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Remove <string> includes in headers
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@@ -47,7 +47,6 @@
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#include <list>
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#include <mutex>
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#include <set>
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#include <string>
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#include <unordered_map>
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#include <vector>
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@@ -39,11 +39,8 @@
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#include <godot_cpp/classes/global_constants.hpp>
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#include <string>
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#include <vector>
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#include <iostream>
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namespace godot {
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class MethodBind {
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@@ -39,6 +39,8 @@
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#include <godot_cpp/core/error_macros.hpp>
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#include <stdio.h>
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namespace godot {
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namespace internal {
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