Update the Godot teams.

This commit is contained in:
Lukas Tenbrink
2026-02-09 14:53:50 +01:00
parent 67e592b578
commit b3f74da614

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@@ -58,7 +58,7 @@ You can find information about the teams' `current priorities <https://godotengi
:communication: #devel
:github_reviews: @godotengine/3d-nodes
:github_labels: <gh-label>topic:3d</gh-label>
:maintainers: Hugo Locurcio (@Calinou), Joan Fons Sanchez (@JFonS)
:maintainers: Hugo Locurcio (@Calinou)
Animation
---------
@@ -70,7 +70,19 @@ Nodes and features for 2D and 3D animation and IK workflows.
:github_reviews: @godotengine/animation
:github_labels: <gh-label>topic:animation</gh-label>
:triage_project: <gh-triage project=74>Animation issue triage</gh-triage>
:maintainers: <lead>Juan Linietsky (@reduz)</lead>, K. S. Ernest Lee (@fire), @Lyuma, @SaracenOne, Silc 'Tokage' Renew (@TokageItLab)
:maintainers: Juan Linietsky (@reduz), K. S. Ernest Lee (@fire), @Lyuma, @SaracenOne, <lead>Silc 'Tokage' Renew (@TokageItLab)</lead>
Asset pipeline
--------------
Asset import pipeline for 2D (textures) and 3D (scenes, models, animations, etc.).
.. gdareatable::
:communication: #asset-pipeline
:github_reviews: @godotengine/asset-pipeline
:github_labels: <gh-label>topic:import</gh-label>
:triage_project: <gh-triage project=72>Asset pipeline issue triage</gh-triage>
:maintainers: Aaron Franke (@aaronfranke), @BlueCube3310, Hugo Locurcio (@Calinou), K. S. Ernest Lee (@fire), @Lyuma, Rémi Verschelde (@akien-mga)
Audio
-----
@@ -82,19 +94,7 @@ All audio-related features, from low-level AudioServer and drivers to high-level
:github_reviews: @godotengine/audio
:github_labels: <gh-label>topic:audio</gh-label>
:triage_project: <gh-triage project=101>Audio issue triage</gh-triage>
:maintainers: Adam Scott (@adamscott), Ellen Poe (@ellenhp), Juan Linietsky (@reduz)
Buildsystem
-----------
Tools and scripts that we use to compile and maintain Godot, both for development purpose (SCons, CI) and releases (official build containers).
.. gdareatable::
:communication: #buildsystem
:github_reviews: @godotengine/buildsystem
:github_labels: <gh-label>topic:buildsystem</gh-label>
:triage_project: <gh-triage project=53>Buildsystem issue triage</gh-triage>
:maintainers: Fabio Alessandrelli (@Faless), HP van Braam (@hpvb), Hugo Locurcio (@Calinou), <lead>Rémi Verschelde (@akien-mga)</lead>, Thaddeus Crews (@Repiteo)
:maintainers: Adam Scott (@adamscott), Lukas Tenbrink (@Ivorius/@Ivorforce), Juan Linietsky (@reduz)
Core
----
@@ -106,7 +106,7 @@ Low-level Core API: Object, Variant, templates, base nodes like Node, Viewport,
:github_reviews: @godotengine/core
:github_labels: <gh-label>topic:core</gh-label>
:triage_project: <gh-triage project=95>Core issue triage</gh-triage>
:maintainers: George Marques (@vnen), HP van Braam (@hpvb), <lead>Juan Linietsky (@reduz)</lead>, @lawnjelly, Lukas Tenbrink (@Ivorius/@Ivorforce), Rémi Verschelde (@akien-mga)
:maintainers: HP van Braam (@hpvb), <lead>Juan Linietsky (@reduz)</lead>, @lawnjelly, Lukas Tenbrink (@Ivorius/@Ivorforce), Rémi Verschelde (@akien-mga)
Input
~~~~~
@@ -115,7 +115,7 @@ Input
:communication: #input
:github_reviews: @godotengine/input
:github_labels: <gh-label>topic:input</gh-label>
:maintainers: Rémi Verschelde (@akien-mga), Gilles Roudière (@groud)
:maintainers: Alexander Hartmann (@Alex2782), Rémi Verschelde (@akien-mga), Gilles Roudière (@groud)
.. _team_demos:
@@ -125,7 +125,7 @@ Demos
.. gdareatable::
:communication: #demo-content
:github_reviews: @godotengine/demos
:maintainers: <lead>Aaron Franke (@aaronfranke)</lead>, Ilaria Cislaghi (@QbieShay), K. S. Ernest Lee (@fire), Rémi Verschelde (@akien-mga)
:maintainers: <lead>Aaron Franke (@aaronfranke)</lead>, Gilles Roudière (@groud), <lead>Hugo Locurcio (@Calinou)</lead>, K. S. Ernest Lee (@fire)
.. _team_documentation:
@@ -140,7 +140,7 @@ for their area.
