4 Commits

Author SHA1 Message Date
bruvzg
68b4dde660 Merge pull request #19 from bruvzg/ch_7577
Update Angle to chromium/7578
2025-12-15 13:11:38 +02:00
Pāvels Nadtočajevs
89bab1e973 Update Angle to chromium/7578 2025-12-15 12:56:28 +02:00
Rémi Verschelde
79136da935 Merge pull request #18 from bruvzg/mingw_tm
Switch MinGW/GCC build from MSYS2 to `windows-2025` image.
2025-06-13 14:58:19 +02:00
bruvzg
71c0149624 Switch MinGW/GCC build from MSYS2 to windows-2025 image. 2025-06-13 14:56:02 +03:00
5 changed files with 65 additions and 79 deletions

View File

@@ -14,8 +14,8 @@ jobs:
# macOS and iOS
- name: 🍎 macOS x86_64
platform: macos
os: macos-13
xcode: "15.0"
os: macos-latest
xcode: "26.1.1"
artifact-name: godot-angle-static-x86_64-macos-release
artifact-path-angle: bin/libANGLE.macos.x86_64.a
artifact-path-egl: bin/libEGL.macos.x86_64.a
@@ -24,8 +24,8 @@ jobs:
- name: 🍎 macOS arm64
platform: macos
os: macos-13
xcode: "15.0"
os: macos-latest
xcode: "26.1.1"
artifact-name: godot-angle-static-arm64-macos-release
artifact-path-angle: bin/libANGLE.macos.arm64.a
artifact-path-egl: bin/libEGL.macos.arm64.a
@@ -34,8 +34,8 @@ jobs:
- name: 🍏 iOS x86_64 simulator
platform: ios
os: macos-13
xcode: "15.0"
os: macos-latest
xcode: "26.1.1"
artifact-name: godot-angle-static-x86_64-ios-sim-release
artifact-path-angle: bin/libANGLE.ios.x86_64.simulator.a
artifact-path-egl: bin/libEGL.ios.x86_64.simulator.a
@@ -44,8 +44,8 @@ jobs:
- name: 🍏 iOS arm64 simulator
platform: ios
os: macos-13
xcode: "15.0"
os: macos-latest
xcode: "26.1.1"
artifact-name: godot-angle-static-arm64-ios-sim-release
artifact-path-angle: bin/libANGLE.ios.arm64.simulator.a
artifact-path-egl: bin/libEGL.ios.arm64.simulator.a
@@ -54,8 +54,8 @@ jobs:
- name: 🍏 iOS arm64 device
platform: ios
os: macos-13
xcode: "15.0"
os: macos-latest
xcode: "26.1.1"
artifact-name: godot-angle-static-arm64-ios-release
artifact-path-angle: bin/libANGLE.ios.arm64.a
artifact-path-egl: bin/libEGL.ios.arm64.a
@@ -65,7 +65,7 @@ jobs:
# MinGW/LLVM libs using UCRT
- name: 🏁 Windows - MinGW/LLVM (UCRT) x86_64
platform: windows
os: windows-2019
os: windows-2025
artifact-name: godot-angle-static-x86_64-llvm-release
artifact-path-angle: bin/libANGLE.windows.x86_64.a
artifact-path-egl: bin/libEGL.windows.x86_64.a
@@ -75,7 +75,7 @@ jobs:
- name: 🏁 Windows - MinGW/LLVM (UCRT) x86_32
platform: windows
os: windows-2019
os: windows-2025
artifact-name: godot-angle-static-x86_32-llvm-release
artifact-path-angle: bin/libANGLE.windows.x86_32.a
artifact-path-egl: bin/libEGL.windows.x86_32.a
@@ -85,7 +85,7 @@ jobs:
- name: 🏁 Windows - MinGW/LLVM (UCRT) arm64
platform: windows
os: windows-2019
os: windows-2025
artifact-name: godot-angle-static-arm64-llvm-release
artifact-path-angle: bin/libANGLE.windows.arm64.a
artifact-path-egl: bin/libEGL.windows.arm64.a
@@ -96,7 +96,7 @@ jobs:
# MSVC libs
- name: 🏁 Windows - MSVC x86_64
platform: windows
os: windows-2019
os: windows-2025
artifact-name: godot-angle-static-x86_64-msvc-release
artifact-path-angle: bin/libANGLE.windows.x86_64.lib
artifact-path-egl: bin/libEGL.windows.x86_64.lib
@@ -105,7 +105,7 @@ jobs:
- name: 🏁 Windows - MSVC x86_32
platform: windows
os: windows-2019
os: windows-2025
artifact-name: godot-angle-static-x86_32-msvc-release
artifact-path-angle: bin/libANGLE.windows.x86_32.lib
artifact-path-egl: bin/libEGL.windows.x86_32.lib
