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Compare commits
56 Commits
4.0-beta12
...
4.2-beta2
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2
.gitignore
vendored
2
.gitignore
vendored
@@ -1,2 +1,2 @@
|
||||
# Project folders.
|
||||
temp/
|
||||
tmp/
|
||||
|
||||
98
releases/godot-3.5.2-stable.json
Normal file
98
releases/godot-3.5.2-stable.json
Normal file
@@ -0,0 +1,98 @@
|
||||
{
|
||||
"name": "3.5.2",
|
||||
"version": "3.5.2",
|
||||
"status": "stable",
|
||||
"release_date": 1678177341,
|
||||
"git_reference": "3.5.2-stable",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-3.5.2-stable.tar.xz",
|
||||
"checksum": "e9f3c8b23cd69422639fe22948fb1f5f2071dff6e013fee3c08d6d3c1f39de4dfc252d32eb395c847021c9bbc1b2fa320500140ff3e684bf00530889ba48a181"
|
||||
},
|
||||
{
|
||||
"filename": "godot-3.5.2-stable.tar.xz.sha256",
|
||||
"checksum": "9e92a178e99b984a904020ddfbe80b4e4441375126ef5c6487299f5d1db5cf39dbb6262bc788320403b9e495ef618d11a612dc93a8f6acfc219cfa8e5cc41a6a"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.3.5.2.stable.release.aar",
|
||||
"checksum": "fc7850ab31f98b24e5391c3c124f429235e3a02bd8e685b5fbf3e53491560e09d78b952787d2d2182f757b3f7068d79ad655b2105a2ed0b05bc1ea0e905d6183"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.2-stable_android_editor.apk",
|
||||
"checksum": "32bdb70f7c357fb65307b842137dc7decf574e8cd7c7bd53c08b290703ce910d2bec5fefdd3ab73834f0f654c6fd96bc7eab030b8ea70df2b9323421e27233c6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.2-stable_export_templates.tpz",
|
||||
"checksum": "b13d5ae0ec9195e5de734c98ab3bec7e76a8aee09dff846bc4ec119fe45e5e2be60e480cff4e012573a8f74b3739523fb370da33a1564d94854d5a9c56b97853"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.2-stable_linux_headless.64.zip",
|
||||
"checksum": "a6447aef0ca6525716b747f9aebd0dc66d8c14d1205686b31283db92f4497842e3a86bf3ddca186a3578930353edfe53489a5dd4d02573b47729303d9d812e19"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.2-stable_linux_server.64.zip",
|
||||
"checksum": "6ac74fa4703dd3d0a82833691f13127334d2f4a7e47c5401569ded2e0e945b746fd65a390ce3c0ceaea762d0f7fe6a3ce81abe6edf2c446f4f408c74b0e1ce3d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.2-stable_osx.universal.zip",
|
||||
"checksum": "ec179739b8a958f325de305fee916a8c18ad84211de168c15e1eec89d1c99c775a102e1299bd056aa5c9c9c364a6e21d3ea51bc19c84041766630fb492bf7db2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.2-stable_web_editor.zip",
|
||||
"checksum": "4edbbb24467ebeb8e95ec65b6dceaa9eca319e055090ad7d4083496510638e58971cd7704ce2f567030b9cd79ffdb9e1344521e5738ff57866c13e493de95901"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.2-stable_win32.exe.zip",
|
||||
"checksum": "3e69edba3c8fd4de648b1fd6e87558bb0a7770e83f0740fb20cdbd42c6c0ad5c67544465609d687474fb5ae26d308c0ac14cc0bd5f091a2affd543b145735a63"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.2-stable_win64.exe.zip",
|
||||
"checksum": "72837eafedd254b88fbca51313fa0a7e0b9da5fa1f17dfaeb84df6d97e1682975b74776f5af653193e6f18edb69616a88d5352a1e39589704e65a43d79629c3e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.2-stable_x11.32.zip",
|
||||
"checksum": "f8d2039788f094f0141bd90d79f04495ccc8edd21f7f1510027de94c6c18eee1b1043585c621fd7f18b54c479622c31d151466540770da31639116ba9f979787"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.2-stable_x11.64.zip",
|
||||
"checksum": "e330f98288573825c7471bccc352666ff964ea4be7a07cdac51e84c69be71775d921c3d337c05555c2659298b95c18c5d89887c4c97fd1bfaeab7dff6aa7ff03"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.3.5.2.stable.mono.release.aar",
|
||||
"checksum": "c6529cdd08b679ba884da3f2f98013bed562286a42485d52e1ceeec6880e41caa8f9c6cc58677d35606d29cb5effccfded1a741b41d5a6324b768b6aed4248d0"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.2-stable_mono_export_templates.tpz",
|
||||
"checksum": "fc6d698e790038e293927a7cfe0ce6b4b17e330c66013acfa15cb17b8f2f043f59796fa314dd1015527103b8bde5af15d42c5577f7429d934b9b704683a6201e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.2-stable_mono_linux_headless_64.zip",
|
||||
"checksum": "8c2e06ac96384bddb1ece2b837036751a722cf27233f5d83a6c13155c9dd2bf97be2f8843c2b0118037a48adc6695a538164a8d359a0db72e0959557d0bad0df"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.2-stable_mono_linux_server_64.zip",
|
||||
"checksum": "7f1ed17b8bae6164aa4cd5ecd1066b7fa0b62c10ad197de49a0734bfefcd98842daa77ac129cfc291c9304ce545e786ecb1e96bb9420013baf552fd8d4966adf"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.2-stable_mono_osx.universal.zip",
|
||||
"checksum": "a3d56d0ec7e6860db9449b05be652bd32ffd17b66136555c482fc4d5389f4635822263f5ac99a839aa0f263bc58b262895d1e6d36ba0d7444faf78070850861b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.2-stable_mono_win32.zip",
|
||||
"checksum": "530475b7e4bdc9a2119b95a98f16a26071d6f519b321450aec7d3dd7e48abea25c224db02d789edbc020f0b99d9d31f57c5121a05cb1acfcba567ff8e990b0f3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.2-stable_mono_win64.zip",
|
||||
"checksum": "06b5de121e0deba642c05b1e8a933c070fe7da3158723f235992669e567d2c854ed03d456084b9e5da7f3c2727e0a2fd15d55d14e44a9f1e964954575705aee4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.2-stable_mono_x11_32.zip",
|
||||
"checksum": "c3e5b47fcfe4c10216d0c84b70da59854cbceac8493e979ca2456596f82b5f13d2bb26fafeceb64403d0d2fa6a9e6c911f4c8fa19d4b1af2d9f50359cd4069dd"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.2-stable_mono_x11_64.zip",
|
||||
"checksum": "225bab6fa401437eb9b16179accca53f895e65d3607671a1c227ff7f10cfac50b4db2650176abc6eeb34430ea1c7bffa03aa04f46c9a37264ebd5282db15f087"
|
||||
}
|
||||
]
|
||||
}
|
||||
98
releases/godot-3.5.3-rc1.json
Normal file
98
releases/godot-3.5.3-rc1.json
Normal file
@@ -0,0 +1,98 @@
|
||||
{
|
||||
"name": "3.5.3-rc1",
|
||||
"version": "3.5.3",
|
||||
"status": "rc1",
|
||||
"release_date": 1694080477,
|
||||
"git_reference": "fc32e066af1cd6766762dec31c7d2224f3d42c5f",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-3.5.3-rc1.tar.xz",
|
||||
"checksum": "dad7d09afb86866b99cf0400a7241343e2f331c842a96a1ccaa1104f954d2d83b7cd024dccf3e28edc1cf511d36266b3bbf0e3306357d5694c8136a8570d723e"
|
||||
},
|
||||
{
|
||||
"filename": "godot-3.5.3-rc1.tar.xz.sha256",
|
||||
"checksum": "5c2043a63793282872774ec31e3684e01869f0e941aeaecac6a0c07e63bb8ffc51995f6f2695db54128ed822e01d110bc77afbe059ad1950c57cfd184be6e164"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.3.5.3.rc1.release.aar",
|
||||
"checksum": "2171f7976f03e21e0498e6c6747aea440a2318a9806ff8952b330c4481bef5e8ca419002098217f09c671e7bf4a2cbc2cadbefdbdaf9bd80fed7edd85b6ddaa1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_android_editor.apk",
|
||||
"checksum": "95275d358ec77c1ba6ba487f381d4b08fa11b16b008d7b309d4a90b81a54142f57817cb11df14a6d1ab9cefa3f74de3512b0df60e82c8a5374ca7e3ebc7285b8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_export_templates.tpz",
|
||||
"checksum": "e34d05f6ee12ef12003208ff9facb81099396f63428a6d1751458bf50e58ef469f9cd46c611151af8f084a82b6e7d878ecf72289121a40aa30d04a46bc687ddb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_linux_headless.64.zip",
|
||||
"checksum": "dd19e91a8d8678448cd68d5e7be7c70d29e4cb7036110b38f5810f793dfa71259f29ed7efa459468cf1fcfa604ea3bc2eac5fbb8bbb1fe22cc358f85e0533001"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_linux_server.64.zip",
|
||||
"checksum": "fc563e9a4a5c1d6a2823a26a3200185b1dcf782b47287714b88c1c7025714918ffaede04ccb1f1c7127678aa346bbe09bedb0214485581f83d17284c53340732"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_osx.universal.zip",
|
||||
"checksum": "55041353ce858d7d5bcb73793ae62665dc401ff175e22127d7de9f50309a8a52befc69a01f59ac8bea33add3691ccffb759809b0ce633bae5a56112323c22749"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_web_editor.zip",
|
||||
"checksum": "88b60bc31b3e59c8935b00a243c3da749ac6016d44794d41218a3fa15219957389b5da0802eced4eb513de22e40a402f71b47c01db904f1330fb5fdd2e150d10"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_win32.exe.zip",
|
||||
"checksum": "045067c02a8a51080d2639938eda08de60f607b726bc4aa1ffd0f3f0859b63160c1e7e54b3f3818effa4843679548758e0866254bdf818384f192abc6c723b07"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_win64.exe.zip",
|
||||
"checksum": "0b5d69ac1529a6bf559fe6cd126e1f78907d18ec55483e291f2425449061c3a5f634be2389ee02f6a44972aec9d7f10f86fb5c00d26e14edc8ece4ccd1345ffd"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_x11.32.zip",
|
||||
"checksum": "f687fe8f2558c174fb3b54930bf9009854b8f12a3980c91ae8fbfcd9bad99b5e8742adf287ceaf2c048a24e6212656aadd5a859bcbf01c6952bae30ebe312cfa"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_x11.64.zip",
|
||||
"checksum": "25ae3594cea8074f74abdf7528e243f4810bf0a1d1aac0920311995a2548be1d34ecb3edc023b566ad36a8f2575df314bebc6ada86c4df3da157b0fe60aa3176"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.3.5.3.rc1.mono.release.aar",
|
||||
"checksum": "c6ad3ea6ee5633beea6775bd85c85352549d9c42abd743a46c1f097cd62845038866839dfcc28474661c3a680cc92af997f3de10c99c9d74b496c2818c61f669"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_mono_export_templates.tpz",
|
||||
"checksum": "c09de5b81e04bedb03ade802f23ea2193a4390a877aa8f4cf02cf0aa3095684ed569776c686f4a6c66d96b6090770f9226291fe0b78dcddc4ad79232809e28f4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_mono_linux_headless_64.zip",
|
||||
"checksum": "9afbc19bd6d0ae372fcd2b5b6f7cf59cd2f4ddbf66f960922e831141083608ca7b5f1e1b8ad442056d0a2309cbc9fed9fcc96c9cd497605d8dec10af55b04f6f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_mono_linux_server_64.zip",
|
||||
"checksum": "b8ca435ddb3c3527e8cb80352e59cf654b11617786c5135bcfdd9a7c8a59ff4c418f78b40494ad694ff3c61eb5b72f7dd2f99310d7c16e5c1a5468304594d799"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_mono_osx.universal.zip",
|
||||
"checksum": "7a8c1907a52b1657a83feb495e67d44e34fe1262996f3a531035c320324ea294fe7b8cbd2d0ed9d13cca421f277ac8b1683cbf25bd62b2b5df999290b19a3c5e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_mono_win32.zip",
|
||||
"checksum": "c6685b84bdbd63af0b5c56317f93e73e43fdff895141e232a9f50480283c4b051d592980fdad02ad6c1f9a6518b6ff09dd2880033d83d4865b4b91d828b81a97"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_mono_win64.zip",
|
||||
"checksum": "5bad54024d832c0c4dcae2d213810c346476e68e1e948b9c8156d8ae41f1129c14611be08380918ac9a10f71c8e8d39c88d3cb39f439357ae8c432e12c250586"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_mono_x11_32.zip",
|
||||
"checksum": "7890bb21d97f459c3b700df7164a823d0efe4e69107ed2b193c4103483e271ccc629d25b1b521bb96e043ad8a53b3ee80b9f539b7b0c760e31ea18527e9b03d6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-rc1_mono_x11_64.zip",
|
||||
"checksum": "11f157d8723dd6537a59a41f1b2eff5afd40a6bfe36ef8825322e60dcace4ce7d5f1e46895efb1c1e7f69da20a3fdd2d84dee68ad813d264635382df62196a5f"
|
||||
}
|
||||
]
|
||||
}
|
||||
98
releases/godot-3.5.3-stable.json
Normal file
98
releases/godot-3.5.3-stable.json
Normal file
@@ -0,0 +1,98 @@
|
||||
{
|
||||
"name": "3.5.3",
|
||||
"version": "3.5.3",
|
||||
"status": "stable",
|
||||
"release_date": 1695626932,
|
||||
"git_reference": "3.5.3-stable",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-3.5.3-stable.tar.xz",
|
||||
"checksum": "4c008af5bb7c298d465edbe03f6ebc642f5bbbb0a4254e99d7a7a88919e1f9424b98c5dff95a55ae68d4e2e5878c7c0bb7d13a66869cb632ecb51a913f865155"
|
||||
},
|
||||
{
|
||||
"filename": "godot-3.5.3-stable.tar.xz.sha256",
|
||||
"checksum": "d1775a5b496d4d49d53ea805cdebc091c04eb23718c2c2ae0d1c3d080788db8b8542be9414bd97ddf962de3a246463913eeb2e34e33f30c94f152bf3b504c6a8"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.3.5.3.stable.release.aar",
|
||||
"checksum": "659a14575a6b054c6c3f3e50210ee247ffaad236cbbf5e63b456bea5f018f1fd8cb3c0cd98c1643eb068ff4e44625e4fdf48e02216e7c75401740ae7c3b52b75"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-stable_android_editor.apk",
|
||||
"checksum": "632bd96e1c4fc025c9d3770a845e1c3ba6730f8b2facc466c254ba5eb12e553f554a2f5badabfe20d6f3e4e38c12b63c6648d2a67272cc66de5efa78cd3465ab"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-stable_export_templates.tpz",
|
||||
"checksum": "852b55bb688785ab5edaa35a4cd2cf69150a449c92e33295c9b4950b683c7dabad1acbfcc62f1c77220b8fab7ede9ade5cbbb984270a8bcce924df1847d711e5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-stable_linux_headless.64.zip",
|
||||
"checksum": "d9dc3ea8889f9142bc83042a0316b5d58df514698b9132a2bc8e5ad1a33305d802bcb2c83f331bcc9ca03c15838793213d09e0b5ea62274edf1f8bf73e5cbe7f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-stable_linux_server.64.zip",
|
||||
"checksum": "32507786198183c29dd3a8f65245fc0050a53028c87693f87142faee5d5a37c3af1172f05d7560e9e1e0e1616abf64e452a78dd5b37674aa78cdf0c49c45e778"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-stable_osx.universal.zip",
|
||||
"checksum": "5ec8ccfc24709b273e0ca8ceac1814af7c3e991c429cde433459b4df1e366af64d1506467b941c999a22b1444d2ba96318f1744d0dce2768465d566f10b9452c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-stable_web_editor.zip",
|
||||
"checksum": "f766c4f69553a4bf2a93f51c11534dd783a6d3278c95e6bcb7d10b5cfae370f26ad727343d1a267aaa95c8c8632cb7b2fa64ae49040534a7e18cc902cce3d5f7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-stable_win32.exe.zip",
|
||||
"checksum": "ab4b0932ae7ccb2f60f4d526b42cb519d5e5234bf3ddf0c63d650fbffbc19d592f9291dfc98e43e52bf409fe1df46b467e811918a365a30e1578c5aa3939430a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-stable_win64.exe.zip",
|
||||
"checksum": "548e61fbef2092381ec481eb726edd1e13ae2d7d2453e3189f9fec2945736043a7b1240a7c3ac697531a50181721b5935c5002769ea3c4d5793656ba2d8db9e4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-stable_x11.32.zip",
|
||||
"checksum": "b1b6621cce87a7c341cd1eea59e8e33396ce7813017b31d53e2f5cb0d2faafa682074f21a42227de4867bf4868be2105ad614378dbe028df2630e153334e5b8a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-stable_x11.64.zip",
|
||||
"checksum": "ab67e3484496bc0536f4d2591fd495e453c607ed019dbd25297c84a3a7830cc32ef70f2db5dd9586f3a612efa31c21ef0c15caff1d3441e4cf5f1c83b8b94f18"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.3.5.3.stable.mono.release.aar",
|
||||
"checksum": "31da89f17095eaba63c1424bc5bdef6246aaac6cf607a34e4a89ffc238e38cd598f787decb6dfd6fe5d7f895439a068725996eb620f847ecdacb108fe1a9cf09"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-stable_mono_export_templates.tpz",
|
||||
"checksum": "353c86f44c5cdcf41585914938c063fae834dbb203cdcb4d410d22ce4defac4d9480c1251e82048cf0d4135ea49531ec9864b4234524df7c1afe73eb17c7032d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-stable_mono_linux_headless_64.zip",
|
||||
"checksum": "b61b138a06c23098edb328ac97c883752510f5e1f51974220222e65bca61b121a5a76d9ddb6c777e4098ab0026641580cc3731f8f6f0e64c821aeb7e6a18fadc"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-stable_mono_linux_server_64.zip",
|
||||
"checksum": "84c0dd037ed54bbb304d783332f7bfb99c5fe09c7745b29e15ebe782d66f301583044e8ce1c9a041425a975da214929583f4b5918481601aaf7a4c649c8ec629"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-stable_mono_osx.universal.zip",
|
||||
"checksum": "fa2eef95acfa496c21275e34dfa1e9b83a45dd166c1ecdbfb89a62dac0d35850c298770c16e73fe2f5a7fc46c6782d9a519deefa17389e2a06a9b9b13f8d8934"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-stable_mono_win32.zip",
|
||||
"checksum": "0c7d4d6dc5d5cf771aa1503e095055f69704e7f3ecb57cb8723b72d786e37eb2756c89f645ea0906c004534c2efd615ff879312dcc87c410f4cb42448d6f1293"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-stable_mono_win64.zip",
|
||||
"checksum": "96d2a455efeb6174513c8423ca8349b208b478ec2f0af67d3391e07ee4a61810e2010a80899a4bde46584183f0238495b6b8cafe4331a7829d8de805d32fdf6c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-stable_mono_x11_32.zip",
|
||||
"checksum": "b5d3dccd70681a8e824198872a07cb2bd7095806a03e771dc37d913fece9686bce4cbd52071a037d90082559e3f5354e02363a33dcbde85dd1c5490b8e18d89f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.5.3-stable_mono_x11_64.zip",
|
||||
"checksum": "ffa7ab218962320d3a1a7c048f2112117d8615c7983b165b092f0ccd4576d534091e37e97b4276a9f23aefd4707bab8901a948d78a91faecf9900677cda12a5c"
|
||||
}
|
||||
]
|
||||
}
|
||||
98
releases/godot-3.6-beta1.json
Normal file
98
releases/godot-3.6-beta1.json
Normal file
@@ -0,0 +1,98 @@
|
||||
{
|
||||
"name": "3.6-beta1",
|
||||
"version": "3.6",
|
||||
"status": "beta1",
|
||||
"release_date": 1681285274,
|
||||
"git_reference": "632a544c6e8f847d6796846d44f01231d1744958",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-3.6-beta1.tar.xz",
|
||||
"checksum": "0b41091284989312a161cfe7e257460959652a87f8b0836859fde86df00b3a59be5988649c9c14297064f877fc3110a3c984c50e2645a07913f53b9b6c1de620"
|
||||
},
|
||||
{
|
||||
"filename": "godot-3.6-beta1.tar.xz.sha256",
|
||||
"checksum": "0ef23d77ed76df5ab057091b6965ed9c1b78320e28c1f131801cdaee6251859d1c8bfc6e8a84ce0ea620aafac40a8ab9e46f2319733c9faa7422cb7acbcb0bfa"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.3.6.beta1.release.aar",
|
||||
"checksum": "c97ac1f5c8105e2cd8d893224d22d2e17c92685bf6eac5b35a3ac32e30c5c0949700d4736da319ec6b5925921d0585b9811f7cd7e8ec06ee9138968b4b6ef423"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta1_android_editor.apk",
|
||||
"checksum": "15b487ebefe59afadbe6a477367a06d841b9056ecdda17f76442428a5781cccc006b9db6f23b9f63c04cea97fb210900ae209df520c8c52d00061620295a88a9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta1_export_templates.tpz",
|
||||
"checksum": "5d78019872cd5fd9ffcd754b9ade4b1851f3695e4553fd2b3a8223c2e2efa2471fb9f016daab7412dc71316c93065ac42c1388151770ee7ce667ebbd68b155a6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta1_linux_headless.64.zip",
|
||||
"checksum": "a2661e6f64b3fce9c8be1cd562a4efd04e3d34474434a74027299a693ddf981d0c0497060ae29d19e7958d3bf6be35e2322541ff16f1edccab0b3376d1e46b74"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta1_linux_server.64.zip",
|
||||
"checksum": "bb724584578610f4646d786328bfafa9c4b709ccfc7455d17447e447fbda91af65445608a9051ca04ee4b898765fc3f64ceffd8ea7669aae6f6f8724f0d2b751"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta1_osx.universal.zip",
|
||||
"checksum": "7472417752a4598b56de6dada37a553090f1d1dbc74f1e2d0d6c1f1d89eba50401d241e24e87f7780493699ae05872e1f14788bc9385ef71d7f2f4bc7becad4f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta1_web_editor.zip",
|
||||
"checksum": "b576318518e88d298e1685e34ef2d6e8f4bebf40acd94334053d216118a7c7efc2e2f523c1cb5a0ce0fc6c1825685df48e4415b876a3a42be9af0b16d808ac33"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta1_win32.exe.zip",
|
||||
"checksum": "afdd6e5f647b273f1cfcad6e871ab3bd6c33370350d647082f893b5f064f0c76b394fda1a88c227dca81a37789168dd09e78dcbbd1c184df44689e553ee218a1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta1_win64.exe.zip",
|
||||
"checksum": "aa2be25beb72b04ec2c8157960ecc19a3239915317ac8ddc98f5a9a3c063844e93ea80b5bc117e6890eb7781b176d38b5aa37746e82ab302612d9cd922998570"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta1_x11.32.zip",
|
||||
"checksum": "780ca8fb3ab2a031a7ab887a9d41077d6eff7277e5c84bb731442a6f64bcf84ae52612342d7d21ef1ddb711abda04f8f356f157603795645ca67a9220c98a65d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta1_x11.64.zip",
|
||||
"checksum": "2b24ff70f720f70f48b19ff7998c04f7f236b33902d14228d2322c1eb937984a8fe66a18174a480cd1ad0d03a84b236f26147b033f3cd784c831e928808737bc"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.3.6.beta1.mono.release.aar",
|
||||
"checksum": "e3cdaf7954c862d174b32dd849df46d75faa8a22ab26dfbe714be6cf19847cc20d6706b3781b504fdf122035c307e54553a48446106708ac1a20ec4bda1ac900"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta1_mono_export_templates.tpz",
|
||||
"checksum": "2e014d4d47cd990ef0315349056389489582b1a74e8eeb13e2217a4ffa0351b38aaaca5d36785bea0d4f47a56ac7e92b37ed1d5d9694cf3b03679e414bfdb5e7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta1_mono_linux_headless_64.zip",
|
||||
"checksum": "87b19f5b55a4af9a0c56c9b694702c73048207172194d85278ade5c8f2bfbbb247ca5b4408f7a3b40ff155201d92a759e64a82afd41bf5cb2d0aea9ae284ecfe"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta1_mono_linux_server_64.zip",
|
||||
"checksum": "e3f158d3f53b6f84774183c053773ab52a258eb9f41c9a77b47502197766df315c98fc32be18b7b08ba03afd620a2aab87cba466f4599e70c76e201c24af3388"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta1_mono_osx.universal.zip",
|
||||
"checksum": "53b2aea00ab10997600021168943ec810e7272a2b5cc07e618c50927261376f23278c38bcb10082e1ed5d70582513e1436a53c6160306aaa4c1fee46f4180142"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta1_mono_win32.zip",
|
||||
"checksum": "7375d5f14c141af6e9752a8d28a67c63dc7f62ac57f735e653d8b3ee1c104f7c96b12c3e4bf1a35af1d365932fb02e8d136406dfc47cf5f7a9bb1f7a12d07675"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta1_mono_win64.zip",
|
||||
"checksum": "98463a9351c29f1cdbe2ba03eb3b63b881dbbdd96b666d66943603903bff7aefd6098ac998c323556183eaba124511b0dca410447c7fa20a20600186ddf5034d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta1_mono_x11_32.zip",
|
||||
"checksum": "d9b12b7953f52451c0b5a3bf46cb6bbf677d020b102dc4212e36ab701f18d14f594d81bc523be6145d1b567d1f16e7057fb4c355283ed29f69ba6eb0ab96c205"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta1_mono_x11_64.zip",
|
||||
"checksum": "4d1ef38c89b6b52b905c0097d41c17455d862909ca607a47b36911b81fa0dfb0b335e4fcea8db3ea4456b72c882b7a43eefbcb8cf9d04e987be7b6a969aa6898"
|
||||
}
|
||||
]
|
||||
}
|
||||
102
releases/godot-3.6-beta2.json
Normal file
102
releases/godot-3.6-beta2.json
Normal file
@@ -0,0 +1,102 @@
|
||||
{
|
||||
"name": "3.6-beta2",
|
||||
"version": "3.6",
|
||||
"status": "beta2",
|
||||
"release_date": 1684928232,
|
||||
"git_reference": "68c507f59b05c4e53411585c9d4a3d1988717de9",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-3.6-beta2.tar.xz",
|
||||
"checksum": "b289aef3e508fd98a059e1e492c8b3dcb43720b7bcec22abac27f229c02f74cc576a9ad4e0b5371ca8afa4fa347af87ee16de7785abf0a64a11fff1c93c746ac"
|
||||
},
|
||||
{
|
||||
"filename": "godot-3.6-beta2.tar.xz.sha256",
|
||||
"checksum": "cd9c820c95aacf7480a314d3b7286e7db23a27596cb94c29dd2d1d1cc85412ce0a850829dcfeb03660ecb13a59514ed74855802015915beee468072f82df5a14"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.3.6.beta2.release.aar",
|
||||
"checksum": "20d977a58b75daa83f6230910db8d8df5ed06495633cb69c6f48acde6da767139e94bfeb49ff3ecd021a2987a2ba03d55330dd81c551a9293ea919d142dc4376"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta2_android_editor.aab",
|
||||
"checksum": "8d12c1350c1beb34c5856f10d79e46dd79e949a8adc03e83bee1f92ca44aaf6e3632c058805572167ab050827c2e7436a356fc16dbf14782bfd2595560d0e3b2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta2_android_editor.apk",
|
||||
"checksum": "242cde77a780089529ee7044098861c463db12d2be951ff37870c353aaee7d471305f9b05718d8fd41f553ebfbb0d341ecd95810389bd6a218ca20d0bf1888ff"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta2_export_templates.tpz",
|
||||
"checksum": "914cf4a989253ca3c141a147567b1ed0470f85caef663823e172f1d699f60a6b2d87f5a678c1da401aba577751fc33ff1c51247c0b7b0f997b9d4923d855eac8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta2_linux_headless.64.zip",
|
||||
"checksum": "0d56ce4424e524324675bbc7b9bd21742262232e4e2a61f24c6386b55e9474dc8c8707e786630f343d4a620826f91ebcdf81d641326d388bca89090fc4d5f750"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta2_linux_server.64.zip",
|
||||
"checksum": "888de28619880d5847f9104e17a5f3988028851398d1ff243640f52833533e6d3bf4fc0896f4da0591d5582015ca7de750c90b1a2ab38100d64a1197136dfa16"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta2_osx.universal.zip",
|
||||
"checksum": "d1c6bc01b76115c4ad772a84fce1b3c04b5a6e8da9e3782f2430261ea9753d3205e8bbdd278f259df5c65c86b718d08043181c123647f615cb2171457a88daca"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta2_web_editor.zip",
|
||||
"checksum": "8b95cd8dc3f8eaea21f75d417493effc001a6ed6d2a1037dc2356cc5d09ba3a46631f2ee3925cd5d191acdca6248b157a1f365e83a071695785934096c8ccbf9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta2_win32.exe.zip",
|
||||
"checksum": "c6ad2c82f2181c29ef05d346b7ad8517be0926329e323bb256f031394aaa629076ad76858b28ee8acc590e76a62c318947fad696c8c6b7d532ac5df580998fb4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta2_win64.exe.zip",
|
||||
"checksum": "370725fdf3cdb3d1bddda2f3758e91b10952a2e0bd5215fa8634e698a15abb80920a74f6002478d22a4f49069dd1382aa484572127b6e886aaff31002a03bdb8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta2_x11.32.zip",
|
||||
"checksum": "9bf14dde5989d9251a8f96ade947b8d109ffa573b8868625d3aaf85955ebf7cc2aa8e7743e2777ffb7bfd0181451f58eb35635e6b708e2a21de2ecb4e44cf1ea"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta2_x11.64.zip",
|
||||
"checksum": "55a8163fec8c88ecf985a92fa8c4a08e542a1b08ccabf7e061d1fd0bed64f44f2680cdc7b33d24e29cbe61208fd5a2c73e6c94fc82d3bcf0813c0478a8dbe97b"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.3.6.beta2.mono.release.aar",
|
||||
"checksum": "c5fb328c164fa5f7ce3e976744940606c0d5dd0ceb996f7a15c6c2eb066946c15070a4d27907db2e719da5984abd69b9cbddb590a4e3dece811cc39c028df608"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta2_mono_export_templates.tpz",
|
||||
"checksum": "a0b0ad55558b16229d9f6ebf65a18982b410fd6cad8d76c40448cf9a11f85919c034b21124ccde19c3888ace741816f4cbe985a113e03d71cbcd6b4b32dc291c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta2_mono_linux_headless_64.zip",
|
||||
"checksum": "d7826d9d57e091054c04a02cde0befcdf4395c50380f9721030c5bd73246753f5eb726aa1028fc57ca07ba742a4d9a5d0fc3cc68ba469d170576c201750fba37"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta2_mono_linux_server_64.zip",
|
||||
"checksum": "822924220f5969769567abbfd690cd575df3d35138045eb4682087a048d6e062c3824bd5cf688bfc6bbf7f71a0ce1fcd3bb5d1ec53babf643b3527d8ad628c6a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta2_mono_osx.universal.zip",
|
||||
"checksum": "55e54682a402b38ba9beb27c557d63eae304ddb7bd44fc5a5f91b270bf0137c8097cdcad92cc872de0cf8d046e0708a3ac38f82e27cf2c5deab717ce8169c0ed"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta2_mono_win32.zip",
|
||||
"checksum": "694a8bc43fe1e5060c88cd66c31cf7d139e15da6962a444ff5824b053c8dce28aeabb1fb4340e7cec1280fc81618dfe8bf374dfedb9d4da37288db7b9951e70b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta2_mono_win64.zip",
|
||||
"checksum": "fe3d11a7aa95cfa770d6951442c83bf2d15ba93a363efde5c40740e8496157d6b4db7b5b11640caaa83ef64ec308ee3f3cbc805f2f13359c24acf60a167db7e9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta2_mono_x11_32.zip",
|
||||
"checksum": "498685fb7402d4986a92b2231ffc094282d3c134192480043375d82b2303c7d02e4095858b028872d27012d696f84450ab5c033857aadc3cdd0944b7a88a4205"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta2_mono_x11_64.zip",
|
||||
"checksum": "66721bad6cc828559d8ce45ec09b55873d0f7acd6490ebf49f87faa63d5d28fab9cfcf8c76cceb1dbb327195be218a0d23c43e0b2d2d48bfe0a793ed584b3b0c"
|
||||
}
|
||||
]
|
||||
}
|
||||
102
releases/godot-3.6-beta3.json
Normal file
102
releases/godot-3.6-beta3.json
Normal file
@@ -0,0 +1,102 @@
|
||||
{
|
||||
"name": "3.6-beta3",
|
||||
"version": "3.6",
|
||||
"status": "beta3",
|
||||
"release_date": 1692176923,
|
||||
"git_reference": "21ab700f2d3da1848844ed6c2ff0910b3c580107",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-3.6-beta3.tar.xz",
|
||||
"checksum": "2fb8ebe736fc3bed1ccc29fc6aab02c4518d3f259e4c083552ea9741860594b06aa8e973f757680bcca184151cec7386dc525a0e6741b669e19021ffcde2ec63"
|
||||
},
|
||||
{
|
||||
"filename": "godot-3.6-beta3.tar.xz.sha256",
|
||||
"checksum": "15de4711594c8953ccec17a0384e22546b1aef2498bc4bffdcade504a43956548c09ca3abeaec847b7a552037a4bb51752b96abef5f204a68a838ecc78431958"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.3.6.beta3.release.aar",
|
||||
"checksum": "e73e29a9f2ab227d859678e8438308e0cd69fdb245f9b6c4132994c8ed2a9edeb61a812d60466e4218be155a6e0eded640b0fb5327ebe7cbf6a21ab4efd5623d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_android_editor.aab",
|
||||
"checksum": "eda08bda6895bcf7919006f54f14a07a14802d2df53a97dd18c2cf32a0a29a820455d5169de226e04f7b0f9ddf513b02ec5508daabf4e24d3b114a2c88a7f9a3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_android_editor.apk",
|
||||
"checksum": "733aef58a275fd86a9f7d0571bcbd9c4a7ab8e25108508a2236ba00cc34868597c3fe8d31ffc4d76bed6362002257b5f5149fdccb93659a2688df45bd383afe1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_export_templates.tpz",
|
||||
"checksum": "e3cf5ffe1d9a0cbc900c161dcd0a3e77d5c06e7667d0b7995fdc788259c04cd7fe7bf656104889941e7eb8d918adbf8d434fe56d159eae299fcf70e30594febe"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_linux_headless.64.zip",
|
||||
"checksum": "947bdf51cd6907383e4b20c341450cd1b437b07d29b3f22ada341cb5bf323fc53eb8a4eff8564ea6bdf282a8909a259cd18bf46b0f8d4bba3d55919d76897cd4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_linux_server.64.zip",
|
||||
"checksum": "26149174292915168f5fc864585e07844ca569980b194e69abb3b1acef632ce11b49f044e73f8baed4869a476d0994eeb16b334804cbb3435fe0cc59c08d201e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_osx.universal.zip",
|
||||
"checksum": "20b1601fddd12c861b244c03e9ddb042f4dcb02fbc2599c94e158490712983528b0fab87df60422ab6549ac44b085ac9fc328df82b493dedb30bf950a07939e2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_web_editor.zip",
|
||||
"checksum": "cfbff71cf0bed016c589081d8487b74b2dd5bf9773ebd707b0103c4fb7d0f3882c68ef7b45fe7cc024f1ace59d2c2dc5ce4ec1b3c8d89b6825e304dd1ed892de"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_win32.exe.zip",
|
||||
"checksum": "aa1fa93c803b5fd9d459fbe7cbf619867a2c4cb079285d95a959efa8630f81db30c025cc24e293a16eb9f5058b1bb13ace5dff0ac28ff6ecb6e261800bea9ac5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_win64.exe.zip",
|
||||
"checksum": "0ed966ca1b8d272da41c94594c80c32e49cdaea0291888391d6d10c0938993e8899e2378773a3fc46c81d58a8d9963a90dc9eec9b0d555489e721eb55657f59e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_x11.32.zip",
|
||||
"checksum": "dc72f2b7b4d989e431455318f27765e4ba5fa5e3bd9ffc9eac6ec7fd7c77c8947093282ea2b6ae76b3e83033cf9b809d58e22d4e212c21e33059c5a22983ce1e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_x11.64.zip",
|
||||
"checksum": "2683974538dcab410dd26b0e9a4be3bc9475c7d51ec3fdb531d3845ac142f7b001fa6685a2bb2b291b5e89177807757cb1ea9e05e2ea3d67051793bbadd529f7"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.3.6.beta3.mono.release.aar",
|
||||
"checksum": "ebf7f636bbbeda0270c032789b16f55f86d45b49e9d1615d46b4de63feac30d4fecbc7404702a02abb05be4176c1eed1b1dd60fc0e215208e9132fc38c676411"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_mono_export_templates.tpz",
|
||||
"checksum": "67fdcb4fb22ddd44c1092f8d457883f5547e30623ee799336ecf2776969b714c9fd58fdfd8bacf69eb8fd80690148e78f63621a0eda53078d95265a54df74750"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_mono_linux_headless_64.zip",
|
||||
"checksum": "9d07ad85a318d8fb166259af51f2eed42e7736f3fcfcaebda909c83da604d24e1d6cedee5e7b3fcddd537a6d575383fb005679cd84b47bf03d5015c56947c443"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_mono_linux_server_64.zip",
|
||||
"checksum": "fb2af57609c26743377c2adb9c29fa74ae7f7cfbc98352d7a913fe273c125abfd7da54ec5020e1ea9859bafd0173eccabd7d74e611eea85cb817cfc8ba647aa1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_mono_osx.universal.zip",
|
||||
"checksum": "1fe50e7d1baea5e60b6eff2e2a343326e72784c1b2b0c856e9cd7ceb8f95b5e0b22d9f4bdbf0833f133fd44aeea3d073510f580f9df933dd08fe630aba0cba44"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_mono_win32.zip",
|
||||
"checksum": "6cfd5a7437ea1fdb72814c53d06e08680aa7085b8afe6941fae2e96b7460906e4c81d8590a90351fae7a2298248cb0c4f325d9cd1475b48398dcebd5a8cd165e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_mono_win64.zip",
|
||||
"checksum": "616738d778f0a898f731b0deafb06c835e177cacd05f867682f13b6b7ac15b4e99c7de45848a3670cfb2de19454b06caed9dce8c9213a35ab96bc3fa6af01bb6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_mono_x11_32.zip",
|
||||
"checksum": "97ef38edc016ff2e538ab11299acf077145b8ac717e846afa010c4e3395527d1ec7093cab64d715ccf542779141552065935072574b7a6b107b662c35ad33508"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v3.6-beta3_mono_x11_64.zip",
|
||||
"checksum": "4c35a156c41bf4d0195155856b180ec503719b48708163d6b97df5fbd707c14b56240c882f5b05054d02eeb70addc8e0af89fb240e923e2137accb6803f5d8c1"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0-beta13.json
