singletons.size());
for (const std::pair<const StringName, Object *> &pair : engine_singletons) {
singleton_objects.push_back(pair.second);
}
}
for (std::vector<Object *>::iterator i = singleton_objects.begin(); i != singleton_objects.end(); i++) {
internal::gdextension_interface_object_free_instance_binding((*i)->_owner, internal::token);
}
}
}

View File

@@ -39,9 +39,9 @@ namespace godot {
void _err_print_error(const char *p_function, const char *p_file, int p_line, const char *p_error, bool p_editor_notify, bool p_is_warning) {
if (p_is_warning) {
internal::gde_interface->print_warning(p_error, p_function, p_file, p_line, p_editor_notify);
internal::gdextension_interface_print_warning(p_error, p_function, p_file, p_line, p_editor_notify);
} else {
internal::gde_interface->print_error(p_error, p_function, p_file, p_line, p_editor_notify);
internal::gdextension_interface_print_error(p_error, p_function, p_file, p_line, p_editor_notify);
}
}
@@ -51,9 +51,9 @@ void _err_print_error(const char *p_function, const char *p_file, int p_line, co
void _err_print_error(const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_message, bool p_editor_notify, bool p_is_warning) {
if (p_is_warning) {
internal::gde_interface->print_warning_with_message(p_error, p_message, p_function, p_file, p_line, p_editor_notify);
internal::gdextension_interface_print_warning_with_message(p_error, p_message, p_function, p_file, p_line, p_editor_notify);
} else {
internal::gde_interface->print_error_with_message(p_error, p_message, p_function, p_file, p_line, p_editor_notify);
internal::gdextension_interface_print_error_with_message(p_error, p_message, p_function, p_file, p_line, p_editor_notify);
}
}

View File

@@ -36,17 +36,17 @@ namespace godot {
void *Memory::alloc_static(size_t p_bytes, bool p_pad_align) {
#ifdef DEBUG_ENABLED
bool prepad = false; // Alredy pre paded in the engine.
bool prepad = false; // Already pre paded in the engine.
#else
bool prepad = p_pad_align;
#endif
void *mem = internal::gde_interface->mem_alloc(p_bytes + (prepad ? PAD_ALIGN : 0));
ERR_FAIL_COND_V(!mem, nullptr);
void *mem = internal::gdextension_interface_mem_alloc(p_bytes + (prepad ? DATA_OFFSET : 0));
ERR_FAIL_NULL_V(mem, nullptr);
if (prepad) {
uint8_t *s8 = (uint8_t *)mem;
return s8 + PAD_ALIGN;
return s8 + DATA_OFFSET;
} else {
return mem;
}
@@ -63,18 +63,18 @@ void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) {
uint8_t *mem = (uint8_t *)p_memory;
#ifdef DEBUG_ENABLED
bool prepad = false; // Alredy pre paded in the engine.
bool prepad = false; // Already pre paded in the engine.
#else
bool prepad = p_pad_align;
#endif
if (prepad) {
mem -= PAD_ALIGN;
mem = (uint8_t *)internal::gde_interface->mem_realloc(mem, p_bytes + PAD_ALIGN);
ERR_FAIL_COND_V(!mem, nullptr);
return mem + PAD_ALIGN;
mem -= DATA_OFFSET;
mem = (uint8_t *)internal::gdextension_interface_mem_realloc(mem, p_bytes + DATA_OFFSET);
ERR_FAIL_NULL_V(mem, nullptr);
return mem + DATA_OFFSET;
} else {
return (uint8_t *)internal::gde_interface->mem_realloc(mem, p_bytes);
return (uint8_t *)internal::gdextension_interface_mem_realloc(mem, p_bytes);
}
}
@@ -82,15 +82,15 @@ void Memory::free_static(void *p_ptr, bool p_pad_align) {
uint8_t *mem = (uint8_t *)p_ptr;
#ifdef DEBUG_ENABLED
bool prepad = false; // Alredy pre paded in the engine.
bool prepad = false; // Already pre paded in the engine.
#else
bool prepad = p_pad_align;
#endif
if (prepad) {
mem -= PAD_ALIGN;
mem -= DATA_OFFSET;
}
internal::gde_interface->mem_free(mem);
internal::gdextension_interface_mem_free(mem);
}
_GlobalNil::_GlobalNil() {
@@ -103,28 +103,29 @@ _GlobalNil _GlobalNilClass::_nil;
} // namespace godot
void *operator new(size_t p_size, const char *p_description) {
// p_dummy argument is added to avoid conflicts with the engine functions when both engine and GDExtension are built as a static library on iOS.
void *operator new(size_t p_size, const char *p_dummy, const char *p_description) {
return godot::Memory::alloc_static(p_size);
}
void *operator new(size_t p_size, void *(*p_allocfunc)(size_t p_size)) {
void *operator new(size_t p_size, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)) {
return p_allocfunc(p_size);
}
using namespace godot;
#ifdef _MSC_VER
void operator delete(void *p_mem, const char *p_description) {
void operator delete(void *p_mem, const char *p_dummy, const char *p_description) {
ERR_PRINT("Call to placement delete should not happen.");
CRASH_NOW();
}
void operator delete(void *p_mem, void *(*p_allocfunc)(size_t p_size)) {
void operator delete(void *p_mem, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)) {
ERR_PRINT("Call to placement delete should not happen.");
CRASH_NOW();
}
void operator delete(void *p_mem, void *p_pointer, size_t check, const char *p_description) {
void operator delete(void *p_mem, const char *p_dummy, void *p_pointer, size_t check, const char *p_description) {
ERR_PRINT("Call to placement delete should not happen.");
CRASH_NOW();
}

View File

@@ -96,7 +96,7 @@ void MethodBind::bind_call(void *p_method_userdata, GDExtensionClassInstancePtr
Variant ret = bind->call(p_instance, p_args, p_argument_count, *r_error);
// This assumes the return value is an empty Variant, so it doesn't need to call the destructor first.
// Since only GDExtensionMethodBind calls this from the Godot side, it should always be the case.
internal::gde_interface->variant_new_copy(r_return, ret._native_ptr());
internal::gdextension_interface_variant_new_copy(r_return, ret._native_ptr());
}
void MethodBind::bind_ptrcall(void *p_method_userdata, GDExtensionClassInstancePtr p_instance, const GDExtensionConstTypePtr *p_args, GDExtensionTypePtr r_return) {

View File

@@ -30,8 +30,96 @@
#include <godot_cpp/core/object.hpp>
#include <godot_cpp/core/class_db.hpp>
namespace godot {
namespace internal {
Object *get_object_instance_binding(GodotObject *p_engine_object) {
if (p_engine_object == nullptr) {
return nullptr;
}
// Get existing instance binding, if one already exists.
