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259 lines
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259 lines
18 KiB
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.. _doc_areas:
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Areas and teams
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===============
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Godot is organized into areas, most of which has a designated team working on them.
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This page lists these areas and explains their goals and how they're organized.
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You can find information about the teams on the `godot website <https://godotengine.org/teams/>`_, as well
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as their `current priorities <https://godotengine.org/priorities/>`_.
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For more information about the different GitHub labels, please see the
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`labels documentation <https://docs.godotengine.org/en/latest/contributing/workflow/bug_triage_guidelines.html#labels>`__.
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Core
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----
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Low-level Core API: Object, Variant, templates, base nodes like Node, Viewport, etc. (everything under core and scene/main).
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* Triage: `Core issue triage <https://github.com/orgs/godotengine/projects/95>`_
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* RC channel: `#core <https://chat.godotengine.org/channel/core>`_
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* GitHub team: `godotengine/core <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fcore>`_
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* GitHub label: ``topic:core`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Acore>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Acore>`_
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Input
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~~~~~
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* GitHub team: `godotengine/input <https://github.com/orgs/godotengine/teams/input>`_
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* RC channel: `#input <https://chat.godotengine.org/channel/input>`_
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* GitHub label: ``topic:input`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Ainput>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Ainput>`_
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GUI
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---
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Everything that inherits Control (everything under scene/gui) and can be used to build Graphical User Interfaces (both game UI and editor tools).
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* Triage: `GUI issue triage <https://github.com/orgs/godotengine/projects/100>`_
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* RC channel: `#gui <https://chat.godotengine.org/channel/gui>`_
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* GitHub team: `godotengine/gui-nodes <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fgui-nodes>`_
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* GitHub label: ``topic:gui`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Agui>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Agui>`_
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2D Nodes
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--------
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* GitHub team: `godotengine/2d-nodes <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2F2d-nodes>`_
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* GitHub label: ``topic:2d`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3A2d>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3A2d>`_
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3D Nodes
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--------
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* GitHub team: `godotengine/3d-nodes <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2F3d-nodes>`_
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* GitHub label: ``topic:3d`` · issues · PRs
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Editor
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------
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All things related to the editor, both tools and usability (editor).
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* Triage: `Editor issue triage <https://github.com/orgs/godotengine/projects/111>`_
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* RC channel: `godotengine/editor <https://chat.godotengine.org/channel/editor>`_
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* GitHub labels
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* ``topic:editor`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aeditor>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aeditor>`_
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* ``topic:export`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aexport>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aexport>`_
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* ``topic:i18n`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Ai18n>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Ai18n>`_
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* ``topic:plugin`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aplugin>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aplugin>`_
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* GitHub teams
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* `godotengine/2d-editor <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2F2d-editor>`_
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* `godotengine/3d-editor <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2F3d-editor>`_
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* `godotengine/debugger <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fdebugger>`_
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* `godotengine/docs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fdocks>`_
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* `godotengine/script-editor <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fscript-editor>`_
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* `godotengine/usability <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fusability>`_
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Scripting
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---------
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Umbrella team for all the scripting languages usable with Godot.
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Encompasses some shared core components (Object, ClassDB, MethodBind, ScriptLanguage, etc.) and language specific implementations in dedicated subteams.
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GDExtension
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~~~~~~~~~~~
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GDExtension and godot-cpp.
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* Triage: `GDExtension issue triage <https://github.com/orgs/godotengine/projects/81/views/1>`_
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* RC Channel: `#gdextension <https://chat.godotengine.org/channel/gdextension>`_
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* GitHub team: `godotengine/gdextension <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fgdextension>`_
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* GitHub label: ``topic:gdextension`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Agdextension>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Agdextension>`_
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GDScript
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~~~~~~~~
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GDScript language implementation.
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* Triage: `GDScript issue triage <https://github.com/orgs/godotengine/projects/79>`_
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* RC channel: `#gdscript <https://chat.godotengine.org/channel/gdscript>`_
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* GitHub team: `godotengine/gdscript <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fgdscript>`_
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* GitHub label: ``topic:gdscript`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Agdscript>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Agdscript>`_
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C# / .NET / Mono
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~~~~~~~~~~~~~~~~
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* Triage: `Dotnet issue triage <https://github.com/orgs/godotengine/projects/83>`_
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* RC channel: `#dotnet <https://chat.godotengine.org/channel/dotnet>`_
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* GitHub team: `godotengine/dotnet <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fdotnet>`_
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* GitHub label: ``topic:dotnet`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Adotnet>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Adotnet>`_
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Buildsystem
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-----------
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Tools and scripts that we use to compile and maintain Godot, both for development purpose (SCons, CI) and releases (official build containers).
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* Triage: `Buildsystem issue triage <https://github.com/orgs/godotengine/projects/53>`_
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* RC channel: `#buildsystem <https://chat.godotengine.org/channel/buildsystem>`_
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* GitHub team: `godotengine/buildsystem <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fbuildsystem>`_
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* GitHub label: ``topic:buildsystem`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Abuildsystem>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Abuildsystem>`_
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Platforms
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---------
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Platform specific layers that reside in platform, with shared components (Unix, Win32, Apple, etc.) in drivers.
