mirror of
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180
generate-releases.py
Normal file
180
generate-releases.py
Normal file
@@ -0,0 +1,180 @@
|
||||
import json
|
||||
import os
|
||||
import subprocess
|
||||
import yaml
|
||||
from datetime import datetime
|
||||
|
||||
|
||||
website_versions = []
|
||||
|
||||
|
||||
# Helpers.
|
||||
|
||||
def generate_notes(release_data):
|
||||
notes = ""
|
||||
|
||||
version_version = release_data["version"]
|
||||
version_status = release_data["status"]
|
||||
version_tag = f"{version_version}-{version_status}"
|
||||
|
||||
version_bits = version_version.split(".")
|
||||
version_flavor = "patch"
|
||||
if len(version_bits) == 2 and version_bits[1] == "0":
|
||||
version_flavor = "major"
|
||||
elif len(version_bits) == 2 and version_bits[1] != "0":
|
||||
version_flavor = "minor"
|
||||
|
||||
# Add the intro line.
|
||||
|
||||
version_name = version_version
|
||||
if version_status != "stable":
|
||||
version_name += " "
|
||||
if version_status.startswith("rc"):
|
||||
version_name += f"RC {version_status.removeprefix('rc')}"
|
||||
elif version_status.startswith("beta"):
|
||||
version_name += f"beta {version_status.removeprefix('beta')}"
|
||||
elif version_status.startswith("alpha"):
|
||||
version_name += f"alpha {version_status.removeprefix('alpha')}"
|
||||
elif version_status.startswith("dev"):
|
||||
version_name += f"dev {version_status.removeprefix('dev')}"
|
||||
else:
|
||||
version_name += version_status
|
||||
|
||||
version_description = ""
|
||||
|
||||
if version_status == "stable":
|
||||
version_bits = version_version.split(".")
|
||||
if version_flavor == "major":
|
||||
version_description = "a major release introducing new features and considerable changes to core systems. **Major version releases contain compatibility breaking changes.**"
|
||||
elif version_flavor == "minor":
|
||||
version_description = "a feature release improving upon the previous version in many aspects, such as usability and performance. Feature releases also contain new features, but preserve compatibility with previous releases."
|
||||
else:
|
||||
version_description = "a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with previous releases and are recommended for adoption."
|
||||
else:
|
||||
flavor_name = "maintenance"
|
||||
if version_flavor == "major":
|
||||
flavor_name = "major"
|
||||
elif version_flavor == "minor":
|
||||
flavor_name = "feature"
|
||||
|
||||
if version_status.startswith("rc"):
|
||||
version_description = f"a release candidate for the {version_version} {flavor_name} release. Release candidates focus on finalizing the release and fixing remaining critical bugs."
|
||||
elif version_status.startswith("beta"):
|
||||
version_description = f"a beta snapshot for the {version_version} {flavor_name} release. Beta snapshots are feature-complete and provided for public beta testing to catch as many bugs as possible ahead of the stable release."
|
||||
else: # alphas and devs go here.
|
||||
version_description = f"a dev snapshot for the {version_version} {flavor_name} release. Dev snapshots are in-development builds of the engine provided for early testing and feature evaluation while the engine is still being worked on."
|
||||
|
||||
notes += f"**Godot {version_name}** is {version_description}\n\n"
|
||||
|
||||
# Link to the bug tracker.
|
||||
|
||||
notes += "Report bugs on GitHub after checking that they haven't been reported:\n"
|
||||
notes += "- https://github.com/godotengine/godot/issues\n"
|
||||
notes += "\n"
|
||||
|
||||
# Add build information.
|
||||
|
||||
# Only for pre-releases.
|
||||
if version_status != "stable":
|
||||
commit_hash = release_data["git_reference"]
|
||||
notes += f"Built from commit [{commit_hash}](https://github.com/godotengine/godot/commit/{commit_hash}).\n"
|
||||
notes += f"To make a custom build which would also be recognized as {version_status}, you should define `GODOT_VERSION_STATUS={version_status}` in your build environment prior to compiling.\n"
|
||||
notes += "\n"
|
||||
|
||||
# Add useful links.
|
||||
|
||||
notes += "----\n"
|
||||
notes += "\n"
|
||||
|
||||
release_notes_url = ""
|
||||
release_notes_version = version_version
|
||||
if version_version == "3.2.4":
|
||||
release_notes_version = "3.3"
|
||||
|
||||
for web_version in website_versions:
|
||||
if web_version["name"] != release_notes_version:
|
||||
continue
|
||||
if web_version["flavor"] == version_status:
|
||||
release_notes_url = f"https://godotengine.org{web_version['release_notes']}"
|
||||
break
|
||||
|
||||
for web_release in web_version["releases"]:
|
||||
if web_release["name"] != version_status:
|
||||
continue
|
||||
release_notes_url = f"https://godotengine.org{web_release['release_notes']}"
|
||||
break
|
||||
|
||||
notes += f"- [Release notes]({release_notes_url})\n"
|
||||
|
||||
if version_status == "stable":
|
||||
notes += f"- [Complete changelog](https://godotengine.github.io/godot-interactive-changelog/#{version_version})\n"
|
||||
notes += f"- [Curated changelog](https://github.com/godotengine/godot/blob/{version_tag}/CHANGELOG.md)\n"
|
||||
else:
|
||||
notes += f"- [Complete changelog](https://godotengine.github.io/godot-interactive-changelog/#{version_tag})\n"
|
||||
|
||||
notes += "- Download (GitHub): Expand **Assets** below\n"
|
||||
|
||||
if version_status == "stable":
|
||||
notes += f"- [Download (TuxFamily)](https://downloads.tuxfamily.org/godotengine/{version_version})\n"
|
||||
else:
|
||||
notes += f"- [Download (TuxFamily)](https://downloads.tuxfamily.org/godotengine/{version_version}/{version_status})\n"
|
||||
|
||||
notes += "\n"
|
||||
notes += "*All files for this release are mirrored under **Assets** below.*\n"
|
||||
|
||||
return notes
|
||||
|
||||
|
||||
with open("./temp/versions.yml", "r") as f:
|
||||
try:
|
||||
website_versions = yaml.safe_load(f)
|
||||
except yaml.YAMLError as exc:
|
||||
pass
|
||||
|
||||
releases = []
|
||||
|
||||
# Read JSON files and generate GitHub release in order.
|
||||
|
||||
releases_path = "./releases"
|
||||
|
||||
dir_contents = os.listdir(releases_path)
|
||||
for filename in dir_contents:
|
||||
filepath = os.path.join(releases_path, filename)
|
||||
if not os.path.isfile(filepath):
|
||||
continue
|
||||
|
||||
with open(filepath, 'r') as json_data:
|
||||
release_data = json.load(json_data)
|
||||
|
||||
print(f"Reading release '{release_data['name']}' data.")
|
||||
releases.append({
|
||||
"file": filepath,
|
||||
"data": release_data
|
||||
})
|
||||
|
||||
# Sort by release date so we can create commits in order
|
||||
releases.sort(key=lambda x: x['data']['release_date'])
|
||||
|
||||
# Generate a commit for each release, spoof the commit date to
|
||||
# match the release date.
|
||||
|
||||
# Create the output directory if it doesn't exist.
|
||||
if not os.path.exists("./temp/notes"):
|
||||
os.makedirs("./temp/notes")
|
||||
|
||||
for release_data in releases:
|
||||
release_tag = f"{release_data['data']['version']}-{release_data['data']['status']}"
|
||||
release_title = f"{release_data['data']['version']}-{release_data['data']['status']}"
|
||||
prerelease_flag = ""
|
||||
if release_data['data']['status'] != "stable":
|
||||
prerelease_flag = "--prerelease"
|
||||
|
||||
release_notes = generate_notes(release_data['data'])
|
||||
release_notes_file = f"./temp/notes/release-notes-{release_tag}.txt"
|
||||
with open(release_notes_file, 'w') as temp_notes:
|
||||
temp_notes.write(release_notes)
|
||||
|
||||
cmd_create_release = f"gh release create {release_tag} --verify-tag --title \"{release_title}\" --notes-file {release_notes_file} {prerelease_flag}"
|
||||
|
||||
print(cmd_create_release)
|
||||
subprocess.run(cmd_create_release)
|
||||
98
releases/godot-3.5.3-rc1.json
Normal file
98
releases/godot-3.5.3-rc1.json
Normal file
@@ -0,0 +1,98 @@
|
||||
{
|
||||
"name": "3.5.3-rc1",
|
||||
"version": "3.5.3",
|
||||
"status": "rc1",
|
||||
"release_date": 1694080477,
|
||||
"git_reference": "fc32e066af1cd6766762dec31c7d2224f3d42c5f",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-3.5.3-rc1.tar.xz",
|
||||
"checksum": "dad7d09afb86866b99cf0400a7241343e2f331c842a96a1ccaa1104f954d2d83b7cd024dccf3e28edc1cf511d36266b3bbf0e3306357d5694c8136a8570d723e"
|
||||
},
|
||||
{
|
||||
"filename": "godot-3.5.3-rc1.tar.xz.sha256",
|
||||
"checksum": "5c2043a63793282872774ec31e3684e01869f0e941aeaecac6a0c07e63bb8ffc51995f6f2695db54128ed822e01d110bc77afbe059ad1950c57cfd184be6e164"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.3.5.3.rc1.release.aar",
|
||||
"checksum": "2171f7976f03e21e0498e6c6747aea440a2318a9806ff8952b330c4481bef5e8ca419002098217f09c671e7bf4a2cbc2cadbefdbdaf9bd80fed7edd85b6ddaa1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_android_editor.apk",
|
||||
"checksum": "95275d358ec77c1ba6ba487f381d4b08fa11b16b008d7b309d4a90b81a54142f57817cb11df14a6d1ab9cefa3f74de3512b0df60e82c8a5374ca7e3ebc7285b8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_export_templates.tpz",
|
||||
"checksum": "e34d05f6ee12ef12003208ff9facb81099396f63428a6d1751458bf50e58ef469f9cd46c611151af8f084a82b6e7d878ecf72289121a40aa30d04a46bc687ddb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_linux_headless.64.zip",
|
||||
"checksum": "dd19e91a8d8678448cd68d5e7be7c70d29e4cb7036110b38f5810f793dfa71259f29ed7efa459468cf1fcfa604ea3bc2eac5fbb8bbb1fe22cc358f85e0533001"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_linux_server.64.zip",
|
||||
"checksum": "fc563e9a4a5c1d6a2823a26a3200185b1dcf782b47287714b88c1c7025714918ffaede04ccb1f1c7127678aa346bbe09bedb0214485581f83d17284c53340732"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_osx.universal.zip",
|
||||
"checksum": "55041353ce858d7d5bcb73793ae62665dc401ff175e22127d7de9f50309a8a52befc69a01f59ac8bea33add3691ccffb759809b0ce633bae5a56112323c22749"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_web_editor.zip",
|
||||
"checksum": "88b60bc31b3e59c8935b00a243c3da749ac6016d44794d41218a3fa15219957389b5da0802eced4eb513de22e40a402f71b47c01db904f1330fb5fdd2e150d10"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_win32.exe.zip",
|
||||
"checksum": "045067c02a8a51080d2639938eda08de60f607b726bc4aa1ffd0f3f0859b63160c1e7e54b3f3818effa4843679548758e0866254bdf818384f192abc6c723b07"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_win64.exe.zip",
|
||||
"checksum": "0b5d69ac1529a6bf559fe6cd126e1f78907d18ec55483e291f2425449061c3a5f634be2389ee02f6a44972aec9d7f10f86fb5c00d26e14edc8ece4ccd1345ffd"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_x11.32.zip",
|
||||
"checksum": "f687fe8f2558c174fb3b54930bf9009854b8f12a3980c91ae8fbfcd9bad99b5e8742adf287ceaf2c048a24e6212656aadd5a859bcbf01c6952bae30ebe312cfa"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_x11.64.zip",
|
||||
"checksum": "25ae3594cea8074f74abdf7528e243f4810bf0a1d1aac0920311995a2548be1d34ecb3edc023b566ad36a8f2575df314bebc6ada86c4df3da157b0fe60aa3176"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.3.5.3.rc1.mono.release.aar",
|
||||
"checksum": "c6ad3ea6ee5633beea6775bd85c85352549d9c42abd743a46c1f097cd62845038866839dfcc28474661c3a680cc92af997f3de10c99c9d74b496c2818c61f669"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_mono_export_templates.tpz",
|
||||
"checksum": "c09de5b81e04bedb03ade802f23ea2193a4390a877aa8f4cf02cf0aa3095684ed569776c686f4a6c66d96b6090770f9226291fe0b78dcddc4ad79232809e28f4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_mono_linux_headless_64.zip",
|
||||
"checksum": "9afbc19bd6d0ae372fcd2b5b6f7cf59cd2f4ddbf66f960922e831141083608ca7b5f1e1b8ad442056d0a2309cbc9fed9fcc96c9cd497605d8dec10af55b04f6f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_mono_linux_server_64.zip",
|
||||
