Use Math::abs to avoid ambiguity with integer abs

(cherry picked from commit 7e6c9c9370)
This commit is contained in:
Marc Gilleron
2025-04-14 23:46:47 +02:00
committed by David Snopek
parent 2b4512414b
commit bdeb1987f6

View File

@@ -149,7 +149,7 @@ struct [[nodiscard]] Quaternion {
Vector3 n0 = p_v0.normalized();
Vector3 n1 = p_v1.normalized();
real_t d = n0.dot(n1);
if (abs(d) > ALMOST_ONE) {
if (Math::abs(d) > ALMOST_ONE) {
if (d >= 0) {
return; // Vectors are same.
}