:communication: #documentation
:github_reviews: @godotengine/documentation
:github_labels: <gh-label>documentation</gh-label>
:maintainers: A Thousand Ships (@AThousandShips), Clay John (@clayjohn), Hana - Piralein (@Piralein), Hugo Locurcio (@Calinou), Julian Murgia (@StraToN), <lead>Max Hilbrunner (@mhilbrunner)</lead>, Matthew (@skyace65), Micky (@Mickeon), Raul Santos (@raulsntos)
:maintainers: A Thousand Ships (@AThousandShips), Hana - Piralein (@Piralein), Hugo Locurcio (@Calinou), <lead>Max Hilbrunner (@mhilbrunner)</lead>, Matthew (@skyace65), Micky (@Mickeon)
Editor
------
@@ -148,11 +148,44 @@ Editor
All things related to the editor, both tools and usability (editor).
.. gdareatable::
:communication: #editor, #editor-design
:github_reviews: @godotengine/2d-editor, @godotengine/3d-editor, @godotengine/debugger, @godotengine/docks, @godotengine/script-editor, @godotengine/usability
:communication: #editor
:github_reviews: @godotengine/editor
:github_labels: <gh-label>topic:editor</gh-label>, <gh-label>topic:export</gh-label>, <gh-label>topic:plugin</gh-label>
:triage_project: <gh-triage project=111>Editor issue triage</gh-triage>
:maintainers: Fabio Alessandrelli (@Faless), George Marques (@vnen), Gilles Roudière (@groud), Hendrik Brucker (@Geometror), Hugo Locurcio (@Calinou), Joan Fons Sanchez (@JFonS), K. S. Ernest Lee (@fire), Kit Bishop (@kitbdev), Michael Alexsander (@YeldhamDev), Paul Batty (@Paulb23), Tomasz Chabora (@KoBeWi)
:maintainers: Gilles Roudière (@groud), Hugo Locurcio (@Calinou), Kit Bishop (@kitbdev), Michael Alexsander (@YeldhamDev), Pāvels Nadtočajevs (@bruvzg), Tomasz Chabora (@KoBeWi)
Debugger
~~~~~~~~
.. gdareatable::
:communication: #gui
:github_reviews: @godotengine/debugger
:github_labels: <gh-label>topic:gui</gh-label>
:triage_project: <gh-triage project=111>Editor issue triage</gh-triage>
:maintainers: Fabio Alessandrelli (@Faless), George Marques (@vnen)
Script Editor
~~~~~~~~~~~~~
Everything that inherits Control (everything under ``scene/gui``) and can be used to build Graphical User Interfaces (both game UI and editor tools).
.. gdareatable::
:communication: #gui
:github_reviews: @godotengine/script-editor
:github_labels: <gh-label>topic:gui</gh-label>
:triage_project: <gh-triage project=111>Editor issue triage</gh-triage>
:maintainers: Kit Bishop (@kitbdev), Michael Alexsander (@YeldhamDev), Paul Batty (@Paulb23)
Usability
~~~~~~~~~
Everything that inherits Control (everything under ``scene/gui``) and can be used to build Graphical User Interfaces (both game UI and editor tools).
.. gdareatable::
:communication: #editor-design
:github_reviews: @godotengine/usability
:github_labels: <gh-label>usability</gh-label>
:maintainers: Adriaan de Jongh (@AdriaandeJongh), Gilles Roudière (@groud), Hendrik Brucker (@Geometror), Hugo Locurcio (@Calinou), K. S. Ernest Lee (@fire), Michael Alexsander (@YeldhamDev), Micky (@Mickeon), Paul Batty (@Paulb23)
GUI
---
@@ -166,18 +199,6 @@ Everything that inherits Control (everything under ``scene/gui``) and can be use
:triage_project: <gh-triage project=100>GUI issue triage</gh-triage>
:maintainers: Gilles Roudière (@groud), Hendrik Brucker (@Geometror), Kit Bishop (@kitbdev), Michael Alexsander (@YeldhamDev), Paul Batty (@Paulb23), Pāvels Nadtočajevs (@bruvzg), Rémi Verschelde (@akien-mga), Tomasz Chabora (@KoBeWi)
Import
------
Asset import pipeline for 2D (textures) and 3D (scenes, models, animations, etc.).
