Merge pull request #63 from Ivorforce/patch-1

This commit is contained in:
Patrick Exner (FlameLizard)
2024-11-08 00:44:22 +01:00
committed by GitHub

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@@ -23,9 +23,6 @@ inputs:
em-cache-directory:
default: emsdk-cache
description: Emscripten cache directory.
godot-cpp-directory:
default: 'godot-cpp/'
description: Location of godot-cpp in the repository. Must not contain relative path signifiers (. or ..). Must be a transparent path part (empty or 'path/to/directory/', ending in a slash).
gdextension-directory:
default: ''
description: Location of the gdextension project within the repository. Must not contain relative path signifiers (. or ..). Must be a transparent path part (empty or 'path/to/directory/', ending in a slash).
@@ -106,16 +103,7 @@ runs:
with:
path: |
${{ github.workspace }}/${{ inputs.gdextension-directory }}${{ inputs.scons-cache }}
${{ github.workspace }}/${{ inputs.godot-cpp-directory }}${{ inputs.scons-cache }}
key: ${{ inputs.platform }}_${{ inputs.arch }}_${{ inputs.float-precision }}_${{ inputs.build-target-type }}_cache
# Build godot-cpp
- name: Build godot-cpp Debug Build
shell: sh
env:
SCONS_CACHE: ${{ github.workspace }}/${{ inputs.godot-cpp-directory }}${{ inputs.scons-cache }}
run: |
scons target=${{ inputs.build-target-type }} platform=${{ inputs.platform }} arch=${{ inputs.arch }} generate_bindings=yes precision=${{ inputs.float-precision }}
working-directory: ${{ inputs.godot-cpp-directory }}
# Build gdextension
- name: Build GDExtension Debug Build
shell: sh