Add ASTC & PVRTC to GLenumToString

Bug: angleproject:4093
Change-Id: Iab19fddd2e0680a39741d2ef0b9003af5a808d49
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3110552
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
This commit is contained in:
Alexey Knyazev
2021-08-21 23:03:16 +04:00
committed by Angle LUCI CQ
parent 2f45d93d5b
commit 8c05fd4fe5
17 changed files with 239 additions and 19 deletions

View File

@@ -8,11 +8,11 @@
"scripts/generate_loader.py":
"22eee9c55261d30f7718123c89549c55",
"scripts/gl.xml":
"4fcbd11300c8edcb3ed50826780cd57e",
"e99461f683ac14cbb1eac57ad73db0e8",
"scripts/gl_angle_ext.xml":
"08f74b35d908b7c02b45fdf45572c434",
"scripts/registry_xml.py":
"d81cbf2dfb6161645177343e87b0d848",
"79b3dff3906f5189cb35d720902212de",
"scripts/wgl.xml":
"c36001431919e1c435f1215a85f7e1db",
"src/libEGL/egl_loader_autogen.cpp":

View File

@@ -12,11 +12,11 @@
"scripts/generate_entry_points.py":
"b215414751c7c1b976482edc1a7ffc77",
"scripts/gl.xml":
"4fcbd11300c8edcb3ed50826780cd57e",
"e99461f683ac14cbb1eac57ad73db0e8",
"scripts/gl_angle_ext.xml":
"08f74b35d908b7c02b45fdf45572c434",
"scripts/registry_xml.py":
"d81cbf2dfb6161645177343e87b0d848",
"79b3dff3906f5189cb35d720902212de",
"scripts/wgl.xml":
"c36001431919e1c435f1215a85f7e1db",
"src/common/entry_points_enum_autogen.cpp":
@@ -42,7 +42,7 @@
"src/libANGLE/Context_gles_3_2_autogen.h":
"48567dca16fd881dfe6d61fee0e3106f",
"src/libANGLE/Context_gles_ext_autogen.h":
"1e78e832b23a36d8b0eb290ebfd95812",
"5eeaccc7ee552748ba74a11431c2e8b8",
"src/libANGLE/capture/capture_gles_1_0_autogen.cpp":
"7ec7ef8f779b809a45d74b97502c419b",
"src/libANGLE/capture/capture_gles_1_0_autogen.h":
@@ -66,7 +66,7 @@
"src/libANGLE/capture/capture_gles_ext_autogen.cpp":
"b027d574c21f369aee0fb0117f453935",
"src/libANGLE/capture/capture_gles_ext_autogen.h":
"42d26ead58cf52c8bbf2701589bc68aa",
"96db32ede5510e6448588719c5794cfb",
"src/libANGLE/capture/frame_capture_replay_autogen.cpp":
"e0a3c284b986e2a712589b6f3523d79c",
"src/libANGLE/capture/frame_capture_utils_autogen.cpp":
@@ -88,7 +88,7 @@
"src/libANGLE/validationES3_autogen.h":
"7435b9caddf8787b937c71a54dda96e1",
"src/libANGLE/validationESEXT_autogen.h":
"b2d36e26a63cd92fbb26d289f1aecb9b",
"1a3abaf72365c2dceab330aa98dac2c3",
"src/libANGLE/validationGL1_autogen.h":
"439f8ea26dc37ee6608100f4c6f9205c",
"src/libANGLE/validationGL2_autogen.h":
@@ -162,17 +162,17 @@
"src/libGLESv2/entry_points_gles_3_2_autogen.h":
"647f932a299cdb4726b60bbba059f0d2",
"src/libGLESv2/entry_points_gles_ext_autogen.cpp":
"df737a111291710513eda6f38d391b26",
"207d7d65e546979e6f07899a3f7fabe4",
"src/libGLESv2/entry_points_gles_ext_autogen.h":
"5be077957c8cf2dbf10be897d56ef4ed",
"f4d29010703e0d46237b949d5558bc69",
"src/libGLESv2/libGLESv2_autogen.cpp":
"e6fd37cfcb725f9d3a25cc9c55a1ea40",
"552beefc010a78af36d5802f1cc55ee0",
"src/libGLESv2/libGLESv2_autogen.def":
"7f8231e286656964204c1f303e91dfc9",
"ec8840139100b5cf7b5e7ddc572171e5",
"src/libGLESv2/libGLESv2_no_capture_autogen.def":
"e243621778233766d10df30029d4e2c7",
"72fe58a35bf0ecccc0034d3f85a8a397",
"src/libGLESv2/libGLESv2_with_capture_autogen.def":
"cce23e17f23ef38ee99869b6bc3d8729",
"f293074422f7bd4d23bd4c3c2a5117bb",
"src/libOpenCL/libOpenCL_autogen.cpp":
"10849978c910dc1af5dd4f0c815d1581"
}

