dEQP support: use OSWindow instead of tcuWin32Window

This is to help dEQP support become cross platform.

BUG=angleproject:892

Change-Id: I4480b64a33b1725fb42769bf7dddef1b4ee27c83
Reviewed-on: https://chromium-review.googlesource.com/273594
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Corentin Wallez
2015-05-27 12:37:42 -07:00
parent f0c1d0292d
commit 774c66f37e
5 changed files with 77 additions and 62 deletions

View File

@@ -772,6 +772,7 @@
'angle_deqp_decpp',
'angle_libpng',
'<(angle_path)/src/angle.gyp:libEGL',
'<(angle_path)/util/util.gyp:angle_util',
],
'include_dirs':
[
@@ -967,8 +968,6 @@
'<(deqp_dir)/framework/platform/null/tcuNullContextFactory.hpp',
'<(deqp_dir)/framework/platform/null/tcuNullRenderContext.cpp',
'<(deqp_dir)/framework/platform/tcuMain.cpp',
# TODO(jmadill): other platforms
'<(deqp_dir)/framework/platform/win32/tcuWin32Window.cpp',
'<(deqp_dir)/framework/qphelper/qpCrashHandler.c',
'<(deqp_dir)/framework/qphelper/qpDebugOut.c',
'<(deqp_dir)/framework/qphelper/qpInfo.c',

