Merge pull request #1617 from zhehangd/fix_def_hpp_namespace

Use namespace in defs.hpp
This commit is contained in:
David Snopek
2024-11-28 06:57:20 -06:00
committed by GitHub

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@@ -35,6 +35,8 @@
#include <cstdint>
#include <cstring>
namespace godot {
#if !defined(GDE_EXPORT)
#if defined(_WIN32)
#define GDE_EXPORT __declspec(dllexport)
@@ -127,4 +129,10 @@ struct BuildIndexSequence : BuildIndexSequence<N - 1, N - 1, Is...> {};
template <size_t... Is>
struct BuildIndexSequence<0, Is...> : IndexSequence<Is...> {};
} //namespace godot
// To maintain compatibility an alias is defined outside the namespace.
// Consider it deprecated.
using real_t = godot::real_t;
#endif // GODOT_DEFS_HPP