Normal file
78
releases/godot-4.0-beta13.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0-beta13",
|
||||
"version": "4.0",
|
||||
"status": "beta13",
|
||||
"release_date": 1673973438,
|
||||
"git_reference": "caacade569eb7a541aaa7a8cdc3eedffca1422d9",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0-beta13.tar.xz",
|
||||
"checksum": "786f27071daf24611c4c0d0b6a731514bb59768bdfdab62b33de263fc388284e7b55cd46a19e086a4f7064f2aaf5f6569acd896358bea0a79ccf4a58408b233d"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0-beta13.tar.xz.sha256",
|
||||
"checksum": "d17742e1d3cb43a4113f4b7009480a54f82aa3d0170102719b198048d4c2cf751cefb2b79755c23c834b8481ef69c2ba729ba5e11e10413580fdf4f3747e08b1"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.beta13.template_release.aar",
|
||||
"checksum": "4cdf224d173c2c1357ffcfa31cbfa7c685176609dab38df97ccdc4be60860131865d069e40b77ba3468e8a3e0396da855a4de88c0cad1da2b122f064f9da714c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta13_android_editor.apk",
|
||||
"checksum": "a3921f722a43b385c8ad9a42cf51b3777cbcc7e60b0a635059123e1372b8cf54392a8711dcf46cf111c2e55e9f02c1c27e41d4ee6c1ce556d8ee501ba2e1723a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta13_export_templates.tpz",
|
||||
"checksum": "18e4c51bef82d77eeca59ddd22b739f431f054efe95bc6156aa0f4e4f79004b9c09f4248521e0e03380a6f28f76e1164a7f38a73641d76d73f43701c350e951a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta13_linux.x86_32.zip",
|
||||
"checksum": "bf2fba57fd697fa9bc45705dcc0582ac035cd66622e785651aeca602c464cf20430e887801cd309077cc75e0d27aea3ffe6bd325f2a7d243587d8504a70a4e50"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta13_linux.x86_64.zip",
|
||||
"checksum": "63c947bbaa9e6d064ec729bc6140e7fbd03135827fb3bb4d43dea5af9aeeb01cb40943b7178ecac364aff59fd2092aaa5ca5b2f1aa399af0c06bae7272b9f445"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta13_macos.universal.zip",
|
||||
"checksum": "4f56dd9e48594cdc05bf6bcdbdcffc8ee34e19ea004e6a2779c3a99b92d913d09144c4c4f11d26807de25292826cc9a66f5862242358ebbc491ebf2b319e301a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta13_web_editor.zip",
|
||||
"checksum": "4d73711af8475daaa6ab4f9d8b3b7bea39d9024310605f319a6421ca3d9695898a00e35c6c37667b54c87644e016a30d71b31f7efc0fc86e6fbae498fc67ef30"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta13_win32.exe.zip",
|
||||
"checksum": "f7b213d92eade9926ef93d2a29663391ec65694873f044dd537f9ea15610feb1f68e8a619109848b3530bf8f508c47011f90225abfc47274facb17d2b7b43efb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta13_win64.exe.zip",
|
||||
"checksum": "2db63a088b1ac1ebafa8fe892a46e6a54c258467b74cc3db4bfbbbe62f029672435035458127e955b5cb456177162c878dc8a299b7742c699e1996ede284d353"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta13_mono_export_templates.tpz",
|
||||
"checksum": "63c5f86c50d2b779a762c1d81fda4fc374cdbddb82c03dae09edf90ef6b5f525950788d10470a98423f322fb34e719822782570901b2f4fe84e3e7497b90a9ee"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta13_mono_linux_x86_32.zip",
|
||||
"checksum": "c5236faf1c1045e9c62ae1cde9f2cb5ceb1b09c9ed2302f1827f9303498df2d274b8d5d6bcacc913d5ee6eec92f4c5751865786d78c77365fbb4d9ae634ab2ff"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta13_mono_linux_x86_64.zip",
|
||||
"checksum": "b6346cb5d054e57cfb6ecef4353babcf7a4dfdae11d916bfe633cc3af148a5a21f568a2b8fe938064b4b3676c33220707015476dbe33a50ddff63b0296975506"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta13_mono_macos.universal.zip",
|
||||
"checksum": "8cd03e9232871c9c5dadaa3412916df76587eb99a9768034d8b565dc9cc0e302518353dcce1c03b6191fe2757ea3a01cdbdea4cef1315963227bea62a481b8d4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta13_mono_win32.zip",
|
||||
"checksum": "305cae616b5863d6e3b62e822f5034e278352f8d96565c1232d2c90f6a4924ff5d8c9b799dd8594da95f70a9445798d014e46340ab4867e28f2366a983cc303b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta13_mono_win64.zip",
|
||||
"checksum": "5dc8a396d0413f1a865badde38f3467d472ab5420016843cccf607a0491fb117e5f62902b275653317d7d12fd318d66b3fd453014c0ef927df4e38591f686ecf"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0-beta14.json
Normal file
78
releases/godot-4.0-beta14.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0-beta14",
|
||||
"version": "4.0",
|
||||
"status": "beta14",
|
||||
"release_date": 1674220900,
|
||||
"git_reference": "28a24639c3c6a95b5b9828f5f02bf0dc2f5ce54b",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0-beta14.tar.xz",
|
||||
"checksum": "38c5f33ed4d6c35d4eb45337399b525059caab7fff2efe611b2bbe9a36a23413c02690a94976cc63e6f4b857a1db7a0c7b86a8db3a504fdbf12a8d38c644acf2"
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},
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{
|
||||
"filename": "godot-4.0-beta14.tar.xz.sha256",
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||||
"checksum": "1feec879031ab6a433d6e6cf09868710d183cc6ce83f541c5a5ea9373e26f6ce3e619cd575c923a50915af12adfe7d89bdae253b0c5efdb79622f4368b24252c"
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{
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||||
"filename": "godot-lib.4.0.beta14.template_release.aar",
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||||
"checksum": "64bc269cf984993e96e898ad4a952b2a5e88d37106651e12f87bb83f6d5dcf3c9a7db8cfe84752d001bc5110882b3933117a41f874cb7dfaf279a9b63f99c66c"
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||||
},
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||||
{
|
||||
"filename": "Godot_v4.0-beta14_android_editor.apk",
|
||||
"checksum": "87275da5e49711d100d0c66f1b9c1d773637bdc19eaad87082915b9e4097497cafa179501185dba96cc48aecc3ab915822898d4502263604eacfa30965b84cc3"
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||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta14_export_templates.tpz",
|
||||
"checksum": "34b1f5caf3a61978c25d3596ea46f9778a7b391f7b165e85cc013b485002d2635ccc6773a3f85455d1c33273b0bbe882430defb05e2b41c46505a815b60de220"
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||||
{
|
||||
"filename": "Godot_v4.0-beta14_linux.x86_32.zip",
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||||
"checksum": "78dd8f3b97cab6b54498a2463e0dade57ecacd378c3d1433e901683839f519db23334ee01ecb9ba27423e1fa6668a7a01facbe1920ecca252522413db6c6d394"
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||||
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||||
{
|
||||
"filename": "Godot_v4.0-beta14_linux.x86_64.zip",
|
||||
"checksum": "79aa2b9d661fdcb60de7e62ca32e38183e3177a029a256c054d0e03b18ccf993ffa80c2d26dbfad6411e4be4c089359691eafeb69edfa7718cd68f00bd91ef0f"
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||||
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{
|
||||
"filename": "Godot_v4.0-beta14_macos.universal.zip",
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||||
"checksum": "f37ede66353502cd55ffecb50469903a0d9f6687ac4b2a2cd99570926a8599b9689037e55a329d0a5abfab4e4bb71a021d05d2a525f0b32d656d92b4d97cf067"
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||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta14_web_editor.zip",
|
||||
"checksum": "56e12fdf6165498063358337c49cc4863b4325573d4818e3c6bd3b0e3686b1caedc7df29ef8843c9224146105da347554e55570a4e3d259ffb2f7f52259ea83c"
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||||
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||||
{
|
||||
"filename": "Godot_v4.0-beta14_win32.exe.zip",
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||||
"checksum": "64e5f60224911b43cac4c42c38866b7d91e390d3783936f1c411f20921e988bad2530b6b7127e5149319a3afb155e1f93dfcf2ee9d085b27e4d5c41abd954bdb"
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{
|
||||
"filename": "Godot_v4.0-beta14_win64.exe.zip",
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||||
"checksum": "131440f293e122c2c1ea6f6f11d45cb5208da921b6fea8d0b1f961480edc60c3170d24d2cc3a17e6916a103ab6cdf52f8f7791a0669220680cc782bf9d505144"
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||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta14_mono_export_templates.tpz",
|
||||
"checksum": "ae6a924b948b4609f5e82ce9052a3ea061e56c46fc0dfd5db47e4ed602fb2436b442af0317be8ce10ea5d3927d6daa3289c2c560badd4cdf3b2b7429c822faec"
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||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta14_mono_linux_x86_32.zip",
|
||||
"checksum": "62c8c77e94e7744a8d23aa731f07db3010c0aeba0fee61da836721abdc9490315c18b9f6605e60936a106ac850516630508bcd0c1772dcb48dc082085f159d9d"
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||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta14_mono_linux_x86_64.zip",
|
||||
"checksum": "2cd938809f74f3e9afa145bc60ae5f95cdda4997c82138634fd953b02bab228ae9d27881eedf256ae25916bbe5885024eec9d4fcf009c8a200cc1948b4989e18"
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||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta14_mono_macos.universal.zip",
|
||||
"checksum": "ea7019aa3b41f84ae60a79d31e63f10b8dd00615d3ac9e3c9e9a5e6274c70d3be5d2b345faa86c0e205ae82bbd1f72690259e12cf796f22c9a8637736de512a4"
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||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta14_mono_win32.zip",
|
||||
"checksum": "e5062a8c08392fefdf7b6ab3f6d08c63daf6cf09d67f08a58fa4a3c68570c024edbd7e99806a61354a6ef8e511152a0cecc6a0053a760bd1eb998cef43aa640b"
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||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta14_mono_win64.zip",
|
||||
"checksum": "16c1750c7c4ef319c4e7673c1d31162a7dd821fdd0a1df900619185cb2ba8da3de9272b51d1de23643d4dcf715c34d35ad07798b6aacf4ea1ac7657d0caead15"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0-beta15.json
Normal file
78
releases/godot-4.0-beta15.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0-beta15",
|
||||
"version": "4.0",
|
||||
"status": "beta15",
|
||||
"release_date": 1674570485,
|
||||
"git_reference": "4fa6edc888cfacd5346bf08afa14b5f5a9bd6d0c",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0-beta15.tar.xz",
|
||||
"checksum": "c0c0a139a437b2a27f38d6c104e64a2d4d9153d4b0c8ad66e157dde2422c86887796e1a1dd2eb9b9385013e7af2e513b8cd77d8bdcdb0750703fa5bba6770986"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0-beta15.tar.xz.sha256",
|
||||
"checksum": "b1619ffdfd3499633081f3d1716de9ceda8dec5d16f617d627781bcfe3d6fea26f457e0521a5e08f4074d09bfb52cd1f0f9535a64f2fcb755682619016a15399"
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||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.beta15.template_release.aar",
|
||||
"checksum": "f20169840695eb217338673efcef4a873abcf4c1e74b55fb3014ae8eb5f989b9adf74359badb9849406d0dd4ff01ca049e3c23d9884f6cec7411952dd956ea31"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta15_android_editor.apk",
|
||||
"checksum": "35bb3b4455d684991c6890e2513869a81d3cce52bcfd71d54b09361e7515fbd71ad644c5188a31cfa1e1c16f7c7a69fe2e95993768ae2669abe1d1325ba67372"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta15_export_templates.tpz",
|
||||
"checksum": "4b051d629e3df3cf038c106840696734f7a9e80a6eefbede200de3b72309b8192b57d446f31c170239cec477e8dd18877607804448a0574ba67bc86c2766b002"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta15_linux.x86_32.zip",
|
||||
"checksum": "1ec00877eb92173351cddf4cf7ede9e34f883114e690971a7e3052c28fb9a8e26bba6eddc754254e646ef45d8d89baa6902c93381ab899107fe87aa7e74d81e3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta15_linux.x86_64.zip",
|
||||
"checksum": "99addf1f60fd1e1a8f74eec86530b0ac083e20d8fad2a6015c9e16aa65305197bfa67891af9653becf800ae53bac61f31fcf4d2fd4da0e691bda9d5a5e7ecb90"
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||||
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|
||||
{
|
||||
"filename": "Godot_v4.0-beta15_macos.universal.zip",
|
||||
"checksum": "12524569a9767e561bdc611a99eeb427877377c0b78069a28ebcfc9f4e536532da36d1b42e50117ab767965acedd0d54d3e8c6bc81bd8165deaa82b47fa1f996"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta15_web_editor.zip",
|
||||
"checksum": "da7684aaac6703696d2dfae9e70f82fe27a74b63e8cc51211640a73f47f9c2baa048d7596f93f67c7d9d3f0a42ef8bbd531cd4b20fa7700298e3eb815b749cdd"
|
||||
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|
||||
{
|
||||
"filename": "Godot_v4.0-beta15_win32.exe.zip",
|
||||
"checksum": "42eef5d0e302c18d41e17a535e4e8ebbb3548da6d62dbac5336d1169d09f267f8f4df2ad96fef03461951a0fe1e1fe8fbb946ee7177072b677c32007ec89ae10"
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||||
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|
||||
{
|
||||
"filename": "Godot_v4.0-beta15_win64.exe.zip",
|
||||
"checksum": "5424158dcc711c9c3827d6734df0b374cd6746256893ca448c77690c30af4dfb40833f3e9c4bb436ae4e9326aaab36e19d4ba275fd47e9902091d1932795c0ff"
|
||||
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|
||||
{
|
||||
"filename": "Godot_v4.0-beta15_mono_export_templates.tpz",
|
||||
"checksum": "5831c19249d01c4eacfe6599b8b708b86eb8d9bf47607ef3fe475f8ced83b49c70736898982859a398c17375cdaeddeac6c6fd13c4d5212557be72eb2d4164f2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta15_mono_linux_x86_32.zip",
|
||||
"checksum": "b0cb37be15e813b836b1f192250165437888fb9219e7fb29f12ee281db950df5f09cc29c854402d9dab60920949e624222c117f0bbf319267add58869fb5d140"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta15_mono_linux_x86_64.zip",
|
||||
"checksum": "b73f94be9d075db02f71aca366eeb4e11cc2d92e53b41ff46178f7bc04313956144fd299033365943f9ec363f64450865074f42cee6016b9df44a8aeaa9892c3"
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||||
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|
||||
{
|
||||
"filename": "Godot_v4.0-beta15_mono_macos.universal.zip",
|
||||
"checksum": "13e75b19195e8703e753d3f56dc842009ec4bf6a0e15d6452f66c4149ea0e58f961a5b540d2dceeff13b8b327c1491e83623f9d045e42ceded82e6cdfdcf76a8"
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|
||||
{
|
||||
"filename": "Godot_v4.0-beta15_mono_win32.zip",
|
||||
"checksum": "5e607bf4e770ab7e41d0ff3ed0dd2f4c9270348aea428a7ae04de0647de83aa6e091d12c3618d803cb97e3eb04cdb08bdbf673b08b1638aacf31c5ddc77b0a2a"
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||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta15_mono_win64.zip",
|
||||
"checksum": "d6f59fbc0c367bf475873992f792f4584dc8e05e0798f88d173a86fce1106c5f63ad5d5076e27d8bb1f85139cc076cab3b1ff41d3cbec687767406ca227087f9"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0-beta16.json
Normal file
78
releases/godot-4.0-beta16.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0-beta16",
|
||||
"version": "4.0",
|
||||
"status": "beta16",
|
||||
"release_date": 1674831835,
|
||||
"git_reference": "518b9e5801a19229805fe837d7d0cf92920ad413",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0-beta16.tar.xz",
|
||||
"checksum": "c9cf5b66675dfe9253852eee7748a5c2bd04f356524def6e9925bef73baee3239f9f9405a92d373dcadbaff7c3288e54e547ae3cb46974bea61bfb68576b7c13"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0-beta16.tar.xz.sha256",
|
||||
"checksum": "e0a5d5448635e44fa6ff934b50bd83e5b4f3cb3ff9638ab40d15f01c978bf57cf7deb69f8b76e0742f481fe4ae825285bf7c54f771eb6f4ac6f37b6e54ccce45"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.beta16.template_release.aar",
|
||||
"checksum": "643919bdc83c25c79115008fa8e6d7421f3c7560e2c4e112c7b11d59d0b0ff6065cf0cbfb9077afead2d11a4403655e7f92019d418e17a0e3c1651f56b93ead4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta16_android_editor.apk",
|
||||
"checksum": "bddfa2fb58413e6a5b60b4d4fb091c5301d080a198bcc8b1c0f756fca3f2da756e6c91074792b614f2350f53a03fa2deb889bc48f4032772c01627fc7a9a5652"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta16_export_templates.tpz",
|
||||
"checksum": "ed58361072706eb9bbfe2bc580f3af0a69ad08bb681ab3be4f615e1ec9979b0950390d526bc671b44430873bb14eb05fe32ff993a2d80a042e2296a4acb44a69"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta16_linux.x86_32.zip",
|
||||
"checksum": "c7bf068b35640d7e981c0eb514e779d354904e3c4ad63e849edbd283fb40dffb6ed4d72c7122822c38077c835fbab508ea902cad9456c59b5e9c74b3bb6f5db7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta16_linux.x86_64.zip",
|
||||
"checksum": "ba58b613b1b03ca75833c6a4424c02b7ae1e52fb87f3d034579a28a2bd551609bc8093f6ef9e70b705e462b0811f3797e92af2cb59c017e35a52ece7490f61a1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta16_macos.universal.zip",
|
||||
"checksum": "06db6bbe01a945c20757d976beb95bbbcf4fa0b4d5e347b1000e9cd2ad4de57ae60b057f47bd703a4a000be8dbb57879ea3f9ba7970735242705d112c413bfa6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta16_web_editor.zip",
|
||||
"checksum": "66ee5b4e957e9a5d6cf78b1084cd9c1503a20e6a96c3fc1dd6948b3b9709ecaf89e45803cec88d820a60570d88f08df4aca82bf7c8dbffa734fe5f09c5803523"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta16_win32.exe.zip",
|
||||
"checksum": "4e946be203259033b132b5419c2eb3e44b1037f201516249c766cacaa6079ae91e9d825b2e822234b7b8aebf0956a9296d5575992ac2b10fc2439df6bbaea70b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta16_win64.exe.zip",
|
||||
"checksum": "6d8b8d0b4a81cf0b0d0b3df4c32baee89ca3e31368bac69712f23eb045d91bb932160792ea403fa2add81edc996e142b25530b192af039c76409d7696b6bb53b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta16_mono_export_templates.tpz",
|
||||
"checksum": "a739000ea43f1a93593d0d9d5ab98bf2501ee0b6559deb4a95a53aca853611aa66b6dced39ac87fcc67345681f76866cd9b84344a8e4e18bdcf43896d371111f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta16_mono_linux_x86_32.zip",
|
||||
"checksum": "385d3e97a5c1c96ada429d46cf94e74c7f9596f1840e36072fe5b0fd9a3877aa4e4e373f9a5be8972069694085f3a81b86501a42f61dc7c7fbdbc4faa6d62536"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta16_mono_linux_x86_64.zip",
|
||||
"checksum": "59d6ead044ca69f7d5a25365cc8ae742b6b777dc11c53407ed0ade0a39ee172d95e1ea1ae6800c9e8f866e737c43b7cc1d32a1dfc7a7f7ae56455f1a80b57909"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta16_mono_macos.universal.zip",
|
||||
"checksum": "e073d243af663463df3920f61d361d31ff33377f604656e5978a9bc9c381a4ea7d16e2e6add02239efa4c3d635b9fcdefb9fd5a4cc6e31199ca3d7f2ea97c6ff"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta16_mono_win32.zip",
|
||||
"checksum": "b0ec63f7bb2718500c12c42dfa5e76d33433a182dce162d28c4cb1b94cc4e59b4157c710d5127995228098bfd61dd401f55489cb98b8b9daa4c0e2043c482a23"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta16_mono_win64.zip",
|
||||
"checksum": "c6fa63705f5a84d0ece35cbead3d9f1d7f713403a48801e823f2b7c43328780157faa84376563923e481a53be89d90a012bea6e41c6be939f6d4e0a43c6e1c8c"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0-beta17.json
Normal file
78
releases/godot-4.0-beta17.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0-beta17",
|
||||
"version": "4.0",
|
||||
"status": "beta17",
|
||||
"release_date": 1675265413,
|
||||
"git_reference": "c40020513ac8201a449b5ae2eeb58fef0ce0a2a4",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0-beta17.tar.xz",
|
||||
"checksum": "1a0a74a3538947cc3942fdbc27e941e8fe1b4424b257444176ea19fb6db3cc6c374f24190d1779a530cb61b5e42ff242842692d0878280862c5644e9de93d5c9"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0-beta17.tar.xz.sha256",
|
||||
"checksum": "2e02206034837c75d9549182c9ec0c9f58981ece3d3fc6f6e121d83cc1a0cd4776f8887bea0d6a37b6a0602c7c9582cab85b6ce135cd67a3139128ec6ea8b58a"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.beta17.template_release.aar",
|
||||
"checksum": "429a7fc551781f3a28ea870001cfd2cf8abb16140960de0bf0e2038b5e2d4475adafdb2645a7fe798ec5185bb6b6e44ef97ea76df866d7282f67ff3d27ca40ad"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta17_android_editor.apk",
|
||||
"checksum": "8d298829b5b3cf29a529cfd3462d76cddb8937bb58deda5014bcb0883ecc861a3a90d21686ba36f88c84be15eed1c217bfddaa209dd755ae35bb57f9fcf18109"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta17_export_templates.tpz",
|
||||
"checksum": "527a4e88804596f603e9c1278ce13f789c9ccb3bf0fd752bcb69bb31144d69e41540e3b3d1ac9782526bdeb00b05191b7b7a8e1c75f1f3d0b282e966ff4ab1c3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta17_linux.x86_32.zip",
|
||||
"checksum": "fbd265c61f1e37927058b319cf8cf77b19767b0c7a7c8252163464aa6b6d809c89b47bd4a0e3a28d3d02c2dd5fbdaf3444a198312801abb2612e80ac25069f1e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta17_linux.x86_64.zip",
|
||||
"checksum": "b910df0b78a9b8443370d2847ed9170f7ecc378f860e4860fd6b3f10a2ec899f39b59ec896b8ae4efd7f463f709fc61718e0b7a636ec44481d9bfc27334f0228"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta17_macos.universal.zip",
|
||||
"checksum": "4154b9f13ec584a299376fcd6376b09299b4c7dda96f01d3fb688d36cfd5ccff011638d5fca29ac793c5e6b45926f732bf6b21d59cfc804ca654d7d6a88ffbae"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta17_web_editor.zip",
|
||||
"checksum": "9d96f362234b185d9e95838597e061fef999468f16dfd5601f0fd866989fb991ac62b47ea6be5a5ec636ed11c147728c40bc06946a6f982e3876a760dd2bea63"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta17_win32.exe.zip",
|
||||
"checksum": "cca888eccd6359935acee2ebc69f278ba1253fc5b8b0173da19a4329f645adfe125221f41555fd082b583799159f44dda4dc8a80a1155c962d78fe64287b9af3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta17_win64.exe.zip",
|
||||
"checksum": "87a16b69dfeeea1f8546572bbfc59632b143555d537d165717cca3f0644e6696bea2a88204b1f10d627eacf8ba0b35fe17c71a4e5b8414a42be6e28c38c9b8dd"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta17_mono_export_templates.tpz",
|
||||
"checksum": "934eb53f8cde1f8f81974909c29239eedebb41bf0b48062c538181f51186ae691c0157fac10a667bb72b25a4e42332ff4c2f4abd5332affc3b362c42c4768ca1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta17_mono_linux_x86_32.zip",
|
||||
"checksum": "98bdae5a21538799ef1f10cf84e7477f02c1b6a63c6a68103aa8f94a077939d7afd0555c99ed07bfdb6a46021817f1b8dbe98e781af88aa3628219eafe0233c6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta17_mono_linux_x86_64.zip",
|
||||
"checksum": "35dde0f43fb48c410deda0e8c18be54935990f7f168daf532acf7cd427bc8e723555db47f80aee60ad3b06bf4f8c98f212df6cd4a04152fe5d9915abf4464265"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta17_mono_macos.universal.zip",
|
||||
"checksum": "cf12d98cf6f09bce262a4799bd4b57d876658cef6caa324ad0674a40a48f119ded52037f5870483ebcf106e519e9fdde65d3717ae4fdb740e701077f3f5d2ffd"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta17_mono_win32.zip",
|
||||
"checksum": "eef9850a5ae549182adcd86360379ff8074f24563fad51fab081be764377a5fa9aacd2b4553bd61f5aeedaa5e8566fe581c136b37a599f90915967f85a610b41"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-beta17_mono_win64.zip",
|
||||
"checksum": "8c5dcb3cf0357ba81abc1b893772981bcc70ec06972148188c7a0e7125d0990eda13b032d94351fd96fdc6efe8a77c0b251052484355fc0c0f75a4bb191d15ce"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0-rc1.json
Normal file
78
releases/godot-4.0-rc1.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0-rc1",
|
||||
"version": "4.0",
|
||||
"status": "rc1",
|
||||
"release_date": 1675864156,
|
||||
"git_reference": "c4fb119f03477ad9a494ba6cdad211b35a8efcce",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0-rc1.tar.xz",
|
||||
"checksum": "78e441e88e80e37df421080902ff3a6e460181be306043073b1070320b85854b601b3f34264f58b55b74ca65fa20a0013206e6e3e56481ea3fc86405fa2d467c"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0-rc1.tar.xz.sha256",
|
||||
"checksum": "0f4ede3ded76b28a29b85c4f23bd2380155b3589388e28c365a990a99518b98e7861e1cd3977db97189b1c29c9339729884f38fe7955181d9ee9209d466a66d6"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.rc1.template_release.aar",
|
||||
"checksum": "de7fe2f62649158fa94dd8e81c7f5f555b23efd825c4138c7078fcf17d8a6efac1dafefde0c8003a709b93fd70da48be61ddc8b885fb2a81dd279d206ab9f21b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc1_android_editor.apk",
|
||||
"checksum": "f95b6a3120d72d761699960a22cc743497e61af8fd8c817ff08a9b0e6259e664481887006578e50b021f4f53592058c38ad40eb5700975a6b1bfbdd8bfe00cfa"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc1_export_templates.tpz",
|
||||
"checksum": "d1612f0c5141cf581786947fdcf1ce6679331d6702faec15aadae0f73b766da4e5b482d25ee996116e3b706f2f526c1283f29499524a26619a9903f39ced5f74"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc1_linux.x86_32.zip",
|
||||
"checksum": "3ff8cb9d5cad59ba63105c36188ccbb545303c33824010c6b7b2b3a6a46fd867a98b0d39b21ca99740b14e6ec7aa98f5c9b0c1561a34776f17d762c44d4582a0"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc1_linux.x86_64.zip",
|
||||
"checksum": "33b88dfa839735419f2c6d8809e8a13e1ef4eb21ad651aaa5bdf32542565e5a60ded69c93a0ffb817f7f31bbfea014dcf85e542b1bb850095a5df17262abc196"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc1_macos.universal.zip",
|
||||
"checksum": "839b34029c0cf29581a323181b2a6de31493f46a8d69706fb7d6f23870ff25a9dee081f90e1e337fb01c9bda28c0e00c4b404a3e456d5c704dfb231e514e6f4f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc1_web_editor.zip",
|
||||
"checksum": "0fab742630a423e26abadcc2f76405483fe7aa0d0c07972e23b0a0cbced3adfa47dd2aa23292b0dee96ba48c7b054bc607a211cd4e620b78c1e3aa06922e0324"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc1_win32.exe.zip",
|
||||
"checksum": "8b84eec27273059014ca26a2c145003c229573b3a451bd7b4e37b7c1de6b018eacedf80488f73b7ca723e4a565217503deec53db69f1cd3ed03e4243202e4a70"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc1_win64.exe.zip",
|
||||
"checksum": "d9c39b1935da397cab631733b6bd73deff579d65c345d0f74b1ce94a59187818cdbc6e64ea641783f8c71b89c4595c32869a54e6ffa1b8a02e07820ed9e69896"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc1_mono_export_templates.tpz",
|
||||
"checksum": "00aa9463d5660c0cee1abbc7f702dff9741676b10e45e77766364f7dc76d3ed5cff1645c6880f65290156dc29d52d01d2e5c8d46b077829673457295d47047c7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc1_mono_linux_x86_32.zip",
|
||||
"checksum": "583cd601f4a4fed5048446bc170085cbe75b0b359dc68a37b748181dfb8d28c0926df33f6ad59b8e529a77a205e29e06ab1407c80191641a8aada33ea01ea60f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc1_mono_linux_x86_64.zip",
|
||||
"checksum": "862ab8b935f3238c54e6436b04f43932bdeee112954446f4269b1b247e00ae96f051957ec5cfe8b4fc6ab8548714a57044fb796cf44565aa641836aba62b1061"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc1_mono_macos.universal.zip",
|
||||
"checksum": "42044e7aff121e0c40db545695156af50d41e454f8535e17d6ac9ba504a4746040ef1d4e1a5e666b9544fc2fb7577cb24e7a27ed495ce0020a581f7e989ebde5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc1_mono_win32.zip",
|
||||
"checksum": "b78d21802b0771a22ff56a1dea68e1bb70f5bd5363f93e534230425589895097546fa9b028d9c1897d4b94149ffae3f5329a984c2fadaa74f2d1991ad5f8d8f2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc1_mono_win64.zip",
|
||||
"checksum": "757a347bfcf4a14a1d726a7fcf60a2efd5761831738c9f480b21f00b6065d2fb8e07031f1e82f8811d444092765da79066acd1a88b5edee156980a7c82f6e302"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0-rc2.json
Normal file
78
releases/godot-4.0-rc2.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0-rc2",
|
||||
"version": "4.0",
|
||||
"status": "rc2",
|
||||
"release_date": 1676387758,
|
||||
"git_reference": "d2699dc7ab96fbd75faccc1f32f55baebf1d84dc",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0-rc2.tar.xz",
|
||||
"checksum": "5d36ca7018ed2963e92a0917a6310f787ab807f47a302f11b6c09ffd60e4e98800aef6957345feb61f49a623eb1993abf601669cd7b7511a5b1d974b129b11c3"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0-rc2.tar.xz.sha256",
|
||||
"checksum": "d3f77493572463accfae393cb85d0b92fc53dce0d49110e2f071c0c097085e991572d28396c16331ad50d06970f760c76d6421b5b18bec7610321bc8851dcfea"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.rc2.template_release.aar",
|
||||
"checksum": "5777619f16894be3139f8249f51f6ff85b033ece6f51f32f5412cd7cb455d7f407ccc48b1cba673455066dcb93994bdda7af73ace405e96f72bd1357beb56abe"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc2_android_editor.apk",
|
||||
"checksum": "7c7cef292b23b5a06c69f71be52552f3f9db7f7ecc6cf04e1e1345d98d237be97e8280f085aa24fc341e66923c0c76902c055103ae0d77a259a541e18dc06c5a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc2_export_templates.tpz",
|
||||
"checksum": "fa3f5b97972891ed81eaebcfbb6d8786098d76d949f97de7e5076d2e327a2cfd414a0bbca784132bd823855d4badcedb2b8890c63dba2beaebe8cdabbea2bf15"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc2_linux.x86_32.zip",
|
||||
"checksum": "0cbddeddae2686c373c738d7dd3d3a29e23c741fa1527770b2f56205d6bd527a9596222bafe0598d95c18934b5dc094168c36c3e256e8729a5038e07411d1888"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc2_linux.x86_64.zip",
|
||||
"checksum": "e97fda1e44ed30ad14607731ad096a91da8bf803ff193466dce6493cb5acb796754455140d31b20315994f724f9dc8e7985d9901933cf8742209eb35744a6fb3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc2_macos.universal.zip",
|
||||
"checksum": "7fd987c41f41c9d28304cb255e31d65ae482d3fca3fa5aa064c7a8f4fb471b37a41bb58bc2ef814243d7349d8590843845f7a0438f05bc61fb40e5ed2ac6e0cc"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc2_web_editor.zip",
|
||||
"checksum": "f6dd72a9c0f30624c8d4af949778788a987ab765967f065c8c155bd340f8774d0665f5f283f53715bd300027c11161dadd25bb88056a8036740fbd27b9b63f24"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc2_win32.exe.zip",
|
||||
"checksum": "4767a2e408fd4fcb1a704e36dd7add566c41c9b803a129204d6b52f7ea0aa94a7f9ff36ecf2c4e4545fac285dd145b7308c82ad6f679c2c4349ce040c98eb872"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc2_win64.exe.zip",
|
||||
"checksum": "5e84908a90ed493d6bdc50ba275c6af16f05dac449dceb3e167bb79d6e29086a1e0ca4f1f94ac105cbe1fa75eb2ce5f78779020f08f9d6d4dfe7c68d5b100886"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc2_mono_export_templates.tpz",
|
||||
"checksum": "985058bb1dfed39a86c4ead346c2087f4c021f3cc3b167c24709e4d38016cd14ec0efb53e7f56573f468f5714f4b312a5c13fb0aff11b7c5f91093e973c6027f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc2_mono_linux_x86_32.zip",
|
||||
"checksum": "ac31662e2da23b8d49bfd787cf62d6876929a2a9c7a5e54023b116aeb3caff9b4bcc3c0b5fd110ab8a21323ead3eb55d7005d3ad4c01ad102d7a7f2c59f0deb7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc2_mono_linux_x86_64.zip",
|
||||
"checksum": "59bb3a035178c89a04d6b010a4fb6dbe8a1977ebe4716f354e3efa36459dc44d6f5fa45831d32402e87a6dec2e6e0aa012df1d33ffe4039599e2ddcaafc2527c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc2_mono_macos.universal.zip",
|
||||
"checksum": "5be83b222df435060385e2f290033f88628dcfb2b10fe8709cd642cf75f5aeff11181622bc3c146e2bc815fbaf4a4052a5367d68788112a6e437445f5951ab8f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc2_mono_win32.zip",
|
||||
"checksum": "1735c65720b0859aaadc9cc176048f38d28eacb9397d64a7c74a2101df379e7161b68e4a845f6b14f0f4d00f82c72a7b02283bffa129e75ea186ac3026db003a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc2_mono_win64.zip",
|
||||
"checksum": "6ed6ccc65a693f579a80b3ad397eddb022fabb801f6e11935f86c55a213de00a5a588ad99355a5d461a5d7fcd7b3f10a35d8568768dc56e1f167c3b735cdd503"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0-rc3.json
Normal file
78
releases/godot-4.0-rc3.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0-rc3",
|
||||
"version": "4.0",
|
||||
"status": "rc3",
|
||||
"release_date": 1676995283,
|
||||
"git_reference": "7e79aead99a53ee7cdf383add9a6a2aea4f15beb",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0-rc3.tar.xz",
|
||||
"checksum": "4d5702b472e0ab52a86c7c47069ba08a8fe2c40d6b4437842c0610fe7e1d139d348ad521967ef844eb0442f78122864d97fab5a99fd21ec40e6b987c2af96c44"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0-rc3.tar.xz.sha256",
|
||||
"checksum": "52c6bb8eff3f1e10f281920d8c1ab41d4a411ae800e21dc2eacba7fd7d5f32ee5a1fee59d95751cdbef0c1d5eead238bf0fdce2afc6af53c93ae387c948ecf82"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.rc3.template_release.aar",
|
||||
"checksum": "2b49db4e06de69d19cbf13f5919c1d0b596e0256156402dbb53832c6f4428bf4f022113d844c4b6dcf3e35346a7156fb083606499daeb1e368a02367728b6bb9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc3_android_editor.apk",
|
||||
"checksum": "a4a94aadc8841ead236a1893490b606ed5a66a0b4471e2f89a8477784ace28789f48776aae57d3a2aaf163c78e8176ceb98616785766a923b7a24630d8cfd170"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc3_export_templates.tpz",
|
||||
"checksum": "b228482ef82ecfca55d8bd171077a369994722709a7754b46792a9d63f03bee9c63d4d189801efbfb5074c1d5d3fac57c204f9757d2ecb5f041d42659bbe03bb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc3_linux.x86_32.zip",
