Commit Graph

75 Commits

Author SHA1 Message Date
dementive
12cd5cd999 Use LocalVector instead of std::vector
(cherry picked from commit 0b8e76817b)
2025-10-20 13:14:06 -05:00
dementive
e36e81ac86 Remove <string> includes in headers 2025-09-08 20:45:13 -05:00
David Snopek
309b17b6eb Test that internal classes work as expected 2025-07-23 13:53:52 -05:00
David Snopek
08fd033a9e Merge pull request #1743 from dsnopek/get-used-classes
Register the classes used with the Godot editor
2025-04-18 06:56:23 -05:00
David Snopek
aed195f6dc Register the classes used with the Godot editor 2025-03-17 13:23:32 -05:00
Thaddeus Crews
7056c996dd Style: Replace header guards with #pragma once 2025-03-07 17:58:10 -06:00
David Snopek
65046d00a5 Merge pull request #1676 from dsnopek/gdextension-virtual-method-compat
Update for virtual method compatibility system
2025-01-12 05:28:38 -06:00
David Snopek
5c9529fc84 Update for virtual method compatibility system 2025-01-11 16:36:59 -06:00
Raul Santos
2fd3a80505 Add icon path to class creation info 2024-12-18 01:44:22 +01:00
Aaron Franke
ac466e4766 Add print_line for compatibility with engine modules 2024-11-26 03:06:22 -08:00
David Snopek
42e398e4e2 Update for new NOTIFICATION_POSTINITIALIZE handling 2024-10-29 16:29:24 -05:00
David Snopek
91833c852e Avoid thread_local on MacOS to prevent issues with hot reload 2024-10-17 09:06:27 -05:00
David Snopek
cb543c192a Correctly set instance bindings on reload 2024-09-17 09:18:08 -05:00
David Snopek
246a803954 Explicitly refer to godot namespace in GDREGISTER_*_CLASS() macros 2024-06-01 08:46:26 -05:00
David Snopek
88df025aa0 Clean up instance bindings for engine singletons to prevent crash 2024-05-10 19:51:31 -05:00
David Snopek
e3f3cb58b7 Merge pull request #1450 from dsnopek/free-property-list-count
Update `free_property_list` callback to take count
2024-05-08 04:40:52 -05:00
David Snopek
54fe2f9891 Merge pull request #1445 from dsnopek/classdb-enum-issue
Allow forwarding from `ClassDB` to `ClassDBSingleton` to support enumerations
2024-04-30 09:30:01 -05:00
David Snopek
8cc78cfea9 Update free_property_list callback to take count 2024-04-30 08:48:53 -05:00
David Snopek
ca46ef4d25 Give compile-time error if registering a class without its own _bind_methods() function 2024-04-24 14:49:26 -05:00
David Snopek
e1b3b32db5 Allow forwarding from ClassDB to ClassDBSingleton to support enumerations 2024-04-23 13:47:36 -05:00
pupil1337
1fa7a9cb19 Add static_assert() for register_class 2024-04-11 10:48:13 +08:00
David Snopek
44d78ec881 Merge pull request #1409 from Repiteo/class-to-typename
Enforce template syntax  `typename` over `class`
2024-04-02 14:30:01 -05:00
Thaddeus Crews
87f5fb0691 Enforce template syntax typename over class 2024-03-10 16:02:43 -05:00
Marc Gilleron
e607790647 Fix explicit namespaces in macros 2024-03-08 19:42:07 +00:00
David Snopek
fb884573ea Allow registering "runtime classes" 2024-02-13 08:55:25 -06:00
David Snopek
8fbb7cf795 Allow GDExtensions to register virtual methods and call them on scripts 2024-02-12 13:30:07 -06:00
Chris Cranford
5f350e2572 Rework GDCLASS macro to allow pure virtual functions 2024-01-18 20:14:13 -05:00
David Snopek
a61cdc8860 Add protections against registering classes that didn't use GDCLASS() 2023-10-22 08:44:09 -05:00
David Snopek
b507b3e591 Automatically register only engine classes whose header has been included 2023-10-16 10:19:11 -05:00
David Snopek
df849651d9 Changes necessary for hot reload to work 2023-09-25 22:13:33 -05:00
David Snopek
c18c1916c3 Implement callable_mp() and callable_mp_static() 2023-09-21 15:17:50 -05:00
David Snopek
3a02feddc3 Update for addition of get_virtual_call_data_func and call_virtual_func to GDExtensionClassCreationInfo2 2023-09-20 12:15:31 -05:00
David Snopek
b1fd1b65fd Merge pull request #1242 from AThousandShips/null_check
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-20 07:32:14 -05:00
David Snopek
0d6de7a80e Merge pull request #1164 from dsnopek/classdb-singleton-alternate
Add static methods to `ClassDB` for the methods bound to the `ClassDB` singleton
2023-09-19 10:33:15 -05:00
A Thousand Ships
1e5767693e Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-13 14:34:04 +02:00
David Snopek
aa6867e6c9 Support _validate_property() 2023-09-12 13:21:16 -05:00
Daylily-Zeleen
2d1f852baf Implement register unexposed class. 2023-09-04 00:59:10 +08:00
Markus Sauermann
c2d99fd519 Fix Object::notification order
For the notification-order to work correctly, it is necessary to
allow the `p_reversed` argument to be used within cpp.
This PR changes the necessary bindings.
2023-08-30 00:07:28 +02:00
David Snopek
6f913563d8 Add static methods to ClassDB for the methods bound to the ClassDB singleton 2023-07-31 16:04:27 -05:00
David Snopek
1d49bef096 Merge pull request #1184 from Zylann/fix_get_property_list_calling_parent
Don't call parent _get_property_list when a class doesn't define it (for internal binding).
2023-07-26 15:31:15 -05:00
Marc Gilleron
baf0b9e0f7 Don't call parent _get_property_list when a class doesn't define it.
Godot is already supposed to call _get_property_list of parent classes,
so this binding function must really only return procedural properties of
the class it belongs to, and not parent or child classes.
2023-07-26 20:12:25 +01:00
Mikael Hermansson
7d8cb7c155 Add support for indexed properties 2023-07-26 00:31:53 +02:00
Kehom
20be441026 Unregister custom classes in reverse registration order 2023-06-19 11:04:11 -03:00
Andy Maloney
db2394dbe7 Identifiers containing double underscore are reserved according to the C++ standard
Rename __* to _gde_*

