mirror of
https://github.com/godotengine/godot-build-scripts.git
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Only building for desktop platforms for now, as Android, iOS and Web builds would all be obsolete and unable to run on current devices.
39 lines
1.7 KiB
Batchfile
Executable File
39 lines
1.7 KiB
Batchfile
Executable File
@REM Copyright (c) 2001 - 2019 The SCons Foundation
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@REM src/script/scons.bat bee7caf9defd6e108fc2998a2520ddb36a967691 2019-12-17 02:07:09 bdeegan
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@echo off
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set SCONS_ERRORLEVEL=
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if "%OS%" == "Windows_NT" goto WinNT
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@REM for 9x/Me you better not have more than 9 args
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python -c "from os.path import join; import sys; sys.path = [ join(sys.prefix, 'Lib', 'site-packages', 'scons-3.1.2'), join(sys.prefix, 'Lib', 'site-packages', 'scons'), join(sys.prefix, 'scons-3.1.2'), join(sys.prefix, 'scons')] + sys.path; import SCons.Script; SCons.Script.main()" %1 %2 %3 %4 %5 %6 %7 %8 %9
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@REM no way to set exit status of this script for 9x/Me
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goto endscons
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@REM Credit where credit is due: we return the exit code despite our
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@REM use of setlocal+endlocal using a technique from Bear's Journal:
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@REM http://code-bear.com/bearlog/2007/06/01/getting-the-exit-code-from-a-batch-file-that-is-run-from-a-python-program/
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:WinNT
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setlocal
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@REM ensure the script will be executed with the Python it was installed for
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pushd %~dp0..
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set path=%~dp0;%CD%;%path%
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popd
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@REM try the script named as the .bat file in current dir, then in Scripts subdir
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set scriptname=%~dp0%~n0.py
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if not exist "%scriptname%" set scriptname=%~dp0Scripts\%~n0.py
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@REM Handle when running from wheel where the script has no .py extension
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if not exist "%scriptname%" set scriptname=%~dp0%~n0
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python "%scriptname%" %*
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endlocal & set SCONS_ERRORLEVEL=%ERRORLEVEL%
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if NOT "%COMSPEC%" == "%SystemRoot%\system32\cmd.exe" goto returncode
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if errorlevel 9009 echo you do not have python in your PATH
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goto endscons
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:returncode
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exit /B %SCONS_ERRORLEVEL%
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:endscons
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call :returncode %SCONS_ERRORLEVEL%
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