Merge pull request #1799 from dsnopek/disable-double-precision-in-ci

Disable double precisions builds in CI for now
This commit is contained in:
David Snopek
2025-06-22 07:27:29 -05:00
committed by GitHub
2 changed files with 0 additions and 18 deletions

View File

@@ -40,15 +40,6 @@ jobs:
artifact-path: cmake-build/bin/libgodot-cpp.linux.template_release.x86_64.a
run-tests: true
- name: 🐧 Linux (GCC, Makefiles, Double Precision)
os: ubuntu-22.04
platform: linux
config-flags: -DCMAKE_BUILD_TYPE=Release -DGODOTCPP_PRECISION=double
artifact-name: godot-cpp-linux-glibc2.27-x86_64-double-release.cmake
artifact-path: cmake-build/bin/libgodot-cpp.linux.template_release.double.x86_64.a
flags: precision=double
run-tests: false
- name: 🏁 Windows (x86_64, MSVC)
os: windows-2019
platform: windows

View File

@@ -33,15 +33,6 @@ jobs:
run-tests: true
cache-name: linux-x86_64
- name: 🐧 Linux (GCC, Double Precision)
os: ubuntu-22.04
platform: linux
artifact-name: godot-cpp-linux-glibc2.27-x86_64-double-release
artifact-path: bin/libgodot-cpp.linux.template_release.double.x86_64.a
flags: precision=double
run-tests: false
cache-name: linux-x86_64-f64
- name: 🏁 Windows (x86_64, MSVC)
os: windows-2019
platform: windows