https://timsong-cpp.github.io/cppwp/n3337/global.names

https://en.cppreference.com/w/cpp/language/identifiers

Identifiers appearing as a token or preprocessing token (i.e., not in user-defined-string-literal like operator ""id) (since C++11) of one of the following forms are reserved:
 - identifiers with a double underscore anywhere;
 - identifiers that begin with an underscore followed by an uppercase letter;
 - in the global namespace, identifiers that begin with an underscore.
2023-06-15 20:45:01 -04:00
David Snopek
431e30bc32 Ensure GDExtension class is the correct type for the Godot engine class 2023-05-16 15:18:48 -05:00
David Snopek
a5c6ca5920 Update to load function pointers for GDExtension interface 2023-05-09 21:45:48 -05:00
Rémi Verschelde
931f1a3f34 Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
Jan Haller
fce753c05d Extension header: amend const correctness of p_args parameters 2022-12-14 15:47:42 +01:00
Rémi Verschelde
bab247dcb6 Rename godot-headers to gdextension, move header to top folder
Changes the `<godot/gdextension_interface.h>` include to simply
`<gdextension_interface.h>`.

Refactor and better document the SCons and CMake logic around setting
the paths to the header and API JSON file.
2022-12-14 12:36:59 +01:00
Gilles Roudière
c02e644679 Rename GDNative to GDExtension
Non-exhaustive list of case-sensitive renames:

GDExtension -> GDNative
GDNATIVE -> GDEXTENSION
gdextension -> gdnative
ExtensionExtension -> Extension (for where there was GDNativeExtension)
EXTENSION_EXTENSION -> EXTENSION (for where there was GDNATIVE_EXTENSION)
gdnlib -> gdextension
gdn_interface -> gde_interface
gdni -> gde_interface
2022-12-12 11:06:38 +01:00