GDExtensionObjectPtr instance = gdextension_interface_object_get_instance_binding(p_engine_object, token, nullptr);
if (instance != nullptr) {
return reinterpret_cast<Object *>(instance);
}
// Otherwise, try to look up the correct binding callbacks.
const GDExtensionInstanceBindingCallbacks *binding_callbacks = nullptr;
StringName class_name;
if (gdextension_interface_object_get_class_name(p_engine_object, library, reinterpret_cast<GDExtensionStringNamePtr>(class_name._native_ptr()))) {
binding_callbacks = ClassDB::get_instance_binding_callbacks(class_name);
}
if (binding_callbacks == nullptr) {
binding_callbacks = &Object::_gde_binding_callbacks;
}
return reinterpret_cast<Object *>(gdextension_interface_object_get_instance_binding(p_engine_object, token, binding_callbacks));
}
TypedArray<Dictionary> convert_property_list(const std::vector<PropertyInfo> &p_list) {
TypedArray<Dictionary> va;
for (const PropertyInfo &pi : p_list) {
va.push_back(Dictionary(pi));
}
return va;
}
} // namespace internal
MethodInfo::operator Dictionary() const {
Dictionary dict;
dict["name"] = name;
dict["args"] = internal::convert_property_list(arguments);
Array da;
for (size_t i = 0; i < default_arguments.size(); i++) {
da.push_back(default_arguments[i]);
}
dict["default_args"] = da;
dict["flags"] = flags;
dict["id"] = id;
Dictionary r = return_val;
dict["return"] = r;
return dict;
}
MethodInfo MethodInfo::from_dict(const Dictionary &p_dict) {
MethodInfo mi;
if (p_dict.has("name")) {
mi.name = p_dict["name"];
}
Array args;
if (p_dict.has("args")) {
args = p_dict["args"];
}
for (int i = 0; i < args.size(); i++) {
Dictionary d = args[i];
mi.arguments.push_back(PropertyInfo::from_dict(d));
}
Array defargs;
if (p_dict.has("default_args")) {
defargs = p_dict["default_args"];
}
for (int i = 0; i < defargs.size(); i++) {
mi.default_arguments.push_back(defargs[i]);
}
if (p_dict.has("return")) {
mi.return_val = PropertyInfo::from_dict(p_dict["return"]);
}
if (p_dict.has("flags")) {
mi.flags = p_dict["flags"];
}
return mi;
}
MethodInfo::MethodInfo() :
flags(GDEXTENSION_METHOD_FLAG_NORMAL) {}

View File

@@ -30,9 +30,11 @@
#include <godot_cpp/godot.hpp>
#include <godot_cpp/classes/editor_plugin_registration.hpp>
#include <godot_cpp/classes/wrapped.hpp>
#include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/core/memory.hpp>
#include <godot_cpp/core/version.hpp>
#include <godot_cpp/variant/variant.hpp>
#include <godot_cpp/core/error_macros.hpp>
@@ -41,77 +43,558 @@ namespace godot {
namespace internal {
const GDExtensionInterface *gde_interface = nullptr;
GDExtensionInterfaceGetProcAddress gdextension_interface_get_proc_address = nullptr;
GDExtensionClassLibraryPtr library = nullptr;
void *token = nullptr;
GDExtensionGodotVersion godot_version = { 0, 0, 0, nullptr };
// All of the GDExtension interface functions.
GDExtensionInterfaceGetGodotVersion gdextension_interface_get_godot_version = nullptr;
GDExtensionInterfaceMemAlloc gdextension_interface_mem_alloc = nullptr;
GDExtensionInterfaceMemRealloc gdextension_interface_mem_realloc = nullptr;
GDExtensionInterfaceMemFree gdextension_interface_mem_free = nullptr;
GDExtensionInterfacePrintError gdextension_interface_print_error = nullptr;
GDExtensionInterfacePrintErrorWithMessage gdextension_interface_print_error_with_message = nullptr;
GDExtensionInterfacePrintWarning gdextension_interface_print_warning = nullptr;
GDExtensionInterfacePrintWarningWithMessage gdextension_interface_print_warning_with_message = nullptr;
GDExtensionInterfacePrintScriptError gdextension_interface_print_script_error = nullptr;
GDExtensionInterfacePrintScriptErrorWithMessage gdextension_interface_print_script_error_with_message = nullptr;
GDExtensionInterfaceGetNativeStructSize gdextension_interface_get_native_struct_size = nullptr;
GDExtensionInterfaceVariantNewCopy gdextension_interface_variant_new_copy = nullptr;
GDExtensionInterfaceVariantNewNil gdextension_interface_variant_new_nil = nullptr;
GDExtensionInterfaceVariantDestroy gdextension_interface_variant_destroy = nullptr;
GDExtensionInterfaceVariantCall gdextension_interface_variant_call = nullptr;
GDExtensionInterfaceVariantCallStatic gdextension_interface_variant_call_static = nullptr;
GDExtensionInterfaceVariantEvaluate gdextension_interface_variant_evaluate = nullptr;
GDExtensionInterfaceVariantSet gdextension_interface_variant_set = nullptr;
GDExtensionInterfaceVariantSetNamed gdextension_interface_variant_set_named = nullptr;
GDExtensionInterfaceVariantSetKeyed gdextension_interface_variant_set_keyed = nullptr;
GDExtensionInterfaceVariantSetIndexed gdextension_interface_variant_set_indexed = nullptr;
GDExtensionInterfaceVariantGet gdextension_interface_variant_get = nullptr;
GDExtensionInterfaceVariantGetNamed gdextension_interface_variant_get_named = nullptr;
GDExtensionInterfaceVariantGetKeyed gdextension_interface_variant_get_keyed = nullptr;
GDExtensionInterfaceVariantGetIndexed gdextension_interface_variant_get_indexed = nullptr;
GDExtensionInterfaceVariantIterInit gdextension_interface_variant_iter_init = nullptr;
GDExtensionInterfaceVariantIterNext gdextension_interface_variant_iter_next = nullptr;
GDExtensionInterfaceVariantIterGet gdextension_interface_variant_iter_get = nullptr;
GDExtensionInterfaceVariantHash gdextension_interface_variant_hash = nullptr;
GDExtensionInterfaceVariantRecursiveHash gdextension_interface_variant_recursive_hash = nullptr;
GDExtensionInterfaceVariantHashCompare gdextension_interface_variant_hash_compare = nullptr;
GDExtensionInterfaceVariantBooleanize gdextension_interface_variant_booleanize = nullptr;
GDExtensionInterfaceVariantDuplicate gdextension_interface_variant_duplicate = nullptr;
GDExtensionInterfaceVariantStringify gdextension_interface_variant_stringify = nullptr;
GDExtensionInterfaceVariantGetType gdextension_interface_variant_get_type = nullptr;
GDExtensionInterfaceVariantHasMethod gdextension_interface_variant_has_method = nullptr;
GDExtensionInterfaceVariantHasMember gdextension_interface_variant_has_member = nullptr;
GDExtensionInterfaceVariantHasKey gdextension_interface_variant_has_key = nullptr;
GDExtensionInterfaceVariantGetTypeName gdextension_interface_variant_get_type_name = nullptr;
GDExtensionInterfaceVariantCanConvert gdextension_interface_variant_can_convert = nullptr;
GDExtensionInterfaceVariantCanConvertStrict gdextension_interface_variant_can_convert_strict = nullptr;
GDExtensionInterfaceGetVariantFromTypeConstructor gdextension_interface_get_variant_from_type_constructor = nullptr;
GDExtensionInterfaceGetVariantToTypeConstructor gdextension_interface_get_variant_to_type_constructor = nullptr;
GDExtensionInterfaceVariantGetPtrOperatorEvaluator gdextension_interface_variant_get_ptr_operator_evaluator = nullptr;
GDExtensionInterfaceVariantGetPtrBuiltinMethod gdextension_interface_variant_get_ptr_builtin_method = nullptr;
GDExtensionInterfaceVariantGetPtrConstructor gdextension_interface_variant_get_ptr_constructor = nullptr;
