.NET 6: Initial port of build scripts for 4.0

Not working yet but cleans up a lot of the Mono stuff we won't need anymore.
This commit is contained in:
Rémi Verschelde
2022-08-29 09:14:52 +02:00
parent 36fc7fca83
commit 23187596fb
7 changed files with 42 additions and 87 deletions

View File

@@ -8,7 +8,7 @@ export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no"
# Keep LTO disabled for iOS - it works but it makes linking apps on deploy very slow,
# which is seen as a regression in the current workflow.
export OPTIONS="production=yes use_lto=no"
export OPTIONS_MONO="module_mono_enabled=yes mono_static=yes"
export OPTIONS_MONO="module_mono_enabled=yes"
export TERM=xterm
export IOS_SDK="15.4"
@@ -60,26 +60,25 @@ if [ "${MONO}" == "1" ]; then
cp /root/mono-glue/*.cpp modules/mono/glue/
cp -r /root/mono-glue/GodotSharp/GodotSharp/Generated modules/mono/glue/GodotSharp/GodotSharp/
cp -r /root/mono-glue/GodotSharp/GodotSharpEditor/Generated modules/mono/glue/GodotSharp/GodotSharpEditor/
# arm64 device
$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=arm64 ios_simulator=no mono_prefix=/root/mono-installs/ios-arm64-release tools=no target=release_debug \
$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=arm64 ios_simulator=no tools=no target=release_debug \
IOS_SDK_PATH="/root/ioscross/arm64/SDK/iPhoneOS${IOS_SDK}.sdk" IOS_TOOLCHAIN_PATH="/root/ioscross/arm64/" ios_triple="arm-apple-darwin11-"
$SCONS platform=iios $OPTIONS $OPTIONS_MONO arch=arm64 ios_simulator=no mono_prefix=/root/mono-installs/ios-arm64-release tools=no target=release \
$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=arm64 ios_simulator=no tools=no target=release \
IOS_SDK_PATH="/root/ioscross/arm64/SDK/iPhoneOS${IOS_SDK}.sdk" IOS_TOOLCHAIN_PATH="/root/ioscross/arm64/" ios_triple="arm-apple-darwin11-"
# arm64 simulator
# Disabled for now as it doesn't work with cctools-port and current LLVM.
# See https://github.com/godotengine/build-containers/pull/85.
#$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=arm64 ios_simulator=yes mono_prefix=/root/mono-installs/ios-arm64-sim-release tools=no target=release_debug \
#$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=arm64 ios_simulator=yes tools=no target=release_debug \
# IOS_SDK_PATH="/root/ioscross/arm64_sim/SDK/iPhoneOS${IOS_SDK}.sdk" IOS_TOOLCHAIN_PATH="/root/ioscross/arm64_sim/" ios_triple="arm-apple-darwin11-"
#$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=arm64 ios_simulator=yes mono_prefix=/root/mono-installs/ios-arm64-sim-release tools=no target=release \
#$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=arm64 ios_simulator=yes tools=no target=release \
# IOS_SDK_PATH="/root/ioscross/arm64_sim/SDK/iPhoneOS${IOS_SDK}.sdk" IOS_TOOLCHAIN_PATH="/root/ioscross/arm64_sim/" ios_triple="arm-apple-darwin11-"
# x86_64 simulator
$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=x86_64 ios_simulator=yes mono_prefix=/root/mono-installs/ios-x86_64-release tools=no target=release_debug \
$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=x86_64 ios_simulator=yes tools=no target=release_debug \
IOS_SDK_PATH="/root/ioscross/x86_64_sim/SDK/iPhoneOS${IOS_SDK}.sdk" IOS_TOOLCHAIN_PATH="/root/ioscross/x86_64_sim/" ios_triple="x86_64-apple-darwin11-"
