UWP: Make build optional, we're lacking a reproducible container for it

This commit is contained in:
Rémi Verschelde
2025-06-24 19:09:53 +02:00
parent 70d191922c
commit 28b32ec09c
3 changed files with 50 additions and 37 deletions

View File

@@ -322,41 +322,47 @@ if [ "${build_classical}" == "1" ]; then
## UWP (Classical) ##
if [ ! -d "deps/angle-uwp" ]; then
echo "Downloading ANGLE binaries from https://github.com/godotengine/godot-build-scripts/releases/tag/_deps/"
mkdir -p deps && cd deps
curl -L -o angle-uwp.7z https://github.com/godotengine/godot-build-scripts/releases/download/_deps/angle-uwp-2.1.13.7z
7z x angle-uwp.7z && rm -f angle-uwp.7z
cd ..
if [ -d "out/uwp" ]; then
# UWP is now optional as it's tricky to get a reproducible build container for it.
if [ ! -d "deps/angle-uwp" ]; then
echo "Downloading ANGLE binaries from https://github.com/godotengine/godot-build-scripts/releases/tag/_deps/"
mkdir -p deps && cd deps
curl -L -o angle-uwp.7z https://github.com/godotengine/godot-build-scripts/releases/download/_deps/angle-uwp-2.1.13.7z
7z x angle-uwp.7z && rm -f angle-uwp.7z
cd ..
fi
rm -rf uwp_template_*
for arch in ARM Win32 x64; do
cp -r git/misc/dist/uwp_template uwp_template_${arch}
cp deps/angle-uwp/${arch}/libEGL.dll \
deps/angle-uwp/${arch}/libGLESv2.dll \
uwp_template_${arch}/
cp -r uwp_template_${arch} uwp_template_${arch}_debug
done
cp out/uwp/arm/godot.uwp.opt.32.arm.exe uwp_template_ARM/godot.uwp.exe
cp out/uwp/arm/godot.uwp.opt.debug.32.arm.exe uwp_template_ARM_debug/godot.uwp.exe
cd uwp_template_ARM && zip -q -9 -r "${templatesdir}/uwp_arm_release.zip" * && cd ..
cd uwp_template_ARM_debug && zip -q -9 -r "${templatesdir}/uwp_arm_debug.zip" * && cd ..
rm -rf uwp_template_ARM*
cp out/uwp/x86/godot.uwp.opt.32.x86.exe uwp_template_Win32/godot.uwp.exe
cp out/uwp/x86/godot.uwp.opt.debug.32.x86.exe uwp_template_Win32_debug/godot.uwp.exe
cd uwp_template_Win32 && zip -q -9 -r "${templatesdir}/uwp_x86_release.zip" * && cd ..
cd uwp_template_Win32_debug && zip -q -9 -r "${templatesdir}/uwp_x86_debug.zip" * && cd ..
rm -rf uwp_template_Win32*
cp out/uwp/x64/godot.uwp.opt.64.x64.exe uwp_template_x64/godot.uwp.exe
cp out/uwp/x64/godot.uwp.opt.debug.64.x64.exe uwp_template_x64_debug/godot.uwp.exe
cd uwp_template_x64 && zip -q -9 -r "${templatesdir}/uwp_x64_release.zip" * && cd ..
cd uwp_template_x64_debug && zip -q -9 -r "${templatesdir}/uwp_x64_debug.zip" * && cd ..
rm -rf uwp_template_x64*
else
echo "Skipping UWP templates as no builds were found."
fi
rm -rf uwp_template_*
for arch in ARM Win32 x64; do
cp -r git/misc/dist/uwp_template uwp_template_${arch}
cp deps/angle-uwp/${arch}/libEGL.dll \
deps/angle-uwp/${arch}/libGLESv2.dll \
uwp_template_${arch}/
cp -r uwp_template_${arch} uwp_template_${arch}_debug
done
cp out/uwp/arm/godot.uwp.opt.32.arm.exe uwp_template_ARM/godot.uwp.exe
cp out/uwp/arm/godot.uwp.opt.debug.32.arm.exe uwp_template_ARM_debug/godot.uwp.exe
cd uwp_template_ARM && zip -q -9 -r "${templatesdir}/uwp_arm_release.zip" * && cd ..
cd uwp_template_ARM_debug && zip -q -9 -r "${templatesdir}/uwp_arm_debug.zip" * && cd ..
rm -rf uwp_template_ARM*
cp out/uwp/x86/godot.uwp.opt.32.x86.exe uwp_template_Win32/godot.uwp.exe
cp out/uwp/x86/godot.uwp.opt.debug.32.x86.exe uwp_template_Win32_debug/godot.uwp.exe
cd uwp_template_Win32 && zip -q -9 -r "${templatesdir}/uwp_x86_release.zip" * && cd ..
cd uwp_template_Win32_debug && zip -q -9 -r "${templatesdir}/uwp_x86_debug.zip" * && cd ..
rm -rf uwp_template_Win32*
cp out/uwp/x64/godot.uwp.opt.64.x64.exe uwp_template_x64/godot.uwp.exe
cp out/uwp/x64/godot.uwp.opt.debug.64.x64.exe uwp_template_x64_debug/godot.uwp.exe
cd uwp_template_x64 && zip -q -9 -r "${templatesdir}/uwp_x64_release.zip" * && cd ..
cd uwp_template_x64_debug && zip -q -9 -r "${templatesdir}/uwp_x64_debug.zip" * && cd ..
rm -rf uwp_template_x64*
## Templates TPZ (Classical) ##
echo "${templates_version}" > ${templatesdir}/version.txt