GDExtensionInterfaceVariantGetPtrDestructor gdextension_interface_variant_get_ptr_destructor = nullptr;
GDExtensionInterfaceVariantConstruct gdextension_interface_variant_construct = nullptr;
GDExtensionInterfaceVariantGetPtrSetter gdextension_interface_variant_get_ptr_setter = nullptr;
GDExtensionInterfaceVariantGetPtrGetter gdextension_interface_variant_get_ptr_getter = nullptr;
GDExtensionInterfaceVariantGetPtrIndexedSetter gdextension_interface_variant_get_ptr_indexed_setter = nullptr;
GDExtensionInterfaceVariantGetPtrIndexedGetter gdextension_interface_variant_get_ptr_indexed_getter = nullptr;
GDExtensionInterfaceVariantGetPtrKeyedSetter gdextension_interface_variant_get_ptr_keyed_setter = nullptr;
GDExtensionInterfaceVariantGetPtrKeyedGetter gdextension_interface_variant_get_ptr_keyed_getter = nullptr;
GDExtensionInterfaceVariantGetPtrKeyedChecker gdextension_interface_variant_get_ptr_keyed_checker = nullptr;
GDExtensionInterfaceVariantGetConstantValue gdextension_interface_variant_get_constant_value = nullptr;
GDExtensionInterfaceVariantGetPtrUtilityFunction gdextension_interface_variant_get_ptr_utility_function = nullptr;
GDExtensionInterfaceStringNewWithLatin1Chars gdextension_interface_string_new_with_latin1_chars = nullptr;
GDExtensionInterfaceStringNewWithUtf8Chars gdextension_interface_string_new_with_utf8_chars = nullptr;
GDExtensionInterfaceStringNewWithUtf16Chars gdextension_interface_string_new_with_utf16_chars = nullptr;
GDExtensionInterfaceStringNewWithUtf32Chars gdextension_interface_string_new_with_utf32_chars = nullptr;
GDExtensionInterfaceStringNewWithWideChars gdextension_interface_string_new_with_wide_chars = nullptr;
GDExtensionInterfaceStringNewWithLatin1CharsAndLen gdextension_interface_string_new_with_latin1_chars_and_len = nullptr;
GDExtensionInterfaceStringNewWithUtf8CharsAndLen gdextension_interface_string_new_with_utf8_chars_and_len = nullptr;
GDExtensionInterfaceStringNewWithUtf8CharsAndLen2 gdextension_interface_string_new_with_utf8_chars_and_len2 = nullptr;
GDExtensionInterfaceStringNewWithUtf16CharsAndLen gdextension_interface_string_new_with_utf16_chars_and_len = nullptr;
GDExtensionInterfaceStringNewWithUtf16CharsAndLen2 gdextension_interface_string_new_with_utf16_chars_and_len2 = nullptr;
GDExtensionInterfaceStringNewWithUtf32CharsAndLen gdextension_interface_string_new_with_utf32_chars_and_len = nullptr;
GDExtensionInterfaceStringNewWithWideCharsAndLen gdextension_interface_string_new_with_wide_chars_and_len = nullptr;
GDExtensionInterfaceStringToLatin1Chars gdextension_interface_string_to_latin1_chars = nullptr;
GDExtensionInterfaceStringToUtf8Chars gdextension_interface_string_to_utf8_chars = nullptr;
GDExtensionInterfaceStringToUtf16Chars gdextension_interface_string_to_utf16_chars = nullptr;
GDExtensionInterfaceStringToUtf32Chars gdextension_interface_string_to_utf32_chars = nullptr;
GDExtensionInterfaceStringToWideChars gdextension_interface_string_to_wide_chars = nullptr;
GDExtensionInterfaceStringOperatorIndex gdextension_interface_string_operator_index = nullptr;
GDExtensionInterfaceStringOperatorIndexConst gdextension_interface_string_operator_index_const = nullptr;
GDExtensionInterfaceStringOperatorPlusEqString gdextension_interface_string_operator_plus_eq_string = nullptr;
GDExtensionInterfaceStringOperatorPlusEqChar gdextension_interface_string_operator_plus_eq_char = nullptr;
GDExtensionInterfaceStringOperatorPlusEqCstr gdextension_interface_string_operator_plus_eq_cstr = nullptr;
GDExtensionInterfaceStringOperatorPlusEqWcstr gdextension_interface_string_operator_plus_eq_wcstr = nullptr;
GDExtensionInterfaceStringOperatorPlusEqC32str gdextension_interface_string_operator_plus_eq_c32str = nullptr;
GDExtensionInterfaceStringResize gdextension_interface_string_resize = nullptr;
GDExtensionInterfaceStringNameNewWithLatin1Chars gdextension_interface_string_name_new_with_latin1_chars = nullptr;
GDExtensionInterfaceXmlParserOpenBuffer gdextension_interface_xml_parser_open_buffer = nullptr;
GDExtensionInterfaceFileAccessStoreBuffer gdextension_interface_file_access_store_buffer = nullptr;
GDExtensionInterfaceFileAccessGetBuffer gdextension_interface_file_access_get_buffer = nullptr;
GDExtensionInterfaceWorkerThreadPoolAddNativeGroupTask gdextension_interface_worker_thread_pool_add_native_group_task = nullptr;
GDExtensionInterfaceWorkerThreadPoolAddNativeTask gdextension_interface_worker_thread_pool_add_native_task = nullptr;
GDExtensionInterfacePackedByteArrayOperatorIndex gdextension_interface_packed_byte_array_operator_index = nullptr;
GDExtensionInterfacePackedByteArrayOperatorIndexConst gdextension_interface_packed_byte_array_operator_index_const = nullptr;
GDExtensionInterfacePackedColorArrayOperatorIndex gdextension_interface_packed_color_array_operator_index = nullptr;
GDExtensionInterfacePackedColorArrayOperatorIndexConst gdextension_interface_packed_color_array_operator_index_const = nullptr;
GDExtensionInterfacePackedFloat32ArrayOperatorIndex gdextension_interface_packed_float32_array_operator_index = nullptr;
GDExtensionInterfacePackedFloat32ArrayOperatorIndexConst gdextension_interface_packed_float32_array_operator_index_const = nullptr;
GDExtensionInterfacePackedFloat64ArrayOperatorIndex gdextension_interface_packed_float64_array_operator_index = nullptr;
GDExtensionInterfacePackedFloat64ArrayOperatorIndexConst gdextension_interface_packed_float64_array_operator_index_const = nullptr;
GDExtensionInterfacePackedInt32ArrayOperatorIndex gdextension_interface_packed_int32_array_operator_index = nullptr;
GDExtensionInterfacePackedInt32ArrayOperatorIndexConst gdextension_interface_packed_int32_array_operator_index_const = nullptr;
GDExtensionInterfacePackedInt64ArrayOperatorIndex gdextension_interface_packed_int64_array_operator_index = nullptr;
GDExtensionInterfacePackedInt64ArrayOperatorIndexConst gdextension_interface_packed_int64_array_operator_index_const = nullptr;
GDExtensionInterfacePackedStringArrayOperatorIndex gdextension_interface_packed_string_array_operator_index = nullptr;
GDExtensionInterfacePackedStringArrayOperatorIndexConst gdextension_interface_packed_string_array_operator_index_const = nullptr;
GDExtensionInterfacePackedVector2ArrayOperatorIndex gdextension_interface_packed_vector2_array_operator_index = nullptr;
GDExtensionInterfacePackedVector2ArrayOperatorIndexConst gdextension_interface_packed_vector2_array_operator_index_const = nullptr;
GDExtensionInterfacePackedVector3ArrayOperatorIndex gdextension_interface_packed_vector3_array_operator_index = nullptr;
GDExtensionInterfacePackedVector3ArrayOperatorIndexConst gdextension_interface_packed_vector3_array_operator_index_const = nullptr;
GDExtensionInterfacePackedVector4ArrayOperatorIndex gdextension_interface_packed_vector4_array_operator_index = nullptr;
GDExtensionInterfacePackedVector4ArrayOperatorIndexConst gdextension_interface_packed_vector4_array_operator_index_const = nullptr;
