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Build with Godot 4.5 toolchain
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@@ -6,8 +6,8 @@ set -e
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dnf install -y pypy
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export SCONS="pypy /root/scons-local/scons.py -j${NUM_CORES}"
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export OPTIONS="osxcross_sdk=darwin24.2"
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export STRIP="x86_64-apple-darwin24.2-strip"
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export OPTIONS="osxcross_sdk=darwin24.5"
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export STRIP="x86_64-apple-darwin24.5-strip"
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rm -rf godot
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mkdir godot
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@@ -13,7 +13,7 @@
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export PODMAN='podman'
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# Name and version of the images to use in build.sh.
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export IMAGE_VERSION='4.4-f41'
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export IMAGE_VERSION='4.5-f42'
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# Default build name used to distinguish between official and custom builds.
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export BUILD_REVISION='custom_build'
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