View File

@@ -20,18 +20,18 @@
#include "tcuANGLEWin32NativeDisplayFactory.h"
#include "egluDefs.hpp"
#include "tcuWin32Window.hpp"
#include "tcuWin32API.h"
#include "tcuTexture.hpp"
#include "deMemory.h"
#include "deThread.h"
#include "deClock.h"
#include "eglwLibrary.hpp"
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "deClock.h"
#include "deMemory.h"
#include "deThread.h"
#include "egluDefs.hpp"
#include "eglwLibrary.hpp"
#include "OSWindow.h"
#include "tcuTexture.hpp"
#include "tcuWin32API.h"
// Assume no call translation is needed
DE_STATIC_ASSERT(sizeof(eglw::EGLNativeDisplayType) == sizeof(HDC));
DE_STATIC_ASSERT(sizeof(eglw::EGLNativePixmapType) == sizeof(HBITMAP));
@@ -102,22 +102,22 @@ class NativePixmap : public eglu::NativePixmap
class NativeWindowFactory : public eglu::NativeWindowFactory
{
public:
NativeWindowFactory(HINSTANCE instance);
NativeWindowFactory(EventState *eventState);
~NativeWindowFactory() override {}
eglu::NativeWindow *createWindow(eglu::NativeDisplay *nativeDisplay, const eglu::WindowParams &params) const override;
private:
const HINSTANCE mInstance;
EventState *mEvents;
};
class NativeWindow : public eglu::NativeWindow
{
public:
NativeWindow(ANGLENativeDisplay *nativeDisplay, HINSTANCE instance, const eglu::WindowParams &params);
NativeWindow(ANGLENativeDisplay *nativeDisplay, const eglu::WindowParams &params, EventState *eventState);
~NativeWindow() override;
eglw::EGLNativeWindowType getLegacyNative() override { return mWindow.getHandle(); }
eglw::EGLNativeWindowType getLegacyNative() override { return mWindow->getNativeWindow(); }
IVec2 getSurfaceSize() const override;
IVec2 getScreenSize() const override { return getSurfaceSize(); }
void processEvents() override;
@@ -126,9 +126,10 @@ class NativeWindow : public eglu::NativeWindow
void readScreenPixels(tcu::TextureLevel* dst) const override;
private:
Win32Window mWindow;
OSWindow *mWindow;
eglu::WindowParams::Visibility mCurVisibility;
deUint64 mSetVisibleTime; //!< Time window was set visible.
EventState *mEvents;
};
// ANGLE NativeDisplay
@@ -216,27 +217,31 @@ eglu::NativePixmap *NativePixmapFactory::createPixmap(eglu::NativeDisplay* nativ
// NativeWindowFactory
NativeWindowFactory::NativeWindowFactory(HINSTANCE instance)
NativeWindowFactory::NativeWindowFactory(EventState *eventState)
: eglu::NativeWindowFactory("window", "ANGLE Window", WINDOW_CAPABILITIES),
mInstance(instance)
mEvents(eventState)
{
}
eglu::NativeWindow *NativeWindowFactory::createWindow (eglu::NativeDisplay* nativeDisplay, const eglu::WindowParams& params) const
eglu::NativeWindow *NativeWindowFactory::createWindow(eglu::NativeDisplay* nativeDisplay, const eglu::WindowParams& params) const
{
return new NativeWindow(dynamic_cast<ANGLENativeDisplay*>(nativeDisplay), mInstance, params);
return new NativeWindow(dynamic_cast<ANGLENativeDisplay*>(nativeDisplay), params, mEvents);
}
// NativeWindow
NativeWindow::NativeWindow(ANGLENativeDisplay *nativeDisplay, HINSTANCE instance, const eglu::WindowParams& params)
NativeWindow::NativeWindow(ANGLENativeDisplay *nativeDisplay, const eglu::WindowParams& params, EventState *eventState)
: eglu::NativeWindow(WINDOW_CAPABILITIES),
mWindow(instance,
params.width == eglu::WindowParams::SIZE_DONT_CARE ? DEFAULT_SURFACE_WIDTH : params.width,
params.height == eglu::WindowParams::SIZE_DONT_CARE ? DEFAULT_SURFACE_HEIGHT : params.height),
mWindow(CreateOSWindow()),
mCurVisibility(eglu::WindowParams::VISIBILITY_HIDDEN),
mSetVisibleTime(0)
mSetVisibleTime(0),
mEvents(eventState)
{
bool initialized = mWindow->initialize("dEQP ANGLE Tests",
params.width == eglu::WindowParams::SIZE_DONT_CARE ? DEFAULT_SURFACE_WIDTH : params.width,