"checksum": "b8ca435ddb3c3527e8cb80352e59cf654b11617786c5135bcfdd9a7c8a59ff4c418f78b40494ad694ff3c61eb5b72f7dd2f99310d7c16e5c1a5468304594d799"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_mono_osx.universal.zip",
|
||||
"checksum": "7a8c1907a52b1657a83feb495e67d44e34fe1262996f3a531035c320324ea294fe7b8cbd2d0ed9d13cca421f277ac8b1683cbf25bd62b2b5df999290b19a3c5e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_mono_win32.zip",
|
||||
"checksum": "c6685b84bdbd63af0b5c56317f93e73e43fdff895141e232a9f50480283c4b051d592980fdad02ad6c1f9a6518b6ff09dd2880033d83d4865b4b91d828b81a97"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_mono_win64.zip",
|
||||
"checksum": "5bad54024d832c0c4dcae2d213810c346476e68e1e948b9c8156d8ae41f1129c14611be08380918ac9a10f71c8e8d39c88d3cb39f439357ae8c432e12c250586"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_mono_x11_32.zip",
|
||||
"checksum": "7890bb21d97f459c3b700df7164a823d0efe4e69107ed2b193c4103483e271ccc629d25b1b521bb96e043ad8a53b3ee80b9f539b7b0c760e31ea18527e9b03d6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_mono_x11_64.zip",
|
||||
"checksum": "11f157d8723dd6537a59a41f1b2eff5afd40a6bfe36ef8825322e60dcace4ce7d5f1e46895efb1c1e7f69da20a3fdd2d84dee68ad813d264635382df62196a5f"
|
||||
}
|
||||
]
|
||||
}
|
||||
102
releases/godot-3.6-beta3.json
Normal file
102
releases/godot-3.6-beta3.json
Normal file
@@ -0,0 +1,102 @@
|
||||
{
|
||||
"name": "3.6-beta3",
|
||||
"version": "3.6",
|
||||
"status": "beta3",
|
||||
"release_date": 1692176923,
|
||||
"git_reference": "21ab700f2d3da1848844ed6c2ff0910b3c580107",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-3.6-beta3.tar.xz",
|
||||
"checksum": "2fb8ebe736fc3bed1ccc29fc6aab02c4518d3f259e4c083552ea9741860594b06aa8e973f757680bcca184151cec7386dc525a0e6741b669e19021ffcde2ec63"
|
||||
},
|
||||
{
|
||||
"filename": "godot-3.6-beta3.tar.xz.sha256",
|
||||
"checksum": "15de4711594c8953ccec17a0384e22546b1aef2498bc4bffdcade504a43956548c09ca3abeaec847b7a552037a4bb51752b96abef5f204a68a838ecc78431958"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.3.6.beta3.release.aar",
|
||||
"checksum": "e73e29a9f2ab227d859678e8438308e0cd69fdb245f9b6c4132994c8ed2a9edeb61a812d60466e4218be155a6e0eded640b0fb5327ebe7cbf6a21ab4efd5623d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_android_editor.aab",
|
||||
"checksum": "eda08bda6895bcf7919006f54f14a07a14802d2df53a97dd18c2cf32a0a29a820455d5169de226e04f7b0f9ddf513b02ec5508daabf4e24d3b114a2c88a7f9a3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_android_editor.apk",
|
||||
"checksum": "733aef58a275fd86a9f7d0571bcbd9c4a7ab8e25108508a2236ba00cc34868597c3fe8d31ffc4d76bed6362002257b5f5149fdccb93659a2688df45bd383afe1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_export_templates.tpz",
|
||||
"checksum": "e3cf5ffe1d9a0cbc900c161dcd0a3e77d5c06e7667d0b7995fdc788259c04cd7fe7bf656104889941e7eb8d918adbf8d434fe56d159eae299fcf70e30594febe"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_linux_headless.64.zip",
|
||||
"checksum": "947bdf51cd6907383e4b20c341450cd1b437b07d29b3f22ada341cb5bf323fc53eb8a4eff8564ea6bdf282a8909a259cd18bf46b0f8d4bba3d55919d76897cd4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_linux_server.64.zip",
|
||||
"checksum": "26149174292915168f5fc864585e07844ca569980b194e69abb3b1acef632ce11b49f044e73f8baed4869a476d0994eeb16b334804cbb3435fe0cc59c08d201e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_osx.universal.zip",
|
||||
"checksum": "20b1601fddd12c861b244c03e9ddb042f4dcb02fbc2599c94e158490712983528b0fab87df60422ab6549ac44b085ac9fc328df82b493dedb30bf950a07939e2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_web_editor.zip",
|
||||
"checksum": "cfbff71cf0bed016c589081d8487b74b2dd5bf9773ebd707b0103c4fb7d0f3882c68ef7b45fe7cc024f1ace59d2c2dc5ce4ec1b3c8d89b6825e304dd1ed892de"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_win32.exe.zip",
|
||||
"checksum": "aa1fa93c803b5fd9d459fbe7cbf619867a2c4cb079285d95a959efa8630f81db30c025cc24e293a16eb9f5058b1bb13ace5dff0ac28ff6ecb6e261800bea9ac5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_win64.exe.zip",
|
||||
"checksum": "0ed966ca1b8d272da41c94594c80c32e49cdaea0291888391d6d10c0938993e8899e2378773a3fc46c81d58a8d9963a90dc9eec9b0d555489e721eb55657f59e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_x11.32.zip",
|
||||
"checksum": "dc72f2b7b4d989e431455318f27765e4ba5fa5e3bd9ffc9eac6ec7fd7c77c8947093282ea2b6ae76b3e83033cf9b809d58e22d4e212c21e33059c5a22983ce1e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_x11.64.zip",
|
||||
"checksum": "2683974538dcab410dd26b0e9a4be3bc9475c7d51ec3fdb531d3845ac142f7b001fa6685a2bb2b291b5e89177807757cb1ea9e05e2ea3d67051793bbadd529f7"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.3.6.beta3.mono.release.aar",
|
||||
"checksum": "ebf7f636bbbeda0270c032789b16f55f86d45b49e9d1615d46b4de63feac30d4fecbc7404702a02abb05be4176c1eed1b1dd60fc0e215208e9132fc38c676411"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_mono_export_templates.tpz",
|
||||
"checksum": "67fdcb4fb22ddd44c1092f8d457883f5547e30623ee799336ecf2776969b714c9fd58fdfd8bacf69eb8fd80690148e78f63621a0eda53078d95265a54df74750"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_mono_linux_headless_64.zip",
|
||||
"checksum": "9d07ad85a318d8fb166259af51f2eed42e7736f3fcfcaebda909c83da604d24e1d6cedee5e7b3fcddd537a6d575383fb005679cd84b47bf03d5015c56947c443"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_mono_linux_server_64.zip",
|
||||
"checksum": "fb2af57609c26743377c2adb9c29fa74ae7f7cfbc98352d7a913fe273c125abfd7da54ec5020e1ea9859bafd0173eccabd7d74e611eea85cb817cfc8ba647aa1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_mono_osx.universal.zip",
|
||||
"checksum": "1fe50e7d1baea5e60b6eff2e2a343326e72784c1b2b0c856e9cd7ceb8f95b5e0b22d9f4bdbf0833f133fd44aeea3d073510f580f9df933dd08fe630aba0cba44"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_mono_win32.zip",
|
||||
"checksum": "6cfd5a7437ea1fdb72814c53d06e08680aa7085b8afe6941fae2e96b7460906e4c81d8590a90351fae7a2298248cb0c4f325d9cd1475b48398dcebd5a8cd165e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_mono_win64.zip",
|
||||
"checksum": "616738d778f0a898f731b0deafb06c835e177cacd05f867682f13b6b7ac15b4e99c7de45848a3670cfb2de19454b06caed9dce8c9213a35ab96bc3fa6af01bb6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_mono_x11_32.zip",
|
||||
"checksum": "97ef38edc016ff2e538ab11299acf077145b8ac717e846afa010c4e3395527d1ec7093cab64d715ccf542779141552065935072574b7a6b107b662c35ad33508"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_mono_x11_64.zip",
|
||||
"checksum": "4c35a156c41bf4d0195155856b180ec503719b48708163d6b97df5fbd707c14b56240c882f5b05054d02eeb70addc8e0af89fb240e923e2137accb6803f5d8c1"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.0.4-rc1.json
Normal file
82
releases/godot-4.0.4-rc1.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.0.4-rc1",
|
||||
"version": "4.0.4",
|
||||
"status": "rc1",
|
||||
"release_date": 1689930484,
|
||||
"git_reference": "cfedb0a7a6732ee4bdc5c561bbb27857a890af79",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0.4-rc1.tar.xz",
|
||||
"checksum": "9b282f7c13062bd4f2419aaf7dfc4d1a28b036e390587081a4db9088e8715c09b730d315bb6c6354f7cf022006d1cf90220451b9c08372b9b1d44fd36ebe5b7a"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0.4-rc1.tar.xz.sha256",
|
||||
"checksum": "f5a82423694ac7eb093a30e3286f5379cb095be09d3e028efd65b76fbba4b769aca3f68ef4e9ec23168c6bee195b91e452731e447ef511a7619afee2f803ba00"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.4.rc1.template_release.aar",
|
||||
"checksum": "3f07931f4a1ef288443c0740870e499ed7327f89305484c6a013d88cb316bcab8d0511126545bcc1d1f37f4df4ce414037e104a141e3c8aaf7b9cee389f9ddcc"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_android_editor.aab",
|
||||
"checksum": "d6e6ffc25b62b169e78da501e33389a3a65a71895e5ff0115ff2e0362ae81439bd9be233cd4d9b25b2e5e433d39007ab68714e1fdd95664bb3509c258814f929"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_android_editor.apk",
|
||||
"checksum": "4beb5e3b5cbb01fb1e7209d43d7305cdbfd0a0ae5721de20b596eafc8c1c493bb871e5c8ab1980c84cf9e926760b5f80d49cf9db5feac1e056474c9ab8f4642f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_export_templates.tpz",
|
||||
"checksum": "db6edf9e2584b4eedfb75d5b4923399de1c070897c6cbd953ac4e4bd61fe0cf0ff24a6e5c000f4aab81a19b1cc1df02b2bd5e0691a9b55869f4dbf08860b9d75"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_linux.x86_32.zip",
|
||||
"checksum": "5563b416942b7ddae57530eb6e60a123be2a57353be989e1553fbda04ecc5b5e00dcb06cc43294be060315cbb53ebbee521f6715e980768015c568da48e1c33b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_linux.x86_64.zip",
|
||||
"checksum": "e983168d1495a495dacb2649730958f011ffbc70922e6600757c74f1971f3a0f442d2f1fc69b644c45fb1312c0b5393390e033a58adad524f8f748c96cb80bae"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_macos.universal.zip",
|
||||
"checksum": "fb5ae23fd626002829a449e928c9ee9890391208bc5245d58dab1e019bc7d1cf17fda1c08e17076470efa3069ef451cb651c15473a9ad989114f577789773c1c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_web_editor.zip",
|
||||
"checksum": "f29624dd909967651f946a13176965761af9eb883d3683a4ebc389e0ccc64e10117bafcc256ea462dd547aa41916b273819e4c7c328bbc5089f082d1b35a229e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_win32.exe.zip",
|
||||
"checksum": "3fee1241778f41ec4f67905894181509b07605571985eae29d7048db97d5828b725e8f6442cf3dd25c6552aa404df3ce743eb989df740b7f8a7ccee9b4037a61"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_win64.exe.zip",
|
||||
"checksum": "361c36f881fc95180798c9a9e06eccfa3f1a466044d32d51be02e21cabf80af9607614fe9d02c45cdf3d395383c2c132575362c777ef1efb78a03881ee040c67"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_mono_export_templates.tpz",
|
||||
"checksum": "df7650249de79b9e4e103b448f4b05f2baf4ea4e7e1533988be7560764c7046a1d3790b3affacfdc580571653db41203c6b73a46000434f1b4cec807e1d5b2ff"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_mono_linux_x86_32.zip",
|
||||
"checksum": "b43b5f3f445048330be4554b31a4317fc57d3ba224184b1e4fadde872e5a0d6acae8d0049f48c448c664d56b0fb301b5e195d0ca5e783febfb1461f121594bba"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_mono_linux_x86_64.zip",
|
||||
"checksum": "658cac421a81f378bf296d2685752ff8b37ddbff4919dbe9b23b5d01472246e660b3c19760c4797fdef3bb04a4f800614fcc06c6edb0f43f4d765f44ddbd0b52"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_mono_macos.universal.zip",
|
||||
"checksum": "73033a57929a5e3d3632e59aa05b6012991c16131bb13ad21ba00c429984ca494dbb7a80bac0085baacb125d6ededa484b0e19f042b501aa1193b72ff3555c50"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_mono_win32.zip",
|
||||
"checksum": "7c6e258d4cf884d48385744064afd1a79b7aaa56b60051a808ea1ad2db11694e2c9b5f3a5d5c1694637ba2e3a63cb916bbd16855a58115414cb9aeb4f7912551"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_mono_win64.zip",
|
||||
"checksum": "2cef94249ec4a7cb07759b1a19ef53c13f9e6c1bf29d80ab69ffea32b01a2396cdc3e6cd26abf2d02dada44ec6a967cc2a80e37d09e27bdc78eb4fbf9786d7a1"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.0.4-stable.json
Normal file
82
releases/godot-4.0.4-stable.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.0.4",
|
||||
"version": "4.0.4",
|
||||
"status": "stable",
|
||||
"release_date": 1691051241,
|
||||
"git_reference": "4.0.4-stable",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0.4-stable.tar.xz",
|
||||
"checksum": "4dadc123995d7262ffa6c5002d08611038957c59a8bd742284b9b62577de6b7182aad807db7a231180a355df0f25d10babdc914faf9287ed401152d98762bb5f"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0.4-stable.tar.xz.sha256",
|
||||
"checksum": "8a8b9c87c4d94a71de6240bc21427791aed780f73b97d226c6eefef68810e8383ef5ac0f54cd87c82b5f972a87b56c3d702a78cb51dc0183ca35dcdf6b8d1678"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.4.stable.template_release.aar",
|
||||
