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Merge pull request #1779 from Ivorforce/ndk-version
Make ndk version configurable as a command-like argument.
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@@ -11,6 +11,11 @@ def options(opts):
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"Target Android API level",
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"21",
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)
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opts.Add(
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"ndk_version",
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"Fully qualified version of ndk to use for compilation.",
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"23.2.8568313",
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)
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opts.Add(
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"ANDROID_HOME",
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"Path to your Android SDK installation. By default, uses ANDROID_HOME from your defined environment variables.",
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@@ -22,14 +27,9 @@ def exists(env):
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return get_android_ndk_root(env) is not None
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# This must be kept in sync with the value in https://github.com/godotengine/godot/blob/master/platform/android/detect.py#L58.
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def get_ndk_version():
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return "23.2.8568313"
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def get_android_ndk_root(env):
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if env["ANDROID_HOME"]:
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return env["ANDROID_HOME"] + "/ndk/" + get_ndk_version()
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return env["ANDROID_HOME"] + "/ndk/" + env["ndk_version"]
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else:
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return os.environ.get("ANDROID_NDK_ROOT")
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@@ -68,7 +68,7 @@ def generate(env):
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if not os.path.exists(toolchain):
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print("ERROR: Could not find NDK toolchain at " + toolchain + ".")
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print("Make sure NDK version " + get_ndk_version() + " is installed.")
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print("Make sure NDK version " + env["ndk_version"] + " is installed.")
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env.Exit(1)
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env.PrependENVPath("PATH", toolchain + "/bin") # This does nothing half of the time, but we'll put it here anyways
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