params.height == eglu::WindowParams::SIZE_DONT_CARE ? DEFAULT_SURFACE_HEIGHT : params.height);
TCU_CHECK(initialized);
if (params.visibility != eglu::WindowParams::VISIBILITY_DONT_CARE)
setVisibility(params.visibility);
}
@@ -246,14 +251,14 @@ void NativeWindow::setVisibility(eglu::WindowParams::Visibility visibility)
switch (visibility)
{
case eglu::WindowParams::VISIBILITY_HIDDEN:
mWindow.setVisible(false);
mWindow->setVisible(false);
mCurVisibility = visibility;
break;
case eglu::WindowParams::VISIBILITY_VISIBLE:
case eglu::WindowParams::VISIBILITY_FULLSCREEN:
// \todo [2014-03-12 pyry] Implement FULLSCREEN, or at least SW_MAXIMIZE.
mWindow.setVisible(true);
mWindow->setVisible(true);
mCurVisibility = eglu::WindowParams::VISIBILITY_VISIBLE;
mSetVisibleTime = deGetMicroseconds();
break;
@@ -265,21 +270,32 @@ void NativeWindow::setVisibility(eglu::WindowParams::Visibility visibility)
NativeWindow::~NativeWindow()
{
delete mWindow;
}
IVec2 NativeWindow::getSurfaceSize() const
{
return mWindow.getSize();
return IVec2(mWindow->getWidth(), mWindow->getHeight());
}
void NativeWindow::processEvents()
{
mWindow.processEvents();
mWindow->messageLoop();
// Look for a quit event to forward to the EventState
Event event;
while (mWindow->popEvent(&event))
{
if (event.Type == Event::EVENT_CLOSED)
{
mEvents->signalQuitEvent();
}
}
}
void NativeWindow::setSurfaceSize(IVec2 size)
{
mWindow.setSize(size.x(), size.y());
mWindow->resize(size.x(), size.y());
}
void NativeWindow::readScreenPixels(tcu::TextureLevel *dst) const
@@ -301,7 +317,7 @@ void NativeWindow::readScreenPixels(tcu::TextureLevel *dst) const
deSleep(WAIT_WINDOW_VISIBLE_MS - (deUint32)(timeSinceVisibleUs/1000));
}
TCU_CHECK(GetClientRect(mWindow.getHandle(), &rect));
TCU_CHECK(GetClientRect(mWindow->getNativeWindow(), &rect));
try
{
@@ -314,13 +330,13 @@ void NativeWindow::readScreenPixels(tcu::TextureLevel *dst) const
screenDC = GetDC(DE_NULL);
TCU_CHECK(screenDC);
windowDC = GetDC(mWindow.getHandle());
windowDC = GetDC(mWindow->getNativeWindow());
TCU_CHECK(windowDC);
tmpDC = CreateCompatibleDC(screenDC);
TCU_CHECK(tmpDC != DE_NULL);
MapWindowPoints(mWindow.getHandle(), DE_NULL, (LPPOINT)&rect, 2);
MapWindowPoints(mWindow->getNativeWindow() , DE_NULL, (LPPOINT)&rect, 2);
tmpBitmap = CreateCompatibleBitmap(screenDC, width, height);
TCU_CHECK(tmpBitmap != DE_NULL);
@@ -352,7 +368,7 @@ void NativeWindow::readScreenPixels(tcu::TextureLevel *dst) const
ReleaseDC(DE_NULL, screenDC);
screenDC = DE_NULL;
ReleaseDC(mWindow.getHandle(), windowDC);
ReleaseDC(mWindow->getNativeWindow(), windowDC);
windowDC = DE_NULL;
DeleteDC(tmpDC);
@@ -364,7 +380,7 @@ void NativeWindow::readScreenPixels(tcu::TextureLevel *dst) const
ReleaseDC(DE_NULL, screenDC);
if (windowDC)
ReleaseDC(mWindow.getHandle(), windowDC);
ReleaseDC(mWindow->getNativeWindow(), windowDC);
if (tmpBitmap)
DeleteObject(tmpBitmap);
@@ -381,12 +397,11 @@ void NativeWindow::readScreenPixels(tcu::TextureLevel *dst) const
ANGLEWin32NativeDisplayFactory::ANGLEWin32NativeDisplayFactory(const std::string &name,
const std::string &description,
const std::vector<eglw::EGLAttrib> &platformAttributes,
HINSTANCE instance)
EventState *eventState)
: eglu::NativeDisplayFactory(name, description, DISPLAY_CAPABILITIES, EGL_PLATFORM_ANGLE_ANGLE, "EGL_EXT_platform_base"),
mPlatformAttributes(platformAttributes),
mInstance(instance)
mPlatformAttributes(platformAttributes)
{
m_nativeWindowRegistry.registerFactory(new NativeWindowFactory(mInstance));
m_nativeWindowRegistry.registerFactory(new NativeWindowFactory(eventState));
m_nativePixmapRegistry.registerFactory(new NativePixmapFactory());
}