GDExtensionInterfaceArrayOperatorIndex gdextension_interface_array_operator_index = nullptr;
GDExtensionInterfaceArrayOperatorIndexConst gdextension_interface_array_operator_index_const = nullptr;
GDExtensionInterfaceArrayRef gdextension_interface_array_ref = nullptr;
GDExtensionInterfaceArraySetTyped gdextension_interface_array_set_typed = nullptr;
GDExtensionInterfaceDictionaryOperatorIndex gdextension_interface_dictionary_operator_index = nullptr;
GDExtensionInterfaceDictionaryOperatorIndexConst gdextension_interface_dictionary_operator_index_const = nullptr;
GDExtensionInterfaceObjectMethodBindCall gdextension_interface_object_method_bind_call = nullptr;
GDExtensionInterfaceObjectMethodBindPtrcall gdextension_interface_object_method_bind_ptrcall = nullptr;
GDExtensionInterfaceObjectDestroy gdextension_interface_object_destroy = nullptr;
GDExtensionInterfaceGlobalGetSingleton gdextension_interface_global_get_singleton = nullptr;
GDExtensionInterfaceObjectGetInstanceBinding gdextension_interface_object_get_instance_binding = nullptr;
GDExtensionInterfaceObjectSetInstanceBinding gdextension_interface_object_set_instance_binding = nullptr;
GDExtensionInterfaceObjectFreeInstanceBinding gdextension_interface_object_free_instance_binding = nullptr;
GDExtensionInterfaceObjectSetInstance gdextension_interface_object_set_instance = nullptr;
GDExtensionInterfaceObjectGetClassName gdextension_interface_object_get_class_name = nullptr;
GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to = nullptr;
GDExtensionInterfaceObjectGetInstanceFromId gdextension_interface_object_get_instance_from_id = nullptr;
GDExtensionInterfaceObjectGetInstanceId gdextension_interface_object_get_instance_id = nullptr;
GDExtensionInterfaceObjectHasScriptMethod gdextension_interface_object_has_script_method = nullptr;
GDExtensionInterfaceObjectCallScriptMethod gdextension_interface_object_call_script_method = nullptr;
GDExtensionInterfaceCallableCustomCreate2 gdextension_interface_callable_custom_create2 = nullptr;
GDExtensionInterfaceCallableCustomGetUserData gdextension_interface_callable_custom_get_userdata = nullptr;
GDExtensionInterfaceRefGetObject gdextension_interface_ref_get_object = nullptr;
GDExtensionInterfaceRefSetObject gdextension_interface_ref_set_object = nullptr;
GDExtensionInterfaceScriptInstanceCreate3 gdextension_interface_script_instance_create3 = nullptr;
GDExtensionInterfacePlaceHolderScriptInstanceCreate gdextension_interface_placeholder_script_instance_create = nullptr;
GDExtensionInterfacePlaceHolderScriptInstanceUpdate gdextension_interface_placeholder_script_instance_update = nullptr;
GDExtensionInterfaceClassdbConstructObject gdextension_interface_classdb_construct_object = nullptr;
GDExtensionInterfaceClassdbGetMethodBind gdextension_interface_classdb_get_method_bind = nullptr;
GDExtensionInterfaceClassdbGetClassTag gdextension_interface_classdb_get_class_tag = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClass3 gdextension_interface_classdb_register_extension_class3 = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassMethod gdextension_interface_classdb_register_extension_class_method = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassVirtualMethod gdextension_interface_classdb_register_extension_class_virtual_method = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant gdextension_interface_classdb_register_extension_class_integer_constant = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassProperty gdextension_interface_classdb_register_extension_class_property = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed gdextension_interface_classdb_register_extension_class_property_indexed = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassPropertyGroup gdextension_interface_classdb_register_extension_class_property_group = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassPropertySubgroup gdextension_interface_classdb_register_extension_class_property_subgroup = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassSignal gdextension_interface_classdb_register_extension_class_signal = nullptr;
GDExtensionInterfaceClassdbUnregisterExtensionClass gdextension_interface_classdb_unregister_extension_class = nullptr;
GDExtensionInterfaceGetLibraryPath gdextension_interface_get_library_path = nullptr;
GDExtensionInterfaceEditorAddPlugin gdextension_interface_editor_add_plugin = nullptr;
GDExtensionInterfaceEditorRemovePlugin gdextension_interface_editor_remove_plugin = nullptr;
GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8Chars gdextension_interface_editor_help_load_xml_from_utf8_chars = nullptr;
GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8CharsAndLen gdextension_interface_editor_help_load_xml_from_utf8_chars_and_len = nullptr;
GDExtensionInterfaceImagePtrw gdextension_interface_image_ptrw = nullptr;
GDExtensionInterfaceImagePtr gdextension_interface_image_ptr = nullptr;
struct DocData {
const char *hash = nullptr;
int uncompressed_size = 0;
int compressed_size = 0;
const unsigned char *data = nullptr;
inline bool is_valid() const {
return hash != nullptr && uncompressed_size > 0 && compressed_size > 0 && data != nullptr;
}
void load_data() const;
};
static DocData &get_doc_data() {
static DocData doc_data;
return doc_data;
}
DocDataRegistration::DocDataRegistration(const char *p_hash, int p_uncompressed_size, int p_compressed_size, const unsigned char *p_data) {
DocData &doc_data = get_doc_data();
if (doc_data.is_valid()) {
printf("ERROR: Attempting to register documentation data when we already have some - discarding.\n");
return;
}
doc_data.hash = p_hash;
doc_data.uncompressed_size = p_uncompressed_size;
doc_data.compressed_size = p_compressed_size;
doc_data.data = p_data;
}
} // namespace internal
GDExtensionBinding::Callback GDExtensionBinding::init_callback = nullptr;
GDExtensionBinding::Callback GDExtensionBinding::terminate_callback = nullptr;
GDExtensionInitializationLevel GDExtensionBinding::minimum_initialization_level = GDEXTENSION_INITIALIZATION_CORE;
bool GDExtensionBinding::api_initialized = false;
int GDExtensionBinding::level_initialized[MODULE_INITIALIZATION_LEVEL_MAX] = { 0 };
GDExtensionBinding::InitDataList GDExtensionBinding::initdata;
GDExtensionBool GDExtensionBinding::init(const GDExtensionInterface *p_interface, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
internal::gde_interface = p_interface;
#define ERR_PRINT_EARLY(m_msg) \
internal::gdextension_interface_print_error(m_msg, FUNCTION_STR, __FILE__, __LINE__, false)
#define LOAD_PROC_ADDRESS(m_name, m_type) \
internal::gdextension_interface_##m_name = (m_type)p_get_proc_address(#m_name); \
if (!internal::gdextension_interface_##m_name) { \
ERR_PRINT_EARLY("Unable to load GDExtension interface function " #m_name "()"); \
return false; \
}
// Partial definition of the legacy interface so we can detect it and show an error.