"checksum": "cb58a1a363f8faaa3a49c40a6be97170465c273e40e5c6c0fd492122dfb43ae187e68914e197d4dad961e0fdcbc3e4ffdeae3b6601034aa195019501a72eeee8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_android_editor.aab",
|
||||
"checksum": "61f220b3841d153ff2e7f26f606af031ce3d90514428db9a40c7704d907b6c0382bae77f393313543ec620922ba5abca9931b64549433ed5a49b2cd1a2d06f6a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_android_editor.apk",
|
||||
"checksum": "9111aebf919041c7d2dfb37f5d1f2d1bd4837c33a1a7d30a42d01c388d58c2a8ecd2dfe88e2e5072f313b4f2cf9273aca491d3fe9c3194b7194e5f77da058343"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_export_templates.tpz",
|
||||
"checksum": "c8ad58f61849298d2fa8a2e174cb827e97a3d25c55acf2aa4afa92fe5d1fbd86ff7e1bb6f23cd65f106b95625b971c93c7b3e6814f1dd251f35be12f1cc55a98"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_linux.x86_32.zip",
|
||||
"checksum": "32321334016d82fcc7e6484b3c66f1a806e48705928edb71227f52e4ccd4750ab5ca21a27021033f10dfd3e320cf92861344eade9b9750071679b9de7deae38b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_linux.x86_64.zip",
|
||||
"checksum": "815b1664fc1173c09871d9868807ed31be8e7ab4e043aea479f81249440f28c7ce63797cc564ec52f6730e11b98dec82768ee64df36b926ac4f8580bfb208331"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_macos.universal.zip",
|
||||
"checksum": "10edbe9233af5f2475d0a525ac94c10ab1e4cc75c4b32368cc5430c0043bb70269c7927fb9e7a0910887bf83fe875e95f5f671d0616dfc0fca5b458539556d19"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_web_editor.zip",
|
||||
"checksum": "5ddd41b8def23397800dee56d7018f71cd9621ba40b040436d19f8915ca95ad6635153c8dbf5f8996d98141d100bed6f1deedd05dde5952609784dff34e62fa5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_win32.exe.zip",
|
||||
"checksum": "0dfaec1c391003ba88de378b7bdbdca1b6a3b8c5db06e8af4ba3962d736c55c0b906d62ceebf70fdd2a9fee921744095b5d28ba40c7ebeeccb926b2e93ec126a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_win64.exe.zip",
|
||||
"checksum": "8c6f88b86307b8d973f1c4c7497356cde1a2b488ead0c36c4258d80479cf5749d2ec7ae23a1a99e4704511af1c645f3693ea5480f57728039956a8865fe68353"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_mono_export_templates.tpz",
|
||||
"checksum": "7b643ad71acad1bfb1b9a218fd862bbe46ecfc2d46dfd48c5ac41d9010201432bc7f97100bcb91c621c29cb3a3a23e708743f0675abf7b1039abc0b76d9b603e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_mono_linux_x86_32.zip",
|
||||
"checksum": "492df4f6693176c34c95978b368f07f736fad30d84f7ab41760203d373d30b13112894e7ee90a4c124b772c861b697a922543b1a4580afc83dfcd2b1a2d443ce"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_mono_linux_x86_64.zip",
|
||||
"checksum": "0f1ec186aea2f3901352be2bec817c6a74bde10cd0a52c0fd2adfd9a3b59c74e00353f95beae582194762bd492ab036e3cf380e192068686c8510b5cd3e078a5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_mono_macos.universal.zip",
|
||||
"checksum": "d81e84e4d164fa0b4b381cacd07230c97a2cc63c414e67fa132544e513ba857fff43256349fc76993bf9ed81cc7e438f072e4fcda6a9898a7a23cd717031e497"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_mono_win32.zip",
|
||||
"checksum": "04399e830b54d0cfe2671b46ab9e7438dff0a743545d096bda3175630268b87082c5cef8a742a4ba0442b765569732e927434e2b2baff8c541846650d787e696"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_mono_win64.zip",
|
||||
"checksum": "7e988bcb14120aa5d758105e37c87afc1166649c1a8f2878f0443b0925f4a627dcefbe4797a3021a299fd9d314a2d09f18f255a69e71209b22307f3796440266"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1-beta1.json
Normal file
82
releases/godot-4.1-beta1.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1-beta1",
|
||||
"version": "4.1",
|
||||
"status": "beta1",
|
||||
"release_date": 1686152911,
|
||||
"git_reference": "828ec2c5d005b6499c7c4c88beaf81767d05614b",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1-beta1.tar.xz",
|
||||
"checksum": "c94b2f677cff2127d058b478dc468d7a2ffcc402983566203a40516ad678b11cfc4a37c3f259a9792dd08dae009e114111eb62a1447f1a73bdab8a33ae13b47d"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1-beta1.tar.xz.sha256",
|
||||
"checksum": "4ed8e7dd4ea38e9102bc0008e5693d6d2865ada3611b1b8262636728d308ba4d344a142013590e2d3876f2a7594a5f0121cded40afe3e5fbc245ac4c6cb5ee10"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.beta1.template_release.aar",
|
||||
"checksum": "d245089b919ff80f7d44ae67192a30a5714730c03ae943697c95194718f212980533c5d2a08054f6ebb8f62b94e3a587fce378e8baa413797e8ef421fc4dba02"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_android_editor.aab",
|
||||
"checksum": "35df2aa2dca2ceef2cdf6490e0dfd3b82282de55a14db75bf1de6fec5608adae3fd6bde2b3b917733eee6aaea6c90b0f7b8d92824c020bf17ef2c609c125d58b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_android_editor.apk",
|
||||
"checksum": "0604dd82d8ff25d629b2ee8c7629a6e6f06cb7ba50ae2bd3efb964934e8a5d698154440e4075a69e6a7227d7f28b03c4dd3263e57f8a851aa4b96773b78e9f21"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_export_templates.tpz",
|
||||
"checksum": "7a65ff7be29cfe0188ee267e8e163aefcdafd9c80d992634a5df61b890fbd3ee25ae0b82f8ba280e3b958eba2af995b5f743b2fefce52e316f1600f511695bb6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_linux.x86_32.zip",
|
||||
"checksum": "6129c4649cb8d40dcae2705ce28b490ce8041593ab2882afb62a3f5fbd17f8b8b4c02314ab78c9c2770a772c591a43b6a4c7703251646b2f69ba947aee0506c8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_linux.x86_64.zip",
|
||||
"checksum": "915c6767eb799e6c5b030847373a9740d75a2380b0c105bb4a368f6850ef2f5ce8f457a0797845bfab5ed9bca542be080dfa5a877c468539d09dde2897900438"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_macos.universal.zip",
|
||||
"checksum": "c387b34b3d814eefd9e7b1079523734a468c5fa1a1471eac326906cd82d443e951b3a95c5b4f8fab732a21c79f0e5a23239ee183b131f8ee9f4107de7520021f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_web_editor.zip",
|
||||
"checksum": "064d01e916df76377d5b4ee18e515da83062469e1729e3dfc94335fb51495d9cbfa5c2fbcc0a120c481e78849a4e7cd594f794dcc611f5a823ce7a1afe5c06b4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_win32.exe.zip",
|
||||
"checksum": "9ced6f31720d53692835049e311a0e6eb1461a69402d1e97119997388e5ea0e8b189a56ab4249711af27938f311eafb6a3f882907515789927bbf62b7ed69a33"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_win64.exe.zip",
|
||||
"checksum": "c7b6f002cdded6481470ec757c12cc037ab2b2b15f8f360c07c5a95f2ca7e1fa4edc964973279daf7aeb8bcaba12eae175d85e12471758e4077bdf5f5f46d236"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_mono_export_templates.tpz",
|
||||
"checksum": "56bc7fb8074364fd8688bb1b8130271346414b55a49f495a061e774838ac47a5bffa523c4bba573838547b934b73aa2a4f114ea98f09749b4eecd2542fcebdeb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_mono_linux_x86_32.zip",
|
||||
"checksum": "d5c2fd4124a11391b164694943af3f0b7e013b4c4da6a2f47bf593e43e94a5800ccba75747fd85e59a0290e9e070ac6c8f15aa8a57a5a603482520a13632626f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_mono_linux_x86_64.zip",
|
||||
"checksum": "4384d1a4d06632a5df915a3aaeecf251f99de537e1363747d592d897fae5af0ad02c6f288e5a7bcfcefc7cb5df7bf0d3a075ccb255006a74882d58c8700a9524"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_mono_macos.universal.zip",
|
||||
"checksum": "4b609d999357ad4088be067d5dfd2a83da5fee6aee05929c724192d58b721fd911e657163cea25353121aafb57174c9896b34dbaf4ea193e2df0dfe5e5c91393"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_mono_win32.zip",
|
||||
"checksum": "b3995adaa60758b9c02b8d7bad16d26d81e2eaa65cbe8a0400a1415e97ed1e139f49c830b45d5fa0813a4ec9e76de80e5cfd195b8014a0075705e1ceeb74d7e6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_mono_win64.zip",
|
||||
"checksum": "dd0f15b10098e83e9f7ffd2dffad3503fda48980da63da45ce9f0c12c4a74b3c10083b4416392b516b2a934c46c75ebb2ad89a66d876d3b00c414976add331d5"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1-beta2.json
Normal file
82
releases/godot-4.1-beta2.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1-beta2",
|
||||
"version": "4.1",
|
||||
"status": "beta2",
|
||||
"release_date": 1686752168,
|
||||
"git_reference": "a2575cba48121a9e31c3a550ebd29398a7facf3f",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1-beta2.tar.xz",
|
||||
"checksum": "969bed9f5b835ce1f9f745a13ade8e52f021ba1f4365262a212923d6bf5a63fd8006be3cae0e790148eff52aa84b8a396a59fdd5d0b31842c3a9a8cebf3f4ffa"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1-beta2.tar.xz.sha256",
|
||||
"checksum": "e73b5e32efaba2841ad26b4a9d2dc4f8cdc1f1644e9317680276f8582504d17a29aa9163039b90a028ea9f7c3e64d67a4abdcaff3b4ea4119d3f251ccba52e2b"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.beta2.template_release.aar",
|
||||
"checksum": "b3176f81905b1bc7312627d846df009f78792c2909551c062be8397d7c7b256986b9cba2da506135fd8f27d090e21d5aa94e9360793c6c6494c21569c681e14a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_android_editor.aab",
|
||||
"checksum": "b38f06b923cb8ec17f9ebe38ce7ff702bbf22a17baf83acf816b8c098048a3f2511716fe9175402799ed31e056838e9cb89da0bda75e27b9047ca2a942b66dcf"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_android_editor.apk",
|
||||
"checksum": "19277f39665c605cc379da601a7013dd64d48532a7d943092741be577ae3dada0eab2c65a1acc2c9517a6f50670b618867596de20e5fb1a861200cec937914c4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_export_templates.tpz",
|
||||
"checksum": "c28465257fc2579a4a2439c56483a16944a2fa6b55e2b4f1038977eeb920a03761fc4a95237353437544b02ee969b3f4818581d85098ac8210bb42f25247d8c1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_linux.x86_32.zip",
|
||||
"checksum": "42349b4d9ef3d452c7406451528bdc42d483ab4cf741e1ccdba7aa6c7267dd8602174a0780fad98169c2fce3d279582bf53b5fbb2bf8562d94f7362a7fbf501a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_linux.x86_64.zip",
|
||||
"checksum": "330c69babc6861cea9d227c0d8e7ce85c433d294630ce30e8365ef4f1da12b7ed2e40db0fd2966d1e116690defc7f96f62995047bc428cacf6490737c9a5710e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_macos.universal.zip",
|
||||
"checksum": "62f419d7d824e3fde48b3d64ba25b17353101eb8f95493a6d3bac41c2b81a7a9857c28316f8336d92083b08f31313b82ecfbcc2ef133c22050debe388cfabf82"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_web_editor.zip",
|
||||
"checksum": "b98fde18755896af6fdea13731c480bea1481f929f9a6ac94b015be48549b0837944f061d16a0227b6ea2fe96895984029b9d21a33608751e03f9a62deb12ba6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_win32.exe.zip",
|
||||
"checksum": "1fb18e69371b561f2d7265a37e36e414bd81d674d84e4e359a6999d266134d6423ce74e658c97e305a140e3cae695c073f304b548e18a673e59c22f1102a880b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_win64.exe.zip",
|
||||
"checksum": "f048ef105b5aa52f8b522a9270e608fd80801482100d85649302c108e27497eebdd63a97a4294e37ace25030884caaf7408a0867d1c889be45e4aa8e8d927b94"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_mono_export_templates.tpz",
|
||||
"checksum": "07dbf43cad49d48262c17479f62fc70babe82da1e849884de69e94b1d131225bd749de9c894f0ba277e2b575ae7f2287fdb2fcc480cc1c605fbdf49dd4878b27"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_mono_linux_x86_32.zip",
|
||||
"checksum": "d52ff39b6f15717b19f41eabf593bf87649413a2b4d1c1aa2b8b95a16ae55ba58248cd283e62f6bd9cf26c4be6953f7b0807fba8f7a8b1032ff809c9979a7c76"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_mono_linux_x86_64.zip",
|
||||
"checksum": "771ca86fe0765b038bc86a6fc5016b55b4c5e5c8c72e11ede0100eb61e496f78a008deeffbb1b6cdc223c1eeedae0d61b7fe900a2b2778ccbbf121ca830231fa"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_mono_macos.universal.zip",
|
||||
"checksum": "d35ca42fdb3c5339bb1aadad6c269a3419558f44e1494679b8cd3621dcb5c7098578f9d516050ee4b2667da6822391e21c1807757ba1e7e6efaab9efebe29a68"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_mono_win32.zip",
|
||||
