Commit Graph

  • fb7f25df19 Merge pull request #141 from Jason0214/fix_incorrect_fps Lu Jiacheng 2019-01-18 09:29:36 -08:00
  • d970c38c31 fix animation fps evalute issue Jason0214 2019-01-18 09:13:07 -08:00
  • ad08270c6b Merge pull request #137 from Jason0214/format_generated_shader_2.79 Lu Jiacheng 2019-01-16 16:33:23 -08:00
  • 40268e95f5 format generated shader code better Jason0214 2019-01-16 11:08:13 -08:00
  • 323d874299 Merge pull request #136 from Jason0214/format_generated_shader Lu Jiacheng 2019-01-16 13:45:43 -08:00
  • b3d305bda5 format generated shader code better Jason0214 2019-01-15 22:29:15 -08:00
  • 5f3e8aa4cd Merge pull request #132 from rcorre/bake_action_fix Lu Jiacheng 2019-01-10 09:19:53 -08:00
  • c5a7d5c9fa Use latest bake_action API. Ryan Roden-Corrent 2019-01-05 09:42:59 -05:00
  • f51f28cb25 Merge pull request #135 from Jason0214/fix_animation_scale_incorrection Lu Jiacheng 2019-01-08 18:14:00 +01:00
  • 5d18a77ead work around matrix decomposition Jason0214 2019-01-08 17:53:49 +01:00
  • c30497dd69 Merge pull request #134 from Jason0214/fix_animation_scale_incorrection Lu Jiacheng 2019-01-08 15:53:07 +01:00
  • f654a78c65 alternate matrix decomposition with vector calculation Jason0214 2019-01-08 15:45:23 +01:00
  • 3f89937418 initial commit for blender 2.80 support Jason0214 2018-09-01 20:06:42 -07:00
  • 66f3d73ee6 create issue template Lu Jiacheng 2018-12-16 20:52:49 -08:00
  • b7fca53a2a Merge pull request #129 from Jason0214/fix_collisionShape_children_transform Lu Jiacheng 2018-12-16 20:47:37 -08:00
  • 494ddd1cef fix transform matrix of children of CollisionShape Jason0214 2018-12-16 17:23:17 -08:00
  • 75f009df5c fix test cases viewer Jason0214 2018-12-16 17:25:28 -08:00
  • 38e9173010 Merge pull request #128 from Jason0214/check_valid_modifier Lu Jiacheng 2018-12-15 12:26:50 -08:00
  • 41edbd24a9 add checking to ensure modifier is valid Jason0214 2018-12-15 11:50:03 -08:00
  • f7ae4c5ca1 Merge pull request #124 from Jason0214/fix_animation_play_length Lu Jiacheng 2018-12-06 19:17:52 -08:00
  • f48b10c8b9 fix animation length Jason0214 2018-12-05 22:59:14 -08:00
  • 2ee31cb37f Merge pull request #121 from Jason0214/fix_normal_map Lu Jiacheng 2018-12-02 00:12:36 -08:00
  • 9234e96821 fix normal map texture hint, support uv coord node, remove material resource name, redo normal test scene, add vertex color gamma correction, Jason0214 2018-11-29 00:45:06 -08:00
  • 4d7e37bb26 Merge pull request #94 from Jason0214/fix_color_gamma Lu Jiacheng 2018-11-25 15:31:18 -08:00
  • e7dcf702cf force color gamma correction and remove material in material unrelated test cases Jason0214 2018-09-09 23:31:28 -07:00
  • a7c0022374 Merge pull request #116 from Jason0214/fix_constrain_range Lu Jiacheng 2018-11-15 22:35:50 -08:00
  • f04edcb441 Fix constrain frame range issue Jason0214 2018-11-15 22:08:46 -08:00
  • ba02eb0a17 Merge pull request #112 from Jason0214/add_scene_frame_start Lu Jiacheng 2018-11-11 11:01:33 -08:00
  • d7bdcee74e Offset animation with scene.frame_start Jason0214 2018-11-09 22:47:09 -08:00
  • 0ac6c56ed9 Redo light animation test cases Jason0214 2018-11-08 23:46:36 -08:00
  • 9a9c851567 Merge pull request #100 from Jason0214/collision_shape_animation Lu Jiacheng 2018-11-05 21:29:46 -08:00
  • 8bd94936ee Fix compound rigid body, support physics animation Jason0214 2018-11-05 21:18:08 -08:00
  • 58daf53191 Merge pull request #107 from Jason0214/fix_node_path_windows Lu Jiacheng 2018-11-04 21:08:54 -08:00