.. gdareatable::
:communication: #asset-pipeline
:github_reviews: @godotengine/import
:github_labels: <gh-label>topic:import</gh-label>
:triage_project: <gh-triage project=72>Asset pipeline issue triage</gh-triage>
:maintainers: Aaron Franke (@aaronfranke), @BlueCube3310, Gordon MacPherson (@RevoluPowered), Hugo Locurcio (@Calinou), Joan Fons Sanchez (@JFonS), K. S. Ernest Lee (@fire), @Lyuma, Rémi Verschelde (@akien-mga)
Navigation
----------
@@ -206,10 +227,10 @@ Physics servers and their implementation in 2D and 3D.
.. gdareatable::
:communication: #physics
:github_reviews: @godotengine/physics
:github_reviews: @godotengine/physics, @godotengine/jolt-physics
:github_labels: <gh-label>topic:physics</gh-label>
:triage_project: <gh-triage project=102>Physics issue triage</gh-triage>
:maintainers: Fabrice Cipolla (@fabriceci), Juan Linietsky (@reduz), @lawnjelly, Mikael Hermansson (@mihe), Ricardo Buring (@rburing)
:maintainers: Jorrit Rouwe (@jrouwe), Juan Linietsky (@reduz), @lawnjelly, Mikael Hermansson (@mihe), Ricardo Buring (@rburing)
Platforms
---------
@@ -228,7 +249,7 @@ Android
:communication: #android
:github_reviews: @godotengine/android
:github_labels: <gh-label>platform:android</gh-label>
:maintainers: Alexander Hartmann (@Alex2782), Anish (@syntaxerror247), <lead>Fredia Huya-Kouadio (@m4gr3d)</lead>, Rémi Verschelde (@akien-mga)
:maintainers: Alexander Hartmann (@Alex2782), Anish (@syntaxerror247), <lead>Fredia Huya-Kouadio (@m4gr3d)</lead>
:triage_project: <gh-triage project=84>Platforms issue triage</gh-triage>
Apple
@@ -241,6 +262,18 @@ Apple
:maintainers: Bastiaan Olij (@BastiaanOlij), <lead>Pāvels Nadtočajevs (@bruvzg)</lead>
:triage_project: <gh-triage project=84>Platforms issue triage</gh-triage>
Buildsystem
-----------
Tools and scripts that we use to compile and maintain Godot, both for development purpose (SCons, CI) and releases (official build containers).
.. gdareatable::
:communication: #buildsystem
:github_reviews: @godotengine/buildsystem
:github_labels: <gh-label>topic:buildsystem</gh-label>
:triage_project: <gh-triage project=53>Buildsystem issue triage</gh-triage>
:maintainers: Fabio Alessandrelli (@Faless), HP van Braam (@hpvb), Hugo Locurcio (@Calinou), Pāvels Nadtočajevs (@bruvzg), <lead>Rémi Verschelde (@akien-mga)</lead>, Thaddeus Crews (@Repiteo)
Web
~~~
@@ -251,14 +284,14 @@ Web
:maintainers: <lead>Adam Scott (@adamscott)</lead>, Fabio Alessandrelli (@Faless)
:triage_project: <gh-triage project=84>Platforms issue triage</gh-triage>
Windows / UWP
~~~~~~~~~~~~~
Windows
~~~~~~~
.. gdareatable::
:communication: #platforms
:github_reviews: @godotengine/uwp, @godotengine/windows
:github_labels: <gh-label>platform:uwp</gh-label>, <gh-label>platform:windows</gh-label>
:maintainers: <lead>George Marques (@vnen)</lead>, Max Hilbrunner (@mhilbrunner), <lead>Pāvels Nadtočajevs (@bruvzg)</lead>
:github_reviews: @godotengine/windows
:github_labels: <gh-label>platform:windows</gh-label>
:maintainers: Max Hilbrunner (@mhilbrunner), <lead>Pāvels Nadtočajevs (@bruvzg)</lead>
:triage_project: <gh-triage project=84>Platforms issue triage</gh-triage>
Linux / BSD
@@ -268,7 +301,7 @@ Linux / BSD
:communication: #platforms
:github_reviews: @godotengine/linux-bsd
:github_labels: <gh-label>platform:linuxbsd</gh-label>
:maintainers: Dery Almas (@deralmas), Fabio Alessandrelli (@Faless), HP van Braam (@hpvb), Rémi Verschelde (@akien-mga)
:maintainers: Dery Almas (@deralmas), Fabio Alessandrelli (@Faless), <lead>HP van Braam (@hpvb)</lead>, Pāvels Nadtočajevs (@bruvzg), Rémi Verschelde (@akien-mga)
:triage_project: <gh-triage project=84>Platforms issue triage</gh-triage>
Quality Assurance
@@ -283,14 +316,14 @@ Tests
~~~~~
Tests for the engine and its systems.