View File

@@ -2,13 +2,13 @@
"scripts/gen_gl_enum_utils.py":
"332cfb6f04242d18966445f70f0039b3",
"scripts/gl.xml":
"4fcbd11300c8edcb3ed50826780cd57e",
"e99461f683ac14cbb1eac57ad73db0e8",
"scripts/gl_angle_ext.xml":
"08f74b35d908b7c02b45fdf45572c434",
"scripts/registry_xml.py":
"d81cbf2dfb6161645177343e87b0d848",
"79b3dff3906f5189cb35d720902212de",
"src/libANGLE/capture/gl_enum_utils_autogen.cpp":
"9f432722dc11c315b6920d311d8df70e",
"96cc2400631cc3e7ab7aba104b8f23e9",
"src/libANGLE/capture/gl_enum_utils_autogen.h":
"fb0bb7f506f6082ea3b2c3fa384d2739"
}

View File

@@ -1,6 +1,6 @@
{
"scripts/gl.xml":
"4fcbd11300c8edcb3ed50826780cd57e",
"e99461f683ac14cbb1eac57ad73db0e8",
"src/libANGLE/renderer/angle_format.py":
"74d6c9842128293118ccf128aeae896a",
"src/libANGLE/renderer/gl/DispatchTableGL_autogen.cpp":

View File

@@ -8,11 +8,11 @@
"scripts/gen_proc_table.py":
"8336449da7e36f45dd6d70c44add2ebf",
"scripts/gl.xml":
"4fcbd11300c8edcb3ed50826780cd57e",
"e99461f683ac14cbb1eac57ad73db0e8",
"scripts/gl_angle_ext.xml":
"08f74b35d908b7c02b45fdf45572c434",
"scripts/registry_xml.py":
"d81cbf2dfb6161645177343e87b0d848",
"79b3dff3906f5189cb35d720902212de",
"scripts/wgl.xml":
"c36001431919e1c435f1215a85f7e1db",
"src/libGL/proc_table_wgl_autogen.cpp":

View File

@@ -1877,6 +1877,38 @@ typedef unsigned int GLhandleARB;
<enum name="GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"/>
<enum name="GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"/>
<enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"/>
<enum name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/>
<enum name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/>
<enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG"/>
<enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES"/>

View File

@@ -91,6 +91,7 @@ gles_extensions = [
"GL_EXT_occlusion_query_boolean",
"GL_EXT_primitive_bounding_box",
"GL_EXT_protected_textures",
"GL_EXT_pvrtc_sRGB",
"GL_EXT_read_format_bgra",
"GL_EXT_robustness",
"GL_EXT_semaphore",
@@ -115,8 +116,13 @@ gles_extensions = [
"GL_EXT_texture_sRGB_R8",
"GL_EXT_texture_sRGB_RG8",
"GL_EXT_YUV_target",
"GL_IMG_texture_compression_pvrtc",
"GL_IMG_texture_compression_pvrtc2",
"GL_KHR_debug",
"GL_KHR_parallel_shader_compile",
"GL_KHR_texture_compression_astc_ldr",
"GL_KHR_texture_compression_astc_hdr",
"GL_KHR_texture_compression_astc_sliced_3d",
"GL_NV_fence",
"GL_NV_framebuffer_blit",
"GL_OES_compressed_ETC1_RGB8_texture",

