Build with Godot 4.5 toolchain

This commit is contained in:
Rémi Verschelde
2025-11-22 21:52:07 +01:00
parent efa270fa44
commit 91a1c8a980
2 changed files with 3 additions and 3 deletions

View File

@@ -6,8 +6,8 @@ set -e
dnf install -y pypy
export SCONS="pypy /root/scons-local/scons.py -j${NUM_CORES}"
export OPTIONS="osxcross_sdk=darwin24.2"
export STRIP="x86_64-apple-darwin24.2-strip"
export OPTIONS="osxcross_sdk=darwin24.5"
export STRIP="x86_64-apple-darwin24.5-strip"
rm -rf godot
mkdir godot

View File

@@ -13,7 +13,7 @@
export PODMAN='podman'
# Name and version of the images to use in build.sh.
export IMAGE_VERSION='4.4-f41'
export IMAGE_VERSION='4.5-f42'
# Default build name used to distinguish between official and custom builds.
export BUILD_REVISION='custom_build'