|
||||
"checksum": "1cdb85ebb4fb0ce0454e31fbfd7502e0deb31b08342fee096fec5dc0e05f47fd69744f522195cbdd4cf401ff93ea83c7f37ef66dddb69b44b1400ec77e88abd7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc3_linux.x86_64.zip",
|
||||
"checksum": "f620bf271f7ff44d1ba1a30c6853cd3abf7b24614552ebcdec1708511582ee4ba80521ff5aac05be7f6946e73ae4284e765dc50a5951dfd77eaddebc81b5877e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc3_macos.universal.zip",
|
||||
"checksum": "8124b27225b21c4073b46894e1294f40ffbb7c1bd1f826cbfff5715a6e28cf4a9c0dc617b69e7347be418288e8df465af517b44ea9a1444b056440054e7a6969"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc3_web_editor.zip",
|
||||
"checksum": "dab3393b8973efd36f90b26c3c4739f9fd1d50434221100b45e2ddb70c2622c56f836b958245cefe8364acd303395112d6d76267a19e305b594879b81748c64c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc3_win32.exe.zip",
|
||||
"checksum": "6fef227ae9d8aa18d5fb1747f47591077af647723aa2ff14046a7234f44ee1e3fe417c0dced49eaca1133beee995397da18a44b2431293541d5e99882d1aa498"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc3_win64.exe.zip",
|
||||
"checksum": "de5ed8043aa00329ed03cdef97726fc7899d36fc408f6aa0384cc54513f0f30b110f270b19255b42971d9bf89db86703d205fefcafee75207c7b9c078ba0b8a1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc3_mono_export_templates.tpz",
|
||||
"checksum": "5db88e40ebbc6e2120308ff18f18434017562132130fb18ac92b16e55e7ce6b550ae350c9cbe52f929d47c16472099b928412eaa21512b5d2018c29929f88404"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc3_mono_linux_x86_32.zip",
|
||||
"checksum": "67b90d350d88af66c8a5781cf1567aa378de2fb706b8caa25ac9afdf7a65c9892c3824f4ada93be65ccc8f4873f6c571c883dd20d9669410014395d5d7c3ffde"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc3_mono_linux_x86_64.zip",
|
||||
"checksum": "2bd37770afd01ea3832c937478613d3173a714446deb7168b20872dd9c9e534221935373f684ed07e8aa30af75fc4aa5b97401893fc0d84d6ee3283b710e8b89"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc3_mono_macos.universal.zip",
|
||||
"checksum": "f909707c6a2f09c71a2feea1286ab4f9d89fd6c0c5a6033d544f38c2a0ef45b4bf10eedf87cd1f8326a8bec3b711a2d158c24972eeb47356d0eb4fdf37ff1384"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc3_mono_win32.zip",
|
||||
"checksum": "823a3aed8a7ac8fc81da8c6c7d6e394fdaca45c2b734deae48c1c92fe0f4977e9a8ace10bcbb03f192a2cef1142d742452a20ca5258c6184fb7bbb03dc942398"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc3_mono_win64.zip",
|
||||
"checksum": "bb5747dbac735d9f29177b4c497c982d8bd00f112fb707b8f0947acf1e27685e390ad07627a777619e090533226ab526e629c58cb6e63c5e5f31c29f8567ef65"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0-rc4.json
Normal file
78
releases/godot-4.0-rc4.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0-rc4",
|
||||
"version": "4.0",
|
||||
"status": "rc4",
|
||||
"release_date": 1677176969,
|
||||
"git_reference": "e0de3573f3fc86062763152f5a1ac62f5a986da3",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0-rc4.tar.xz",
|
||||
"checksum": "38ce413a7287678460ac7156b3859db2d80e308f3c89ce57d23d62632570fb5640a896d92ebf11157da9d26c2ef9f3f571cea051b25ecd95ad8092e05d2eff9d"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0-rc4.tar.xz.sha256",
|
||||
"checksum": "c1755512748f8b9a099cac4251deb8e9cfb9a43ebbe8f6a1c78fe1a15a8ed39e9000a9402557935979bef7fd7ac661f71c6de104c00a6015bffc8a131ead31d0"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.rc4.template_release.aar",
|
||||
"checksum": "579e5892f9094940467bf8e9af2f836b8aa6eefe23e0623fc975f214ebdf927fe5f5f7abec85b06abd6f2789e0dd007a49b2f4ffda675b308b2e1d7cd20c20e1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc4_android_editor.apk",
|
||||
"checksum": "b25b439acfc7bab34f07175dd89a8930d645ba46a9e0f0a032934721aeb836c78101f30e2956b702b22695978c941537660e736261671e53ab2dc36499e2b689"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc4_export_templates.tpz",
|
||||
"checksum": "38237389250fff33cd9a785865643e1b8e6c37ce2f0aea0e882f32aca2788817650b9ce5ad855d69670b64976df00a880b17a0abad9d06ae28353a404765c9e0"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc4_linux.x86_32.zip",
|
||||
"checksum": "52f54a37b38ceebe78c82406efd99fbe78bd2da87068229d4184ebb07acd601198049f198c47f6b0ae6605444be60d93f03a97566f9f263949f92bd1b5a23401"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc4_linux.x86_64.zip",
|
||||
"checksum": "c4072cf64f37bed7dc51bd0a320aa11d6e08667c101cb2f91116ee55b33861a94f1f70bff724047fef58c05315485053e47525671921a74686ea62e02fb5ec0e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc4_macos.universal.zip",
|
||||
"checksum": "810686cc22ed167ef5916fe85029db2df3df6683ab14a46f77d52e26d21e5e05fe58e4483dcb1ea4b962866116d67868ebb71a3a6926f261a0afeae4ed2daeca"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc4_web_editor.zip",
|
||||
"checksum": "64d35ca3f92c7640856aa8d661ecb16489639f827cd231a887d324800427e955e5c073fd642716809bcdd6812ae0de1685b85581f72171cc27353a6cbff20bea"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc4_win32.exe.zip",
|
||||
"checksum": "473093d2aaf908ba2752c53a21c8b9e2e5e5be6b4eb891571be261624af22a91ba871973e5a0c83355e09e524aa87d48cd71b399fa3592a3d3584dbd51127412"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc4_win64.exe.zip",
|
||||
"checksum": "2094fc7f4e4907f11d75eefa27131daa93be6cba1817cb79fe079fa74f23be1456c1380ede4125c7a993925c2403aa52910dadc9efd50623674f72fc8a39b38f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc4_mono_export_templates.tpz",
|
||||
"checksum": "e830cadb56f64bd2d6dcb790d15cd340b2ebcb04d1347ef25ec2e371bd88c3041428323dab27cce175b02ebf4c35b2118b7108973b5d2314ee58e6c163b77b39"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc4_mono_linux_x86_32.zip",
|
||||
"checksum": "8b3217fced3e80344ca79fff1b4cf644e71b9e5b3a811c9d44a9e7b5a01aabf5c7307eaee25ec751876ac46490267de2acdae325eda1f942657f37d6a8af500a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc4_mono_linux_x86_64.zip",
|
||||
"checksum": "ec0ba926c9c1fadce6816cf8a2a8d2e71ce79e34763ba18ed3d166632b58645ac6179791b150fde97a9e64baa1ae77ee69127e8a9d799dc7bccadd0472f8912d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc4_mono_macos.universal.zip",
|
||||
"checksum": "fa137b51569730fb2c780ec4f94071e9ef4d9439cf04b412d9b490ffab50259261d3f640b7f83f3eee078b8741b123b8881f047174785736f431fede82f187e0"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc4_mono_win32.zip",
|
||||
"checksum": "9de9cb998ab2530103b890bf6c5386c6683af0f2ea4c7c175b1e0e3e836f7345bca3f82c6120e77f9f31274f576c25d0fa9af89d93ddd029692099ceb1fdbc74"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc4_mono_win64.zip",
|
||||
"checksum": "fc30f67abbbb546b356f372afd99175ac83bb04947bf0b2c40d76a5ae7d18dcce84c24eed9519037a1a7422d7537cf70422aa9f91552447cee22a70adef34caf"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0-rc5.json
Normal file
78
releases/godot-4.0-rc5.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0-rc5",
|
||||
"version": "4.0",
|
||||
"status": "rc5",
|
||||
"release_date": 1677260066,
|
||||
"git_reference": "6296b46008fb8d8e5cb9b60af05fa1ea26b8f600",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0-rc5.tar.xz",
|
||||
"checksum": "8001f0d021798e6521855ab41c1fa4db93ea898cac9267305745a822f46a8ef3f58174e3c9d402c5d22b94404e411cb56b69e018d3ea00febb885aad42c5eca7"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0-rc5.tar.xz.sha256",
|
||||
"checksum": "10dde551f727a5082c91cce1e270ce2b9af0969c49b74b2a870e122e9339d73444f9af9f631ab90fb81571639248e45c163d1861ec10d94203d02ca71b730b32"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.rc5.template_release.aar",
|
||||
"checksum": "f411379d052b2e779f32a74bc86f671fbeb5b396d9b6a58038ec0b7f30ccaeba871d1eddd572d4679bf3b7680d612d3bb5307569f79675ea2a8219de57fae389"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc5_android_editor.apk",
|
||||
"checksum": "56dc78f85b7773286bd98d1935ec6b8a78df90fc6141e1da7e85c0adde7a7ea4235ea09e569298f5fe07a2ec64eda66d7b95a33c6ed39d889b6cfa7afc5545a8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc5_export_templates.tpz",
|
||||
"checksum": "fe9b30711098fb02d98f65aa3965cf28955947434792bb654556b029d40895ca6a7628c30eb45780500773a528bc6af3684b8d699389df3a9604d757c2fa2ef2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc5_linux.x86_32.zip",
|
||||
"checksum": "b79addb987d31d012296b586154d2edec1857d5c54a53dc886242038eb9f6eb528f6cbd269b6c00f380b9efc188d2b74e6848427917bc77bd1778fa16db1faf2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc5_linux.x86_64.zip",
|
||||
"checksum": "80ffd71c274f1a3d07775cb377fa7b5f54dcdb0182194ba2d99268f4a3b4dd1e57947ef2f1943220c81d1ca1e75de7a248180937a5fe4b28e060829661669cff"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc5_macos.universal.zip",
|
||||
"checksum": "7bc1425de638ffee1ce2785469f78920ce42dbd485f9415f9f6e6c241e134526b2738d7f550889b904ae0c09d730b824cd2011e1b948e9f8e703b10f8b4af562"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc5_web_editor.zip",
|
||||
"checksum": "0d87c64f7a4e87b99fade24cf8073347e81f91419a0b7eab800b768951e1bf2e1a7a26ac9cb7bdc8215b796656c04e892d2aab5cd5313ef416aa09c7288e0787"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc5_win32.exe.zip",
|
||||
"checksum": "72fb5edf00181dfe64b29245efaf9a93cc98e2418ca766d138ae405f3ddd205cc8068a0aba5d89ad2644faeed3261959b8e117a0bd56340cd0bbcc172a658636"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc5_win64.exe.zip",
|
||||
"checksum": "14d1326a19475338a7888161b07e191dffd06b14e10c9613c1a97df5b5e0815cfcd7d97b2a67038a26e53bc7f413bcad81d744f5375ef9147456c07cd915c213"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc5_mono_export_templates.tpz",
|
||||
"checksum": "268c0cdc42577ddea873d9ea3e146990e948ad557b5d6b3f339d7a76d2d96c1bfe26b04c3296a8e887a9976fa929c78604c3d585485340a89d039854917924f8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc5_mono_linux_x86_32.zip",
|
||||
"checksum": "d7b4742e1937563fe6b8232b90ed2da0eeec0e9c29ef8cbe85d7a7342d141f55497abca161cf5fd319eba6361782f439809f12b12af2023477b2f8aa614c4e97"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc5_mono_linux_x86_64.zip",
|
||||
"checksum": "d73ae38955a58b4e2848adb8c1c675b1c125833d7a13b6aac36e39718853372c4ad40da22fd0f81a774acaa7f1cf8520dc42ff1ee7abf7cf8e9d9155dc9795a0"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc5_mono_macos.universal.zip",
|
||||
"checksum": "6284004ffeebd4be5ef2b75e076f7d4ed5ee3da35f0654aed31a8b10ebf0d2e95598144844ad0c11b286cbe605645ab3faae0f00bb18be34a7790392d0dc1065"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc5_mono_win32.zip",
|
||||
"checksum": "d6ee8aee346d4a6f835f0d6aabffc59798ef254544ba434b6f94d4725975cc1adbec4ca04af5c653e2a42477d445e9e514d0dffdeab3faf02084b10bef77247d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc5_mono_win64.zip",
|
||||
"checksum": "41afec6a15d3c1f56f8dd7a1147bc8a96f866cb770f9626ad526e53fddda02709e6942739e402b18d4d3463c804750961c072a3fe1ed8ce4762043ff67df2c4b"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0-rc6.json
Normal file
78
releases/godot-4.0-rc6.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0-rc6",
|
||||
"version": "4.0",
|
||||
"status": "rc6",
|
||||
"release_date": 1677483676,
|
||||
"git_reference": "0cd148313213e2923004be65bafd6a3781c917ec",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0-rc6.tar.xz",
|
||||
"checksum": "6501295523e4065f0548f7b5442e297306276ef8f147839ae15521aad68c4339f18ca0a1d10a4b7a2e59d822b31c776da3e6e6647adae1af816822957e3d23cb"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0-rc6.tar.xz.sha256",
|
||||
"checksum": "18476611f1590b3ca71b018f0d2a78a12858423b3804a61112b156f7d5d3956234187205cc6d3312e0c90935f6a5de943652d5957b2151592cdeb297dd029126"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.rc6.template_release.aar",
|
||||
"checksum": "198339bc70eba29654595ef9cec8a92844dda66610b5ba4f2d33a3c5e24ea104365e5ff3aba763fb4e13286d2c64231f883f9660da2ee30116934baf5a167939"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc6_android_editor.apk",
|
||||
"checksum": "96efbebb3dd1d3d2550343adf603a70f27c2afb4a8c74cd1173396330c15dacc843f2e57cc720026a57bad8c9c0fd05459f4c009b57cb7711edbaa659e3a1301"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc6_export_templates.tpz",
|
||||
"checksum": "44bdf558d5774a63b000622ad24952fc5a260b55a2f70257f97baf4f281bcc3b3d43138bce4ee420db38bfc4f5a5181eeff4998e00efac27448c380e95cba448"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc6_linux.x86_32.zip",
|
||||
"checksum": "a83910d9ac6736c10d900b99aed9361a0b4c2a4b01ada42b3aa3f6d42a2e24995581f835030753c70d53b8f598a85739e67499ee6ed1504609d1d2b028f5a7a7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc6_linux.x86_64.zip",
|
||||
"checksum": "79d8916b850d2954463f1748ed73052f7ff6b3b7d8394dee96915497bccb4872b72be2f8299be8f51adb8126aaa9e1ef4e16f3a2dad4a904ad60084a6d5c5836"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc6_macos.universal.zip",
|
||||
"checksum": "32fcc86a67bf1c4db48a213b3889914e363b1a88a89fc22dd928f39a7c819df2bbc4d09d1d2b446779c140cba470fbf1e31645ce75781c1ea17d0806f33cdd44"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc6_web_editor.zip",
|
||||
"checksum": "ae55181b69d9d31454b5ccf13146a64799669c834db279871258ff6f04007e5599d0b61c161299da513169460b81436bad590587560104337bbf37e14c6b4e23"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc6_win32.exe.zip",
|
||||
"checksum": "a95fd13fc8d05989e609bcf2373f20aa03cb5cde4a3d0c0a6f4fa6d12e55f3636b2fae0d55832bdf86ad65bc840c3273e88e97638a0c71eb87be6b6cc8ca6904"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc6_win64.exe.zip",
|
||||
"checksum": "47e7cb110a153eb22153b42812d1ed1b257ddf4054ba6fb5dfe5d57e810546de3c6f50afbb3f898d5943f942b58dbc99e7e5a2c480bda92da000ca6d4217809a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc6_mono_export_templates.tpz",
|
||||
"checksum": "a375adc9442ed25234f98af58d3e19919a5f3caf9eaef7b0411ba5702dd7db40c4d500869308b8ca930ac293dc2e291edf0f2f1e61a82bf257e79f3a52e3b0f6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc6_mono_linux_x86_32.zip",
|
||||
"checksum": "78434c700efa5dc7a274e5f696e2a80f6285920970c68ca2c05fa4db171ef1d744a76cb1c937ca47aad62934d4048394d5915d9fc92bedc5dc5a821256514454"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc6_mono_linux_x86_64.zip",
|
||||
"checksum": "dbe8ba285eaf279b3b49a58b9ecf905c1e0b248bc329d6df77be636dc9a783581822f26aada1cb9f9b24f3ac44eaed16d6d93398b21f7024f2f162f5ba889f15"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc6_mono_macos.universal.zip",
|
||||
"checksum": "17534e5030dd06b896ffc927794f79d6440cc9e846872a8974f6eb51ff3dc1b5300fe202a41c6dbe2637723641cb46b42158729fc1980dc76fa56e746a401800"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc6_mono_win32.zip",
|
||||
"checksum": "c2775a3d13f0667ded72828a7848e9be888146a24456cbcad52e4d47110a043355021e793a579aebb07a43f2fccda1897293b1a78b5badfbb7f9c8cbf7ac970a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-rc6_mono_win64.zip",
|
||||
"checksum": "3207c8a7fc305111f2f817269940139af65800b88b6f4eb0472a4e0f39d59127c1a711c90cc81b6feaa9a92b4dfa26e4f00a8901af4d95161e99d6cc93435c6d"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0-stable.json
Normal file
78
releases/godot-4.0-stable.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0",
|
||||
"version": "4.0",
|
||||
"status": "stable",
|
||||
"release_date": 1677662515,
|
||||
"git_reference": "4.0-stable",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0-stable.tar.xz",
|
||||
"checksum": "a1de87425861dfd71bf6c6387008d72a0c80322865ffb4dbb4a87e58244d37d4d45d6f6df8e06ea6c4f979de80b364932891c65cf11c7f80727f33e28460cbd9"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0-stable.tar.xz.sha256",
|
||||
"checksum": "c9bfc1ba756d8806591d12d5c1864094dc66bc1314d2da7ef50337efaf7efd49152ad38b156930882a80769046abf836786a051cadc9c19f181ce7bca7e44fd2"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.stable.template_release.aar",
|
||||
"checksum": "3bccee5de990d467779812b545a000fba89ed367bb910bc140abcc4a5ee23efadef14df3ed3cf745fb11b140f72d004994974b53f426365d797778c460149bef"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-stable_android_editor.apk",
|
||||
"checksum": "49465e6d8a56a775239e63f3f8f9368761f6f87ddbe50815a552804bc0da56c992b68c19ec5f41dc61268e415774f9b0c49563ed6326a73fc3e43cdff1c42d4a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-stable_export_templates.tpz",
|
||||
"checksum": "4d072a1b5f83e93790b108d80da4afc7e56932aa7dc616849e5cb81b66c12adba4bd8307827841feaafc116529af617de865f157bc474aa74c9a8e8885b6875d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-stable_linux.x86_32.zip",
|
||||
"checksum": "4e913a786e134f2bc6b46a1afdb6b7fad87a141471c83e4c5f3b34ce602b66e24a3d578a6aa6f20f5c489a5d0c08e9daca1dd295c0b8e37d9f3a0051cf74998f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-stable_linux.x86_64.zip",
|
||||
"checksum": "99c54deea6f21d2705da0e731d0273f3ba61a4438d4604e80eb3b809d231e5fdcee28a6e987418fb80731817c1c905d44f2d3572bdd43a19ae5b480fd903b4bc"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-stable_macos.universal.zip",
|
||||
"checksum": "7e8ad01b9f22632c53e07265b9e2d2a1e40c27803861bd0cd10ed70855a8b8172d7162459d847bc96f652867266ac8bd0f1cc6ef3dce6c2839c295a2030844d0"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-stable_web_editor.zip",
|
||||
"checksum": "bdf0dcde28b226b259b2dac2c626daf6fab2f82c1886881338dba60a21db2785a6c26e33ff9b8392a93f92a3656292dfffb2e954d20d7b2dfb3da3ee05ec8b0d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-stable_win32.exe.zip",
|
||||
"checksum": "38ea1f2f978e56fafd84717a48db13966622c1926d18c82ef8e30aeb03d2dde44b6b8775ef0b79816ddd8af3b8f9e4153fd008c0f88a800c4c93e446fe02f4e4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-stable_win64.exe.zip",
|
||||
"checksum": "ba8aa6891f875b62086f512822ed7d6aed9923c1734dd5154c10b4f32c2213b7ec82ecb93cb87ead6956bbd47dfd49e5c1cf5c5c507b060395a0cbad98751904"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-stable_mono_export_templates.tpz",
|
||||
"checksum": "1104d390c446c47ca012a6196b9d01fb1f47be9ca580f2f92bde53ae7d91483bf396172e44bea6386a0683c7aebbb94451bd9fb1e22060ac9166a3ae6f5b6cef"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-stable_mono_linux_x86_32.zip",
|
||||
"checksum": "9bcc1ba263c2819b41f33431c439fb2f2a387aa36cd8557f49c56d5c6f484246d11556bb5999d545761c950452bb038f2116e1d8c54141ff79f497e64b44d68f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-stable_mono_linux_x86_64.zip",
|
||||
"checksum": "4ad8b9b041c1944c1a090406ef31a860bebeaf58048105f56821da6952097cbd515b807f30e052b28bb5640894238b7f33bf1a30b1f5519e9e57b9e8c7443045"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-stable_mono_macos.universal.zip",
|
||||
"checksum": "bef029b97c9684fcc8a63d6cf8b36a0afc3a46ec07d387901fdb7b6e4786557ce99a13f4d3a6dc714ee70d5395472f2ed86cab1d6b798749c5e81c28e95cefb9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-stable_mono_win32.zip",
|
||||
"checksum": "a3f0006ccc9bccf42dc48f2b7c16413678b163d5a865f4200a231368c1133c3a95e7f19e178b9e795dacafacf1fa470db20a622e98a623e7ef1a1c2adc85e53b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0-stable_mono_win64.zip",
|
||||
"checksum": "590db71db2c4e2812fbcad66cce3dfb484e89e7caa28c96448c1cdc7c71a4ca84991a0532e38a51e8f6a2d9ca72f3431848ddc69d8be3a11d5e3175df18e322f"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0.1-rc1.json
Normal file
78
releases/godot-4.0.1-rc1.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0.1-rc1",
|
||||
"version": "4.0.1",
|
||||
"status": "rc1",
|
||||
"release_date": 1678861267,
|
||||
"git_reference": "d23922ffebe48f29126c003411495737d07e5a9f",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0.1-rc1.tar.xz",
|
||||
"checksum": "90aa6fc8ad1f71cc237adf416c34b62ee759679d5bc4aa1f32519da1b5af3fc02edccdb90b0d55888516b6cca13ac58d6fc9cd1862bfa81109dabc7787ef34d9"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0.1-rc1.tar.xz.sha256",
|
||||
"checksum": "7dd61d0361b6dba789a66a177b023fea96c5697fcf2f61cd4b8967ee797f2d1c40b16b1650b85dea355664dbc945c69b228052dd2a9b4a5dd36acb2b665dffb0"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.1.rc1.template_release.aar",
|
||||
"checksum": "cc5b93b7c8c331d8d449ab02e5b892b643d662f761f1e5f494343b3338a7262380b84b8842b97324e21f4f71327ae0ccfede72faa0f653e040f1be211997eb5a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc1_android_editor.apk",
|
||||
"checksum": "c8a80a791115da6ae6642a5600937337af421bc73d8d731ec176d3a52bf79cec47cfee463b342cf48418f7e58802cf010e727862acb72c94341dc648ce3e3e8c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc1_export_templates.tpz",
|
||||
"checksum": "3a24b7b61c85c633b813e798e552de9aa791f3b8b8a75d66cd8d2bc54a5157154865e78e128a4b186bf98e92ccf85d0ff4b9615bbc971f3a4ef7fb008cd5aaa1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc1_linux.x86_32.zip",
|
||||
"checksum": "003c18fdd885e188d7b0a1c9b6c000b814a1f1d3158271fed551d7b3523edfa1b609966938c4c129de64aa535587909aa7fd22c5cc1e651d5a2c524d7df3aa5d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc1_linux.x86_64.zip",
|
||||
"checksum": "cfba7c826e4e7854b8d94893e94335cc2b7e0f2151cbb2bf91a5282429bfd3be411ffe425cb67ec3fd1f7164dfee1c1953f17bb621c35828ee226d965dd83bc2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc1_macos.universal.zip",
|
||||
"checksum": "ca54d49920d40e3b0311764b373c3cb5ad5177ce6962a44a77b1f8e013a04d73fdd33b0834c3269623fd0c383ca85922184e5b01373059f0dce8128b146597a8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc1_web_editor.zip",
|
||||
"checksum": "9b41dd5796e929f28eeef2e7f457628efa1c407ab1abdbea1b28c06ed05a24a0a25155feb22f5b521e423d8d095de97605d6b8565e717ee917ae010680e2baa9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc1_win32.exe.zip",
|
||||
"checksum": "9afe3525aa9a59678a9b35c2e29a49d0fbc3b1ce423b92286d2c1f0b731c29abbbe494acc6af743f93251b047509a2c93ab1a2c6985705a297f5f715f3719f8b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc1_win64.exe.zip",
|
||||
"checksum": "6c9c3facb72ce3981ed6fc84b0df4e522dc1464769e123d1e8a18725970b3acb1daaf1051840db0ca24870546c43dd54721f5137eaf4ef1527a22141363f3cbe"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc1_mono_export_templates.tpz",
|
||||
"checksum": "d49f6951a60a3ab2d083d03cdcbd942b6d58d07c172e5b1d57e31f98df62120bbba9d490d9f52dc04b1524f53a95e1e7dad99379697191f0c2efcb3d9224fa9e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc1_mono_linux_x86_32.zip",
|
||||
"checksum": "6fb4e66b702299693634b294140e831e69b3d668b4686b0a41df19317a19efef9f4a06eba591e3099ec2a68a41bbef3a860f91cba1f74787a27161e1a5a4fd5d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc1_mono_linux_x86_64.zip",
|
||||
"checksum": "2c9ae050a8ebdb7e7bcfc7ff829ba6a6f68245528f545ac304f51bdd945fe049849623253f0ac40bdd14d576a7ae95bc592788fed97b5bf0a48bd41e5f379254"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc1_mono_macos.universal.zip",
|
||||
"checksum": "9434ed54c1d75e4be700bfef7c43f5514354e9942414bca8b2932391dafc94c06c61dd56abdef76f976c5ba57dac3a82acdf8ed300bccb3f518dabe8f3c90cde"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc1_mono_win32.zip",
|
||||
"checksum": "d906a3f9f520e2c8ab8173df09d19640274de93b7a3a9ec271ba4a5d58804ced93c93edb673fe3c64acd257e113cb3a5595c05f93c218e5de0678b1b6723c50b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc1_mono_win64.zip",
|
||||
"checksum": "827ff25bf51ebcc78eb4e1b84b2b83ca21030171fb1ce6e84e8c082b1ebf6026e345e87f69c338943431365d7213da6726af43852db82fc70ef386b6086562d2"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0.1-rc2.json
Normal file
78
releases/godot-4.0.1-rc2.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0.1-rc2",
|
||||
"version": "4.0.1",
|
||||
"status": "rc2",
|
||||
"release_date": 1679041150,
|
||||
"git_reference": "6970257cffc6790f4d7e847e87e5cab9e252874e",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0.1-rc2.tar.xz",
|
||||
"checksum": "564828519ac1c3372253d63a1f09fe2a0bd722827b80a172969585a60610f0c3db7eda8bf80a8270869ef6791714cf72cc5cde5a30699a05c5331f6ec185b4ef"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0.1-rc2.tar.xz.sha256",
|
||||
"checksum": "54ca3aa34ad21d786a4bba53efb96bc081dd86863149b3941b9bb6192e8960240da71274ddb68407c1bdf363eb48494d91396ce77b10dd2e36a463027a5344d2"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.1.rc2.template_release.aar",
|
||||
"checksum": "03cd82bbffe21f46019bdafe9f6ab2cf2a4270e222513dd6684885fd9a6a474edf04353559cdf8300a2679903edcfbdf5ed606047fe9f6f4869d315f980bfbd2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc2_android_editor.apk",
|
||||
"checksum": "d7ef8c00af7fb73dd7a166df3101ef686f72fd4373bebec8439ea282485676e37e88aacb45234045fa16b384bb61c42b2b2505c570e912479d89550b988143e6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc2_export_templates.tpz",
|
||||
"checksum": "69637c7f330ed8be254524fa89e47881b9b2195867364d2424c989d498039ec0a8de28f0f5b71801e304368a410dce59898fedae0a8e43ef86a62297619c7d6c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc2_linux.x86_32.zip",
|
||||
"checksum": "dc2d795d5e63d66157ccdcef0ee8f5efde0cc6b7a4380ff3cf08ef8c74024be945f476bd4d1d1ba1ad3aea962de3ed05e936bde0ff560135fcd033c328797b21"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc2_linux.x86_64.zip",
|
||||
"checksum": "ed20d17e32ab007d62c422b53d2d8d5ed9e18cf2f24bb19998e08cf58530ddd679f94e32363cd5098e8a9106124b71e31548fb87053062961beb417a8018dfd2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc2_macos.universal.zip",
|
||||
"checksum": "7d8db1dc00bee9e79fa23a8bec222d1e5bd803cd9cfc2f43b9c056a08774d7a485c60ce883b3e21b49be2e43fdb8e97bac4e28b49ac98bb8d29c80c7aee9dfe8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc2_web_editor.zip",
|
||||
"checksum": "83c95afc07b83ce62515b7f7e4c779a167e02a680fcb6883293a56829a205974643c8177271038110c94fe541c797d447035a69705bc4d7aea15b1726e578f50"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc2_win32.exe.zip",
|
||||
"checksum": "0404cfb456791ba6b7c8c07eeb353757672bb11e9d15e299bff16559deb5d4d19c74a3eab3dd0c3021cfbb7f27abb2980041717fa4ec2388c6bde966547792f5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc2_win64.exe.zip",
|
||||
"checksum": "d9f7eda106c89c81367a1392edf63bf1a52035d78c810471823ddfe1a9d7b2e7f972d7eb5ce98de35fc56861eb5ff7e4cfe29a58fad32aa9bf609ae8ccc01130"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc2_mono_export_templates.tpz",
|
||||
"checksum": "825b28e2da3131b5a68c7d4ae5af61606654faf5dd8bbb330395f5cdff0b43044073704dc26be725bf79fb5090fc7ed4d8560b875ad3e27ce9fc297d1c57ff41"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc2_mono_linux_x86_32.zip",
|
||||
"checksum": "909ed22864d7686619f515e025585b02ae3fa8cda995d2b8da3a89aef686ece95677cd5953e6602dcc5f99d7b501089dcebfb373449b199bf8505ad15da670ff"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc2_mono_linux_x86_64.zip",
|
||||
"checksum": "a6501d41267668717a9746c82f054b0756c3706870e732429fd8c7ddad2092dfb909148ee66336d8c17fea49851a453f91b6b242759bc14040be22d0148514f9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc2_mono_macos.universal.zip",
|
||||
"checksum": "bd0311363b8264ec3b7e93b4a38fd3beb4e336a8ff9972ac6b02f527e3730f92080964e70754f8a2a0f1cb5d81d50ef5424ad9847f64215bfe07473a298d8824"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc2_mono_win32.zip",
|
||||
"checksum": "989e68910475c57d6f9dd2c922a2a3411f8cd58c0bb4229a806043b149046e0a55e03c75395016dddc763729a21b757fd1cb2cd560882bc47e5f1211b3ba88c4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-rc2_mono_win64.zip",
|
||||
"checksum": "61576b9d17794c165cd53e253827282c963d18503883582a8647493254f4f274e2124500b974a36b8e1072fae25e5944aaf1ee7189838d78c8a43b437b1ef884"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0.1-stable.json
Normal file
78
releases/godot-4.0.1-stable.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0.1",
|
||||
"version": "4.0.1",
|
||||
"status": "stable",
|
||||
"release_date": 1679331984,
|
||||
"git_reference": "4.0.1-stable",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0.1-stable.tar.xz",
|
||||
"checksum": "cb4f6eced611a3fd2f65ea31a80971f67d2f8b8bdb9a710bec41d2d9fc2d5714ab2a1ead58540dd0a7787b123dba6195fedf1b2eb56db122cb4f9f05f9633513"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0.1-stable.tar.xz.sha256",
|
||||
"checksum": "078b956c097cd02cf76a06939b67ce120904a4f1272fef2777d51f42c8dc46f6c3796db39e2057df3f8b284ab3fd833d6fbaf2dc9d10eba3e21ccb31e940cb50"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.1.stable.template_release.aar",
|
||||
"checksum": "89ab1b00b2af4f9dbe4caacf1755539fa40f268aa351a449b94cf12bfdba1525b32e43c2411b29afb8b9bc65b8339ab041f1fb6f7efd10258607f465f54b33eb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-stable_android_editor.apk",
|
||||
"checksum": "f8390d223d166f6ddd2c8b4249c9d757777e53302d047ee82278ff58d9828466d5e8fb7efec5673410ac34c9cc714ee4b56b762917c5a558c187cc3f1cc9dc69"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-stable_export_templates.tpz",
|
||||
"checksum": "5f652b4c67b315e37a846104445b0cf2ef4ffceb4e4cccda45e2b30aa79c5a7968c83139a2c495fca209e1f40af4608e76d86241f714618ab84fe2e2c6c4f033"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-stable_linux.x86_32.zip",
|
||||
"checksum": "e42be3ca533206c8ce1223d0202e02e29721f47192c52bf7f2e9e31ac5500a06dd14091ae591c6feb1816d8961181febfbe9088ca03fd50998d682208ff79bbe"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-stable_linux.x86_64.zip",
|
||||
"checksum": "7598e27ae16e7cdb0cae8f8785e91aa11d0ce695a0c73e28f8bee32b3a06495e84dee63dfeebff91fcc2bc1dd20be89ba34d0ef0142b8dc74d9b0179e4dcb986"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-stable_macos.universal.zip",
|
||||
"checksum": "a5460e194d5faf32136f49652583a421c6ed4d4633e50e480cfad74abe3a1f95f57b18adc76ae171e9b06c735204c248e17c9f3e23f6d0d63ffd9c8dcd32c9d5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-stable_web_editor.zip",
|
||||
"checksum": "a442bb7a0fcc65b194b42fe61bcd31f049fed8bdb016d758f88828a5e45c072ba842a18efc9dc3205a20fc5f16b84b56f01c8e3250508aeb6284ffb227d7a5c8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-stable_win32.exe.zip",
|
||||
"checksum": "8ad4b9134e991703e66c84d807fb91e7410fd3bcadbf68a0f75576e75139b20ce16618bd9b82ed43e95df498e903daa2ab2c20802a18ae5809fe0f5f5040f0b3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-stable_win64.exe.zip",
|
||||
"checksum": "63b80a5318e415d9451ab42b78832dad70bfc477e96c5ab689f0e399b4863aa91277db7907e98b7442d08ae9015b28e6c138e5ef35e3939768daa2429ee5322f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-stable_mono_export_templates.tpz",
|
||||
"checksum": "0fec01b623b46c52df5b819035d3b9b134347ca8041227b9f0cad6148c60895d22107bca15cd67313e9b10c663d3df5f0a5b388a4f3b665051b55e28cf73eba1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-stable_mono_linux_x86_32.zip",
|
||||
"checksum": "3721a5ab4b9800d87877ae0419e99e06391f7cf0328f923ce2b9e2e404e609acd80d47ba0eded76c17e58e4516703772c1db5fdaeeaf776d06f094e6ee681986"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-stable_mono_linux_x86_64.zip",
|
||||
"checksum": "4a31d98391509eb2401cf207826cbfc93e62778c8bd5d79f29e9b767dc25ce004028009ee3d8548c926fb6f51fbc30cf9bb88b6ebe2294f834b5ba6dcfd99c22"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-stable_mono_macos.universal.zip",
|
||||
"checksum": "77a51b01096f7deef5a83783666410b56a3a0aa11f0d88996d7f01b7510a4bb83631685c5218019040b01dd5231acd69775e6aa7f92b6332ab609e81fb6c89eb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-stable_mono_win32.zip",
|
||||
"checksum": "c881f110d678e317e2574bf8b845f524b2f48487e5bf2960b8237ed93ec523ff76ca4cf9d8d5fba1ac9b6092145ded622332f2229a3e16a8618331304ba7eab7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.1-stable_mono_win64.zip",
|
||||
"checksum": "6ca1d843635a90a97cd69932ee052c90bfce9cd1d410ea9381d3a1dc8dacec0783930ee0107042e83c7966bd21245549a4dd2236e3ca63f7077dad13db51ff6b"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0.2-rc1.json
Normal file
78
releases/godot-4.0.2-rc1.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0.2-rc1",
|
||||
"version": "4.0.2",
|
||||
"status": "rc1",
|
||||
"release_date": 1680264553,
|
||||
"git_reference": "50f26811b0409a0b44b1d7df4532c38cafd0a14a",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0.2-rc1.tar.xz",
|
||||
"checksum": "9e1da4688048cdd6b0c0e28638b95d89c35209ad901cdf14345ad51ca68a9a139a348d0782833a0d1d924965fd529b90af3eaac1c4c2c49553fe726d7bea2971"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0.2-rc1.tar.xz.sha256",
|
||||
"checksum": "23e17bbc5051e4db6781ea0483b76427b8f35d6a6901e474cd7fcaf0f7a6e9294b3e024a8b3ed166df3a37880400de5842daaaa9ea4b2b4facb9d361254ad356"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.2.rc1.template_release.aar",
