mirror of
https://github.com/godotengine/godot-cpp-template.git
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Add comments, add extra examples
This commit is contained in:
173
.github/workflows/builds.yml
vendored
173
.github/workflows/builds.yml
vendored
@@ -80,12 +80,182 @@ jobs:
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target-type: template_release
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os: ubuntu-20.04
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# - platform: windows
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# float-precision: single
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# arch: x86_32
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# target-type: template_release
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# os: windows-latest
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# - platform: windows
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# float-precision: single
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# arch: x86_64
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# target-type: template_release
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# os: windows-latest
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# - platform: macos
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# float-precision: single
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# arch: universal
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# target-type: template_release
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# os: macos-latest
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# - platform: android
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# float-precision: single
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# arch: arm64
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# target-type: template_release
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# os: ubuntu-20.04
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# - platform: android
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# float-precision: single
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# arch: arm32
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# target-type: template_release
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# os: ubuntu-20.04
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# - platform: android
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# float-precision: single
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# arch: x86_64
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# target-type: template_release
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# os: ubuntu-20.04
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# - platform: android
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# float-precision: single
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# arch: x86_32
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# target-type: template_release
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# os: ubuntu-20.04
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# - platform: ios
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# float-precision: single
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# arch: arm64
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# target-type: template_release
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# os: macos-latest
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# - platform: web
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# float-precision: single
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# arch: wasm32
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# target-type: template_release
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# os: ubuntu-20.04
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# Double precision templates
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# Double precision debug templates
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- platform: linux
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float-precision: double
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arch: x86_64
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target-type: template_debug
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os: ubuntu-20.04
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- platform: windows
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float-precision: double
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arch: x86_32
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target-type: template_debug
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os: windows-latest
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- platform: windows
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float-precision: double
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arch: x86_64
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target-type: template_debug
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os: windows-latest
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- platform: macos
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float-precision: double
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arch: universal
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target-type: template_debug
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os: macos-latest
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- platform: android
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float-precision: double
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arch: arm64
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target-type: template_debug
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os: ubuntu-20.04
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- platform: android
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float-precision: double
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arch: arm32
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target-type: template_debug
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os: ubuntu-20.04
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- platform: android
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float-precision: double
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arch: x86_64
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target-type: template_debug
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os: ubuntu-20.04
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- platform: android
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float-precision: double
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arch: x86_32
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target-type: template_debug
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os: ubuntu-20.04
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- platform: ios
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float-precision: double
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arch: arm64
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target-type: template_debug
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os: macos-latest
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- platform: web
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float-precision: double
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arch: wasm32
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target-type: template_debug
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os: ubuntu-20.04
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# Double precision release templates
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- platform: linux
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float-precision: double
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arch: x86_64
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target-type: template_release
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os: ubuntu-20.04
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# - platform: windows
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# float-precision: double
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# arch: x86_32
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# target-type: template_release
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# os: windows-latest
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# - platform: windows
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# float-precision: double
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# arch: x86_64
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# target-type: template_release
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# os: windows-latest
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# - platform: macos
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# float-precision: double
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# arch: universal
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# target-type: template_release
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# os: macos-latest
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# - platform: android
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# float-precision: double
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# arch: arm64
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# target-type: template_release
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# os: ubuntu-20.04
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# - platform: android
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# float-precision: double
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# arch: arm32
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# target-type: template_release
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# os: ubuntu-20.04
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# - platform: android
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# float-precision: double
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# arch: x86_64
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# target-type: template_release
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# os: ubuntu-20.04
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# - platform: android
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# float-precision: double
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# arch: x86_32
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# target-type: template_release
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# os: ubuntu-20.04
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# - platform: ios
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# float-precision: double
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# arch: arm64
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# target-type: template_release
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# os: macos-latest
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# - platform: web
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# float-precision: double
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# arch: wasm32
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# target-type: template_release
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# os: ubuntu-20.04
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runs-on: ${{ matrix.os }}
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steps:
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- name: Checkout
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@@ -130,6 +300,9 @@ jobs:
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name: godot-cpp-template-${{ matrix.platform }}-${{ matrix.arch }}-${{ matrix.float-precision }}-${{ matrix.target-type }}
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path: |
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${{ github.workspace }}/bin/**
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# Merges all the build artifacts together into a single godot-cpp-template artifact.
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# If you comment out this step, all the builds will be uploaded individually.
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merge:
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runs-on: ubuntu-20.04
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needs: build
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