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godot-accesskit-c-static/godot-pathces/patch_arm32.diff
Pāvels Nadtočajevs 09d08cbbda Add ARM Linux build config.
2025-03-20 10:50:36 +02:00

17 lines
665 B
Diff

diff --git a/accesskit.cmake b/accesskit.cmake
index 3c6eb48..aa9a9b6 100644
--- a/accesskit-c/accesskit.cmake
+++ b/accesskit-c/accesskit.cmake
@@ -31,8 +31,10 @@ elseif (WIN32)
endif()
if (NOT _accesskit_arch)
- if (CMAKE_SYSTEM_PROCESSOR MATCHES "^(AMD64|amd64|x86_64)$")
+ if (CMAKE_SYSTEM_PROCESSOR MATCHES "^(AMD64|amd64|x86_64)$")
set(_accesskit_arch x86_64)
+ elseif (CMAKE_SYSTEM_PROCESSOR MATCHES "^(ARM32|arm32)$")
+ set(_accesskit_arch arm32)
elseif (CMAKE_SYSTEM_PROCESSOR MATCHES "^(ARM64|arm64|aarch64)$")
set(_accesskit_arch arm64)
elseif (CMAKE_SYSTEM_PROCESSOR MATCHES "^(X86|x86|i686)$")