mirror of
https://github.com/godotengine/godot-cpp.git
synced 2025-12-31 01:48:45 +03:00
Merge pull request #1609 from Ivorforce/patch-3
Rename Vector4.components -> coords.
This commit is contained in:
@@ -55,16 +55,17 @@ struct _NO_DISCARD_ Vector4 {
|
||||
real_t z;
|
||||
real_t w;
|
||||
};
|
||||
real_t components[4] = { 0, 0, 0, 0 };
|
||||
[[deprecated("Use coord instead")]] real_t components[4];
|
||||
real_t coord[4] = { 0, 0, 0, 0 };
|
||||
};
|
||||
|
||||
_FORCE_INLINE_ real_t &operator[](const int p_axis) {
|
||||
DEV_ASSERT((unsigned int)p_axis < 4);
|
||||
return components[p_axis];
|
||||
return coord[p_axis];
|
||||
}
|
||||
_FORCE_INLINE_ const real_t &operator[](const int p_axis) const {
|
||||
DEV_ASSERT((unsigned int)p_axis < 4);
|
||||
return components[p_axis];
|
||||
return coord[p_axis];
|
||||
}
|
||||
|
||||
Vector4::Axis min_axis_index() const;
|
||||
|
||||
Reference in New Issue
Block a user