typedef struct {
uint32_t version_major;
uint32_t version_minor;
uint32_t version_patch;
const char *version_string;
GDExtensionInterfaceFunctionPtr unused1;
GDExtensionInterfaceFunctionPtr unused2;
GDExtensionInterfaceFunctionPtr unused3;
GDExtensionInterfacePrintError print_error;
GDExtensionInterfacePrintErrorWithMessage print_error_with_message;
} LegacyGDExtensionInterface;
GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, InitData *p_init_data, GDExtensionInitialization *r_initialization) {
if (!p_init_data || !p_init_data->init_callback) {
ERR_FAIL_V_MSG(false, "Initialization callback must be defined.");
}
if (api_initialized) {
r_initialization->initialize = initialize_level;
r_initialization->deinitialize = deinitialize_level;
r_initialization->userdata = p_init_data;
r_initialization->minimum_initialization_level = p_init_data->minimum_initialization_level;
return true;
}
// Make sure we weren't passed the legacy struct.
uint32_t *raw_interface = (uint32_t *)(void *)p_get_proc_address;
if (raw_interface[0] == 4 && raw_interface[1] == 0) {
// Use the legacy interface only to give a nice error.
LegacyGDExtensionInterface *legacy_interface = (LegacyGDExtensionInterface *)p_get_proc_address;
internal::gdextension_interface_print_error = (GDExtensionInterfacePrintError)legacy_interface->print_error;
ERR_PRINT_EARLY("Cannot load a GDExtension built for Godot 4.1+ in Godot 4.0.");
return false;
}
// Load the "print_error" function first (needed by the ERR_PRINT_EARLY() macro).
internal::gdextension_interface_print_error = (GDExtensionInterfacePrintError)p_get_proc_address("print_error");
if (!internal::gdextension_interface_print_error) {
printf("ERROR: Unable to load GDExtension interface function print_error().\n");
return false;
}
internal::gdextension_interface_get_proc_address = p_get_proc_address;
internal::library = p_library;
internal::token = p_library;
LOAD_PROC_ADDRESS(get_godot_version, GDExtensionInterfaceGetGodotVersion);
internal::gdextension_interface_get_godot_version(&internal::godot_version);
// Check that godot-cpp was compiled using an extension_api.json older or at the
// same version as the Godot that is loading it.
bool compatible;
if (internal::godot_version.major != GODOT_VERSION_MAJOR) {
compatible = internal::godot_version.major > GODOT_VERSION_MAJOR;
} else if (internal::godot_version.minor != GODOT_VERSION_MINOR) {
compatible = internal::godot_version.minor > GODOT_VERSION_MINOR;
} else {
#if GODOT_VERSION_PATCH > 0
compatible = internal::godot_version.patch >= GODOT_VERSION_PATCH;
#else
// Prevent -Wtype-limits warning due to unsigned comparison.
compatible = true;
#endif
}
if (!compatible) {
// We need to use snprintf() here because vformat() uses Variant, and we haven't loaded
// the GDExtension interface far enough to use Variants yet.
char msg[128];
snprintf(msg, 128, "Cannot load a GDExtension built for Godot %d.%d.%d using an older version of Godot (%d.%d.%d).",
GODOT_VERSION_MAJOR, GODOT_VERSION_MINOR, GODOT_VERSION_PATCH,
internal::godot_version.major, internal::godot_version.minor, internal::godot_version.patch);
ERR_PRINT_EARLY(msg);
return false;
}
LOAD_PROC_ADDRESS(mem_alloc, GDExtensionInterfaceMemAlloc);
LOAD_PROC_ADDRESS(mem_realloc, GDExtensionInterfaceMemRealloc);
LOAD_PROC_ADDRESS(mem_free, GDExtensionInterfaceMemFree);
LOAD_PROC_ADDRESS(print_error_with_message, GDExtensionInterfacePrintErrorWithMessage);
LOAD_PROC_ADDRESS(print_warning, GDExtensionInterfacePrintWarning);
LOAD_PROC_ADDRESS(print_warning_with_message, GDExtensionInterfacePrintWarningWithMessage);
LOAD_PROC_ADDRESS(print_script_error, GDExtensionInterfacePrintScriptError);
LOAD_PROC_ADDRESS(print_script_error_with_message, GDExtensionInterfacePrintScriptErrorWithMessage);
LOAD_PROC_ADDRESS(get_native_struct_size, GDExtensionInterfaceGetNativeStructSize);
LOAD_PROC_ADDRESS(variant_new_copy, GDExtensionInterfaceVariantNewCopy);
LOAD_PROC_ADDRESS(variant_new_nil, GDExtensionInterfaceVariantNewNil);
LOAD_PROC_ADDRESS(variant_destroy, GDExtensionInterfaceVariantDestroy);
LOAD_PROC_ADDRESS(variant_call, GDExtensionInterfaceVariantCall);
LOAD_PROC_ADDRESS(variant_call_static, GDExtensionInterfaceVariantCallStatic);
LOAD_PROC_ADDRESS(variant_evaluate, GDExtensionInterfaceVariantEvaluate);
LOAD_PROC_ADDRESS(variant_set, GDExtensionInterfaceVariantSet);
LOAD_PROC_ADDRESS(variant_set_named, GDExtensionInterfaceVariantSetNamed);
LOAD_PROC_ADDRESS(variant_set_keyed, GDExtensionInterfaceVariantSetKeyed);
LOAD_PROC_ADDRESS(variant_set_indexed, GDExtensionInterfaceVariantSetIndexed);
LOAD_PROC_ADDRESS(variant_get, GDExtensionInterfaceVariantGet);
LOAD_PROC_ADDRESS(variant_get_named, GDExtensionInterfaceVariantGetNamed);
LOAD_PROC_ADDRESS(variant_get_keyed, GDExtensionInterfaceVariantGetKeyed);
LOAD_PROC_ADDRESS(variant_get_indexed, GDExtensionInterfaceVariantGetIndexed);
LOAD_PROC_ADDRESS(variant_iter_init, GDExtensionInterfaceVariantIterInit);
LOAD_PROC_ADDRESS(variant_iter_next, GDExtensionInterfaceVariantIterNext);
LOAD_PROC_ADDRESS(variant_iter_get, GDExtensionInterfaceVariantIterGet);
LOAD_PROC_ADDRESS(variant_hash, GDExtensionInterfaceVariantHash);
LOAD_PROC_ADDRESS(variant_recursive_hash, GDExtensionInterfaceVariantRecursiveHash);
LOAD_PROC_ADDRESS(variant_hash_compare, GDExtensionInterfaceVariantHashCompare);
LOAD_PROC_ADDRESS(variant_booleanize, GDExtensionInterfaceVariantBooleanize);
LOAD_PROC_ADDRESS(variant_duplicate, GDExtensionInterfaceVariantDuplicate);
LOAD_PROC_ADDRESS(variant_stringify, GDExtensionInterfaceVariantStringify);