View File

@@ -185,6 +185,7 @@
/* GL_EXT_occlusion_query_boolean */ \
/* GL_EXT_primitive_bounding_box */ \
/* GL_EXT_protected_textures */ \
/* GL_EXT_pvrtc_sRGB */ \
/* GL_EXT_read_format_bgra */ \
/* GL_EXT_robustness */ \
/* GL_EXT_sRGB */ \
@@ -223,10 +224,15 @@
/* GL_EXT_texture_sRGB_RG8 */ \
/* GL_EXT_texture_storage */ \
void texStorage1D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); \
/* GL_IMG_texture_compression_pvrtc */ \
/* GL_IMG_texture_compression_pvrtc2 */ \
/* GL_KHR_blend_equation_advanced */ \
/* GL_KHR_debug */ \
/* GL_KHR_parallel_shader_compile */ \
void maxShaderCompilerThreads(GLuint count); \
/* GL_KHR_texture_compression_astc_hdr */ \
/* GL_KHR_texture_compression_astc_ldr */ \
/* GL_KHR_texture_compression_astc_sliced_3d */ \
/* GL_NV_fence */ \
void deleteFencesNV(GLsizei n, const FenceNVID *fencesPacked); \
void finishFenceNV(FenceNVID fencePacked); \

View File

@@ -1275,6 +1275,8 @@ angle::CallCapture CapturePrimitiveBoundingBoxEXT(const State &glState,
// GL_EXT_protected_textures
// GL_EXT_pvrtc_sRGB
// GL_EXT_read_format_bgra
// GL_EXT_robustness
@@ -1729,6 +1731,10 @@ angle::CallCapture CaptureTexStorage3DEXT(const State &glState,
GLsizei height,
GLsizei depth);
// GL_IMG_texture_compression_pvrtc
// GL_IMG_texture_compression_pvrtc2
// GL_KHR_blend_equation_advanced
angle::CallCapture CaptureBlendBarrierKHR(const State &glState, bool isCallValid);
@@ -1805,6 +1811,12 @@ angle::CallCapture CaptureMaxShaderCompilerThreadsKHR(const State &glState,
bool isCallValid,
GLuint count);
// GL_KHR_texture_compression_astc_hdr
// GL_KHR_texture_compression_astc_ldr
// GL_KHR_texture_compression_astc_sliced_3d
// GL_NV_fence
angle::CallCapture CaptureDeleteFencesNV(const State &glState,
bool isCallValid,

View File

@@ -2590,6 +2590,22 @@ const char *GLenumToString(GLenumGroup enumGroup, unsigned int value)
return "GL_RGB16F";
case 0x88F0:
return "GL_DEPTH24_STENCIL8";
case 0x8A54:
return "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT";
case 0x8A55:
return "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT";
case 0x8A56:
return "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT";
case 0x8A57:
return "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT";
case 0x8C00:
return "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG";
case 0x8C01:
return "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG";
case 0x8C02:
return "GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG";
case 0x8C03:
return "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG";
case 0x8C3A:
return "GL_R11F_G11F_B10F";
case 0x8C3D:
@@ -2666,6 +2682,10 @@ const char *GLenumToString(GLenumGroup enumGroup, unsigned int value)
return "GL_RGBA8_SNORM";
case 0x906F:
return "GL_RGB10_A2UI";
case 0x9137:
return "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG";
case 0x9138:
return "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG";
case 0x9270:
return "GL_COMPRESSED_R11_EAC";
case 0x9271:
@@ -2686,6 +2706,66 @@ const char *GLenumToString(GLenumGroup enumGroup, unsigned int value)
return "GL_COMPRESSED_RGBA8_ETC2_EAC";
case 0x9279:
return "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC";
case 0x93B0:
return "GL_COMPRESSED_RGBA_ASTC_4x4_KHR";
case 0x93B1:
return "GL_COMPRESSED_RGBA_ASTC_5x4_KHR";
case 0x93B2:
return "GL_COMPRESSED_RGBA_ASTC_5x5_KHR";
case 0x93B3:
return "GL_COMPRESSED_RGBA_ASTC_6x5_KHR";
case 0x93B4:
return "GL_COMPRESSED_RGBA_ASTC_6x6_KHR";
case 0x93B5:
return "GL_COMPRESSED_RGBA_ASTC_8x5_KHR";
case 0x93B6:
return "GL_COMPRESSED_RGBA_ASTC_8x6_KHR";
case 0x93B7:
return "GL_COMPRESSED_RGBA_ASTC_8x8_KHR";
case 0x93B8:
return "GL_COMPRESSED_RGBA_ASTC_10x5_KHR";
case 0x93B9:
return "GL_COMPRESSED_RGBA_ASTC_10x6_KHR";
case 0x93BA:
return "GL_COMPRESSED_RGBA_ASTC_10x8_KHR";
case 0x93BB:
return "GL_COMPRESSED_RGBA_ASTC_10x10_KHR";
case 0x93BC:
return "GL_COMPRESSED_RGBA_ASTC_12x10_KHR";
case 0x93BD:
return "GL_COMPRESSED_RGBA_ASTC_12x12_KHR";
case 0x93D0:
return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR";
case 0x93D1:
return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR";
case 0x93D2:
return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR";
case 0x93D3:
return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR";
case 0x93D4:
return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR";
case 0x93D5:
return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR";
case 0x93D6:
return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR";
case 0x93D7:
return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR";
case 0x93D8:
return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR";
case 0x93D9:
return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR";
case 0x93DA:
return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR";
case 0x93DB:
return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR";
case 0x93DC:
return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR";
case 0x93DD:
return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR";
case 0x93F0:
return "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG";
case 0x93F1:
return "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG";
default:
return UnknownGLenumToString(value);
}

