Move input area out of core.

This commit is contained in:
Lukas Tenbrink
2026-02-10 00:56:06 +01:00
parent bb10b195c6
commit b6b5180c19

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@@ -108,15 +108,6 @@ Low-level Core API: Object, Variant, templates, base nodes like Node, Viewport,
:triage_project: <gh-triage project=95>Core issue triage</gh-triage>
:maintainers: HP van Braam (@hpvb), <lead>Juan Linietsky (@reduz)</lead>, @lawnjelly, Lukas Tenbrink (@Ivorius/@Ivorforce), Rémi Verschelde (@akien-mga)
Input
~~~~~
.. gdareatable::
:communication: #input
:github_reviews: @godotengine/input
:github_labels: <gh-label>topic:input</gh-label>
:maintainers: Alexander Hartmann (@Alex2782), Rémi Verschelde (@akien-mga), Gilles Roudière (@groud)
.. _team_demos:
Demos
@@ -198,6 +189,15 @@ Everything that inherits Control (everything under ``scene/gui``) and can be use
:triage_project: <gh-triage project=100>GUI issue triage</gh-triage>
:maintainers: Gilles Roudière (@groud), Hendrik Brucker (@Geometror), Kit Bishop (@kitbdev), Michael Alexsander (@YeldhamDev), Paul Batty (@Paulb23), Pāvels Nadtočajevs (@bruvzg), Rémi Verschelde (@akien-mga), Tomasz Chabora (@KoBeWi)
Input
-----
.. gdareatable::
:communication: #input
:github_reviews: @godotengine/input
:github_labels: <gh-label>topic:input</gh-label>
:maintainers: Alexander Hartmann (@Alex2782), Rémi Verschelde (@akien-mga), Gilles Roudière (@groud)
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