LOAD_PROC_ADDRESS(variant_get_type, GDExtensionInterfaceVariantGetType);
LOAD_PROC_ADDRESS(variant_has_method, GDExtensionInterfaceVariantHasMethod);
LOAD_PROC_ADDRESS(variant_has_member, GDExtensionInterfaceVariantHasMember);
LOAD_PROC_ADDRESS(variant_has_key, GDExtensionInterfaceVariantHasKey);
LOAD_PROC_ADDRESS(variant_get_type_name, GDExtensionInterfaceVariantGetTypeName);
LOAD_PROC_ADDRESS(variant_can_convert, GDExtensionInterfaceVariantCanConvert);
LOAD_PROC_ADDRESS(variant_can_convert_strict, GDExtensionInterfaceVariantCanConvertStrict);
LOAD_PROC_ADDRESS(get_variant_from_type_constructor, GDExtensionInterfaceGetVariantFromTypeConstructor);
LOAD_PROC_ADDRESS(get_variant_to_type_constructor, GDExtensionInterfaceGetVariantToTypeConstructor);
LOAD_PROC_ADDRESS(variant_get_ptr_operator_evaluator, GDExtensionInterfaceVariantGetPtrOperatorEvaluator);
LOAD_PROC_ADDRESS(variant_get_ptr_builtin_method, GDExtensionInterfaceVariantGetPtrBuiltinMethod);
LOAD_PROC_ADDRESS(variant_get_ptr_constructor, GDExtensionInterfaceVariantGetPtrConstructor);
LOAD_PROC_ADDRESS(variant_get_ptr_destructor, GDExtensionInterfaceVariantGetPtrDestructor);
LOAD_PROC_ADDRESS(variant_construct, GDExtensionInterfaceVariantConstruct);
LOAD_PROC_ADDRESS(variant_get_ptr_setter, GDExtensionInterfaceVariantGetPtrSetter);
LOAD_PROC_ADDRESS(variant_get_ptr_getter, GDExtensionInterfaceVariantGetPtrGetter);
LOAD_PROC_ADDRESS(variant_get_ptr_indexed_setter, GDExtensionInterfaceVariantGetPtrIndexedSetter);
LOAD_PROC_ADDRESS(variant_get_ptr_indexed_getter, GDExtensionInterfaceVariantGetPtrIndexedGetter);
LOAD_PROC_ADDRESS(variant_get_ptr_keyed_setter, GDExtensionInterfaceVariantGetPtrKeyedSetter);
LOAD_PROC_ADDRESS(variant_get_ptr_keyed_getter, GDExtensionInterfaceVariantGetPtrKeyedGetter);
LOAD_PROC_ADDRESS(variant_get_ptr_keyed_checker, GDExtensionInterfaceVariantGetPtrKeyedChecker);
LOAD_PROC_ADDRESS(variant_get_constant_value, GDExtensionInterfaceVariantGetConstantValue);
LOAD_PROC_ADDRESS(variant_get_ptr_utility_function, GDExtensionInterfaceVariantGetPtrUtilityFunction);
LOAD_PROC_ADDRESS(string_new_with_latin1_chars, GDExtensionInterfaceStringNewWithLatin1Chars);
LOAD_PROC_ADDRESS(string_new_with_utf8_chars, GDExtensionInterfaceStringNewWithUtf8Chars);
LOAD_PROC_ADDRESS(string_new_with_utf16_chars, GDExtensionInterfaceStringNewWithUtf16Chars);
LOAD_PROC_ADDRESS(string_new_with_utf32_chars, GDExtensionInterfaceStringNewWithUtf32Chars);
LOAD_PROC_ADDRESS(string_new_with_wide_chars, GDExtensionInterfaceStringNewWithWideChars);
LOAD_PROC_ADDRESS(string_new_with_latin1_chars_and_len, GDExtensionInterfaceStringNewWithLatin1CharsAndLen);
LOAD_PROC_ADDRESS(string_new_with_utf8_chars_and_len, GDExtensionInterfaceStringNewWithUtf8CharsAndLen);
LOAD_PROC_ADDRESS(string_new_with_utf8_chars_and_len2, GDExtensionInterfaceStringNewWithUtf8CharsAndLen2);
LOAD_PROC_ADDRESS(string_new_with_utf16_chars_and_len, GDExtensionInterfaceStringNewWithUtf16CharsAndLen);
LOAD_PROC_ADDRESS(string_new_with_utf16_chars_and_len2, GDExtensionInterfaceStringNewWithUtf16CharsAndLen2);
LOAD_PROC_ADDRESS(string_new_with_utf32_chars_and_len, GDExtensionInterfaceStringNewWithUtf32CharsAndLen);
LOAD_PROC_ADDRESS(string_new_with_wide_chars_and_len, GDExtensionInterfaceStringNewWithWideCharsAndLen);
LOAD_PROC_ADDRESS(string_to_latin1_chars, GDExtensionInterfaceStringToLatin1Chars);
LOAD_PROC_ADDRESS(string_to_utf8_chars, GDExtensionInterfaceStringToUtf8Chars);
LOAD_PROC_ADDRESS(string_to_utf16_chars, GDExtensionInterfaceStringToUtf16Chars);
LOAD_PROC_ADDRESS(string_to_utf32_chars, GDExtensionInterfaceStringToUtf32Chars);
LOAD_PROC_ADDRESS(string_to_wide_chars, GDExtensionInterfaceStringToWideChars);
LOAD_PROC_ADDRESS(string_operator_index, GDExtensionInterfaceStringOperatorIndex);
LOAD_PROC_ADDRESS(string_operator_index_const, GDExtensionInterfaceStringOperatorIndexConst);
LOAD_PROC_ADDRESS(string_operator_plus_eq_string, GDExtensionInterfaceStringOperatorPlusEqString);
LOAD_PROC_ADDRESS(string_operator_plus_eq_char, GDExtensionInterfaceStringOperatorPlusEqChar);
LOAD_PROC_ADDRESS(string_operator_plus_eq_cstr, GDExtensionInterfaceStringOperatorPlusEqCstr);
LOAD_PROC_ADDRESS(string_operator_plus_eq_wcstr, GDExtensionInterfaceStringOperatorPlusEqWcstr);
LOAD_PROC_ADDRESS(string_operator_plus_eq_c32str, GDExtensionInterfaceStringOperatorPlusEqC32str);
LOAD_PROC_ADDRESS(string_resize, GDExtensionInterfaceStringResize);
LOAD_PROC_ADDRESS(string_name_new_with_latin1_chars, GDExtensionInterfaceStringNameNewWithLatin1Chars);
LOAD_PROC_ADDRESS(xml_parser_open_buffer, GDExtensionInterfaceXmlParserOpenBuffer);
LOAD_PROC_ADDRESS(file_access_store_buffer, GDExtensionInterfaceFileAccessStoreBuffer);
LOAD_PROC_ADDRESS(file_access_get_buffer, GDExtensionInterfaceFileAccessGetBuffer);
LOAD_PROC_ADDRESS(worker_thread_pool_add_native_group_task, GDExtensionInterfaceWorkerThreadPoolAddNativeGroupTask);
LOAD_PROC_ADDRESS(worker_thread_pool_add_native_task, GDExtensionInterfaceWorkerThreadPoolAddNativeTask);