View File

@@ -4,7 +4,7 @@ set -e
# Config
export SCONS="call scons -j${NUM_CORES} verbose=yes warnings=no progress=no"
export SCONS="call scons -j8 verbose=yes warnings=no progress=no"
export OPTIONS="production=yes"
export BUILD_ARCHES="x86 x64 arm"
export ANGLE_SRC_PATH='c:\angle'

View File

@@ -38,8 +38,9 @@ build_mono=1
force_download=0
skip_download=1
skip_git_checkout=0
build_uwp=0
while getopts "h?r:u:p:v:g:b:fsc" opt; do
while getopts "h?r:u:p:v:g:b:fscw" opt; do
case "$opt" in
h|\?)
echo "Usage: $0 [OPTIONS...]"
@@ -53,6 +54,7 @@ while getopts "h?r:u:p:v:g:b:fsc" opt; do
echo " -f force redownload of all images"
echo " -s skip downloading"
echo " -c skip checkout"
echo " -w build UWP templates"
echo
exit 1
;;
@@ -87,6 +89,9 @@ while getopts "h?r:u:p:v:g:b:fsc" opt; do
c)
skip_git_checkout=1
;;
w)
build_uwp=1
;;
esac
done
@@ -212,8 +217,10 @@ ${podman_run} -v ${basedir}/build-ios:/root/build -v ${basedir}/out/ios:/root/ou
mkdir -p ${basedir}/out/server
${podman_run} -v ${basedir}/build-server:/root/build -v ${basedir}/out/server:/root/out localhost/godot-linux:${img_version} bash build/build.sh 2>&1 | tee ${basedir}/out/logs/server
mkdir -p ${basedir}/out/uwp
${podman_run} --ulimit nofile=32768:32768 -v ${basedir}/build-uwp:/root/build -v ${basedir}/out/uwp:/root/out ${registry}/godot-private/uwp:latest bash build/build.sh 2>&1 | tee ${basedir}/out/logs/uwp
if [ "${build_uwp}" == "1" ]; then
mkdir -p ${basedir}/out/uwp
${podman_run} --ulimit nofile=32768:32768 -v ${basedir}/build-uwp:/root/build -v ${basedir}/out/uwp:/root/out ${registry}/godot-private/uwp:latest bash build/build.sh 2>&1 | tee ${basedir}/out/logs/uwp
fi
uid=$(id -un)
gid=$(id -gn)