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Suppress BufferDataInLoopManyTimes for Linux/Intel
* Skipped BufferDataInLoopManyTimes for Linux/Intel due to the long execution time, suspected to be causing errors on the bots. Bug: angleproject:8351 Change-Id: Ib7b640800edf5b30e251b47cfabfd34cc1ecea28 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4877693 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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Angle LUCI CQ
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@@ -419,6 +419,9 @@ b/273271471 WIN INTEL VULKAN : ShaderAlgorithmTest.rgb_to_hsl_vertex_shader/* =
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// Timeout on Swiftshader and failure due to too many allocations
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280304441 SWIFTSHADER : UniformBufferMemoryTest.BufferDataInLoopManyTimes/* = SKIP
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// Skipped due to long execution time
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8351 LINUX INTEL : UniformBufferMemoryTest.BufferDataInLoopManyTimes/* = SKIP
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// Reading back the contents of an RGBX image initialized with non-255 alpha returns the original alpha (instead of 255)
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6472 ANDROID GLES : ImageTestES3.RGBXAHBImportThenUpload/* = SKIP
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6472 ANDROID GLES : ImageTestES3.RGBXAHBImportMultipleLayers/* = SKIP
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