"checksum": "ae28361cfc94760ca5d396b76e852577a135dc58782367da7017a04e9eb420ebea9111888f370ae2ecc1137bf2dfbbf5f58643cddab303e1a38a31601be0da58"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_mono_win64.zip",
|
||||
"checksum": "bb3ec1579e80f196023f893901dc52874205987a88c01609a2ee9e93c3d6923b97196fc1501a8c6d4b414dad61d86c2cc0223ab7ecd66d39f4da7ffee3d4d371"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1-beta3.json
Normal file
82
releases/godot-4.1-beta3.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1-beta3",
|
||||
"version": "4.1",
|
||||
"status": "beta3",
|
||||
"release_date": 1687354733,
|
||||
"git_reference": "ada712e06a471da2a2f4646237830bbd7980c114",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1-beta3.tar.xz",
|
||||
"checksum": "292d837cac6d21c5a95810910e4f7c3bf5f1810d9f7019cbbece6a78e55e2fd3c75dcaa59dd53523c148de77c932b3a69e0b8382bc1faed3bc17139ce86297ca"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1-beta3.tar.xz.sha256",
|
||||
"checksum": "9b46983cd0c05afb493369d732afac6db2b7a3b9d9dacf5d5c11828d3f5d03019c6a1cc9e2e282f74307a897bf808ce44b738a2117528182cac6a5197144ce2d"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.beta3.template_release.aar",
|
||||
"checksum": "51efe8551336fc981df190cc4aef9347d763796a8f7cf228b7f1ef50923d3ad1229aa6f3ff2056eb70e83ea76381b07b8bd95f61ff756257c3b94dc2450deda8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_android_editor.aab",
|
||||
"checksum": "273501089869a4b672eddce13afa0e0c03effe34db3417382371aa8c5ea4cbe7387cb42e8e0e2af9c8d9624dd9335b139177ba07c21bc20e56fc639fe754daa5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_android_editor.apk",
|
||||
"checksum": "a8b83a480594bbd22d669b0b8407de31437314151623fd3ac95d4627734b0ef3b2aa576e91a9ecc03673621d40d6684b84920e9442ae42e9caa0bf7c1fb56a3a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_export_templates.tpz",
|
||||
"checksum": "5d1941c2498dc8b54c4eaec1e078e52828b9863a619f8cd7a3523980b2c8be5be9a6ac1281f8b089fd34e78cd47081fa3bc0ed905e70bb367d4fcff384f08bc2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_linux.x86_32.zip",
|
||||
"checksum": "b9d142ea829745e65c5849f1efeb28ffa68fb0e721413db3d1f4e67c0c335eafc1fba5f5f888e2571bd407fa695168796a7389edad26809266720cfde77016cb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_linux.x86_64.zip",
|
||||
"checksum": "3610f62abd9204b959060a71dbf5c4deac0a1756ad48187c324eea7d5e67591bdf1d49a1b74d3b9958e24a7bfee8a8c3e1df3aecd24b45a6884b5ecaf18ef395"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_macos.universal.zip",
|
||||
"checksum": "fe23fc0e04bb4a1a738286ac240c3521eca4bea79f3a3a7a952f4529648ae97e9064fd5ad65c7b1d5b672acce581099737889ae02234de2abc961c0a772c0c27"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_web_editor.zip",
|
||||
"checksum": "13debb0eaf3af087ee0250b088c17cc2b8c1f93c6c55c3f129da542992250d84fa0d4e0ba98b7054d47cfceac27d371fbe4311db064505fb24127bdf0584264f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_win32.exe.zip",
|
||||
"checksum": "346d09099914d2c38d869bf82b42eafe2c1407e030a541a7bec36bd3c3dcff32b56a8e398ae290a53378c876764793057a53f47c3702b93fa9ddbcfeecec3de8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_win64.exe.zip",
|
||||
"checksum": "1e9b9797632e712ed91649a7f13e2f761d86b0ba5d8387457c02661a0c5a3d4f1551ed382b958347f0acda6f570a08299f9865df124e14502407042ba1978850"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_mono_export_templates.tpz",
|
||||
"checksum": "627b1f239cc37cbbf345e5523c68b34ec85235fbf4f45e1400236707e399e5003e5e6c3912d81bc645b17daa06728ac6467efe4ffa80a9a24dbc7035bcf1dd2c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_mono_linux_x86_32.zip",
|
||||
"checksum": "d13f145b80b8739e2ee7398ad5ed873debf3801c1e8427b4bbac9029b14cce6c56be195064114fe0a9f824d95e6e87af07b75ad64340d6b3faa98a6a7d80cfc6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_mono_linux_x86_64.zip",
|
||||
"checksum": "433c8648b2c088db6f106bd7428eb3e9bcbec0151a8784bd63ae33a394ea6fb1d14613811246f09b1f06aca1fb2e7c42e75ac14fbbd93cbff3bc448dc1ee53ce"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_mono_macos.universal.zip",
|
||||
"checksum": "0c4467f69ce184cf13efd1e4c21d3d1291a40806b781c83c160c5af66d777485a40e6a82ae400477584c42d0f01e766693d2a952042873eb893afdf6c58d7bbd"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_mono_win32.zip",
|
||||
"checksum": "75f621601fecfb9539b819301f2f00a914a866d29eb560f1c4565e6385f01696e2c866e433483f186e844780b0c9d8b8e6829dda9c4fca0049c84008a17ed6a3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_mono_win64.zip",
|
||||
"checksum": "e03a71b3fdbc48705f33a08e2447fb2fcdb3480b9d4c62d49c36b5210ab742812f67aaa7243223822a62593455cb60996adc7bc2610f7e9e3c33e5a83c62ebaf"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1-dev4.json
Normal file
82
releases/godot-4.1-dev4.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1-dev4",
|
||||
"version": "4.1",
|
||||
"status": "dev4",
|
||||
"release_date": 1685601296,
|
||||
"git_reference": "5c2295ff538312884115c2b7a3aec1e301b8b954",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1-dev4.tar.xz",
|
||||
"checksum": "59a352f932874849297342d7436d65f9a55c1398972745ffc044406774b4da1b32bc41e35dc17e111f5c2a2671fde0eb7fbeb21f895babac12c2bf8c73ecf1be"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1-dev4.tar.xz.sha256",
|
||||
"checksum": "63f9d79249f0ef29ce80ea51cea748f5b6b0af43a2470015e7b82978bb554bcebf614b370344f3756766f972f40486f21e74b3e776a4f06a1a2b16d800366e63"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.dev4.template_release.aar",
|
||||
"checksum": "f839a74092a75c15aece1b2f976c6c824cd224902c13bcdedeb84786333ec46dc0119bb286a5aa9382063c25a377dc5dc061da8c6c476cbe8bd6ebf4f09cdd19"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_android_editor.aab",
|
||||
"checksum": "937e83feb93e06c3fac103cf161f570d65963149e5bed9d619864b085566d3a3b028fe95305f89c5e2a5384e0cb7e5da323721c3bf7e788ef7cdf4d5194fd0ea"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_android_editor.apk",
|
||||
"checksum": "8d687f4d5cc8903f19dd79b9533f24e63a7295bd553a25c5d76ba8318705b04a4f1a0a29c92501ca5531949173ee13f23547d10264555a64c55852313a7dc4f6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_export_templates.tpz",
|
||||
"checksum": "4e6640f645133a20a2b2ebd48237b8f91da8ccd13daca798c9de9190fe5132295ba271593f2058f493a3d146328d0b959f34156ebc3d3c6d91e75f293a617bbe"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_linux.x86_32.zip",
|
||||
"checksum": "651dab662f2cd24f095ca966c55da788818b94b3a6ee31a065f3afb8061417b1d770b84df5d2d2ddfc925b4eb995fb585c79c775643cde15eef31d8ebce7967a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_linux.x86_64.zip",
|
||||
"checksum": "49252115572dba2f4639f217d4fa1a68092fc083d1266fdf886f02269fa805554b6823540e8becb9baa48ab1639eff9c67c9d0c7cd0bbf9d8d2999f6ab3fdaf4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_macos.universal.zip",
|
||||
"checksum": "b458a0418d8622962c73a49780204b66ea2d9841df4d0cfb2af4a754d0164a13649a3828d14dc26e0b9fbf522a35ba9bad18a7561ea6379d9a090e237e533371"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_web_editor.zip",
|
||||
"checksum": "3afd854ad09e2bb9c2b386e64395461e037a0e90522944e5cd7b58a8b76d744cf4a5d1faf758bf87a849f040632727c2d4afe5bb89a280c83f7dfe35b8bd68d9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_win32.exe.zip",
|
||||
"checksum": "b110528824a9119acf317cd676a7de7ab66270c1012a3b47ba20c12b5dc5d8b2b3392edec95d90fc3a943d9fb86d09b4a74759f8befe4d8029cebc2f677ac02e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_win64.exe.zip",
|
||||
"checksum": "b4f97247de66ad46cc81a1f28447cb83b8185cc71facd1deb02b23faa045c1fbc8f108eeee781cc96b7849dd191a6deb8caf02a244fb4085eb406d2d7fa7fd4e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_mono_export_templates.tpz",
|
||||
"checksum": "10190813feffb0545910bf417c6a65ee7409e89e5079edf7730e465c454781f1130e96ff992e1515fac8bae970626b3fe065240658a9ad173f455ef6629e2b4a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_mono_linux_x86_32.zip",
|
||||
"checksum": "8ad327a9e581b5c934ee5829cdd89c3a8bef0e82c21d3171981bc992859b9fae100b9b3cdcc4bb6fa33c07a56961b897e55391be55d953cea8780ceae3f054a5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_mono_linux_x86_64.zip",
|
||||
"checksum": "baa28cefaa17cdf8c1f2c46d8a98a5d865bcf0ca5d09d111e3a969d619abd8e799f7d8928887cce108a995a447e608dfa817de9d4010a9a82d65840ab4e6ec9a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_mono_macos.universal.zip",
|
||||
"checksum": "a7b6b406f1bca6bff0ad875068977d23681f4856d616debf1932ce9bfa650397bdc0b869275c34346e7eef27f94fe727d13080dff5ef46407b7f411397aea79c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_mono_win32.zip",
|
||||
"checksum": "4f55e05a71c00455c615469da2fe22ef83adf398b2cbc95928b4e9f7e223bc9c6e2c26edb17105d6ab65c59d699df9bd0c75ef3cea32b415a07e6955881103cf"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_mono_win64.zip",
|
||||
"checksum": "750c861a2e71b5ad8b876ba402d22a4a303da0c3096b5b271ee0dec7e98013576cc32cffac5ac7e66f37dae2f85c89481838f06d39cf7c42326ef08f2ba2e547"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1-rc1.json
Normal file
82
releases/godot-4.1-rc1.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1-rc1",
|
||||
"version": "4.1",
|
||||
"status": "rc1",
|
||||
"release_date": 1687864205,
|
||||
"git_reference": "1f9e540f14edbf2d496a1421f8d37e5b483c4c53",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1-rc1.tar.xz",
|
||||
"checksum": "217b29268231e38b3e079b4692832b84de173a7ddfc46715d48985567110d59f309346c0a2ed371796af4235c2757d0a24ef7dec5e22c5e75872382a537bffa8"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1-rc1.tar.xz.sha256",
|
||||
"checksum": "0dc519b4b8898c09ecec96b94611ec4bd2257c6925918371240a51963d23b8eb4a9b7b8cc733eaeae1dc8d78ff37a0c087c5ce56b07ec646ac1451a3d396cb18"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.rc1.template_release.aar",
|
||||
"checksum": "1b9ecbf4b249580670f037516dbb052a6f1cacfb0e10a881486c46759097796a4ec5d6b64877efe77e44e3b4e643e213bc5c1d52637f707996bee7b2666dde1e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_android_editor.aab",
|
||||
"checksum": "6aa67a3a777897ad660cef0499d02eeed3d9963b3e80d4611710453ab0c4fad374bca5428bb18a2223e38ffd6654334cd0133fdce83c98f6f37538c121d276e1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_android_editor.apk",
|
||||
"checksum": "7a77f4aa4e779c50e93866a4fe2a9c542c623a3a0bd8a0cf5991745c42c49a2d330c6efb98be09d2d3a2005501e79b40e912bda872a61c7082d9f04ab6300008"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_export_templates.tpz",
|
||||
"checksum": "264a186de824533478954b85bc140d09e1521b32da17f1aa57445cfd0b02a7cb2d46c13d2fe2aefac53d38e48d265d5ad554f9e113f4bb2c787da3bc06236f34"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_linux.x86_32.zip",
|
||||
"checksum": "81c6da49be0c3c3a8756a5912284a7f355feb79f31ffba393d0af91ea4ed9a851e42a95a29ced485c5a9889129d71708512750feceb3b5e0a18e0b7615ca617d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_linux.x86_64.zip",
|
||||
"checksum": "a7d035872fdf85038736520f3011656abe778b966699e1921cf1c732fa0a220a110b0b7e85ba027000e2d2689af9df9edec54bf25be7dd489d0d70f269d1a124"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_macos.universal.zip",
|
||||
"checksum": "1a30236f55f0333c7c36e8acd32ea7c961f3ba5964ddab4837e6bcb41a15471019079cd01d86793409c8a718a1a50ab8e80753350f018da6255fb833a012c206"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_web_editor.zip",
|
||||
"checksum": "42d0e7cbf73e3c680cfb521f24909968cb94697d4301596969c7b27379d13e6f9484a63510210033de2f45a20af678a49925236d6f6cfe7f584f3c4a56b504e3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_win32.exe.zip",
|
||||
"checksum": "6ed68c3c84b42bf19b139c1a9d56a3558a3dd52d0518c6b1481a0c360526859aa8b12f456f7364f678a59664f7f7284ee6d6b66f898c12a6da6ab21f25136a51"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_win64.exe.zip",
|