LOAD_PROC_ADDRESS(packed_byte_array_operator_index, GDExtensionInterfacePackedByteArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_byte_array_operator_index_const, GDExtensionInterfacePackedByteArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(packed_color_array_operator_index, GDExtensionInterfacePackedColorArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_color_array_operator_index_const, GDExtensionInterfacePackedColorArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(packed_float32_array_operator_index, GDExtensionInterfacePackedFloat32ArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_float32_array_operator_index_const, GDExtensionInterfacePackedFloat32ArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(packed_float64_array_operator_index, GDExtensionInterfacePackedFloat64ArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_float64_array_operator_index_const, GDExtensionInterfacePackedFloat64ArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(packed_int32_array_operator_index, GDExtensionInterfacePackedInt32ArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_int32_array_operator_index_const, GDExtensionInterfacePackedInt32ArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(packed_int64_array_operator_index, GDExtensionInterfacePackedInt64ArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_int64_array_operator_index_const, GDExtensionInterfacePackedInt64ArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(packed_string_array_operator_index, GDExtensionInterfacePackedStringArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_string_array_operator_index_const, GDExtensionInterfacePackedStringArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(packed_vector2_array_operator_index, GDExtensionInterfacePackedVector2ArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_vector2_array_operator_index_const, GDExtensionInterfacePackedVector2ArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(packed_vector3_array_operator_index, GDExtensionInterfacePackedVector3ArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_vector3_array_operator_index_const, GDExtensionInterfacePackedVector3ArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(packed_vector4_array_operator_index, GDExtensionInterfacePackedVector4ArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_vector4_array_operator_index_const, GDExtensionInterfacePackedVector4ArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(array_operator_index, GDExtensionInterfaceArrayOperatorIndex);
LOAD_PROC_ADDRESS(array_operator_index_const, GDExtensionInterfaceArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(array_ref, GDExtensionInterfaceArrayRef);
LOAD_PROC_ADDRESS(array_set_typed, GDExtensionInterfaceArraySetTyped);
LOAD_PROC_ADDRESS(dictionary_operator_index, GDExtensionInterfaceDictionaryOperatorIndex);
LOAD_PROC_ADDRESS(dictionary_operator_index_const, GDExtensionInterfaceDictionaryOperatorIndexConst);
LOAD_PROC_ADDRESS(object_method_bind_call, GDExtensionInterfaceObjectMethodBindCall);
LOAD_PROC_ADDRESS(object_method_bind_ptrcall, GDExtensionInterfaceObjectMethodBindPtrcall);
LOAD_PROC_ADDRESS(object_destroy, GDExtensionInterfaceObjectDestroy);
LOAD_PROC_ADDRESS(global_get_singleton, GDExtensionInterfaceGlobalGetSingleton);
LOAD_PROC_ADDRESS(object_get_instance_binding, GDExtensionInterfaceObjectGetInstanceBinding);
LOAD_PROC_ADDRESS(object_set_instance_binding, GDExtensionInterfaceObjectSetInstanceBinding);
LOAD_PROC_ADDRESS(object_free_instance_binding, GDExtensionInterfaceObjectFreeInstanceBinding);
LOAD_PROC_ADDRESS(object_set_instance, GDExtensionInterfaceObjectSetInstance);
LOAD_PROC_ADDRESS(object_get_class_name, GDExtensionInterfaceObjectGetClassName);
LOAD_PROC_ADDRESS(object_cast_to, GDExtensionInterfaceObjectCastTo);
LOAD_PROC_ADDRESS(object_get_instance_from_id, GDExtensionInterfaceObjectGetInstanceFromId);
LOAD_PROC_ADDRESS(object_get_instance_id, GDExtensionInterfaceObjectGetInstanceId);
LOAD_PROC_ADDRESS(object_has_script_method, GDExtensionInterfaceObjectHasScriptMethod);
LOAD_PROC_ADDRESS(object_call_script_method, GDExtensionInterfaceObjectCallScriptMethod);
LOAD_PROC_ADDRESS(callable_custom_create2, GDExtensionInterfaceCallableCustomCreate2);
LOAD_PROC_ADDRESS(callable_custom_get_userdata, GDExtensionInterfaceCallableCustomGetUserData);
LOAD_PROC_ADDRESS(ref_get_object, GDExtensionInterfaceRefGetObject);
LOAD_PROC_ADDRESS(ref_set_object, GDExtensionInterfaceRefSetObject);
LOAD_PROC_ADDRESS(script_instance_create3, GDExtensionInterfaceScriptInstanceCreate3);
LOAD_PROC_ADDRESS(placeholder_script_instance_create, GDExtensionInterfacePlaceHolderScriptInstanceCreate);
LOAD_PROC_ADDRESS(placeholder_script_instance_update, GDExtensionInterfacePlaceHolderScriptInstanceUpdate);
LOAD_PROC_ADDRESS(classdb_construct_object, GDExtensionInterfaceClassdbConstructObject);
LOAD_PROC_ADDRESS(classdb_get_method_bind, GDExtensionInterfaceClassdbGetMethodBind);
LOAD_PROC_ADDRESS(classdb_get_class_tag, GDExtensionInterfaceClassdbGetClassTag);
LOAD_PROC_ADDRESS(classdb_register_extension_class3, GDExtensionInterfaceClassdbRegisterExtensionClass3);
LOAD_PROC_ADDRESS(classdb_register_extension_class_method, GDExtensionInterfaceClassdbRegisterExtensionClassMethod);
LOAD_PROC_ADDRESS(classdb_register_extension_class_virtual_method, GDExtensionInterfaceClassdbRegisterExtensionClassVirtualMethod);
LOAD_PROC_ADDRESS(classdb_register_extension_class_integer_constant, GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant);
LOAD_PROC_ADDRESS(classdb_register_extension_class_property, GDExtensionInterfaceClassdbRegisterExtensionClassProperty);
LOAD_PROC_ADDRESS(classdb_register_extension_class_property_indexed, GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed);
LOAD_PROC_ADDRESS(classdb_register_extension_class_property_group, GDExtensionInterfaceClassdbRegisterExtensionClassPropertyGroup);
LOAD_PROC_ADDRESS(classdb_register_extension_class_property_subgroup, GDExtensionInterfaceClassdbRegisterExtensionClassPropertySubgroup);
LOAD_PROC_ADDRESS(classdb_register_extension_class_signal, GDExtensionInterfaceClassdbRegisterExtensionClassSignal);