$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=x86_64 ios_simulator=yes mono_prefix=/root/mono-installs/ios-x86_64-release tools=no target=release \
$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=x86_64 ios_simulator=yes tools=no target=release \
IOS_SDK_PATH="/root/ioscross/x86_64_sim/SDK/iPhoneOS${IOS_SDK}.sdk" IOS_TOOLCHAIN_PATH="/root/ioscross/x86_64_sim/" ios_triple="x86_64-apple-darwin11-"
mkdir -p /root/out/templates-mono
@@ -90,27 +89,6 @@ if [ "${MONO}" == "1" ]; then
#$IOS_LIPO -create bin/libgodot.ios.opt.debug.arm64.simulator.a bin/libgodot.ios.opt.debug.x86_64.simulator.a -output /root/out/templates-mono/libgodot.ios.debug.simulator.a
cp bin/libgodot.ios.opt.x86_64.simulator.a /root/out/templates-mono/libgodot.ios.simulator.a
cp bin/libgodot.ios.opt.debug.x86_64.simulator.a /root/out/templates-mono/libgodot.ios.debug.simulator.a
cp -r misc/dist/ios-mono-libs /root/out/templates-mono/ios-mono-libs
cp bin/libmonosgen-2.0.ios.arm64.a /root/out/templates-mono/ios-mono-libs/libmonosgen-2.0.xcframework/ios-arm64/libmonosgen.a
cp bin/libmono-native.ios.arm64.a /root/out/templates-mono/ios-mono-libs/libmono-native.xcframework/ios-arm64/libmono-native.a
cp bin/libmono-profiler-log.ios.arm64.a /root/out/templates-mono/ios-mono-libs/libmono-profiler-log.xcframework/ios-arm64/libmono-profiler-log.a
#$IOS_LIPO -create bin/libmonosgen-2.0.ios.arm64.simulator.a bin/libmonosgen-2.0.ios.x86_64.simulator.a -output /root/out/templates-mono/ios-mono-libs/libmonosgen-2.0.xcframework/ios-arm64_x86_64-simulator/libmonosgen.a
#$IOS_LIPO -create bin/libmono-native.ios.arm64.simulator.a bin/libmono-native.ios.x86_64.simulator.a -output /root/out/templates-mono/ios-mono-libs/libmono-native.xcframework/ios-arm64_x86_64-simulator/libmono-native.a
#$IOS_LIPO -create bin/libmono-profiler-log.ios.arm64.simulator.a bin/libmono-profiler-log.ios.x86_64.simulator.a -output /root/out/templates-mono/ios-mono-libs/libmono-profiler-log.xcframework/ios-arm64_x86_64-simulator/libmono-profiler-log.a
cp bin/libmonosgen-2.0.ios.x86_64.simulator.a /root/out/templates-mono/ios-mono-libs/libmonosgen-2.0.xcframework/ios-arm64_x86_64-simulator/libmonosgen.a
cp bin/libmono-native.ios.x86_64.simulator.a /root/out/templates-mono/ios-mono-libs/libmono-native.xcframework/ios-arm64_x86_64-simulator/libmono-native.a
cp bin/libmono-profiler-log.ios.x86_64.simulator.a /root/out/templates-mono/ios-mono-libs/libmono-profiler-log.xcframework/ios-arm64_x86_64-simulator/libmono-profiler-log.a
# The Mono libraries for the interpreter are not available for simulator builds
cp bin/libmono-ee-interp.ios.arm64.a /root/out/templates-mono/ios-mono-libs/libmono-ee-interp.xcframework/ios-arm64/libmono-ee-interp.a
cp bin/libmono-icall-table.ios.arm64.a /root/out/templates-mono/ios-mono-libs/libmono-icall-table.xcframework/ios-arm64/libmono-icall-table.a
cp bin/libmono-ilgen.ios.arm64.a /root/out/templates-mono/ios-mono-libs/libmono-ilgen.xcframework/ios-arm64/libmono-ilgen.a
mkdir -p /root/out/templates-mono/bcl
cp -r /root/mono-installs/ios-bcl/* /root/out/templates-mono/bcl
fi
echo "iOS build successful"