@@ -114,38 +114,63 @@ jobs:
- name: 🏁 Windows - MSVC arm64
platform: windows
os: windows-2019
os: windows-2025
artifact-name: godot-angle-static-arm64-msvc-release
artifact-path-angle: bin/libANGLE.windows.arm64.lib
artifact-path-egl: bin/libEGL.windows.arm64.lib
artifact-path-gles: bin/libGLES.windows.arm64.lib
flags: use_mingw=no arch=arm64
# MinGW/GCC libs using MSVCRT
# MinGW/GCC libs using MSVCRT (MinGW 15 / CRT 13)
- name: 🏁 Windows - MinGW/GCC (MSVCRT) x86_64
platform: windows
os: windows-2019
artifact-name: godot-angle-static-x86_64-gcc-release
os: windows-2025
artifact-name: godot-angle-static-x86_64-gcc-13-release
artifact-path-angle: bin/libANGLE.windows.x86_64.a
artifact-path-egl: bin/libEGL.windows.x86_64.a
artifact-path-gles: bin/libGLES.windows.x86_64.a
flags: use_mingw=yes arch=x86_64
flags: use_mingw=yes arch=x86_64 mingw_prefix=C:/mingw64
mingw: yes
msys: mingw64
msysenv: x86_64
- name: 🏁 Windows - MinGW/GCC (MSVCRT) x86_32
platform: windows
os: windows-2019
artifact-name: godot-angle-static-x86_32-gcc-release
os: windows-2025
artifact-name: godot-angle-static-x86_32-gcc-13-release
artifact-path-angle: bin/libANGLE.windows.x86_32.a
artifact-path-egl: bin/libEGL.windows.x86_32.a
artifact-path-gles: bin/libGLES.windows.x86_32.a
flags: use_mingw=yes arch=x86_32
flags: use_mingw=yes arch=x86_32 mingw_prefix=C:/mingw32
mingw: yes
msys: mingw32
msysenv: i686
# MinGW/GCC libs using MSVCRT (MinGW 14 / CRT 12)
- name: 🏁 Windows - MinGW/GCC (MSVCRT) x86_64
platform: windows
os: windows-2022
artifact-name: godot-angle-static-x86_64-gcc-release
artifact-path-angle: bin/libANGLE.windows.x86_64.a
artifact-path-egl: bin/libEGL.windows.x86_64.a
artifact-path-gles: bin/libGLES.windows.x86_64.a
flags: use_mingw=yes arch=x86_64 mingw_prefix=C:/mingw64
mingw: yes
msys: mingw64
msysenv: x86_64
- name: 🏁 Windows - MinGW/GCC (MSVCRT) x86_32
platform: windows
os: windows-2022
artifact-name: godot-angle-static-x86_32-gcc-release
artifact-path-angle: bin/libANGLE.windows.x86_32.a
artifact-path-egl: bin/libEGL.windows.x86_32.a
artifact-path-gles: bin/libGLES.windows.x86_32.a
flags: use_mingw=yes arch=x86_32 mingw_prefix=C:/mingw32
mingw: yes
msys: mingw32
msysenv: i686
runs-on: ${{ matrix.os }}
env:
@@ -165,10 +190,9 @@ jobs:
if: ${{ matrix.platform == 'macos' || matrix.platform == 'ios' }}
run: sudo xcode-select -switch "${XCODE_DEV_PATH}"
- name: Install SCons (Native env)
if: ${{ matrix.mingw != 'yes' }}
- name: Install SCons
run: |
python -m pip install scons==4.0.0
python -m pip install scons==4.9.0
- name: Install mako
run: |
@@ -183,27 +207,18 @@ jobs:
mv llvm-mingw-* "$HOME/llvm-mingw"
echo "$HOME/llvm-mingw/bin" >> $GITHUB_PATH
- name: Setup MinGW/MSYS2
- name: Setup MinGW path
if: ${{ matrix.mingw == 'yes' }}
uses: msys2/setup-msys2@v2
with:
update: true
msystem: ${{matrix.msys}}
install: mingw-w64-${{matrix.msysenv}}-gcc mingw-w64-${{matrix.msysenv}}-scons
shell: bash
run: |
echo "C:/mingw32/bin" >> $GITHUB_PATH
- name: Prepare ANGLE source
shell: bash
run: |
./update_angle.sh
- name: Build ANGLE (Native env)
if: ${{ matrix.mingw != 'yes' }}
run: |
scons platform=${{ matrix.platform }} ${{ matrix.flags }} optimize=speed
- name: Build ANGLE (MSYS2 env)
if: ${{ matrix.mingw == 'yes' }}
shell: msys2 {0}
- name: Build ANGLE
run: |
scons platform=${{ matrix.platform }} ${{ matrix.flags }} optimize=speed