||||
"checksum": "9d39d6263dea6f18fad91b62879734c7ff924752de839e4fcfc976a28a7f9ce436413d472f1fb948f53483dcd73f7aab1affb283445827e0a4ee09a738d318da"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_mono_export_templates.tpz",
|
||||
"checksum": "34d06acc499d6d9345294b7e822d28fc5f472f41d3b0caeba05e248f659cdf813d7422ca40315ecd1b105bc4b5a4851417148cf5c95be03bad842eeab3e8d412"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_mono_linux_x86_32.zip",
|
||||
"checksum": "1bc1e3f8dca013cc43a2868de572dc5373eea98ac69e61a09c5b9a6ef9e7b94d05be94eccdcfa8fc672169f738ed72b6fea2ba0c38a54516b910030ebc3d318a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_mono_linux_x86_64.zip",
|
||||
"checksum": "35399ec7d20175779a6e93669803a1fa1fb71583eb4b8aecbb8d307367c418bc201fe79a3596fd8a7b8d7cd31224fe85a15d1265220b49c0a248809b98aadccb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_mono_macos.universal.zip",
|
||||
"checksum": "2278ac0cc3a469a78e0c75ef1ed7cee801eb7026165802b28d3becb5808931021feffbe81c9f3d20fa98f583f92f7297aff8bcb829f17b72c46326f3266588cb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_mono_win32.zip",
|
||||
"checksum": "20be91c64fc5f05191884b6256f2ce92603499bb0f1509ec457aef5d7d2919fd26c9de6a7c17e0ad4eb1b737d01bdc1a1521717d5658b45cf3da4913fff3d440"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_mono_win64.zip",
|
||||
"checksum": "f509eb7e24722c9b1c257a2f7b74479c00e667de48e381d83c9fded73f39b4202305cab48ad9e55fffdc5a4f4a02a2165495b103038d4111f04995e9e5d30f2a"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1-rc2.json
Normal file
82
releases/godot-4.1-rc2.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1-rc2",
|
||||
"version": "4.1",
|
||||
"status": "rc2",
|
||||
"release_date": 1688064808,
|
||||
"git_reference": "46424488edc341b65467ee7fd3ac423e4d49ad34",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1-rc2.tar.xz",
|
||||
"checksum": "116244fdba947b48ba126335841ad33a262e9132ebba21eeea568a5536fab3daf285257db16007dbc3edcbabae0294a30270fc0fca9360cbb9470860a20f9068"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1-rc2.tar.xz.sha256",
|
||||
"checksum": "5e722d80582efcee8873848d2602e2694f9ab4f854a316ced7e517cf38c2d8600d7e504dbbaffce17d6de6c2b58df22add59ebdcfb3209750ac87fd9721a6987"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.rc2.template_release.aar",
|
||||
"checksum": "326640d1ba464b776119e86f4f9258eadec98a0c72504ed9ad4927654ededbed1e15154ec12149e5d0f725ebc27eb1443ad22be3cc6ac4fe047a86605f2c7783"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_android_editor.aab",
|
||||
"checksum": "37b7ab79d4f6f08b1fdb88f2ad9f1f5a6c2f070ec33185c305893d4dd7d7747f58fffd6a1c0a0183f6047d0fad9a786f3cef89f204c97f848b8d128d831add7a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_android_editor.apk",
|
||||
"checksum": "0bcff38af21eee18704e7c00eb39fa0920459cc6e691b2eae93c6f0fef53ee72bdcfae724624cdb5b54b94f0433e68bbee8f7e75d70776d0cf5e1a34b1294a9d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_export_templates.tpz",
|
||||
"checksum": "444836aecb49034c80ec2c1f86e57b1992b834f7f1ae787b92ea273d6e5a5eba8c4233f6e8b6fa457f67f87faf79bd378b0c95a7023dbcce9e944fdf976bc7de"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_linux.x86_32.zip",
|
||||
"checksum": "c09cb29bfe00b56b4ec8a780bee7ea5c6b801cd01ff8612f291fed209a780f95c993c4d6a182ba396ed6df80bef6dc5d0fa088201c9265eaec8d9455cb866d4a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_linux.x86_64.zip",
|
||||
"checksum": "3c541d6c5dcf588d1dc54ab4d082de0753edcdc02d1e0827eab358b3851c0bff0d86a5cc4462990edd9ba60f582dd862a5b5f9779b34f74316845e68518b59cc"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_macos.universal.zip",
|
||||
"checksum": "945b2b8685355a51c22cb58c8ae976fcf43291c02b88b0a80ceb51ba449be619c02217a693efae206810386a2e615deca3187fa5f818c1daa9acdeaf2c0083ee"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_web_editor.zip",
|
||||
"checksum": "43125c944e99817ca9cf6433d33dd4483b23cbc5e6d9f0ca85031b5511b4bc3624a89db4aa55767e29670b582bee0e1eebc2f76d25e981095b21af00ce988e21"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_win32.exe.zip",
|
||||
"checksum": "ecc33e24d85be1b228b5231428750571a5ed7ef39ddf69710ba1aed383d4c121ca1e3bbddf27a349c7c90a6f13d0b182c553a6ef2032f389e8c5a6aac55dd5f5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_win64.exe.zip",
|
||||
"checksum": "225d6354eba286baf9b9816fbdbfe674a28b86d3c978f785612e2fa78242717adda76a35c8a79143f0382da04ba1129c9cca694d1af38467177b3ce7b129eba9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_mono_export_templates.tpz",
|
||||
"checksum": "c1c0716fc5aa0c1858368568b29febe37eb2e2519a4534e06cc5f62796f366dafe490111d240ae627a1c0ab45287e5d53a8065ee2ef11587b80f7228f2352e60"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_mono_linux_x86_32.zip",
|
||||
"checksum": "4f7e7a89f54812840d0fefdba7bd082e15e4ac230ad9b8a5b340c48cf4bd6a98d3f1be9127a8b93ef000e0b87cc86944d8c0ff419b2ba498a211b98bf6c8717c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_mono_linux_x86_64.zip",
|
||||
"checksum": "a0413e7fabf71113e10483989193f0c62a42b7c65da4c54a620eb4d744e8830491c5f22c24e48bfb843d630d4fe6663d210233e431e492df0b70380e62d4630d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_mono_macos.universal.zip",
|
||||
"checksum": "76d399631bac19c651ab6786dde330b6d52d4b7043f0cec1b7f6f6b62b66f011216d4aa58a9222109510337a04366d242de26f18c96d49c0077cbe613166ee5d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_mono_win32.zip",
|
||||
"checksum": "f3313f1e56517931cb6550d5ee559cf2a191444b7db85fec34c803ea38d8dcc544cf306451ff664aaabe98b924ff7ed74dc5ec70bc5f1ce49479c4e93e6a88d2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_mono_win64.zip",
|
||||
"checksum": "1bfad165ba7edc7523692a58be755c7dd07c4945574e17b844ea988cd2fd9d9f32b507c258cd2e4920d0f807439bdfa1019211d6dd98b197eca8b9723ed54c9c"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1-rc3.json
Normal file
82
releases/godot-4.1-rc3.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1-rc3",
|
||||
"version": "4.1",
|
||||
"status": "rc3",
|
||||
"release_date": 1688454357,
|
||||
"git_reference": "cdd2313ba27d0a2600a18e849b4c5d1fd6a6e351",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1-rc3.tar.xz",
|
||||
"checksum": "471213a9ce861dc77cffa696e2dfbcdd9e1df142dbcdb943e297fb1e83c32aa4c60314d846d59e94919722ed21ba52e1b6772ba9163bce346b5a84ebc4d1ce83"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1-rc3.tar.xz.sha256",
|
||||
"checksum": "90cddeab56d988312e0a29e81a956d65c448dade034a5f2998bdc620d134591c15f5f9b4d06d4f710f8b000d3de0926f63fc7fc51ba92e282509d184eed5333e"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.rc3.template_release.aar",
|
||||
"checksum": "f8bfbc1476b91c8f1f7eeb9fc1f19b854aa53af2398d294675d222bbb2d1f66fd6803a4c377ef9bb08484583e8fed16659fe11b0c95ec3c86c69feadc067b09a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_android_editor.aab",
|
||||
"checksum": "02603bbb8f4ac4e98275909e50c973626e102b3493808aa94371c883cc4e90f9574aeb95c8fb7a5859b1a6dcc780414a696fc92826b7e733b00c1009d297611b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_android_editor.apk",
|
||||
"checksum": "ed5e6dadf6f60233f28e3d0e0dca149ce3db0f774ac5742a1ee0e97869e4188bab30ee57dd611049fd96fb0dea3258f28627777a1cbec66d4c77bde039f7b8d0"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_export_templates.tpz",
|
||||
"checksum": "b48c9a5b6eed1219837193b172c5fcb142ac49bbf09540b86667791d1b7b97485a7e533e2e74559285c3e05ee7186364b68ddde47e441c03e25c28c3ce3196bc"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_linux.x86_32.zip",
|
||||
"checksum": "d4ec78e618f09e9a68db6552f014723d1a469199e19d894d3d8282753ac6079d0d20d1db59c30ee0b79a34b93a6ae1627c210097106382168e8891157f2138ac"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_linux.x86_64.zip",
|
||||
"checksum": "bc81e1ad8e56943796ce798a03cd9ae56b7d740be4069e3d1f3c5205106c1dc809ee5b615fd771a93de53aef0e8cdafa8789e27bc2176c73dafafac9ddabd7bb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_macos.universal.zip",
|
||||
"checksum": "949ae32fd9d3341409d2d76d5a5aa9b6b51603f17f6cac928e5a907a5cedb2a36a01da93f8736155bdadf845db45ae9095a3af4877591d530882a59a153e0435"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_web_editor.zip",
|
||||
"checksum": "2208324a1323a527437273d4af6f54c38a5c1190fd29b40a7bbb73d411a6504ce00b58072e172fdc66edcc7bd27943052ec3fcad45490221901615d998546eda"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_win32.exe.zip",
|
||||
"checksum": "5a84871041858316b8052164c21dc323e17bae1e58df58e4eea205d3a749e312e783c320e0b799f45d3b44dbcf4a06891a5c915813fb667d9b8533d03bf3812d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_win64.exe.zip",
|
||||
"checksum": "c16f2fb7f39b8b48df058fb96f517a9aa5136615213d71930bec0dd62a3f43fcb25c90ff251a4d2ad1baae34a130b02575dfefbe9051d56f0e936d0e30e0413f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_mono_export_templates.tpz",
|
||||
"checksum": "6759da1136a3d398b605e162b96582174f16465061daea8de265fad22b30c9edeae50523fa38a0439a9bd91a2f5c6ddf38b0238973afa72c7afe68480db0743e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_mono_linux_x86_32.zip",
|
||||
"checksum": "5426add29901ad733d4afe96b4f6f110179044949e4fceb8e6e368b2f424dced99d3256706d7ec5c6f833d305965cff3ad709bfdeceff7a1d6ada2b95303230e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_mono_linux_x86_64.zip",
|
||||
"checksum": "9f4bcded628c82d0256cb11c10eb45e5706bf043c2a9c335055ab954f8ead78f68c8381bce291ffb5f4238fe77330e375dc0c3969309dfa6a98bcc84b83bdc03"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_mono_macos.universal.zip",
|
||||
"checksum": "ff85a883c5ccf3b0c27c87ce4e3c3636687e5492c705767a3c990910f63aa8b7d49f4ad75b93617d12e7056a7b1134aa36ed0a2685be5dfa15a183bf8ec6f2a1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_mono_win32.zip",
|
||||
"checksum": "adb768ed1bebbd7ebcd8f6a51c80492f69bf9a341ea26c517fc3e27ab82bd9440d1acceab698148ca0df0b6874ce75837083db89e5b4901b77031fabc8d35c6c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_mono_win64.zip",
|
||||
"checksum": "9d19eb80e35c4beb0b4944a76c56740dd402ca8dfd14858f29d9f4c289df2cbe77490e08246805a99aae5c2807aeaeeea4b8be8942b14a833f2ffdf4bef14f6c"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1-stable.json
Normal file
82
releases/godot-4.1-stable.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1",
|
||||
"version": "4.1",
|
||||
"status": "stable",
|
||||
"release_date": 1688629493,
|
||||
"git_reference": "4.1-stable",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1-stable.tar.xz",
|
||||
"checksum": "561473924fdfcc97f32ecdeedc3548059acf8d53701b17074ac5f880af3c95f60dbbcc594e7a9c919e4aa1067b3d362448fce2cfcfe76fe13fe63ad29a7c3bb6"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1-stable.tar.xz.sha256",
|
||||
"checksum": "8e0ca749300e76221beaa4d9f09980fd5c1289e9f5e36aa9cc5185eb1fb4930d60886f428d6c671faeee0a0d77003ef1b941b49d9be493e617a7537b1d021ce4"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.stable.template_release.aar",
|
||||
"checksum": "27dfa0aeaff3407a6089c6d270c310b8d8e7772e224a75110ec8ca23192e27776eb1e1d35a847308da943ab572341866ad219cefbf64cb9596eea2ee0cc868e8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_android_editor.aab",
|
||||
"checksum": "af67a3e11eee84e1111c436a0dfdf998d79346f53e48e707bf62d8a821b41e32c9a92465e0e545165c5b80999095b35e38f736729fa3baa8400bb3e5839291e4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_android_editor.apk",
|
||||
"checksum": "222e5ef291f10656544407847b679d406de98ee067611854f19aada23d90c594cf4d937916d5d61af470ea59b9428ac7561263035a281f2848f65ba6d0cb5bad"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_export_templates.tpz",
|
||||
"checksum": "41ccc265463d71520f4e1f608b2ee042cf03905e297806546b48e83a7003fd68b237aad246b33b3900e280a6a66a0e669ba62344fb6fce810cff206f3484f6f8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_linux.x86_32.zip",