Note that, while there is a dedicated tests team, all other teams are expected to contribute to the tests
Note that, while there is a dedicated tests team, every team is expected to contribute to the tests
for their area.
.. gdareatable::
:communication: #quality-assurance
:github_reviews: @godotengine/tests
:github_labels: <gh-label>topic:tests</gh-label>
:maintainers: Hugo Locurcio (@Calinou), Gordon MacPherson (@RevoluPowered), Hendrik Brucker (@Geometror), Rémi Verschelde (@akien-mga)
:maintainers: Hugo Locurcio (@Calinou), Hendrik Brucker (@Geometror), Thaddeus Crews (@Repiteo)
.. _team_triage:
@@ -300,7 +333,7 @@ Bugsquad / Issue triage
.. gdareatable::
:communication: #bugsquad, #bugsquad-sprints
:github_reviews: @godotengine/bugsquad
:maintainers: <lead>A Thousand Ships (@AThousandShips)</lead>, K. S. Ernest Lee (@fire), @lawnjelly, Rémi Verschelde (@akien-mga)
:maintainers: <lead>A Thousand Ships (@AThousandShips)</lead>, K. S. Ernest Lee (@fire), @lawnjelly, Rémi Verschelde (@akien-mga), Ricardo Subtil (@rsubtil), Rudolph Bester (@Rudolph-B), Sébastien Dunne Fulmer (@CreatedBySeb)
Rendering
---------
@@ -312,7 +345,7 @@ Rendering server and RenderingDevice implementations (Vulkan, OpenGL), as well a
:github_reviews: @godotengine/rendering
:github_labels: <gh-label>topic:rendering</gh-label>
:triage_project: <gh-triage project=78>Rendering issue triage</gh-triage>
:maintainers: Bastiaan Olij (@BastiaanOlij), @BlueCube3310, <lead>Clay John (@clayjohn)</lead>, Hugo Locurcio (@Calinou), Joan Fons Sanchez (@JFonS), Juan Linietsky (@reduz), @lawnjelly, Skyth (Asilkan) (@blueskythlikesclouds), Stuart Carnie (@stuartcarnie)
:maintainers: Bastiaan Olij (@BastiaanOlij), @BlueCube3310, <lead>Clay John (@clayjohn)</lead>, Darío Banini (@DarioSamo), Hugo Locurcio (@Calinou), Juan Linietsky (@reduz), @lawnjelly, Skyth (Asilkan) (@blueskythlikesclouds), Stuart Carnie (@stuartcarnie)
Shaders
~~~~~~~
@@ -322,7 +355,7 @@ Shaders
:github_reviews: @godotengine/shaders
:github_labels: <gh-label>topic:shaders</gh-label>
:triage_project: <gh-triage project=78>Rendering issue triage</gh-triage>
:maintainers: Clay John (@clayjohn), Hendrik Brucker (@Geometror), Ilaria Cislaghi (@QbieShay), Patrick Exner (@paddy-exe), Skyth (Asilkan) (@blueskythlikesclouds), Yuri Rubinsky (@Chaosus)
:maintainers: <lead>Clay John (@clayjohn)</lead>, Hendrik Brucker (@Geometror), <lead>Ilaria Cislaghi (@QbieShay)</lead>, Patrick Exner (@paddy-exe), Skyth (Asilkan) (@blueskythlikesclouds), <lead>Yuri Rubinsky (@Chaosus)</lead>
VFX / Tech Art / Particles
~~~~~~~~~~~~~~~~~~~~~~~~~~
@@ -351,7 +384,7 @@ GDExtension and godot-cpp.