View File

@@ -1054,6 +1054,8 @@ bool ValidatePrimitiveBoundingBoxEXT(const Context *context,
// GL_EXT_protected_textures
// GL_EXT_pvrtc_sRGB
// GL_EXT_read_format_bgra
// GL_EXT_robustness
@@ -1428,6 +1430,10 @@ bool ValidateTexStorage3DEXT(const Context *context,
GLsizei height,
GLsizei depth);
// GL_IMG_texture_compression_pvrtc
// GL_IMG_texture_compression_pvrtc2
// GL_KHR_blend_equation_advanced
bool ValidateBlendBarrierKHR(const Context *context);
@@ -1489,6 +1495,12 @@ bool ValidatePushDebugGroupKHR(const Context *context,
// GL_KHR_parallel_shader_compile
bool ValidateMaxShaderCompilerThreadsKHR(const Context *context, GLuint count);
// GL_KHR_texture_compression_astc_hdr
// GL_KHR_texture_compression_astc_ldr
// GL_KHR_texture_compression_astc_sliced_3d
// GL_NV_fence
bool ValidateDeleteFencesNV(const Context *context, GLsizei n, const FenceNVID *fencesPacked);
bool ValidateFinishFenceNV(const Context *context, FenceNVID fencePacked);

View File

@@ -5485,6 +5485,8 @@ void GL_APIENTRY GL_PrimitiveBoundingBoxEXT(GLfloat minX,
// GL_EXT_protected_textures
// GL_EXT_pvrtc_sRGB
// GL_EXT_read_format_bgra
// GL_EXT_robustness
@@ -7612,6 +7614,10 @@ void GL_APIENTRY GL_TexStorage3DEXT(GLenum target,
}
}
// GL_IMG_texture_compression_pvrtc
// GL_IMG_texture_compression_pvrtc2
// GL_KHR_blend_equation_advanced
void GL_APIENTRY GL_BlendBarrierKHR()
{
@@ -7980,6 +7986,12 @@ void GL_APIENTRY GL_MaxShaderCompilerThreadsKHR(GLuint count)
}
}
// GL_KHR_texture_compression_astc_hdr
// GL_KHR_texture_compression_astc_ldr
// GL_KHR_texture_compression_astc_sliced_3d
// GL_NV_fence
void GL_APIENTRY GL_DeleteFencesNV(GLsizei n, const GLuint *fences)
{

View File

@@ -895,6 +895,8 @@ ANGLE_EXPORT void GL_APIENTRY GL_PrimitiveBoundingBoxEXT(GLfloat minX,
// GL_EXT_protected_textures
// GL_EXT_pvrtc_sRGB
// GL_EXT_read_format_bgra
// GL_EXT_robustness
@@ -1171,6 +1173,10 @@ ANGLE_EXPORT void GL_APIENTRY GL_TexStorage3DEXT(GLenum target,
GLsizei height,
GLsizei depth);
// GL_IMG_texture_compression_pvrtc
// GL_IMG_texture_compression_pvrtc2
// GL_KHR_blend_equation_advanced
ANGLE_EXPORT void GL_APIENTRY GL_BlendBarrierKHR();
@@ -1223,6 +1229,12 @@ ANGLE_EXPORT void GL_APIENTRY GL_PushDebugGroupKHR(GLenum source,
// GL_KHR_parallel_shader_compile
ANGLE_EXPORT void GL_APIENTRY GL_MaxShaderCompilerThreadsKHR(GLuint count);
// GL_KHR_texture_compression_astc_hdr
// GL_KHR_texture_compression_astc_ldr
// GL_KHR_texture_compression_astc_sliced_3d
// GL_NV_fence
ANGLE_EXPORT void GL_APIENTRY GL_DeleteFencesNV(GLsizei n, const GLuint *fences);
ANGLE_EXPORT void GL_APIENTRY GL_FinishFenceNV(GLuint fence);