2
.gitmodules vendored
View File

@@ -1,7 +1,7 @@
[submodule "angle"]
path = angle
url = https://chromium.googlesource.com/angle/angle
branch = chromium/7219
branch = chromium/7578
[submodule "third_party/astc-encoder/src"]
path = third_party/astc-encoder/src
url = https://chromium.googlesource.com/external/github.com/ARM-software/astc-encoder

View File

@@ -257,7 +257,6 @@ angle_sources = [
"angle/src/compiler/translator/ImmutableString_autogen.cpp",
"angle/src/compiler/translator/InfoSink.cpp",
"angle/src/compiler/translator/Initialize.cpp",
"angle/src/compiler/translator/InitializeDll.cpp",
"angle/src/compiler/translator/IntermNode.cpp",
"angle/src/compiler/translator/IntermRebuild.cpp",
"angle/src/compiler/translator/IsASTDepthBelowLimit.cpp",
@@ -269,19 +268,15 @@ angle_sources = [
"angle/src/compiler/translator/QualifierTypes.cpp",
"angle/src/compiler/translator/ShaderLang.cpp",
"angle/src/compiler/translator/ShaderVars.cpp",
"angle/src/compiler/translator/SizeClipCullDistance.cpp",
"angle/src/compiler/translator/Symbol.cpp",
"angle/src/compiler/translator/SymbolTable.cpp",
"angle/src/compiler/translator/SymbolTable_autogen.cpp",
"angle/src/compiler/translator/SymbolUniqueId.cpp",
"angle/src/compiler/translator/Types.cpp",
"angle/src/compiler/translator/ValidateAST.cpp",
"angle/src/compiler/translator/ValidateBarrierFunctionCall.cpp",
"angle/src/compiler/translator/ValidateClipCullDistance.cpp",
"angle/src/compiler/translator/ValidateGlobalInitializer.cpp",
"angle/src/compiler/translator/ValidateLimitations.cpp",
"angle/src/compiler/translator/ValidateMaxParameters.cpp",
"angle/src/compiler/translator/ValidateOutputs.cpp",
"angle/src/compiler/translator/ValidateSwitch.cpp",
"angle/src/compiler/translator/ValidateTypeSizeLimitations.cpp",
"angle/src/compiler/translator/ValidateVaryingLocations.cpp",
"angle/src/compiler/translator/VariablePacker.cpp",
@@ -306,12 +301,11 @@ angle_sources = [
"angle/src/compiler/translator/tree_ops/EmulateGLFragColorBroadcast.cpp",
"angle/src/compiler/translator/tree_ops/EmulateMultiDrawShaderBuiltins.cpp",
"angle/src/compiler/translator/tree_ops/FoldExpressions.cpp",
"angle/src/compiler/translator/tree_ops/ForcePrecisionQualifier.cpp",
"angle/src/compiler/translator/tree_ops/GatherDefaultUniforms.cpp",
"angle/src/compiler/translator/tree_ops/InitializeVariables.cpp",
"angle/src/compiler/translator/tree_ops/MonomorphizeUnsupportedFunctions.cpp",
"angle/src/compiler/translator/tree_ops/PreTransformTextureCubeGradDerivatives.cpp",
"angle/src/compiler/translator/tree_ops/PruneEmptyCases.cpp",
"angle/src/compiler/translator/tree_ops/PruneInfiniteLoops.cpp",
"angle/src/compiler/translator/tree_ops/PruneNoOps.cpp",
"angle/src/compiler/translator/tree_ops/RecordConstantPrecision.cpp",
"angle/src/compiler/translator/tree_ops/ReduceInterfaceBlocks.cpp",
@@ -519,12 +513,11 @@ if env["platform"] == "macos" or env["platform"] == "ios":
"angle/src/compiler/translator/msl/TranslatorMSL.cpp",
"angle/src/compiler/translator/msl/UtilsMSL.cpp",
"angle/src/compiler/translator/tree_ops/glsl/apple/AddAndTrueToLoopCondition.cpp",
"angle/src/compiler/translator/tree_ops/glsl/apple/RewriteDoWhile.cpp",
"angle/src/compiler/translator/tree_ops/glsl/apple/RewriteRowMajorMatrices.cpp",
"angle/src/compiler/translator/tree_ops/glsl/apple/RewriteUnaryMinusOperatorFloat.cpp",
