Visual Studio Installer lists Windows 10 SDK versions in it's
"Installation details", when modifiying the installation. The list might
not contain the latest version of the SDK, which can be found under
"Individual components" instead.
Bug: angleproject:7018
Change-Id: I6a28afe4690a3c41667e4acb7cac4fe25495f779
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3571964
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Setting `is_component_build = false` in the GN args is highly
recommended for standalone builds on Windows, to support the common
practice of moving libEGL.dll and libGLESv2.dll to an application's
directory. It makes them self-contained instead of depending on other
DLLs (like e.g. ext-ms-win-kernel32-sidebyside-l1-1-0.dll).
One notable exception is that the non-component build still depends on
d3dcompiler_47.dll, if the Direct3D backend is being used.
Bug: angleproject:6202
Change-Id: Id13e902d3169b37ec00a8065d9063ec7d683134b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3042543
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Nicolas Capens <nicolascapens@google.com>
This CL creates a new page that is dedicated to building and using
ANGLE for Android.
With Android 10 released, now anyone can try out ANGLE as their GLES
driver for debuggable apps. It can also be loaded for any app if the
user has root access.
Also migrated existing Android build instructions with updates from
the team.
Bug: angleproject:4347
Change-Id: Iead6a456780aba033a1227605f197a456ad30eb3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2063569
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
ANGLE translator's parser code generation is changed to use the binaries
of flex/bison stored in the cloud. scripts/run_code_generation.py now
automatically runs these files if the input files change.
Bug: angleproject:3419
Change-Id: Icce4247f93b27baf8ee12dbb16112fa2cc98c111
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1940572
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Fixes links in the Vulkan back-end doc. Also includes a link to the
Vulkan back-end docs on the main page. Also updates the building code
section to mention VS2019 and make the win toolchain varable set more
prominent.
Bug: angleproject:1944
Change-Id: I8e8f0775daa3643afaa1ddd44429fa7d8e77b19b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1846014
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Until late 2017, ANGLE supported Windows Store apps on Windows 8.1,
Windows Phone 8.1, and Windows 10 (via the Universal Windows
Platform, aka UWP).
Unfortunately ANGLE deprecated support for Windows Store when it
switched from GYP to GN in 2017. Since then, users have been able
to use Microsoft\angle for their UWP apps but this isn't ideal since
it's based on a 2017 copy of Google\angle.
This PR bring back support for UWPs, so that UWP users can use
Google\angle again. Specifically it:
- Adds support for generating UWP projects via GN
- Adds helper/util functions specific to UWP (they're mostly
similar to the desktop Windows helpers)
- Fixes some existing Windows Store code that's rotted since 2017
- Disables async shader compilation for UWPs, since its
implementation calls wait on the UI thread (which is forbidden
in UWPs)
- Renames 'ANGLE_ENABLE_WINDOWS_STORE' to
'ANGLE_ENABLE_WINDOWS_UWP', since ANGLE only support UWPs now
- Fixes misc other related issues (such as dependencies on D3D9
headers in API-agnostic code)
Note that this doesn't bring back support for Windows/Phone 8.1.
BUG=angleproject:3922
Change-Id: Ia79ae05a5e0e0a0625eb633bf1928722dfd3e85f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1811871
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Update stale/broken links. Use consistent link style:
- links between our files should relative
- omit filename for links within same file
- don't specify heading id
Don't use same heading twice in one file because the markdown compilers
on googlesource.com and github have different ways of disambiguating them,
so this is the easiest way to have links work on both sites.
BUG=angleproject:1569
Change-Id: Iefd5ab8014d582a017f64e383f301ea0b8e60433
Reviewed-on: https://chromium-review.googlesource.com/789445
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
This is helpful for non-googlers. It wasn't previously mentioned on
the page or other directly linked documentation.
BUG=angleproject:1944
Change-Id: I9c1db2c3cc9ec8ff32c4ac22edac2a07412e56cb
Reviewed-on: https://chromium-review.googlesource.com/735341
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Uncovered this after reports to the Google group.
Also fix a minor documentation issue with Windows store.
BUG=angleproject:1944
BUG=angleproject:1255
Change-Id: Ib4fc784a818cf65e280630db483987cc01366994
Reviewed-on: https://chromium-review.googlesource.com/657881
Reviewed-by: Jamie Madill <jmadill@chromium.org>
We want to require use of the Windows 10 SDK in ANGLE - Chrome
already uses a newer SDK.
A new gyp feature added by munyirik@microsoft.com allows us to use
the latest Win 10 SDK installed on the system, irrespective of the
minor version number.
Also update the docs.
BUG=angleproject:1943
Change-Id: Iaafbba858fb7565ab09672eadc403dbb8abab3dd
Reviewed-on: https://chromium-review.googlesource.com/458516
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>