  • e91f8e828c Merge pull request #108 from Jason0214/fix_shape_key_value Lu Jiacheng 2018-11-04 17:13:34 -08:00
  • 27770126f7 Fix Shape key modifier may be applied to mesh data Jason0214 2018-11-04 16:41:14 -08:00
  • 8cfeff7dd2 Fix node path behaviour on windows Jason0214 2018-11-04 09:43:40 -08:00
  • 5447c9608b Merge pull request #106 from Jason0214/fix_empty_strip Lu Jiacheng 2018-11-02 19:58:51 -07:00
  • a1d99c2fa4 Fix empty strip in nla tracks Jason0214 2018-11-02 19:50:18 -07:00
  • b24fc36f84 Merge pull request #91 from Jason0214/support_nla_track Lu Jiacheng 2018-11-02 00:44:26 -07:00
  • 9f2a8e5644 Refactor animation exporting and support nla strips Jason0214 2018-09-05 05:29:37 -07:00
  • 82bc3c32c7 Merge pull request #105 from Jason0214/filter_bone_name Rémi Verschelde 2018-10-29 10:21:46 +01:00
  • 58ddfd7dd2 Filter out illegal chars in bone name Jason0214 2018-10-27 20:22:42 -07:00
  • 30a4c67c79 Merge pull request #103 from Jason0214/bone_attachment_translation_fix Lu Jiacheng 2018-10-23 22:41:35 -07:00
  • b2f6d903f3 Fix bone attachment transform (which has a difference of bone length between godot and blender ) Jason0214 2018-10-21 21:45:50 -07:00
  • a9cbec5618 Merge pull request #96 from Jason0214/add_resource_name sdfgeoff 2018-10-11 07:10:26 +02:00
  • 6aedf39014 add name for resource Jason0214 2018-10-04 23:13:12 -07:00
  • 2d200b70ce Merge pull request #56 from Jason0214/support_shader_node_tree sdfgeoff 2018-10-04 23:51:35 +02:00
  • 04f086012a support exporting cycle material node tree Jason0214 2018-06-18 22:47:36 -07:00
  • abdf04b5b8 Merge pull request #84 from sdfgeoff/physics_margin sdfgeoff 2018-08-28 09:51:49 +02:00
  • 417f89ae95 Now exports collision margins for physics objects Geoffrey Irons 2018-08-27 10:38:28 +02:00
  • 22dca94a9a Merge pull request #71 from Jason0214/fix_remove_empty_active_action sdfgeoff 2018-08-22 10:39:26 +02:00
  • 5daa36177a Merge pull request #83 from Jason0214/report_warnings sdfgeoff 2018-08-22 10:38:43 +02:00
  • 7aa88957b9 prompt warning and error message to GUI Jason0214 2018-08-22 15:58:06 +08:00
  • 68989b230b fix remove active action when it is None Jason0214 2018-08-08 10:48:46 -07:00
  • a1761d0183 Merge pull request #81 from sdfgeoff/master sdfgeoff 2018-08-21 09:06:03 +02:00
  • 83b177b440 Fix for issue #80 (failing to export single-vert mesh) Geoffrey Irons 2018-08-20 15:39:09 +02:00
  • 321419dd40 Merge pull request #76 from Jason0214/extend_animtion_mode sdfgeoff 2018-08-20 10:32:19 +02:00
  • 1f1b15ce39 add animation export option Jason0214 2018-08-10 15:50:50 -07:00
  • 82290bb1e0 Merge pull request #66 from Jason0214/fix_export_action_name sdfgeoff 2018-08-08 13:09:24 +02:00
  • b0b2cbcc11 fix export action name Jason0214 2018-08-05 16:36:39 -07:00
  • 5b6767b0c3 Merge pull request #63 from Jason0214/support_constraint_action sdfgeoff 2018-08-03 09:58:30 +02:00
  • 81ca28edbc Merge pull request #64 from JosephHalter/patch-1 sdfgeoff 2018-08-03 09:41:15 +02:00
  • f3df39d5a2 export AnimationPlayer as child of animated object Jason0214 2018-07-31 15:09:48 -07:00
  • f91ef8e008 baking constraint into actions Jason0214 2018-07-30 00:52:41 -07:00
  • 0456a5685c Fix searching of materials in export directory Joseph HALTER 2018-08-02 21:25:27 +02:00
  • f584c6f5cd Merge pull request #61 from Jason0214/fix_animation_scale sdfgeoff 2018-07-24 08:53:54 +02:00
