5 Commits

Author SHA1 Message Date
Fabio Alessandrelli
9b4c5f0562 [SCons] Add option to build without threads
This is relevant for the Web platform, where builds with and without
threads are incompatible.

(cherry picked from commit b0296bb562)
2024-09-04 09:58:58 -05:00
Fabio Alessandrelli
62cb5eac47 [SCons] Rename javascript tool to web
And clean it up a bit.

(cherry picked from commit 18bfa133ab)
2023-10-22 14:03:20 -05:00
Nick Maltbie
0b1c8bcac3 Added fix for javascript build for godot 4.x
Added changes to tools/javascript.py to add PFlags to fix SharedArrayBuffer memory error.
Corrected some small errors in tools/javascript.py to support new target names.
Also updated ci to include validation for web build.

(cherry picked from commit 2b4bcbb0ce)
2023-10-09 08:43:36 -05:00
A Thousand Ships
c3771fb065 Fix formatting of compatibility_minimum examples
Without quotes the values is parsed as a float, breaking in various
cases.

(cherry picked from commit b3596a18e1)
2023-09-01 17:08:03 -05:00
David Snopek
1fd3f82d3a Add automated tests that run a GDExtension (rather than just building it) 2023-05-17 14:08:12 -05:00