|
||||
"checksum": "5fb35ac446ab3f127a9f8939355ea1d9a2c903c145a072ab8d3456720fdd8ec4339f777abbf187e4ff5ff4f154b5935fd27c4ed446be7f3b661efa896cb72c5f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-rc1_android_editor.apk",
|
||||
"checksum": "d4e5ccc98518145e1786b2e19170f954aea2eaae2dc1e851449eeaf5d4607eb8518061d5c5bbf9d062ad1f0e7142549928e135375fdedd7dae86a192465da3d9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-rc1_export_templates.tpz",
|
||||
"checksum": "f5350217e2a215d8ae8dbd7e06fced25a3848cd8917c9c5b63cb8479b29d21fbf2be752487e0c79c93a9dfbe9dfdc1f6264d05ca2639fa9ff9001468c8e40a02"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-rc1_linux.x86_32.zip",
|
||||
"checksum": "c4da77d672c8fac240f674a973d8798d856f9d5bcd090b1aca91824bb4e9cdfc9e0b2dee52c0e349e410f4d37c0789a84b9f59dd5b973eb2f69c82d396b7146c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-rc1_linux.x86_64.zip",
|
||||
"checksum": "ea5ff498a32609b15360ed94299b1bf74ad163024a017abc6a8ed54b24353091e698656515928560b7ac68c1273a13eabee6771de13360701279f7b8772a7c94"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-rc1_macos.universal.zip",
|
||||
"checksum": "400d31861b7a740575ad3539fa5668f251c3dde552b175d4be4afa99afe5a7d78cf51d2f3d9ef877870049db7dda3400d4eef481a3aae0dde1ea2643acec060c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-rc1_web_editor.zip",
|
||||
"checksum": "63484ac6ed9418e03c7f890968ddcaef3d030c52cf94ae859aa0b63729a37bd5bc6ce45f4633c8ec983940804ef7aaba345985a40f2ec620fc96f949437ac8c3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-rc1_win32.exe.zip",
|
||||
"checksum": "4db5ebba46cc3a2ef494d25d438f0de9a1960be2dada75813d5efbef575cf8d0ebeb50c10f7aca5537291e916f6f5863d15005f96cd5df34677206c60810b185"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-rc1_win64.exe.zip",
|
||||
"checksum": "16dc216f2b5b4df1d01a912d0864c53b44337476dd4dbc4186e00fb44cfaafe70ea0e50ecc0f7a684970596d6208f7248a75e916cb4b9de723573ef5075b02a4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-rc1_mono_export_templates.tpz",
|
||||
"checksum": "99df421226fd1bf33e376d038ffb4f39e8178c8b50f35326f0013c8cf8488ff04b05752e28316b1e3d131feac346c1ffbaedc9f723ce912283b69de0568c168f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-rc1_mono_linux_x86_32.zip",
|
||||
"checksum": "077851a29fa91e95cddd4a0c81e9bfa935d34e83ecbbc0efc01c1312301635ad0c5c4f823813c39f62827af3a82de535a139bb2242faee6fa2edba25aa3a3c9c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-rc1_mono_linux_x86_64.zip",
|
||||
"checksum": "32b0607d84d036513576e225d17a6b38e096d2ecf2941b9d7840bf3fc7fdd5664f1c448d70bd27d82fe6ddebec62736fb94393fad1577a16a16fc16e66777600"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-rc1_mono_macos.universal.zip",
|
||||
"checksum": "886d8608ac2696ab30fbac3b5df705412bde5df55721f9ea78a3f848de45b6c7cadc2b8e3870555b252c09c9550a1d101fedbe69d779209680a7ac0bfca6d4bf"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-rc1_mono_win32.zip",
|
||||
"checksum": "d814b13de3d17be1982844d0bf4857fb807e7903883e95f25d34c21234d0512fa56add1799e081d465cfb0ba2157156d1b75197f56ff449b7fac3de0835e985c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-rc1_mono_win64.zip",
|
||||
"checksum": "bafcd9be5e5a24406cd3a4d8b954d287eeda53df8c53fa3bc09a9b51a6f71bcc22f009607da87a200176750c0c967fd22aa0d877e2fb37a129487f383a14474e"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0.2-stable.json
Normal file
78
releases/godot-4.0.2-stable.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0.2",
|
||||
"version": "4.0.2",
|
||||
"status": "stable",
|
||||
"release_date": 1680598139,
|
||||
"git_reference": "4.0.2-stable",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0.2-stable.tar.xz",
|
||||
"checksum": "53aefef2f0ea63c82834f0e2da7b898c8504b6d7a3bef0af61d6c730c5ba2db21ea99a2cb10731bd39209d72a492059d93475019418658c4e181b514d6d09ed3"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0.2-stable.tar.xz.sha256",
|
||||
"checksum": "eb629bd04f688408af67be7c057d05869e2f56a02c9c6a5887c52850c24f9d3195dc6c324ba790f7ee022cd87c35e828160db271856720d3b35d5da7c53a53bc"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.2.stable.template_release.aar",
|
||||
"checksum": "b586ac440fe8b0a114f03f8e4d9584d7b28ceba6ee06f357e180cbd63f9292e28826daf36d05e5f8734fb46afdd848e951c98f5346f3b4e601c9e8f4d12c0d07"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-stable_android_editor.apk",
|
||||
"checksum": "28f1cdd1511781430acddda97455c3fa5ee23367d235c5ff4bfa98582ca7182bc7ba75d7b06582d0ff1f6b5c84db6553d3900073f5066b9082e087f755f3ec3d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-stable_export_templates.tpz",
|
||||
"checksum": "4ed0a54c7e01b158762f507f3780cc3b356d68138fc6989e938f5ede3620190e7a8df9054dfb4adbebd99ccbae15497e03dd7018c7297101ca0c904357e706d6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-stable_linux.x86_32.zip",
|
||||
"checksum": "2f48026a6c28dc79cf8808a6e47a7202e227c3f52ab7bdc3daf3336c2c55ea5a5d2da0780358781010846d82539d26dc3d16be373f63fe1f4032650339f44b74"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-stable_linux.x86_64.zip",
|
||||
"checksum": "ac74957ed87bfab59f706b61da1457fc74e4766a455eeab302e52693d33a40b9198793ea9c67207d5fa25ca06760049fb23ec314590a0009e93490b187447bbc"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-stable_macos.universal.zip",
|
||||
"checksum": "9c2ca52db941ec7efc8af81f90410d4a392ba32e6233d447cc083f9e281362df2ed8dfda9b97637da923a066cfc217a44e2ecfdf640cef621713a80e12221cc2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-stable_web_editor.zip",
|
||||
"checksum": "b9a2dd9662ab6d21b2340ed1672092286c77c90180b98ee1a605d6c2d46c6106fd298e0920a70234bcbe2465251c8a02a80d17e655c1a3333f1a923f34e0555b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-stable_win32.exe.zip",
|
||||
"checksum": "fd30417dc56fc67d5b0346a6d45dd92f9f7e624ebe2f42b38faee12a9237380e460b87c7f5574699e31e4b34eda955acd8d4e306832629e4c0d1abb2f932ad9f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-stable_win64.exe.zip",
|
||||
"checksum": "92d6ca86b4b32edccd549b2660036a43a14a62080eb3a3e6d8753794bf57ab129fb593888e5f8260650ae0a442ea1324a624b7da7a13174dc11962f023c6f21f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-stable_mono_export_templates.tpz",
|
||||
"checksum": "f4fa81f5ff36fe5a9bd37670be369f1c10a75cf8fc28462c53af5a7bdcbf587568268e2ed87174b8955514a06e4d2ea014b9acb0bbc96f10e6516bebe1e1eb70"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-stable_mono_linux_x86_32.zip",
|
||||
"checksum": "70e5600cc13f92568b3012c02e955a7469ce17dd604d16ba673642be2f1b358fa5a734db40de8cacb296ffaf6a186c17f7dd05fd2a02b5ca8b4bd19bc12000d9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-stable_mono_linux_x86_64.zip",
|
||||
"checksum": "b1e27e7ec6fb5cc9d9383a24e7dcf5f98b4136a7e0df516a1a0155b1a79cd16ab861d8dcfde3ca41b89195f65fa23059a541ce22fa05478bd2f3035b9c0bc2fa"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-stable_mono_macos.universal.zip",
|
||||
"checksum": "8de0d3d663ab199670e0d1206a972c97ad239ee82693b185af8f1ae7ab4ec3505ffeac2d259a8481f9e64b4b2cd729987e56e05b5510875c784317212b6a2db5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-stable_mono_win32.zip",
|
||||
"checksum": "0d502035bac92137456eddd91782641dfb27e7ef2944c1c7e15bbe2ee9d35269208211c67138d69c26faa2d430d699aadda2341c67318b7c4a609c37f1a8e26c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.2-stable_mono_win64.zip",
|
||||
"checksum": "cacfcbbcb97c256f09ee59e2b4c57f3b2dca9329986eca387e926f1bd2a43bd99e0f18e8fcd9962db808a9e2d66f9435d436899afea0de8554cf248709f31c1c"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0.3-rc1.json
Normal file
78
releases/godot-4.0.3-rc1.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0.3-rc1",
|
||||
"version": "4.0.3",
|
||||
"status": "rc1",
|
||||
"release_date": 1682598794,
|
||||
"git_reference": "2d74ee0e5b89e233ef5e86c0667f09a48e963f82",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0.3-rc1.tar.xz",
|
||||
"checksum": "0ad361950a34012c1d249d314cbeebd0fc1399581f598c32d6fc2e6c05d0ed6d66f63ae37597ba008045f7d62ce38c25ef3ee4eae9783654d9959c056ad05b61"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0.3-rc1.tar.xz.sha256",
|
||||
"checksum": "4afb02ca1c2762a6f5021019d5996afd7dd720ea2f242353d475a38b3dce53fc40eebdb079e5974236ca598e39c62e47be3552e66ef3c16d25ad60587590ad6a"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.3.rc1.template_release.aar",
|
||||
"checksum": "ebd38ef88762153441f7f0f31521d45e28d32a784737c8d418084fcfcf4c7720f96c8576c3867e669e88149c329155d9a49cadd25b83a7d84cb9ee462a86186e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc1_android_editor.apk",
|
||||
"checksum": "9188d812aed997177fce68228a21afbd6099e8e687d0eef534f94b47f43b4e2bbfb987494eec5c26ebcd5e1d7f737e16acbebfdcaefd30f71d4fdca40927416a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc1_export_templates.tpz",
|
||||
"checksum": "d8aac09c3149f8c5619158c0c4f4cfe47acf2ebd99973705b4a7124403ec2b62c87e46eca33ee40179601f6b8a8114e37422163e531ad0fe482583311ae4f239"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc1_linux.x86_32.zip",
|
||||
"checksum": "7acc282738ca2eecceff6069f2842e5af3d77c7dcaf73797da13c636c2aa773fa408099a37c8d9118658d17b6cabc537df2ccb516a71ee50de63122658cfc438"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc1_linux.x86_64.zip",
|
||||
"checksum": "79c39c33361ff92999dbf4943509030f060619c92ce894582758a34b1e4bbdba16a624ec52a594b59feabfac74d6b4aebf6094da237356b4e8effe743078ea8a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc1_macos.universal.zip",
|
||||
"checksum": "df6fb46daf836ca993f4006470d839851e70e620082326e8f7e8d58fd52ecb3b86eaca6deb98ef03626edaa1a0db0c3a54e70a81c3537908d2f66df740d9f7e0"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc1_web_editor.zip",
|
||||
"checksum": "5e0bc21b9552e4d9ead313779aff19dbfd865d1802f9ab2bc9de70e7a9f4d467a4a72fcad32670c97c5d123c8bd9bb24920d0605edf2a00b992e5e725b7d2fc5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc1_win32.exe.zip",
|
||||
"checksum": "d6942993d8492b4783b813847bd7bcd89a26a2e0a8ab482d6e7a1bf84400f402d90c744e3b48077abfe32417a93d77dc0b57ca5186d527f5f0d7676a24d88a72"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc1_win64.exe.zip",
|
||||
"checksum": "96b4332bb5d378b99871923896ea49e5ee89ebbedcb5f60c94c52496e879d7822eb7800867b455d1a494663afabcc7f8ea024a98eb3cf2004f07decd967c0595"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc1_mono_export_templates.tpz",
|
||||
"checksum": "02af517927308451b32f3ca62d83ecafcf43143bec24fdb6e63b8ded45b868451c7fd86dc01304660efd0b3a0f0fdde3ce5d77855a6be14654ed475a181e4c4b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc1_mono_linux_x86_32.zip",
|
||||
"checksum": "c483f5ff33b30ac6b0daf21930c907338c67d5a9505bacfa557e5078a6c88d87233022c4e311c70db85f12e391cdcf147cd9a0524fb6d079222481bd7e878dcc"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc1_mono_linux_x86_64.zip",
|
||||
"checksum": "3675579385f16d0a4bdc5c9d207fbc57c12cd6cf1cbb1e3be912509087fbf4acb76dfe6684075048f497536e2c12dae3144b58af858479f8395ec76488ae503f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc1_mono_macos.universal.zip",
|
||||
"checksum": "dc8d4ca8660a451de3b3b052bdc288edfd8c9084b32044812a5690352f090dd4864d86d73d25f688955ebdecbd80a31510eb5146cdeec489c4445a3cd7696469"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc1_mono_win32.zip",
|
||||
"checksum": "ddc69c0d32b5eb169e57726f6adecb0c71d023704848b3c4a3e6b985ba8f5b7eb04908cb1ff30e74943538af443631d1e87669f6ff83920472cde8ff0121e3ff"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc1_mono_win64.zip",
|
||||
"checksum": "7d440c75940e1404b716ad24868ddc5a5894e3844552432078bc77d336cd47d7da2fcbdf54978ebfdf44d3091903afde88bf047b261fd951b140b6d6b97209c0"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0.3-rc2.json
Normal file
78
releases/godot-4.0.3-rc2.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0.3-rc2",
|
||||
"version": "4.0.3",
|
||||
"status": "rc2",
|
||||
"release_date": 1683912294,
|
||||
"git_reference": "2ac4e3bb30517998916bb6b81b7b76788276038c",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0.3-rc2.tar.xz",
|
||||
"checksum": "508c799edf6b7223230ba4c9dc41f7cce669bddb255e8c3ee07f813b40b564b7c49b06f8c10b8d237e97e4802eaf563a2937a51c6f494f96a3c288cb4d903ef3"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0.3-rc2.tar.xz.sha256",
|
||||
"checksum": "408c2a5886e5fa0de70213b0b27a7fdd5acda629e32bffdd5a1c352be853d9d76a0f6479cc03f9a165ca42b256f41681b337b1adff41b1ff232ee6f5397f3bbb"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.3.rc2.template_release.aar",
|
||||
"checksum": "45e5f0a3c327fff5e8de31e38c48e4b27411c5685fd82236820cb2cc94bcc9f73e47c565cafb65997cf3250be8e3a4605e5ccc18e2d707fb24c6f060b9d18454"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc2_android_editor.apk",
|
||||
"checksum": "f0ba6cf747f6803e13e21ed86e19fca97c6ebe91726e120bf11a2876f4aeb22c1215da91aa613d1025e14fd4a2f8ea5b7abe341bb8cb74e34af2e35df0f65a52"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc2_export_templates.tpz",
|
||||
"checksum": "f64e17f5417f174b8d5b0a16e0beeac6bc56a7af59f70a64354c6c87e92f44ef5754aa3b136f0b126219021a8a25d6d4cae0759669dbe317e425105f22c2bef7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc2_linux.x86_32.zip",
|
||||
"checksum": "04401b9362f3b4c1df9abc9eb06ce0c01d769ac2d31af51b066a148c36d326dfb3fdd290410f743d9fabf7d2ccb174b1645c3dfbab714910c50d989723429eaa"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc2_linux.x86_64.zip",
|
||||
"checksum": "7797f51b0c29920b4e0184a42f08356ec77d2f4a66acb19a2955b276aa5a8169eaed659b27080afd0d563298331ce765fdc6ecc1c65cafa8d1a3f90a76e1f630"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc2_macos.universal.zip",
|
||||
"checksum": "71e9d51b8d67049f5d21f0985f518efb0e0bc36f44a593da33d6d1cc402f813f3029ed390baac82d544bbba59a11fc491b8bc420c91d9a3dd1095a77f863d334"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc2_web_editor.zip",
|
||||
"checksum": "13c932c53cedf7eb758c3443371b661a6914315aa5aac5c00a7d39a5e4e4d381aa150cdd9d4b138544f152d06bbe775d80732cfd336d3abc14f21a947ac0993f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc2_win32.exe.zip",
|
||||
"checksum": "e62a54e602a95f872916b58ad7ed67649fb91eaa0fc7adf352ee8e0f656cab07521fe5cc990081f7d913ccbd3b2824c8420d4011e56b8a269fe8e084c0fe9772"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc2_win64.exe.zip",
|
||||
"checksum": "a776b5fe680be333a231339f1a969e1a222159e537d5f7bf0f31563fe2f7f1d410ed3a7588a8cf5a0c2363a15a5c45b00dc2fea4b6d71cf072f51e24f57fe3a4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc2_mono_export_templates.tpz",
|
||||
"checksum": "7ade5f6d710c226933a241205202fbb78efabb37ae2681c441f370177efc3d6ca640c7cfbe4c6d41f89971136a7511b73de6151fe0d7aece9cb392f53ce8f73c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc2_mono_linux_x86_32.zip",
|
||||
"checksum": "8354f9777bdbc6c251ca2b79470a37374fe40663c9998ba9aee13d01ebf3129037072b566693df703a206c4712ea73be1ce5c16129b4a1df065b1cc010ac84d4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc2_mono_linux_x86_64.zip",
|
||||
"checksum": "0677886336de7722acc445fb0fc12ce5bdc6cd40daf188f34d89d6017e2cc8a602d6eecd16e6d32b8a9664df7c235772a599a697963d8cb7e3e7adb479d0e0ef"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc2_mono_macos.universal.zip",
|
||||
"checksum": "18d7fec459a364300e4e03209aac4aecbdbcfa0faf833b44d3be2b1d0b93c62e6793bf74b52c3d4d7d41a2a1c39cef807e94c3423704782c83a5a58da9f23995"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc2_mono_win32.zip",
|
||||
"checksum": "e2435faf9b4bd774d5cc958e6281125b07af8f91045d37e99e4bcc64926bee8090c2d8a28d28114f0db6c5e5d79ba143f5d4e9ef96bd27481ca60b1cb8feac81"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-rc2_mono_win64.zip",
|
||||
"checksum": "9a3ce1877ab8dca4d3d6f4ceeb5b3c858f6aee7a282a0a6d3fea22e7117c15ba9d80f6c2e0e841d15a63e608fd4f74f09d9dafe1fef554d29f69838b2ed3a01e"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.0.3-stable.json
Normal file
78
releases/godot-4.0.3-stable.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.0.3",
|
||||
"version": "4.0.3",
|
||||
"status": "stable",
|
||||
"release_date": 1684494687,
|
||||
"git_reference": "4.0.3-stable",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0.3-stable.tar.xz",
|
||||
"checksum": "185c3caf99dbfeffc83fa8298c801121ee58c4c6d3854127aeb3cb2128ed08ea1925229b90f08a79e3ea5e674725fe62e219226a58a17789c0e72ae8f27ed576"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0.3-stable.tar.xz.sha256",
|
||||
"checksum": "1fb3d2fd92e7642c0adfe9adaaf6db773f16b2f3002aef17ea1ffe8e635fd8ed665d59ef22e376764e291f458b4d51a0f8d86f0272f2393f058af10ff896993d"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.3.stable.template_release.aar",
|
||||
"checksum": "0491a82c93bff3883241b95030c1c9743890a76d07a0aa5a3dd8ca477fc53a0de488e663b6b0758727eefcd2b4121e751af1442ff39f37949b514bf02dd57b25"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-stable_android_editor.apk",
|
||||
"checksum": "81036ba985c30c6faaa557b314c6d6c4e7bba6ea2dd6255a6d3a567cb6fbdeb54d277915d0f658165523a598225a83ebb09b1c44941473f4d2d50ada4dc45861"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-stable_export_templates.tpz",
|
||||
"checksum": "0011face4a29fbb3d20999c7d1fb7a42d4a0ca8667ed41254ad4d22566354f287dec7db55ca10ef203aa7c7c9476bc6a102417bf81b052b38af6f7297d09cc86"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-stable_linux.x86_32.zip",
|
||||
"checksum": "ff281b0bfbce3e3680f3f40ca15107739c590111932fece045c00f04117d93eb86be445dff4b0a6f3f9f923a7d06a744e6ca4396dc1f8cd19ca144dd0b17df6b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-stable_linux.x86_64.zip",
|
||||
"checksum": "56a41dfdf96e20b015a9d9b245fb91bfbb13add62d7eabb377282a1ea15b6043a6aa59800cba08fcd3c5c2bca9bf3a499b0e18a6ccb9d22b514d86f7c6528bd4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-stable_macos.universal.zip",
|
||||
"checksum": "84b2b7c3177e28e5a90b5c939b76571f6a2ef99a8342bbcd576462a2b416be1bd7eaa5d2cc12f6ec9ec2389ca41c05f9f576c27e6b834ccfe3c1a0a607fc2f51"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-stable_web_editor.zip",
|
||||
"checksum": "3a9e6acb4cf731053a2ad7ff6e42d90494b9c1a980f22c2b6afe03c57a2965d5fb1e603a777259fae028d9f34b6e4802a52822d19715623fde283e281ee1c484"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-stable_win32.exe.zip",
|
||||
"checksum": "3dd42ed8b22fada375b4eb29314c670a1b0b93e202f91747c90fc36630272b3fc95d545a8ad60d8f1bcf5ea5798adfd8f7ea36b552ca747f8113a37a607a8d31"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-stable_win64.exe.zip",
|
||||
"checksum": "e5819205ba40e3929c42c1cbe4323125f10d42b6e0b78467fac9c4fc72ae59c8a7609890460f9c2399ab6d00dad2f155123f5f00f9097546a27976deb6ad1984"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-stable_mono_export_templates.tpz",
|
||||
"checksum": "f61ec50a216e8d0f425cabc3767eb592384100d2b6ce94563fa4304fdb0fedb40ac255a9c3c2a38d1593ca01f35c534bf1d87e1f40fd1127605fd6ad737832de"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-stable_mono_linux_x86_32.zip",
|
||||
"checksum": "a1c1abb8ac9c2ad8bef6925671f5682982f5d9d07addd39e971998d3b8aaa305758a52e7aa5d2bfd061475d1f7182e000ac2d9cd744be67ef6326f50e2a39cbf"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-stable_mono_linux_x86_64.zip",
|
||||
"checksum": "5dba5a6862824811ea27e494c28c143a6e8bb9a00c2993a12c48fc524b5ed4a5a15d13a7ac49cd34c24e87f7bd9362a205564778dcb5cebba8e41642858b6765"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-stable_mono_macos.universal.zip",
|
||||
"checksum": "cfc5bd0fc372584fb25b405431854a891e33d1cfe1c36a580fe2c688e5d2f1c7332c94403f5d093a299ddfdc83b5ac8ae3b9523058b7758ca34e2f2e86d1e853"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-stable_mono_win32.zip",
|
||||
"checksum": "d788f4b00815a5998200062e5cec6bb0518ad893f5d67cffa6a5a9a31c8b9649ed24709bcfe14194a1086b9439da3875dd9385ebb1a66a5421f309d12c4c4d3e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.3-stable_mono_win64.zip",
|
||||
"checksum": "5f9648f78e3b60ac926a0ccf6e34acdfa85ca9617e412adb23b6f1164ca103eb5d53baf30b80181d13fd6066b6ed9e1bc5f7de24a4743a4e0f9b0b6b4b28c709"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.0.4-rc1.json
Normal file
82
releases/godot-4.0.4-rc1.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.0.4-rc1",
|
||||
"version": "4.0.4",
|
||||
"status": "rc1",
|
||||
"release_date": 1689930484,
|
||||
"git_reference": "cfedb0a7a6732ee4bdc5c561bbb27857a890af79",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0.4-rc1.tar.xz",
|
||||
"checksum": "9b282f7c13062bd4f2419aaf7dfc4d1a28b036e390587081a4db9088e8715c09b730d315bb6c6354f7cf022006d1cf90220451b9c08372b9b1d44fd36ebe5b7a"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0.4-rc1.tar.xz.sha256",
|
||||
"checksum": "f5a82423694ac7eb093a30e3286f5379cb095be09d3e028efd65b76fbba4b769aca3f68ef4e9ec23168c6bee195b91e452731e447ef511a7619afee2f803ba00"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.4.rc1.template_release.aar",
|
||||
"checksum": "3f07931f4a1ef288443c0740870e499ed7327f89305484c6a013d88cb316bcab8d0511126545bcc1d1f37f4df4ce414037e104a141e3c8aaf7b9cee389f9ddcc"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_android_editor.aab",
|
||||
"checksum": "d6e6ffc25b62b169e78da501e33389a3a65a71895e5ff0115ff2e0362ae81439bd9be233cd4d9b25b2e5e433d39007ab68714e1fdd95664bb3509c258814f929"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_android_editor.apk",
|
||||
"checksum": "4beb5e3b5cbb01fb1e7209d43d7305cdbfd0a0ae5721de20b596eafc8c1c493bb871e5c8ab1980c84cf9e926760b5f80d49cf9db5feac1e056474c9ab8f4642f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_export_templates.tpz",
|
||||
"checksum": "db6edf9e2584b4eedfb75d5b4923399de1c070897c6cbd953ac4e4bd61fe0cf0ff24a6e5c000f4aab81a19b1cc1df02b2bd5e0691a9b55869f4dbf08860b9d75"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_linux.x86_32.zip",
|
||||
"checksum": "5563b416942b7ddae57530eb6e60a123be2a57353be989e1553fbda04ecc5b5e00dcb06cc43294be060315cbb53ebbee521f6715e980768015c568da48e1c33b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_linux.x86_64.zip",
|
||||
"checksum": "e983168d1495a495dacb2649730958f011ffbc70922e6600757c74f1971f3a0f442d2f1fc69b644c45fb1312c0b5393390e033a58adad524f8f748c96cb80bae"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_macos.universal.zip",
|
||||
"checksum": "fb5ae23fd626002829a449e928c9ee9890391208bc5245d58dab1e019bc7d1cf17fda1c08e17076470efa3069ef451cb651c15473a9ad989114f577789773c1c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_web_editor.zip",
|
||||
"checksum": "f29624dd909967651f946a13176965761af9eb883d3683a4ebc389e0ccc64e10117bafcc256ea462dd547aa41916b273819e4c7c328bbc5089f082d1b35a229e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_win32.exe.zip",
|
||||
"checksum": "3fee1241778f41ec4f67905894181509b07605571985eae29d7048db97d5828b725e8f6442cf3dd25c6552aa404df3ce743eb989df740b7f8a7ccee9b4037a61"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_win64.exe.zip",
|
||||
"checksum": "361c36f881fc95180798c9a9e06eccfa3f1a466044d32d51be02e21cabf80af9607614fe9d02c45cdf3d395383c2c132575362c777ef1efb78a03881ee040c67"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_mono_export_templates.tpz",
|
||||
"checksum": "df7650249de79b9e4e103b448f4b05f2baf4ea4e7e1533988be7560764c7046a1d3790b3affacfdc580571653db41203c6b73a46000434f1b4cec807e1d5b2ff"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_mono_linux_x86_32.zip",
|
||||
"checksum": "b43b5f3f445048330be4554b31a4317fc57d3ba224184b1e4fadde872e5a0d6acae8d0049f48c448c664d56b0fb301b5e195d0ca5e783febfb1461f121594bba"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_mono_linux_x86_64.zip",
|
||||
"checksum": "658cac421a81f378bf296d2685752ff8b37ddbff4919dbe9b23b5d01472246e660b3c19760c4797fdef3bb04a4f800614fcc06c6edb0f43f4d765f44ddbd0b52"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_mono_macos.universal.zip",
|
||||
"checksum": "73033a57929a5e3d3632e59aa05b6012991c16131bb13ad21ba00c429984ca494dbb7a80bac0085baacb125d6ededa484b0e19f042b501aa1193b72ff3555c50"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_mono_win32.zip",
|
||||
"checksum": "7c6e258d4cf884d48385744064afd1a79b7aaa56b60051a808ea1ad2db11694e2c9b5f3a5d5c1694637ba2e3a63cb916bbd16855a58115414cb9aeb4f7912551"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-rc1_mono_win64.zip",
|
||||
"checksum": "2cef94249ec4a7cb07759b1a19ef53c13f9e6c1bf29d80ab69ffea32b01a2396cdc3e6cd26abf2d02dada44ec6a967cc2a80e37d09e27bdc78eb4fbf9786d7a1"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.0.4-stable.json
Normal file
82
releases/godot-4.0.4-stable.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.0.4",
|
||||
"version": "4.0.4",
|
||||
"status": "stable",
|
||||
"release_date": 1691051241,
|
||||
"git_reference": "4.0.4-stable",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.0.4-stable.tar.xz",
|
||||
"checksum": "4dadc123995d7262ffa6c5002d08611038957c59a8bd742284b9b62577de6b7182aad807db7a231180a355df0f25d10babdc914faf9287ed401152d98762bb5f"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.0.4-stable.tar.xz.sha256",
|
||||
"checksum": "8a8b9c87c4d94a71de6240bc21427791aed780f73b97d226c6eefef68810e8383ef5ac0f54cd87c82b5f972a87b56c3d702a78cb51dc0183ca35dcdf6b8d1678"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.0.4.stable.template_release.aar",
|
||||
"checksum": "cb58a1a363f8faaa3a49c40a6be97170465c273e40e5c6c0fd492122dfb43ae187e68914e197d4dad961e0fdcbc3e4ffdeae3b6601034aa195019501a72eeee8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_android_editor.aab",
|
||||
"checksum": "61f220b3841d153ff2e7f26f606af031ce3d90514428db9a40c7704d907b6c0382bae77f393313543ec620922ba5abca9931b64549433ed5a49b2cd1a2d06f6a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_android_editor.apk",
|
||||
"checksum": "9111aebf919041c7d2dfb37f5d1f2d1bd4837c33a1a7d30a42d01c388d58c2a8ecd2dfe88e2e5072f313b4f2cf9273aca491d3fe9c3194b7194e5f77da058343"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_export_templates.tpz",
|
||||
"checksum": "c8ad58f61849298d2fa8a2e174cb827e97a3d25c55acf2aa4afa92fe5d1fbd86ff7e1bb6f23cd65f106b95625b971c93c7b3e6814f1dd251f35be12f1cc55a98"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_linux.x86_32.zip",
|
||||
"checksum": "32321334016d82fcc7e6484b3c66f1a806e48705928edb71227f52e4ccd4750ab5ca21a27021033f10dfd3e320cf92861344eade9b9750071679b9de7deae38b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_linux.x86_64.zip",
|
||||
"checksum": "815b1664fc1173c09871d9868807ed31be8e7ab4e043aea479f81249440f28c7ce63797cc564ec52f6730e11b98dec82768ee64df36b926ac4f8580bfb208331"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_macos.universal.zip",
|
||||
"checksum": "10edbe9233af5f2475d0a525ac94c10ab1e4cc75c4b32368cc5430c0043bb70269c7927fb9e7a0910887bf83fe875e95f5f671d0616dfc0fca5b458539556d19"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_web_editor.zip",
|
||||
"checksum": "5ddd41b8def23397800dee56d7018f71cd9621ba40b040436d19f8915ca95ad6635153c8dbf5f8996d98141d100bed6f1deedd05dde5952609784dff34e62fa5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_win32.exe.zip",
|
||||
"checksum": "0dfaec1c391003ba88de378b7bdbdca1b6a3b8c5db06e8af4ba3962d736c55c0b906d62ceebf70fdd2a9fee921744095b5d28ba40c7ebeeccb926b2e93ec126a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_win64.exe.zip",
|
||||
"checksum": "8c6f88b86307b8d973f1c4c7497356cde1a2b488ead0c36c4258d80479cf5749d2ec7ae23a1a99e4704511af1c645f3693ea5480f57728039956a8865fe68353"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_mono_export_templates.tpz",
|
||||
"checksum": "7b643ad71acad1bfb1b9a218fd862bbe46ecfc2d46dfd48c5ac41d9010201432bc7f97100bcb91c621c29cb3a3a23e708743f0675abf7b1039abc0b76d9b603e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_mono_linux_x86_32.zip",
|
||||
"checksum": "492df4f6693176c34c95978b368f07f736fad30d84f7ab41760203d373d30b13112894e7ee90a4c124b772c861b697a922543b1a4580afc83dfcd2b1a2d443ce"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_mono_linux_x86_64.zip",
|
||||
"checksum": "0f1ec186aea2f3901352be2bec817c6a74bde10cd0a52c0fd2adfd9a3b59c74e00353f95beae582194762bd492ab036e3cf380e192068686c8510b5cd3e078a5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_mono_macos.universal.zip",
|
||||
"checksum": "d81e84e4d164fa0b4b381cacd07230c97a2cc63c414e67fa132544e513ba857fff43256349fc76993bf9ed81cc7e438f072e4fcda6a9898a7a23cd717031e497"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_mono_win32.zip",
|
||||
"checksum": "04399e830b54d0cfe2671b46ab9e7438dff0a743545d096bda3175630268b87082c5cef8a742a4ba0442b765569732e927434e2b2baff8c541846650d787e696"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.0.4-stable_mono_win64.zip",
|
||||
"checksum": "7e988bcb14120aa5d758105e37c87afc1166649c1a8f2878f0443b0925f4a627dcefbe4797a3021a299fd9d314a2d09f18f255a69e71209b22307f3796440266"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1-beta1.json
Normal file
82
releases/godot-4.1-beta1.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1-beta1",
|
||||
"version": "4.1",
|
||||
"status": "beta1",
|
||||
"release_date": 1686152911,
|
||||
"git_reference": "828ec2c5d005b6499c7c4c88beaf81767d05614b",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1-beta1.tar.xz",
|
||||
"checksum": "c94b2f677cff2127d058b478dc468d7a2ffcc402983566203a40516ad678b11cfc4a37c3f259a9792dd08dae009e114111eb62a1447f1a73bdab8a33ae13b47d"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1-beta1.tar.xz.sha256",
|
||||
"checksum": "4ed8e7dd4ea38e9102bc0008e5693d6d2865ada3611b1b8262636728d308ba4d344a142013590e2d3876f2a7594a5f0121cded40afe3e5fbc245ac4c6cb5ee10"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.beta1.template_release.aar",
|
||||
"checksum": "d245089b919ff80f7d44ae67192a30a5714730c03ae943697c95194718f212980533c5d2a08054f6ebb8f62b94e3a587fce378e8baa413797e8ef421fc4dba02"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_android_editor.aab",
|
||||
"checksum": "35df2aa2dca2ceef2cdf6490e0dfd3b82282de55a14db75bf1de6fec5608adae3fd6bde2b3b917733eee6aaea6c90b0f7b8d92824c020bf17ef2c609c125d58b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_android_editor.apk",
|
||||
"checksum": "0604dd82d8ff25d629b2ee8c7629a6e6f06cb7ba50ae2bd3efb964934e8a5d698154440e4075a69e6a7227d7f28b03c4dd3263e57f8a851aa4b96773b78e9f21"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_export_templates.tpz",
|
||||
"checksum": "7a65ff7be29cfe0188ee267e8e163aefcdafd9c80d992634a5df61b890fbd3ee25ae0b82f8ba280e3b958eba2af995b5f743b2fefce52e316f1600f511695bb6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_linux.x86_32.zip",
|
||||
"checksum": "6129c4649cb8d40dcae2705ce28b490ce8041593ab2882afb62a3f5fbd17f8b8b4c02314ab78c9c2770a772c591a43b6a4c7703251646b2f69ba947aee0506c8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_linux.x86_64.zip",
|
||||
"checksum": "915c6767eb799e6c5b030847373a9740d75a2380b0c105bb4a368f6850ef2f5ce8f457a0797845bfab5ed9bca542be080dfa5a877c468539d09dde2897900438"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_macos.universal.zip",
|
||||
"checksum": "c387b34b3d814eefd9e7b1079523734a468c5fa1a1471eac326906cd82d443e951b3a95c5b4f8fab732a21c79f0e5a23239ee183b131f8ee9f4107de7520021f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_web_editor.zip",
|
||||
"checksum": "064d01e916df76377d5b4ee18e515da83062469e1729e3dfc94335fb51495d9cbfa5c2fbcc0a120c481e78849a4e7cd594f794dcc611f5a823ce7a1afe5c06b4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_win32.exe.zip",
|
||||
"checksum": "9ced6f31720d53692835049e311a0e6eb1461a69402d1e97119997388e5ea0e8b189a56ab4249711af27938f311eafb6a3f882907515789927bbf62b7ed69a33"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_win64.exe.zip",
|
||||
"checksum": "c7b6f002cdded6481470ec757c12cc037ab2b2b15f8f360c07c5a95f2ca7e1fa4edc964973279daf7aeb8bcaba12eae175d85e12471758e4077bdf5f5f46d236"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_mono_export_templates.tpz",
|
||||
"checksum": "56bc7fb8074364fd8688bb1b8130271346414b55a49f495a061e774838ac47a5bffa523c4bba573838547b934b73aa2a4f114ea98f09749b4eecd2542fcebdeb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_mono_linux_x86_32.zip",
|
||||
"checksum": "d5c2fd4124a11391b164694943af3f0b7e013b4c4da6a2f47bf593e43e94a5800ccba75747fd85e59a0290e9e070ac6c8f15aa8a57a5a603482520a13632626f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_mono_linux_x86_64.zip",
|
||||
"checksum": "4384d1a4d06632a5df915a3aaeecf251f99de537e1363747d592d897fae5af0ad02c6f288e5a7bcfcefc7cb5df7bf0d3a075ccb255006a74882d58c8700a9524"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_mono_macos.universal.zip",