  • 83d3c161e6 fix animation scale Jason0214 2018-07-22 22:38:00 -07:00
  • 9238888d70 Merge pull request #60 from sdfgeoff/master sdfgeoff 2018-07-19 11:20:32 +02:00
  • 2abc9f9ef6 Merge pull request #59 from sdfgeoff/no-project-dir sdfgeoff 2018-07-19 11:10:21 +02:00
  • 256a79a5a5 Fixes issue with material search materials now showing on windows Geoffrey Irons 2018-07-19 10:55:20 +02:00
  • d3d22a24c8 You can now do exports into non-godot-project directories if you don't have material searching enabled Geoffrey Irons 2018-07-16 09:11:48 +02:00
  • 4ac72488be Specified exact versions of packages to fix travis build issue Geoffrey Irons 2018-07-17 13:05:41 +02:00
  • 6ef8cc492f Merge pull request #49 from Jason0214/value_animation sdfgeoff 2018-07-09 10:20:11 +02:00
  • bb56ec8e7a support shapekey, light, camera value animation Jason0214 2018-06-07 19:51:05 -07:00
  • 70b7e49f09 Merge pull request #57 from Jason0214/fix_spot_camera_transform sdfgeoff 2018-07-03 09:05:33 +02:00
  • c69a69bea1 fix transform animation of spotlight, directional light and camera Jason0214 2018-06-29 13:38:17 -07:00
  • b7d44b1343 Merge pull request #55 from Jason0214/fix_find_bone_attachment sdfgeoff 2018-07-02 09:02:28 +02:00
  • 685e3b2f31 fix export bone attachment Jason0214 2018-06-19 22:50:29 -07:00
  • 1b292c5fb1 Merge pull request #51 from Jason0214/refactor-mesh-exporter sdfgeoff 2018-06-23 12:34:00 +02:00
  • a640876ba8 refactor mesh exporting Jason0214 2018-06-14 01:10:50 -07:00
  • 60c0385965 Merge pull request #54 from Jason0214/connect_deformed_bone sdfgeoff 2018-06-19 10:09:38 +02:00
  • 2b445d79fe add test cases Jason0214 2018-06-18 12:48:17 -07:00
  • e8b1df33fc connect deformed bones separated by control bone Jason0214 2018-06-18 00:28:48 -07:00
  • c803b43561 Merge pull request #50 from Jason0214/shapekey_validation sdfgeoff 2018-06-15 09:30:39 +02:00
  • 6776c4bf49 disable modifiers in render Jason0214 2018-06-13 12:24:49 -07:00
  • 07af2e4312 validate modifiers of a morph mesh Jason0214 2018-06-11 01:14:32 -07:00
  • d8cabb02e4 Merge pull request #42 from Jason0214/filter_ctrl_bones sdfgeoff 2018-06-11 09:06:17 +02:00
  • 9827cc6b25 add option to exclude control bones Jason0214 2018-06-04 21:07:58 -07:00
  • 18b02fac10 Merge pull request #48 from Jason0214/add_ambient_light_test_godot_project sdfgeoff 2018-06-08 09:31:23 +02:00
  • 6e54c1e8cb add ambient light test godot project Jason0214 2018-06-07 14:16:49 -07:00
  • 96e3869047 Merge branch 'file_structure' Geoffrey Irons 2018-06-07 10:53:30 +02:00
  • ab3639493f Fixed duplicate pylint call (which has been present for 3 months!) Geoffrey Irons 2018-06-06 13:45:12 +02:00
  • d915cf285a Moved reference exports outside of test folder by creating subdirectory Geoffrey Irons 2018-06-06 11:10:27 +02:00
  • cf3537c476 Merge branch 'weight_fix2' Geoffrey Irons 2018-06-07 10:04:55 +02:00
  • 30844aec43 exception for no-bone-weight vertex, fix bone weight normalize bug Jason0214 2018-06-05 16:46:48 -07:00
  • 6e6f1b7c7e Added function to make integration with builds systems less fragile Geoffrey Irons 2018-06-06 10:49:44 +02:00
  • f6e4e18a01 support shape key Jason0214 2018-05-25 21:50:05 -07:00
  • a1eca3f39e add test cases for transform animation Jason0214 2018-05-18 22:36:09 -07:00
  • d04d2229ca support transform animation Jason0214 2018-05-03 15:27:26 +08:00
  • a9c12f0b0c extract fix_matrix() to global accessable scope Jason0214 2018-05-17 00:43:19 -07:00