View File

@@ -24,25 +24,37 @@
#include "tcuDefs.hpp"
#include "egluNativeDisplay.hpp"
#include "eglwDefs.hpp"
#include "tcuWin32API.h"
namespace tcu
{
class EventState
{
public:
EventState::EventState()
: mQuit(false)
{
}
bool quitSignaled() const { return mQuit; };
void signalQuitEvent() { mQuit = true; };
private:
bool mQuit;
};
class ANGLEWin32NativeDisplayFactory : public eglu::NativeDisplayFactory
{
public:
ANGLEWin32NativeDisplayFactory(const std::string &name,
const std::string &description,
const std::vector<eglw::EGLAttrib> &platformAttributes,
HINSTANCE instance);
EventState *eventState);
~ANGLEWin32NativeDisplayFactory() override;
eglu::NativeDisplay *createDisplay(const eglw::EGLAttrib* attribList) const override;
private:
std::vector<eglw::EGLAttrib> mPlatformAttributes;
const HINSTANCE mInstance;
};
} // tcu

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@@ -31,9 +31,9 @@ namespace tcu
{
ANGLEWin32Platform::ANGLEWin32Platform()
: mInstance(GetModuleHandle(nullptr))
{
// Set process priority to lower.
// TODO(cwallez): add this to utils
SetPriorityClass(GetCurrentProcess(), BELOW_NORMAL_PRIORITY_CLASS);
#if defined(ANGLE_DEQP_GLES2_TESTS) || defined(ANGLE_DEQP_GLES3_TESTS)
@@ -43,10 +43,9 @@ ANGLEWin32Platform::ANGLEWin32Platform()
d3d11Attribs.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE);
d3d11Attribs.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE);
d3d11Attribs.push_back(EGL_NONE);
d3d11Attribs.push_back(EGL_NONE);
auto *d3d11Factory = new ANGLEWin32NativeDisplayFactory(
"angle-d3d11", "ANGLE D3D11 Display", d3d11Attribs, mInstance);
"angle-d3d11", "ANGLE D3D11 Display", d3d11Attribs, &mEvents);
m_nativeDisplayFactoryRegistry.registerFactory(d3d11Factory);
#endif
@@ -57,10 +56,9 @@ ANGLEWin32Platform::ANGLEWin32Platform()
d3d9Attribs.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE);
d3d9Attribs.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE);
d3d9Attribs.push_back(EGL_NONE);
d3d9Attribs.push_back(EGL_NONE);
auto *d3d9Factory = new ANGLEWin32NativeDisplayFactory(
"angle-d3d9", "ANGLE D3D9 Display", d3d9Attribs, mInstance);
"angle-d3d9", "ANGLE D3D9 Display", d3d9Attribs, &mEvents);
m_nativeDisplayFactoryRegistry.registerFactory(d3d9Factory);
std::vector<eglw::EGLAttrib> d3d1193Attribs;
@@ -73,22 +71,18 @@ ANGLEWin32Platform::ANGLEWin32Platform()
d3d1193Attribs.push_back(EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE);
d3d1193Attribs.push_back(3);
d3d1193Attribs.push_back(EGL_NONE);
d3d1193Attribs.push_back(EGL_NONE);
auto *d3d1193Factory = new ANGLEWin32NativeDisplayFactory(
"angle-d3d11-fl93", "ANGLE D3D11 FL9_3 Display", d3d1193Attribs, mInstance);
"angle-d3d11-fl93", "ANGLE D3D11 FL9_3 Display", d3d1193Attribs, &mEvents);
m_nativeDisplayFactoryRegistry.registerFactory(d3d1193Factory);
std::vector<eglw::EGLAttrib> glAttribs;
glAttribs.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE);
glAttribs.push_back(EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE);
glAttribs.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE);
glAttribs.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE);
glAttribs.push_back(EGL_NONE);
glAttribs.push_back(EGL_NONE);
auto *glFactory = new ANGLEWin32NativeDisplayFactory(
"angle-gl", "ANGLE OpenGL Display", glAttribs, mInstance);
"angle-gl", "ANGLE OpenGL Display", glAttribs, &mEvents);
m_nativeDisplayFactoryRegistry.registerFactory(glFactory);
#endif
@@ -104,14 +98,7 @@ ANGLEWin32Platform::~ANGLEWin32Platform()
bool ANGLEWin32Platform::processEvents()
{
MSG msg;
while (PeekMessage(&msg, reinterpret_cast<HWND>(-1), 0, 0, PM_REMOVE))
{
DispatchMessage(&msg);
if (msg.message == WM_QUIT)
return false;
}
return true;
return !mEvents.quitSignaled();
}
} // tcu

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@@ -30,6 +30,8 @@
# include "egluPlatform.hpp"
#endif
#include "tcuANGLEWin32NativeDisplayFactory.h"
namespace tcu
{
@@ -47,7 +49,7 @@ class ANGLEWin32Platform : public tcu::Platform,
const eglu::Platform &getEGLPlatform() const override { return static_cast<const eglu::Platform&>(*this); }
private:
HINSTANCE mInstance;
EventState mEvents;
};
} // tcu