|
||||
"checksum": "4b609d999357ad4088be067d5dfd2a83da5fee6aee05929c724192d58b721fd911e657163cea25353121aafb57174c9896b34dbaf4ea193e2df0dfe5e5c91393"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_mono_win32.zip",
|
||||
"checksum": "b3995adaa60758b9c02b8d7bad16d26d81e2eaa65cbe8a0400a1415e97ed1e139f49c830b45d5fa0813a4ec9e76de80e5cfd195b8014a0075705e1ceeb74d7e6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta1_mono_win64.zip",
|
||||
"checksum": "dd0f15b10098e83e9f7ffd2dffad3503fda48980da63da45ce9f0c12c4a74b3c10083b4416392b516b2a934c46c75ebb2ad89a66d876d3b00c414976add331d5"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1-beta2.json
Normal file
82
releases/godot-4.1-beta2.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1-beta2",
|
||||
"version": "4.1",
|
||||
"status": "beta2",
|
||||
"release_date": 1686752168,
|
||||
"git_reference": "a2575cba48121a9e31c3a550ebd29398a7facf3f",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1-beta2.tar.xz",
|
||||
"checksum": "969bed9f5b835ce1f9f745a13ade8e52f021ba1f4365262a212923d6bf5a63fd8006be3cae0e790148eff52aa84b8a396a59fdd5d0b31842c3a9a8cebf3f4ffa"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1-beta2.tar.xz.sha256",
|
||||
"checksum": "e73b5e32efaba2841ad26b4a9d2dc4f8cdc1f1644e9317680276f8582504d17a29aa9163039b90a028ea9f7c3e64d67a4abdcaff3b4ea4119d3f251ccba52e2b"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.beta2.template_release.aar",
|
||||
"checksum": "b3176f81905b1bc7312627d846df009f78792c2909551c062be8397d7c7b256986b9cba2da506135fd8f27d090e21d5aa94e9360793c6c6494c21569c681e14a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_android_editor.aab",
|
||||
"checksum": "b38f06b923cb8ec17f9ebe38ce7ff702bbf22a17baf83acf816b8c098048a3f2511716fe9175402799ed31e056838e9cb89da0bda75e27b9047ca2a942b66dcf"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_android_editor.apk",
|
||||
"checksum": "19277f39665c605cc379da601a7013dd64d48532a7d943092741be577ae3dada0eab2c65a1acc2c9517a6f50670b618867596de20e5fb1a861200cec937914c4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_export_templates.tpz",
|
||||
"checksum": "c28465257fc2579a4a2439c56483a16944a2fa6b55e2b4f1038977eeb920a03761fc4a95237353437544b02ee969b3f4818581d85098ac8210bb42f25247d8c1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_linux.x86_32.zip",
|
||||
"checksum": "42349b4d9ef3d452c7406451528bdc42d483ab4cf741e1ccdba7aa6c7267dd8602174a0780fad98169c2fce3d279582bf53b5fbb2bf8562d94f7362a7fbf501a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_linux.x86_64.zip",
|
||||
"checksum": "330c69babc6861cea9d227c0d8e7ce85c433d294630ce30e8365ef4f1da12b7ed2e40db0fd2966d1e116690defc7f96f62995047bc428cacf6490737c9a5710e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_macos.universal.zip",
|
||||
"checksum": "62f419d7d824e3fde48b3d64ba25b17353101eb8f95493a6d3bac41c2b81a7a9857c28316f8336d92083b08f31313b82ecfbcc2ef133c22050debe388cfabf82"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_web_editor.zip",
|
||||
"checksum": "b98fde18755896af6fdea13731c480bea1481f929f9a6ac94b015be48549b0837944f061d16a0227b6ea2fe96895984029b9d21a33608751e03f9a62deb12ba6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_win32.exe.zip",
|
||||
"checksum": "1fb18e69371b561f2d7265a37e36e414bd81d674d84e4e359a6999d266134d6423ce74e658c97e305a140e3cae695c073f304b548e18a673e59c22f1102a880b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_win64.exe.zip",
|
||||
"checksum": "f048ef105b5aa52f8b522a9270e608fd80801482100d85649302c108e27497eebdd63a97a4294e37ace25030884caaf7408a0867d1c889be45e4aa8e8d927b94"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_mono_export_templates.tpz",
|
||||
"checksum": "07dbf43cad49d48262c17479f62fc70babe82da1e849884de69e94b1d131225bd749de9c894f0ba277e2b575ae7f2287fdb2fcc480cc1c605fbdf49dd4878b27"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_mono_linux_x86_32.zip",
|
||||
"checksum": "d52ff39b6f15717b19f41eabf593bf87649413a2b4d1c1aa2b8b95a16ae55ba58248cd283e62f6bd9cf26c4be6953f7b0807fba8f7a8b1032ff809c9979a7c76"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_mono_linux_x86_64.zip",
|
||||
"checksum": "771ca86fe0765b038bc86a6fc5016b55b4c5e5c8c72e11ede0100eb61e496f78a008deeffbb1b6cdc223c1eeedae0d61b7fe900a2b2778ccbbf121ca830231fa"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_mono_macos.universal.zip",
|
||||
"checksum": "d35ca42fdb3c5339bb1aadad6c269a3419558f44e1494679b8cd3621dcb5c7098578f9d516050ee4b2667da6822391e21c1807757ba1e7e6efaab9efebe29a68"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_mono_win32.zip",
|
||||
"checksum": "ae28361cfc94760ca5d396b76e852577a135dc58782367da7017a04e9eb420ebea9111888f370ae2ecc1137bf2dfbbf5f58643cddab303e1a38a31601be0da58"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta2_mono_win64.zip",
|
||||
"checksum": "bb3ec1579e80f196023f893901dc52874205987a88c01609a2ee9e93c3d6923b97196fc1501a8c6d4b414dad61d86c2cc0223ab7ecd66d39f4da7ffee3d4d371"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1-beta3.json
Normal file
82
releases/godot-4.1-beta3.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1-beta3",
|
||||
"version": "4.1",
|
||||
"status": "beta3",
|
||||
"release_date": 1687354733,
|
||||
"git_reference": "ada712e06a471da2a2f4646237830bbd7980c114",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1-beta3.tar.xz",
|
||||
"checksum": "292d837cac6d21c5a95810910e4f7c3bf5f1810d9f7019cbbece6a78e55e2fd3c75dcaa59dd53523c148de77c932b3a69e0b8382bc1faed3bc17139ce86297ca"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1-beta3.tar.xz.sha256",
|
||||
"checksum": "9b46983cd0c05afb493369d732afac6db2b7a3b9d9dacf5d5c11828d3f5d03019c6a1cc9e2e282f74307a897bf808ce44b738a2117528182cac6a5197144ce2d"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.beta3.template_release.aar",
|
||||
"checksum": "51efe8551336fc981df190cc4aef9347d763796a8f7cf228b7f1ef50923d3ad1229aa6f3ff2056eb70e83ea76381b07b8bd95f61ff756257c3b94dc2450deda8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_android_editor.aab",
|
||||
"checksum": "273501089869a4b672eddce13afa0e0c03effe34db3417382371aa8c5ea4cbe7387cb42e8e0e2af9c8d9624dd9335b139177ba07c21bc20e56fc639fe754daa5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_android_editor.apk",
|
||||
"checksum": "a8b83a480594bbd22d669b0b8407de31437314151623fd3ac95d4627734b0ef3b2aa576e91a9ecc03673621d40d6684b84920e9442ae42e9caa0bf7c1fb56a3a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_export_templates.tpz",
|
||||
"checksum": "5d1941c2498dc8b54c4eaec1e078e52828b9863a619f8cd7a3523980b2c8be5be9a6ac1281f8b089fd34e78cd47081fa3bc0ed905e70bb367d4fcff384f08bc2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_linux.x86_32.zip",
|
||||
"checksum": "b9d142ea829745e65c5849f1efeb28ffa68fb0e721413db3d1f4e67c0c335eafc1fba5f5f888e2571bd407fa695168796a7389edad26809266720cfde77016cb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_linux.x86_64.zip",
|
||||
"checksum": "3610f62abd9204b959060a71dbf5c4deac0a1756ad48187c324eea7d5e67591bdf1d49a1b74d3b9958e24a7bfee8a8c3e1df3aecd24b45a6884b5ecaf18ef395"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_macos.universal.zip",
|
||||
"checksum": "fe23fc0e04bb4a1a738286ac240c3521eca4bea79f3a3a7a952f4529648ae97e9064fd5ad65c7b1d5b672acce581099737889ae02234de2abc961c0a772c0c27"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_web_editor.zip",
|
||||
"checksum": "13debb0eaf3af087ee0250b088c17cc2b8c1f93c6c55c3f129da542992250d84fa0d4e0ba98b7054d47cfceac27d371fbe4311db064505fb24127bdf0584264f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_win32.exe.zip",
|
||||
"checksum": "346d09099914d2c38d869bf82b42eafe2c1407e030a541a7bec36bd3c3dcff32b56a8e398ae290a53378c876764793057a53f47c3702b93fa9ddbcfeecec3de8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_win64.exe.zip",
|
||||
"checksum": "1e9b9797632e712ed91649a7f13e2f761d86b0ba5d8387457c02661a0c5a3d4f1551ed382b958347f0acda6f570a08299f9865df124e14502407042ba1978850"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_mono_export_templates.tpz",
|
||||
"checksum": "627b1f239cc37cbbf345e5523c68b34ec85235fbf4f45e1400236707e399e5003e5e6c3912d81bc645b17daa06728ac6467efe4ffa80a9a24dbc7035bcf1dd2c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_mono_linux_x86_32.zip",
|
||||
"checksum": "d13f145b80b8739e2ee7398ad5ed873debf3801c1e8427b4bbac9029b14cce6c56be195064114fe0a9f824d95e6e87af07b75ad64340d6b3faa98a6a7d80cfc6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_mono_linux_x86_64.zip",
|
||||
"checksum": "433c8648b2c088db6f106bd7428eb3e9bcbec0151a8784bd63ae33a394ea6fb1d14613811246f09b1f06aca1fb2e7c42e75ac14fbbd93cbff3bc448dc1ee53ce"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_mono_macos.universal.zip",
|
||||
"checksum": "0c4467f69ce184cf13efd1e4c21d3d1291a40806b781c83c160c5af66d777485a40e6a82ae400477584c42d0f01e766693d2a952042873eb893afdf6c58d7bbd"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_mono_win32.zip",
|
||||
"checksum": "75f621601fecfb9539b819301f2f00a914a866d29eb560f1c4565e6385f01696e2c866e433483f186e844780b0c9d8b8e6829dda9c4fca0049c84008a17ed6a3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-beta3_mono_win64.zip",
|
||||
"checksum": "e03a71b3fdbc48705f33a08e2447fb2fcdb3480b9d4c62d49c36b5210ab742812f67aaa7243223822a62593455cb60996adc7bc2610f7e9e3c33e5a83c62ebaf"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.1-dev1.json
Normal file
78
releases/godot-4.1-dev1.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.1-dev1",
|
||||
"version": "4.1",
|
||||
"status": "dev1",
|
||||
"release_date": 1682083114,
|
||||
"git_reference": "db1302637023168f7becceb1c4ce13228e1b2a43",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1-dev1.tar.xz",
|
||||
"checksum": "15ca506f287aa16de98e16db5e7c7a5284fd930685d8554bcbfd94ed285964e752b3462d8eb311231ed9c2b392a2f61dce53c3937b10c419a2096fee61347f7d"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1-dev1.tar.xz.sha256",
|
||||
"checksum": "ca4866ef0d04798862bc4ae4c6bb83ae28244a30bf4d49e89b359aa21312987b8fd65f31f89321fc4c488f7ab52bfe42b37b4b5d97c865b8614ccf53608845d8"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.dev1.template_release.aar",
|
||||
"checksum": "c5dd1d8aa1b92b3d34905237d43ded58d72aa92088bbd1421f7cff370c7de46c46c4efac72441dfc9caefc3993dcd9d117ddb4b8c0334da4e8ee9c367e9eb23f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev1_android_editor.apk",
|
||||
"checksum": "68f292c5635ef3d737b307f16aac07d8a7a3dc6386964d3a4dc5afcafe1f672e61ca121be75061e62aa0bec272eff497538d5bdbf4184a063d02fd7af6f20431"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev1_export_templates.tpz",
|
||||
"checksum": "36ca8b861c132758b970862c808928e828a3a330063cc63c8d58f7bcc8310c29de5844ce8c6e89b219a2bdfefe4b6dd4156f7cb5a6c3bb1b4bdb9c0256888da7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev1_linux.x86_32.zip",
|
||||
"checksum": "e21aac4a856c6f222b0486b4b6802301cc651155053220afffc071da6c2c3ddb746e32595f341b4a7769c89c78b24a15d29db04fce739de693d6bb080c150303"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev1_linux.x86_64.zip",
|
||||
"checksum": "21057487cdb13ba4640e157b4fd880e14022f2555576c92becb7322781d64aec9877f6d901bc1b9facd14917a291cba338021a7950a8e3cfb3a1d360c4255e08"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev1_macos.universal.zip",
|
||||
"checksum": "8d601c3dc84116c66775f15f906219a85accfcea05bc307a3e53242a905153aa19dcd2d1f3a665bd6fd0675156d175970a82eb76c0d37472c85e7e45636fa4e7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev1_web_editor.zip",
|
||||
"checksum": "c9cf846003815234a2c826534feeb990d93a1d804b25fcf7dff4b9c4b8f0065e880df4ff8385ff618f286c4d1ca596bb65e2c07b641d2d90c4c7c420ffc02c16"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev1_win32.exe.zip",
|
||||
"checksum": "d712133a188616466684ec319184c1618281cee19816d7318abfbea86181491122942969cb279fbd5680a585128f0f8148e7cbe80b5841f080cd49d758bb439a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev1_win64.exe.zip",
|
||||
"checksum": "ef2100edfa6fe494e15ac13c44364ab31cdd8ac34f4d511963833dcbcbeeab8357b4dd5148a8ea8de050c820402c467b9be8cb36b64558d247606102a7e501f4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev1_mono_export_templates.tpz",
|
||||
"checksum": "c6d2dc59c8c393b57852fe660c8ebd2d8b6da9f8143379e547a68588a71c4d52b836f910f13b4123a685af5d81270ee6e57c5fded8c66d451efea8d923e0d0bd"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev1_mono_linux_x86_32.zip",
|
||||
"checksum": "f573677db287078a468f17f65dc190f59fc9a3bac320945fa64bc29c49d7a50540dfefdc1debafa35fe2737ecd505ba134a7180e87712be572a804a5402f2cc9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev1_mono_linux_x86_64.zip",
|
||||
"checksum": "b12c372eb1dbf1131f1fde76c81176a6bff8c94184bdc8bd8851868a2e968aa8dd064ca37d0840347e7581aae557a7a09966775a23263ea7d79e0bbc83c543d6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev1_mono_macos.universal.zip",
|
||||
"checksum": "7d561974eb13dad50c84de3f5b5895637e7217688fad521ebc4cced30b66b9876708e1ec704f35df8bb1f956685be6557cbf36710f7ae03ad7f00a1d444726b4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev1_mono_win32.zip",
|
||||
"checksum": "bd9a3c50cd0d187d74de34a142b8cd183ef07dfd40c08542b854f68500bfacec9b248efb1db4acb2a0f70181a4f5557c9b86ff35190aedd08dc7b908affb09a2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev1_mono_win64.zip",
|
||||
"checksum": "48e6f4957c643e29ebe3e2c4b5fb20b0a055c0953378c18712bde4be8ac5862445bcf9550a98b498d2903512d41c72a3a8905c2d2cf05f22d949629df62fc25e"
|
||||
}
|
||||
]
|
||||
}
|
||||
78
releases/godot-4.1-dev2.json
Normal file
78
releases/godot-4.1-dev2.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"name": "4.1-dev2",
|
||||
"version": "4.1",
|
||||
"status": "dev2",
|
||||
"release_date": 1683640515,
|
||||
"git_reference": "668cf3c66f42989949399f36e9faa29426e37416",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1-dev2.tar.xz",
|
||||
"checksum": "9db92e2b0f370b81071031c811f83264a256f98db5c312f048494a1d737ef99985e7bd9dc39c22b2b26f6c1c970d2d2e1de3ddeface27641d1b74651dd48eb8e"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1-dev2.tar.xz.sha256",
|
||||
"checksum": "52c28a363c30c0414fd826e1dbea41e1e4edff18712bbd432ec000803b5edbea0edc498606cb0a7b394f24b7b7c67151080e7ae6655f73f870ab8e2dceebb95f"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.dev2.template_release.aar",
|
||||
"checksum": "d0c2d82be0bb549ed1d846e94a19cf22131d3935b9ed5ee73e1fb79272963165c0589f1c7892bb1231c166a3620a3710afd55efe9dd36318762ffbf1e16dde91"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev2_android_editor.apk",
|
||||
"checksum": "aacc9cf220697d6fc2b144342b8c859a60c0cb60fd95630a900280dffaa15fe23139a1573bb1908f9941bf5da9406759f9cec47fd5ed83db3fc4cc2bc96d56c6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev2_export_templates.tpz",
|
||||
"checksum": "a8e80993459236c1a51d8e0262d6e8a1d6fa15bd75ca9acef1e9cfd4aa496d47325fe5fb2ff1aaf63e761ac2027caa433d2e218426269ec2755a2d4262d438d7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev2_linux.x86_32.zip",
|
||||
"checksum": "d17a7d46774a8597e98f8725bf4a37eef385e8ed7ee39557c480130040bc14de8114559923064ef2da1fb798097db8198f7fcb17245536330a9f6e3b2fb17847"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev2_linux.x86_64.zip",
|
||||
"checksum": "20c363676f668324a1d02c88981ba2aea9cef283a68184d0a1e0f76dbc2a48bf048b550f2ff3a5979611c9afa58d1ad821f24d80e8ebc7b3af56f5e872652ba1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev2_macos.universal.zip",
|
||||
"checksum": "83e5fc5e27d27ca9f9337205298103392ca4776eac9c2086c464909291fa24ab9da3034dbb6228a724b99dba44906dc7516c8034034a97d71b2ce57fc91823be"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev2_web_editor.zip",
|
||||
"checksum": "1c38502dc28883bdbdd2472e513b96e4adde46867bfeeaf778528ad9bc181f6551fff2a82183f5699325d9eb7a6ee01a5a02a90def6654e90a8dd298dbe4adf8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev2_win32.exe.zip",
|
||||
"checksum": "b0153e98dc8aad812a499c96c7ea4705359fc3b08e4307ac42fd60e2a7b38ec5dcda1e6cef7a3184870485ee5d0b0fde17d13d4bd0f5a69a39ff3079f9a79c08"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev2_win64.exe.zip",
|
||||
"checksum": "456bc46a015302054374e32dda1a3c75679dde19a793f5acec823cec2114760f59ef14d636e5db9cc0f8e1dc84ccbc19974b7281d4840d5ee7e21a9bef61be91"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev2_mono_export_templates.tpz",
|
||||
"checksum": "fa2d7df232238738533df1944de905220b0c41afcc4e66e001d5c1cfa7c2bea6a598ad018396a8ef43d906fe30be91b058593467c52b40f5f6ab78fdf06d757f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev2_mono_linux_x86_32.zip",
|
||||
"checksum": "2e2181a38bc5f1f307e0d552d99e545d1ad95ffcf2050e05781c94c1c961b2889e77c280bb8d51bb2d885c1a91d7e81cc87325280ddfc208e12771a952f5e807"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev2_mono_linux_x86_64.zip",
|
||||
"checksum": "9adc1abc2adc76230955f24a1e563f8c8c398150c531b040f699c5988a2d5745d4bc384e971e8c3e2b09c9deb5823fe5331f1b7cb5a5e8eb82decdcb5692859a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev2_mono_macos.universal.zip",
|
||||
"checksum": "9be3d62c4bf1e2ccdc06515968349c46971b6b0e2ddfa83d096671ae2c7b788bbbd00e50e68af4969652b2c0141ce4da57287107800c8d407b83efc3c8a57e43"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev2_mono_win32.zip",
|
||||
"checksum": "20edb45326e1380c9450691754bbbd07c530ef35d58f34a253221f674bad615358bcf9136e0e5a5a26d8b5c296acf87dd9fc021ee1062b7c6ce9e19873d72230"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev2_mono_win64.zip",
|
||||
"checksum": "7c5f1668b407e7822bb6e8d285024cccad5f3b70338950068c9cc6d2465092ebaf098b1a640594d8f0da24f095b710236340cfe7489e998a569fdeb28520801d"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1-dev3.json
Normal file
82
releases/godot-4.1-dev3.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1-dev3",
|
||||
"version": "4.1",
|
||||
"status": "dev3",
|
||||
"release_date": 1685019438,
|
||||
"git_reference": "a67d37f7cffe7f31c68e971280950d487ea99e2c",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1-dev3.tar.xz",
|
||||
"checksum": "175bcc23ba41a80a8afbd995ac3f5baab5457c635704f45002faea3046169413bc246b1e5cc82f462786e69362871603d4f903656f3ea2ba897b6c38efe7edca"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1-dev3.tar.xz.sha256",
|
||||
"checksum": "05bbaf9de5152a2bac456f1337ed929704643b72b7310e8c0109d2424cc8f11f2880ad8ed4ff50f34e70527ccc9c2b4b9923001a848cff3f91dd9a7791cd88a4"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.dev3.template_release.aar",
|
||||
"checksum": "d93cb1e3fffbbd1cf4b222636f7b92efddc32b1bafd1934315c79796017d4a78f7e459ef00debd16e3f3c4e5d5d4efe9fb70e4ab300afea052fee9ef4278e0d6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev3_android_editor.aab",
|
||||
"checksum": "5ddd5cbdf693ad9f4583b40b05c2ad38e7a7462424ffbb757e51121d6da521a045f170d4c8f823b56f772d7dbfeb9dc1de979650b0cb16894029dc8d95abf76d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev3_android_editor.apk",
|
||||
"checksum": "1cad5807c0ab6dd1e96fbc1804071586fcbc8235f3d89ffa9bbd1c2521aed1b21abfdcc9e950c2ae7d5609bd1f5b9e24bbab37a788aa6f1546797ce90729fdaf"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev3_export_templates.tpz",
|
||||
"checksum": "25d41d166b42f064e3e4eb3a84b06965cd98c9172afe109247ce59d4255531cbb7d2e688079e54801b400e0a6ff6b91074c6cb70fcc50b4fb1fc5b5b511ef82f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev3_linux.x86_32.zip",
|
||||
"checksum": "604bf44724e792996748354430426cbaf8339ed223fc2e6004c2c8a5f047964ec8da129440a918f982bc4a44ef4c4932becf4875aeeb31ea983c9c6851e9231c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev3_linux.x86_64.zip",
|
||||
"checksum": "499bf939a675a43360fcda0711ae09af69b59e38adc944b64ce5aaab708b7e8afde353817a8563057aaa2a893bd4364c81b927a2f8fd7a60c6f457b9eb075e9d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev3_macos.universal.zip",
|
||||
"checksum": "803c6dc4f689e926d2f46c2ef9221a52e0484719237563d8d010e80f0e0efe7437e697bf0b6b8477606e7d6fdb6200309fd87e9f2fbebeecf87481b1143682ca"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev3_web_editor.zip",
|
||||
"checksum": "aa99e00831a0aa934c23ec5b9cd350062561e0c2dab62c4c1de8d38425af77f98c7c56c7f1c3f416a41d7a2414caadf51703c5bd914d7b33d3d45b4c6f32f12d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev3_win32.exe.zip",
|
||||
"checksum": "6e06d84e9bacff9b017ccb585a5ed952e02e2a12d0b3eae850aa39242ff72deeeaeb982d4d8b33f40d416723184f920ed73402fd0232cbdb77b3144f197e92aa"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev3_win64.exe.zip",
|
||||
"checksum": "548526500e45ceec39b47d4cc68ca0c1bdb13eb3ce0eaa2e0ee8563561bf6562e418b9a99946e2188a2a0f614385191c508a0cba54e0bd28d4fe695e01a578b5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev3_mono_export_templates.tpz",
|
||||
"checksum": "aa04ab7ed855e608cb1303474eac0ee4b08f98fcce18e7ebe35ea54818129cabfe9f8c2f5e23a9bdd6b00630af861f0062f498e1fb807bec481fd4097f855f32"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev3_mono_linux_x86_32.zip",
|
||||
"checksum": "823a992cc507036f564e9534161e77dd0271fa7451efc3bd6058f639e6c54c9f85a762277a0e4d687c0caa0d6789293b2f6b21b33b21f7d345d3167c4f2ec14b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev3_mono_linux_x86_64.zip",
|
||||
"checksum": "b2a5b135604bf6901ca34a3fb148e7a3e65fa0aa01c788a0f7fabd3c685e87513a48fa0ce31acda85cecaa4eaf53dfdce6e27e552a6f55ff974ed4cac6239859"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev3_mono_macos.universal.zip",
|
||||
"checksum": "7b57ce0f7fbbb4a49075382c2befa14fcce901587be6cf496c81612bc12cb304825697f1d07073f01540efd450f36b8711d1083e05cde1e5db1e7b738fd37032"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev3_mono_win32.zip",
|
||||
"checksum": "7ea3af72b3094db7a16cf192f6235ef5b96e3763343c177ff8f518a1e248d8d5ee0fe739af4daf4cf58ae793d5988e3c7440076a10f33c7087048df919d8614f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev3_mono_win64.zip",
|
||||
"checksum": "c563ec391c2d19761028a2fadefe1bdb130c2b3e59aa9b566c1f6e4a15974322f7e431c19a78a7f200de7f245c250e9764e94cb1d10291ec4103ace5eaf4a7b1"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1-dev4.json
Normal file
82
releases/godot-4.1-dev4.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1-dev4",
|
||||
"version": "4.1",
|
||||
"status": "dev4",
|
||||
"release_date": 1685601296,
|
||||
"git_reference": "5c2295ff538312884115c2b7a3aec1e301b8b954",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1-dev4.tar.xz",
|
||||
"checksum": "59a352f932874849297342d7436d65f9a55c1398972745ffc044406774b4da1b32bc41e35dc17e111f5c2a2671fde0eb7fbeb21f895babac12c2bf8c73ecf1be"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1-dev4.tar.xz.sha256",
|
||||
"checksum": "63f9d79249f0ef29ce80ea51cea748f5b6b0af43a2470015e7b82978bb554bcebf614b370344f3756766f972f40486f21e74b3e776a4f06a1a2b16d800366e63"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.dev4.template_release.aar",
|
||||
"checksum": "f839a74092a75c15aece1b2f976c6c824cd224902c13bcdedeb84786333ec46dc0119bb286a5aa9382063c25a377dc5dc061da8c6c476cbe8bd6ebf4f09cdd19"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_android_editor.aab",
|
||||
"checksum": "937e83feb93e06c3fac103cf161f570d65963149e5bed9d619864b085566d3a3b028fe95305f89c5e2a5384e0cb7e5da323721c3bf7e788ef7cdf4d5194fd0ea"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_android_editor.apk",
|
||||
"checksum": "8d687f4d5cc8903f19dd79b9533f24e63a7295bd553a25c5d76ba8318705b04a4f1a0a29c92501ca5531949173ee13f23547d10264555a64c55852313a7dc4f6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_export_templates.tpz",
|
||||
"checksum": "4e6640f645133a20a2b2ebd48237b8f91da8ccd13daca798c9de9190fe5132295ba271593f2058f493a3d146328d0b959f34156ebc3d3c6d91e75f293a617bbe"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_linux.x86_32.zip",
|
||||
"checksum": "651dab662f2cd24f095ca966c55da788818b94b3a6ee31a065f3afb8061417b1d770b84df5d2d2ddfc925b4eb995fb585c79c775643cde15eef31d8ebce7967a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_linux.x86_64.zip",
|
||||
"checksum": "49252115572dba2f4639f217d4fa1a68092fc083d1266fdf886f02269fa805554b6823540e8becb9baa48ab1639eff9c67c9d0c7cd0bbf9d8d2999f6ab3fdaf4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_macos.universal.zip",
|
||||
"checksum": "b458a0418d8622962c73a49780204b66ea2d9841df4d0cfb2af4a754d0164a13649a3828d14dc26e0b9fbf522a35ba9bad18a7561ea6379d9a090e237e533371"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_web_editor.zip",
|
||||
"checksum": "3afd854ad09e2bb9c2b386e64395461e037a0e90522944e5cd7b58a8b76d744cf4a5d1faf758bf87a849f040632727c2d4afe5bb89a280c83f7dfe35b8bd68d9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_win32.exe.zip",
|
||||
"checksum": "b110528824a9119acf317cd676a7de7ab66270c1012a3b47ba20c12b5dc5d8b2b3392edec95d90fc3a943d9fb86d09b4a74759f8befe4d8029cebc2f677ac02e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_win64.exe.zip",
|
||||
"checksum": "b4f97247de66ad46cc81a1f28447cb83b8185cc71facd1deb02b23faa045c1fbc8f108eeee781cc96b7849dd191a6deb8caf02a244fb4085eb406d2d7fa7fd4e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_mono_export_templates.tpz",
|
||||
"checksum": "10190813feffb0545910bf417c6a65ee7409e89e5079edf7730e465c454781f1130e96ff992e1515fac8bae970626b3fe065240658a9ad173f455ef6629e2b4a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_mono_linux_x86_32.zip",
|
||||
"checksum": "8ad327a9e581b5c934ee5829cdd89c3a8bef0e82c21d3171981bc992859b9fae100b9b3cdcc4bb6fa33c07a56961b897e55391be55d953cea8780ceae3f054a5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_mono_linux_x86_64.zip",
|
||||
"checksum": "baa28cefaa17cdf8c1f2c46d8a98a5d865bcf0ca5d09d111e3a969d619abd8e799f7d8928887cce108a995a447e608dfa817de9d4010a9a82d65840ab4e6ec9a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_mono_macos.universal.zip",
|
||||
"checksum": "a7b6b406f1bca6bff0ad875068977d23681f4856d616debf1932ce9bfa650397bdc0b869275c34346e7eef27f94fe727d13080dff5ef46407b7f411397aea79c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_mono_win32.zip",
|
||||
"checksum": "4f55e05a71c00455c615469da2fe22ef83adf398b2cbc95928b4e9f7e223bc9c6e2c26edb17105d6ab65c59d699df9bd0c75ef3cea32b415a07e6955881103cf"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-dev4_mono_win64.zip",
|
||||
"checksum": "750c861a2e71b5ad8b876ba402d22a4a303da0c3096b5b271ee0dec7e98013576cc32cffac5ac7e66f37dae2f85c89481838f06d39cf7c42326ef08f2ba2e547"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1-rc1.json
Normal file
82
releases/godot-4.1-rc1.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1-rc1",
|
||||
"version": "4.1",
|
||||
"status": "rc1",
|
||||
"release_date": 1687864205,
|
||||
"git_reference": "1f9e540f14edbf2d496a1421f8d37e5b483c4c53",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1-rc1.tar.xz",
|
||||
"checksum": "217b29268231e38b3e079b4692832b84de173a7ddfc46715d48985567110d59f309346c0a2ed371796af4235c2757d0a24ef7dec5e22c5e75872382a537bffa8"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1-rc1.tar.xz.sha256",
|
||||
"checksum": "0dc519b4b8898c09ecec96b94611ec4bd2257c6925918371240a51963d23b8eb4a9b7b8cc733eaeae1dc8d78ff37a0c087c5ce56b07ec646ac1451a3d396cb18"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.rc1.template_release.aar",
|
||||
"checksum": "1b9ecbf4b249580670f037516dbb052a6f1cacfb0e10a881486c46759097796a4ec5d6b64877efe77e44e3b4e643e213bc5c1d52637f707996bee7b2666dde1e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_android_editor.aab",
|
||||
"checksum": "6aa67a3a777897ad660cef0499d02eeed3d9963b3e80d4611710453ab0c4fad374bca5428bb18a2223e38ffd6654334cd0133fdce83c98f6f37538c121d276e1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_android_editor.apk",
|
||||
"checksum": "7a77f4aa4e779c50e93866a4fe2a9c542c623a3a0bd8a0cf5991745c42c49a2d330c6efb98be09d2d3a2005501e79b40e912bda872a61c7082d9f04ab6300008"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_export_templates.tpz",
|
||||
"checksum": "264a186de824533478954b85bc140d09e1521b32da17f1aa57445cfd0b02a7cb2d46c13d2fe2aefac53d38e48d265d5ad554f9e113f4bb2c787da3bc06236f34"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_linux.x86_32.zip",
|
||||
"checksum": "81c6da49be0c3c3a8756a5912284a7f355feb79f31ffba393d0af91ea4ed9a851e42a95a29ced485c5a9889129d71708512750feceb3b5e0a18e0b7615ca617d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_linux.x86_64.zip",
|
||||
"checksum": "a7d035872fdf85038736520f3011656abe778b966699e1921cf1c732fa0a220a110b0b7e85ba027000e2d2689af9df9edec54bf25be7dd489d0d70f269d1a124"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_macos.universal.zip",
|
||||
"checksum": "1a30236f55f0333c7c36e8acd32ea7c961f3ba5964ddab4837e6bcb41a15471019079cd01d86793409c8a718a1a50ab8e80753350f018da6255fb833a012c206"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_web_editor.zip",
|
||||
"checksum": "42d0e7cbf73e3c680cfb521f24909968cb94697d4301596969c7b27379d13e6f9484a63510210033de2f45a20af678a49925236d6f6cfe7f584f3c4a56b504e3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_win32.exe.zip",
|
||||
"checksum": "6ed68c3c84b42bf19b139c1a9d56a3558a3dd52d0518c6b1481a0c360526859aa8b12f456f7364f678a59664f7f7284ee6d6b66f898c12a6da6ab21f25136a51"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_win64.exe.zip",
|
||||
"checksum": "9d39d6263dea6f18fad91b62879734c7ff924752de839e4fcfc976a28a7f9ce436413d472f1fb948f53483dcd73f7aab1affb283445827e0a4ee09a738d318da"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_mono_export_templates.tpz",
|
||||
"checksum": "34d06acc499d6d9345294b7e822d28fc5f472f41d3b0caeba05e248f659cdf813d7422ca40315ecd1b105bc4b5a4851417148cf5c95be03bad842eeab3e8d412"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_mono_linux_x86_32.zip",
|
||||
"checksum": "1bc1e3f8dca013cc43a2868de572dc5373eea98ac69e61a09c5b9a6ef9e7b94d05be94eccdcfa8fc672169f738ed72b6fea2ba0c38a54516b910030ebc3d318a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_mono_linux_x86_64.zip",
|
||||
"checksum": "35399ec7d20175779a6e93669803a1fa1fb71583eb4b8aecbb8d307367c418bc201fe79a3596fd8a7b8d7cd31224fe85a15d1265220b49c0a248809b98aadccb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_mono_macos.universal.zip",
|
||||
"checksum": "2278ac0cc3a469a78e0c75ef1ed7cee801eb7026165802b28d3becb5808931021feffbe81c9f3d20fa98f583f92f7297aff8bcb829f17b72c46326f3266588cb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_mono_win32.zip",
|
||||
"checksum": "20be91c64fc5f05191884b6256f2ce92603499bb0f1509ec457aef5d7d2919fd26c9de6a7c17e0ad4eb1b737d01bdc1a1521717d5658b45cf3da4913fff3d440"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc1_mono_win64.zip",
|
||||
"checksum": "f509eb7e24722c9b1c257a2f7b74479c00e667de48e381d83c9fded73f39b4202305cab48ad9e55fffdc5a4f4a02a2165495b103038d4111f04995e9e5d30f2a"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1-rc2.json
Normal file
82
releases/godot-4.1-rc2.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1-rc2",
|
||||
"version": "4.1",
|
||||
"status": "rc2",
|
||||
"release_date": 1688064808,
|
||||
"git_reference": "46424488edc341b65467ee7fd3ac423e4d49ad34",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1-rc2.tar.xz",
|
||||
"checksum": "116244fdba947b48ba126335841ad33a262e9132ebba21eeea568a5536fab3daf285257db16007dbc3edcbabae0294a30270fc0fca9360cbb9470860a20f9068"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1-rc2.tar.xz.sha256",
|
||||
"checksum": "5e722d80582efcee8873848d2602e2694f9ab4f854a316ced7e517cf38c2d8600d7e504dbbaffce17d6de6c2b58df22add59ebdcfb3209750ac87fd9721a6987"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.rc2.template_release.aar",
|
||||
"checksum": "326640d1ba464b776119e86f4f9258eadec98a0c72504ed9ad4927654ededbed1e15154ec12149e5d0f725ebc27eb1443ad22be3cc6ac4fe047a86605f2c7783"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_android_editor.aab",
|
||||
"checksum": "37b7ab79d4f6f08b1fdb88f2ad9f1f5a6c2f070ec33185c305893d4dd7d7747f58fffd6a1c0a0183f6047d0fad9a786f3cef89f204c97f848b8d128d831add7a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_android_editor.apk",
|
||||
"checksum": "0bcff38af21eee18704e7c00eb39fa0920459cc6e691b2eae93c6f0fef53ee72bdcfae724624cdb5b54b94f0433e68bbee8f7e75d70776d0cf5e1a34b1294a9d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_export_templates.tpz",
|
||||
"checksum": "444836aecb49034c80ec2c1f86e57b1992b834f7f1ae787b92ea273d6e5a5eba8c4233f6e8b6fa457f67f87faf79bd378b0c95a7023dbcce9e944fdf976bc7de"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_linux.x86_32.zip",
|
||||
"checksum": "c09cb29bfe00b56b4ec8a780bee7ea5c6b801cd01ff8612f291fed209a780f95c993c4d6a182ba396ed6df80bef6dc5d0fa088201c9265eaec8d9455cb866d4a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_linux.x86_64.zip",