"angle/src/compiler/translator/tree_ops/glsl/apple/UnfoldShortCircuitAST.cpp",
"angle/src/compiler/translator/tree_ops/msl/AddExplicitTypeCasts.cpp",
"angle/src/compiler/translator/tree_ops/msl/ConvertUnsupportedConstructorsToFunctionCalls.cpp",
"angle/src/compiler/translator/tree_ops/msl/EnsureLoopForwardProgress.cpp",
"angle/src/compiler/translator/tree_ops/msl/FixTypeConstructors.cpp",
"angle/src/compiler/translator/tree_ops/msl/GuardFragDepthWrite.cpp",
"angle/src/compiler/translator/tree_ops/msl/HoistConstants.cpp",
@@ -537,7 +530,6 @@ if env["platform"] == "macos" or env["platform"] == "ios":
"angle/src/compiler/translator/tree_ops/msl/TransposeRowMajorMatrices.cpp",
"angle/src/compiler/translator/tree_ops/msl/WrapMain.cpp",
"angle/src/gpu_info_util/SystemInfo_apple.mm",
"angle/src/libANGLE/renderer/driver_utils_mac.mm",
"angle/src/libANGLE/renderer/metal/BufferMtl.mm",
"angle/src/libANGLE/renderer/metal/CompilerMtl.mm",
"angle/src/libANGLE/renderer/metal/ContextMtl.mm",
@@ -612,13 +604,10 @@ if env["platform"] == "windows":
"angle/src/common/system_utils_win.cpp",
"angle/src/common/system_utils_win32.cpp",
"angle/src/compiler/translator/hlsl/ASTMetadataHLSL.cpp",
"angle/src/compiler/translator/hlsl/AtomicCounterFunctionHLSL.cpp",
"angle/src/compiler/translator/hlsl/BuiltInFunctionEmulatorHLSL.cpp",
"angle/src/compiler/translator/hlsl/ImageFunctionHLSL.cpp",
"angle/src/compiler/translator/hlsl/OutputHLSL.cpp",
"angle/src/compiler/translator/hlsl/ResourcesHLSL.cpp",
"angle/src/compiler/translator/hlsl/ShaderStorageBlockFunctionHLSL.cpp",
"angle/src/compiler/translator/hlsl/ShaderStorageBlockOutputHLSL.cpp",
"angle/src/compiler/translator/hlsl/StructureHLSL.cpp",
"angle/src/compiler/translator/hlsl/TextureFunctionHLSL.cpp",
"angle/src/compiler/translator/hlsl/TranslatorHLSL.cpp",
@@ -626,16 +615,12 @@ if env["platform"] == "windows":
"angle/src/compiler/translator/hlsl/blocklayoutHLSL.cpp",
"angle/src/compiler/translator/hlsl/emulated_builtin_functions_hlsl_autogen.cpp",
"angle/src/compiler/translator/tree_ops/hlsl/AddDefaultReturnStatements.cpp",
"angle/src/compiler/translator/tree_ops/hlsl/AggregateAssignArraysInSSBOs.cpp",
"angle/src/compiler/translator/tree_ops/hlsl/AggregateAssignStructsInSSBOs.cpp",
"angle/src/compiler/translator/tree_ops/hlsl/ArrayReturnValueToOutParameter.cpp",
"angle/src/compiler/translator/tree_ops/hlsl/BreakVariableAliasingInInnerLoops.cpp",
"angle/src/compiler/translator/tree_ops/hlsl/ExpandIntegerPowExpressions.cpp",
"angle/src/compiler/translator/tree_ops/hlsl/RecordUniformBlocksWithLargeArrayMember.cpp",
"angle/src/compiler/translator/tree_ops/hlsl/RemoveSwitchFallThrough.cpp",
"angle/src/compiler/translator/tree_ops/hlsl/RewriteAtomicFunctionExpressions.cpp",
"angle/src/compiler/translator/tree_ops/hlsl/RewriteElseBlocks.cpp",
"angle/src/compiler/translator/tree_ops/hlsl/RewriteExpressionsWithShaderStorageBlock.cpp",
"angle/src/compiler/translator/tree_ops/hlsl/RewriteUnaryMinusOperatorInt.cpp",
"angle/src/compiler/translator/tree_ops/hlsl/SeparateArrayConstructorStatements.cpp",
"angle/src/compiler/translator/tree_ops/hlsl/SeparateArrayInitialization.cpp",
@@ -750,6 +735,7 @@ if env["platform"] == "macos":
if env["platform"] == "windows":
env.Append(CPPDEFINES=[("ANGLE_IS_WIN", 1)])
env.Append(CPPDEFINES=[("ANGLE_WINDOWS_NO_FUTEX", 1)])
env.Append(CPPDEFINES=[("ANGLE_PLATFORM_EXPORT",'""')])
env.Append(
CPPDEFINES=[
(