|
||||
"checksum": "0e8016ee15a7db918208c499e06f50cb93ee5377303337e383f175803c17fa5a8f9da52de0edc9c857ef650a6a5dd7427cd6a27f8b932234020c782b834d2756"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_linux.x86_64.zip",
|
||||
"checksum": "e44c725cd56281039cdf95080ea51aef3bafe764220101c0ae11280e0ff0e6aa92b7f76b0a107b484ab83c0ea46fc4a7d970ef735fe2eba79315fef9b1a9d336"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_macos.universal.zip",
|
||||
"checksum": "475238f356509ed73edea7df17e5e264c8baaa96798aba6a31549765b3aed97592b20fe569596a5e49ac55b12a2900a5f5eed02c7f43a5e0567a4b2b9974a7a2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_web_editor.zip",
|
||||
"checksum": "1b72f4cf75aa815c682e01376054ae78783e851000361e58a41349a1f53576c3469ee24175a7111ab5a5be7046917465433098c9c005366f575723cf72c60188"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_win32.exe.zip",
|
||||
"checksum": "99136012730e4f007883bf33d36e513824ac0bf70374e57286fee0f9b1e4d0b72677acf8064e00710152da9b1ff02f0f091b836524486f84c147c648ebd73c5d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_win64.exe.zip",
|
||||
"checksum": "98e192809554d0deff0ddf907b02096d59566212e1112162edd36623494dbe6db43ff0ec87264339bcaf7d9c918bf08e78421e7425723dc6c62a56b6aebdff26"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_mono_export_templates.tpz",
|
||||
"checksum": "87b190552e0795db8ffd21712d120e470aa0ef7891c191f2422cb119305ed8301533880f9a2e6c31979001b95ea86abfa594b184cdde4d92801b8d2837ea1cf3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_mono_linux_x86_32.zip",
|
||||
"checksum": "b37c94a103dd7ad185faf5c313bfc1a24bf6923e7427e984c259cf08534cdd0ee55df95258428daa9a69be248ff74f1d28cd776b2e2c678e65a2724746e41e9b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_mono_linux_x86_64.zip",
|
||||
"checksum": "771e3c88bb463d1d1d1080c711e98b2e4f9cb9e06d94b388157efcce6d4389c23d9ac17d06eebb3490e27aa547e6ebab05e78977591a8dc3bc55f90a7e4cdc22"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_mono_macos.universal.zip",
|
||||
"checksum": "c0bbcf83854c216d334302efc44d7e33898cb0137e9fe64bd778850778c8ac2e2a31b29dad2a6fa20871a5ad6292a9a1f07cfbd5d3f22e4c3b12ebcadb960c48"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_mono_win32.zip",
|
||||
"checksum": "c056a75435db91770464db9a82086e5aa56af6c1b7b0f3dde3b8e6ae011cf5f016121364aaef8a8fd623b62099e0069ce7746be8af3febfe164923e56c390e8a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_mono_win64.zip",
|
||||
"checksum": "4fe234a1e5d7c58c380a6bf39e92535fe4f7e613fb2ff07d99145bd04646bcfb3504ea225a8b3e736e764bc0fe264fd464e279600e61c59178daceff9af1d7d6"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1.1-rc1.json
Normal file
82
releases/godot-4.1.1-rc1.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1.1-rc1",
|
||||
"version": "4.1.1",
|
||||
"status": "rc1",
|
||||
"release_date": 1689147712,
|
||||
"git_reference": "e709ad4d6407e52dc62f00a471d13eb6c89f2c4c",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1.1-rc1.tar.xz",
|
||||
"checksum": "16e46350a3c8e51965bae026251bf45867a4429725e00d2f6c36159a7bf8af6f23580901df0a849fdf608ec82a385c50008fd26677c6989e24748cf68caddfd8"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1.1-rc1.tar.xz.sha256",
|
||||
"checksum": "c3ec26d70cabfb6d0052c02c3395cfaac769d9ca6f09a1fbb37466415f2ff2e37daad05f9aafd86ef9ffb1d16e6f1480d4e706f9a26b9c7b31068de3469aa243"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.1.rc1.template_release.aar",
|
||||
"checksum": "2b719d37d5c0c112e7204cb022b0bfb6fe6100a1117c609a86636213d64222ff28d45817e812def57de4409d2e47c01763921050dd2a5b7b5298f8a34fdaa336"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_android_editor.aab",
|
||||
"checksum": "9dbd4e4f80ecb2583e5c4a598f0715a0bfbe49e3fdbe282182f3ea6e6782417a50bb5bee92de349b8b4e2513afd3130cfee027aea98f5f90fb0b96085dd6e4ac"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_android_editor.apk",
|
||||
"checksum": "2e5a209e29a45d479a971db0943d4a9e915b339aa948b2235f425bc3905da4c6f8f2f040b43545e05343a13ede01891449a86e9c7fbbbe621e65e053eec3619e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_export_templates.tpz",
|
||||
"checksum": "8df175807317a2894d724012f2ce6ce4b9dab6136b4c4f4b4b49dfe3e41bf50d5a52a9687cf05f655e422db27786e9bc05ab1b9ae86259d1df2e6728788b663d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_linux.x86_32.zip",
|
||||
"checksum": "61d9cdc72e00ebc8310f9f879008307579b17ed8e059dc44f7ce8b57c3fac52cfca8dc838025181d573b1824875cebcdda5713d0a1f5b14c040cf779f0e10049"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_linux.x86_64.zip",
|
||||
"checksum": "e10f334efcbd14674535958b53cf8e3d9570c8b90f3180313ed40f9b42eaad3206e91f092281feb1c7dd1b19fef1a67dc9171f92b20d2ef5b70228aa2ed35d73"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_macos.universal.zip",
|
||||
"checksum": "719df2359a5ac8efaaa1c9f07dd20e7c29f38dcd3d33bcf33da85e359d65f7abb081ca7df295ba5922b9217c5e3a31f35582216d6050e14774e9dc588d1c10b7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_web_editor.zip",
|
||||
"checksum": "a74a3e8f5683f590a2b182308244c39923555a00f18d6f0e95c1e68bbc27f58f966bb23447535f080de76c2449215037a2553a441a6fcfbad9d36c6ece9acb26"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_win32.exe.zip",
|
||||
"checksum": "b0abb848a13a3059ea599c617bf6560e0dab3dadcc88a30cc80a2d19ddbc9e9b9c5c39fb50896e3895f925b05d7fca1609defbe12c86f080fc7e07829b5b8908"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_win64.exe.zip",
|
||||
"checksum": "ecf66a58f1f4f7037ea05b6e9b562c92302446189cb2515ded25da44b9a4e45aab886e4835774061aa191d147f0c627ae6170068ff4394e41c719256b455ca08"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_mono_export_templates.tpz",
|
||||
"checksum": "168ef9abfba5b607e535b4838fd627d88b4e0e3a97375c973aac70da452591ba384caf8eae68470063dc9a646d845eaf547355643ef50cff30e99462636c86d2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_mono_linux_x86_32.zip",
|
||||
"checksum": "ee1be17d9ad2b84f6435b0fa9f6905a2b2b80501d41faaae8959d1d2875645bbfa732bbafb06bb24a7f0c884ec0b6b7f37dad4327b7dd7fef0d28d0fdf7a5f9b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_mono_linux_x86_64.zip",
|
||||
"checksum": "ab7e95dd9243a2a1772e4020e3d9a2d356dded58921513896e03731c64cf8b40a8e1630ad2ab412c520e4064b39e9397c98c360ebbccc566b6dba5bb21873992"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_mono_macos.universal.zip",
|
||||
"checksum": "da312b6526cc24e2aa87373b94a2e6e38260727f21da3ce365ecdab0c644c8270b1781635ea522993f44b1d3e2d2f671e488888bc27f06900d0f1155181bb794"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_mono_win32.zip",
|
||||
"checksum": "3abb3414bf338d268e0a2ab416341caa7aa30ae736dca5f220458995d650aee56ac849c80cf6952df5226284080251772593b5a1730b8f6d4c728f9fedc84b86"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_mono_win64.zip",
|
||||
"checksum": "7505c8513b2b71a3dc380c7a809076d59d190903ff36479ff3deca749a7dc13ed653751737c1539b49d76f16fc07fcff922c76e2af5ec7137c323bd53c93efde"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1.1-stable.json
Normal file
82
releases/godot-4.1.1-stable.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1.1",
|
||||
"version": "4.1.1",
|
||||
"status": "stable",
|
||||
"release_date": 1689615141,
|
||||
"git_reference": "4.1.1-stable",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1.1-stable.tar.xz",
|
||||
"checksum": "9fc4bdff2ef3f5ad173514709591941f1dff32dd7cc54224a85691b34b6a5f1d01addc9b4f8d996bc6f774cee5c722181122a39b498b23e48e8d70629ff8ff0b"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1.1-stable.tar.xz.sha256",
|
||||
"checksum": "a3c67bb5c88e77eb8e32d65ba742f37be559509b1cd52048a050ff226649d29a8a252e5a50902edaee96bc5d48874963e2a22a7117f5bf26db636a3095ca35e2"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.1.stable.template_release.aar",
|
||||
"checksum": "2ec2af7f64552a87157edfae775dc81cafdb821abf20eca341d7e0e10622019267739310fe08dc38512055154742f3a2e9f9a28b08cc98ecb253ab191314875b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_android_editor.aab",
|
||||
"checksum": "a67c5736b28c1120ed0dd9a944f3def318dd551e9b1b98dca59ec963e32974ec726884b015c5c0cf2b043e8119daad705d68e3606d2d0ec1303936d5143b2765"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_android_editor.apk",
|
||||
"checksum": "0f89f459d36790ffeb33581c70d64698dd7c2495faeb0d1192d5fe9ff37b944d3251c423b86ebbc36f21499cbae477b59228bb88bffe541170fd1dfa4e122c22"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_export_templates.tpz",
|
||||
"checksum": "7173e685d6220a7884a868986f493832a6ec772a744d2fce9e6a28e4ba954298992c388ecf24e77aa6907e84972b934311ab7f7130f51c696a8b1a6862ac83b8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_linux.x86_32.zip",
|
||||
"checksum": "087ac9cf1105870b0768b34212fb59c88c6382e93985ce679d49dd12d0ff93223b6eb46b08df4f6e83ae0dad5677b357056caa5094bfbf172d9d6e3e6d06536f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_linux.x86_64.zip",
|
||||
"checksum": "2c66d76227d9e3d76744db57cb9837a1a5472352f0725c3f1c78403342e78cb934a15ba3f448e9f43f2d83f4ed4f21e8901940900d5d39c6f84d9951a6ba6934"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_macos.universal.zip",
|
||||
"checksum": "932caa7f431cbc46887f8a829812358aa007ca0fde5cbb86b2060a47411dfd6c0f414887f49fe5a8ec28080b02a3786ff003831537557b6c57971428989e45fe"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_web_editor.zip",
|
||||
"checksum": "50d0e6d63beaa27141d05482d1c8e0b87138102aa70d5a56a110d6934dab7685d9b7a45bd977be85e2aebb8148c423d7cf407b9ec937034475837cbf8ccdb0c8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_win32.exe.zip",
|
||||
"checksum": "bb74bb20f58ccc11fbbb72042e23d6c3df98018f14932996b762fa83ba8b4ad370aa8f47db7e39a1599a093e0bde19070ae8068b604df0f1ad74d8cdec60051d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_win64.exe.zip",
|
||||
"checksum": "e35a2a43c1990d920593fe98bb4f6d6e859ab593f5dd5ddd45ebef5ac3c8eaee888f199932f3fe3f737d987db132ea9435dd9623715866f531ed67962350dc17"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_mono_export_templates.tpz",
|
||||
"checksum": "59e77d96cb78b2079bc5a26624b485e22cffd628fdda01b2d71e269765def317bd0e356d981cde25f699e05ffb6177c3ba1beb4fda574afe543dc38447283ba5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_mono_linux_x86_32.zip",
|
||||
"checksum": "83a6a5c560b795e257f35600fa6ffb18f26741e869c53079568d0316eafbf9b56a97abba758e9a1349b3db21e53dfcc5f74b15afbf2468fdb5a849df294add76"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_mono_linux_x86_64.zip",
|
||||
"checksum": "3cb7c2bd0348c92d730ebb76e30ec30bddc8d73716f399ecc6238ba4adb55be2dbb9fbb0fe0b487928b0dd08a8e53d61281cd08d952a43526d64f4492a17a2c7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_mono_macos.universal.zip",
|
||||
"checksum": "b4ce037435bda212450c1e6a9b347f9454cae33a49528031b804410acd17652a838101076e8830adc7026c9344ea4a72898c89ed7da0e4df611a1178fe442510"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_mono_win32.zip",
|
||||
"checksum": "737e19d0628c593b4dd1128b90061045cb185c9f86c4708c7443ba0c409df173b6215e16f15b4313b8c5ee87e3af5f5fa0e6cfdc6a498b7071cdfdd85b537bea"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_mono_win64.zip",
|
||||
"checksum": "1558463a57fa5d4e94098e8a095aa578e10182f2df9534f9f7c788b3a9290e933f1513d7abb5e3b7da144430fe2d582d8b4f17df7fb1330050e0de48e6924beb"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.2-dev1.json
Normal file
82
releases/godot-4.2-dev1.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.2-dev1",
|
||||
"version": "4.2",
|
||||
"status": "dev1",
|
||||
"release_date": 1689755513,
|
||||
"git_reference": "0c2144da908a8223e188d27ed1d31d8248056c78",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.2-dev1.tar.xz",
|
||||
"checksum": "2e3099aea098a55e21d4aeed971288f562ddcca971213f9e4dc603943a67d64843e2be99b568545f467d8450bd910827ff5a7e35b82c1af88b7fe509a9fa4aa1"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.2-dev1.tar.xz.sha256",