|
||||
"checksum": "3c541d6c5dcf588d1dc54ab4d082de0753edcdc02d1e0827eab358b3851c0bff0d86a5cc4462990edd9ba60f582dd862a5b5f9779b34f74316845e68518b59cc"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_macos.universal.zip",
|
||||
"checksum": "945b2b8685355a51c22cb58c8ae976fcf43291c02b88b0a80ceb51ba449be619c02217a693efae206810386a2e615deca3187fa5f818c1daa9acdeaf2c0083ee"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_web_editor.zip",
|
||||
"checksum": "43125c944e99817ca9cf6433d33dd4483b23cbc5e6d9f0ca85031b5511b4bc3624a89db4aa55767e29670b582bee0e1eebc2f76d25e981095b21af00ce988e21"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_win32.exe.zip",
|
||||
"checksum": "ecc33e24d85be1b228b5231428750571a5ed7ef39ddf69710ba1aed383d4c121ca1e3bbddf27a349c7c90a6f13d0b182c553a6ef2032f389e8c5a6aac55dd5f5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_win64.exe.zip",
|
||||
"checksum": "225d6354eba286baf9b9816fbdbfe674a28b86d3c978f785612e2fa78242717adda76a35c8a79143f0382da04ba1129c9cca694d1af38467177b3ce7b129eba9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_mono_export_templates.tpz",
|
||||
"checksum": "c1c0716fc5aa0c1858368568b29febe37eb2e2519a4534e06cc5f62796f366dafe490111d240ae627a1c0ab45287e5d53a8065ee2ef11587b80f7228f2352e60"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_mono_linux_x86_32.zip",
|
||||
"checksum": "4f7e7a89f54812840d0fefdba7bd082e15e4ac230ad9b8a5b340c48cf4bd6a98d3f1be9127a8b93ef000e0b87cc86944d8c0ff419b2ba498a211b98bf6c8717c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_mono_linux_x86_64.zip",
|
||||
"checksum": "a0413e7fabf71113e10483989193f0c62a42b7c65da4c54a620eb4d744e8830491c5f22c24e48bfb843d630d4fe6663d210233e431e492df0b70380e62d4630d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_mono_macos.universal.zip",
|
||||
"checksum": "76d399631bac19c651ab6786dde330b6d52d4b7043f0cec1b7f6f6b62b66f011216d4aa58a9222109510337a04366d242de26f18c96d49c0077cbe613166ee5d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_mono_win32.zip",
|
||||
"checksum": "f3313f1e56517931cb6550d5ee559cf2a191444b7db85fec34c803ea38d8dcc544cf306451ff664aaabe98b924ff7ed74dc5ec70bc5f1ce49479c4e93e6a88d2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc2_mono_win64.zip",
|
||||
"checksum": "1bfad165ba7edc7523692a58be755c7dd07c4945574e17b844ea988cd2fd9d9f32b507c258cd2e4920d0f807439bdfa1019211d6dd98b197eca8b9723ed54c9c"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1-rc3.json
Normal file
82
releases/godot-4.1-rc3.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1-rc3",
|
||||
"version": "4.1",
|
||||
"status": "rc3",
|
||||
"release_date": 1688454357,
|
||||
"git_reference": "cdd2313ba27d0a2600a18e849b4c5d1fd6a6e351",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1-rc3.tar.xz",
|
||||
"checksum": "471213a9ce861dc77cffa696e2dfbcdd9e1df142dbcdb943e297fb1e83c32aa4c60314d846d59e94919722ed21ba52e1b6772ba9163bce346b5a84ebc4d1ce83"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1-rc3.tar.xz.sha256",
|
||||
"checksum": "90cddeab56d988312e0a29e81a956d65c448dade034a5f2998bdc620d134591c15f5f9b4d06d4f710f8b000d3de0926f63fc7fc51ba92e282509d184eed5333e"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.rc3.template_release.aar",
|
||||
"checksum": "f8bfbc1476b91c8f1f7eeb9fc1f19b854aa53af2398d294675d222bbb2d1f66fd6803a4c377ef9bb08484583e8fed16659fe11b0c95ec3c86c69feadc067b09a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_android_editor.aab",
|
||||
"checksum": "02603bbb8f4ac4e98275909e50c973626e102b3493808aa94371c883cc4e90f9574aeb95c8fb7a5859b1a6dcc780414a696fc92826b7e733b00c1009d297611b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_android_editor.apk",
|
||||
"checksum": "ed5e6dadf6f60233f28e3d0e0dca149ce3db0f774ac5742a1ee0e97869e4188bab30ee57dd611049fd96fb0dea3258f28627777a1cbec66d4c77bde039f7b8d0"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_export_templates.tpz",
|
||||
"checksum": "b48c9a5b6eed1219837193b172c5fcb142ac49bbf09540b86667791d1b7b97485a7e533e2e74559285c3e05ee7186364b68ddde47e441c03e25c28c3ce3196bc"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_linux.x86_32.zip",
|
||||
"checksum": "d4ec78e618f09e9a68db6552f014723d1a469199e19d894d3d8282753ac6079d0d20d1db59c30ee0b79a34b93a6ae1627c210097106382168e8891157f2138ac"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_linux.x86_64.zip",
|
||||
"checksum": "bc81e1ad8e56943796ce798a03cd9ae56b7d740be4069e3d1f3c5205106c1dc809ee5b615fd771a93de53aef0e8cdafa8789e27bc2176c73dafafac9ddabd7bb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_macos.universal.zip",
|
||||
"checksum": "949ae32fd9d3341409d2d76d5a5aa9b6b51603f17f6cac928e5a907a5cedb2a36a01da93f8736155bdadf845db45ae9095a3af4877591d530882a59a153e0435"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_web_editor.zip",
|
||||
"checksum": "2208324a1323a527437273d4af6f54c38a5c1190fd29b40a7bbb73d411a6504ce00b58072e172fdc66edcc7bd27943052ec3fcad45490221901615d998546eda"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_win32.exe.zip",
|
||||
"checksum": "5a84871041858316b8052164c21dc323e17bae1e58df58e4eea205d3a749e312e783c320e0b799f45d3b44dbcf4a06891a5c915813fb667d9b8533d03bf3812d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_win64.exe.zip",
|
||||
"checksum": "c16f2fb7f39b8b48df058fb96f517a9aa5136615213d71930bec0dd62a3f43fcb25c90ff251a4d2ad1baae34a130b02575dfefbe9051d56f0e936d0e30e0413f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_mono_export_templates.tpz",
|
||||
"checksum": "6759da1136a3d398b605e162b96582174f16465061daea8de265fad22b30c9edeae50523fa38a0439a9bd91a2f5c6ddf38b0238973afa72c7afe68480db0743e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_mono_linux_x86_32.zip",
|
||||
"checksum": "5426add29901ad733d4afe96b4f6f110179044949e4fceb8e6e368b2f424dced99d3256706d7ec5c6f833d305965cff3ad709bfdeceff7a1d6ada2b95303230e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_mono_linux_x86_64.zip",
|
||||
"checksum": "9f4bcded628c82d0256cb11c10eb45e5706bf043c2a9c335055ab954f8ead78f68c8381bce291ffb5f4238fe77330e375dc0c3969309dfa6a98bcc84b83bdc03"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_mono_macos.universal.zip",
|
||||
"checksum": "ff85a883c5ccf3b0c27c87ce4e3c3636687e5492c705767a3c990910f63aa8b7d49f4ad75b93617d12e7056a7b1134aa36ed0a2685be5dfa15a183bf8ec6f2a1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_mono_win32.zip",
|
||||
"checksum": "adb768ed1bebbd7ebcd8f6a51c80492f69bf9a341ea26c517fc3e27ab82bd9440d1acceab698148ca0df0b6874ce75837083db89e5b4901b77031fabc8d35c6c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-rc3_mono_win64.zip",
|
||||
"checksum": "9d19eb80e35c4beb0b4944a76c56740dd402ca8dfd14858f29d9f4c289df2cbe77490e08246805a99aae5c2807aeaeeea4b8be8942b14a833f2ffdf4bef14f6c"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1-stable.json
Normal file
82
releases/godot-4.1-stable.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1",
|
||||
"version": "4.1",
|
||||
"status": "stable",
|
||||
"release_date": 1688629493,
|
||||
"git_reference": "4.1-stable",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1-stable.tar.xz",
|
||||
"checksum": "561473924fdfcc97f32ecdeedc3548059acf8d53701b17074ac5f880af3c95f60dbbcc594e7a9c919e4aa1067b3d362448fce2cfcfe76fe13fe63ad29a7c3bb6"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1-stable.tar.xz.sha256",
|
||||
"checksum": "8e0ca749300e76221beaa4d9f09980fd5c1289e9f5e36aa9cc5185eb1fb4930d60886f428d6c671faeee0a0d77003ef1b941b49d9be493e617a7537b1d021ce4"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.stable.template_release.aar",
|
||||
"checksum": "27dfa0aeaff3407a6089c6d270c310b8d8e7772e224a75110ec8ca23192e27776eb1e1d35a847308da943ab572341866ad219cefbf64cb9596eea2ee0cc868e8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_android_editor.aab",
|
||||
"checksum": "af67a3e11eee84e1111c436a0dfdf998d79346f53e48e707bf62d8a821b41e32c9a92465e0e545165c5b80999095b35e38f736729fa3baa8400bb3e5839291e4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_android_editor.apk",
|
||||
"checksum": "222e5ef291f10656544407847b679d406de98ee067611854f19aada23d90c594cf4d937916d5d61af470ea59b9428ac7561263035a281f2848f65ba6d0cb5bad"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_export_templates.tpz",
|
||||
"checksum": "41ccc265463d71520f4e1f608b2ee042cf03905e297806546b48e83a7003fd68b237aad246b33b3900e280a6a66a0e669ba62344fb6fce810cff206f3484f6f8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_linux.x86_32.zip",
|
||||
"checksum": "0e8016ee15a7db918208c499e06f50cb93ee5377303337e383f175803c17fa5a8f9da52de0edc9c857ef650a6a5dd7427cd6a27f8b932234020c782b834d2756"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_linux.x86_64.zip",
|
||||
"checksum": "e44c725cd56281039cdf95080ea51aef3bafe764220101c0ae11280e0ff0e6aa92b7f76b0a107b484ab83c0ea46fc4a7d970ef735fe2eba79315fef9b1a9d336"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_macos.universal.zip",
|
||||
"checksum": "475238f356509ed73edea7df17e5e264c8baaa96798aba6a31549765b3aed97592b20fe569596a5e49ac55b12a2900a5f5eed02c7f43a5e0567a4b2b9974a7a2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_web_editor.zip",
|
||||
"checksum": "1b72f4cf75aa815c682e01376054ae78783e851000361e58a41349a1f53576c3469ee24175a7111ab5a5be7046917465433098c9c005366f575723cf72c60188"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_win32.exe.zip",
|
||||
"checksum": "99136012730e4f007883bf33d36e513824ac0bf70374e57286fee0f9b1e4d0b72677acf8064e00710152da9b1ff02f0f091b836524486f84c147c648ebd73c5d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_win64.exe.zip",
|
||||
"checksum": "98e192809554d0deff0ddf907b02096d59566212e1112162edd36623494dbe6db43ff0ec87264339bcaf7d9c918bf08e78421e7425723dc6c62a56b6aebdff26"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_mono_export_templates.tpz",
|
||||
"checksum": "87b190552e0795db8ffd21712d120e470aa0ef7891c191f2422cb119305ed8301533880f9a2e6c31979001b95ea86abfa594b184cdde4d92801b8d2837ea1cf3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_mono_linux_x86_32.zip",
|
||||
"checksum": "b37c94a103dd7ad185faf5c313bfc1a24bf6923e7427e984c259cf08534cdd0ee55df95258428daa9a69be248ff74f1d28cd776b2e2c678e65a2724746e41e9b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_mono_linux_x86_64.zip",
|
||||
"checksum": "771e3c88bb463d1d1d1080c711e98b2e4f9cb9e06d94b388157efcce6d4389c23d9ac17d06eebb3490e27aa547e6ebab05e78977591a8dc3bc55f90a7e4cdc22"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_mono_macos.universal.zip",
|
||||
"checksum": "c0bbcf83854c216d334302efc44d7e33898cb0137e9fe64bd778850778c8ac2e2a31b29dad2a6fa20871a5ad6292a9a1f07cfbd5d3f22e4c3b12ebcadb960c48"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_mono_win32.zip",
|
||||
"checksum": "c056a75435db91770464db9a82086e5aa56af6c1b7b0f3dde3b8e6ae011cf5f016121364aaef8a8fd623b62099e0069ce7746be8af3febfe164923e56c390e8a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1-stable_mono_win64.zip",
|
||||
"checksum": "4fe234a1e5d7c58c380a6bf39e92535fe4f7e613fb2ff07d99145bd04646bcfb3504ea225a8b3e736e764bc0fe264fd464e279600e61c59178daceff9af1d7d6"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1.1-rc1.json
Normal file
82
releases/godot-4.1.1-rc1.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1.1-rc1",
|
||||
"version": "4.1.1",
|
||||
"status": "rc1",
|
||||
"release_date": 1689147712,
|
||||
"git_reference": "e709ad4d6407e52dc62f00a471d13eb6c89f2c4c",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1.1-rc1.tar.xz",
|
||||
"checksum": "16e46350a3c8e51965bae026251bf45867a4429725e00d2f6c36159a7bf8af6f23580901df0a849fdf608ec82a385c50008fd26677c6989e24748cf68caddfd8"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1.1-rc1.tar.xz.sha256",
|
||||
"checksum": "c3ec26d70cabfb6d0052c02c3395cfaac769d9ca6f09a1fbb37466415f2ff2e37daad05f9aafd86ef9ffb1d16e6f1480d4e706f9a26b9c7b31068de3469aa243"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.1.rc1.template_release.aar",
|
||||
"checksum": "2b719d37d5c0c112e7204cb022b0bfb6fe6100a1117c609a86636213d64222ff28d45817e812def57de4409d2e47c01763921050dd2a5b7b5298f8a34fdaa336"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_android_editor.aab",
|
||||
"checksum": "9dbd4e4f80ecb2583e5c4a598f0715a0bfbe49e3fdbe282182f3ea6e6782417a50bb5bee92de349b8b4e2513afd3130cfee027aea98f5f90fb0b96085dd6e4ac"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_android_editor.apk",
|
||||
"checksum": "2e5a209e29a45d479a971db0943d4a9e915b339aa948b2235f425bc3905da4c6f8f2f040b43545e05343a13ede01891449a86e9c7fbbbe621e65e053eec3619e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_export_templates.tpz",
|
||||
"checksum": "8df175807317a2894d724012f2ce6ce4b9dab6136b4c4f4b4b49dfe3e41bf50d5a52a9687cf05f655e422db27786e9bc05ab1b9ae86259d1df2e6728788b663d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_linux.x86_32.zip",
|
||||
"checksum": "61d9cdc72e00ebc8310f9f879008307579b17ed8e059dc44f7ce8b57c3fac52cfca8dc838025181d573b1824875cebcdda5713d0a1f5b14c040cf779f0e10049"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_linux.x86_64.zip",
|
||||
"checksum": "e10f334efcbd14674535958b53cf8e3d9570c8b90f3180313ed40f9b42eaad3206e91f092281feb1c7dd1b19fef1a67dc9171f92b20d2ef5b70228aa2ed35d73"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_macos.universal.zip",
|
||||
"checksum": "719df2359a5ac8efaaa1c9f07dd20e7c29f38dcd3d33bcf33da85e359d65f7abb081ca7df295ba5922b9217c5e3a31f35582216d6050e14774e9dc588d1c10b7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_web_editor.zip",
|
||||
"checksum": "a74a3e8f5683f590a2b182308244c39923555a00f18d6f0e95c1e68bbc27f58f966bb23447535f080de76c2449215037a2553a441a6fcfbad9d36c6ece9acb26"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_win32.exe.zip",
|
||||
"checksum": "b0abb848a13a3059ea599c617bf6560e0dab3dadcc88a30cc80a2d19ddbc9e9b9c5c39fb50896e3895f925b05d7fca1609defbe12c86f080fc7e07829b5b8908"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_win64.exe.zip",
|
||||
"checksum": "ecf66a58f1f4f7037ea05b6e9b562c92302446189cb2515ded25da44b9a4e45aab886e4835774061aa191d147f0c627ae6170068ff4394e41c719256b455ca08"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_mono_export_templates.tpz",
|
||||
"checksum": "168ef9abfba5b607e535b4838fd627d88b4e0e3a97375c973aac70da452591ba384caf8eae68470063dc9a646d845eaf547355643ef50cff30e99462636c86d2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_mono_linux_x86_32.zip",
|
||||
"checksum": "ee1be17d9ad2b84f6435b0fa9f6905a2b2b80501d41faaae8959d1d2875645bbfa732bbafb06bb24a7f0c884ec0b6b7f37dad4327b7dd7fef0d28d0fdf7a5f9b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_mono_linux_x86_64.zip",
|
||||
"checksum": "ab7e95dd9243a2a1772e4020e3d9a2d356dded58921513896e03731c64cf8b40a8e1630ad2ab412c520e4064b39e9397c98c360ebbccc566b6dba5bb21873992"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_mono_macos.universal.zip",
|
||||
"checksum": "da312b6526cc24e2aa87373b94a2e6e38260727f21da3ce365ecdab0c644c8270b1781635ea522993f44b1d3e2d2f671e488888bc27f06900d0f1155181bb794"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_mono_win32.zip",
|
||||
"checksum": "3abb3414bf338d268e0a2ab416341caa7aa30ae736dca5f220458995d650aee56ac849c80cf6952df5226284080251772593b5a1730b8f6d4c728f9fedc84b86"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-rc1_mono_win64.zip",
|
||||
"checksum": "7505c8513b2b71a3dc380c7a809076d59d190903ff36479ff3deca749a7dc13ed653751737c1539b49d76f16fc07fcff922c76e2af5ec7137c323bd53c93efde"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1.1-stable.json
Normal file
82
releases/godot-4.1.1-stable.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1.1",
|
||||
"version": "4.1.1",
|
||||
"status": "stable",
|
||||
"release_date": 1689615141,
|
||||
"git_reference": "4.1.1-stable",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1.1-stable.tar.xz",
|
||||
"checksum": "9fc4bdff2ef3f5ad173514709591941f1dff32dd7cc54224a85691b34b6a5f1d01addc9b4f8d996bc6f774cee5c722181122a39b498b23e48e8d70629ff8ff0b"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1.1-stable.tar.xz.sha256",
|
||||
"checksum": "a3c67bb5c88e77eb8e32d65ba742f37be559509b1cd52048a050ff226649d29a8a252e5a50902edaee96bc5d48874963e2a22a7117f5bf26db636a3095ca35e2"
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||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.1.stable.template_release.aar",
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||||
"checksum": "2ec2af7f64552a87157edfae775dc81cafdb821abf20eca341d7e0e10622019267739310fe08dc38512055154742f3a2e9f9a28b08cc98ecb253ab191314875b"
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||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_android_editor.aab",
|
||||
"checksum": "a67c5736b28c1120ed0dd9a944f3def318dd551e9b1b98dca59ec963e32974ec726884b015c5c0cf2b043e8119daad705d68e3606d2d0ec1303936d5143b2765"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_android_editor.apk",
|
||||
"checksum": "0f89f459d36790ffeb33581c70d64698dd7c2495faeb0d1192d5fe9ff37b944d3251c423b86ebbc36f21499cbae477b59228bb88bffe541170fd1dfa4e122c22"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_export_templates.tpz",
|
||||
"checksum": "7173e685d6220a7884a868986f493832a6ec772a744d2fce9e6a28e4ba954298992c388ecf24e77aa6907e84972b934311ab7f7130f51c696a8b1a6862ac83b8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_linux.x86_32.zip",
|
||||
"checksum": "087ac9cf1105870b0768b34212fb59c88c6382e93985ce679d49dd12d0ff93223b6eb46b08df4f6e83ae0dad5677b357056caa5094bfbf172d9d6e3e6d06536f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_linux.x86_64.zip",
|
||||
"checksum": "2c66d76227d9e3d76744db57cb9837a1a5472352f0725c3f1c78403342e78cb934a15ba3f448e9f43f2d83f4ed4f21e8901940900d5d39c6f84d9951a6ba6934"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_macos.universal.zip",
|
||||
"checksum": "932caa7f431cbc46887f8a829812358aa007ca0fde5cbb86b2060a47411dfd6c0f414887f49fe5a8ec28080b02a3786ff003831537557b6c57971428989e45fe"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_web_editor.zip",
|
||||
"checksum": "50d0e6d63beaa27141d05482d1c8e0b87138102aa70d5a56a110d6934dab7685d9b7a45bd977be85e2aebb8148c423d7cf407b9ec937034475837cbf8ccdb0c8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_win32.exe.zip",
|
||||
"checksum": "bb74bb20f58ccc11fbbb72042e23d6c3df98018f14932996b762fa83ba8b4ad370aa8f47db7e39a1599a093e0bde19070ae8068b604df0f1ad74d8cdec60051d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_win64.exe.zip",
|
||||
"checksum": "e35a2a43c1990d920593fe98bb4f6d6e859ab593f5dd5ddd45ebef5ac3c8eaee888f199932f3fe3f737d987db132ea9435dd9623715866f531ed67962350dc17"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_mono_export_templates.tpz",
|
||||
"checksum": "59e77d96cb78b2079bc5a26624b485e22cffd628fdda01b2d71e269765def317bd0e356d981cde25f699e05ffb6177c3ba1beb4fda574afe543dc38447283ba5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_mono_linux_x86_32.zip",
|
||||
"checksum": "83a6a5c560b795e257f35600fa6ffb18f26741e869c53079568d0316eafbf9b56a97abba758e9a1349b3db21e53dfcc5f74b15afbf2468fdb5a849df294add76"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_mono_linux_x86_64.zip",
|
||||
"checksum": "3cb7c2bd0348c92d730ebb76e30ec30bddc8d73716f399ecc6238ba4adb55be2dbb9fbb0fe0b487928b0dd08a8e53d61281cd08d952a43526d64f4492a17a2c7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_mono_macos.universal.zip",
|
||||
"checksum": "b4ce037435bda212450c1e6a9b347f9454cae33a49528031b804410acd17652a838101076e8830adc7026c9344ea4a72898c89ed7da0e4df611a1178fe442510"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_mono_win32.zip",
|
||||
"checksum": "737e19d0628c593b4dd1128b90061045cb185c9f86c4708c7443ba0c409df173b6215e16f15b4313b8c5ee87e3af5f5fa0e6cfdc6a498b7071cdfdd85b537bea"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.1-stable_mono_win64.zip",
|
||||
"checksum": "1558463a57fa5d4e94098e8a095aa578e10182f2df9534f9f7c788b3a9290e933f1513d7abb5e3b7da144430fe2d582d8b4f17df7fb1330050e0de48e6924beb"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.1.2-rc1.json
Normal file
82
releases/godot-4.1.2-rc1.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1.2-rc1",
|
||||
"version": "4.1.2",
|
||||
"status": "rc1",
|
||||
"release_date": 1695380117,
|
||||
"git_reference": "58f0cae4af47adcac121cc220749ddbf778f4a81",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1.2-rc1.tar.xz",
|
||||
"checksum": "3ff0424b8e88195d4a19cb78c13d171188e9151dce8b96aef46d3535f1050d5e00c93d38b639ff09011e32b9c1aadd0e9d2d9b615d525ddf03f2b5ad8dcadae2"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1.2-rc1.tar.xz.sha256",
|
||||
"checksum": "bc7233ccc5510013f8806afe46d0b0d99991910600c6168195831f12971e626b0674c6882f5b02222e9ec5f582686dad4dad4a7aab2b1d4aaf700acee1101248"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.2.rc1.template_release.aar",
|
||||
"checksum": "664b1318306b2dfcb613164f953c562e9c27ba62134e654959a215c87092b10a768941b8783339df3c129084b42811aa650573b793dfaa70cb29f4a1700ec2f8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-rc1_android_editor.aab",
|
||||
"checksum": "b78bc241df45f5745d6182bdece7db625f20c5eba6fcf7b3974178dd32aba854d94154e24ae803d4a0ca5b3a4487d0625d6fb39d92424518a3d3275985fe5a4b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-rc1_android_editor.apk",
|
||||
"checksum": "b2187e3649a8ffc55a6feca8b033825303726bed5411c2846249be7d402360e2c4951b86d0d31b6bb89ef6b74615162e3801f8afc0c5b74896a02e12abb4acca"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-rc1_export_templates.tpz",
|
||||
"checksum": "439e5340d6dad88fd30c36a91413451b8c000c48158ebfc90bb2880f53a41d08778d4d2f192c85320610af2f367682384a9d36c5e16863ef93d6db81ef98b082"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-rc1_linux.x86_32.zip",
|
||||
"checksum": "e36079d25053597bec9594a67f4f6c980885dd079d3a8961fb8d322d1f91ccdb9da2fb15af06a8fbd22075c4ec78cd9243804903990e54da97c4a2d70d4ab89e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-rc1_linux.x86_64.zip",
|
||||
"checksum": "7ce26b57b9ea31f3096c89a4b70ef5a9fcd667637358302f5359521a77396e58029a60e3a35c3e4c6b5281e8d2617a2d1c99321aa5a8c4fed9ba8ac66d72418e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-rc1_macos.universal.zip",
|
||||
"checksum": "a8a7ae165e4349b61261cc85ab7a56b7eee10c053c637cdd57fda2905a7303d645041e0dfe5fbec665054155b1e954f2a7dfd0e43ae37fb644e255a54f3e593f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-rc1_web_editor.zip",
|
||||
"checksum": "6935e3576cb3b0f5b839c475976e2bf17776225fe8ddedeae74795facd8cbba95f3c503b19532d6a5b32794881ebb927649bd199f2c810279fc7c85ff2c84f71"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-rc1_win32.exe.zip",
|
||||
"checksum": "18d6fb2a9c178b6b36ee8c679c4f4f45bf438189a6a6e29d03ce64f56aacd1c1c3cbd886b11f1eff7ef2435855e59ad5db3e53a6ef675a06f05822007b95a179"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-rc1_win64.exe.zip",
|
||||
"checksum": "bd5d6781c8375c70ed8a07472f6ffd633cef93e2202eeba67a48dc5d31e20dcc575232477eb0e3ddafa7ef6cf42066efd48e671c5a073067af157a213a8f3574"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-rc1_mono_export_templates.tpz",
|
||||
"checksum": "901e3c4b88440dfeaeb9d131b9bd05381e569aea9b60124ada0d7a69b6a18d0cd83de302627a6df22efc1315ced1b5f901eecccda4c36e70b486d52a187da316"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-rc1_mono_linux_x86_32.zip",
|
||||
"checksum": "c5a74ffc5df7763f07a3d28e2fab6577d5c8328d9c188cb675c4ef4d9d25f44c130f49e546192e214db3deb49ad69d733b696bc27affc3eac16c96832357cd58"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-rc1_mono_linux_x86_64.zip",
|
||||
"checksum": "b7fc6847e157867153b33895011fe311f93fa7c09e4bea78ca172196391122827ecf340be8650a5642e1b2c53686200665c550250d5e4ae49fe15dd3562f9946"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-rc1_mono_macos.universal.zip",
|
||||
"checksum": "b0b8eb7e1cf6d6b46c31ad0c1e0a1d424e1434dc5ec9caaeb86d3f3550d39931f31211daba6fa8d52f2a94cb160f13e69d80df17431edc6d80492b3e7d4a079e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-rc1_mono_win32.zip",
|
||||
"checksum": "2d516ac53ba09019b2db92ef9eab69c349212a51bcc9a73b2f797700a8ac3615dde632d617fa00c87cbb641f539caa5fbd8f1c3e1ea5e3c833a8472b0072220e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-rc1_mono_win64.zip",
|
||||
"checksum": "60e0c5bb4b7b0eb31ff96651f357dabda7db0099777d238267c07fcca9f946cdfc34d15d8401e738625d4887884cb800fe763c95a469c4489f9b0603e0e8f434"
|
||||
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|
||||
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|
||||
}
|
||||
82
releases/godot-4.1.2-stable.json
Normal file
82
releases/godot-4.1.2-stable.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.1.2",
|
||||
"version": "4.1.2",
|
||||
"status": "stable",
|
||||
"release_date": 1696412730,
|
||||
"git_reference": "4.1.2-stable",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.1.2-stable.tar.xz",
|
||||
"checksum": "d9e3c948aeece3586632ed2a8c94ca2107a6b5b4bb1ae8dc264e350fbfcb4cc1f4cd4cf7fdcd61a5b0351511c12e34d83275a79d5e0361e2eee67c8447b5f831"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.1.2-stable.tar.xz.sha256",
|
||||
"checksum": "058ab5cb784432e38e913f40269136372c1804ff1c1c961b2460e72c4ed8d8e3663df6a482fb118b978eeeb61068562074f0cd9ec5f4ff957c4c882588e99d24"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.1.2.stable.template_release.aar",
|
||||
"checksum": "afdd65208842cc1f52a9911e9bbcf8295cbdcd9fc6c49e6e425e7a3f2416eeb5a602983b44cc4e6b884404184c4176a526149f6018b72c19fdfc9cc0ebbcfa10"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-stable_android_editor.aab",
|
||||
"checksum": "7ed49960c2914715f1e62074adf5e05a670c5717fab79caca36f37cc40f404d35d47fb21dc48d12009e35d94b6e5377e340bfac7d1b14663aef392220ed178a9"
|
||||
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|
||||
{
|
||||
"filename": "Godot_v4.1.2-stable_android_editor.apk",
|
||||
"checksum": "5ffb29f2706056c8cd96e40501eb8876c22838b2195e1a427f6b604ba7c0e086acc354a9651548ac415d0ef3522543fdabd81d2edbd5a3fb74268fcdcf2649b5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-stable_export_templates.tpz",
|
||||
"checksum": "e776af634590a47ab5f32c8735165a9ac42baf2e79baac0a78c3584c5d03b6e1ccd377905612418e98c408766d745246d562a67a9a2927d36e69ac56f5eb0daa"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-stable_linux.x86_32.zip",
|
||||
"checksum": "e78908b41b3465cf6483d86f07d3b3062c28999b07fb40d2a196379bb24d5ea3a1fe0ea98b6b90cee08116c0004ff2280ac0b03cf000f34eeb350497a564f29e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-stable_linux.x86_64.zip",
|
||||
"checksum": "b5fc01677105e3fad81514fb4c039115694a7869ecb0dfaa0677975df6c71c813f860fb1baefd86fe884323258a4a07e4c7af20d95e47dbbe40013a50cd783e1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-stable_macos.universal.zip",
|
||||
"checksum": "2349b9333a7c82c1207db90fc52a3aef887af42eeac94bb61e71a9e59836cb5797c4d471bc01886b550fda6be5434a6218f246126cfda100df4800a6fb435f09"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-stable_web_editor.zip",
|
||||
"checksum": "be1b57d1c3d66b9ac646c775c31f604270c1a4de1c6325de1e7f4171f544b0addad058501e7a7bede4f756c305c845f4ab4e5547ff25de4d1307d123d85ab647"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-stable_win32.exe.zip",
|
||||
"checksum": "a93bc40ba468c3474012fc0e3fe0381fa3d60f47fb232671390f63eafb6566b837eb6c5224dc68d28ac3a2946e3b20e680096c505e6f17dc80ae95306a83e446"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-stable_win64.exe.zip",
|
||||
"checksum": "6ce21ff5474a2093e7ad61f106b156673d9e4e4c7a74c685c18a01ac422dbcecfeaa6b7144daea2fd9a994c608d2601dc39131b5e7a62af908868f623d3be217"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-stable_mono_export_templates.tpz",
|
||||
"checksum": "d082a9af1d7d36707819ab66d17f7bc0ca2e3f0afd4a66acd8196294393a8080f04c5cf4e24f7a5710fb9b2cc4da3861f0b65244b533fe73322af10877c35d95"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-stable_mono_linux_x86_32.zip",
|
||||
"checksum": "58c615b19fdfe0bff05acd2b9a434b5b91e56e0ddd4b249989af310d52094f5c025b2640d59a862eb22220116cbc714539469bc8a3ecb4e9f4c8df49fa0373a3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-stable_mono_linux_x86_64.zip",
|
||||
"checksum": "ab50f0b0425c9b56f32962a0542a597f3e900a11333fcec41735119b4effc07693c564b46564cf453a85d0f83e4c7e13a284a3c7be78d50b46825b7028becaec"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-stable_mono_macos.universal.zip",
|
||||
"checksum": "c73bd7b39a3a3ecaa67fb6026f2d4e6173fb64d1651d649e69a061f3cdc3402efc23a72283f7306e2e88c435590e7ca9a97eb50312b497fda3314cda29d9d71c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-stable_mono_win32.zip",
|
||||
"checksum": "95ad329ed92e3a6347a35ea71ecf5c35e2ce4685c7586156673f36a8c86ffc0b34c68b3b9bf93539072f76b514323d9d18d5a74a32ee39a40327bd3e97e8c871"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.1.2-stable_mono_win64.zip",
|
||||
"checksum": "26a823c1a5f0818d27db4e94f3b96985f2813619473696c4feb9e6080634668fc1090fbb39dfc7e49e38cbbdebe78f75677cf436e7c648ef778e8121c9e35410"
|
||||
}
|
||||
]
|
||||
}
|
||||
86
releases/godot-4.2-beta1.json
Normal file
86
releases/godot-4.2-beta1.json
Normal file
@@ -0,0 +1,86 @@
|
||||
{
|
||||
"name": "4.2-beta1",
|
||||
"version": "4.2",
|
||||
"status": "beta1",
|
||||
"release_date": 1697095477,
|
||||
"git_reference": "b1371806ad3907c009458ea939bd4b810f9deb21",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.2-beta1.tar.xz",
|
||||
"checksum": "cedd39add1596ff2d5858a904f9b04683be1ae59390fa4340b326e1a9cda5480b6ed71964bfd3c4f832d7b849cf2a2b46717509e0f9d2e129f7f53b9166e6482"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.2-beta1.tar.xz.sha256",
|
||||
"checksum": "7463fc82f9d633553157f7ea9a760fcb6ea89b2e94f3d1e350cf48c8d079bb12647c7788260f6b77fed3337c8e9e45bbb2a6e18c5dcecb08319bb06120807690"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.2.beta1.template_release.aar",
|
||||
"checksum": "307acb80ffb11f1136e64c2c2d17c67868805e0c72072405ad46574c6ceb9872d22f7ea1c685f6fc5bed59dcd2f57fdc114183276f8750351acee3043be9a30e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta1_android_editor.aab",
|
||||
"checksum": "302574253eaca2381f5be8a74415c752dad478b5c56fd437c2cb47c873dc2552a2157395b8445a78b14b8c3a6ee9b59142c21d3df5dedcc4543058f518909b5c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta1_android_editor.apk",
|
||||
"checksum": "9d0028909e40af2bc97a5f8923987c2a2df66eb8fba7ac10902534d41970b8f979f71ec1ce3a4c1dc8e82c027e264b7b4daabafa0e546a0ea38293c8762f66f2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta1_export_templates.tpz",
|
||||
"checksum": "be19d1613fad8fc0c1fea2ff44491e1502d04bbffa6faeb6854f56bb2f85e94fee65f512c428073b5064977fb768e5d3da8300e29b596d8c46d14ad05c3a4acb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta1_linux.x86_32.zip",
|
||||
"checksum": "bc243d0528eee7385a70883c5db39357f5949e3f74c5d29c4adfcb1a91cac33671dc0bdde0e6322716c244a6346d8f31b28807e6711c3fbaacacc3428999be5e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta1_linux.x86_64.zip",
|
||||
"checksum": "2ba328723d9365cc3034c06c2b0992c3b31398d553e7cc17b461d4e3ad0ca8a72d25ab7d1f1cbea62c204ae7eb719ab0168b0b8153b5afeeb43a157103bb281e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta1_macos.universal.zip",
|
||||
"checksum": "049a7d31383f5ece3e99df144611ce4ad9d8e36f69144419115a21bf175a4189e5b4a785ff3b96d6a5b00f75e113b415e36336e885d2eb47510bd94b5a7acdc0"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta1_web_editor.zip",
|
||||
"checksum": "4d69dc8586cc98c8717df922209ce84985c87755d7519dbde34aab7d645313eba79af11897e50fa9de4350553d235b62c71bc6f9dc9f670d6d8b95db27d3c40f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta1_win32.exe.zip",
|
||||
"checksum": "bfa272aaaad3f243002315d51a1a56aa149ad6fab512e32bba55e532f50853a9a707a05f51c138a7737548aba7f449a44b213914f60c15ec52c7f6b7ae9bfa43"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta1_win64.exe.zip",
|
||||
"checksum": "bff452173bc2d3361b5960e2bdca7d9323e239c1af5ccad88bedc8f465bade284e16f013606834dc707d8378daf1663e59bfb3473c29d58dd56085a068f76f02"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.2.beta1.mono.template_release.aar",
|
||||
"checksum": "8c8505646f593d498a430ec50caf353e3794afdf98ed568ffa767a4a4466e99184df791b569eddb5e57282ba164127c0ae3336606b67e8971d6710ab86b6c41d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta1_mono_export_templates.tpz",
|
||||
"checksum": "97d5a32965db87fd2a31f494670403adcdb14ea4e3c04640a93244ba6520222eaa4a24964cbb556a80444193cc29f9b61e31fbe99c6182d0434249c047a9e140"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta1_mono_linux_x86_32.zip",
|
||||