2
angle

Submodule angle updated: d8c00a9d42...aaebda1c5a

View File

@@ -54,7 +54,6 @@
./src/compiler/translator/ImmutableString_autogen.cpp
./src/compiler/translator/InfoSink.cpp
./src/compiler/translator/Initialize.cpp
./src/compiler/translator/InitializeDll.cpp
./src/compiler/translator/IntermNode.cpp
./src/compiler/translator/IntermRebuild.cpp
./src/compiler/translator/IsASTDepthBelowLimit.cpp
@@ -66,19 +65,15 @@
./src/compiler/translator/QualifierTypes.cpp
./src/compiler/translator/ShaderLang.cpp
./src/compiler/translator/ShaderVars.cpp
./src/compiler/translator/SizeClipCullDistance.cpp
./src/compiler/translator/Symbol.cpp
./src/compiler/translator/SymbolTable.cpp
./src/compiler/translator/SymbolTable_autogen.cpp
./src/compiler/translator/SymbolUniqueId.cpp
./src/compiler/translator/Types.cpp
./src/compiler/translator/ValidateAST.cpp
./src/compiler/translator/ValidateBarrierFunctionCall.cpp
./src/compiler/translator/ValidateClipCullDistance.cpp
./src/compiler/translator/ValidateGlobalInitializer.cpp
./src/compiler/translator/ValidateLimitations.cpp
./src/compiler/translator/ValidateMaxParameters.cpp
./src/compiler/translator/ValidateOutputs.cpp
./src/compiler/translator/ValidateSwitch.cpp
./src/compiler/translator/ValidateTypeSizeLimitations.cpp
./src/compiler/translator/ValidateVaryingLocations.cpp
./src/compiler/translator/VariablePacker.cpp
@@ -103,12 +98,11 @@
./src/compiler/translator/tree_ops/EmulateGLFragColorBroadcast.cpp
./src/compiler/translator/tree_ops/EmulateMultiDrawShaderBuiltins.cpp
./src/compiler/translator/tree_ops/FoldExpressions.cpp
./src/compiler/translator/tree_ops/ForcePrecisionQualifier.cpp
./src/compiler/translator/tree_ops/GatherDefaultUniforms.cpp
./src/compiler/translator/tree_ops/InitializeVariables.cpp
./src/compiler/translator/tree_ops/MonomorphizeUnsupportedFunctions.cpp
./src/compiler/translator/tree_ops/PreTransformTextureCubeGradDerivatives.cpp
./src/compiler/translator/tree_ops/PruneEmptyCases.cpp
./src/compiler/translator/tree_ops/PruneInfiniteLoops.cpp
./src/compiler/translator/tree_ops/PruneNoOps.cpp
./src/compiler/translator/tree_ops/RecordConstantPrecision.cpp
./src/compiler/translator/tree_ops/ReduceInterfaceBlocks.cpp
@@ -248,10 +242,10 @@
./src/image_util/AstcDecompressor.cpp
./src/image_util/copyimage.cpp
./src/image_util/imageformats.cpp
./src/image_util/loadimage.cpp
./src/image_util/loadimage_astc.cpp
./src/image_util/loadimage_etc.cpp
./src/image_util/loadimage_paletted.cpp
./src/image_util/loadimage.cpp
./src/image_util/storeimage_paletted.cpp
./src/common/third_party/xxhash/xxhash.c
./src/common/system_utils_apple.cpp
@@ -289,12 +283,11 @@
./src/compiler/translator/msl/TranslatorMSL.cpp
./src/compiler/translator/msl/UtilsMSL.cpp
./src/compiler/translator/tree_ops/glsl/apple/AddAndTrueToLoopCondition.cpp
./src/compiler/translator/tree_ops/glsl/apple/RewriteDoWhile.cpp
