Rémi Verschelde 0c2d825451 Port build scripts for Godot 3.2 / master branch
- Add Mono builds for Android.
- Remove now unused `MONO*_PREFIX` env variables (replaced by `mono_prefix`
  command line option).
- Update iOS to SDK 12.4 and darwin17 for proper ARKit support.
- Drop 32-bit support for iOS (armv7, x86).
2019-12-02 09:59:49 +01:00
2019-10-01 22:06:35 +02:00
2019-10-01 22:06:35 +02:00
2019-10-01 22:06:35 +02:00
Description
Build scripts used for official Godot Engine builds with https://github.com/godotengine/build-containers
1.9 MiB
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