"checksum": "bb8db0c6580c9c8de7089546baf4e42de589d54722c745f0db36f673492e9f61609899d4ad72271a7ddb10d7a71a92cbcd789808e48651cf07af6de76b72fd20"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta1_mono_linux_x86_64.zip",
|
||||
"checksum": "07499691ff05d3077a912f8b104eaf9ed085db162c38763e37ee057c4fb36324686539211f57ab98db2a0d5fba274bb7ccf4383306d213f579782a51bdd831cc"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta1_mono_macos.universal.zip",
|
||||
"checksum": "deaf4afe2f51588613a7727365486b05897ead1507dab87029fc6a0d84b10056b43954cb2f5aef075f47a4b6163777c263b0390583b5aa7b80e9c06355ee0958"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta1_mono_win32.zip",
|
||||
"checksum": "c4a5089c540daeeab0067927e0b787fbad91a5d47d41e5b5fe9fea54d9d5ca2cdec39f83b41ddadb3d168837f8f4654bf04d2b874ca9d8e646557feb02f13d27"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta1_mono_win64.zip",
|
||||
"checksum": "85b7a372c7101d11493a60c693d4c841270ead936388480ac25679cf744f0bd8d498c702c6d228fa01575a8900c4a17d384885d0cb84a5f6dee5e21718dc0e22"
|
||||
}
|
||||
]
|
||||
}
|
||||
86
releases/godot-4.2-beta2.json
Normal file
86
releases/godot-4.2-beta2.json
Normal file
@@ -0,0 +1,86 @@
|
||||
{
|
||||
"name": "4.2-beta2",
|
||||
"version": "4.2",
|
||||
"status": "beta2",
|
||||
"release_date": 1697705267,
|
||||
"git_reference": "f8818f85e6c43cdf1277e8ae85eba19ca0a003b0",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.2-beta2.tar.xz",
|
||||
"checksum": "bb7ba9c92bfbc19c5d6fc2f89a9d48c5990d0433a183031cde678d5cfdf6d8faa92ddadd1e471d129af94159cb91cbf33064b6178f44a4041e811d413e7d4b7f"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.2-beta2.tar.xz.sha256",
|
||||
"checksum": "adeef432f095ae9232cec8f952d8dfc4497caf2ec94a10cdb42f3e8d987eb007f4cffa9cf5be7567cf25b3c7bdaba3f30f288b7572d4c0a34da9b5a6bca0b686"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.2.beta2.template_release.aar",
|
||||
"checksum": "2f56464d973dc0e1882f768da4d9feab3b67f08bec697661ba44305b2194dec1abe6c35e34e5dbc9a8b85d5ea9e89a6c3c893297e4b3780e3f2d4908fdf77fb9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta2_android_editor.aab",
|
||||
"checksum": "0f5d483436706db659558edb89d2bf9f3e652dbcb150f1d0696a163e39f81a11ae8e627ddbf9645ee7469771c727dba5ec13bee84d6f37809786cf0403f36e25"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta2_android_editor.apk",
|
||||
"checksum": "0474527fcba4c936f96d288410e97c98abbeac10cb7f882a94b11741eb8cff583f48401cc95ed4e6f835bd04297a65bd62310deb2295c980199a2245a6ed2fe9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta2_export_templates.tpz",
|
||||
"checksum": "9917124a3bd4b4197a48367fe645730a97d52564f8eac6693fbc24031af2e7c0985f1d4a473f82adc6cc0547619bfadcb667ba9ebb9dddae4fbdec68f56ea71e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta2_linux.x86_32.zip",
|
||||
"checksum": "f0b9b86d85868f06e8ca6ee9a61409254681f9dcc5e232bd7a4beda4d634c9aa384fac5f74ffec0a3beda960dfaae973a4a4df1d50b0e95b4ddfee7e758af041"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta2_linux.x86_64.zip",
|
||||
"checksum": "2f9938fa57b27925740ff75f70185a8ac940e6def5393e407f7b98417ef20b0839cddc7ed1b21afff975a4cb6c98a07442a3506194dc83d1c637531f23bc4480"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta2_macos.universal.zip",
|
||||
"checksum": "e778c6245cc95c36e4d46081efb4810603fcf07765959e84c1988578f0b741477fc847589125fd6b4946dd1b3d5c59e27f0540be91c4103b9b7fef3446986dd9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta2_web_editor.zip",
|
||||
"checksum": "753804dee7890663d102427123f493822a637d4c980ed80334ae44fbc1d8348706145e527bd99ef866e1e0da6668a87f98c7b6c6798b9fd8a6bffd6c2df2ae7d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta2_win32.exe.zip",
|
||||
"checksum": "5893f84c2e232cb2a5c44add547a70e70710524b5fb02f9870126e7ad45b1e7cb35a15e9f0474d23814d0d2c5bd6177dddecadecc08687f1a01bb341462ae13c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta2_win64.exe.zip",
|
||||
"checksum": "bae4971ad7938684c786feae1a01a312ed780bfaaf36e8630c35637e6fc84a292579a6f1625eb5cb1769cc56aa8be2311a047b7fb34efddd81e9ea907a4c29c3"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.2.beta2.mono.template_release.aar",
|
||||
"checksum": "afc7d2215c368859c329a2a517da065e1f4d45ca38906ecfd93aa9eca69d1a9f09db4ee4a7c87485cf13e812649ab4edb360fcba16df6c17f18e3a4064519088"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta2_mono_export_templates.tpz",
|
||||
"checksum": "1949af0bb1d71f708273d5706990e26dcf5cfb85d75de40726f305570f93ff78b47cf5df57d4f5c6f36ad5cd8c4314108e323fbd06fb332508bdb8a142f1ff31"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta2_mono_linux_x86_32.zip",
|
||||
"checksum": "72086d18e482f1b6d19cbc8669f1c5e30f0de0774265589d0e31cbc28f534c108a609b412ea7c93aab872fe290de1e1663a36016621aa732c16d1d6607c8a713"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta2_mono_linux_x86_64.zip",
|
||||
"checksum": "bd2f8c156d3885960bcb661bf354d82a3feed14d32a41700a2514fccfd9823f0f9a018a0bfb97d71155fdb2d0c51e661ae3c94f23fc92527350ebe4ed9aadd33"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta2_mono_macos.universal.zip",
|
||||
"checksum": "d0df7045452b93b9a88a124776f1912974bb893ef0b4378f74aa574b2de420aa58ee21341611bc25bb8ee8bc36eac93d3ecd1eb96119ef33d58586e4a7a5b9d0"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta2_mono_win32.zip",
|
||||
"checksum": "c9279cf1584f3584cd2a3671f61eabafd74ae7bf48e76a0602fdd1977525d46160650ae8d0e0e223514fd5309a54f9f8258198e9783bfa2048b688ea48d7e607"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-beta2_mono_win64.zip",
|
||||
"checksum": "046bb692a852524bacbd3d044d1928225859da652350730a352411b03e12db860cdc73026797a20c95fd1a3beed9020a25b7b157083397b9143e3cf55c2b0250"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.2-dev1.json
Normal file
82
releases/godot-4.2-dev1.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.2-dev1",
|
||||
"version": "4.2",
|
||||
"status": "dev1",
|
||||
"release_date": 1689755513,
|
||||
"git_reference": "0c2144da908a8223e188d27ed1d31d8248056c78",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.2-dev1.tar.xz",
|
||||
"checksum": "2e3099aea098a55e21d4aeed971288f562ddcca971213f9e4dc603943a67d64843e2be99b568545f467d8450bd910827ff5a7e35b82c1af88b7fe509a9fa4aa1"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.2-dev1.tar.xz.sha256",
|
||||
"checksum": "6342579c6017b5092951a6384f43d43c4c687f1ee718ba4d0164a4e96082c53b2961ecc2a648922e23768be0d5cb34a2f506d673cde543a7a286841e69ba84a8"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.2.dev1.template_release.aar",
|
||||
"checksum": "c9cd8bc629454d909a3324a68a0950632765599f97f5c158a012d53c58fcabd192bd89a9a7662231ddb0fef609a2679586324be566727064aea6adc2b6dc9f76"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_android_editor.aab",
|
||||
"checksum": "e7e53e73e46ec855ebe18fa4706a2621febdc5861ac6ea7b4b284d4d5e5a875d0e8a5f0f51ef3e7ac1104500d79ea997495019ea094170234d235e25db7c8d9b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_android_editor.apk",
|
||||
"checksum": "aee7745e8d78bacaa87e1d0314651095811e6f9e5edc61d9c44bdfdb63e9ea76b36c9bfd920c57dfda850008c5399f23ad492ded7a7a463bb97ef9839afdaf23"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_export_templates.tpz",
|
||||
"checksum": "a788d05fd4118d22b9d2245c80a47e7f33c8acde61e99babfe2497d0250ab7062ce27fa22cd7118f59681be24360e98d1e17c88450f9b9c28668af64fcbefd03"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_linux.x86_32.zip",
|
||||
"checksum": "88ff398f55926e606fda5a6da9d5dca1e113a834f5de6ca6ad202c3b873dfede08de1f06fcafbb75754de2871fc06714f86090a3ede1aca77927d59058ce709b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_linux.x86_64.zip",
|
||||
"checksum": "7ea593c4445eeaac968260df1c36736fb5e191792517e55bcedc14d87c537ba33b2bff3cf5ddf14ae397a8dbd1fdb3d66ee9f76e0e4116062e0dac357ef46f63"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_macos.universal.zip",
|
||||
"checksum": "9eb08e6b8a66015630f4949cc8c296f50d273e1c0b918e010d3114faad3f4d565201ce8f3a6b23cfeca622171d62cb536bc2751a61125f3a4c9dbd08c67c2af1"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_web_editor.zip",
|
||||
"checksum": "151d13f3bc0c28f7f85da402bcd8ae5d08915899b3a7267a095777aa0116dcd3f61fecaad746c06444627fbebc2ae4d8c61b90ff6b3d1a114492a12e58cf9838"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_win32.exe.zip",
|
||||
"checksum": "24e11f036a7a1ee0a4f8b2dfae8cafc1a3e1c4bd7ed2f18387ae26be7f8e50d024e4657ff017404cac4943ec069f8be8315c8cd87b1ecb7c3b6bdbe6d9198141"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_win64.exe.zip",
|
||||
"checksum": "868d5941db647bb102f60d3021bbc1fd2e31281e25695ae0ff9f03e7a7661e9800d6fc074f8f06b455119240776ff515985a0265064558baeb9b7e4e65dd48ac"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_mono_export_templates.tpz",
|
||||
"checksum": "2e2896fed0f75a3fdeba69d46a4df8f82fc48d1ed7a4512d814a67f9b80e67b6b4b8483d0876ea3271f00f6941f173322a4c0440a4708918dc306a0b21073063"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_mono_linux_x86_32.zip",
|
||||
"checksum": "8306b56ccc4382e16e868a2dcd5407c198a2b4edc381bc44be10073ec4b56df3351970b1356e7230905dc72f745714dd8f81b091230e35bc5425a0399d2ee1ab"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_mono_linux_x86_64.zip",
|
||||
"checksum": "0d850158973aee992bbb6cbbe22826a5909b89032d354bbadeba1bf561e85769269c7730ae4be307473e276f6c88d69d98fbbae7fa01e43571ee3b850542362a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_mono_macos.universal.zip",
|
||||
"checksum": "5a2431af7d077300a6cf067c77aadb926708b1129f7bc28318ab67dab197353548481c31d39844edfc4ecbd449122d4b97930843a412c54c852704174cd48572"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_mono_win32.zip",
|
||||
"checksum": "462c79710de19dade4dca591bab6405aff71e2d0f26000e5c20e3aa21fefcf677f6c718e755a480b94b6bcd3ab8b0f8b408c6f78e147ce70839a05a3b90dddbb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev1_mono_win64.zip",
|
||||
"checksum": "4961105cd0248d665f1a51fa8d839fb3ca17991808addffa0760512afa6f993bf79eb0f68caf7d673ba5f095eb22be4d651249d4fedee058ebbe119c99c7daa4"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.2-dev2.json
Normal file
82
releases/godot-4.2-dev2.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.2-dev2",
|
||||
"version": "4.2",
|
||||
"status": "dev2",
|
||||
"release_date": 1690540538,
|
||||
"git_reference": "da81ca62a5f6d615516929896caa0b6b09ceccfc",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.2-dev2.tar.xz",
|
||||
"checksum": "f2636f55b284842c9a0ea4dd4d0fef6c4cac3bc1097411f45adbc5ce40c646815e484d709295fda62894de5c488483d0ffea721fa9aec64e23c6b3728d394e35"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.2-dev2.tar.xz.sha256",
|
||||
"checksum": "f8d3591ca1a6e79b4f0718139f44954b296bb1f643269e7321c34fe872189e2e78dbbf305daf54c5004ea75be741be89e31a9a465c0dee9ea544901c91962a6e"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.2.dev2.template_release.aar",
|
||||
"checksum": "8cbad6cfe7b9c17e469c8c3af2de64d740c4675c86d7abf03e998481deaca533a3a4659d2651744d5ce98035e6aebbc912342e5c99fcfcfdf83dc37863d906b3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_android_editor.aab",
|
||||
"checksum": "011842c054612e1f4da60fe43c29efdea036df2070659ca02d2d7f1297267c7a6882a274a09870098ee5114bc28b62dd205b5e4217c0a29f7d4a05562c0b58d2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_android_editor.apk",
|
||||
"checksum": "de99800f00f11431a5fae864387f8e9a6d2a04d0d7d2bbeba29810e60d7b5fbf73cd9eaea9dca349c8d6629a9319c7472c7d01eb81eb235fff356fbca8b9122b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_export_templates.tpz",
|
||||
"checksum": "00c18015ef6da68b7007e65b85ef0f672bacc4f83e8789472bf6b910a2a82b112250a9532ce236ff54f8e59e3bfecb7c86b15906835f0cf8ffc584f0482022fe"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_linux.x86_32.zip",
|
||||
"checksum": "902d45b6286ddff34ab4f4310638af68ad1ba52131744faf212c967e57c5c5f47a5ee4bb715e902720fdccdb6167ae1e7953ab4b8a1f9dfddea1fbe4fac34919"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_linux.x86_64.zip",
|
||||
"checksum": "065c83389376ed30d76a676a0fb3382e0fc5e42cc36085359bd1bebd663fec4770c77b55f32bb6a662e696b24d7836c73d3a9e814fa1d4b9df06806454ed1bd9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_macos.universal.zip",
|
||||
"checksum": "06bf68f551008f1d968b8ebf0a7c785a86a39294208c5adb48bb150c3558dcc543eda766d56d49c8c3930204037fa9589770f48af078c32f58b9733fadfc856f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_web_editor.zip",
|
||||
"checksum": "0900865873ffff335819f1899f38d7f3256ac6e3d4969bc935bb1c42d154d276b03f0685efb6498f766864cd2f11620c6108d465121ce650e18f4c9b870e533e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_win32.exe.zip",
|
||||
"checksum": "6193ef18059d45d7a92048df6f196b1952e693bad0d34dca4752345387c9a282ff20e4505bebe3dcb3a2738f3e9d68d2db8229e5ab5fff2009ae5faa48dc4744"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_win64.exe.zip",
|
||||
"checksum": "31fe5345e584bb857f23e1e810953f8b1ea3d710971314e48abc3255a79aae66e93658f5574f7cc643582be559a5f7de73dcfb17514a026390470c1391732654"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_mono_export_templates.tpz",
|
||||
"checksum": "303230a43a4e944e0aefd7c2ba4be0c22626a843c5557933153d192886ef1c06c7ee837d415aec36d683da75fed7d441bb5aa7362188558008f468ecacb2476f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_mono_linux_x86_32.zip",
|
||||
"checksum": "6431a8cfc0a7beb6371ca4ba938fbc039007fd2dd431de5f30e2e6f080e72e098f9e6fb5a0c8da3564bd60b4d08162107aeb1599f04d749fa201294288eef62d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_mono_linux_x86_64.zip",
|
||||
"checksum": "d6de27b043e9237d635e1fbca4617318da782ddb882e9f3ae8f57249014865eb2a6377ae098e3cba7d210e6ba576f484c4f02b0d2ba640626acc9264e6c6380c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_mono_macos.universal.zip",
|
||||
"checksum": "5ef83dcf21fc2d067a58dd7dfc2bab9d087229cd9674b34a4d97d5252865200898976f0c21189863c0f08338c378fafd19787273517f9626b8148b9e5bf76ab2"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_mono_win32.zip",
|
||||
"checksum": "4f3fb03b636f4e9f23d7b0e9e8f6b6d7cd57658fa17f6bfb52fed9c2b7a3c7d3abc3591c029cf584cf681d46f03088115e3ed0894ace6cb0c9d797c67b9a758e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev2_mono_win64.zip",
|
||||
"checksum": "e6eee3979b71edf2ee4df73e4f6797861470a5bf972f31d9bf224e2151d6dc1ce3606f7cb59972f86f0653d9e1314e38ebbac819d8c2c23af1ba3fd042339927"
|
||||
}
|
||||
]
|
||||
}
|
||||
82
releases/godot-4.2-dev3.json
Normal file
82
releases/godot-4.2-dev3.json
Normal file
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"name": "4.2-dev3",
|
||||
"version": "4.2",
|
||||
"status": "dev3",
|
||||
"release_date": 1691653774,
|
||||
"git_reference": "013e8e3afb982d4b230f0039b6dc248b48794ab9",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.2-dev3.tar.xz",
|
||||
"checksum": "17b9ab129c50396d8da2624999a1ab4c1c28217665fcbe056cdbd7eb70860c7cc6e6c3d9e175422d5e521651a48b94898509ccc38b322c9de8a27a79ce285536"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.2-dev3.tar.xz.sha256",
|
||||
"checksum": "5b80f667544a3afa987db08f25871dca4a9b624b2a811ad8dd15e6a69f1eae35d0e8205ed339f06b8ca008c4e850565010fb32d7f914623f94ef185baec0e936"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.2.dev3.template_release.aar",
|
||||
"checksum": "97121f945e3b7cbbba9748cfeb231782f3eecb252e98edac26cba51dd303021dcd33eeb393e04efa36623da737dd3a54fab0cea0548cb6545d90888f0f159692"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_android_editor.aab",
|
||||
"checksum": "ba896920589e44f26b3a4a131706550db77b6e5425d8963f84bab303ebe51baa517a3dbba0861f910fdffacc118c9b452a734a594d325209f373242d01fb81e5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_android_editor.apk",
|
||||
"checksum": "f87fa57b6c41d4ba3b9a73934498d9d7fecf79ca27a3411ba651163ca41ab720547c143a80b044938727eb0b98947b73d46095352fe4e3a2c817ffeeef6c5215"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_export_templates.tpz",
|
||||
"checksum": "37783cd6e7883a60b159f90926d2baa77b9fa2c0575d36ae47e7a0c33e03e7a79a654839772661af164ea1044b941a764cee0601cc2030f8f29cb45e4a70474a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_linux.x86_32.zip",
|
||||
"checksum": "6d9490b2cf4512448a0e47b6fa5173895b99ae02f09fbd289969db6863058ac43542dcd30edac3892eb10fb238db4824d0287309f09cf46f88d2a74bdf77a318"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_linux.x86_64.zip",
|
||||
"checksum": "a1b8d65aba356bb2f4ac51941dba265083094cd8df992341076648290f8058831a4429812ee3e6a2f4b7a5f239252c7f1a1f34635834d59971e754da34df6f2f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_macos.universal.zip",
|
||||
"checksum": "a33193fe7f75d3202ffc450bee76b7e00749d9568387261a69ad1ef11009bbc7c51078b4698f6ff101277bef032370cf6ce8c08e5be958c7777b105ced3d4784"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_web_editor.zip",
|
||||
"checksum": "77b5aed5807d3f3d69e8d2538ce1ebcab6e45d7d431fde754e3915de16674325521d45bca6a061162dc139d53765bb22e2d80d53b0325ed3c6fff6d414763229"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_win32.exe.zip",
|
||||
"checksum": "219bb4073a0485cd7b4b16f5406c43e5339484254baf50cd6cdccb10e14e0cdc4b21a626fdea0c159364ccfec8c7ba651beccab23aa13e080ae58b7020bfee78"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_win64.exe.zip",
|
||||
"checksum": "ed251842ae7b6b2bde35dc84116778b9ebbec4677b0a5b261d45a8408df2b8d7f2b0be90c6e0cb82b5d3d216211c37381dcccd71ddf86345dc83352dfe6cd6f6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_mono_export_templates.tpz",
|
||||
"checksum": "63df1d910c49e492f86ebcdf70cc3567e676abe9be1b5d5dd0de6b5a24b96550c94b1b577ac31f4a0094d2ddb705caf8e358a4d81aa7394f0ceaee07bd5870a5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_mono_linux_x86_32.zip",
|
||||
"checksum": "78f6f425aa3a5fa697e8995085bc0ac722120eeb50606c77c3ce5084f5002bcb81dacf97cc4ffa35deeb19692c918c93f35acfddc13abd715b53d7470b88d7eb"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_mono_linux_x86_64.zip",
|
||||
"checksum": "8a31ad323055df143e6793491e174d1e37ced70a9f16988458cc8f54e5b19a2e19f4774abcaa0cba4836cd3fb01689d4ca166176f37b54cc3423962e9db527e7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_mono_macos.universal.zip",
|
||||
"checksum": "f49be68b4bb5bfa3170a56454e911b3dbc7a482c694575dc8d094850d25135cb35e151c0f0a26294bf081897a43e6cbccd93537324f6531d24b73edb1cd847b6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_mono_win32.zip",
|
||||
"checksum": "3df77a18bf03b91334fe87021ac924af050edf3f954fee674f67c82bd06474f4f1ea43fa76b444fe8e266feede74df7a1622f474944732aa4c1db7bf05010bbf"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev3_mono_win64.zip",
|
||||
"checksum": "5c5777d3e12ae5b1965f7076dacf1cf14d1e0ced52f7eef80fd3babfb63aa184937bab3ee9d3b4229f9f5822a999afdce8ac16208f19304902c629b47b3725d7"
|
||||
}
|
||||
]
|
||||
}
|
||||
86
releases/godot-4.2-dev4.json
Normal file
86
releases/godot-4.2-dev4.json
Normal file
@@ -0,0 +1,86 @@
|
||||
{
|
||||
"name": "4.2-dev4",
|
||||
"version": "4.2",
|
||||
"status": "dev4",
|
||||
"release_date": 1693553077,
|
||||
"git_reference": "549fcce5f8f7beace3e5c90e9bbe4335d4fd1476",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.2-dev4.tar.xz",
|
||||
"checksum": "0c84a6cf0d0ea5096567cca8a0e3ad039fbf756f9607ef4d417a22e8a3252a7da4a283645bea91469fe1295aac26864e355791c0f92747cf2d1bda217a86f3dd"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.2-dev4.tar.xz.sha256",
|
||||
"checksum": "aab457eaef5d20acd5fdaf7889c838677e0e33434366abafb89db2874c6771aa457f41ba2253fbae89d0d356b120809a79a73efe7d603efefb0a4625ad0917c6"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.2.dev4.template_release.aar",
|
||||
"checksum": "71d02150a7d01935f64e0d9ffe73e1b5254dfcaf89bd262c2f7fa0a2659076ba2116657d14d15f294533a8e86da388bbd6686c790faf0ebcd731cce5a3dccd86"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_android_editor.aab",
|
||||
"checksum": "06c4bfe487a7ccad7518e8b55b9a0cf4c2f9e96c6437df5cf24793b209194bc91840fec1008378ea9074897841a77fa9a4c6f98341a2638cfdbc9198aa3ebff4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_android_editor.apk",
|
||||
"checksum": "898b7edaa88cebb8dd5812895d2ff50d33307dc54456ce3359db412266fbe3e42c3b9ebe4b2cb803f45211ed2f0ebb119ef98f12b129827da41760360ea2cf5e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_export_templates.tpz",
|
||||
"checksum": "13b23cbc786f278e64bdca6e3812ca44cef3ebedc62006a63f543afd1610e0c406761d303e933e8b47ae837be2a58f4de4d3fe6e9d2b46e02a4711cd0ad32f31"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_linux.x86_32.zip",
|
||||
"checksum": "7612521713ea3b9ed9cf3e3cac93174ce34d70916a5151d82d8574aec1a855e7975c5a07b1acd4042e3a7a3f6fccdafaea2129b7b05a8a984eca5ec3c87258b6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_linux.x86_64.zip",
|
||||
"checksum": "78c1b2edaad484afc9f64c5c659027b5a241f54c7ee465dbe3a0de17c325cadb4b8147492537d1f8c940c05b5cbcede1a5ab8dd95b500589023033b31f89b25c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_macos.universal.zip",
|
||||
"checksum": "a4e2c35d4e7c4f0d36c678b472df093e80319be68e51b9057d4a0a879b045b913e93cac9af6b8656fcfb51c05463bf78b4ac8895a7066606000761bd09ca1391"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_web_editor.zip",
|
||||
"checksum": "3e23f814d7b8fcec7ab960caab4a8dab01557bb473b6c63ba1e341b12867a934d2ce99a554d8604f678162b092056a46eed856b25a1b5cd5b5550aad9751d43f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_win32.exe.zip",
|
||||
"checksum": "1bdffff93a2fc2b01bbbede4a53551f539f7a3b30894db592f7396776b0713dc2ab07e2d5699e6557dbc27892a821a46942533f9dbb7cbb579cf495b9632b8cc"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_win64.exe.zip",
|
||||
"checksum": "97e09265cf2dd5353e98d06ded3879b83e2d9fcec03eaa10d1d4dc4295ed5ced262be869e19ce55a95bbf1659fe6d1c444d8239b454225de73f4edaeb829836c"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.2.dev4.mono.template_release.aar",
|
||||
"checksum": "fd4e3153883017f70cdcc9f5435cc0837c84886c4fc59dc53ff07f990d7871eba16911d47e1465e9e4b46ccb683ac6996f062c4456e9d8b58ce7deabb74b3a91"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_mono_export_templates.tpz",
|
||||
"checksum": "bf35bcedf4ea7512e9855d652d0d4d32f7b4c87c8d113bf9bcbfb8a3d5c73607a4196ada0abbbc6c92d21a30936bd4c08353203764cdf6cb70aa620f22bc6f35"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_mono_linux_x86_32.zip",
|
||||
"checksum": "abd073a14a7ad1cb2f25a950448501a13243432c01692bb0d378a62914c540fbbe0923a392e6cda2c13916ea129af00ec6952d86282344229cfe9028ede8cf9a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_mono_linux_x86_64.zip",
|
||||
"checksum": "67c3142c4bc2ef14edbe7526bf499eb487ac0813c6e416d41c4b85e6a0863934d445acbfd43ca6ba86976894fa428d30ef1ea87076145eafdd92a9d5042af0a3"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_mono_macos.universal.zip",
|
||||
"checksum": "02c2749d1ea5789f266c44bf02a8f7694b9512e01e651f803517f511980b06af4eaf0440261f33632c3d26fb99258f7d144206f364bc32119ae7bf81cdce6a23"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_mono_win32.zip",
|
||||
"checksum": "5f59f33de5b3110b397c89780cbf75808b4d7a90509b9d47ff1f959ecac69fc95abb24dc764551ebb5dea3fdb15ddc8114d237cad104cdbd214a9c6a4537f7a5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev4_mono_win64.zip",
|
||||
"checksum": "4273bbb83f73e126072a225fa5d27af1aaae70cd143d0a5e6bd220c3017ef2cb24dead8674905a1be3b91cc2b043d706d1c420c857937c6b043039167a84df41"
|
||||
}
|
||||
]
|
||||
}
|
||||
86
releases/godot-4.2-dev5.json
Normal file
86
releases/godot-4.2-dev5.json
Normal file
@@ -0,0 +1,86 @@
|
||||
{
|
||||
"name": "4.2-dev5",
|
||||
"version": "4.2",
|
||||
"status": "dev5",
|
||||
"release_date": 1695116067,
|
||||
"git_reference": "e3e2528ba7f6e85ac167d687dd6312b35f558591",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.2-dev5.tar.xz",
|
||||
"checksum": "cf15d10a40e56ea1049a8d516b2b45f824bdc16cb457dede21c14f2d6214b45f6099eec4293286c5f5aed612d836351613f6de1614730fdcb39f26c5f80c44e5"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.2-dev5.tar.xz.sha256",
|
||||
"checksum": "c01fc7ad1b9b254e8eedbd4db576467399d9113a6fba12f6e5c25f4ef35d8a02104eddbaec7b76ebf5b3f7984300507525e01a370be42bf207a6e7e7fe2d0d10"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.2.dev5.template_release.aar",
|
||||
"checksum": "84db60f169a1cfd55d4fe9793841a2c17f06b869b2927f5d0fd62bf1c2b38754b44c7aa363516b63ee3f72abff154ab934218bc0da6c2b47ac4d4e27051e84c4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_android_editor.aab",
|
||||
"checksum": "13c343755cee1c375b3022518d92ac9326c52ac759178c5155d2c1f5ff58d6bce682ad084660e365704bd97c568257ed39f133b484415155f58762dbdcee1877"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_android_editor.apk",
|
||||
"checksum": "fe25bcff8b890e461f76d3687150b661cb08298366c4476b4a6d870c973bbcf516677291872703b031c59acdaf2a55f87fd9985cc7744945ea5dba0ad1d0b40f"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_export_templates.tpz",
|
||||
"checksum": "bfd0f6546faaed02f64f54aae3c57484d26e4ea02ae26bdbbd34f3f4a9676eedebb315f92609c63c8c89165e6293a15db8ce288429979bf5a70f26c31e5e168e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_linux.x86_32.zip",
|
||||
"checksum": "db3e31856493f90794688c0e0431747da2fbe17a9ff312313a427960e7682bddffe1a2e5ef9826bc4296b8e5b3a76495ee2fa2c6d7192776aa39ca6af4e626f7"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_linux.x86_64.zip",
|
||||
"checksum": "82db8ad7ce9f992a0ad48f271f63a8e89d9a40a082502117ccac05db10b53724e6733075661efed3ef5113ca4def53459b66dd1037ad855396b5cb7b0604b9f8"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_macos.universal.zip",
|
||||
"checksum": "98f77d928f7448bd15c85a3d3c26ae9c36feeb188ee323ad7dcfb6569aaf731b183ee2fdeb461a3f17e83d5e565c5f3bf59ce69efa5f8039e7e094619a7f327a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_web_editor.zip",
|
||||
"checksum": "0b5f7714cf33426854e782408e5947d76d0b69238fc40f2eef050ffb36ea306cecad6abf8d000fcf2112c5b4850017ea3e101fdd150fd085577166bb9e861c1d"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_win32.exe.zip",
|
||||
"checksum": "3b424b983cffd11aef27a39ed56745a34342748020bf9893f531987d9e5c39eaf297df15414d7a53e2a516b6355d9081998d8b947de798bd4a6779f9b127831b"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_win64.exe.zip",
|
||||
"checksum": "5a551522f14532fb6b8533f8379ed95e69a7a7aed8855388951d5c580ac37f3ccadae0b9f92f0e2ce3dfc3fc8815c43633ff0a783425cbf2ab315841fe9df23a"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.2.dev5.mono.template_release.aar",
|
||||
"checksum": "b258bf9254bc798c32ac9bff9d7fcb1021d1c834e71fbd85bfbb16a9fa71d7ca61c889b3aee37c7ba42075319708a73bad3869832a5a247a0d3c9b62cbd01d34"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_mono_export_templates.tpz",
|
||||
"checksum": "c3519f4903521656c8fa5dc73f7322d460ecc526f5ea848aff26c2fa3ce69c312854bcbed1c175bdfa34565af87da5c0ac36fe107e1b2487222d16ec4ddb75e9"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_mono_linux_x86_32.zip",
|
||||
"checksum": "838f1fd4089e0853039f48c4dd3cf1ef138bcc09e385365d8cdf37001a81520b33f3139131c9b59d2c8031630a04c011d8e36113df073a690d877732f6f8d436"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_mono_linux_x86_64.zip",
|
||||
"checksum": "fc005013c9f7e7572fab93215246da1329c01a254b491c3d371ff0203df0c393055f1df0569032c65073b1e3ebd31b505a0143964d8b66287eca1b312e94dd4a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_mono_macos.universal.zip",
|
||||
"checksum": "0c56b8efc71008c601882e031fc038e3f4acc3a2c206d36a4b230b96c2a34780e78480425c16bf13eebb030345a9fe097e6503c3cce638ab700d82f340edb5b5"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_mono_win32.zip",
|
||||
"checksum": "70261e753bd825d84368af90575aca76a94995745a81727b628ccc3ca4391afcec3fb944adefd978acb26ba75e324d67e7e9839308110cf66cff3e8b9fc812f4"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev5_mono_win64.zip",
|
||||
"checksum": "3b26df959c9e7521887f05e4896f7d6d3f45328b29363330d57a9a9f3b1865571a0d14090cfe35b97fbec62b04e02396379cacc1de21eafb79333a361b8351dc"
|
||||
}
|
||||
]
|
||||
}
|
||||
86
releases/godot-4.2-dev6.json
Normal file
86
releases/godot-4.2-dev6.json
Normal file
@@ -0,0 +1,86 @@
|
||||
{
|
||||
"name": "4.2-dev6",
|
||||
"version": "4.2",
|
||||
"status": "dev6",
|
||||
"release_date": 1696269512,
|
||||
"git_reference": "57a6813bb8bc2417ddef1058d422a91f0c9f753c",
|
||||
|
||||
"files": [
|
||||
{
|
||||
"filename": "godot-4.2-dev6.tar.xz",
|
||||
"checksum": "aa45e2ac63f031499cafef43cc679604dca24d099b981989382472c3ed3e83d93d5589b295ba122c19e66c391f25a6d3124bc447eb663c8984353528af2f0d4d"
|
||||
},
|
||||
{
|
||||
"filename": "godot-4.2-dev6.tar.xz.sha256",
|
||||
"checksum": "c5ad7988d1b6761cf3947bf257818733afcf28ce65bbde534aa8b703370a4ae3b09b7b766d7b72792576a65fa18a0a01ee8b531bdc08364056299474acf80705"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.2.dev6.template_release.aar",
|
||||
"checksum": "151a9794a54275a00c856e9867fa4e39423eae732021d83ea11f566e64e9adbfcb997b08251e9570d6ec583e72f6c3adfe93bdfcc1f5b25eae080febd74a52ca"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev6_android_editor.aab",
|
||||
"checksum": "0cfdedfc697bdc27e2ccdac32575baa4a3967622bdf84bb303c9791fb077a1a01a17482e847d1126a8dbf002a6c1622ff05385ecd1d7cc407b8c52446c666478"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev6_android_editor.apk",
|
||||
"checksum": "57f86775c97595c8044ee46143d4d2453d69ba5d756351e6ee85228b395d1b2500be88ea160728db53d4e8b94ea63ce1d76f4bb558292b98afe800ff2887b8ea"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev6_export_templates.tpz",
|
||||
"checksum": "a31fd854f30e2667bba099632bebf85b18a54ac12f0a85cf05ea4587e60dabb55c7a30e9894de8ea08e9b091b1aa0641da88ddbd80b0cddd6d334389291179d0"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev6_linux.x86_32.zip",
|
||||
"checksum": "368dd865e99da2c470d7738a2951a153f6b1b081c3b43de75631082446640f5e96949005da1c99ffefd12015f444d1fa6163be2c346bf4a30d406ed13797f68a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev6_linux.x86_64.zip",
|
||||
"checksum": "3f82f01f1d35f18de95691070155f1c192339e9641b568fc4e2e16ae8739fabb03747c3042bd4c5c07712fe9f45cb1ecbfa483c57322d55574a0d384a4cafd1e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev6_macos.universal.zip",
|
||||
"checksum": "17bbb95f6da057cdd06069832b999c098212fbb0492408f128da5f8ca87205dc895e294fd3887f145ff9912e308ec0afbb3ffe70a3de552cb6e79ff993efb962"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev6_web_editor.zip",
|
||||
"checksum": "df920984788d819d5d0589f6f366f8e6db067f546ea356711a967f4fb2df2f98b9d51160e306dc1bc4e91a76802d5b62bf5ca3900b71c44cca23b3ac5a8932d6"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev6_win32.exe.zip",
|
||||
"checksum": "8f62a65d91f42bff39cde89216985cfa2cb7b53b18695c31111ff2c8ebe54d15019b4b580619b7d92b64b74d3a47be9b7273bd8deb939c7c19d617b7d3b8ea19"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev6_win64.exe.zip",
|
||||
"checksum": "5c63e8eee27f0daec47874e7010f82a21e2c04c7660909f1f273a76e8105e3cab3102138cd1fcd05e9fd23594c2741f2697cdb743917d0f3e03819f763ecd425"
|
||||
},
|
||||
{
|
||||
"filename": "godot-lib.4.2.dev6.mono.template_release.aar",
|
||||
"checksum": "203bb569f76766f22b3b658bb473bad24a1903c368d3713b143c6c1a4f043f75b87b00cc4fdbb5ac55ffc86cbf6063e0bced3b72a490e1825cfac1ec4b695c0e"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev6_mono_export_templates.tpz",
|
||||
"checksum": "7f8ba9ccd03d7feecac2f3723307a6020e740d4e9c081998d0d0ffaabd62b0bd291d4ffa36a1629bae3e280a139308a3e071490725e28e657ab697c7d25afe5a"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev6_mono_linux_x86_32.zip",
|
||||
"checksum": "026d3100b4eed6875e34c793a0eea29b72ecf1cf03bfecd6874f80b2399a6e17af9f2fadf50ff4e08a0187b3ecfa21dfc86d700b7e293f03adccab712f878970"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev6_mono_linux_x86_64.zip",
|
||||
"checksum": "704075fdd56f48e8c298a7ff8c321b4634cf82b9f08d9a8dc2a47920990143dd7276f148fe3c3e5bdcc075e8f28339092ef7816b977675ef534a9ee2eeb38e8c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev6_mono_macos.universal.zip",
|
||||
"checksum": "b23227fa0e15eda6061d017edae3dfb229d743d3ea2009ee16cca0b798935dc3a4ca2abd4fdb3214cc59fae4cbd76d0673d9b922a639ebcf52c936ff00285e1c"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev6_mono_win32.zip",
|
||||
"checksum": "b9c944f21355d21d69b459c111ddd16dfa0da37b515e6c50bef625f4e741e1894e15d4e23dbbaa68cb01ba95095c41e0004e30601153738ee6bde7c50b8bb431"
|
||||
},
|
||||
{
|
||||
"filename": "Godot_v4.2-dev6_mono_win64.zip",
|
||||
"checksum": "c9a35843d7351c1ede4c258a9f7ae125654dd0a7eab0073437e1b99ad0d55c8bfaa221c2998b744f4492094109bad775a580eb60234640dc8abced88b5ad75af"
|
||||
}
|
||||
]