|
||||
"checksum": "6342579c6017b5092951a6384f43d43c4c687f1ee718ba4d0164a4e96082c53b2961ecc2a648922e23768be0d5cb34a2f506d673cde543a7a286841e69ba84a8"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.2.dev1.template_release.aar",
|
||||
"checksum": "c9cd8bc629454d909a3324a68a0950632765599f97f5c158a012d53c58fcabd192bd89a9a7662231ddb0fef609a2679586324be566727064aea6adc2b6dc9f76"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_android_editor.aab",
|
||||
"checksum": "e7e53e73e46ec855ebe18fa4706a2621febdc5861ac6ea7b4b284d4d5e5a875d0e8a5f0f51ef3e7ac1104500d79ea997495019ea094170234d235e25db7c8d9b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_android_editor.apk",
|
||||
"checksum": "aee7745e8d78bacaa87e1d0314651095811e6f9e5edc61d9c44bdfdb63e9ea76b36c9bfd920c57dfda850008c5399f23ad492ded7a7a463bb97ef9839afdaf23"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_export_templates.tpz",
|
||||
"checksum": "a788d05fd4118d22b9d2245c80a47e7f33c8acde61e99babfe2497d0250ab7062ce27fa22cd7118f59681be24360e98d1e17c88450f9b9c28668af64fcbefd03"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_linux.x86_32.zip",
|
||||
"checksum": "88ff398f55926e606fda5a6da9d5dca1e113a834f5de6ca6ad202c3b873dfede08de1f06fcafbb75754de2871fc06714f86090a3ede1aca77927d59058ce709b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_linux.x86_64.zip",
|
||||
"checksum": "7ea593c4445eeaac968260df1c36736fb5e191792517e55bcedc14d87c537ba33b2bff3cf5ddf14ae397a8dbd1fdb3d66ee9f76e0e4116062e0dac357ef46f63"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_macos.universal.zip",
|
||||
"checksum": "9eb08e6b8a66015630f4949cc8c296f50d273e1c0b918e010d3114faad3f4d565201ce8f3a6b23cfeca622171d62cb536bc2751a61125f3a4c9dbd08c67c2af1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_web_editor.zip",
|
||||
"checksum": "151d13f3bc0c28f7f85da402bcd8ae5d08915899b3a7267a095777aa0116dcd3f61fecaad746c06444627fbebc2ae4d8c61b90ff6b3d1a114492a12e58cf9838"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_win32.exe.zip",
|
||||
"checksum": "24e11f036a7a1ee0a4f8b2dfae8cafc1a3e1c4bd7ed2f18387ae26be7f8e50d024e4657ff017404cac4943ec069f8be8315c8cd87b1ecb7c3b6bdbe6d9198141"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_win64.exe.zip",
|
||||
"checksum": "868d5941db647bb102f60d3021bbc1fd2e31281e25695ae0ff9f03e7a7661e9800d6fc074f8f06b455119240776ff515985a0265064558baeb9b7e4e65dd48ac"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_mono_export_templates.tpz",
|
||||
"checksum": "2e2896fed0f75a3fdeba69d46a4df8f82fc48d1ed7a4512d814a67f9b80e67b6b4b8483d0876ea3271f00f6941f173322a4c0440a4708918dc306a0b21073063"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_mono_linux_x86_32.zip",
|
||||
"checksum": "8306b56ccc4382e16e868a2dcd5407c198a2b4edc381bc44be10073ec4b56df3351970b1356e7230905dc72f745714dd8f81b091230e35bc5425a0399d2ee1ab"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_mono_linux_x86_64.zip",
|
||||
"checksum": "0d850158973aee992bbb6cbbe22826a5909b89032d354bbadeba1bf561e85769269c7730ae4be307473e276f6c88d69d98fbbae7fa01e43571ee3b850542362a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_mono_macos.universal.zip",
|
||||
"checksum": "5a2431af7d077300a6cf067c77aadb926708b1129f7bc28318ab67dab197353548481c31d39844edfc4ecbd449122d4b97930843a412c54c852704174cd48572"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_mono_win32.zip",
|
||||
"checksum": "462c79710de19dade4dca591bab6405aff71e2d0f26000e5c20e3aa21fefcf677f6c718e755a480b94b6bcd3ab8b0f8b408c6f78e147ce70839a05a3b90dddbb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_mono_win64.zip",
|
||||
"checksum": "4961105cd0248d665f1a51fa8d839fb3ca17991808addffa0760512afa6f993bf79eb0f68caf7d673ba5f095eb22be4d651249d4fedee058ebbe119c99c7daa4"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.2-dev2.json
Normal file
82
releases/godot-4.2-dev2.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.2-dev2",
|
||||
"version": "4.2",
|
||||
"status": "dev2",
|
||||
"release_date": 1690540538,
|
||||
"git_reference": "da81ca62a5f6d615516929896caa0b6b09ceccfc",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.2-dev2.tar.xz",
|
||||
"checksum": "f2636f55b284842c9a0ea4dd4d0fef6c4cac3bc1097411f45adbc5ce40c646815e484d709295fda62894de5c488483d0ffea721fa9aec64e23c6b3728d394e35"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.2-dev2.tar.xz.sha256",
|
||||
"checksum": "f8d3591ca1a6e79b4f0718139f44954b296bb1f643269e7321c34fe872189e2e78dbbf305daf54c5004ea75be741be89e31a9a465c0dee9ea544901c91962a6e"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.2.dev2.template_release.aar",
|
||||
"checksum": "8cbad6cfe7b9c17e469c8c3af2de64d740c4675c86d7abf03e998481deaca533a3a4659d2651744d5ce98035e6aebbc912342e5c99fcfcfdf83dc37863d906b3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_android_editor.aab",
|
||||
"checksum": "011842c054612e1f4da60fe43c29efdea036df2070659ca02d2d7f1297267c7a6882a274a09870098ee5114bc28b62dd205b5e4217c0a29f7d4a05562c0b58d2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_android_editor.apk",
|
||||
"checksum": "de99800f00f11431a5fae864387f8e9a6d2a04d0d7d2bbeba29810e60d7b5fbf73cd9eaea9dca349c8d6629a9319c7472c7d01eb81eb235fff356fbca8b9122b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_export_templates.tpz",
|
||||
"checksum": "00c18015ef6da68b7007e65b85ef0f672bacc4f83e8789472bf6b910a2a82b112250a9532ce236ff54f8e59e3bfecb7c86b15906835f0cf8ffc584f0482022fe"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_linux.x86_32.zip",
|
||||
"checksum": "902d45b6286ddff34ab4f4310638af68ad1ba52131744faf212c967e57c5c5f47a5ee4bb715e902720fdccdb6167ae1e7953ab4b8a1f9dfddea1fbe4fac34919"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_linux.x86_64.zip",
|
||||
"checksum": "065c83389376ed30d76a676a0fb3382e0fc5e42cc36085359bd1bebd663fec4770c77b55f32bb6a662e696b24d7836c73d3a9e814fa1d4b9df06806454ed1bd9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_macos.universal.zip",
|
||||
"checksum": "06bf68f551008f1d968b8ebf0a7c785a86a39294208c5adb48bb150c3558dcc543eda766d56d49c8c3930204037fa9589770f48af078c32f58b9733fadfc856f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_web_editor.zip",
|
||||
"checksum": "0900865873ffff335819f1899f38d7f3256ac6e3d4969bc935bb1c42d154d276b03f0685efb6498f766864cd2f11620c6108d465121ce650e18f4c9b870e533e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_win32.exe.zip",
|
||||
"checksum": "6193ef18059d45d7a92048df6f196b1952e693bad0d34dca4752345387c9a282ff20e4505bebe3dcb3a2738f3e9d68d2db8229e5ab5fff2009ae5faa48dc4744"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_win64.exe.zip",
|
||||
"checksum": "31fe5345e584bb857f23e1e810953f8b1ea3d710971314e48abc3255a79aae66e93658f5574f7cc643582be559a5f7de73dcfb17514a026390470c1391732654"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_mono_export_templates.tpz",
|
||||
"checksum": "303230a43a4e944e0aefd7c2ba4be0c22626a843c5557933153d192886ef1c06c7ee837d415aec36d683da75fed7d441bb5aa7362188558008f468ecacb2476f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_mono_linux_x86_32.zip",
|
||||
"checksum": "6431a8cfc0a7beb6371ca4ba938fbc039007fd2dd431de5f30e2e6f080e72e098f9e6fb5a0c8da3564bd60b4d08162107aeb1599f04d749fa201294288eef62d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_mono_linux_x86_64.zip",
|
||||
"checksum": "d6de27b043e9237d635e1fbca4617318da782ddb882e9f3ae8f57249014865eb2a6377ae098e3cba7d210e6ba576f484c4f02b0d2ba640626acc9264e6c6380c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_mono_macos.universal.zip",
|
||||
"checksum": "5ef83dcf21fc2d067a58dd7dfc2bab9d087229cd9674b34a4d97d5252865200898976f0c21189863c0f08338c378fafd19787273517f9626b8148b9e5bf76ab2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_mono_win32.zip",
|
||||
"checksum": "4f3fb03b636f4e9f23d7b0e9e8f6b6d7cd57658fa17f6bfb52fed9c2b7a3c7d3abc3591c029cf584cf681d46f03088115e3ed0894ace6cb0c9d797c67b9a758e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_mono_win64.zip",
|
||||
"checksum": "e6eee3979b71edf2ee4df73e4f6797861470a5bf972f31d9bf224e2151d6dc1ce3606f7cb59972f86f0653d9e1314e38ebbac819d8c2c23af1ba3fd042339927"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.2-dev3.json
Normal file
82
releases/godot-4.2-dev3.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.2-dev3",
|
||||
"version": "4.2",
|
||||
"status": "dev3",
|
||||
"release_date": 1691653774,
|
||||
"git_reference": "013e8e3afb982d4b230f0039b6dc248b48794ab9",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.2-dev3.tar.xz",
|
||||
"checksum": "17b9ab129c50396d8da2624999a1ab4c1c28217665fcbe056cdbd7eb70860c7cc6e6c3d9e175422d5e521651a48b94898509ccc38b322c9de8a27a79ce285536"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.2-dev3.tar.xz.sha256",
|
||||
"checksum": "5b80f667544a3afa987db08f25871dca4a9b624b2a811ad8dd15e6a69f1eae35d0e8205ed339f06b8ca008c4e850565010fb32d7f914623f94ef185baec0e936"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.2.dev3.template_release.aar",
|
||||
"checksum": "97121f945e3b7cbbba9748cfeb231782f3eecb252e98edac26cba51dd303021dcd33eeb393e04efa36623da737dd3a54fab0cea0548cb6545d90888f0f159692"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_android_editor.aab",
|
||||
"checksum": "ba896920589e44f26b3a4a131706550db77b6e5425d8963f84bab303ebe51baa517a3dbba0861f910fdffacc118c9b452a734a594d325209f373242d01fb81e5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_android_editor.apk",
|
||||
"checksum": "f87fa57b6c41d4ba3b9a73934498d9d7fecf79ca27a3411ba651163ca41ab720547c143a80b044938727eb0b98947b73d46095352fe4e3a2c817ffeeef6c5215"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_export_templates.tpz",
|
||||
"checksum": "37783cd6e7883a60b159f90926d2baa77b9fa2c0575d36ae47e7a0c33e03e7a79a654839772661af164ea1044b941a764cee0601cc2030f8f29cb45e4a70474a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_linux.x86_32.zip",
|
||||
"checksum": "6d9490b2cf4512448a0e47b6fa5173895b99ae02f09fbd289969db6863058ac43542dcd30edac3892eb10fb238db4824d0287309f09cf46f88d2a74bdf77a318"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_linux.x86_64.zip",
|
||||
"checksum": "a1b8d65aba356bb2f4ac51941dba265083094cd8df992341076648290f8058831a4429812ee3e6a2f4b7a5f239252c7f1a1f34635834d59971e754da34df6f2f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_macos.universal.zip",
|
||||
"checksum": "a33193fe7f75d3202ffc450bee76b7e00749d9568387261a69ad1ef11009bbc7c51078b4698f6ff101277bef032370cf6ce8c08e5be958c7777b105ced3d4784"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_web_editor.zip",
|
||||
"checksum": "77b5aed5807d3f3d69e8d2538ce1ebcab6e45d7d431fde754e3915de16674325521d45bca6a061162dc139d53765bb22e2d80d53b0325ed3c6fff6d414763229"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_win32.exe.zip",
|
||||
"checksum": "219bb4073a0485cd7b4b16f5406c43e5339484254baf50cd6cdccb10e14e0cdc4b21a626fdea0c159364ccfec8c7ba651beccab23aa13e080ae58b7020bfee78"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_win64.exe.zip",
|
||||
"checksum": "ed251842ae7b6b2bde35dc84116778b9ebbec4677b0a5b261d45a8408df2b8d7f2b0be90c6e0cb82b5d3d216211c37381dcccd71ddf86345dc83352dfe6cd6f6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_mono_export_templates.tpz",
|
||||
"checksum": "63df1d910c49e492f86ebcdf70cc3567e676abe9be1b5d5dd0de6b5a24b96550c94b1b577ac31f4a0094d2ddb705caf8e358a4d81aa7394f0ceaee07bd5870a5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_mono_linux_x86_32.zip",
|
||||
"checksum": "78f6f425aa3a5fa697e8995085bc0ac722120eeb50606c77c3ce5084f5002bcb81dacf97cc4ffa35deeb19692c918c93f35acfddc13abd715b53d7470b88d7eb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_mono_linux_x86_64.zip",
|
||||
"checksum": "8a31ad323055df143e6793491e174d1e37ced70a9f16988458cc8f54e5b19a2e19f4774abcaa0cba4836cd3fb01689d4ca166176f37b54cc3423962e9db527e7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_mono_macos.universal.zip",
