Print a warning with unknown SCons variables to ease troubleshooting

(cherry picked from commit 1e2eafe777)
This commit is contained in:
Hugo Locurcio
2021-11-23 22:41:52 +01:00
committed by Rémi Verschelde
parent 15e173d159
commit db93fbb5f7

View File

@@ -183,6 +183,13 @@ opts.Add(BoolVariable("build_library", "Build the godot-cpp library.", True))
opts.Update(env)
Help(opts.GenerateHelpText(env))
# Detect and print a warning listing unknown SCons variables to ease troubleshooting.
unknown = opts.UnknownVariables()
if unknown:
print("WARNING: Unknown SCons variables were passed and will be ignored:")
for item in unknown.items():
print(" " + item[0] + "=" + item[1])
# This makes sure to keep the session environment variables on Windows.
# This way, you can run SCons in a Visual Studio 2017 prompt and it will find
# all the required tools