|
||||
}
|
||||
15
generate-history.py → tools/bootstrap/generate-history.py
Normal file → Executable file
15
generate-history.py → tools/bootstrap/generate-history.py
Normal file → Executable file
@@ -1,3 +1,18 @@
|
||||
### This script has been used to generate initial data for this repository
|
||||
### and is preserved as a reference. DO NOT USE IT.
|
||||
|
||||
### Generate commit history adding each official release in order.
|
||||
###
|
||||
### Make sure JSON metadata files are put into the releases folder.
|
||||
### Using these files this script recreates the commit history,
|
||||
### placing each release at their approximate time and date of
|
||||
### publication. Each commit is tagged with the release identity.
|
||||
###
|
||||
### Make sure you do not rebase or otherwise change the history
|
||||
### afterwards, as that destroys git tags (they remain assigned
|
||||
### to old commits).
|
||||
|
||||
|
||||
import json
|
||||
import os
|
||||
import subprocess
|
||||
19
extract-hashes.py → tools/bootstrap/generate-metadata.py
Normal file → Executable file
19
extract-hashes.py → tools/bootstrap/generate-metadata.py
Normal file → Executable file
@@ -1,3 +1,14 @@
|
||||
### This script has been used to generate initial data for this repository
|
||||
### and is preserved as a reference. DO NOT USE IT.
|
||||
|
||||
### Generate JSON metadata files for each official release of Godot.
|
||||
###
|
||||
### Files are put into a temporary folder tmp/releases. To generate
|
||||
### the data we extract dates and commit hashes from releases published
|
||||
### on TuxFamily. We also extract SHA512 checksums for release files
|
||||
### where possible.
|
||||
|
||||
|
||||
import os
|
||||
import urllib.request
|
||||
import urllib.error
|
||||
@@ -96,9 +107,9 @@ def generate_file(version_name, release_name, release_status, release_url):
|
||||
|
||||
# Open the file for writing.
|
||||
|
||||
output_path = f"./temp/releases/godot-{release_name}.json"
|
||||
output_path = f"./tmp/releases/godot-{release_name}.json"
|
||||
if release_status == "stable":
|
||||
output_path = f"./temp/releases/godot-{release_name}-stable.json"
|
||||
output_path = f"./tmp/releases/godot-{release_name}-stable.json"
|
||||
|
||||
with open(output_path, 'w') as f:
|
||||
# Get the commit hash / git reference.
|
||||
@@ -179,8 +190,8 @@ for match in matches:
|
||||
version_names.append(subfolder_name[:-1])
|
||||
|
||||
# Create the output directory if it doesn't exist.
|
||||
if not os.path.exists("./temp/releases"):
|
||||
os.makedirs("./temp/releases")
|
||||
if not os.path.exists("./tmp/releases"):
|
||||
os.makedirs("./tmp/releases")
|
||||
|
||||
for version_name in version_names:
|
||||
version_url = url + version_name
|
||||
191
tools/bootstrap/generate-releases.py
Executable file
191
tools/bootstrap/generate-releases.py
Executable file
@@ -0,0 +1,191 @@
|
||||
### This script has been used to generate initial data for this repository
|
||||
### and is preserved as a reference. DO NOT USE IT.
|
||||
|
||||
### Generate GitHub releases for each official Godot release.
|
||||
###
|
||||
### For each release creates a canned release summary based on
|
||||
### release's characteristics, then publishes a new GitHub release
|
||||
### in the linked repository. Make sure to use gh to configure
|
||||
### the default repository for this project's folder.
|
||||
###
|
||||
### Generated release notes are available in tmp/notes for examination.
|
||||
|
||||
|
||||
import json
|
||||
import os
|
||||
import subprocess
|
||||
import yaml
|
||||
|
||||
|
||||
website_versions = []
|
||||
|
||||
|
||||
# Helpers.
|
||||
|
||||
def generate_notes(release_data):
|
||||
notes = ""
|
||||
|
||||
version_version = release_data["version"]
|
||||
version_status = release_data["status"]
|
||||
version_tag = f"{version_version}-{version_status}"
|
||||
|
||||
version_bits = version_version.split(".")
|
||||
version_flavor = "patch"
|
||||
if len(version_bits) == 2 and version_bits[1] == "0":
|
||||
version_flavor = "major"
|
||||
elif len(version_bits) == 2 and version_bits[1] != "0":
|
||||
version_flavor = "minor"
|
||||
|
||||
# Add the intro line.
|
||||
|
||||
version_name = version_version
|
||||
if version_status != "stable":
|
||||
version_name += " "
|
||||
if version_status.startswith("rc"):
|
||||
version_name += f"RC {version_status.removeprefix('rc')}"
|
||||
elif version_status.startswith("beta"):
|
||||
version_name += f"beta {version_status.removeprefix('beta')}"
|
||||
elif version_status.startswith("alpha"):
|
||||
version_name += f"alpha {version_status.removeprefix('alpha')}"
|
||||
elif version_status.startswith("dev"):
|
||||
version_name += f"dev {version_status.removeprefix('dev')}"
|
||||
else:
|
||||
version_name += version_status
|
||||
|
||||
version_description = ""
|
||||
|
||||
if version_status == "stable":
|
||||
if version_flavor == "major":
|
||||
version_description = "a major release introducing new features and considerable changes to core systems. **Major version releases contain compatibility breaking changes.**"
|
||||
elif version_flavor == "minor":
|
||||
version_description = "a feature release improving upon the previous version in many aspects, such as usability and performance. Feature releases also contain new features, but preserve compatibility with previous releases."
|
||||
else:
|
||||
version_description = "a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with previous releases and are recommended for adoption."
|
||||
else:
|
||||
flavor_name = "maintenance"
|
||||
if version_flavor == "major":
|
||||
flavor_name = "major"
|
||||
elif version_flavor == "minor":
|
||||
flavor_name = "feature"
|
||||
|
||||
if version_status.startswith("rc"):
|
||||
version_description = f"a release candidate for the {version_version} {flavor_name} release. Release candidates focus on finalizing the release and fixing remaining critical bugs."
|
||||
elif version_status.startswith("beta"):
|
||||
version_description = f"a beta snapshot for the {version_version} {flavor_name} release. Beta snapshots are feature-complete and provided for public beta testing to catch as many bugs as possible ahead of the stable release."
|
||||
else: # alphas and devs go here.
|
||||
version_description = f"a dev snapshot for the {version_version} {flavor_name} release. Dev snapshots are in-development builds of the engine provided for early testing and feature evaluation while the engine is still being worked on."
|
||||
|
||||
notes += f"**Godot {version_name}** is {version_description}\n\n"
|
||||
|
||||
# Link to the bug tracker.
|
||||
|
||||
notes += "Report bugs on GitHub after checking that they haven't been reported:\n"
|
||||
notes += "- https://github.com/godotengine/godot/issues\n"
|
||||
notes += "\n"
|
||||
|
||||
# Add build information.
|
||||
|
||||
# Only for pre-releases.
|
||||
if version_status != "stable":
|
||||
commit_hash = release_data["git_reference"]
|
||||
notes += f"Built from commit [{commit_hash}](https://github.com/godotengine/godot/commit/{commit_hash}).\n"
|
||||
notes += f"To make a custom build which would also be recognized as {version_status}, you should define `GODOT_VERSION_STATUS={version_status}` in your build environment prior to compiling.\n"
|
||||
notes += "\n"
|
||||
|
||||
# Add useful links.
|
||||
|
||||
notes += "----\n"
|
||||
notes += "\n"
|
||||
|
||||
release_notes_url = ""
|
||||
release_notes_version = version_version
|
||||
if version_version == "3.2.4":
|
||||
release_notes_version = "3.3"
|
||||
|
||||
for web_version in website_versions:
|
||||
if web_version["name"] != release_notes_version:
|
||||
continue
|
||||
if web_version["flavor"] == version_status:
|
||||
release_notes_url = f"https://godotengine.org{web_version['release_notes']}"
|
||||
break
|
||||
|
||||
for web_release in web_version["releases"]:
|
||||
if web_release["name"] != version_status:
|
||||
continue
|
||||
release_notes_url = f"https://godotengine.org{web_release['release_notes']}"
|
||||
break
|
||||
|
||||
notes += f"- [Release notes]({release_notes_url})\n"
|
||||
|
||||
if version_status == "stable":
|
||||
notes += f"- [Complete changelog](https://godotengine.github.io/godot-interactive-changelog/#{version_version})\n"
|
||||
notes += f"- [Curated changelog](https://github.com/godotengine/godot/blob/{version_tag}/CHANGELOG.md)\n"
|
||||
else:
|
||||
notes += f"- [Complete changelog](https://godotengine.github.io/godot-interactive-changelog/#{version_tag})\n"
|
||||
|
||||
notes += "- Download (GitHub): Expand **Assets** below\n"
|
||||
|
||||
if version_status == "stable":
|
||||
notes += f"- [Download (TuxFamily)](https://downloads.tuxfamily.org/godotengine/{version_version})\n"
|
||||
else:
|
||||
notes += f"- [Download (TuxFamily)](https://downloads.tuxfamily.org/godotengine/{version_version}/{version_status})\n"
|
||||
|
||||
notes += "\n"
|
||||
notes += "*All files for this release are mirrored under **Assets** below.*\n"
|
||||
|
||||
return notes
|
||||
|
||||
|
||||
with open("./tmp/versions.yml", "r") as f:
|
||||
try:
|
||||
website_versions = yaml.safe_load(f)
|
||||
except yaml.YAMLError as exc:
|
||||
pass
|
||||
|
||||
releases = []
|
||||
|
||||
# Read JSON files and generate GitHub release in order.
|
||||
|
||||
releases_path = "./releases"
|
||||
|
||||
dir_contents = os.listdir(releases_path)
|
||||
for filename in dir_contents:
|
||||
filepath = os.path.join(releases_path, filename)
|
||||
if not os.path.isfile(filepath):
|
||||
continue
|
||||
|
||||
with open(filepath, 'r') as json_data:
|
||||
release_data = json.load(json_data)
|
||||
|
||||
print(f"Reading release '{release_data['name']}' data.")
|
||||
releases.append({
|
||||
"file": filepath,
|
||||
"data": release_data
|
||||
})
|
||||
|
||||
# Sort by release date so we can create commits in order
|
||||
releases.sort(key=lambda x: x['data']['release_date'])
|
||||
|
||||
# Generate a commit for each release, spoof the commit date to
|
||||
# match the release date.
|
||||
|
||||
# Create the output directory if it doesn't exist.
|
||||
if not os.path.exists("./tmp/notes"):
|
||||
os.makedirs("./tmp/notes")
|
||||
|
||||
for release_data in releases:
|
||||
release_tag = f"{release_data['data']['version']}-{release_data['data']['status']}"
|
||||
release_title = f"{release_data['data']['version']}-{release_data['data']['status']}"
|
||||
prerelease_flag = ""
|
||||
if release_data['data']['status'] != "stable":
|
||||
prerelease_flag = "--prerelease"
|
||||
|
||||
release_notes = generate_notes(release_data['data'])
|
||||
release_notes_file = f"./tmp/notes/release-notes-{release_tag}.txt"
|
||||
with open(release_notes_file, 'w') as temp_notes:
|
||||
temp_notes.write(release_notes)
|
||||
|
||||
cmd_create_release = f"gh release create {release_tag} --verify-tag --title \"{release_title}\" --notes-file {release_notes_file} {prerelease_flag}"
|
||||
|
||||
print(cmd_create_release)
|
||||
subprocess.run(cmd_create_release)
|
||||
106
tools/create-release-metadata.py
Executable file
106
tools/create-release-metadata.py
Executable file
@@ -0,0 +1,106 @@
|
||||
#!/usr/bin/env python3
|
||||
|
||||
import argparse
|
||||
import os
|
||||
from datetime import datetime
|
||||
|
||||
|
||||
def find_file_checksums(release_path):
|
||||
files = []
|
||||
|
||||
checksums_path = f"{release_path}/SHA512-SUMS.txt"
|
||||
with open(checksums_path, 'r') as checksums:
|
||||
for line in checksums:
|
||||
split_line = line.split(" ")
|
||||
files.append({
|
||||
"filename": split_line[1].strip(),
|
||||
"checksum": split_line[0].strip()
|
||||
})
|
||||
|
||||
return files
|
||||
|
||||
|
||||
def generate_file(version_version: str, version_status: str, git_reference: str):
|
||||
# Open the file for writing.
|
||||
|
||||
basedir = os.environ.get("basedir")
|
||||
buildsdir = os.environ.get('buildsdir')
|
||||
|
||||
output_path = f"{buildsdir}/releases/godot-{version_version}-{version_status}.json"
|
||||
with open(output_path, 'w') as f:
|
||||
release_name = version_version
|
||||
commit_hash = git_reference
|
||||
if version_status == "stable":
|
||||
commit_hash = f"{version_version}-stable"
|
||||
else:
|
||||
release_name = f"{version_version}-{version_status}"
|
||||
|
||||
# Start writing the file with basic meta information.
|
||||
f.write(
|
||||
f'{{\n'
|
||||
f' "name": "{release_name}",\n'
|
||||
f' "version": "{version_version}",\n'
|
||||
f' "status": "{version_status}",\n'
|
||||
f' "release_date": {int(datetime.now().timestamp())},\n'
|
||||
f' "git_reference": "{commit_hash}",\n'
|
||||
f'\n'
|
||||
f' "files": [\n'
|
||||
)
|
||||
|
||||
# Generate the list of files.
|
||||
|
||||
release_folder = f"{basedir}/releases/{version_version}-{version_status}"
|
||||
standard_files = find_file_checksums(f"{release_folder}")
|
||||
mono_files = find_file_checksums(f"{release_folder}/mono")
|
||||
|
||||
for i, file in enumerate(standard_files):
|
||||
f.write(
|
||||
f' {{\n'
|
||||
f' "filename": "{file["filename"]}",\n'
|
||||
f' "checksum": "{file["checksum"]}"\n'
|
||||
f' }}{"" if i == len(standard_files) - 1 and len(mono_files) == 0 else ","}\n'
|
||||
)
|
||||
|
||||
for i, file in enumerate(mono_files):
|
||||
f.write(
|
||||
f' {{\n'
|
||||
f' "filename": "{file["filename"]}",\n'
|
||||
f' "checksum": "{file["checksum"]}"\n'
|
||||
f' }}{"" if i == len(mono_files) - 1 else ","}\n'
|
||||
)
|
||||
|
||||
# Finish the file.
|
||||
f.write(
|
||||
f' ]\n'
|
||||
f'}}\n'
|
||||
)
|
||||
|
||||
print(f"Written release metadata to '{output_path}'.")
|
||||
|
||||
|
||||
def main() -> None:
|
||||
if os.environ.get("basedir") == "" or os.environ.get("buildsdir") == "":
|
||||
print("Failed to create release metadata: Missing 'basedir' (godot-build-scripts) and 'buildsdir' (godot-builds) environment variables.\n")
|
||||
exit(1)
|
||||
|
||||
parser = argparse.ArgumentParser()
|
||||
parser.add_argument("-v", "--version", default="", help="Godot version in the major.minor.patch format (patch should be omitted for major and minor releases).")
|
||||
parser.add_argument("-f", "--flavor", default="stable", help="Release flavor, e.g. dev, alpha, beta, rc, stable (defaults to stable).")
|
||||
parser.add_argument("-g", "--git", default="", help="Git commit hash tagged for this release.")
|
||||
args = parser.parse_args()
|
||||
|
||||
if args.version == "" or args.git == "":
|
||||
print("Failed to create release metadata: Godot version and git hash cannot be empty.\n")
|
||||
parser.print_help()
|
||||
exit(1)
|
||||
|
||||
release_version = args.version
|
||||
release_flavor = args.flavor
|
||||
if release_flavor == "":
|
||||
release_flavor = "stable"
|
||||
|
||||
generate_file(release_version, release_flavor, args.git)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
175
tools/create-release-notes.py
Executable file
175
tools/create-release-notes.py
Executable file
@@ -0,0 +1,175 @@
|
||||
#!/usr/bin/env python3
|
||||
|
||||
import argparse
|
||||
import os
|
||||
|
||||
|
||||
def get_version_name(version_version: str, version_status: str) -> str:
|
||||
version_name = version_version
|
||||
|
||||
if version_status == "stable":
|
||||
return version_name
|
||||
|
||||
version_name += " "
|
||||
if version_status.startswith("rc"):
|
||||
version_name += f"RC {version_status.removeprefix('rc')}"
|
||||
elif version_status.startswith("beta"):
|
||||
version_name += f"beta {version_status.removeprefix('beta')}"
|
||||
elif version_status.startswith("alpha"):
|
||||
version_name += f"alpha {version_status.removeprefix('alpha')}"
|
||||
elif version_status.startswith("dev"):
|
||||
version_name += f"dev {version_status.removeprefix('dev')}"
|
||||
else:
|
||||
version_name += version_status
|
||||
|
||||
return version_name
|
||||
|
||||
|
||||
def get_version_description(version_version: str, version_status: str, version_flavor: str) -> str:
|
||||
version_description = ""
|
||||
|
||||
if version_status == "stable":
|
||||
if version_flavor == "major":
|
||||
version_description = "a major release introducing new features and considerable changes to core systems. **Major version releases contain compatibility breaking changes.**"
|
||||
elif version_flavor == "minor":
|
||||
version_description = "a feature release improving upon the previous version in many aspects, such as usability and performance. Feature releases also contain new features, but preserve compatibility with previous releases."
|
||||
else:
|
||||
version_description = "a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with previous releases and are recommended for adoption."
|
||||
else:
|
||||
flavor_name = "maintenance"
|
||||
if version_flavor == "major":
|
||||
flavor_name = "major"
|
||||
elif version_flavor == "minor":
|
||||
flavor_name = "feature"
|
||||
|
||||
if version_status.startswith("rc"):
|
||||
version_description = f"a release candidate for the {version_version} {flavor_name} release. Release candidates focus on finalizing the release and fixing remaining critical bugs."
|
||||
elif version_status.startswith("beta"):
|
||||
version_description = f"a beta snapshot for the {version_version} {flavor_name} release. Beta snapshots are feature-complete and provided for public beta testing to catch as many bugs as possible ahead of the stable release."
|
||||
else: # alphas and devs go here.
|
||||
version_description = f"a dev snapshot for the {version_version} {flavor_name} release. Dev snapshots are in-development builds of the engine provided for early testing and feature evaluation while the engine is still being worked on."
|
||||
|
||||
return version_description
|
||||
|
||||
|
||||
def get_release_notes_url(version_version: str, version_status: str, version_flavor: str) -> str:
|
||||
release_notes_slug = ""
|
||||
version_sluggified = version_version.replace(".", "-")
|
||||
|
||||
if version_status == "stable":
|
||||
if version_flavor == "major":
|
||||
release_notes_slug = f"major-release-godot-{version_sluggified}"
|
||||
elif version_flavor == "minor":
|
||||
release_notes_slug = f"feature-release-godot-{version_sluggified}"
|
||||
else:
|
||||
release_notes_slug = f"maintenance-release-godot-{version_sluggified}"
|
||||
else:
|
||||
if version_status.startswith("rc"):
|
||||
status_sluggified = version_status.removeprefix("rc").replace(".", "-")
|
||||
release_notes_slug = f"release-candidate-godot-{version_sluggified}-rc-{status_sluggified}"
|
||||
elif version_status.startswith("beta"):
|
||||
status_sluggified = version_status.removeprefix("beta").replace(".", "-")
|
||||
release_notes_slug = f"dev-snapshot-godot-{version_sluggified}-beta-{status_sluggified}"
|
||||
elif version_status.startswith("alpha"):
|
||||
status_sluggified = version_status.removeprefix("alpha").replace(".", "-")
|
||||
release_notes_slug = f"dev-snapshot-godot-{version_sluggified}-alpha-{status_sluggified}"
|
||||
elif version_status.startswith("dev"):
|
||||
status_sluggified = version_status.removeprefix("dev").replace(".", "-")
|
||||
release_notes_slug = f"dev-snapshot-godot-{version_sluggified}-dev-{status_sluggified}"
|
||||
else:
|
||||
status_sluggified = version_status.replace(".", "-")
|
||||
release_notes_slug = f"dev-snapshot-godot-{version_sluggified}-{status_sluggified}"
|
||||
|
||||
return f"https://godotengine.org/article/{release_notes_slug}/"
|
||||
|
||||
|
||||
def generate_notes(version_version: str, version_status: str, git_reference: str) -> None:
|
||||
notes = ""
|
||||
|
||||
version_tag = f"{version_version}-{version_status}"
|
||||
|
||||
version_bits = version_version.split(".")
|
||||
version_flavor = "patch"
|
||||
if len(version_bits) == 2 and version_bits[1] == "0":
|
||||
version_flavor = "major"
|
||||
elif len(version_bits) == 2 and version_bits[1] != "0":
|
||||
version_flavor = "minor"
|
||||
|
||||
# Add the intro line.
|
||||
|
||||
version_name = get_version_name(version_version, version_status)
|
||||
version_description = get_version_description(version_version, version_status, version_flavor)
|
||||
|
||||
notes += f"**Godot {version_name}** is {version_description}\n\n"
|
||||
|
||||
# Link to the bug tracker.
|
||||
|
||||
notes += "Report bugs on GitHub after checking that they haven't been reported:\n"
|
||||
notes += "- https://github.com/godotengine/godot/issues\n"
|
||||
notes += "\n"
|
||||
|
||||
# Add build information.
|
||||
|
||||
# Only for pre-releases.
|
||||
if version_status != "stable":
|
||||
commit_hash = git_reference
|
||||
notes += f"Built from commit [{commit_hash}](https://github.com/godotengine/godot/commit/{commit_hash}).\n"
|
||||
notes += f"To make a custom build which would also be recognized as {version_status}, you should define `GODOT_VERSION_STATUS={version_status}` in your build environment prior to compiling.\n"
|
||||
notes += "\n"
|
||||
|
||||
# Add useful links.
|
||||
|
||||
notes += "----\n"
|
||||
notes += "\n"
|
||||
|
||||
release_notes_url = get_release_notes_url(version_version, version_status, version_flavor)
|
||||
|
||||
notes += f"- [Release notes]({release_notes_url})\n"
|
||||
|
||||
if version_status == "stable":
|
||||
notes += f"- [Complete changelog](https://godotengine.github.io/godot-interactive-changelog/#{version_version})\n"
|
||||
notes += f"- [Curated changelog](https://github.com/godotengine/godot/blob/{version_tag}/CHANGELOG.md)\n"
|
||||
else:
|
||||
notes += f"- [Complete changelog](https://godotengine.github.io/godot-interactive-changelog/#{version_tag})\n"
|
||||
|
||||
notes += "- Download (GitHub): Expand **Assets** below\n"
|
||||
|
||||
if version_status == "stable":
|
||||
notes += f"- [Download (TuxFamily)](https://downloads.tuxfamily.org/godotengine/{version_version})\n"
|
||||
else:
|
||||
notes += f"- [Download (TuxFamily)](https://downloads.tuxfamily.org/godotengine/{version_version}/{version_status})\n"
|
||||
|
||||
notes += "\n"
|
||||
notes += "*All files for this release are mirrored under **Assets** below.*\n"
|
||||
|
||||
return notes
|
||||
|
||||
|
||||
def main() -> None:
|
||||
parser = argparse.ArgumentParser()
|
||||
parser.add_argument("-v", "--version", default="", help="Godot version in the major.minor.patch format (patch should be omitted for major and minor releases).")
|
||||
parser.add_argument("-f", "--flavor", default="stable", help="Release flavor, e.g. dev, alpha, beta, rc, stable (defaults to stable).")
|
||||
parser.add_argument("-g", "--git", default="", help="Git commit hash tagged for this release.")
|
||||
args = parser.parse_args()
|
||||
|
||||
if args.version == "" or args.git == "":
|
||||
print("Failed to create release notes: Godot version and git hash cannot be empty.\n")
|
||||
parser.print_help()
|
||||
exit(1)
|
||||
|
||||
release_version = args.version
|
||||
release_flavor = args.flavor
|
||||
if release_flavor == "":
|
||||
release_flavor = "stable"
|
||||
release_tag = f"{release_version}-{release_flavor}"
|
||||
|
||||
release_notes = generate_notes(release_version, release_flavor, args.git)
|
||||
release_notes_file = f"./tmp/release-notes-{release_tag}.txt"
|
||||
with open(release_notes_file, 'w') as temp_notes:
|
||||
temp_notes.write(release_notes)
|
||||
|
||||
print(f"Written release notes to '{release_notes_file}'.")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
141
tools/upload-github.sh
Executable file
141
tools/upload-github.sh
Executable file
@@ -0,0 +1,141 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
|
||||
# Generate GitHub release for a Godot version and upload artifacts.
|
||||
#
|
||||
# Usage: ./upload-github.sh -v 3.6
|
||||
# Usage: ./upload-github.sh -v 3.6 -f beta3
|
||||
# Usage: ./upload-github.sh -v 3.6 -f beta3 -r owner/repository
|
||||
#
|
||||
# Run this script from the root of the godot-build-scripts folder
|
||||
# after building Godot.
|
||||
|
||||
# Folder this script is called from, a.k.a its working directory.
|
||||
export basedir=$(pwd)
|
||||
|
||||
# Folder where this scripts resides in.
|
||||
scriptpath=$(readlink -f "$0")
|
||||
scriptdir=$(dirname "$scriptpath")
|
||||
# Root folder of this project, hopefully.
|
||||
export buildsdir=$(dirname "$scriptdir")
|
||||
|
||||
if [ ! -d "${basedir}/releases" ] || [ ! -d "${basedir}/tmp" ]; then
|
||||
echo "Cannot find one of the required folders: releases, tmp."
|
||||
echo " Make sure you're running this script from the root of your godot-build-scripts clone, and that Godot has been built with it."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Setup.
|
||||
|
||||
godot_version=""
|
||||
godot_flavor="stable"
|
||||
godot_repository="godotengine/godot-builds"
|
||||
|
||||
while getopts "v:f:r:" opt; do
|
||||
case "$opt" in
|
||||
v)
|
||||
godot_version=$OPTARG
|
||||
;;
|
||||
f)
|
||||
godot_flavor=$OPTARG
|
||||
;;
|
||||
r)
|
||||
godot_repository=$OPTARG
|
||||
;;
|
||||
esac
|
||||
done
|
||||
|
||||
release_tag="$godot_version-$godot_flavor"
|
||||
|
||||
echo "Preparing release $release_tag..."
|
||||
|
||||
version_path="$basedir/releases/$release_tag"
|
||||
if [ ! -d "${version_path}" ]; then
|
||||
echo "Cannot find the release folder at $version_path."
|
||||
echo " Make sure you're running this script from the root of godot-build-scripts, and that Godot has been built."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
cd git
|
||||
git_reference=$(git rev-parse HEAD)
|
||||
cd ..
|
||||
|
||||
# Generate release metadata and commit it to Git.
|
||||
|
||||
echo "Creating and committing release metadata for $release_tag..."
|
||||
|
||||
if ! $buildsdir/tools/create-release-metadata.py -v $godot_version -f $godot_flavor -g $git_reference; then
|
||||
echo "Failed to create release metadata for $release_tag."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
cd $buildsdir
|
||||
git add ./releases/godot-$release_tag.json
|
||||
git commit -m "Add Godot $release_tag"
|
||||
git tag $release_tag
|
||||
if ! git push --atomic origin main $release_tag; then
|
||||
echo "Failed to push release metadata for $release_tag to GitHub."
|
||||
exit 1
|
||||
fi
|
||||
cd $basedir
|
||||
|
||||
# Exactly one time it failed to create release immediately after pushing the tag,
|
||||
# so we use this for protection...
|
||||
sleep 2
|
||||
|
||||
# Generate GitHub release.
|
||||
|
||||
echo "Creating and publishing GitHub release for $release_tag..."
|
||||
|
||||
if ! $buildsdir/tools/create-release-notes.py -v $godot_version -f $godot_flavor -g $git_reference; then
|
||||
echo "Failed to create release notes for $release_tag."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
release_notes="$basedir/tmp/release-notes-$release_tag.txt"
|
||||
release_flag=""
|
||||
if [ $godot_flavor != "stable" ]; then
|
||||
release_flag="--prerelease"
|
||||
fi
|
||||
|
||||
if ! gh release create $release_tag --verify-tag --title "$release_tag" --notes-file $release_notes $release_flag -R $godot_repository; then
|
||||
echo "Cannot create a GitHub release for $release_tag."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Upload release files to GitHub.
|
||||
|
||||
echo "Uploading release files from $version_path..."
|
||||
|
||||
# We are picking up all relevant files lazily, using a substring.
|
||||
# The first letter can be in either case, so we're skipping it.
|
||||
for f in $version_path/*odot*; do
|
||||
echo "Uploading $f..."
|
||||
gh release upload $release_tag $f -R $godot_repository
|
||||
done
|
||||
|
||||
# Do the same for .NET builds.
|
||||
for f in $version_path/mono/*odot*; do
|
||||
echo "Uploading $f..."
|
||||
gh release upload $release_tag $f -R $godot_repository
|
||||
done
|
||||
|
||||
# README.txt is only generated for pre-releases.
|
||||
readme_path="$version_path/README.txt"
|
||||
if [ $godot_flavor != "stable" ] && [ -f "${readme_path}" ]; then
|
||||
echo "Uploading $readme_path..."
|
||||
gh release upload $release_tag $readme_path -R $godot_repository
|
||||
fi
|
||||
|
||||
# SHA512-SUMS.txt is split into two: classic and mono, and we need to upload them as one.
|
||||
checksums_path="$basedir/tmp/SHA512-SUMS.txt"
|
||||
cp $basedir/releases/$release_tag/SHA512-SUMS.txt $checksums_path
|
||||
if [ -d "${basedir}/releases/${release_tag}/mono" ]; then
|
||||
cat $basedir/releases/$release_tag/mono/SHA512-SUMS.txt >> $checksums_path
|
||||
fi
|
||||
|
||||
echo "Uploading $checksums_path..."
|
||||
gh release upload $release_tag $checksums_path -R $godot_repository
|
||||
|
||||
echo "Done."
|
||||
Reference in New Issue
Block a user