mirror of
https://github.com/godotengine/godot-build-scripts.git
synced 2025-12-31 05:48:35 +03:00
98 lines
4.2 KiB
Bash
Executable File
98 lines
4.2 KiB
Bash
Executable File
#!/bin/bash
|
|
|
|
set -e
|
|
|
|
# Config
|
|
|
|
export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no redirect_build_objects=no"
|
|
export OPTIONS="osxcross_sdk=darwin25.1 production=yes use_volk=no vulkan_sdk_path=/root/moltenvk angle_libs=/root/angle accesskit_sdk_path=/root/accesskit/accesskit-c SWIFT_FRONTEND=/root/.local/share/swiftly/toolchains/6.2.1/usr/bin/swift-frontend"
|
|
export OPTIONS_MONO="module_mono_enabled=yes"
|
|
export OPTIONS_DOTNET="module_dotnet_enabled=yes"
|
|
export TERM=xterm
|
|
|
|
rm -rf godot
|
|
mkdir godot
|
|
cd godot
|
|
tar xf /root/godot.tar.gz --strip-components=1
|
|
|
|
# Classical
|
|
|
|
if [ "${CLASSICAL}" == "1" ]; then
|
|
echo "Starting classical build for macOS..."
|
|
|
|
$SCONS platform=macos $OPTIONS arch=x86_64 target=editor
|
|
$SCONS platform=macos $OPTIONS arch=arm64 target=editor
|
|
lipo -create bin/godot.macos.editor.x86_64 bin/godot.macos.editor.arm64 -output bin/godot.macos.editor.universal
|
|
|
|
mkdir -p /root/out/tools
|
|
cp -rvp bin/* /root/out/tools
|
|
rm -rf bin
|
|
|
|
$SCONS platform=macos $OPTIONS arch=x86_64 target=template_debug
|
|
$SCONS platform=macos $OPTIONS arch=arm64 target=template_debug
|
|
lipo -create bin/godot.macos.template_debug.x86_64 bin/godot.macos.template_debug.arm64 -output bin/godot.macos.template_debug.universal
|
|
$SCONS platform=macos $OPTIONS arch=x86_64 target=template_release
|
|
$SCONS platform=macos $OPTIONS arch=arm64 target=template_release
|
|
lipo -create bin/godot.macos.template_release.x86_64 bin/godot.macos.template_release.arm64 -output bin/godot.macos.template_release.universal
|
|
|
|
mkdir -p /root/out/templates
|
|
cp -rvp bin/* /root/out/templates
|
|
rm -rf bin
|
|
fi
|
|
|
|
# Mono
|
|
|
|
if [ "${MONO}" == "1" ]; then
|
|
echo "Starting Mono build for macOS..."
|
|
|
|
cp -r /root/mono-glue/GodotSharp/GodotSharp/Generated modules/mono/glue/GodotSharp/GodotSharp/
|
|
cp -r /root/mono-glue/GodotSharp/GodotSharpEditor/Generated modules/mono/glue/GodotSharp/GodotSharpEditor/
|
|
|
|
$SCONS platform=macos $OPTIONS $OPTIONS_MONO arch=x86_64 target=editor
|
|
$SCONS platform=macos $OPTIONS $OPTIONS_MONO arch=arm64 target=editor
|
|
lipo -create bin/godot.macos.editor.x86_64.mono bin/godot.macos.editor.arm64.mono -output bin/godot.macos.editor.universal.mono
|
|
./modules/mono/build_scripts/build_assemblies.py --godot-output-dir=./bin --godot-platform=macos
|
|
|
|
mkdir -p /root/out/tools-mono
|
|
cp -rvp bin/* /root/out/tools-mono
|
|
rm -rf bin
|
|
|
|
$SCONS platform=macos $OPTIONS $OPTIONS_MONO arch=x86_64 target=template_debug
|
|
$SCONS platform=macos $OPTIONS $OPTIONS_MONO arch=arm64 target=template_debug
|
|
lipo -create bin/godot.macos.template_debug.x86_64.mono bin/godot.macos.template_debug.arm64.mono -output bin/godot.macos.template_debug.universal.mono
|
|
$SCONS platform=macos $OPTIONS $OPTIONS_MONO arch=x86_64 target=template_release
|
|
$SCONS platform=macos $OPTIONS $OPTIONS_MONO arch=arm64 target=template_release
|
|
lipo -create bin/godot.macos.template_release.x86_64.mono bin/godot.macos.template_release.arm64.mono -output bin/godot.macos.template_release.universal.mono
|
|
|
|
mkdir -p /root/out/templates-mono
|
|
cp -rvp bin/* /root/out/templates-mono
|
|
rm -rf bin
|
|
fi
|
|
|
|
# .NET
|
|
|
|
if [ "${DOTNET}" == "1" ]; then
|
|
echo "Starting .NET build for macOS..."
|
|
|
|
$SCONS platform=macos $OPTIONS $OPTIONS_DOTNET arch=x86_64 target=editor
|
|
$SCONS platform=macos $OPTIONS $OPTIONS_DOTNET arch=arm64 target=editor
|
|
lipo -create bin/godot.macos.editor.x86_64.dotnet bin/godot.macos.editor.arm64.dotnet -output bin/godot.macos.editor.universal.dotnet
|
|
|
|
mkdir -p /root/out/tools-dotnet
|
|
cp -rvp bin/* /root/out/tools-dotnet
|
|
rm -rf bin
|
|
|
|
$SCONS platform=macos $OPTIONS $OPTIONS_DOTNET arch=x86_64 target=template_debug
|
|
$SCONS platform=macos $OPTIONS $OPTIONS_DOTNET arch=arm64 target=template_debug
|
|
lipo -create bin/godot.macos.template_debug.x86_64.dotnet bin/godot.macos.template_debug.arm64.dotnet -output bin/godot.macos.template_debug.universal.dotnet
|
|
$SCONS platform=macos $OPTIONS $OPTIONS_DOTNET arch=x86_64 target=template_release
|
|
$SCONS platform=macos $OPTIONS $OPTIONS_DOTNET arch=arm64 target=template_release
|
|
lipo -create bin/godot.macos.template_release.x86_64.dotnet bin/godot.macos.template_release.arm64.dotnet -output bin/godot.macos.template_release.universal.dotnet
|
|
|
|
mkdir -p /root/out/templates-dotnet
|
|
cp -rvp bin/* /root/out/templates-dotnet
|
|
rm -rf bin
|
|
fi
|
|
|
|
echo "macOS build successful"
|