View File

@@ -4229,6 +4229,8 @@ void GL_APIENTRY glPrimitiveBoundingBoxEXT(GLfloat minX,
// GL_EXT_protected_textures
// GL_EXT_pvrtc_sRGB
// GL_EXT_read_format_bgra
// GL_EXT_robustness
@@ -4745,6 +4747,10 @@ void GL_APIENTRY glTexStorage3DEXT(GLenum target,
return GL_TexStorage3DEXT(target, levels, internalformat, width, height, depth);
}
// GL_IMG_texture_compression_pvrtc
// GL_IMG_texture_compression_pvrtc2
// GL_KHR_blend_equation_advanced
void GL_APIENTRY glBlendBarrierKHR()
{
@@ -4841,6 +4847,12 @@ void GL_APIENTRY glMaxShaderCompilerThreadsKHR(GLuint count)
return GL_MaxShaderCompilerThreadsKHR(count);
}
// GL_KHR_texture_compression_astc_hdr
// GL_KHR_texture_compression_astc_ldr
// GL_KHR_texture_compression_astc_sliced_3d
// GL_NV_fence
void GL_APIENTRY glDeleteFencesNV(GLsizei n, const GLuint *fences)
{

View File

@@ -718,6 +718,8 @@ EXPORTS
; GL_EXT_protected_textures
; GL_EXT_pvrtc_sRGB
; GL_EXT_read_format_bgra
; GL_EXT_robustness
@@ -835,6 +837,10 @@ EXPORTS
glTexStorage2DEXT
glTexStorage3DEXT
; GL_IMG_texture_compression_pvrtc
; GL_IMG_texture_compression_pvrtc2
; GL_KHR_blend_equation_advanced
glBlendBarrierKHR
@@ -854,6 +860,12 @@ EXPORTS
; GL_KHR_parallel_shader_compile
glMaxShaderCompilerThreadsKHR
; GL_KHR_texture_compression_astc_hdr
; GL_KHR_texture_compression_astc_ldr
; GL_KHR_texture_compression_astc_sliced_3d
; GL_NV_fence
glDeleteFencesNV
glFinishFenceNV

View File

@@ -718,6 +718,8 @@ EXPORTS
; GL_EXT_protected_textures
; GL_EXT_pvrtc_sRGB
; GL_EXT_read_format_bgra
; GL_EXT_robustness
@@ -835,6 +837,10 @@ EXPORTS
glTexStorage2DEXT
glTexStorage3DEXT
; GL_IMG_texture_compression_pvrtc
; GL_IMG_texture_compression_pvrtc2
; GL_KHR_blend_equation_advanced
glBlendBarrierKHR
@@ -854,6 +860,12 @@ EXPORTS
; GL_KHR_parallel_shader_compile
glMaxShaderCompilerThreadsKHR
; GL_KHR_texture_compression_astc_hdr
; GL_KHR_texture_compression_astc_ldr
; GL_KHR_texture_compression_astc_sliced_3d
; GL_NV_fence
glDeleteFencesNV
glFinishFenceNV

View File

@@ -718,6 +718,8 @@ EXPORTS
; GL_EXT_protected_textures
; GL_EXT_pvrtc_sRGB
; GL_EXT_read_format_bgra
; GL_EXT_robustness
@@ -835,6 +837,10 @@ EXPORTS
glTexStorage2DEXT
glTexStorage3DEXT
; GL_IMG_texture_compression_pvrtc
; GL_IMG_texture_compression_pvrtc2
; GL_KHR_blend_equation_advanced
glBlendBarrierKHR
@@ -854,6 +860,12 @@ EXPORTS
; GL_KHR_parallel_shader_compile
glMaxShaderCompilerThreadsKHR
; GL_KHR_texture_compression_astc_hdr
; GL_KHR_texture_compression_astc_ldr
; GL_KHR_texture_compression_astc_sliced_3d
; GL_NV_fence
glDeleteFencesNV
glFinishFenceNV