./src/compiler/translator/tree_ops/glsl/apple/RewriteRowMajorMatrices.cpp
./src/compiler/translator/tree_ops/glsl/apple/RewriteUnaryMinusOperatorFloat.cpp
./src/compiler/translator/tree_ops/glsl/apple/UnfoldShortCircuitAST.cpp
./src/compiler/translator/tree_ops/msl/AddExplicitTypeCasts.cpp
./src/compiler/translator/tree_ops/msl/ConvertUnsupportedConstructorsToFunctionCalls.cpp
./src/compiler/translator/tree_ops/msl/EnsureLoopForwardProgress.cpp
./src/compiler/translator/tree_ops/msl/FixTypeConstructors.cpp
./src/compiler/translator/tree_ops/msl/GuardFragDepthWrite.cpp
./src/compiler/translator/tree_ops/msl/HoistConstants.cpp
@@ -307,7 +300,6 @@
./src/compiler/translator/tree_ops/msl/TransposeRowMajorMatrices.cpp
./src/compiler/translator/tree_ops/msl/WrapMain.cpp
./src/gpu_info_util/SystemInfo_apple.mm
./src/libANGLE/renderer/driver_utils_mac.mm
./src/libANGLE/renderer/metal/BufferMtl.mm
./src/libANGLE/renderer/metal/CompilerMtl.mm
./src/libANGLE/renderer/metal/ContextMtl.mm
@@ -379,13 +371,10 @@
./src/common/system_utils_win.cpp
./src/common/system_utils_win32.cpp
./src/compiler/translator/hlsl/ASTMetadataHLSL.cpp
./src/compiler/translator/hlsl/AtomicCounterFunctionHLSL.cpp
./src/compiler/translator/hlsl/BuiltInFunctionEmulatorHLSL.cpp
./src/compiler/translator/hlsl/ImageFunctionHLSL.cpp
./src/compiler/translator/hlsl/OutputHLSL.cpp
./src/compiler/translator/hlsl/ResourcesHLSL.cpp
./src/compiler/translator/hlsl/ShaderStorageBlockFunctionHLSL.cpp
./src/compiler/translator/hlsl/ShaderStorageBlockOutputHLSL.cpp
./src/compiler/translator/hlsl/StructureHLSL.cpp
./src/compiler/translator/hlsl/TextureFunctionHLSL.cpp
./src/compiler/translator/hlsl/TranslatorHLSL.cpp
@@ -393,16 +382,12 @@
./src/compiler/translator/hlsl/blocklayoutHLSL.cpp
./src/compiler/translator/hlsl/emulated_builtin_functions_hlsl_autogen.cpp
./src/compiler/translator/tree_ops/hlsl/AddDefaultReturnStatements.cpp
./src/compiler/translator/tree_ops/hlsl/AggregateAssignArraysInSSBOs.cpp
./src/compiler/translator/tree_ops/hlsl/AggregateAssignStructsInSSBOs.cpp
./src/compiler/translator/tree_ops/hlsl/ArrayReturnValueToOutParameter.cpp
./src/compiler/translator/tree_ops/hlsl/BreakVariableAliasingInInnerLoops.cpp
./src/compiler/translator/tree_ops/hlsl/ExpandIntegerPowExpressions.cpp
./src/compiler/translator/tree_ops/hlsl/RecordUniformBlocksWithLargeArrayMember.cpp
./src/compiler/translator/tree_ops/hlsl/RemoveSwitchFallThrough.cpp
./src/compiler/translator/tree_ops/hlsl/RewriteAtomicFunctionExpressions.cpp
./src/compiler/translator/tree_ops/hlsl/RewriteElseBlocks.cpp
./src/compiler/translator/tree_ops/hlsl/RewriteExpressionsWithShaderStorageBlock.cpp
./src/compiler/translator/tree_ops/hlsl/RewriteUnaryMinusOperatorInt.cpp
./src/compiler/translator/tree_ops/hlsl/SeparateArrayConstructorStatements.cpp
./src/compiler/translator/tree_ops/hlsl/SeparateArrayInitialization.cpp