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* Triage: `Platforms issue triage <https://github.com/orgs/godotengine/projects/84>`_
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* RC channels
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* `#platforms <https://chat.godotengine.org/channel/platforms>`_
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* `#apple <https://chat.godotengine.org/channel/apple>`_
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* `#android <https://chat.godotengine.org/channel/android>`_
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* `#web <https://chat.godotengine.org/channel/web>`_
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* GitHub teams
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* `godotengine/android <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fandroid>`_
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* `godotengine/ios <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fios>`_
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* `godotengine/linux-bsd <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Flinux-bsd>`_
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* `godotengine/macos <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fmacos>`_
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* `godotengine/uwp <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fuwp>`_
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* `godotengine/web <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fweb>`_
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* `godotengine/windows <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fwindows>`_
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* GitHub labels
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* ``topic:porting`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aporting>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aporting>`_
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* ``topic:android`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Aandroid>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Aandroid>`_
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* ``topic:ios`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Aios>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Aios>`_
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* ``topic:linuxbsd`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Alinuxbsd>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Alinuxbsd>`_
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* ``topic:macos`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Amacos>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Amacos>`_
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* ``topic:uwp`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Auwp>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Auwp>`_
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* ``topic:web`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Aweb>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Aweb>`_
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* ``topic:windows`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Awindows>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Awindows>`_
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Animation
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---------
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Nodes and features for 2D and 3D animation and IK workflows.
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* Triage: `Animation team Issue Triage <https://github.com/orgs/godotengine/projects/74>`__
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* RC channel: `#animation <https://chat.godotengine.org/channel/animation>`__
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* GitHub team: `godotengine/animation <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fanimation>`__
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* GitHub label: ``topic:animation`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aanimation>`__ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aanimation>`__
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Audio
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-----
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All audio-related features, from low-level AudioServer and drivers to high-level nodes and effects.
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* Triage: `Audio issue triage <https://github.com/orgs/godotengine/projects/101>`__
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* RC channel: `#audio <https://chat.godotengine.org/channel/audio>`__
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* GitHub team: `godotengine/audio <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Faudio>`_
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* GitHub label: ``topic:audio`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aaudio>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aaudio>`_
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Import
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------
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Asset import pipeline for 2D (textures) and 3D (scenes, models, animations, etc.).
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* Triage: `Asset pipeline issue triage <https://github.com/orgs/godotengine/projects/72>`__
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* RC channel: `#asset-pipeline <https://chat.godotengine.org/channel/asset-pipeline>`__
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* GitHub team: `godotengine/import <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fimport>`_
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* GitHub label: ``topic:import`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aimport>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aimport>`_
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Networking
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----------
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Networked multiplayer, RPCs and replication, HTTP/TCP/UDP/DNS, WebSockets, ENet, encryption.
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* Triage: `Network issue triage <https://github.com/orgs/godotengine/projects/96>`_
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* RC channel: `#networking <https://chat.godotengine.org/channel/networking>`_
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* GitHub team: `godotengine/network <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fnetwork>`_
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* GitHub labels
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* ``topic:network`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Anetwork>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Anetwork>`_
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* ``topic:multiplayer`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Amultiplayer>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Amultiplayer>`_
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Physics
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-------
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Physics servers and their implementation in 2D and 3D.
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* Triage: `Physics issue triage <https://github.com/orgs/godotengine/projects/102>`_
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* RC channel: `#physics <https://chat.godotengine.org/channel/physics>`_
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* GitHub team: `godotengine/physics <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fphysics>`_
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* GitHub label: ``topic:physics`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aphysics>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aphysics>`_
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Rendering
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---------
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Rendering server and RenderingDevice implementations (Vulkan, OpenGL), as well as the actual rendering techniques implemented using those graphics APIs.
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* Triage: `Rendering issue triage <https://github.com/orgs/godotengine/projects/78>`_
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* RC channel: `#rendering <https://chat.godotengine.org/channel/rendering>`_
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* GitHub teams
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* `godotengine/rendering <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Frendering>`_
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* `godotengine/shaders <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fshaders>`_
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* GitHub labels
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* ``topic:rendering`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Arendering>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Arendering>`_
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* ``topic:shaders`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Ashaders>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Ashaders>`_
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VFX / Tech Art / Particles
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~~~~~~~~~~~~~~~~~~~~~~~~~~
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* Triage: `Particles issue triage <https://github.com/orgs/godotengine/projects/115>`_
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* RC channel: `#vfx-tech-art <https://chat.godotengine.org/channel/vfx-tech-art>`_
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* GitHub label: ``topic:particles`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aparticles>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aparticles>`_
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XR
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--
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Augmented (AR) and virtual reality (VR).
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* Triage: `XR issue triage <https://github.com/orgs/godotengine/projects/104>`_
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* RC channel: `#xr <https://chat.godotengine.org/channel/xr>`_
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* GitHub team: `godotengine/xr <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fxr>`_
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* GitHub label: ``topic:xr`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Axr>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Axr>`_
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Navigation
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----------
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* Triage: `Navigation issue triage <https://github.com/orgs/godotengine/projects/103>`_
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* RC channel: `#navigation <https://chat.godotengine.org/channel/navigation>`_
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* GitHub team: `godotengine/navigation <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fnavigation>`_
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* GitHub label: ``topic:navigation`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Anavigation>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Anavigation>`_
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Documentation
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-------------
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Documentation for the engine and its systems.
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Note that, while there is a dedicated documentation team, all other teams are expected to contribute to the documentation
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for their area.
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* GitHub team: `godotengine/documentation <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fdocumentation>`_
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* GitHub label: ``documentation`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Adocumentation>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Adocumentation>`_
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Tests
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-----
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Tests for the engine and its systems.
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Note that, while there is a dedicated tests team, all other teams are expected to contribute to the tests
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for their area.
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* GitHub team: `godotengine/tests <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Ftests>`_
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* GitHub label: ``topic:tests``_ · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Atests>`_ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Atests>`_
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See also the `current documentation for unit tests <https://docs.godotengine.org/en/stable/contributing/development/core_and_modules/unit_testing.html>`_.
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