|
||||
"checksum": "f49be68b4bb5bfa3170a56454e911b3dbc7a482c694575dc8d094850d25135cb35e151c0f0a26294bf081897a43e6cbccd93537324f6531d24b73edb1cd847b6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_mono_win32.zip",
|
||||
"checksum": "3df77a18bf03b91334fe87021ac924af050edf3f954fee674f67c82bd06474f4f1ea43fa76b444fe8e266feede74df7a1622f474944732aa4c1db7bf05010bbf"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_mono_win64.zip",
|
||||
"checksum": "5c5777d3e12ae5b1965f7076dacf1cf14d1e0ced52f7eef80fd3babfb63aa184937bab3ee9d3b4229f9f5822a999afdce8ac16208f19304902c629b47b3725d7"
|
||||
}
|
||||
]
|
||||
}
|
||||
86
releases/godot-4.2-dev4.json
Normal file
86
releases/godot-4.2-dev4.json
Normal file
@@ -0,0 +1,86 @@
|
||||
{
|
||||
"name": "4.2-dev4",
|
||||
"version": "4.2",
|
||||
"status": "dev4",
|
||||
"release_date": 1693553077,
|
||||
"git_reference": "549fcce5f8f7beace3e5c90e9bbe4335d4fd1476",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.2-dev4.tar.xz",
|
||||
"checksum": "0c84a6cf0d0ea5096567cca8a0e3ad039fbf756f9607ef4d417a22e8a3252a7da4a283645bea91469fe1295aac26864e355791c0f92747cf2d1bda217a86f3dd"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.2-dev4.tar.xz.sha256",
|
||||
"checksum": "aab457eaef5d20acd5fdaf7889c838677e0e33434366abafb89db2874c6771aa457f41ba2253fbae89d0d356b120809a79a73efe7d603efefb0a4625ad0917c6"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.2.dev4.template_release.aar",
|
||||
"checksum": "71d02150a7d01935f64e0d9ffe73e1b5254dfcaf89bd262c2f7fa0a2659076ba2116657d14d15f294533a8e86da388bbd6686c790faf0ebcd731cce5a3dccd86"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_android_editor.aab",
|
||||
"checksum": "06c4bfe487a7ccad7518e8b55b9a0cf4c2f9e96c6437df5cf24793b209194bc91840fec1008378ea9074897841a77fa9a4c6f98341a2638cfdbc9198aa3ebff4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_android_editor.apk",
|
||||
"checksum": "898b7edaa88cebb8dd5812895d2ff50d33307dc54456ce3359db412266fbe3e42c3b9ebe4b2cb803f45211ed2f0ebb119ef98f12b129827da41760360ea2cf5e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_export_templates.tpz",
|
||||
"checksum": "13b23cbc786f278e64bdca6e3812ca44cef3ebedc62006a63f543afd1610e0c406761d303e933e8b47ae837be2a58f4de4d3fe6e9d2b46e02a4711cd0ad32f31"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_linux.x86_32.zip",
|
||||
"checksum": "7612521713ea3b9ed9cf3e3cac93174ce34d70916a5151d82d8574aec1a855e7975c5a07b1acd4042e3a7a3f6fccdafaea2129b7b05a8a984eca5ec3c87258b6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_linux.x86_64.zip",
|
||||
"checksum": "78c1b2edaad484afc9f64c5c659027b5a241f54c7ee465dbe3a0de17c325cadb4b8147492537d1f8c940c05b5cbcede1a5ab8dd95b500589023033b31f89b25c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_macos.universal.zip",
|
||||
"checksum": "a4e2c35d4e7c4f0d36c678b472df093e80319be68e51b9057d4a0a879b045b913e93cac9af6b8656fcfb51c05463bf78b4ac8895a7066606000761bd09ca1391"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_web_editor.zip",
|
||||
"checksum": "3e23f814d7b8fcec7ab960caab4a8dab01557bb473b6c63ba1e341b12867a934d2ce99a554d8604f678162b092056a46eed856b25a1b5cd5b5550aad9751d43f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_win32.exe.zip",
|
||||
"checksum": "1bdffff93a2fc2b01bbbede4a53551f539f7a3b30894db592f7396776b0713dc2ab07e2d5699e6557dbc27892a821a46942533f9dbb7cbb579cf495b9632b8cc"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_win64.exe.zip",
|
||||
"checksum": "97e09265cf2dd5353e98d06ded3879b83e2d9fcec03eaa10d1d4dc4295ed5ced262be869e19ce55a95bbf1659fe6d1c444d8239b454225de73f4edaeb829836c"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.2.dev4.mono.template_release.aar",
|
||||
"checksum": "fd4e3153883017f70cdcc9f5435cc0837c84886c4fc59dc53ff07f990d7871eba16911d47e1465e9e4b46ccb683ac6996f062c4456e9d8b58ce7deabb74b3a91"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_mono_export_templates.tpz",
|
||||
"checksum": "bf35bcedf4ea7512e9855d652d0d4d32f7b4c87c8d113bf9bcbfb8a3d5c73607a4196ada0abbbc6c92d21a30936bd4c08353203764cdf6cb70aa620f22bc6f35"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_mono_linux_x86_32.zip",
|
||||
"checksum": "abd073a14a7ad1cb2f25a950448501a13243432c01692bb0d378a62914c540fbbe0923a392e6cda2c13916ea129af00ec6952d86282344229cfe9028ede8cf9a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_mono_linux_x86_64.zip",
|
||||
"checksum": "67c3142c4bc2ef14edbe7526bf499eb487ac0813c6e416d41c4b85e6a0863934d445acbfd43ca6ba86976894fa428d30ef1ea87076145eafdd92a9d5042af0a3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_mono_macos.universal.zip",
|
||||
"checksum": "02c2749d1ea5789f266c44bf02a8f7694b9512e01e651f803517f511980b06af4eaf0440261f33632c3d26fb99258f7d144206f364bc32119ae7bf81cdce6a23"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_mono_win32.zip",
|
||||
"checksum": "5f59f33de5b3110b397c89780cbf75808b4d7a90509b9d47ff1f959ecac69fc95abb24dc764551ebb5dea3fdb15ddc8114d237cad104cdbd214a9c6a4537f7a5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_mono_win64.zip",
|
||||
"checksum": "4273bbb83f73e126072a225fa5d27af1aaae70cd143d0a5e6bd220c3017ef2cb24dead8674905a1be3b91cc2b043d706d1c420c857937c6b043039167a84df41"
|
||||
}
|
||||
]
|
||||
}
|
||||
86
releases/godot-4.2-dev5.json
Normal file
86
releases/godot-4.2-dev5.json
Normal file
@@ -0,0 +1,86 @@
|
||||
{
|
||||
"name": "4.2-dev5",
|
||||
"version": "4.2",
|
||||
"status": "dev5",
|
||||
"release_date": 1695117942,
|
||||
"git_reference": "e3e2528ba7f6e85ac167d687dd6312b35f558591",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.2-dev5.tar.xz",
|
||||
"checksum": "cf15d10a40e56ea1049a8d516b2b45f824bdc16cb457dede21c14f2d6214b45f6099eec4293286c5f5aed612d836351613f6de1614730fdcb39f26c5f80c44e5"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.2-dev5.tar.xz.sha256",
|
||||
"checksum": "c01fc7ad1b9b254e8eedbd4db576467399d9113a6fba12f6e5c25f4ef35d8a02104eddbaec7b76ebf5b3f7984300507525e01a370be42bf207a6e7e7fe2d0d10"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.2.dev5.template_release.aar",
|
||||
"checksum": "84db60f169a1cfd55d4fe9793841a2c17f06b869b2927f5d0fd62bf1c2b38754b44c7aa363516b63ee3f72abff154ab934218bc0da6c2b47ac4d4e27051e84c4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_android_editor.aab",
|
||||
"checksum": "13c343755cee1c375b3022518d92ac9326c52ac759178c5155d2c1f5ff58d6bce682ad084660e365704bd97c568257ed39f133b484415155f58762dbdcee1877"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_android_editor.apk",
|
||||
"checksum": "fe25bcff8b890e461f76d3687150b661cb08298366c4476b4a6d870c973bbcf516677291872703b031c59acdaf2a55f87fd9985cc7744945ea5dba0ad1d0b40f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_export_templates.tpz",
|
||||
"checksum": "bfd0f6546faaed02f64f54aae3c57484d26e4ea02ae26bdbbd34f3f4a9676eedebb315f92609c63c8c89165e6293a15db8ce288429979bf5a70f26c31e5e168e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_linux.x86_32.zip",
|
||||
"checksum": "db3e31856493f90794688c0e0431747da2fbe17a9ff312313a427960e7682bddffe1a2e5ef9826bc4296b8e5b3a76495ee2fa2c6d7192776aa39ca6af4e626f7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_linux.x86_64.zip",
|
||||
"checksum": "82db8ad7ce9f992a0ad48f271f63a8e89d9a40a082502117ccac05db10b53724e6733075661efed3ef5113ca4def53459b66dd1037ad855396b5cb7b0604b9f8"
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},
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{
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||||
"filename": "Godot_v4.2-dev5_macos.universal.zip",
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||||
"checksum": "98f77d928f7448bd15c85a3d3c26ae9c36feeb188ee323ad7dcfb6569aaf731b183ee2fdeb461a3f17e83d5e565c5f3bf59ce69efa5f8039e7e094619a7f327a"
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||||
},
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{
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||||
"filename": "Godot_v4.2-dev5_web_editor.zip",
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||||
"checksum": "0b5f7714cf33426854e782408e5947d76d0b69238fc40f2eef050ffb36ea306cecad6abf8d000fcf2112c5b4850017ea3e101fdd150fd085577166bb9e861c1d"
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||||
},
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||||
{
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||||
"filename": "Godot_v4.2-dev5_win32.exe.zip",
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||||
"checksum": "3b424b983cffd11aef27a39ed56745a34342748020bf9893f531987d9e5c39eaf297df15414d7a53e2a516b6355d9081998d8b947de798bd4a6779f9b127831b"
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},
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{
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||||
"filename": "Godot_v4.2-dev5_win64.exe.zip",
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||||
"checksum": "5a551522f14532fb6b8533f8379ed95e69a7a7aed8855388951d5c580ac37f3ccadae0b9f92f0e2ce3dfc3fc8815c43633ff0a783425cbf2ab315841fe9df23a"
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},
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{
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||||
"filename": "godot-lib.4.2.dev5.mono.template_release.aar",
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||||
"checksum": "b258bf9254bc798c32ac9bff9d7fcb1021d1c834e71fbd85bfbb16a9fa71d7ca61c889b3aee37c7ba42075319708a73bad3869832a5a247a0d3c9b62cbd01d34"
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||||
},
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||||
{
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||||
"filename": "Godot_v4.2-dev5_mono_export_templates.tpz",
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||||
"checksum": "c3519f4903521656c8fa5dc73f7322d460ecc526f5ea848aff26c2fa3ce69c312854bcbed1c175bdfa34565af87da5c0ac36fe107e1b2487222d16ec4ddb75e9"
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||||
},
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{
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||||
"filename": "Godot_v4.2-dev5_mono_linux_x86_32.zip",
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||||
"checksum": "838f1fd4089e0853039f48c4dd3cf1ef138bcc09e385365d8cdf37001a81520b33f3139131c9b59d2c8031630a04c011d8e36113df073a690d877732f6f8d436"
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||||
},
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||||
{
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||||
"filename": "Godot_v4.2-dev5_mono_linux_x86_64.zip",
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||||
"checksum": "fc005013c9f7e7572fab93215246da1329c01a254b491c3d371ff0203df0c393055f1df0569032c65073b1e3ebd31b505a0143964d8b66287eca1b312e94dd4a"
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},
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||||
{
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||||
"filename": "Godot_v4.2-dev5_mono_macos.universal.zip",
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||||
"checksum": "0c56b8efc71008c601882e031fc038e3f4acc3a2c206d36a4b230b96c2a34780e78480425c16bf13eebb030345a9fe097e6503c3cce638ab700d82f340edb5b5"
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||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_mono_win32.zip",
|
||||
"checksum": "70261e753bd825d84368af90575aca76a94995745a81727b628ccc3ca4391afcec3fb944adefd978acb26ba75e324d67e7e9839308110cf66cff3e8b9fc812f4"
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||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_mono_win64.zip",
|
||||
"checksum": "3b26df959c9e7521887f05e4896f7d6d3f45328b29363330d57a9a9f3b1865571a0d14090cfe35b97fbec62b04e02396379cacc1de21eafb79333a361b8351dc"
|
||||
}
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user