* add feature particle to multimeshinstance * fix exporting single object particle will cause error * fix wrong scale that will scale postion before * fix for reveiwing * fix for reveiwing * pep8 * pep8 line length * pep8 indent * mat4 changes and change export particle from active to all * fix active * fix wrong * fix pep8 error * fix pep8 error .. * fix pep8 error ... * Simplify MultiMeshResource key. * Wrap too-long lines. Co-authored-by: U-APPLE\celpec <celpecgame@gmail.com> Co-authored-by: Lu Jiacheng <lujc.me@gmail.com>
Godot Engine's native Blender exporter add-on.
Native Godot scene format exporter for Blender, making the export process to Godot Engine as straightforward as possible.
Warning: This exporter is experimental, and still lacks many features. If you need a full-featured import-export pipeline, consider using glTF 2.0 instead. (The glTF 2.0 exporter is built into Blender.)
Installation
- Copy the
io_scene_godotdirectory the location where Blender stores the scripts/addons folder on your system (you should see other io_scene_* folders there from other addons). Copy the entire dir and not just its contents. - Go to the Blender settings and enable the "Godot Exporter" plugin.
- Export your file with
File->Export->Godot Engine (.escn)
If you find bugs or want to suggest improvements, please open an issue on the upstream GitHub repository.
Usage
See the documentation included in the official Godot documentation.
Development Notes
This repository includes a Makefile to assist with development. Running
make from the project root will:
- Export all of the blend files from the
tests/scenesdirectory. If you add a feature, it is suggested that you add a new blend file to thetests/scenesdirectory that uses this feature. - Runs
diffon the output files compared to the reference exports. This acts as a regression test. - Runs pycodestyle and pylint style tests. Your code must pass these to be elegible to merge.
Current regression tests use the daily build of Blender 2.8 from Blender official site and runs on ubuntu 16.04. If you run the tests with different Blender version or on different platforms, the output may slightly differ.
License
This Godot exporter is distributed under the terms of the GNU General Public License, version 2 or later. See the LICENSE.txt file for details.