Files
godot-angle-static/scripts/code_generation_hashes/Metal_format_table.json
Maksim Sisov 61cd24d468 MTLPixelFormatRGB9E5Float is not renderable on simulator.
See https://developer.apple.com/documentation/metal/
developing_metal_apps_that_run_in_simulator?language=objc

Bug: angleproject:7994
Change-Id: I07e50c19aaf6d033c7c25d0dbd4b21a8c255c1d9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4386403
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
2023-03-31 20:03:36 +00:00

12 lines
465 B
JSON

{
"src/libANGLE/renderer/angle_format.py":
"601bfb757e052c50ac8f4cb4e0b58eb5",
"src/libANGLE/renderer/angle_format_map.json":
"4c09d19204afa53cd9d137bb4edbabb1",
"src/libANGLE/renderer/metal/gen_mtl_format_table.py":
"28f3065f5d1bc65803b1218b706430ae",
"src/libANGLE/renderer/metal/mtl_format_map.json":
"a5e979c40720bce003457f0d3b6fc7dc",
"src/libANGLE/renderer/metal/mtl_format_table_autogen.mm":
"af9a50ae7f47145abdfb3deea1e6238c"
}