LOAD_PROC_ADDRESS(classdb_unregister_extension_class, GDExtensionInterfaceClassdbUnregisterExtensionClass);
LOAD_PROC_ADDRESS(get_library_path, GDExtensionInterfaceGetLibraryPath);
LOAD_PROC_ADDRESS(editor_add_plugin, GDExtensionInterfaceEditorAddPlugin);
LOAD_PROC_ADDRESS(editor_remove_plugin, GDExtensionInterfaceEditorRemovePlugin);
LOAD_PROC_ADDRESS(editor_help_load_xml_from_utf8_chars, GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8Chars);
LOAD_PROC_ADDRESS(editor_help_load_xml_from_utf8_chars_and_len, GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8CharsAndLen);
LOAD_PROC_ADDRESS(image_ptrw, GDExtensionInterfaceImagePtrw);
LOAD_PROC_ADDRESS(image_ptr, GDExtensionInterfaceImagePtr);
r_initialization->initialize = initialize_level;
r_initialization->deinitialize = deinitialize_level;
r_initialization->minimum_initialization_level = minimum_initialization_level;
ERR_FAIL_COND_V_MSG(init_callback == nullptr, false, "Initialization callback must be defined.");
r_initialization->userdata = p_init_data;
r_initialization->minimum_initialization_level = p_init_data->minimum_initialization_level;
Variant::init_bindings();
godot::internal::register_engine_classes();
api_initialized = true;
return true;
}
void GDExtensionBinding::initialize_level(void *userdata, GDExtensionInitializationLevel p_level) {
#undef LOAD_PROC_ADDRESS
#undef ERR_PRINT_EARLY
void GDExtensionBinding::initialize_level(void *p_userdata, GDExtensionInitializationLevel p_level) {
ERR_FAIL_COND(static_cast<ModuleInitializationLevel>(p_level) >= MODULE_INITIALIZATION_LEVEL_MAX);
ClassDB::current_level = p_level;
if (init_callback) {
init_callback(static_cast<ModuleInitializationLevel>(p_level));
InitData *init_data = static_cast<InitData *>(p_userdata);
if (init_data && init_data->init_callback) {
init_data->init_callback(static_cast<ModuleInitializationLevel>(p_level));
}
ClassDB::initialize(p_level);
if (level_initialized[p_level] == 0) {
ClassDB::initialize(p_level);
}
level_initialized[p_level]++;
if ((ModuleInitializationLevel)p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
const internal::DocData &doc_data = internal::get_doc_data();
if (doc_data.is_valid()) {
doc_data.load_data();
}
}
}
void GDExtensionBinding::deinitialize_level(void *userdata, GDExtensionInitializationLevel p_level) {
void GDExtensionBinding::deinitialize_level(void *p_userdata, GDExtensionInitializationLevel p_level) {
ERR_FAIL_COND(static_cast<ModuleInitializationLevel>(p_level) >= MODULE_INITIALIZATION_LEVEL_MAX);
ClassDB::current_level = p_level;
if (terminate_callback) {
terminate_callback(static_cast<ModuleInitializationLevel>(p_level));
InitData *init_data = static_cast<InitData *>(p_userdata);
if (init_data && init_data->terminate_callback) {
init_data->terminate_callback(static_cast<ModuleInitializationLevel>(p_level));
}
ClassDB::deinitialize(p_level);
level_initialized[p_level]--;
if (level_initialized[p_level] == 0) {
EditorPlugins::deinitialize(p_level);
ClassDB::deinitialize(p_level);
}
}
void GDExtensionBinding::InitDataList::add(InitData *p_data) {
if (data_count == data_capacity) {
void *new_ptr = realloc(data, sizeof(InitData *) * (data_capacity + 32));
if (new_ptr) {
data = (InitData **)(new_ptr);
data_capacity += 32;
} else {
ERR_FAIL_MSG("Unable to allocate memory for extension callbacks.");
}
}
data[data_count++] = p_data;
}
GDExtensionBinding::InitDataList::~InitDataList() {
for (int i = 0; i < data_count; i++) {
if (data[i]) {
delete data[i];
}
}
if (data) {
free(data);
}
}
GDExtensionBinding::InitObject::InitObject(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
get_proc_address = p_get_proc_address;
library = p_library;
initialization = r_initialization;
init_data = new InitData();
GDExtensionBinding::initdata.add(init_data);
}
void GDExtensionBinding::InitObject::register_initializer(Callback p_init) const {
GDExtensionBinding::init_callback = p_init;
init_data->init_callback = p_init;
}
void GDExtensionBinding::InitObject::register_terminator(Callback p_terminate) const {
GDExtensionBinding::terminate_callback = p_terminate;
init_data->terminate_callback = p_terminate;
}
void GDExtensionBinding::InitObject::set_minimum_library_initialization_level(ModuleInitializationLevel p_level) const {
GDExtensionBinding::minimum_initialization_level = static_cast<GDExtensionInitializationLevel>(p_level);
init_data->minimum_initialization_level = static_cast<GDExtensionInitializationLevel>(p_level);
}
GDExtensionBool GDExtensionBinding::InitObject::init() const {
return GDExtensionBinding::init(gde_interface, library, initialization);
return GDExtensionBinding::init(get_proc_address, library, init_data, initialization);
}
void internal::DocData::load_data() const {
PackedByteArray compressed;
compressed.resize(compressed_size);
memcpy(compressed.ptrw(), data, compressed_size);
// FileAccess::COMPRESSION_DEFLATE = 1
PackedByteArray decompressed = compressed.decompress(uncompressed_size, 1);
internal::gdextension_interface_editor_help_load_xml_from_utf8_chars_and_len(reinterpret_cast<const char *>(decompressed.ptr()), uncompressed_size);
}
} // namespace godot
extern "C" {
void GDE_EXPORT initialize_level(void *userdata, GDExtensionInitializationLevel p_level) {
godot::GDExtensionBinding::initialize_level(userdata, p_level);
}
void GDE_EXPORT deinitialize_level(void *userdata, GDExtensionInitializationLevel p_level) {
godot::GDExtensionBinding::deinitialize_level(userdata, p_level);
}
}

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