:github_reviews: @godotengine/gdextension
:github_labels: <gh-label>topic:gdextension</gh-label>
:triage_project: <gh-triage project=81>GDExtension issue triage</gh-triage>
:maintainers: Bastiaan Olij (@BastiaanOlij), <lead>David Snopek (@dsnopek)</lead>, Fabio Alessandrelli (@Faless), George Marques (@vnen), Gilles Roudière (@groud), Jan Haller (@Bromeon), Juan Linietsky (@reduz), Patrick Exner (@paddy-exe), Pāvels Nadtočajevs (@bruvzg), Rémi Verschelde (@akien-mga)
:maintainers: Bastiaan Olij (@BastiaanOlij), <lead>David Snopek (@dsnopek)</lead>, Fabio Alessandrelli (@Faless), George Marques (@vnen), Jan Haller (@Bromeon), Lukas Tenbrink (@Ivorius/@Ivorforce), Patrick Exner (@paddy-exe), Pāvels Nadtočajevs (@bruvzg)
GDScript
~~~~~~~~
@@ -363,8 +396,7 @@ GDScript language implementation.
:github_reviews: @godotengine/gdscript
:github_labels: <gh-label>topic:gdscript</gh-label>
:triage_project: <gh-triage project=79>GDScript issue triage</gh-triage>
:maintainers: Adam Scott (@adamscott), Danil Alexeev (@dalexeev), <lead>George Marques (@vnen)</lead>, @HolonProduction, Yuri Rubinsky (@Chaosus)
:maintainers: Adam Scott (@adamscott), Danil Alexeev (@dalexeev), <lead>George Marques (@vnen)</lead>, @HolonProduction
C# / .NET / Mono
~~~~~~~~~~~~~~~~
@@ -376,6 +408,15 @@ C# / .NET / Mono
:triage_project: <gh-triage project=83>Dotnet issue triage</gh-triage>
:maintainers: Paul Joannon (@paulloz), <lead>Raul Santos (@raulsntos)</lead>
Server Infrastructure
---------------------
Managing the backend for the website and servers, e.g. `godotengine.org <https://godotengine.org>`__, `asset library <https://godotengine.org/asset-library>`__, and upcoming `asset store <https://store-beta.godotengine.org>`_.
.. gdareatable::
:github_reviews: @godotengine/server-infrastructure
:maintainers: HP van Braam (@hpvb), Winston (@winston-yallow)
Technical Leadership Committee (TLC)
------------------------------------
@@ -396,20 +437,22 @@ Internationalization and localization team - building the infrastructure to make
If you work on Godot translations and contributors for your language have a dedicated communication channel for coordination, let us know so we can link it here.
.. gdareatable::
:github_reviews: @godotengine/i18n
:communication: #translation, #translation-de, #translation-es, #translation-fs, #translation-it
:github_labels: <gh-label>topic:i18n</gh-label>
:maintainers: Rémi Verschelde (@akien-mga)
.. _team_website:
Website
-------
Creating the website `godotengine.org <https://godotengine.org>`__ and `asset library <https://godotengine.org/asset-library>`__ (and upcoming `asset store <https://store-beta.godotengine.org>`_).
Creating and curating the website `godotengine.org <https://godotengine.org>`__ and `asset library <https://godotengine.org/asset-library>`__ (and upcoming `asset store <https://store-beta.godotengine.org>`_).
.. gdareatable::
:communication: #website, #asset-store
:github_reviews: @godotengine/website
:maintainers: Adam Scott (@adamscott), Emilio Coppola (@coppolaemilio), Hugo Locurcio (@Calinou), Iñigo Allende (@InigoAllende/@i.allende), HP van Braam (@hpvb), Max Hilbrunner (@mhilbrunner), Rémi Verschelde (@akien-mga), <lead>Winston (@winston-yallow)</lead>
:maintainers: Adam Scott (@adamscott), <lead>Emilio Coppola (@coppolaemilio)</lead>, Hugo Locurcio (@Calinou), Iñigo Allende (@InigoAllende/@i.allende), Winston (@winston-yallow)
XR
--